Dummy second window
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@@ -1,19 +1,19 @@
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pub use about::AboutWindow;
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pub use character_data::CharacterDataWindow;
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use egui::{Context, ViewportBuilder, ViewportId};
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pub use game::GameWindow;
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pub use gdb::GdbServerWindow;
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pub use input::InputWindow;
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pub use vram::{BgMapWindow, CharacterDataWindow};
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use winit::event::KeyEvent;
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use crate::emulator::SimId;
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mod about;
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mod character_data;
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mod game;
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mod game_screen;
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mod gdb;
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mod input;
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mod vram;
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pub trait AppWindow {
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fn viewport_id(&self) -> ViewportId;
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