Add icons to windows builds
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@@ -1,6 +1,12 @@
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use std::path::Path;
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use std::{error::Error, path::Path};
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fn main() -> Result<(), Box<dyn Error>> {
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if std::env::var("CARGO_CFG_TARGET_OS")? == "windows" {
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let mut res = winresource::WindowsResource::new();
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res.set_icon("assets/lemur.ico");
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res.compile()?;
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}
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fn main() {
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println!("cargo::rerun-if-changed=shrooms-vb-core");
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cc::Build::new()
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.include(Path::new("shrooms-vb-core/core"))
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@@ -11,4 +17,6 @@ fn main() {
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.define("VB_DIV_GENERIC", None)
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.file(Path::new("shrooms-vb-core/core/vb.c"))
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.compile("vb");
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Ok(())
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}
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