Display (Player 1) or (Player 2) consistently
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@@ -151,13 +151,13 @@ impl FrameBufferWindow {
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}
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impl AppWindow for FrameBufferWindow {
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fn sim_id(&self) -> SimId {
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self.sim_id
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fn sim_id(&self) -> Option<SimId> {
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Some(self.sim_id)
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}
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fn initial_viewport(&self) -> ViewportBuilder {
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ViewportBuilder::default()
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.with_title(format!("Frame Buffers ({})", self.sim_id))
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.with_title("Frame Buffers")
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.with_inner_size((640.0, 480.0))
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}
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