Add register view with interrupts

This commit is contained in:
2025-02-18 23:59:25 -05:00
parent 2966a7c407
commit a737cd39b7
5 changed files with 212 additions and 2 deletions
+6 -1
View File
@@ -23,7 +23,7 @@ use crate::{
vram::VramProcessor,
window::{
AboutWindow, AppWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, GameWindow,
GdbServerWindow, InputWindow, ObjectWindow, WorldWindow,
GdbServerWindow, InputWindow, ObjectWindow, RegisterWindow, WorldWindow,
},
};
@@ -233,6 +233,10 @@ impl ApplicationHandler<UserEvent> for Application {
let world = FrameBufferWindow::new(sim_id, &self.memory, &mut self.vram);
self.open(event_loop, Box::new(world));
}
UserEvent::OpenRegisters(sim_id) => {
let registers = RegisterWindow::new(sim_id, &self.memory);
self.open(event_loop, Box::new(registers));
}
UserEvent::OpenDebugger(sim_id) => {
let debugger =
GdbServerWindow::new(sim_id, self.client.clone(), self.proxy.clone());
@@ -496,6 +500,7 @@ pub enum UserEvent {
OpenObjects(SimId),
OpenWorlds(SimId),
OpenFrameBuffers(SimId),
OpenRegisters(SimId),
OpenDebugger(SimId),
OpenInput,
OpenPlayer2,