Start profiler UI/thread
This commit is contained in:
parent
6349402458
commit
0c6c9ec4c3
17
src/app.rs
17
src/app.rs
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@ -24,8 +24,8 @@ use crate::{
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persistence::Persistence,
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window::{
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AboutWindow, AppWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, GameWindow,
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GdbServerWindow, HotkeysWindow, InputWindow, ObjectWindow, RegisterWindow, TerminalWindow,
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WorldWindow,
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GdbServerWindow, HotkeysWindow, InputWindow, ObjectWindow, ProfileWindow, RegisterWindow,
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TerminalWindow, WorldWindow,
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},
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};
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@ -54,6 +54,7 @@ pub struct Application {
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viewports: HashMap<ViewportId, Viewport>,
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focused: Option<ViewportId>,
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init_debug_port: Option<u16>,
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init_profiling: bool,
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}
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impl Application {
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@ -61,6 +62,7 @@ impl Application {
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client: EmulatorClient,
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proxy: EventLoopProxy<UserEvent>,
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debug_port: Option<u16>,
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profiling: bool,
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) -> Self {
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let wgpu = WgpuState::new();
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let icon = load_icon().ok().map(Arc::new);
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@ -89,6 +91,7 @@ impl Application {
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viewports: HashMap::new(),
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focused: None,
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init_debug_port: debug_port,
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init_profiling: profiling,
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}
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}
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@ -113,6 +116,11 @@ impl ApplicationHandler<UserEvent> for Application {
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server.launch(port);
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self.open(event_loop, Box::new(server));
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}
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if self.init_profiling {
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let mut profiler = ProfileWindow::new(SimId::Player1, self.client.clone());
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profiler.launch();
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self.open(event_loop, Box::new(profiler));
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}
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let app = GameWindow::new(
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self.client.clone(),
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self.proxy.clone(),
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@ -248,6 +256,10 @@ impl ApplicationHandler<UserEvent> for Application {
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let terminal = TerminalWindow::new(sim_id, &self.client);
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self.open(event_loop, Box::new(terminal));
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}
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UserEvent::OpenProfiler(sim_id) => {
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let profile = ProfileWindow::new(sim_id, self.client.clone());
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self.open(event_loop, Box::new(profile));
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}
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UserEvent::OpenDebugger(sim_id) => {
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let debugger =
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GdbServerWindow::new(sim_id, self.client.clone(), self.proxy.clone());
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@ -522,6 +534,7 @@ pub enum UserEvent {
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OpenFrameBuffers(SimId),
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OpenRegisters(SimId),
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OpenTerminal(SimId),
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OpenProfiler(SimId),
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OpenDebugger(SimId),
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OpenInput,
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OpenHotkeys,
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@ -18,7 +18,7 @@ use tracing::{error, warn};
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use crate::{
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audio::Audio,
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emulator::{cart::Cart, profiler::Profiler},
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emulator::{cart::Cart, shrooms_vb_core::SimEvent},
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graphics::TextureSink,
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memory::{MemoryRange, MemoryRegion},
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};
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@ -27,7 +27,6 @@ pub use shrooms_vb_core::{VBKey, VBRegister, VBWatchpointType};
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mod address_set;
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mod cart;
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mod profiler;
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mod shrooms_vb_core;
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#[derive(PartialEq, Eq, Hash, Clone, Copy, Debug)]
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@ -70,7 +69,6 @@ pub struct EmulatorBuilder {
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audio_on: Arc<[AtomicBool; 2]>,
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linked: Arc<AtomicBool>,
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start_paused: bool,
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monitor_events: bool,
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}
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impl EmulatorBuilder {
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@ -87,7 +85,6 @@ impl EmulatorBuilder {
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audio_on: Arc::new([AtomicBool::new(true), AtomicBool::new(true)]),
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linked: Arc::new(AtomicBool::new(false)),
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start_paused: false,
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monitor_events: false,
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};
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let client = EmulatorClient {
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queue,
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@ -113,13 +110,6 @@ impl EmulatorBuilder {
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}
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}
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pub fn monitor_events(self, monitor_events: bool) -> Self {
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Self {
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monitor_events,
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..self
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}
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}
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pub fn build(self) -> Result<Emulator> {
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let mut emulator = Emulator::new(
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self.commands,
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@ -134,9 +124,6 @@ impl EmulatorBuilder {
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if self.start_paused {
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emulator.pause_sims()?;
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}
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if self.monitor_events {
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emulator.monitor_events(SimId::Player1)?;
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}
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Ok(emulator)
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}
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}
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@ -150,7 +137,7 @@ pub struct Emulator {
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state: Arc<Atomic<EmulatorState>>,
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audio_on: Arc<[AtomicBool; 2]>,
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linked: Arc<AtomicBool>,
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profilers: [Profiler; 2],
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profilers: [Option<ProfileSender>; 2],
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renderers: HashMap<SimId, TextureSink>,
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messages: HashMap<SimId, mpsc::Sender<Toast>>,
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debuggers: HashMap<SimId, DebugInfo>,
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@ -178,7 +165,7 @@ impl Emulator {
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state,
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audio_on,
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linked,
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profilers: [Profiler::new(), Profiler::new()],
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profilers: [None, None],
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renderers: HashMap::new(),
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messages: HashMap::new(),
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debuggers: HashMap::new(),
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@ -228,12 +215,29 @@ impl Emulator {
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}
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let sim = &mut self.sims[index];
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sim.reset();
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sim.monitor_events(self.profilers[sim_id.to_index()].is_enabled());
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if let Some(cart) = new_cart {
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sim.load_cart(cart.rom.clone(), cart.sram.clone())?;
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self.carts[index] = Some(cart);
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self.sim_state[index].store(SimState::Ready, Ordering::Release);
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}
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let mut profiling = false;
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if let Some(profiler) = self.profilers[sim_id.to_index()].as_ref() {
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if let Some(cart) = self.carts[index].as_ref() {
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if profiler
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.send(ProfileEvent::Start {
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file_path: cart.file_path.clone(),
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})
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.is_ok()
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{
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sim.monitor_events(true);
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profiling = true;
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}
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}
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}
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if !profiling {
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sim.monitor_events(false);
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}
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if self.sim_state[index].load(Ordering::Acquire) == SimState::Ready {
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self.resume_sims();
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}
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@ -331,6 +335,11 @@ impl Emulator {
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Ok(())
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}
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fn start_profiling(&mut self, sim_id: SimId, sender: ProfileSender) -> Result<()> {
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self.profilers[sim_id.to_index()] = Some(sender);
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self.reset_sim(sim_id, None)
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}
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fn start_debugging(&mut self, sim_id: SimId, sender: DebugSender) {
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if self.sim_state[sim_id.to_index()].load(Ordering::Acquire) != SimState::Ready {
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// Can't debug unless a game is connected
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@ -399,11 +408,6 @@ impl Emulator {
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self.watched_regions.insert(range, region);
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}
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fn monitor_events(&mut self, sim_id: SimId) -> Result<()> {
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self.profilers[sim_id.to_index()].enable(true);
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self.reset_sim(sim_id, None)
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}
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pub fn run(&mut self) {
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loop {
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let idle = self.tick();
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@ -469,10 +473,20 @@ impl Emulator {
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.zip(self.profilers.iter_mut())
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.zip([p1_running, p2_running])
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{
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if !running || !profiler.is_enabled() {
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if !running {
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continue;
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}
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profiler.track(cycles, sim.take_sim_event());
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if let Some(p) = profiler {
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if p.send(ProfileEvent::Update {
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cycles,
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event: sim.take_sim_event(),
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})
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.is_err()
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{
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sim.monitor_events(false);
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*profiler = None;
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}
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}
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}
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if state == EmulatorState::Stepping {
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@ -614,6 +628,11 @@ impl Emulator {
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self.report_error(SimId::Player1, format!("Error setting speed: {error}"));
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}
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}
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EmulatorCommand::StartProfiling(sim_id, profiler) => {
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if let Err(error) = self.start_profiling(sim_id, profiler) {
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self.report_error(SimId::Player1, format!("Error enaling profiler: {error}"));
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}
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}
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EmulatorCommand::StartDebugging(sim_id, debugger) => {
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self.start_debugging(sim_id, debugger);
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}
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@ -751,6 +770,7 @@ pub enum EmulatorCommand {
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Resume,
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FrameAdvance,
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SetSpeed(f64),
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StartProfiling(SimId, ProfileSender),
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StartDebugging(SimId, DebugSender),
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StopDebugging(SimId),
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DebugInterrupt(SimId),
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@ -792,6 +812,7 @@ pub enum EmulatorState {
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Debugging,
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}
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type ProfileSender = tokio::sync::mpsc::UnboundedSender<ProfileEvent>;
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type DebugSender = tokio::sync::mpsc::UnboundedSender<DebugEvent>;
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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@ -815,6 +836,16 @@ pub enum DebugEvent {
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Stopped(DebugStopReason),
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}
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pub enum ProfileEvent {
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Start {
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file_path: PathBuf,
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},
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Update {
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cycles: u32,
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event: Option<SimEvent>,
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},
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}
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#[derive(Clone)]
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pub struct EmulatorClient {
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queue: mpsc::Sender<EmulatorCommand>,
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@ -1,23 +0,0 @@
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use crate::emulator::shrooms_vb_core::SimEvent;
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pub struct Profiler {
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enabled: bool,
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}
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impl Profiler {
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pub fn new() -> Self {
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Self { enabled: false }
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}
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pub fn enable(&mut self, enabled: bool) {
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self.enabled = enabled;
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}
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pub fn is_enabled(&self) -> bool {
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self.enabled
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}
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pub fn track(&mut self, cycles: u32, event: Option<SimEvent>) {
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println!("profiler {cycles} {event:0x?}");
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}
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}
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13
src/main.rs
13
src/main.rs
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@ -22,6 +22,7 @@ mod images;
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mod input;
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mod memory;
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mod persistence;
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mod profiler;
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mod window;
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#[derive(Parser)]
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@ -110,10 +111,7 @@ fn main() -> Result<()> {
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builder = builder.start_paused(true);
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}
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if args.profile {
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if args.rom.is_none() {
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bail!("to start profiling, please select a game.");
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}
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builder = builder.monitor_events(true)
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builder = builder.start_paused(true)
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}
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ThreadBuilder::default()
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@ -133,6 +131,11 @@ fn main() -> Result<()> {
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let event_loop = EventLoop::with_user_event().build().unwrap();
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event_loop.set_control_flow(ControlFlow::Poll);
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let proxy = event_loop.create_proxy();
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event_loop.run_app(&mut Application::new(client, proxy, args.debug_port))?;
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event_loop.run_app(&mut Application::new(
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client,
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proxy,
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args.debug_port,
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args.profile,
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))?;
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Ok(())
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}
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@ -0,0 +1,79 @@
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use std::{
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sync::{
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Arc,
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atomic::{AtomicBool, Ordering},
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},
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thread,
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};
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use tokio::{select, sync::mpsc};
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use crate::emulator::{EmulatorClient, EmulatorCommand, ProfileEvent, SimId};
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pub struct Profiler {
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sim_id: SimId,
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client: EmulatorClient,
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running: Arc<AtomicBool>,
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killer: Option<oneshot::Sender<()>>,
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}
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impl Profiler {
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pub fn new(sim_id: SimId, client: EmulatorClient) -> Self {
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Self {
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sim_id,
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client,
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running: Arc::new(AtomicBool::new(false)),
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killer: None,
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}
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}
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pub fn started(&self) -> bool {
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self.running.load(Ordering::Relaxed)
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}
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pub fn start(&mut self) {
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let sim_id = self.sim_id;
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let client = self.client.clone();
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let running = self.running.clone();
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let (tx, rx) = oneshot::channel();
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self.killer = Some(tx);
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thread::spawn(move || {
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tokio::runtime::Builder::new_current_thread()
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.enable_all()
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.build()
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.unwrap()
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.block_on(async move {
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select! {
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_ = run_profile(sim_id, client, running.clone()) => {}
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_ = rx => {
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running.store(false, Ordering::Relaxed);
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}
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}
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})
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});
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}
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pub fn stop(&mut self) {
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if let Some(killer) = self.killer.take() {
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let _ = killer.send(());
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}
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}
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}
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async fn run_profile(sim_id: SimId, client: EmulatorClient, running: Arc<AtomicBool>) {
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let (profile_sync, mut profile_source) = mpsc::unbounded_channel();
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client.send_command(EmulatorCommand::StartProfiling(sim_id, profile_sync));
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running.store(true, Ordering::Relaxed);
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while let Some(event) = profile_source.recv().await {
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match event {
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ProfileEvent::Start { file_path } => {
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println!("profiling {}", file_path.display());
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}
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ProfileEvent::Update { cycles, event } => {
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println!("update {cycles} {event:#x?}");
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}
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}
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}
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running.store(false, Ordering::Release);
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}
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@ -4,6 +4,7 @@ pub use game::GameWindow;
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pub use gdb::GdbServerWindow;
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pub use hotkeys::HotkeysWindow;
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pub use input::InputWindow;
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pub use profile::ProfileWindow;
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pub use terminal::TerminalWindow;
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pub use vip::{
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BgMapWindow, CharacterDataWindow, FrameBufferWindow, ObjectWindow, RegisterWindow, WorldWindow,
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@ -18,6 +19,7 @@ mod game_screen;
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mod gdb;
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mod hotkeys;
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mod input;
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mod profile;
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mod terminal;
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mod utils;
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mod vip;
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@ -228,6 +228,11 @@ impl GameWindow {
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.send_event(UserEvent::OpenTerminal(self.sim_id))
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.unwrap();
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}
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if ui.button("Profiler").clicked() {
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self.proxy
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.send_event(UserEvent::OpenProfiler(self.sim_id))
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.unwrap();
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}
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if ui.button("GDB Server").clicked() {
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self.proxy
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.send_event(UserEvent::OpenDebugger(self.sim_id))
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@ -0,0 +1,54 @@
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use egui::{CentralPanel, ViewportBuilder, ViewportId};
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use crate::{
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emulator::{EmulatorClient, SimId},
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profiler::Profiler,
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window::AppWindow,
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};
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pub struct ProfileWindow {
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sim_id: SimId,
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profiler: Profiler,
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}
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impl ProfileWindow {
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pub fn new(sim_id: SimId, client: EmulatorClient) -> Self {
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Self {
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sim_id,
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profiler: Profiler::new(sim_id, client),
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}
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}
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pub fn launch(&mut self) {
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self.profiler.start();
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}
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}
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impl AppWindow for ProfileWindow {
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fn viewport_id(&self) -> ViewportId {
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ViewportId::from_hash_of(format!("Profile-{}", self.sim_id))
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}
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fn sim_id(&self) -> SimId {
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self.sim_id
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}
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fn initial_viewport(&self) -> ViewportBuilder {
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ViewportBuilder::default()
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.with_title(format!("Profiler ({})", self.sim_id))
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.with_inner_size((300.0, 200.0))
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}
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fn show(&mut self, ctx: &egui::Context) {
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CentralPanel::default().show(ctx, |ui| {
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let mut started = self.profiler.started();
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if ui.checkbox(&mut started, "Profiling enabled?").changed() {
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if started {
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self.profiler.start();
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} else {
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self.profiler.stop();
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}
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}
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});
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}
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}
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