Use async file picker API
This commit is contained in:
+15
-11
@@ -8,6 +8,7 @@ use crate::{
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app::UserEvent,
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config::{COLOR_PRESETS, SimConfig},
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emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId, SimState},
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filepicker::FilePicker,
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images::ImageTextureLoader,
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input::{Command, MappingProvider, ShortcutProvider},
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memory::MemoryClient,
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@@ -46,7 +47,7 @@ pub struct GameWindow {
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messages: mpsc::Receiver<Toast>,
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message_sink: mpsc::Sender<Toast>,
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color_picker: Option<ColorPickerState>,
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window: Option<Arc<winit::window::Window>>,
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file_picker: FilePicker,
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memory: Arc<MemoryClient>,
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images: Arc<ImageTextureLoader>,
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mappings: MappingProvider,
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@@ -88,7 +89,7 @@ impl GameWindow {
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messages,
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message_sink,
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color_picker: None,
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window: None,
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file_picker: FilePicker::new(),
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memory: memory.clone(),
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images: images.clone(),
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mappings: mappings.clone(),
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@@ -249,7 +250,9 @@ impl GameWindow {
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for command in ui.input_mut(|input| self.shortcuts.consume_all(input)) {
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match command {
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Command::OpenRom => {
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let rom = rfd::FileDialog::new()
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let rom = self
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.file_picker
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.new_dialog()
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.add_filter("Virtual Boy ROMs", &["vb", "vbrom", "elf", "isx"])
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.pick_file();
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if let Some(path) = rom {
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@@ -305,7 +308,9 @@ impl GameWindow {
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.add(self.button_for(ui.ctx(), "Open ROM", Command::OpenRom))
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.clicked()
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{
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let rom = rfd::FileDialog::new()
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let rom = self
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.file_picker
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.new_dialog()
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.add_filter("Virtual Boy ROMs", &["vb", "vbrom", "elf", "isx"])
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.pick_file();
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if let Some(path) = rom {
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@@ -459,13 +464,12 @@ impl GameWindow {
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self.client
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.send_command(EmulatorCommand::Screenshot(self.sim_id, tx));
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let bytes = rx.await.context("Could not take screenshot")?;
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let mut file_dialog = rfd::FileDialog::new()
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let file = self
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.file_picker
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.new_dialog()
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.add_filter("PNG images", &["png"])
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.set_file_name("screenshot.png");
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if let Some(window) = self.window.as_ref() {
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file_dialog = file_dialog.set_parent(window);
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}
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let file = file_dialog.save_file();
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.set_file_name("screenshot.png")
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.save_file();
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let Some(path) = file else {
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return Ok(None);
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};
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@@ -759,7 +763,7 @@ impl AppWindow for GameWindow {
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));
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self.screen = Some(screen);
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}
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self.window = Some(args.window.clone());
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self.file_picker.set_window(args.window);
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}
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}
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+10
-11
@@ -1,12 +1,12 @@
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use std::{fs, sync::Arc, time::Duration};
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use std::{fs, time::Duration};
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use anyhow::Result;
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use egui::{Button, CentralPanel, Checkbox, Label, ViewportBuilder};
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use egui_notify::{Anchor, Toast, Toasts};
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use winit::window::Window;
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use crate::{
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emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId},
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filepicker::FilePicker,
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profiler::{Profiler, ProfilerStatus},
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window::{AppWindow, InitArgs},
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};
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@@ -16,7 +16,7 @@ pub struct ProfileWindow {
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client: EmulatorClient,
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profiler: Profiler,
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toasts: Toasts,
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window: Option<Arc<Window>>,
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file_picker: FilePicker,
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}
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impl ProfileWindow {
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@@ -29,7 +29,7 @@ impl ProfileWindow {
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.with_anchor(Anchor::BottomLeft)
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.with_margin((10.0, 10.0).into())
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.reverse(true),
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window: None,
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file_picker: FilePicker::new(),
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}
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}
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@@ -62,13 +62,12 @@ impl ProfileWindow {
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fn try_finish_recording(&mut self) -> Result<Option<String>> {
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let bytes_receiver = self.profiler.finish_recording();
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let mut file_dialog = rfd::FileDialog::new()
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let file = self
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.file_picker
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.new_dialog()
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.add_filter("Profiler files", &["json"])
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.set_file_name("profile.json");
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if let Some(window) = self.window.as_ref() {
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file_dialog = file_dialog.set_parent(window);
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}
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let file = file_dialog.save_file();
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.set_file_name("profile.json")
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.save_file();
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if let Some(path) = file {
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let bytes = pollster::block_on(bytes_receiver)?;
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let _ = fs::remove_file(&path);
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@@ -164,6 +163,6 @@ impl AppWindow for ProfileWindow {
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}
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fn on_init(&mut self, args: InitArgs) {
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self.window = Some(args.window.clone());
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self.file_picker.set_window(args.window);
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}
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}
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