Implement writing registers
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@@ -537,6 +537,12 @@ impl Emulator {
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let value = sim.read_register(register);
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let _ = done.send(value);
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}
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EmulatorCommand::WriteRegister(sim_id, register, value) => {
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let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
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return;
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};
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sim.write_register(register, value);
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}
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EmulatorCommand::ReadMemory(sim_id, start, length, mut buffer, done) => {
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let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
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return;
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@@ -631,6 +637,7 @@ pub enum EmulatorCommand {
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DebugContinue(SimId),
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DebugStep(SimId),
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ReadRegister(SimId, VBRegister, oneshot::Sender<u32>),
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WriteRegister(SimId, VBRegister, u32),
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ReadMemory(SimId, u32, usize, Vec<u8>, oneshot::Sender<Vec<u8>>),
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AddBreakpoint(SimId, u32),
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RemoveBreakpoint(SimId, u32),
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