Show (Player 1) or (Player 2) on new windows too
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@ -180,6 +180,9 @@ impl GameWindow {
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let mut viewport = child.initial_viewport();
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let mut viewport = child.initial_viewport();
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let title = viewport.title.clone().unwrap();
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let title = viewport.title.clone().unwrap();
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let sim_id = child.sim_id();
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let sim_id = child.sim_id();
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if let Some(sim_id) = sim_id && self.show_player_name {
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viewport.title = Some(format!("{title} ({sim_id})"));
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}
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if let Some(state) = self.child_states.get(&viewport_id) {
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if let Some(state) = self.child_states.get(&viewport_id) {
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viewport.position = Some(state.position);
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viewport.position = Some(state.position);
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viewport.inner_size = Some(state.size);
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viewport.inner_size = Some(state.size);
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