Add register view with interrupts
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+3
-1
@@ -3,7 +3,9 @@ use egui::{Context, ViewportBuilder, ViewportId};
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pub use game::GameWindow;
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pub use gdb::GdbServerWindow;
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pub use input::InputWindow;
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pub use vram::{BgMapWindow, CharacterDataWindow, FrameBufferWindow, ObjectWindow, WorldWindow};
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pub use vram::{
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BgMapWindow, CharacterDataWindow, FrameBufferWindow, ObjectWindow, RegisterWindow, WorldWindow,
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};
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use winit::event::KeyEvent;
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use crate::emulator::SimId;
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