Support screenshots

This commit is contained in:
2025-07-13 00:45:10 -04:00
parent f1658619ad
commit b6b0a8c22b
3 changed files with 95 additions and 8 deletions
+75 -3
View File
@@ -6,11 +6,12 @@ use crate::{
input::{Command, ShortcutProvider},
persistence::Persistence,
};
use anyhow::Context as _;
use egui::{
Align2, Button, CentralPanel, Color32, Context, Direction, Frame, TopBottomPanel, Ui, Vec2,
ViewportBuilder, ViewportCommand, ViewportId, Window, menu,
};
use egui_toast::{Toast, Toasts};
use egui_toast::{Toast, ToastKind, ToastOptions, Toasts};
use serde::{Deserialize, Serialize};
use winit::event_loop::EventLoopProxy;
@@ -69,7 +70,7 @@ impl GameWindow {
}
}
fn show_menu(&mut self, ctx: &Context, ui: &mut Ui) {
fn show_menu(&mut self, ctx: &Context, ui: &mut Ui, toasts: &mut Toasts) {
let state = self.client.emulator_state();
let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready;
let can_pause = is_ready && state == EmulatorState::Running;
@@ -113,6 +114,16 @@ impl GameWindow {
self.client
.send_command(EmulatorCommand::SetSpeed(speed as f64));
}
Command::Screenshot => {
let autopause = state == EmulatorState::Running && can_pause;
if autopause {
self.client.send_command(EmulatorCommand::Pause);
}
pollster::block_on(self.take_screenshot(toasts));
if autopause {
self.client.send_command(EmulatorCommand::Resume);
}
}
}
}
@@ -178,6 +189,17 @@ impl GameWindow {
self.client.send_command(EmulatorCommand::FrameAdvance);
ui.close_menu();
}
ui.separator();
if ui
.add_enabled(
is_ready,
self.button_for(ui.ctx(), "Screenshot", Command::Screenshot),
)
.clicked()
{
pollster::block_on(self.take_screenshot(toasts));
ui.close_menu();
}
});
ui.menu_button("Options", |ui| self.show_options_menu(ctx, ui));
ui.menu_button("Multiplayer", |ui| {
@@ -262,6 +284,56 @@ impl GameWindow {
});
}
async fn take_screenshot(&self, toasts: &mut Toasts) {
match self.try_take_screenshot().await {
Ok(Some(path)) => {
toasts.add(
Toast::new()
.kind(ToastKind::Info)
.options(ToastOptions::default().duration_in_seconds(5.0))
.text(format!("Saved to {path}")),
);
}
Ok(None) => {}
Err(error) => {
toasts.add(
Toast::new()
.kind(ToastKind::Error)
.options(ToastOptions::default().duration_in_seconds(5.0))
.text(format!("{error:#}")),
);
}
}
}
async fn try_take_screenshot(&self) -> anyhow::Result<Option<String>> {
let (tx, rx) = oneshot::channel();
self.client
.send_command(EmulatorCommand::Screenshot(self.sim_id, tx));
let bytes = rx.await.context("Could not take screenshot")?;
let file = rfd::AsyncFileDialog::new()
.add_filter("PNG images", &["png"])
.set_file_name("screenshot.png")
.save_file()
.await;
let Some(file) = file else {
return Ok(None);
};
if bytes.len() != 384 * 224 * 2 {
anyhow::bail!("Unexpected screenshot size");
}
let mut screencap = image::GrayImage::new(384 * 2, 224);
for (index, pixel) in bytes.into_iter().enumerate() {
let x = (index / 2) % 384 + ((index % 2) * 384);
let y = (index / 2) / 384;
screencap.put_pixel(x as u32, y as u32, image::Luma([pixel]));
}
screencap
.save(&file.path())
.context("Could not save screenshot")?;
Ok(Some(file.path().display().to_string()))
}
fn show_options_menu(&mut self, ctx: &Context, ui: &mut Ui) {
ui.menu_button("Video", |ui| {
ui.menu_button("Screen Size", |ui| {
@@ -478,7 +550,7 @@ impl AppWindow for GameWindow {
.exact_height(22.0)
.show(ctx, |ui| {
menu::bar(ui, |ui| {
self.show_menu(ctx, ui);
self.show_menu(ctx, ui, &mut toasts);
});
});
if self.color_picker.is_some() {