New implementation for reading/showing vram
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+2
-1
@@ -22,7 +22,8 @@ pub trait AppWindow {
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}
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fn initial_viewport(&self) -> ViewportBuilder;
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fn show(&mut self, ctx: &Context);
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fn on_init(&mut self, render_state: &egui_wgpu::RenderState) {
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fn on_init(&mut self, ctx: &Context, render_state: &egui_wgpu::RenderState) {
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let _ = ctx;
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let _ = render_state;
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}
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fn on_destroy(&mut self) {}
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