Merge pull request 'Upgrade deps' (#6) from upgrade-deps into main
Reviewed-on: #6
This commit is contained in:
commit
d4844a303a
File diff suppressed because it is too large
Load Diff
16
Cargo.toml
16
Cargo.toml
|
@ -16,11 +16,11 @@ bytemuck = { version = "1", features = ["derive"] }
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clap = { version = "4", features = ["derive"] }
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cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" }
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directories = "6"
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egui = { version = "0.30", features = ["serde"] }
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egui_extras = { version = "0.30", features = ["image"] }
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egui-toast = { git = "https://github.com/urholaukkarinen/egui-toast.git", rev = "d0bcf97" }
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egui-winit = "0.30"
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egui-wgpu = { version = "0.30", features = ["winit"] }
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egui = { version = "0.32", features = ["serde"] }
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egui_extras = { version = "0.32", features = ["image"] }
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egui-notify = "0.20"
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egui-winit = "0.32"
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egui-wgpu = { version = "0.32", features = ["winit"] }
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fixed = { version = "1.28", features = ["num-traits"] }
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gilrs = { version = "0.11", features = ["serde-serialize"] }
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hex = "0.4"
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@ -35,15 +35,15 @@ rtrb = "0.3"
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rubato = "0.16"
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serde = { version = "1", features = ["derive"] }
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serde_json = "1"
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thread-priority = "1"
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thread-priority = "2"
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tokio = { version = "1", features = ["io-util", "macros", "net", "rt", "sync", "time"] }
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tracing = { version = "0.1", features = ["release_max_level_info"] }
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tracing-subscriber = { version = "0.3", features = ["env-filter"] }
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wgpu = "23"
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wgpu = "25"
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winit = { version = "0.30", features = ["serde"] }
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[target.'cfg(windows)'.dependencies]
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windows = { version = "0.59", features = ["Win32_System_Threading"] }
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windows = { version = "0.61", features = ["Win32_System_Threading"] }
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[build-dependencies]
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cc = "1"
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53
src/app.rs
53
src/app.rs
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@ -298,10 +298,10 @@ impl ApplicationHandler<UserEvent> for Application {
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}
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struct WgpuState {
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instance: Arc<wgpu::Instance>,
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adapter: Arc<wgpu::Adapter>,
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device: Arc<wgpu::Device>,
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queue: Arc<wgpu::Queue>,
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instance: wgpu::Instance,
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adapter: wgpu::Adapter,
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device: wgpu::Device,
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queue: wgpu::Queue,
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}
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impl WgpuState {
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@ -309,21 +309,21 @@ impl WgpuState {
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#[allow(unused_variables)]
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let egui_wgpu::WgpuConfiguration {
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wgpu_setup:
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egui_wgpu::WgpuSetup::CreateNew {
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supported_backends,
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egui_wgpu::WgpuSetup::CreateNew(egui_wgpu::WgpuSetupCreateNew {
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instance_descriptor: wgpu::InstanceDescriptor { backends, .. },
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device_descriptor,
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..
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},
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}),
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..
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} = egui_wgpu::WgpuConfiguration::default()
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else {
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panic!("required fields not found")
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};
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#[cfg(windows)]
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let supported_backends = wgpu::util::backend_bits_from_env()
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let backends = wgpu::Backends::from_env()
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.unwrap_or((wgpu::Backends::PRIMARY | wgpu::Backends::GL) - wgpu::Backends::VULKAN);
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let instance = wgpu::Instance::new(wgpu::InstanceDescriptor {
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backends: supported_backends,
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let instance = wgpu::Instance::new(&wgpu::InstanceDescriptor {
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backends,
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..wgpu::InstanceDescriptor::default()
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});
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@ -334,17 +334,14 @@ impl WgpuState {
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}))
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.expect("could not create adapter");
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let trace_path = std::env::var("WGPU_TRACE");
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let (device, queue) = pollster::block_on(adapter.request_device(
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&(*device_descriptor)(&adapter),
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trace_path.ok().as_ref().map(std::path::Path::new),
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))
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.expect("could not request device");
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let (device, queue) =
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pollster::block_on(adapter.request_device(&(*device_descriptor)(&adapter)))
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.expect("could not request device");
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Self {
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instance: Arc::new(instance),
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adapter: Arc::new(adapter),
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device: Arc::new(device),
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queue: Arc::new(queue),
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instance,
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adapter,
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device,
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queue,
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}
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}
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}
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@ -382,24 +379,30 @@ impl Viewport {
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ctx.set_fonts(fonts);
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ctx.style_mut(|s| {
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s.wrap_mode = Some(TextWrapMode::Extend);
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s.visuals.menu_rounding = Default::default();
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s.visuals.menu_corner_radius = Default::default();
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s.spacing.scroll = ScrollStyle::thin();
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});
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egui_extras::install_image_loaders(&ctx);
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let wgpu_config = egui_wgpu::WgpuConfiguration {
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present_mode: wgpu::PresentMode::AutoNoVsync,
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wgpu_setup: egui_wgpu::WgpuSetup::Existing {
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wgpu_setup: egui_wgpu::WgpuSetup::Existing(egui_wgpu::WgpuSetupExisting {
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instance: wgpu.instance.clone(),
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adapter: wgpu.adapter.clone(),
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device: wgpu.device.clone(),
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queue: wgpu.queue.clone(),
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},
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}),
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..egui_wgpu::WgpuConfiguration::default()
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};
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let mut painter =
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egui_wgpu::winit::Painter::new(ctx.clone(), wgpu_config, 1, None, false, true);
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let mut painter = pollster::block_on(egui_wgpu::winit::Painter::new(
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ctx.clone(),
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wgpu_config,
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1,
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None,
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false,
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true,
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));
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let mut info = ViewportInfo::default();
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let mut builder = app.initial_viewport();
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|
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@ -9,12 +9,13 @@ use std::{
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atomic::{AtomicBool, Ordering},
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mpsc::{self, RecvError, TryRecvError},
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},
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time::Duration,
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};
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use anyhow::Result;
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use atomic::Atomic;
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use bytemuck::NoUninit;
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use egui_toast::{Toast, ToastKind, ToastOptions};
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use egui_notify::Toast;
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use tracing::{error, warn};
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use crate::{
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|
@ -726,10 +727,8 @@ impl Emulator {
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.get(&sim_id)
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.or_else(|| self.messages.get(&SimId::Player1));
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if let Some(msg) = messages {
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let toast = Toast::new()
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.kind(ToastKind::Error)
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.options(ToastOptions::default().duration_in_seconds(5.0))
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.text(&message);
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let mut toast = Toast::error(&message);
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toast.duration(Some(Duration::from_secs(5)));
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if msg.send(toast).is_ok() {
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return;
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}
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|
|
|
@ -10,7 +10,7 @@ use std::{
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use anyhow::{Result, bail};
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use itertools::Itertools as _;
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use wgpu::{
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Device, Extent3d, ImageCopyTexture, ImageDataLayout, Origin3d, Queue, Texture,
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Device, Extent3d, Origin3d, Queue, TexelCopyBufferLayout, TexelCopyTextureInfo, Texture,
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TextureDescriptor, TextureFormat, TextureUsages, TextureView, TextureViewDescriptor,
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};
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@ -21,7 +21,7 @@ pub struct TextureSink {
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}
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impl TextureSink {
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pub fn new(device: &Device, queue: Arc<Queue>) -> (Self, TextureView) {
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pub fn new(device: &Device, queue: Queue) -> (Self, TextureView) {
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let texture = Self::create_texture(device);
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let view = texture.create_view(&TextureViewDescriptor::default());
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let buffers = Arc::new(BufferPool::new());
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@ -72,7 +72,7 @@ impl TextureSink {
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}
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fn write_texture(queue: &Queue, texture: &Texture, bytes: &[u8]) {
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let texture = ImageCopyTexture {
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let texture = TexelCopyTextureInfo {
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texture,
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mip_level: 0,
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origin: Origin3d::ZERO,
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@ -83,7 +83,7 @@ impl TextureSink {
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height: 224,
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depth_or_array_layers: 1,
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};
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let data_layout = ImageDataLayout {
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let data_layout = TexelCopyBufferLayout {
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offset: 0,
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bytes_per_row: Some(384 * 2),
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rows_per_image: Some(224),
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|
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@ -193,8 +193,8 @@ struct ImageState {
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impl ImageState {
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fn new(size: [usize; 2]) -> Self {
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let buffers = [
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Arc::new(ColorImage::new(size, Color32::BLACK)),
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Arc::new(ColorImage::new(size, Color32::BLACK)),
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Arc::new(ColorImage::filled(size, Color32::BLACK)),
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Arc::new(ColorImage::filled(size, Color32::BLACK)),
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];
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let sink = buffers[0].clone();
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Self {
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|
|
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@ -1,4 +1,4 @@
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use std::sync::mpsc;
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use std::{sync::mpsc, time::Duration};
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use crate::{
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app::UserEvent,
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|
@ -8,10 +8,10 @@ use crate::{
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};
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use anyhow::Context as _;
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use egui::{
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Align2, Button, CentralPanel, Color32, Context, Direction, Frame, TopBottomPanel, Ui, Vec2,
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ViewportBuilder, ViewportCommand, ViewportId, Window, menu,
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Align2, Button, CentralPanel, Color32, Context, Frame, MenuBar, TopBottomPanel, Ui, Vec2,
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ViewportBuilder, ViewportCommand, ViewportId, Window,
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};
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use egui_toast::{Toast, ToastKind, ToastOptions, Toasts};
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use egui_notify::{Anchor, Toast, Toasts};
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use serde::{Deserialize, Serialize};
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use winit::event_loop::EventLoopProxy;
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|
@ -43,6 +43,7 @@ pub struct GameWindow {
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shortcuts: ShortcutProvider,
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sim_id: SimId,
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config: GameConfig,
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toasts: Toasts,
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screen: Option<GameScreen>,
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messages: Option<mpsc::Receiver<Toast>>,
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color_picker: Option<ColorPickerState>,
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|
@ -57,6 +58,10 @@ impl GameWindow {
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sim_id: SimId,
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) -> Self {
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let config = load_config(&persistence, sim_id);
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let toasts = Toasts::new()
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.with_anchor(Anchor::BottomLeft)
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.with_margin((10.0, 10.0).into())
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.reverse(true);
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Self {
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client,
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proxy,
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|
@ -64,13 +69,14 @@ impl GameWindow {
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shortcuts,
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sim_id,
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config,
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toasts,
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screen: None,
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messages: None,
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color_picker: None,
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}
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}
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fn show_menu(&mut self, ctx: &Context, ui: &mut Ui, toasts: &mut Toasts) {
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fn show_menu(&mut self, ctx: &Context, ui: &mut Ui) {
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let state = self.client.emulator_state();
|
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let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready;
|
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let can_pause = is_ready && state == EmulatorState::Running;
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|
@ -119,7 +125,7 @@ impl GameWindow {
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if autopause {
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self.client.send_command(EmulatorCommand::Pause);
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}
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pollster::block_on(self.take_screenshot(toasts));
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pollster::block_on(self.take_screenshot());
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if autopause {
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self.client.send_command(EmulatorCommand::Resume);
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}
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|
@ -139,7 +145,6 @@ impl GameWindow {
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self.client
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.send_command(EmulatorCommand::LoadGame(self.sim_id, path));
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}
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ui.close_menu();
|
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}
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if ui
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.add(self.button_for(ui.ctx(), "Quit", Command::Quit))
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|
@ -158,7 +163,6 @@ impl GameWindow {
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.clicked()
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{
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self.client.send_command(EmulatorCommand::Pause);
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ui.close_menu();
|
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}
|
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} else if ui
|
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.add_enabled(
|
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|
@ -168,7 +172,6 @@ impl GameWindow {
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.clicked()
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{
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self.client.send_command(EmulatorCommand::Resume);
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ui.close_menu();
|
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}
|
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if ui
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.add_enabled(is_ready, self.button_for(ui.ctx(), "Reset", Command::Reset))
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|
@ -176,7 +179,6 @@ impl GameWindow {
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|||
{
|
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self.client
|
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.send_command(EmulatorCommand::Reset(self.sim_id));
|
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ui.close_menu();
|
||||
}
|
||||
ui.separator();
|
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if ui
|
||||
|
@ -187,7 +189,6 @@ impl GameWindow {
|
|||
.clicked()
|
||||
{
|
||||
self.client.send_command(EmulatorCommand::FrameAdvance);
|
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ui.close_menu();
|
||||
}
|
||||
ui.separator();
|
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if ui
|
||||
|
@ -197,8 +198,7 @@ impl GameWindow {
|
|||
)
|
||||
.clicked()
|
||||
{
|
||||
pollster::block_on(self.take_screenshot(toasts));
|
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ui.close_menu();
|
||||
pollster::block_on(self.take_screenshot());
|
||||
}
|
||||
});
|
||||
ui.menu_button("Options", |ui| self.show_options_menu(ctx, ui));
|
||||
|
@ -211,17 +211,14 @@ impl GameWindow {
|
|||
self.client
|
||||
.send_command(EmulatorCommand::StartSecondSim(None));
|
||||
self.proxy.send_event(UserEvent::OpenPlayer2).unwrap();
|
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ui.close_menu();
|
||||
}
|
||||
if has_player_2 {
|
||||
let linked = self.client.are_sims_linked();
|
||||
if linked && ui.button("Unlink").clicked() {
|
||||
self.client.send_command(EmulatorCommand::Unlink);
|
||||
ui.close_menu();
|
||||
}
|
||||
if !linked && ui.button("Link").clicked() {
|
||||
self.client.send_command(EmulatorCommand::Link);
|
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ui.close_menu();
|
||||
}
|
||||
}
|
||||
});
|
||||
|
@ -230,78 +227,63 @@ impl GameWindow {
|
|||
self.proxy
|
||||
.send_event(UserEvent::OpenTerminal(self.sim_id))
|
||||
.unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
if ui.button("GDB Server").clicked() {
|
||||
self.proxy
|
||||
.send_event(UserEvent::OpenDebugger(self.sim_id))
|
||||
.unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
ui.separator();
|
||||
if ui.button("Character Data").clicked() {
|
||||
self.proxy
|
||||
.send_event(UserEvent::OpenCharacterData(self.sim_id))
|
||||
.unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
if ui.button("Background Maps").clicked() {
|
||||
self.proxy
|
||||
.send_event(UserEvent::OpenBgMap(self.sim_id))
|
||||
.unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
if ui.button("Objects").clicked() {
|
||||
self.proxy
|
||||
.send_event(UserEvent::OpenObjects(self.sim_id))
|
||||
.unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
if ui.button("Worlds").clicked() {
|
||||
self.proxy
|
||||
.send_event(UserEvent::OpenWorlds(self.sim_id))
|
||||
.unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
if ui.button("Frame Buffers").clicked() {
|
||||
self.proxy
|
||||
.send_event(UserEvent::OpenFrameBuffers(self.sim_id))
|
||||
.unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
if ui.button("Registers").clicked() {
|
||||
self.proxy
|
||||
.send_event(UserEvent::OpenRegisters(self.sim_id))
|
||||
.unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
});
|
||||
ui.menu_button("Help", |ui| {
|
||||
if ui.button("About").clicked() {
|
||||
self.proxy.send_event(UserEvent::OpenAbout).unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
async fn take_screenshot(&self, toasts: &mut Toasts) {
|
||||
async fn take_screenshot(&mut self) {
|
||||
match self.try_take_screenshot().await {
|
||||
Ok(Some(path)) => {
|
||||
toasts.add(
|
||||
Toast::new()
|
||||
.kind(ToastKind::Info)
|
||||
.options(ToastOptions::default().duration_in_seconds(5.0))
|
||||
.text(format!("Saved to {path}")),
|
||||
);
|
||||
let mut toast = Toast::info(format!("Saved to {path}"));
|
||||
toast.duration(Some(Duration::from_secs(5)));
|
||||
self.toasts.add(toast);
|
||||
}
|
||||
Ok(None) => {}
|
||||
Err(error) => {
|
||||
toasts.add(
|
||||
Toast::new()
|
||||
.kind(ToastKind::Error)
|
||||
.options(ToastOptions::default().duration_in_seconds(5.0))
|
||||
.text(format!("{error:#}")),
|
||||
);
|
||||
let mut toast = Toast::error(format!("{error:#}"));
|
||||
toast.duration(Some(Duration::from_secs(5)));
|
||||
self.toasts.add(toast);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -348,7 +330,6 @@ impl GameWindow {
|
|||
.clicked()
|
||||
{
|
||||
ctx.send_viewport_cmd(ViewportCommand::InnerSize(dims));
|
||||
ui.close_menu();
|
||||
}
|
||||
}
|
||||
});
|
||||
|
@ -385,13 +366,11 @@ impl GameWindow {
|
|||
c.display_mode = display_mode;
|
||||
c.dimensions = current_dims * scale;
|
||||
});
|
||||
ui.close_menu();
|
||||
});
|
||||
ui.menu_button("Colors", |ui| {
|
||||
for preset in COLOR_PRESETS {
|
||||
if ui.color_pair_button(preset[0], preset[1]).clicked() {
|
||||
self.update_config(|c| c.colors = preset);
|
||||
ui.close_menu();
|
||||
}
|
||||
}
|
||||
ui.with_layout(ui.layout().with_cross_align(egui::Align::Center), |ui| {
|
||||
|
@ -412,7 +391,6 @@ impl GameWindow {
|
|||
just_opened: true,
|
||||
unpause_on_close: is_running,
|
||||
});
|
||||
ui.close_menu();
|
||||
}
|
||||
});
|
||||
});
|
||||
|
@ -423,23 +401,19 @@ impl GameWindow {
|
|||
if ui.selectable_button(p1_enabled, "Player 1").clicked() {
|
||||
self.client
|
||||
.send_command(EmulatorCommand::SetAudioEnabled(!p1_enabled, p2_enabled));
|
||||
ui.close_menu();
|
||||
}
|
||||
if ui.selectable_button(p2_enabled, "Player 2").clicked() {
|
||||
self.client
|
||||
.send_command(EmulatorCommand::SetAudioEnabled(p1_enabled, !p2_enabled));
|
||||
ui.close_menu();
|
||||
}
|
||||
});
|
||||
ui.menu_button("Input", |ui| {
|
||||
if ui.button("Bind Inputs").clicked() {
|
||||
self.proxy.send_event(UserEvent::OpenInput).unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
});
|
||||
if ui.button("Hotkeys").clicked() {
|
||||
self.proxy.send_event(UserEvent::OpenHotkeys).unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -535,19 +509,16 @@ impl AppWindow for GameWindow {
|
|||
};
|
||||
self.update_config(|c| c.dimensions = dimensions);
|
||||
|
||||
let mut toasts = Toasts::new()
|
||||
.anchor(Align2::LEFT_BOTTOM, (10.0, 10.0))
|
||||
.direction(Direction::BottomUp);
|
||||
if let Some(messages) = self.messages.as_mut() {
|
||||
while let Ok(toast) = messages.try_recv() {
|
||||
toasts.add(toast);
|
||||
self.toasts.add(toast);
|
||||
}
|
||||
}
|
||||
TopBottomPanel::top("menubar")
|
||||
.exact_height(22.0)
|
||||
.show(ctx, |ui| {
|
||||
menu::bar(ui, |ui| {
|
||||
self.show_menu(ctx, ui, &mut toasts);
|
||||
MenuBar::new().ui(ui, |ui| {
|
||||
self.show_menu(ctx, ui);
|
||||
});
|
||||
});
|
||||
if self.color_picker.is_some() {
|
||||
|
@ -566,7 +537,7 @@ impl AppWindow for GameWindow {
|
|||
ui.add(screen);
|
||||
}
|
||||
});
|
||||
toasts.show(ctx);
|
||||
self.toasts.show(ctx);
|
||||
}
|
||||
|
||||
fn on_init(&mut self, _ctx: &Context, render_state: &egui_wgpu::RenderState) {
|
||||
|
|
|
@ -6,8 +6,8 @@ use std::{
|
|||
|
||||
use atoi::FromRadix16;
|
||||
use egui::{
|
||||
Align, Color32, CursorIcon, Event, Frame, Key, Layout, Margin, Rect, Response, RichText,
|
||||
Rounding, Sense, Shape, Stroke, TextEdit, Ui, UiBuilder, Vec2, Widget, WidgetText,
|
||||
Align, Color32, CornerRadius, CursorIcon, Event, Frame, Key, Layout, Margin, Rect, Response,
|
||||
RichText, Sense, Shape, Stroke, StrokeKind, TextEdit, Ui, UiBuilder, Vec2, Widget, WidgetText,
|
||||
ecolor::HexColor,
|
||||
};
|
||||
use num_traits::{CheckedAdd, CheckedSub, One};
|
||||
|
@ -37,8 +37,8 @@ impl UiExt for Ui {
|
|||
fn section(&mut self, title: impl Into<String>, add_contents: impl FnOnce(&mut Ui)) {
|
||||
let title: String = title.into();
|
||||
let mut frame = Frame::group(self.style());
|
||||
frame.outer_margin.top += 10.0;
|
||||
frame.inner_margin.top += 2.0;
|
||||
frame.outer_margin.top += 10;
|
||||
frame.inner_margin.top += 2;
|
||||
let res = self.push_id(&title, |ui| {
|
||||
frame.show(ui, |ui| {
|
||||
ui.set_max_width(ui.available_width());
|
||||
|
@ -49,7 +49,7 @@ impl UiExt for Ui {
|
|||
let old_rect = res.response.rect;
|
||||
let mut text_rect = old_rect;
|
||||
text_rect.min.x += 6.0;
|
||||
self.allocate_new_ui(UiBuilder::new().max_rect(text_rect), |ui| ui.label(text));
|
||||
self.scope_builder(UiBuilder::new().max_rect(text_rect), |ui| ui.label(text));
|
||||
if old_rect.width() > 0.0 {
|
||||
self.advance_cursor_after_rect(old_rect);
|
||||
}
|
||||
|
@ -73,7 +73,8 @@ impl UiExt for Ui {
|
|||
self.painter().rect_filled(right_rect, 0.0, right);
|
||||
|
||||
let style = self.style().interact(&response);
|
||||
self.painter().rect_stroke(rect, 0.0, style.fg_stroke);
|
||||
self.painter()
|
||||
.rect_stroke(rect, 0.0, style.fg_stroke, StrokeKind::Inside);
|
||||
response
|
||||
}
|
||||
|
||||
|
@ -265,10 +266,10 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
|
|||
.id(id)
|
||||
.desired_width(desired_width)
|
||||
.margin(Margin {
|
||||
left: 4.0,
|
||||
right: if self.arrows { 20.0 } else { 4.0 },
|
||||
top: 2.0,
|
||||
bottom: 2.0,
|
||||
left: 4,
|
||||
right: if self.arrows { 20 } else { 4 },
|
||||
top: 2,
|
||||
bottom: 2,
|
||||
});
|
||||
let mut res = if valid {
|
||||
ui.add(text)
|
||||
|
@ -337,7 +338,7 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
|
|||
}
|
||||
str = to_string(self.value);
|
||||
stale = true;
|
||||
} else if res.changed {
|
||||
} else if res.changed() {
|
||||
if let Some(new_value) = from_string(&str).filter(in_range) {
|
||||
if *self.value != new_value {
|
||||
res.mark_changed();
|
||||
|
@ -355,27 +356,20 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
|
|||
|
||||
fn draw_arrow(ui: &mut Ui, rect: Rect, up: bool) -> Response {
|
||||
let arrow_res = ui
|
||||
.allocate_rect(
|
||||
rect,
|
||||
Sense {
|
||||
click: true,
|
||||
drag: true,
|
||||
focusable: false,
|
||||
},
|
||||
)
|
||||
.allocate_rect(rect, Sense::all())
|
||||
.on_hover_cursor(CursorIcon::Default);
|
||||
let visuals = ui.style().visuals.widgets.style(&arrow_res);
|
||||
let painter = ui.painter_at(arrow_res.rect);
|
||||
|
||||
let rounding = if up {
|
||||
Rounding {
|
||||
ne: 2.0,
|
||||
..Rounding::ZERO
|
||||
CornerRadius {
|
||||
ne: 2,
|
||||
..CornerRadius::ZERO
|
||||
}
|
||||
} else {
|
||||
Rounding {
|
||||
se: 2.0,
|
||||
..Rounding::ZERO
|
||||
CornerRadius {
|
||||
se: 2,
|
||||
..CornerRadius::ZERO
|
||||
}
|
||||
};
|
||||
painter.rect_filled(arrow_res.rect, rounding, visuals.bg_fill);
|
||||
|
|
Loading…
Reference in New Issue