New implementation for reading/showing vram
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@@ -377,7 +377,7 @@ impl AppWindow for GameWindow {
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toasts.show(ctx);
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}
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fn on_init(&mut self, render_state: &egui_wgpu::RenderState) {
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fn on_init(&mut self, _ctx: &Context, render_state: &egui_wgpu::RenderState) {
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let (screen, sink) = GameScreen::init(render_state);
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let (message_sink, message_source) = mpsc::channel();
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self.client.send_command(EmulatorCommand::ConnectToSim(
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