Update egui/wgpu another major version
This commit is contained in:
+3
-6
@@ -334,12 +334,9 @@ impl WgpuState {
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}))
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.expect("could not create adapter");
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let trace_path = std::env::var("WGPU_TRACE");
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let (device, queue) = pollster::block_on(adapter.request_device(
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&(*device_descriptor)(&adapter),
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trace_path.ok().as_ref().map(std::path::Path::new),
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))
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.expect("could not request device");
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let (device, queue) =
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pollster::block_on(adapter.request_device(&(*device_descriptor)(&adapter)))
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.expect("could not request device");
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Self {
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instance,
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adapter,
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+4
-5
@@ -9,12 +9,13 @@ use std::{
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atomic::{AtomicBool, Ordering},
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mpsc::{self, RecvError, TryRecvError},
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},
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time::Duration,
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};
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use anyhow::Result;
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use atomic::Atomic;
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use bytemuck::NoUninit;
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use egui_toast::{Toast, ToastKind, ToastOptions};
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use egui_notify::Toast;
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use tracing::{error, warn};
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use crate::{
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@@ -726,10 +727,8 @@ impl Emulator {
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.get(&sim_id)
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.or_else(|| self.messages.get(&SimId::Player1));
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if let Some(msg) = messages {
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let toast = Toast::new()
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.kind(ToastKind::Error)
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.options(ToastOptions::default().duration_in_seconds(5.0))
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.text(&message);
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let mut toast = Toast::error(&message);
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toast.duration(Some(Duration::from_secs(5)));
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if msg.send(toast).is_ok() {
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return;
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}
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+2
-2
@@ -193,8 +193,8 @@ struct ImageState {
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impl ImageState {
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fn new(size: [usize; 2]) -> Self {
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let buffers = [
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Arc::new(ColorImage::new(size, Color32::BLACK)),
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Arc::new(ColorImage::new(size, Color32::BLACK)),
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Arc::new(ColorImage::filled(size, Color32::BLACK)),
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Arc::new(ColorImage::filled(size, Color32::BLACK)),
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];
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let sink = buffers[0].clone();
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Self {
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+24
-53
@@ -1,4 +1,4 @@
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use std::sync::mpsc;
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use std::{sync::mpsc, time::Duration};
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use crate::{
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app::UserEvent,
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@@ -8,10 +8,10 @@ use crate::{
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};
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use anyhow::Context as _;
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use egui::{
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Align2, Button, CentralPanel, Color32, Context, Direction, Frame, TopBottomPanel, Ui, Vec2,
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ViewportBuilder, ViewportCommand, ViewportId, Window, menu,
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Align2, Button, CentralPanel, Color32, Context, Frame, MenuBar, TopBottomPanel, Ui, Vec2,
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ViewportBuilder, ViewportCommand, ViewportId, Window,
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};
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use egui_toast::{Toast, ToastKind, ToastOptions, Toasts};
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use egui_notify::{Anchor, Toast, Toasts};
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use serde::{Deserialize, Serialize};
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use winit::event_loop::EventLoopProxy;
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@@ -43,6 +43,7 @@ pub struct GameWindow {
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shortcuts: ShortcutProvider,
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sim_id: SimId,
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config: GameConfig,
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toasts: Toasts,
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screen: Option<GameScreen>,
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messages: Option<mpsc::Receiver<Toast>>,
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color_picker: Option<ColorPickerState>,
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@@ -57,6 +58,10 @@ impl GameWindow {
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sim_id: SimId,
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) -> Self {
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let config = load_config(&persistence, sim_id);
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let toasts = Toasts::new()
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.with_anchor(Anchor::BottomLeft)
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.with_margin((10.0, 10.0).into())
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.reverse(true);
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Self {
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client,
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proxy,
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@@ -64,13 +69,14 @@ impl GameWindow {
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shortcuts,
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sim_id,
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config,
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toasts,
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screen: None,
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messages: None,
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color_picker: None,
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}
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}
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fn show_menu(&mut self, ctx: &Context, ui: &mut Ui, toasts: &mut Toasts) {
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fn show_menu(&mut self, ctx: &Context, ui: &mut Ui) {
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let state = self.client.emulator_state();
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let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready;
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let can_pause = is_ready && state == EmulatorState::Running;
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@@ -119,7 +125,7 @@ impl GameWindow {
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if autopause {
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self.client.send_command(EmulatorCommand::Pause);
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}
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pollster::block_on(self.take_screenshot(toasts));
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pollster::block_on(self.take_screenshot());
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if autopause {
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self.client.send_command(EmulatorCommand::Resume);
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}
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@@ -139,7 +145,6 @@ impl GameWindow {
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self.client
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.send_command(EmulatorCommand::LoadGame(self.sim_id, path));
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}
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ui.close_menu();
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}
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if ui
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.add(self.button_for(ui.ctx(), "Quit", Command::Quit))
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@@ -158,7 +163,6 @@ impl GameWindow {
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.clicked()
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{
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self.client.send_command(EmulatorCommand::Pause);
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ui.close_menu();
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}
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} else if ui
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.add_enabled(
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@@ -168,7 +172,6 @@ impl GameWindow {
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.clicked()
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{
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self.client.send_command(EmulatorCommand::Resume);
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ui.close_menu();
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}
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if ui
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.add_enabled(is_ready, self.button_for(ui.ctx(), "Reset", Command::Reset))
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@@ -176,7 +179,6 @@ impl GameWindow {
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{
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self.client
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.send_command(EmulatorCommand::Reset(self.sim_id));
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ui.close_menu();
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}
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ui.separator();
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if ui
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@@ -187,7 +189,6 @@ impl GameWindow {
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.clicked()
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{
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self.client.send_command(EmulatorCommand::FrameAdvance);
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ui.close_menu();
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}
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ui.separator();
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if ui
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@@ -197,8 +198,7 @@ impl GameWindow {
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)
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.clicked()
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{
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pollster::block_on(self.take_screenshot(toasts));
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ui.close_menu();
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pollster::block_on(self.take_screenshot());
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}
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});
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ui.menu_button("Options", |ui| self.show_options_menu(ctx, ui));
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@@ -211,17 +211,14 @@ impl GameWindow {
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self.client
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.send_command(EmulatorCommand::StartSecondSim(None));
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self.proxy.send_event(UserEvent::OpenPlayer2).unwrap();
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ui.close_menu();
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}
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if has_player_2 {
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let linked = self.client.are_sims_linked();
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if linked && ui.button("Unlink").clicked() {
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self.client.send_command(EmulatorCommand::Unlink);
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ui.close_menu();
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}
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if !linked && ui.button("Link").clicked() {
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self.client.send_command(EmulatorCommand::Link);
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ui.close_menu();
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}
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}
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});
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@@ -230,78 +227,63 @@ impl GameWindow {
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self.proxy
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.send_event(UserEvent::OpenTerminal(self.sim_id))
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.unwrap();
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ui.close_menu();
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}
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if ui.button("GDB Server").clicked() {
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self.proxy
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.send_event(UserEvent::OpenDebugger(self.sim_id))
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.unwrap();
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ui.close_menu();
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}
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ui.separator();
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if ui.button("Character Data").clicked() {
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self.proxy
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.send_event(UserEvent::OpenCharacterData(self.sim_id))
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.unwrap();
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ui.close_menu();
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}
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if ui.button("Background Maps").clicked() {
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self.proxy
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.send_event(UserEvent::OpenBgMap(self.sim_id))
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.unwrap();
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ui.close_menu();
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}
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if ui.button("Objects").clicked() {
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self.proxy
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.send_event(UserEvent::OpenObjects(self.sim_id))
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.unwrap();
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ui.close_menu();
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}
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if ui.button("Worlds").clicked() {
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self.proxy
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.send_event(UserEvent::OpenWorlds(self.sim_id))
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.unwrap();
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ui.close_menu();
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}
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if ui.button("Frame Buffers").clicked() {
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self.proxy
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.send_event(UserEvent::OpenFrameBuffers(self.sim_id))
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.unwrap();
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ui.close_menu();
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}
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if ui.button("Registers").clicked() {
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self.proxy
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.send_event(UserEvent::OpenRegisters(self.sim_id))
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.unwrap();
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ui.close_menu();
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}
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});
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ui.menu_button("Help", |ui| {
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if ui.button("About").clicked() {
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self.proxy.send_event(UserEvent::OpenAbout).unwrap();
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ui.close_menu();
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}
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});
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}
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async fn take_screenshot(&self, toasts: &mut Toasts) {
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async fn take_screenshot(&mut self) {
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match self.try_take_screenshot().await {
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Ok(Some(path)) => {
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toasts.add(
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Toast::new()
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.kind(ToastKind::Info)
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.options(ToastOptions::default().duration_in_seconds(5.0))
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.text(format!("Saved to {path}")),
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);
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let mut toast = Toast::info(format!("Saved to {path}"));
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toast.duration(Some(Duration::from_secs(5)));
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self.toasts.add(toast);
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}
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Ok(None) => {}
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Err(error) => {
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toasts.add(
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Toast::new()
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.kind(ToastKind::Error)
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.options(ToastOptions::default().duration_in_seconds(5.0))
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.text(format!("{error:#}")),
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);
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let mut toast = Toast::error(format!("{error:#}"));
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toast.duration(Some(Duration::from_secs(5)));
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self.toasts.add(toast);
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}
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}
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}
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@@ -348,7 +330,6 @@ impl GameWindow {
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.clicked()
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{
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ctx.send_viewport_cmd(ViewportCommand::InnerSize(dims));
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ui.close_menu();
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}
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}
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});
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@@ -385,13 +366,11 @@ impl GameWindow {
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c.display_mode = display_mode;
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c.dimensions = current_dims * scale;
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});
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ui.close_menu();
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});
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ui.menu_button("Colors", |ui| {
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for preset in COLOR_PRESETS {
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if ui.color_pair_button(preset[0], preset[1]).clicked() {
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self.update_config(|c| c.colors = preset);
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ui.close_menu();
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}
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}
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ui.with_layout(ui.layout().with_cross_align(egui::Align::Center), |ui| {
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@@ -412,7 +391,6 @@ impl GameWindow {
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just_opened: true,
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unpause_on_close: is_running,
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});
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ui.close_menu();
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}
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});
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});
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@@ -423,23 +401,19 @@ impl GameWindow {
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if ui.selectable_button(p1_enabled, "Player 1").clicked() {
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self.client
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.send_command(EmulatorCommand::SetAudioEnabled(!p1_enabled, p2_enabled));
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ui.close_menu();
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}
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if ui.selectable_button(p2_enabled, "Player 2").clicked() {
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self.client
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.send_command(EmulatorCommand::SetAudioEnabled(p1_enabled, !p2_enabled));
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ui.close_menu();
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}
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});
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ui.menu_button("Input", |ui| {
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if ui.button("Bind Inputs").clicked() {
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self.proxy.send_event(UserEvent::OpenInput).unwrap();
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ui.close_menu();
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}
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});
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if ui.button("Hotkeys").clicked() {
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self.proxy.send_event(UserEvent::OpenHotkeys).unwrap();
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ui.close_menu();
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}
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}
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@@ -535,19 +509,16 @@ impl AppWindow for GameWindow {
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};
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self.update_config(|c| c.dimensions = dimensions);
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let mut toasts = Toasts::new()
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.anchor(Align2::LEFT_BOTTOM, (10.0, 10.0))
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.direction(Direction::BottomUp);
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if let Some(messages) = self.messages.as_mut() {
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while let Ok(toast) = messages.try_recv() {
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toasts.add(toast);
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self.toasts.add(toast);
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}
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}
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TopBottomPanel::top("menubar")
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.exact_height(22.0)
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.show(ctx, |ui| {
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menu::bar(ui, |ui| {
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self.show_menu(ctx, ui, &mut toasts);
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MenuBar::new().ui(ui, |ui| {
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self.show_menu(ctx, ui);
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});
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});
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if self.color_picker.is_some() {
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@@ -566,7 +537,7 @@ impl AppWindow for GameWindow {
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ui.add(screen);
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}
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});
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toasts.show(ctx);
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self.toasts.show(ctx);
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}
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fn on_init(&mut self, _ctx: &Context, render_state: &egui_wgpu::RenderState) {
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+1
-1
@@ -49,7 +49,7 @@ impl UiExt for Ui {
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let old_rect = res.response.rect;
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let mut text_rect = old_rect;
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text_rect.min.x += 6.0;
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self.allocate_new_ui(UiBuilder::new().max_rect(text_rect), |ui| ui.label(text));
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self.scope_builder(UiBuilder::new().max_rect(text_rect), |ui| ui.label(text));
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if old_rect.width() > 0.0 {
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self.advance_cursor_after_rect(old_rect);
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}
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Reference in New Issue
Block a user