lemur/assets.h

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#ifndef SHROOMS_VB_NATIVE_ASSETS_
#define SHROOMS_VB_NATIVE_ASSETS_
#include <stdint.h>
extern const uint8_t asset_lefteye_start;
const uint8_t *LEFT_EYE_DEFAULT = &asset_lefteye_start;
extern const uint8_t asset_righteye_start;
const uint8_t *RIGHT_EYE_DEFAULT = &asset_righteye_start;
#endif