Implement writing memory

This commit is contained in:
2025-01-18 01:03:22 -05:00
parent 0fff4d427f
commit 5ce39fb70e
4 changed files with 77 additions and 14 deletions
+8
View File
@@ -550,6 +550,13 @@ impl Emulator {
sim.read_memory(start, length, &mut buffer);
let _ = done.send(buffer);
}
EmulatorCommand::WriteMemory(sim_id, start, buffer, done) => {
let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
return;
};
sim.write_memory(start, &buffer);
let _ = done.send(buffer);
}
EmulatorCommand::AddBreakpoint(sim_id, address) => {
let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
return;
@@ -639,6 +646,7 @@ pub enum EmulatorCommand {
ReadRegister(SimId, VBRegister, oneshot::Sender<u32>),
WriteRegister(SimId, VBRegister, u32),
ReadMemory(SimId, u32, usize, Vec<u8>, oneshot::Sender<Vec<u8>>),
WriteMemory(SimId, u32, Vec<u8>, oneshot::Sender<Vec<u8>>),
AddBreakpoint(SimId, u32),
RemoveBreakpoint(SimId, u32),
AddWatchpoint(SimId, u32, usize, VBWatchpointType),