Update egui
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@@ -53,8 +53,8 @@ impl GameScreen {
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let render_pipeline_layout =
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device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
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label: Some("render pipeline layout"),
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bind_group_layouts: &[&bind_group_layout],
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push_constant_ranges: &[],
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bind_group_layouts: &[Some(&bind_group_layout)],
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immediate_size: 0,
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});
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let create_render_pipeline = |entry_point: &str| {
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@@ -92,7 +92,7 @@ impl GameScreen {
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mask: !0,
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alpha_to_coverage_enabled: false,
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},
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multiview: None,
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multiview_mask: None,
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cache: None,
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})
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};
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