Display (Player 1) or (Player 2) consistently
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@@ -191,13 +191,13 @@ impl BgMapWindow {
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}
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impl AppWindow for BgMapWindow {
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fn sim_id(&self) -> SimId {
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self.sim_id
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fn sim_id(&self) -> Option<SimId> {
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Some(self.sim_id)
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}
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fn initial_viewport(&self) -> ViewportBuilder {
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ViewportBuilder::default()
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.with_title(format!("BG Map Data ({})", self.sim_id))
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.with_title("BG Map Data")
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.with_inner_size((640.0, 480.0))
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}
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