Show extents in the world view
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6df198b510
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@ -222,12 +222,12 @@ impl Widget for CharacterGrid<'_> {
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for x in (1..grid_width_cells).map(|i| (i as f32) * cell_size) {
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for x in (1..grid_width_cells).map(|i| (i as f32) * cell_size) {
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let p1 = (res.rect.min.x + x, res.rect.min.y).into();
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let p1 = (res.rect.min.x + x, res.rect.min.y).into();
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let p2 = (res.rect.min.x + x, res.rect.max.y).into();
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let p2 = (res.rect.min.x + x, res.rect.max.y).into();
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painter.line(vec![p1, p2], stroke);
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painter.line_segment([p1, p2], stroke);
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}
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}
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for y in (1..grid_height_cells).map(|i| (i as f32) * cell_size) {
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for y in (1..grid_height_cells).map(|i| (i as f32) * cell_size) {
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let p1 = (res.rect.min.x, res.rect.min.y + y).into();
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let p1 = (res.rect.min.x, res.rect.min.y + y).into();
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let p2 = (res.rect.max.x, res.rect.min.y + y).into();
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let p2 = (res.rect.max.x, res.rect.min.y + y).into();
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painter.line(vec![p1, p2], stroke);
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painter.line_segment([p1, p2], stroke);
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}
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}
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}
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}
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if let Some(selected) = self.selected {
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if let Some(selected) = self.selected {
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@ -33,6 +33,7 @@ pub struct WorldWindow {
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index: usize,
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index: usize,
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param_index: usize,
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param_index: usize,
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generic_palette: bool,
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generic_palette: bool,
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show_extents: bool,
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params: ImageParams<WorldParams>,
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params: ImageParams<WorldParams>,
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scale: f32,
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scale: f32,
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}
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}
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@ -57,6 +58,7 @@ impl WorldWindow {
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index: params.index,
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index: params.index,
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param_index: 0,
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param_index: 0,
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generic_palette: params.generic_palette,
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generic_palette: params.generic_palette,
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show_extents: false,
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params,
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params,
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scale: 1.0,
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scale: 1.0,
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}
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}
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@ -413,6 +415,7 @@ impl WorldWindow {
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ui.add(slider);
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ui.add(slider);
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});
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});
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ui.checkbox(&mut self.generic_palette, "Generic palette");
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ui.checkbox(&mut self.generic_palette, "Generic palette");
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ui.checkbox(&mut self.show_extents, "Show extents");
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});
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});
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});
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});
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self.params.write(WorldParams {
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self.params.write(WorldParams {
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@ -426,7 +429,82 @@ impl WorldWindow {
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let image = Image::new("vip://world")
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let image = Image::new("vip://world")
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.fit_to_original_size(self.scale)
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.fit_to_original_size(self.scale)
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.texture_options(TextureOptions::NEAREST);
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.texture_options(TextureOptions::NEAREST);
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ui.add(image);
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let res = ui.add(image);
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if self.show_extents {
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let world = {
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let worlds = self.worlds.borrow();
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let data = worlds.read(self.index);
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World::parse(&data)
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};
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if world.header.mode == WorldMode::Object {
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return;
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}
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let lx1 = (world.dst_x - world.dst_parallax) as f32 * self.scale;
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let lx2 = lx1 + world.width as f32 * self.scale;
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let rx1 = (world.dst_x + world.dst_parallax) as f32 * self.scale;
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let rx2 = rx1 + world.width as f32 * self.scale;
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let y1 = world.dst_y as f32 * self.scale;
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let y2 = y1 + world.height as f32 * self.scale;
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let left_color = self.params.left_color;
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let right_color = self.params.right_color;
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let both_color = Color32::from_rgb(
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left_color.r() + right_color.r(),
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left_color.g() + right_color.g(),
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left_color.b() + right_color.b(),
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);
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let painter = ui.painter();
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let draw_rect = |x1: f32, x2: f32, color: Color32| {
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painter.line(
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vec![
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res.rect.min + (x1, y1).into(),
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res.rect.min + (x2, y1).into(),
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res.rect.min + (x2, y2).into(),
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res.rect.min + (x1, y2).into(),
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res.rect.min + (x1, y1).into(),
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],
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(2.0, color),
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)
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};
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match (world.header.lon, world.header.ron) {
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(false, false) => {}
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(true, false) => {
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draw_rect(lx1, lx2, left_color);
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}
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(false, true) => {
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draw_rect(rx1, rx2, right_color);
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}
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(true, true) if world.dst_parallax == 0 => {
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draw_rect(lx1, lx2, both_color);
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}
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(true, true) => {
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draw_rect(lx1, lx2, left_color);
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draw_rect(rx1, rx2, right_color);
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let (x1, x2) = if world.dst_parallax < 0 {
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(lx1, rx2)
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} else {
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(rx1, lx2)
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};
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painter.line_segment(
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[
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res.rect.min + (x1, y1).into(),
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res.rect.min + (x2 + 1.0, y1).into(),
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],
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(2.0, both_color),
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);
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painter.line_segment(
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[
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res.rect.min + (x1, y2).into(),
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res.rect.min + (x2 + 1.0, y2).into(),
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],
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(2.0, both_color),
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);
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}
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}
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}
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}
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}
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}
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}
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@ -442,7 +520,7 @@ impl AppWindow for WorldWindow {
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fn initial_viewport(&self) -> ViewportBuilder {
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fn initial_viewport(&self) -> ViewportBuilder {
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ViewportBuilder::default()
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ViewportBuilder::default()
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.with_title(format!("Worlds ({})", self.sim_id))
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.with_title(format!("Worlds ({})", self.sim_id))
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.with_inner_size((640.0, 500.0))
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.with_inner_size((640.0, 520.0))
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}
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}
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fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) {
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fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) {
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