Update egui
This commit is contained in:
+2
-2
@@ -1,7 +1,7 @@
|
||||
use std::sync::Arc;
|
||||
|
||||
pub use about::AboutWindow;
|
||||
use egui::{Context, ViewportBuilder, ViewportId};
|
||||
use egui::{Context, Ui, ViewportBuilder, ViewportId};
|
||||
pub use game::GameWindow;
|
||||
pub use game_screen::DisplayMode;
|
||||
pub use gdb::GdbServerWindow;
|
||||
@@ -33,7 +33,7 @@ pub trait AppWindow {
|
||||
SimId::Player1
|
||||
}
|
||||
fn initial_viewport(&self) -> ViewportBuilder;
|
||||
fn show(&mut self, ctx: &Context);
|
||||
fn show(&mut self, ui: &mut Ui);
|
||||
fn on_init(&mut self, args: InitArgs) {
|
||||
let _ = args;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user