Save input mappings to disk
This commit is contained in:
parent
ae04f9f73b
commit
6e2d70abd7
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@ -439,6 +439,9 @@ name = "bitflags"
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version = "2.6.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "b048fb63fd8b5923fc5aa7b340d8e156aec7ec02f0c78fa8a6ddc2613f6f71de"
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dependencies = [
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"serde",
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]
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[[package]]
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name = "block"
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@ -820,6 +823,9 @@ name = "cursor-icon"
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version = "1.1.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "96a6ac251f4a2aca6b3f91340350eab87ae57c3f127ffeb585e92bd336717991"
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dependencies = [
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"serde",
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]
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[[package]]
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name = "d3d12"
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@ -838,6 +844,27 @@ version = "0.11.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "0c87e182de0887fd5361989c677c4e8f5000cd9491d6d563161a8f3a5519fc7f"
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[[package]]
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name = "directories"
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version = "5.0.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "9a49173b84e034382284f27f1af4dcbbd231ffa358c0fe316541a7337f376a35"
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dependencies = [
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"dirs-sys",
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]
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[[package]]
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name = "dirs-sys"
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version = "0.4.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "520f05a5cbd335fae5a99ff7a6ab8627577660ee5cfd6a94a6a929b52ff0321c"
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dependencies = [
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"libc",
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"option-ext",
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"redox_users",
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"windows-sys 0.48.0",
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]
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[[package]]
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name = "dispatch"
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version = "0.2.0"
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@ -884,6 +911,9 @@ name = "dpi"
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version = "0.1.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "f25c0e292a7ca6d6498557ff1df68f32c99850012b6ea401cf8daf771f22ff53"
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dependencies = [
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"serde",
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]
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[[package]]
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name = "ecolor"
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@ -1266,6 +1296,7 @@ dependencies = [
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"fnv",
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"gilrs-core",
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"log",
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"serde",
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"uuid",
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"vec_map",
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]
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@ -1284,6 +1315,7 @@ dependencies = [
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"libudev-sys",
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"log",
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"nix",
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"serde",
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"uuid",
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"vec_map",
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"wasm-bindgen",
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@ -1651,6 +1683,12 @@ dependencies = [
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"either",
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]
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[[package]]
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name = "itoa"
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version = "1.0.14"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "d75a2a4b1b190afb6f5425f10f6a8f959d2ea0b9c2b1d79553551850539e4674"
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[[package]]
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name = "jni"
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version = "0.21.1"
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@ -1719,6 +1757,7 @@ dependencies = [
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"cc",
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"clap",
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"cpal",
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"directories",
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"egui",
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"egui-toast",
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"egui-wgpu",
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@ -1734,6 +1773,8 @@ dependencies = [
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"rfd",
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"rtrb",
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"rubato",
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"serde",
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"serde_json",
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"thread-priority",
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"wgpu",
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"windows 0.58.0",
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@ -2309,6 +2350,12 @@ version = "0.1.8"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "e296cf87e61c9cfc1a61c3c63a0f7f286ed4554e0e22be84e8a38e1d264a2a29"
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[[package]]
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name = "option-ext"
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version = "0.2.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "04744f49eae99ab78e0d5c0b603ab218f515ea8cfe5a456d7629ad883a3b6e7d"
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[[package]]
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name = "orbclient"
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version = "0.3.48"
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@ -2602,6 +2649,17 @@ dependencies = [
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"bitflags 2.6.0",
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]
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[[package]]
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name = "redox_users"
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version = "0.4.6"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "ba009ff324d1fc1b900bd1fdb31564febe58a8ccc8a6fdbb93b543d33b13ca43"
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dependencies = [
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"getrandom",
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"libredox",
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"thiserror",
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]
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[[package]]
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name = "regex"
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version = "1.11.1"
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@ -2717,6 +2775,12 @@ version = "1.0.18"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "0e819f2bc632f285be6d7cd36e25940d45b2391dd6d9b939e79de557f7014248"
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[[package]]
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name = "ryu"
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version = "1.0.18"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "f3cb5ba0dc43242ce17de99c180e96db90b235b8a9fdc9543c96d2209116bd9f"
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[[package]]
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name = "same-file"
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version = "1.0.6"
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@ -2753,24 +2817,36 @@ dependencies = [
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[[package]]
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name = "serde"
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version = "1.0.215"
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version = "1.0.216"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "6513c1ad0b11a9376da888e3e0baa0077f1aed55c17f50e7b2397136129fb88f"
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checksum = "0b9781016e935a97e8beecf0c933758c97a5520d32930e460142b4cd80c6338e"
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dependencies = [
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"serde_derive",
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]
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[[package]]
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name = "serde_derive"
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version = "1.0.215"
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version = "1.0.216"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "ad1e866f866923f252f05c889987993144fb74e722403468a4ebd70c3cd756c0"
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checksum = "46f859dbbf73865c6627ed570e78961cd3ac92407a2d117204c49232485da55e"
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dependencies = [
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"proc-macro2",
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"quote",
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"syn 2.0.90",
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]
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[[package]]
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name = "serde_json"
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version = "1.0.133"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "c7fceb2473b9166b2294ef05efcb65a3db80803f0b03ef86a5fc88a2b85ee377"
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dependencies = [
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"itoa",
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"memchr",
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"ryu",
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"serde",
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]
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[[package]]
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name = "serde_repr"
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version = "0.1.19"
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@ -3960,6 +4036,7 @@ dependencies = [
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"redox_syscall 0.4.1",
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"rustix",
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"sctk-adwaita",
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"serde",
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"smithay-client-toolkit",
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"smol_str",
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"tracing",
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@ -5,16 +5,17 @@ edition = "2021"
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[dependencies]
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anyhow = "1"
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bitflags = "2"
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bitflags = { version = "2", features = ["serde"] }
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bytemuck = { version = "1", features = ["derive"] }
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clap = { version = "4", features = ["derive"] }
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cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" }
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directories = "5"
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egui = "0.29"
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egui_extras = "0.29"
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egui-toast = "0.15"
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egui-winit = "0.29"
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egui-wgpu = { version = "0.29", features = ["winit"] }
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gilrs = "0.11"
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gilrs = { version = "0.11", features = ["serde-serialize"] }
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image = { version = "0.25", default-features = false, features = ["png"] }
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itertools = "0.13"
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num-derive = "0.4"
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@ -24,9 +25,11 @@ pollster = "0.4"
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rfd = "0.15"
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rtrb = "0.3"
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rubato = "0.16"
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serde = { version = "1", features = ["derive"] }
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serde_json = "1"
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thread-priority = "1"
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wgpu = "22.1"
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winit = "0.30"
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winit = { version = "0.30", features = ["serde"] }
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[target.'cfg(windows)'.dependencies]
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windows = { version = "0.58", features = ["Win32_System_Threading"] }
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@ -17,6 +17,7 @@ use crate::{
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controller::ControllerManager,
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emulator::{EmulatorClient, EmulatorCommand, SimId},
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input::MappingProvider,
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persistence::Persistence,
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window::{AppWindow, GameWindow, InputWindow},
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};
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@ -44,7 +45,8 @@ pub struct Application {
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impl Application {
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pub fn new(client: EmulatorClient, proxy: EventLoopProxy<UserEvent>) -> Self {
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let icon = load_icon().ok().map(Arc::new);
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let mappings = MappingProvider::new();
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let persistence = Persistence::new();
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let mappings = MappingProvider::new(persistence);
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let controllers = ControllerManager::new(client.clone(), &mappings);
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{
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let mappings = mappings.clone();
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@ -3,6 +3,7 @@ use std::{ffi::c_void, ptr, slice};
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use anyhow::{anyhow, Result};
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use bitflags::bitflags;
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use num_derive::{FromPrimitive, ToPrimitive};
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use serde::{Deserialize, Serialize};
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#[repr(C)]
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struct VB {
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@ -33,7 +34,7 @@ enum VBOption {
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bitflags! {
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#[repr(transparent)]
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#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
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#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
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pub struct VBKey: u16 {
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const PWR = 0x0001;
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const SGN = 0x0002;
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138
src/input.rs
138
src/input.rs
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@ -1,16 +1,40 @@
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use std::{
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collections::{hash_map::Entry, HashMap},
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fmt::Display,
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str::FromStr,
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sync::{Arc, RwLock},
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};
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use anyhow::anyhow;
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use gilrs::{ev::Code, Axis, Button, Gamepad, GamepadId};
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use serde::{Deserialize, Serialize};
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use winit::keyboard::{KeyCode, PhysicalKey};
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use crate::emulator::{SimId, VBKey};
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use crate::{
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emulator::{SimId, VBKey},
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persistence::Persistence,
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};
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#[derive(Clone, Copy, PartialEq, Eq, Hash)]
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#[derive(Clone, PartialEq, Eq, Hash)]
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struct DeviceId(u16, u16);
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impl FromStr for DeviceId {
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type Err = anyhow::Error;
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fn from_str(s: &str) -> Result<Self, Self::Err> {
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let mut ids = s.split("-");
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let vendor_id: u16 = ids.next().ok_or(anyhow!("missing vendor id"))?.parse()?;
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let product_id: u16 = ids.next().ok_or(anyhow!("missing product id"))?.parse()?;
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Ok(Self(vendor_id, product_id))
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}
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}
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impl Display for DeviceId {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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f.write_fmt(format_args!("{}-{}", self.0, self.1))
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}
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}
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#[derive(Clone)]
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pub struct GamepadInfo {
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pub id: GamepadId,
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@ -26,6 +50,7 @@ pub trait Mappings {
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fn use_default_mappings(&mut self);
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}
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#[derive(Serialize, Deserialize)]
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pub struct GamepadMapping {
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buttons: HashMap<Code, VBKey>,
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axes: HashMap<Code, (VBKey, VBKey)>,
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@ -89,6 +114,30 @@ impl GamepadMapping {
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.or_insert((VBKey::empty(), VBKey::empty()));
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entry.1 = entry.1.union(key);
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}
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fn save_mappings(&self) -> PersistedGamepadMapping {
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fn flatten<V: Copy>(values: &HashMap<Code, V>) -> Vec<(Code, V)> {
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values.iter().map(|(k, v)| (*k, *v)).collect()
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}
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PersistedGamepadMapping {
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buttons: flatten(&self.buttons),
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axes: flatten(&self.axes),
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default_buttons: flatten(&self.default_buttons),
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default_axes: flatten(&self.default_axes),
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}
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}
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fn from_mappings(mappings: &PersistedGamepadMapping) -> Self {
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fn unflatten<V: Copy>(values: &[(Code, V)]) -> HashMap<Code, V> {
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values.iter().map(|(k, v)| (*k, *v)).collect()
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}
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Self {
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buttons: unflatten(&mappings.buttons),
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axes: unflatten(&mappings.axes),
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default_buttons: unflatten(&mappings.default_buttons),
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default_axes: unflatten(&mappings.default_axes),
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}
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}
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}
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impl Mappings for GamepadMapping {
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@ -158,6 +207,16 @@ impl InputMapping {
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let entry = self.keys.entry(keyboard_key).or_insert(VBKey::empty());
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*entry = entry.union(key);
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}
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fn save_mappings(&self) -> PersistedKeyboardMapping {
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PersistedKeyboardMapping {
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keys: self.keys.iter().map(|(k, v)| (*k, *v)).collect(),
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}
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}
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fn restore_mappings(&mut self, persisted: &PersistedKeyboardMapping) {
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self.keys = persisted.keys.iter().map(|(k, v)| (*k, *v)).collect();
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}
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}
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impl Mappings for InputMapping {
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@ -210,25 +269,42 @@ impl Mappings for InputMapping {
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#[derive(Clone)]
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pub struct MappingProvider {
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persistence: Persistence,
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device_mappings: Arc<RwLock<HashMap<DeviceId, Arc<RwLock<GamepadMapping>>>>>,
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sim_mappings: HashMap<SimId, Arc<RwLock<InputMapping>>>,
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gamepad_info: Arc<RwLock<HashMap<GamepadId, GamepadInfo>>>,
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}
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impl MappingProvider {
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pub fn new() -> Self {
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let mut mappings = HashMap::new();
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pub fn new(persistence: Persistence) -> Self {
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let mut sim_mappings = HashMap::new();
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let mut device_mappings = HashMap::new();
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let mut p1_mappings = InputMapping::default();
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p1_mappings.use_default_mappings();
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let p2_mappings = InputMapping::default();
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let mut p2_mappings = InputMapping::default();
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mappings.insert(SimId::Player1, Arc::new(RwLock::new(p1_mappings)));
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mappings.insert(SimId::Player2, Arc::new(RwLock::new(p2_mappings)));
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if let Ok(persisted) = persistence.load_config::<PersistedInputMappings>("mappings") {
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p1_mappings.restore_mappings(&persisted.p1_keyboard);
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p2_mappings.restore_mappings(&persisted.p2_keyboard);
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for (device_id, mappings) in persisted.gamepads {
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let Ok(device_id) = device_id.parse::<DeviceId>() else {
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continue;
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};
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let gamepad = GamepadMapping::from_mappings(&mappings);
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device_mappings.insert(device_id, Arc::new(RwLock::new(gamepad)));
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}
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} else {
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p1_mappings.use_default_mappings();
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}
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sim_mappings.insert(SimId::Player1, Arc::new(RwLock::new(p1_mappings)));
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sim_mappings.insert(SimId::Player2, Arc::new(RwLock::new(p2_mappings)));
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Self {
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device_mappings: Arc::new(RwLock::new(HashMap::new())),
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persistence,
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device_mappings: Arc::new(RwLock::new(device_mappings)),
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gamepad_info: Arc::new(RwLock::new(HashMap::new())),
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sim_mappings: mappings,
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sim_mappings,
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}
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}
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@ -238,7 +314,7 @@ impl MappingProvider {
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pub fn for_gamepad(&self, gamepad_id: GamepadId) -> Option<Arc<RwLock<GamepadMapping>>> {
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let lock = self.gamepad_info.read().unwrap();
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let device_id = lock.get(&gamepad_id)?.device_id;
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let device_id = lock.get(&gamepad_id)?.device_id.clone();
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drop(lock);
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let lock = self.device_mappings.read().unwrap();
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lock.get(&device_id).cloned()
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|
@ -250,7 +326,7 @@ impl MappingProvider {
|
|||
gamepad.product_id().unwrap_or_default(),
|
||||
);
|
||||
let mut lock = self.device_mappings.write().unwrap();
|
||||
let mappings = match lock.entry(device_id) {
|
||||
let mappings = match lock.entry(device_id.clone()) {
|
||||
Entry::Vacant(entry) => {
|
||||
let mappings = GamepadMapping::for_gamepad(gamepad);
|
||||
entry.insert(Arc::new(RwLock::new(mappings)))
|
||||
|
@ -303,7 +379,7 @@ impl MappingProvider {
|
|||
return;
|
||||
};
|
||||
info.bound_to = Some(sim_id);
|
||||
let device_id = info.device_id;
|
||||
let device_id = info.device_id.clone();
|
||||
drop(lock);
|
||||
let Some(device_mappings) = self
|
||||
.device_mappings
|
||||
|
@ -341,4 +417,40 @@ impl MappingProvider {
|
|||
.cloned()
|
||||
.collect()
|
||||
}
|
||||
|
||||
pub fn save(&self) {
|
||||
let p1_keyboard = self.for_sim(SimId::Player1).read().unwrap().save_mappings();
|
||||
let p2_keyboard = self.for_sim(SimId::Player2).read().unwrap().save_mappings();
|
||||
let mut gamepads = HashMap::new();
|
||||
for (device_id, gamepad) in self.device_mappings.read().unwrap().iter() {
|
||||
let mapping = gamepad.read().unwrap().save_mappings();
|
||||
gamepads.insert(device_id.to_string(), mapping);
|
||||
}
|
||||
let persisted = PersistedInputMappings {
|
||||
p1_keyboard,
|
||||
p2_keyboard,
|
||||
gamepads,
|
||||
};
|
||||
let _ = self.persistence.save_config("mappings", &persisted);
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize)]
|
||||
struct PersistedInputMappings {
|
||||
p1_keyboard: PersistedKeyboardMapping,
|
||||
p2_keyboard: PersistedKeyboardMapping,
|
||||
gamepads: HashMap<String, PersistedGamepadMapping>,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize)]
|
||||
struct PersistedKeyboardMapping {
|
||||
keys: Vec<(PhysicalKey, VBKey)>,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize)]
|
||||
struct PersistedGamepadMapping {
|
||||
buttons: Vec<(Code, VBKey)>,
|
||||
axes: Vec<(Code, (VBKey, VBKey))>,
|
||||
default_buttons: Vec<(Code, VBKey)>,
|
||||
default_axes: Vec<(Code, (VBKey, VBKey))>,
|
||||
}
|
||||
|
|
|
@ -13,6 +13,7 @@ mod controller;
|
|||
mod emulator;
|
||||
mod graphics;
|
||||
mod input;
|
||||
mod persistence;
|
||||
mod window;
|
||||
|
||||
#[derive(Parser)]
|
||||
|
|
|
@ -0,0 +1,46 @@
|
|||
use std::{fs, path::PathBuf};
|
||||
|
||||
use anyhow::{bail, Result};
|
||||
use directories::ProjectDirs;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct Persistence {
|
||||
dirs: Option<Dirs>,
|
||||
}
|
||||
|
||||
impl Persistence {
|
||||
pub fn new() -> Self {
|
||||
Self { dirs: init_dirs() }
|
||||
}
|
||||
|
||||
pub fn save_config<T: Serialize>(&self, file: &str, data: &T) -> Result<()> {
|
||||
if let Some(dirs) = self.dirs.as_ref() {
|
||||
let bytes = serde_json::to_vec_pretty(data)?;
|
||||
let filename = dirs.config_dir.join(file).with_extension("json");
|
||||
fs::write(&filename, bytes)?;
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn load_config<T: for<'a> Deserialize<'a>>(&self, file: &str) -> Result<T> {
|
||||
let Some(dirs) = self.dirs.as_ref() else {
|
||||
bail!("config directory not found");
|
||||
};
|
||||
let filename = dirs.config_dir.join(file).with_extension("json");
|
||||
let bytes = fs::read(filename)?;
|
||||
Ok(serde_json::from_slice(&bytes)?)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
struct Dirs {
|
||||
config_dir: PathBuf,
|
||||
}
|
||||
|
||||
fn init_dirs() -> Option<Dirs> {
|
||||
let dirs = ProjectDirs::from("com", "virtual-boy", "Lemur")?;
|
||||
let config_dir = dirs.config_dir().to_path_buf();
|
||||
fs::create_dir_all(&config_dir).ok()?;
|
||||
Some(Dirs { config_dir })
|
||||
}
|
|
@ -53,10 +53,12 @@ impl InputWindow {
|
|||
ui.horizontal(|ui| {
|
||||
if ui.button("Use defaults").clicked() {
|
||||
mappings.write().unwrap().use_default_mappings();
|
||||
self.mappings.save();
|
||||
self.now_binding = None;
|
||||
}
|
||||
if ui.button("Clear all").clicked() {
|
||||
mappings.write().unwrap().clear_all_mappings();
|
||||
self.mappings.save();
|
||||
self.now_binding = None;
|
||||
}
|
||||
});
|
||||
|
@ -99,6 +101,8 @@ impl InputWindow {
|
|||
{
|
||||
let mut mapping = mappings.write().unwrap();
|
||||
mapping.clear_mappings(*key);
|
||||
drop(mapping);
|
||||
self.mappings.save();
|
||||
self.now_binding = None;
|
||||
}
|
||||
});
|
||||
|
@ -210,6 +214,8 @@ impl AppWindow for InputWindow {
|
|||
};
|
||||
let mut mappings = self.mappings.for_sim(sim_id).write().unwrap();
|
||||
mappings.add_keyboard_mapping(vb, event.physical_key);
|
||||
drop(mappings);
|
||||
self.mappings.save();
|
||||
}
|
||||
|
||||
fn handle_gamepad_event(&mut self, event: &gilrs::Event) {
|
||||
|
|
Loading…
Reference in New Issue