From b58746fee4f4a0bb9c57d4806f66cb83b0b4f820 Mon Sep 17 00:00:00 2001 From: Simon Gellis Date: Sat, 29 Mar 2025 10:23:03 -0400 Subject: [PATCH] Use target format from render state --- src/window/game_screen.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/window/game_screen.rs b/src/window/game_screen.rs index 0f6746b..adcaf19 100644 --- a/src/window/game_screen.rs +++ b/src/window/game_screen.rs @@ -71,7 +71,7 @@ impl GameScreen { module: &shader, entry_point: Some(entry_point), targets: &[Some(wgpu::ColorTargetState { - format: wgpu::TextureFormat::Bgra8Unorm, + format: render_state.target_format, blend: Some(wgpu::BlendState::REPLACE), write_mask: wgpu::ColorWrites::ALL, })],