pvbemu/core/vb.c

346 lines
10 KiB
C

#ifndef VBAPI
#define VBAPI
#endif
#include <vb.h>
/*********************************** Types ***********************************/
/* Simulation state */
struct VB {
/* Game Pak */
struct {
uint8_t *ram; /* Save RAM */
uint8_t *rom; /* Program ROM */
uint32_t ramMask; /* Size of SRAM - 1 */
uint32_t romMask; /* Size of ROM - 1 */
} cart;
/* CPU */
struct {
/* Cache Control Word */
struct {
uint8_t ice; /* Instruction Cache Enable */
} chcw;
/* Exception Cause Register */
struct {
uint16_t eicc; /* Exception/Interrupt Cause Code */
uint16_t fecc; /* Fatal Error Cause Code */
} ecr;
/* Program Status Word */
struct {
uint8_t ae; /* Address Trap Enable */
uint8_t cy; /* Carry */
uint8_t ep; /* Exception Pending */
uint8_t fiv; /* Floating Invalid */
uint8_t fov; /* Floating Overflow */
uint8_t fpr; /* Floading Precision */
uint8_t fro; /* Floating Reserved Operand */
uint8_t fud; /* Floading Underflow */
uint8_t fzd; /* Floating Zero Divide */
uint8_t i; /* Interrupt Level */
uint8_t id; /* Interrupt Disable */
uint8_t np; /* NMI Pending */
uint8_t ov; /* Overflow */
uint8_t s; /* Sign */
uint8_t z; /* Zero */
} psw;
/* Other registers */
uint32_t adtre; /* Address Trap Register for Execution */
uint32_t eipc; /* Exception/Interrupt PC */
uint32_t eipsw; /* Exception/Interrupt PSW */
uint32_t fepc; /* Fatal Error PC */
uint32_t fepsw; /* Fatal Error PSW */
uint32_t pc; /* Program Counter */
int32_t program[32]; /* Program registers */
uint32_t sr29; /* System register 29 */
uint32_t sr31; /* System register 31 */
/* Working data */
union {
struct {
uint32_t address;
int32_t value;
} data;
} aux;
/* Other state */
uint32_t clocks; /* Master clocks to wait */
uint16_t code[2]; /* Instruction code units */
uint16_t irq; /* Interrupt request lines */
int length; /* Instruction code length */
uint32_t nextPC; /* Address of next instruction */
int operation; /* Current operation ID */
int step; /* Operation sub-task ID */
} cpu;
/* Other system state */
uint8_t wram[0x10000]; /* System RAM */
/* Application callbacks */
vbOnExecute onExecute; /* CPU instruction execute */
vbOnFetch onFetch; /* CPU instruction fetch */
vbOnRead onRead; /* CPU instruction read */
vbOnWrite onWrite; /* CPU instruction write */
};
/***************************** Library Functions *****************************/
/* Determine the lesser of two clocks figures */
static uint32_t MinClocks(uint32_t a, uint32_t b) {
return a < b ? a : b;
}
/* Sign-extend an integer of variable width */
static int32_t SignExtend(int32_t value, int32_t bits) {
value &= ~((uint32_t) 0xFFFFFFFF << bits);
bits = (int32_t) 1 << (bits - (int32_t) 1);
return (value ^ bits) - bits;
}
/******************************** Sub-Modules ********************************/
#include "bus.c"
#include "cpu.c"
/***************************** Library Functions *****************************/
/* Process a simulation for a given number of clocks */
static int sysEmulate(VB *sim, uint32_t clocks) {
return
cpuEmulate(sim, clocks)
;
}
/* Determine how many clocks are guaranteed to process */
static uint32_t sysUntil(VB *sim, uint32_t clocks) {
clocks = cpuUntil(sim, clocks);
return clocks;
}
/******************************* API Commands ********************************/
/* Process one simulation */
VBAPI int vbEmulate(VB *sim, uint32_t *clocks) {
int brk; /* A callback requested a break */
uint32_t until; /* Clocks guaranteed to process */
while (*clocks != 0) {
until = sysUntil(sim, *clocks);
brk = sysEmulate(sim, until);
*clocks -= until;
if (brk)
return brk; /* TODO: return 1 */
}
return 0;
}
/* Process multiple simulations */
VBAPI int vbEmulateEx(VB **sims, int count, uint32_t *clocks) {
int brk; /* A callback requested a break */
uint32_t until; /* Clocks guaranteed to process */
int x; /* Iterator */
while (*clocks != 0) {
until = *clocks;
for (x = count - 1; x >= 0; x--)
until = sysUntil(sims[x], until);
brk = 0;
for (x = count - 1; x >= 0; x--)
brk |= sysEmulate(sims[x], until);
*clocks -= until;
if (brk)
return brk; /* TODO: return 1 */
}
return 0;
}
/* Retrieve a callback handler */
VBAPI void* vbGetCallback(VB *sim, int id) {
switch (id) {
/*case VB_EXCEPTION: return *(void **) &sim->onException;*/
case VB_EXECUTE : return *(void **) &sim->onExecute;
case VB_FETCH : return *(void **) &sim->onFetch;
/*case VB_FRAME : return *(void **) &sim->onFrame;*/
case VB_READ : return *(void **) &sim->onRead;
case VB_WRITE : return *(void **) &sim->onWrite;
}
return NULL;
}
/* Retrieve the game pack RAM buffer */
VBAPI void* vbGetCartRAM(VB *sim, uint32_t *size) {
if (size != NULL)
*size = sim->cart.ram == NULL ? 0 : sim->cart.ramMask + 1;
return sim->cart.ram;
}
/* Retrieve the game pack ROM buffer */
VBAPI void* vbGetCartROM(VB *sim, uint32_t *size) {
if (size != NULL)
*size = sim->cart.rom == NULL ? 0 : sim->cart.romMask + 1;
return sim->cart.rom;
}
/* Retrieve the value of the program counter */
VBAPI uint32_t vbGetProgramCounter(VB *sim) {
return sim->cpu.pc;
}
/* Retrieve the value in a program register */
VBAPI int32_t vbGetProgramRegister(VB *sim, int index) {
return index < 1 || index > 31 ? 0 : sim->cpu.program[index];
}
/* Retrieve the value in a system register */
VBAPI uint32_t vbGetSystemRegister(VB *sim, int index) {
return index < 0 || index > 31 ? 0 : cpuGetSystemRegister(sim, index);
}
/* Initialize a simulation instance */
VBAPI VB* vbInit(VB *sim) {
sim->cart.ram = NULL;
sim->cart.rom = NULL;
sim->onExecute = NULL;
sim->onFetch = NULL;
sim->onRead = NULL;
sim->onWrite = NULL;
vbReset(sim);
return sim;
}
/* Read a value from the memory bus */
VBAPI int32_t vbRead(VB *sim, uint32_t address, int type) {
int32_t value;
if (type < 0 || type > 4)
return 0;
busRead(sim, address, type, &value);
return value;
}
/* Simulate a hardware reset */
VBAPI VB* vbReset(VB *sim) {
uint32_t x; /* Iterator */
/* WRAM (the hardware does not do this) */
for (x = 0; x < 0x10000; x++)
sim->wram[x] = 0x00;
/* CPU (normal) */
sim->cpu.irq = 0;
sim->cpu.pc = 0xFFFFFFF0;
cpuSetSystemRegister(sim, VB_ECR, 0x0000FFF0, 1);
cpuSetSystemRegister(sim, VB_PSW, 0x00008000, 1);
/* CPU (extra, hardware does not do this) */
sim->cpu.adtre = 0x00000000;
sim->cpu.eipc = 0x00000000;
sim->cpu.eipsw = 0x00000000;
sim->cpu.fepc = 0x00000000;
sim->cpu.fepsw = 0x00000000;
sim->cpu.sr29 = 0x00000000;
sim->cpu.sr31 = 0x00000000;
cpuSetSystemRegister(sim, VB_CHCW, 0x00000000, 1);
for (x = 0; x < 32; x++)
sim->cpu.program[x] = 0x00000000;
/* CPU (other) */
sim->cpu.clocks = 0;
sim->cpu.nextPC = 0xFFFFFFF0;
sim->cpu.operation = CPU_FETCH;
sim->cpu.step = 0;
return sim;
}
/* Specify a new callback handler */
VBAPI void* vbSetCallback(VB *sim, int id, void *callback) {
void *prev = NULL;
void **target = NULL;
/* Select callback by ID */
switch (id) {
/*case VB_EXCEPTION: target = (void **) &sim->onException; break;*/
case VB_EXECUTE : target = (void **) &sim->onExecute ; break;
case VB_FETCH : target = (void **) &sim->onFetch ; break;
/*case VB_FRAME : target = (void **) &sim->onFrame ; break;*/
case VB_READ : target = (void **) &sim->onRead ; break;
case VB_WRITE : target = (void **) &sim->onWrite ; break;
}
/* Retrieve current state and update new state */
if (target != NULL) {
prev = *target;
*target = callback;
}
return prev;
}
/* Specify a game pak RAM buffer */
VBAPI int vbSetCartRAM(VB *sim, void *sram, uint32_t size) {
if (sram != NULL) {
if (size < 16 || size > 0x1000000 || (size & (size - 1)) != 0)
return 1;
sim->cart.ramMask = size - 1;
}
sim->cart.ram = sram;
return 0;
}
/* Specify a game pak ROM buffer */
VBAPI int vbSetCartROM(VB *sim, void *rom, uint32_t size) {
if (rom != NULL) {
if (size < 16 || size > 0x1000000 || (size & (size - 1)) != 0)
return 1;
sim->cart.romMask = size - 1;
}
sim->cart.rom = rom;
return 0;
}
/* Specify a new value for the program counter */
VBAPI uint32_t vbSetProgramCounter(VB *sim, uint32_t value) {
sim->cpu.operation = CPU_FETCH;
sim->cpu.pc = sim->cpu.nextPC = value & 0xFFFFFFFE;
sim->cpu.step = 0;
return sim->cpu.pc;
}
/* Specify a new value for a program register */
VBAPI int32_t vbSetProgramRegister(VB *sim, int index, int32_t value) {
return index < 1 || index > 31 ? 0 : (sim->cpu.program[index] = value);
}
/* Specify a new value for a system register */
VBAPI uint32_t vbSetSystemRegister(VB *sim, int index, uint32_t value) {
return index < 0 || index > 31 ? 0 :
cpuSetSystemRegister(sim, index, value, 1);
}
/* Determine the size of a simulation instance */
VBAPI size_t vbSizeOf() {
return sizeof (VB);
}
/* Write a value to the memory bus */
VBAPI int32_t vbWrite(VB *sim, uint32_t address, int type, int32_t value) {
if (type < 0 || type > 4)
return 0;
busWrite(sim, address, type, value, 1);
return vbRead(sim, address, type);
}