New implementation for reading/showing vram

This commit is contained in:
2025-02-15 18:33:17 -05:00
parent 75779f2b24
commit 57eebb5874
10 changed files with 508 additions and 356 deletions
+1 -1
View File
@@ -377,7 +377,7 @@ impl AppWindow for GameWindow {
toasts.show(ctx);
}
fn on_init(&mut self, render_state: &egui_wgpu::RenderState) {
fn on_init(&mut self, _ctx: &Context, render_state: &egui_wgpu::RenderState) {
let (screen, sink) = GameScreen::init(render_state);
let (message_sink, message_source) = mpsc::channel();
self.client.send_command(EmulatorCommand::ConnectToSim(