Update dependencies and rust version
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@ -5,7 +5,7 @@ repository = "https://git.virtual-boy.com/PVB/lemur"
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publish = false
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license = "MIT"
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version = "0.4.5"
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edition = "2021"
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edition = "2024"
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[dependencies]
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anyhow = "1"
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@ -15,7 +15,7 @@ bitflags = { version = "2", features = ["serde"] }
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bytemuck = { version = "1", features = ["derive"] }
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clap = { version = "4", features = ["derive"] }
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cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" }
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directories = "5"
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directories = "6"
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egui = { version = "0.30", features = ["serde"] }
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egui_extras = { version = "0.30", features = ["image"] }
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egui-toast = { git = "https://github.com/urholaukkarinen/egui-toast.git", rev = "d0bcf97" }
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@ -30,7 +30,7 @@ num-derive = "0.4"
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num-traits = "0.2"
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oneshot = "0.1"
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pollster = "0.4"
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rfd = "0.15"
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rfd = { version = "0.15", default-features = false, features = ["xdg-portal", "tokio"]}
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rtrb = "0.3"
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rubato = "0.16"
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serde = { version = "1", features = ["derive"] }
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@ -43,7 +43,7 @@ wgpu = "23"
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winit = { version = "0.30", features = ["serde"] }
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[target.'cfg(windows)'.dependencies]
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windows = { version = "0.58", features = ["Win32_System_Threading"] }
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windows = { version = "0.59", features = ["Win32_System_Threading"] }
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[build-dependencies]
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cc = "1"
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@ -1,9 +1,9 @@
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use std::{collections::HashSet, num::NonZero, sync::Arc, thread, time::Duration};
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use egui::{
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ahash::{HashMap, HashMapExt},
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Context, FontData, FontDefinitions, FontFamily, IconData, TextWrapMode, ViewportBuilder,
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ViewportCommand, ViewportId, ViewportInfo,
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ahash::{HashMap, HashMapExt},
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};
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use gilrs::{EventType, Gilrs};
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use tracing::{error, warn};
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@ -1,6 +1,6 @@
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use std::time::Duration;
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use anyhow::{bail, Result};
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use anyhow::{Result, bail};
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use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
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use itertools::Itertools;
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use rubato::{FftFixedInOut, Resampler};
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@ -1,6 +1,6 @@
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use std::sync::{Arc, RwLock};
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use gilrs::{ev::Code, Event as GamepadEvent, EventType, GamepadId};
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use gilrs::{Event as GamepadEvent, EventType, GamepadId, ev::Code};
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use winit::{
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event::{ElementState, KeyEvent},
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keyboard::PhysicalKey,
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@ -5,9 +5,9 @@ use std::{
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io::{Read, Seek, SeekFrom, Write},
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path::{Path, PathBuf},
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sync::{
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Arc, Weak,
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atomic::{AtomicBool, Ordering},
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mpsc::{self, RecvError, TryRecvError},
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Arc, Weak,
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},
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};
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@ -22,7 +22,7 @@ use crate::{
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graphics::TextureSink,
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memory::{MemoryRange, MemoryRegion},
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};
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use shrooms_vb_core::{Sim, StopReason, EXPECTED_FRAME_SIZE};
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use shrooms_vb_core::{EXPECTED_FRAME_SIZE, Sim, StopReason};
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pub use shrooms_vb_core::{VBKey, VBRegister, VBWatchpointType};
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mod address_set;
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@ -1,6 +1,6 @@
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use std::{ffi::c_void, ptr, slice};
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use anyhow::{anyhow, Result};
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use anyhow::{Result, anyhow};
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use bitflags::bitflags;
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use num_derive::{FromPrimitive, ToPrimitive};
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use serde::{Deserialize, Serialize};
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@ -91,7 +91,7 @@ type OnWrite = extern "C" fn(
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) -> c_int;
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#[link(name = "vb")]
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extern "C" {
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unsafe extern "C" {
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#[link_name = "vbEmulate"]
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fn vb_emulate(sim: *mut VB, cycles: *mut u32) -> c_int;
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#[link_name = "vbEmulateEx"]
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@ -170,7 +170,7 @@ extern "C" {
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fn vb_write(sim: *mut VB, address: u32, _type: VBDataType, value: i32) -> i32;
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}
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#[no_mangle]
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#[unsafe(no_mangle)]
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extern "C" fn on_frame(sim: *mut VB) -> c_int {
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// SAFETY: the *mut VB owns its userdata.
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// There is no way for the userdata to be null or otherwise invalid.
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@ -179,7 +179,7 @@ extern "C" fn on_frame(sim: *mut VB) -> c_int {
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1
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}
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#[no_mangle]
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#[unsafe(no_mangle)]
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extern "C" fn on_execute(sim: *mut VB, address: u32, _code: *const u16, _length: c_int) -> c_int {
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// SAFETY: the *mut VB owns its userdata.
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// There is no way for the userdata to be null or otherwise invalid.
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@ -196,14 +196,10 @@ extern "C" fn on_execute(sim: *mut VB, address: u32, _code: *const u16, _length:
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stopped = true;
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}
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if stopped {
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1
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} else {
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0
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}
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if stopped { 1 } else { 0 }
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}
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#[no_mangle]
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#[unsafe(no_mangle)]
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extern "C" fn on_read(
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sim: *mut VB,
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address: u32,
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@ -229,7 +225,7 @@ extern "C" fn on_read(
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0
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}
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#[no_mangle]
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#[unsafe(no_mangle)]
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extern "C" fn on_write(
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sim: *mut VB,
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address: u32,
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@ -1,4 +1,4 @@
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use anyhow::{bail, Result};
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use anyhow::{Result, bail};
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use registers::REGISTERS;
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use request::{Request, RequestKind, RequestSource};
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use response::Response;
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@ -12,7 +12,7 @@ use tokio::{
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pin, select,
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sync::{mpsc, oneshot},
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};
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use tracing::{debug, enabled, error, info, Level};
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use tracing::{Level, debug, enabled, error, info};
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use crate::emulator::{
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DebugEvent, DebugStopReason, EmulatorClient, EmulatorCommand, SimId, VBWatchpointType,
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@ -1,4 +1,4 @@
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use anyhow::{bail, Result};
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use anyhow::{Result, bail};
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use atoi::FromRadix16;
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use tokio::io::{AsyncRead, AsyncReadExt as _};
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@ -1,12 +1,13 @@
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use std::{
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sync::{
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Arc, Mutex, MutexGuard,
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atomic::{AtomicU64, Ordering},
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mpsc, Arc, Mutex, MutexGuard,
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mpsc,
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},
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thread,
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};
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use anyhow::{bail, Result};
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use anyhow::{Result, bail};
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use itertools::Itertools as _;
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use wgpu::{
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Device, Extent3d, ImageCopyTexture, ImageDataLayout, Origin3d, Queue, Texture,
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@ -7,9 +7,9 @@ use std::{
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};
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use egui::{
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Color32, ColorImage, TextureHandle, TextureOptions,
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epaint::ImageDelta,
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load::{LoadError, SizedTexture, TextureLoader, TexturePoll},
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Color32, ColorImage, TextureHandle, TextureOptions,
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};
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use tokio::{sync::mpsc, time::timeout};
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@ -1,6 +1,6 @@
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use std::{
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cmp::Ordering,
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collections::{hash_map::Entry, HashMap, HashSet},
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collections::{HashMap, HashSet, hash_map::Entry},
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fmt::Display,
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str::FromStr,
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sync::{Arc, Mutex, RwLock},
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@ -8,7 +8,7 @@ use std::{
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use anyhow::anyhow;
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use egui::{Key, KeyboardShortcut, Modifiers};
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use gilrs::{ev::Code, Axis, Button, Gamepad, GamepadId};
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use gilrs::{Axis, Button, Gamepad, GamepadId, ev::Code};
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use serde::{Deserialize, Serialize};
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use winit::keyboard::{KeyCode, PhysicalKey};
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@ -3,13 +3,13 @@
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use std::{path::PathBuf, process, time::SystemTime};
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use anyhow::{bail, Result};
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use anyhow::{Result, bail};
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use app::Application;
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use clap::Parser;
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use emulator::EmulatorBuilder;
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use thread_priority::{ThreadBuilder, ThreadPriority};
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use tracing::error;
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use tracing_subscriber::{layer::SubscriberExt, util::SubscriberInitExt, EnvFilter, Layer};
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use tracing_subscriber::{EnvFilter, Layer, layer::SubscriberExt, util::SubscriberInitExt};
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use winit::event_loop::{ControlFlow, EventLoop};
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mod app;
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@ -2,7 +2,7 @@ use std::{
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collections::HashMap,
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fmt::Debug,
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iter::FusedIterator,
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sync::{atomic::AtomicU64, Arc, Mutex, RwLock, RwLockReadGuard, TryLockError, Weak},
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sync::{Arc, Mutex, RwLock, RwLockReadGuard, TryLockError, Weak, atomic::AtomicU64},
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};
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use bytemuck::BoxBytes;
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@ -223,7 +223,7 @@ impl MemoryRegion {
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.iter()
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.map(|i| i.load(std::sync::atomic::Ordering::Acquire))
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.enumerate()
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.max_by_key(|(_, gen)| *gen)
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.max_by_key(|(_, g)| *g)
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.map(|(i, _)| i)
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.unwrap();
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let inner = match self.bufs[newest_index].try_read() {
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@ -1,6 +1,6 @@
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use std::{fs, path::PathBuf};
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use anyhow::{bail, Result};
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use anyhow::{Result, bail};
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use directories::ProjectDirs;
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use serde::{Deserialize, Serialize};
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@ -7,17 +7,17 @@ use crate::{
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persistence::Persistence,
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};
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use egui::{
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menu, Align2, Button, CentralPanel, Color32, Context, Direction, Frame, TopBottomPanel, Ui,
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Vec2, ViewportBuilder, ViewportCommand, ViewportId, Window,
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Align2, Button, CentralPanel, Color32, Context, Direction, Frame, TopBottomPanel, Ui, Vec2,
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ViewportBuilder, ViewportCommand, ViewportId, Window, menu,
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};
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use egui_toast::{Toast, Toasts};
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use serde::{Deserialize, Serialize};
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use winit::event_loop::EventLoopProxy;
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use super::{
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AppWindow,
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game_screen::{DisplayMode, GameScreen},
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utils::UiExt as _,
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AppWindow,
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};
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const COLOR_PRESETS: [[Color32; 2]; 3] = [
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@ -2,7 +2,7 @@ use std::{collections::HashMap, sync::Arc};
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use egui::{Color32, Rgba, Vec2, Widget};
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use serde::{Deserialize, Serialize};
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use wgpu::{util::DeviceExt as _, BindGroup, BindGroupLayout, Buffer, RenderPipeline};
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use wgpu::{BindGroup, BindGroupLayout, Buffer, RenderPipeline, util::DeviceExt as _};
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use crate::graphics::TextureSink;
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@ -6,9 +6,9 @@ use std::{
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use atoi::FromRadix16;
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use egui::{
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ecolor::HexColor, Align, Color32, CursorIcon, Event, Frame, Key, Layout, Margin, Rect,
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Response, RichText, Rounding, Sense, Shape, Stroke, TextEdit, Ui, UiBuilder, Vec2, Widget,
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WidgetText,
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Align, Color32, CursorIcon, Event, Frame, Key, Layout, Margin, Rect, Response, RichText,
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Rounding, Sense, Shape, Stroke, TextEdit, Ui, UiBuilder, Vec2, Widget, WidgetText,
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ecolor::HexColor,
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};
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use num_traits::{CheckedAdd, CheckedSub, One};
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@ -11,8 +11,8 @@ use crate::{
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images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
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memory::{MemoryClient, MemoryView},
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window::{
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utils::{NumberEdit, UiExt},
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AppWindow,
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utils::{NumberEdit, UiExt},
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},
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};
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@ -12,8 +12,8 @@ use crate::{
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images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
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memory::{MemoryClient, MemoryView},
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window::{
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utils::{NumberEdit, UiExt as _},
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AppWindow,
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utils::{NumberEdit, UiExt as _},
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},
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};
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@ -11,8 +11,8 @@ use crate::{
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images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
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memory::{MemoryClient, MemoryView},
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window::{
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utils::{NumberEdit, UiExt as _},
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AppWindow,
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utils::{NumberEdit, UiExt as _},
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},
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};
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@ -11,8 +11,8 @@ use crate::{
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images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
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memory::{MemoryClient, MemoryView},
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window::{
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utils::{NumberEdit, UiExt as _},
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AppWindow,
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utils::{NumberEdit, UiExt as _},
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},
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};
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@ -10,8 +10,8 @@ use crate::{
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emulator::SimId,
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memory::{MemoryClient, MemoryRef, MemoryValue, MemoryView},
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window::{
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utils::{NumberEdit, UiExt},
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AppWindow,
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utils::{NumberEdit, UiExt},
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},
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};
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@ -124,7 +124,7 @@ impl CellData {
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}
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pub fn update(&self, source: &mut u16) -> bool {
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let new_value = (self.palette_index as u16) << 14
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let new_value = ((self.palette_index as u16) << 14)
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| if self.hflip { 0x2000 } else { 0x0000 }
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| if self.vflip { 0x1000 } else { 0x0000 }
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| (self.char_index as u16 & 0x07ff)
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@ -6,8 +6,8 @@ use egui::{
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};
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use egui_extras::{Column, Size, StripBuilder, TableBuilder};
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use fixed::{
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types::extra::{U3, U9},
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FixedI32,
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types::extra::{U3, U9},
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};
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use num_derive::{FromPrimitive, ToPrimitive};
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use num_traits::{FromPrimitive, ToPrimitive};
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@ -17,12 +17,12 @@ use crate::{
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images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
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memory::{MemoryClient, MemoryRef, MemoryView},
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window::{
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utils::{NumberEdit, UiExt as _},
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AppWindow,
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utils::{NumberEdit, UiExt as _},
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},
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};
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use super::utils::{self, shade, CellData, Object};
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use super::utils::{self, CellData, Object, shade};
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pub struct WorldWindow {
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sim_id: SimId,
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@ -948,7 +948,7 @@ impl WorldHeader {
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let new_value = (*source & 0x0030)
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| if self.lon { 0x8000 } else { 0x0000 }
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| if self.ron { 0x4000 } else { 0x0000 }
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| self.mode.to_u16().unwrap() << 12
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| (self.mode.to_u16().unwrap() << 12)
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| ((self.scx as u16) << 10)
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| ((self.scy as u16) << 8)
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| if self.over { 0x0080 } else { 0x0000 }
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