Save and load SRAM at all the right times
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parent
e9ae8bed1b
commit
0504e351ba
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@ -1,6 +1,6 @@
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# This file is automatically @generated by Cargo.
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# It is not intended for manual editing.
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version = 3
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version = 4
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[[package]]
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name = "ab_glyph"
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@ -2200,6 +2200,12 @@ version = "1.20.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "1261fe7e33c73b354eab43b1273a57c8f967d0391e80353e51f764ac02cf6775"
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[[package]]
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name = "oneshot"
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version = "0.1.8"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "e296cf87e61c9cfc1a61c3c63a0f7f286ed4554e0e22be84e8a38e1d264a2a29"
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[[package]]
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name = "orbclient"
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version = "0.3.48"
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@ -2684,6 +2690,7 @@ dependencies = [
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"itertools",
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"num-derive",
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"num-traits",
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"oneshot",
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"pollster 0.4.0",
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"rfd",
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"rtrb",
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@ -17,6 +17,7 @@ gilrs = "0.11"
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itertools = "0.13"
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num-derive = "0.4"
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num-traits = "0.2"
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oneshot = "0.1"
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pollster = "0.4"
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rfd = "0.15"
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rtrb = "0.3"
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13
src/app.rs
13
src/app.rs
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@ -1,4 +1,4 @@
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use std::{collections::HashSet, num::NonZero, sync::Arc, thread};
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use std::{collections::HashSet, num::NonZero, sync::Arc, thread, time::Duration};
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use egui::{
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ahash::{HashMap, HashMapExt},
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@ -15,7 +15,7 @@ use winit::{
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use crate::{
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controller::ControllerManager,
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emulator::{EmulatorClient, SimId},
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emulator::{EmulatorClient, EmulatorCommand, SimId},
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input::MappingProvider,
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window::{AppWindow, GameWindow, InputWindow},
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};
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@ -170,6 +170,15 @@ impl ApplicationHandler<UserEvent> for Application {
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viewport.window.request_redraw();
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}
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}
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fn exiting(&mut self, _event_loop: &ActiveEventLoop) {
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let (sender, receiver) = oneshot::channel();
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if self.client.send_command(EmulatorCommand::Exit(sender)) {
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if let Err(err) = receiver.recv_timeout(Duration::from_secs(5)) {
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eprintln!("could not gracefully exit: {}", err);
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}
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}
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}
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}
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struct Viewport {
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@ -186,6 +186,8 @@ impl Emulator {
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}
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fn reset_sim(&mut self, sim_id: SimId, new_cart: Option<Cart>) -> Result<()> {
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self.save_sram(sim_id)?;
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let index = sim_id.to_index();
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while self.sims.len() <= index {
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self.sims.push(Sim::new());
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@ -226,6 +228,10 @@ impl Emulator {
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pub fn pause_sim(&mut self, sim_id: SimId) -> Result<()> {
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self.running[sim_id.to_index()].store(false, Ordering::Release);
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self.save_sram(sim_id)
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}
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fn save_sram(&mut self, sim_id: SimId) -> Result<()> {
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let sim = self.sims.get_mut(sim_id.to_index());
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let cart = self.carts[sim_id.to_index()].as_mut();
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if let (Some(sim), Some(cart)) = (sim, cart) {
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@ -236,13 +242,15 @@ impl Emulator {
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Ok(())
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}
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pub fn stop_second_sim(&mut self) {
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pub fn stop_second_sim(&mut self) -> Result<()> {
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self.save_sram(SimId::Player2)?;
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self.renderers.remove(&SimId::Player2);
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self.sims.truncate(1);
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self.sim_count.store(self.sims.len(), Ordering::Relaxed);
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self.running[SimId::Player2.to_index()].store(false, Ordering::Release);
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self.has_game[SimId::Player2.to_index()].store(false, Ordering::Release);
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self.linked.store(false, Ordering::Release);
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Ok(())
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}
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pub fn run(&mut self) {
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@ -336,7 +344,9 @@ impl Emulator {
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}
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}
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EmulatorCommand::StopSecondSim => {
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self.stop_second_sim();
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if let Err(error) = self.stop_second_sim() {
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eprintln!("error stopping second sim: {}", error);
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}
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}
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EmulatorCommand::Pause => {
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for sim_id in SimId::values() {
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@ -373,6 +383,14 @@ impl Emulator {
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sim.set_keys(keys);
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}
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}
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EmulatorCommand::Exit(done) => {
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for sim_id in SimId::values() {
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if let Err(error) = self.save_sram(sim_id) {
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eprintln!("error saving sram on exit: {}", error);
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}
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}
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let _ = done.send(());
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}
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}
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}
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}
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@ -390,6 +408,7 @@ pub enum EmulatorCommand {
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Unlink,
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Reset(SimId),
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SetKeys(SimId, VBKey),
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Exit(oneshot::Sender<()>),
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}
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#[derive(Clone)]
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@ -418,12 +437,16 @@ impl EmulatorClient {
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pub fn is_audio_enabled(&self, sim_id: SimId) -> bool {
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self.audio_on[sim_id.to_index()].load(Ordering::Acquire)
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}
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pub fn send_command(&self, command: EmulatorCommand) {
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if let Err(err) = self.queue.send(command) {
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eprintln!(
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"could not send command {:?} as emulator is shut down",
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err.0
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);
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pub fn send_command(&self, command: EmulatorCommand) -> bool {
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match self.queue.send(command) {
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Ok(()) => true,
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Err(err) => {
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eprintln!(
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"could not send command {:?} as emulator is shut down",
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err.0
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);
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false
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}
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}
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}
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}
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