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File diff suppressed because it is too large
Load Diff
19
Cargo.toml
19
Cargo.toml
|
|
@ -16,11 +16,11 @@ bytemuck = { version = "1", features = ["derive"] }
|
||||||
clap = { version = "4", features = ["derive"] }
|
clap = { version = "4", features = ["derive"] }
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||||||
cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" }
|
cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" }
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directories = "6"
|
directories = "6"
|
||||||
egui = { version = "0.32", features = ["serde"] }
|
egui = { version = "0.33", features = ["serde"] }
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||||||
egui_extras = { version = "0.32", features = ["image"] }
|
egui_extras = { version = "0.33", features = ["image"] }
|
||||||
egui-notify = "0.20"
|
egui-notify = "0.21"
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||||||
egui-winit = "0.32"
|
egui-winit = "0.33"
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||||||
egui-wgpu = { version = "0.32", features = ["winit"] }
|
egui-wgpu = { version = "0.33", features = ["winit"] }
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||||||
fxprof-processed-profile = "0.8"
|
fxprof-processed-profile = "0.8"
|
||||||
fixed = { version = "1.28", features = ["num-traits"] }
|
fixed = { version = "1.28", features = ["num-traits"] }
|
||||||
gilrs = { version = "0.11", features = ["serde-serialize"] }
|
gilrs = { version = "0.11", features = ["serde-serialize"] }
|
||||||
|
|
@ -29,9 +29,10 @@ hex = "0.4"
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||||||
image = { version = "0.25", default-features = false, features = ["png"] }
|
image = { version = "0.25", default-features = false, features = ["png"] }
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||||||
itertools = "0.14"
|
itertools = "0.14"
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normpath = "1"
|
normpath = "1"
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||||||
|
notify = "8"
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||||||
num-derive = "0.4"
|
num-derive = "0.4"
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num-traits = "0.2"
|
num-traits = "0.2"
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object = "0.37"
|
object = "0.38"
|
||||||
oneshot = "0.1"
|
oneshot = "0.1"
|
||||||
pollster = "0.4"
|
pollster = "0.4"
|
||||||
rand = "0.9"
|
rand = "0.9"
|
||||||
|
|
@ -40,16 +41,16 @@ rtrb = "0.3"
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rubato = "0.16"
|
rubato = "0.16"
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serde = { version = "1", features = ["derive"] }
|
serde = { version = "1", features = ["derive"] }
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serde_json = "1"
|
serde_json = "1"
|
||||||
thread-priority = "2"
|
thread-priority = "3"
|
||||||
tokio = { version = "1", features = ["io-util", "macros", "net", "rt", "sync", "time"] }
|
tokio = { version = "1", features = ["io-util", "macros", "net", "rt", "sync", "time"] }
|
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tracing = { version = "0.1", features = ["release_max_level_info"] }
|
tracing = { version = "0.1", features = ["release_max_level_info"] }
|
||||||
tracing-subscriber = { version = "0.3", features = ["env-filter"] }
|
tracing-subscriber = { version = "0.3", features = ["env-filter"] }
|
||||||
wgpu = "25"
|
wgpu = "27"
|
||||||
wholesym = "0.8"
|
wholesym = "0.8"
|
||||||
winit = { version = "0.30", features = ["serde"] }
|
winit = { version = "0.30", features = ["serde"] }
|
||||||
|
|
||||||
[target.'cfg(windows)'.dependencies]
|
[target.'cfg(windows)'.dependencies]
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windows = { version = "0.61", features = ["Win32_System_Threading"] }
|
windows = { version = "0.62", features = ["Win32_System_Threading"] }
|
||||||
|
|
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[build-dependencies]
|
[build-dependencies]
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cc = "1"
|
cc = "1"
|
||||||
|
|
|
||||||
|
|
@ -16,7 +16,7 @@ RUN apt-get update && \
|
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ln -s $(which ld64.lld-20) /usr/bin/ld64.lld && \
|
ln -s $(which ld64.lld-20) /usr/bin/ld64.lld && \
|
||||||
SDK_VERSION=14.5 UNATTENDED=1 ENABLE_COMPILER_RT_INSTALL=1 TARGET_DIR=/osxcross ./build.sh
|
SDK_VERSION=14.5 UNATTENDED=1 ENABLE_COMPILER_RT_INSTALL=1 TARGET_DIR=/osxcross ./build.sh
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||||||
|
|
||||||
FROM rust:1.89-bookworm
|
FROM rust:1.91-bookworm
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||||||
ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
|
ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
|
||||||
COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
|
COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
|
||||||
RUN rustup target add x86_64-pc-windows-msvc && \
|
RUN rustup target add x86_64-pc-windows-msvc && \
|
||||||
|
|
|
||||||
1
build.rs
1
build.rs
|
|
@ -21,6 +21,7 @@ fn main() -> Result<(), Box<dyn Error>> {
|
||||||
.include(Path::new("shrooms-vb-core/util"))
|
.include(Path::new("shrooms-vb-core/util"))
|
||||||
.opt_level(opt_level)
|
.opt_level(opt_level)
|
||||||
.flag_if_supported("-fno-strict-aliasing")
|
.flag_if_supported("-fno-strict-aliasing")
|
||||||
|
.define("_CRT_SECURE_NO_WARNINGS", None)
|
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.define("VB_LITTLE_ENDIAN", None)
|
.define("VB_LITTLE_ENDIAN", None)
|
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.define("VB_SIGNED_PROPAGATE", None)
|
.define("VB_SIGNED_PROPAGATE", None)
|
||||||
.define("VB_DIV_GENERIC", None)
|
.define("VB_DIV_GENERIC", None)
|
||||||
|
|
|
||||||
|
|
@ -1 +1 @@
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||||||
Subproject commit 4ed3b7299507b8ea0079a0965f33b0c8a6886572
|
Subproject commit 534ce852f46f1deba9014971b1bae29e974984d7
|
||||||
66
src/app.rs
66
src/app.rs
|
|
@ -16,6 +16,7 @@ use winit::{
|
||||||
};
|
};
|
||||||
|
|
||||||
use crate::{
|
use crate::{
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||||||
|
config::CliArgs,
|
||||||
controller::ControllerManager,
|
controller::ControllerManager,
|
||||||
emulator::{EmulatorClient, EmulatorCommand, SimId},
|
emulator::{EmulatorClient, EmulatorCommand, SimId},
|
||||||
images::ImageProcessor,
|
images::ImageProcessor,
|
||||||
|
|
@ -55,18 +56,24 @@ pub struct Application {
|
||||||
focused: Option<ViewportId>,
|
focused: Option<ViewportId>,
|
||||||
init_debug_port: Option<u16>,
|
init_debug_port: Option<u16>,
|
||||||
init_profiling: bool,
|
init_profiling: bool,
|
||||||
|
init_bgmap: bool,
|
||||||
|
init_chardata: bool,
|
||||||
|
init_objects: bool,
|
||||||
|
init_worlds: bool,
|
||||||
|
init_framebuffers: bool,
|
||||||
|
init_registers: bool,
|
||||||
|
init_terminal: bool,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Application {
|
impl Application {
|
||||||
pub fn new(
|
pub fn new(
|
||||||
client: EmulatorClient,
|
client: EmulatorClient,
|
||||||
proxy: EventLoopProxy<UserEvent>,
|
proxy: EventLoopProxy<UserEvent>,
|
||||||
debug_port: Option<u16>,
|
persistence: Persistence,
|
||||||
profiling: bool,
|
args: CliArgs,
|
||||||
) -> Self {
|
) -> Self {
|
||||||
let wgpu = WgpuState::new();
|
let wgpu = WgpuState::new();
|
||||||
let icon = load_icon().ok().map(Arc::new);
|
let icon = load_icon().ok().map(Arc::new);
|
||||||
let persistence = Persistence::new();
|
|
||||||
let mappings = MappingProvider::new(persistence.clone());
|
let mappings = MappingProvider::new(persistence.clone());
|
||||||
let shortcuts = ShortcutProvider::new(persistence.clone());
|
let shortcuts = ShortcutProvider::new(persistence.clone());
|
||||||
let controllers = ControllerManager::new(client.clone(), &mappings);
|
let controllers = ControllerManager::new(client.clone(), &mappings);
|
||||||
|
|
@ -90,8 +97,15 @@ impl Application {
|
||||||
persistence,
|
persistence,
|
||||||
viewports: HashMap::new(),
|
viewports: HashMap::new(),
|
||||||
focused: None,
|
focused: None,
|
||||||
init_debug_port: debug_port,
|
init_debug_port: args.debug_port,
|
||||||
init_profiling: profiling,
|
init_profiling: args.profile,
|
||||||
|
init_bgmap: args.bgmap_data,
|
||||||
|
init_chardata: args.character_data,
|
||||||
|
init_objects: args.object_data,
|
||||||
|
init_worlds: args.worlds,
|
||||||
|
init_framebuffers: args.frame_buffers,
|
||||||
|
init_registers: args.registers,
|
||||||
|
init_terminal: args.terminal,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -124,11 +138,40 @@ impl ApplicationHandler<UserEvent> for Application {
|
||||||
SimId::Player1,
|
SimId::Player1,
|
||||||
);
|
);
|
||||||
self.open(event_loop, Box::new(app));
|
self.open(event_loop, Box::new(app));
|
||||||
|
let sim_id = SimId::Player1;
|
||||||
if self.init_profiling {
|
if self.init_profiling {
|
||||||
let mut profiler = ProfileWindow::new(SimId::Player1, self.client.clone());
|
let mut profiler = ProfileWindow::new(sim_id, self.client.clone());
|
||||||
profiler.launch();
|
profiler.launch();
|
||||||
self.open(event_loop, Box::new(profiler));
|
self.open(event_loop, Box::new(profiler));
|
||||||
}
|
}
|
||||||
|
if self.init_chardata {
|
||||||
|
let chardata = CharacterDataWindow::new(sim_id, &self.memory, &mut self.images);
|
||||||
|
self.open(event_loop, Box::new(chardata));
|
||||||
|
}
|
||||||
|
if self.init_bgmap {
|
||||||
|
let bgmap = BgMapWindow::new(sim_id, &self.memory, &mut self.images);
|
||||||
|
self.open(event_loop, Box::new(bgmap));
|
||||||
|
}
|
||||||
|
if self.init_objects {
|
||||||
|
let objects = ObjectWindow::new(sim_id, &self.memory, &mut self.images);
|
||||||
|
self.open(event_loop, Box::new(objects));
|
||||||
|
}
|
||||||
|
if self.init_worlds {
|
||||||
|
let world = WorldWindow::new(sim_id, &self.memory, &mut self.images);
|
||||||
|
self.open(event_loop, Box::new(world));
|
||||||
|
}
|
||||||
|
if self.init_framebuffers {
|
||||||
|
let fb = FrameBufferWindow::new(sim_id, &self.memory, &mut self.images);
|
||||||
|
self.open(event_loop, Box::new(fb));
|
||||||
|
}
|
||||||
|
if self.init_registers {
|
||||||
|
let registers = RegisterWindow::new(sim_id, &self.memory);
|
||||||
|
self.open(event_loop, Box::new(registers));
|
||||||
|
}
|
||||||
|
if self.init_terminal {
|
||||||
|
let terminal = TerminalWindow::new(sim_id, &self.client);
|
||||||
|
self.open(event_loop, Box::new(terminal));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn window_event(
|
fn window_event(
|
||||||
|
|
@ -244,8 +287,8 @@ impl ApplicationHandler<UserEvent> for Application {
|
||||||
self.open(event_loop, Box::new(world));
|
self.open(event_loop, Box::new(world));
|
||||||
}
|
}
|
||||||
UserEvent::OpenFrameBuffers(sim_id) => {
|
UserEvent::OpenFrameBuffers(sim_id) => {
|
||||||
let world = FrameBufferWindow::new(sim_id, &self.memory, &mut self.images);
|
let fb = FrameBufferWindow::new(sim_id, &self.memory, &mut self.images);
|
||||||
self.open(event_loop, Box::new(world));
|
self.open(event_loop, Box::new(fb));
|
||||||
}
|
}
|
||||||
UserEvent::OpenRegisters(sim_id) => {
|
UserEvent::OpenRegisters(sim_id) => {
|
||||||
let registers = RegisterWindow::new(sim_id, &self.memory);
|
let registers = RegisterWindow::new(sim_id, &self.memory);
|
||||||
|
|
@ -406,13 +449,12 @@ impl Viewport {
|
||||||
..egui_wgpu::WgpuConfiguration::default()
|
..egui_wgpu::WgpuConfiguration::default()
|
||||||
};
|
};
|
||||||
|
|
||||||
|
let options = egui_wgpu::RendererOptions::default();
|
||||||
let mut painter = pollster::block_on(egui_wgpu::winit::Painter::new(
|
let mut painter = pollster::block_on(egui_wgpu::winit::Painter::new(
|
||||||
ctx.clone(),
|
ctx.clone(),
|
||||||
wgpu_config,
|
wgpu_config,
|
||||||
1,
|
|
||||||
None,
|
|
||||||
false,
|
false,
|
||||||
true,
|
options,
|
||||||
));
|
));
|
||||||
|
|
||||||
let mut info = ViewportInfo::default();
|
let mut info = ViewportInfo::default();
|
||||||
|
|
@ -511,7 +553,7 @@ impl Viewport {
|
||||||
&mut self.info,
|
&mut self.info,
|
||||||
std::mem::take(&mut self.commands),
|
std::mem::take(&mut self.commands),
|
||||||
&self.window,
|
&self.window,
|
||||||
&mut HashSet::default(),
|
&mut vec![],
|
||||||
);
|
);
|
||||||
|
|
||||||
if self.info.close_requested() {
|
if self.info.close_requested() {
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,96 @@
|
||||||
|
use anyhow::Result;
|
||||||
|
use clap::Parser;
|
||||||
|
use egui::{Color32, Vec2};
|
||||||
|
use serde::{Deserialize, Serialize};
|
||||||
|
|
||||||
|
use crate::{emulator::SimId, persistence::Persistence, window::DisplayMode};
|
||||||
|
use std::path::PathBuf;
|
||||||
|
|
||||||
|
#[derive(Parser)]
|
||||||
|
pub struct CliArgs {
|
||||||
|
/// The path to a virtual boy ROM to run.
|
||||||
|
pub rom: Option<PathBuf>,
|
||||||
|
/// Start a GDB/LLDB debug server on this port.
|
||||||
|
#[arg(short, long)]
|
||||||
|
pub debug_port: Option<u16>,
|
||||||
|
/// Enable profiling a game
|
||||||
|
#[arg(short, long)]
|
||||||
|
pub profile: bool,
|
||||||
|
/// Open character data window
|
||||||
|
#[arg(short, long)]
|
||||||
|
pub character_data: bool,
|
||||||
|
/// Open bgmap data window
|
||||||
|
#[arg(short, long)]
|
||||||
|
pub bgmap_data: bool,
|
||||||
|
/// Open object data window
|
||||||
|
#[arg(short, long)]
|
||||||
|
pub object_data: bool,
|
||||||
|
/// Open worlds window
|
||||||
|
#[arg(long)]
|
||||||
|
pub worlds: bool,
|
||||||
|
/// Open frame buffers window
|
||||||
|
#[arg(short, long)]
|
||||||
|
pub frame_buffers: bool,
|
||||||
|
/// Open registers window
|
||||||
|
#[arg(short, long)]
|
||||||
|
pub registers: bool,
|
||||||
|
/// Open terminal
|
||||||
|
#[arg(short, long)]
|
||||||
|
pub terminal: bool,
|
||||||
|
/// Watch ROM files for changes, automatically reload
|
||||||
|
#[arg(short, long)]
|
||||||
|
pub watch: bool,
|
||||||
|
}
|
||||||
|
|
||||||
|
pub const COLOR_PRESETS: [[Color32; 2]; 3] = [
|
||||||
|
[
|
||||||
|
Color32::from_rgb(0xff, 0x00, 0x00),
|
||||||
|
Color32::from_rgb(0x00, 0xc6, 0xf0),
|
||||||
|
],
|
||||||
|
[
|
||||||
|
Color32::from_rgb(0x00, 0xb4, 0x00),
|
||||||
|
Color32::from_rgb(0xc8, 0x00, 0xff),
|
||||||
|
],
|
||||||
|
[
|
||||||
|
Color32::from_rgb(0xb4, 0x9b, 0x00),
|
||||||
|
Color32::from_rgb(0x00, 0x00, 0xff),
|
||||||
|
],
|
||||||
|
];
|
||||||
|
|
||||||
|
const fn default_audio_enabled() -> bool {
|
||||||
|
true
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Serialize, Deserialize, Clone, PartialEq, Eq)]
|
||||||
|
pub struct SimConfig {
|
||||||
|
pub display_mode: DisplayMode,
|
||||||
|
pub colors: [Color32; 2],
|
||||||
|
pub dimensions: Vec2,
|
||||||
|
#[serde(default = "default_audio_enabled")]
|
||||||
|
pub audio_enabled: bool,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl SimConfig {
|
||||||
|
pub fn load(persistence: &Persistence, sim_id: SimId) -> Self {
|
||||||
|
if let Ok(config) = persistence.load_config(config_filename(sim_id)) {
|
||||||
|
return config;
|
||||||
|
}
|
||||||
|
Self {
|
||||||
|
display_mode: DisplayMode::Anaglyph,
|
||||||
|
colors: COLOR_PRESETS[0],
|
||||||
|
dimensions: DisplayMode::Anaglyph.proportions() + Vec2::new(0.0, 22.0),
|
||||||
|
audio_enabled: true,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn save(&self, persistence: &Persistence, sim_id: SimId) -> Result<()> {
|
||||||
|
persistence.save_config(config_filename(sim_id), self)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn config_filename(sim_id: SimId) -> &'static str {
|
||||||
|
match sim_id {
|
||||||
|
SimId::Player1 => "config_p1",
|
||||||
|
SimId::Player2 => "config_p2",
|
||||||
|
}
|
||||||
|
}
|
||||||
131
src/emulator.rs
131
src/emulator.rs
|
|
@ -5,7 +5,7 @@ use std::{
|
||||||
sync::{
|
sync::{
|
||||||
Arc, Weak,
|
Arc, Weak,
|
||||||
atomic::{AtomicBool, Ordering},
|
atomic::{AtomicBool, Ordering},
|
||||||
mpsc::{self, RecvError, TryRecvError},
|
mpsc::{self, RecvTimeoutError, TryRecvError},
|
||||||
},
|
},
|
||||||
time::Duration,
|
time::Duration,
|
||||||
};
|
};
|
||||||
|
|
@ -75,6 +75,7 @@ pub struct EmulatorBuilder {
|
||||||
audio_on: Arc<[AtomicBool; 2]>,
|
audio_on: Arc<[AtomicBool; 2]>,
|
||||||
linked: Arc<AtomicBool>,
|
linked: Arc<AtomicBool>,
|
||||||
start_paused: bool,
|
start_paused: bool,
|
||||||
|
watch_rom: Arc<[AtomicBool; 2]>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl EmulatorBuilder {
|
impl EmulatorBuilder {
|
||||||
|
|
@ -91,12 +92,13 @@ impl EmulatorBuilder {
|
||||||
audio_on: Arc::new([AtomicBool::new(true), AtomicBool::new(true)]),
|
audio_on: Arc::new([AtomicBool::new(true), AtomicBool::new(true)]),
|
||||||
linked: Arc::new(AtomicBool::new(false)),
|
linked: Arc::new(AtomicBool::new(false)),
|
||||||
start_paused: false,
|
start_paused: false,
|
||||||
|
watch_rom: Arc::new([AtomicBool::new(false), AtomicBool::new(false)]),
|
||||||
};
|
};
|
||||||
let client = EmulatorClient {
|
let client = EmulatorClient {
|
||||||
queue,
|
queue,
|
||||||
sim_state: builder.sim_state.clone(),
|
sim_state: builder.sim_state.clone(),
|
||||||
state: builder.state.clone(),
|
state: builder.state.clone(),
|
||||||
audio_on: builder.audio_on.clone(),
|
watch_rom: builder.watch_rom.clone(),
|
||||||
linked: builder.linked.clone(),
|
linked: builder.linked.clone(),
|
||||||
};
|
};
|
||||||
(builder, client)
|
(builder, client)
|
||||||
|
|
@ -116,12 +118,25 @@ impl EmulatorBuilder {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn with_audio_on(self, p1: bool, p2: bool) -> Self {
|
||||||
|
self.audio_on[0].store(p1, Ordering::Relaxed);
|
||||||
|
self.audio_on[1].store(p2, Ordering::Relaxed);
|
||||||
|
self
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn with_watch_rom(self, p1: bool, p2: bool) -> Self {
|
||||||
|
self.watch_rom[0].store(p1, Ordering::Relaxed);
|
||||||
|
self.watch_rom[1].store(p2, Ordering::Relaxed);
|
||||||
|
self
|
||||||
|
}
|
||||||
|
|
||||||
pub fn build(self) -> Result<Emulator> {
|
pub fn build(self) -> Result<Emulator> {
|
||||||
let mut emulator = Emulator::new(
|
let mut emulator = Emulator::new(
|
||||||
self.commands,
|
self.commands,
|
||||||
self.sim_state,
|
self.sim_state,
|
||||||
self.state,
|
self.state,
|
||||||
self.audio_on,
|
self.audio_on,
|
||||||
|
self.watch_rom,
|
||||||
self.linked,
|
self.linked,
|
||||||
)?;
|
)?;
|
||||||
if let Some(path) = self.rom {
|
if let Some(path) = self.rom {
|
||||||
|
|
@ -142,6 +157,7 @@ pub struct Emulator {
|
||||||
sim_state: Arc<[Atomic<SimState>; 2]>,
|
sim_state: Arc<[Atomic<SimState>; 2]>,
|
||||||
state: Arc<Atomic<EmulatorState>>,
|
state: Arc<Atomic<EmulatorState>>,
|
||||||
audio_on: Arc<[AtomicBool; 2]>,
|
audio_on: Arc<[AtomicBool; 2]>,
|
||||||
|
watch_rom: Arc<[AtomicBool; 2]>,
|
||||||
linked: Arc<AtomicBool>,
|
linked: Arc<AtomicBool>,
|
||||||
profilers: [Option<ProfileSender>; 2],
|
profilers: [Option<ProfileSender>; 2],
|
||||||
renderers: HashMap<SimId, TextureSink>,
|
renderers: HashMap<SimId, TextureSink>,
|
||||||
|
|
@ -160,6 +176,7 @@ impl Emulator {
|
||||||
sim_state: Arc<[Atomic<SimState>; 2]>,
|
sim_state: Arc<[Atomic<SimState>; 2]>,
|
||||||
state: Arc<Atomic<EmulatorState>>,
|
state: Arc<Atomic<EmulatorState>>,
|
||||||
audio_on: Arc<[AtomicBool; 2]>,
|
audio_on: Arc<[AtomicBool; 2]>,
|
||||||
|
watch_rom: Arc<[AtomicBool; 2]>,
|
||||||
linked: Arc<AtomicBool>,
|
linked: Arc<AtomicBool>,
|
||||||
) -> Result<Self> {
|
) -> Result<Self> {
|
||||||
Ok(Self {
|
Ok(Self {
|
||||||
|
|
@ -170,6 +187,7 @@ impl Emulator {
|
||||||
sim_state,
|
sim_state,
|
||||||
state,
|
state,
|
||||||
audio_on,
|
audio_on,
|
||||||
|
watch_rom,
|
||||||
linked,
|
linked,
|
||||||
profilers: [None, None],
|
profilers: [None, None],
|
||||||
renderers: HashMap::new(),
|
renderers: HashMap::new(),
|
||||||
|
|
@ -183,9 +201,18 @@ impl Emulator {
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn reload_cart(&mut self, sim_id: SimId) -> Result<()> {
|
||||||
|
let Some(cart) = &self.carts[sim_id.to_index()] else {
|
||||||
|
return Ok(());
|
||||||
|
};
|
||||||
|
let path = cart.file_path.clone();
|
||||||
|
self.load_cart(sim_id, &path)
|
||||||
|
}
|
||||||
|
|
||||||
pub fn load_cart(&mut self, sim_id: SimId, path: &Path) -> Result<()> {
|
pub fn load_cart(&mut self, sim_id: SimId, path: &Path) -> Result<()> {
|
||||||
let cart = Cart::load(path, sim_id)?;
|
let watch = self.watch_rom[sim_id.to_index()].load(Ordering::Acquire);
|
||||||
self.reset_sim(sim_id, Some(cart))?;
|
let cart = Cart::load(path, sim_id, watch)?;
|
||||||
|
self.try_reset_sim(sim_id, Some(cart))?;
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -195,16 +222,26 @@ impl Emulator {
|
||||||
} else {
|
} else {
|
||||||
self.carts[0].as_ref().map(|c| c.file_path.clone())
|
self.carts[0].as_ref().map(|c| c.file_path.clone())
|
||||||
};
|
};
|
||||||
|
let watch = self.watch_rom[SimId::Player2.to_index()].load(Ordering::Acquire);
|
||||||
let cart = match file_path {
|
let cart = match file_path {
|
||||||
Some(rom_path) => Some(Cart::load(&rom_path, SimId::Player2)?),
|
Some(rom_path) => Some(Cart::load(&rom_path, SimId::Player2, watch)?),
|
||||||
None => None,
|
None => None,
|
||||||
};
|
};
|
||||||
self.reset_sim(SimId::Player2, cart)?;
|
self.try_reset_sim(SimId::Player2, cart)?;
|
||||||
self.link_sims();
|
self.link_sims();
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|
||||||
fn reset_sim(&mut self, sim_id: SimId, new_cart: Option<Cart>) -> Result<()> {
|
fn reset_sim(&mut self, sim_id: SimId, new_cart: Option<Cart>) -> bool {
|
||||||
|
if let Err(error) = self.try_reset_sim(sim_id, new_cart) {
|
||||||
|
self.report_error(sim_id, format!("Error resetting sim: {error}"));
|
||||||
|
false
|
||||||
|
} else {
|
||||||
|
true
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn try_reset_sim(&mut self, sim_id: SimId, new_cart: Option<Cart>) -> Result<()> {
|
||||||
self.save_sram(sim_id)?;
|
self.save_sram(sim_id)?;
|
||||||
|
|
||||||
let index = sim_id.to_index();
|
let index = sim_id.to_index();
|
||||||
|
|
@ -225,6 +262,10 @@ impl Emulator {
|
||||||
sim.load_cart(cart.rom.clone(), cart.sram.clone())?;
|
sim.load_cart(cart.rom.clone(), cart.sram.clone())?;
|
||||||
self.carts[index] = Some(cart);
|
self.carts[index] = Some(cart);
|
||||||
self.sim_state[index].store(SimState::Ready, Ordering::Release);
|
self.sim_state[index].store(SimState::Ready, Ordering::Release);
|
||||||
|
} else if let Some(cart) = self.carts[index].as_mut()
|
||||||
|
&& cart.is_watching()
|
||||||
|
{
|
||||||
|
cart.restart_watching();
|
||||||
}
|
}
|
||||||
let mut profiling = false;
|
let mut profiling = false;
|
||||||
if let Some(profiler) = self.profilers[sim_id.to_index()].as_ref()
|
if let Some(profiler) = self.profilers[sim_id.to_index()].as_ref()
|
||||||
|
|
@ -341,7 +382,7 @@ impl Emulator {
|
||||||
|
|
||||||
fn start_profiling(&mut self, sim_id: SimId, sender: ProfileSender) -> Result<()> {
|
fn start_profiling(&mut self, sim_id: SimId, sender: ProfileSender) -> Result<()> {
|
||||||
self.profilers[sim_id.to_index()] = Some(sender);
|
self.profilers[sim_id.to_index()] = Some(sender);
|
||||||
self.reset_sim(sim_id, None)
|
self.try_reset_sim(sim_id, None)
|
||||||
}
|
}
|
||||||
|
|
||||||
fn start_debugging(&mut self, sim_id: SimId, sender: DebugSender) {
|
fn start_debugging(&mut self, sim_id: SimId, sender: DebugSender) {
|
||||||
|
|
@ -417,11 +458,30 @@ impl Emulator {
|
||||||
let idle = self.tick();
|
let idle = self.tick();
|
||||||
if idle {
|
if idle {
|
||||||
// The game is paused, and we have output all the video/audio we have.
|
// The game is paused, and we have output all the video/audio we have.
|
||||||
// Block the thread until a new command comes in.
|
// Block the thread until a new command comes in, or a ROM changes.
|
||||||
match self.commands.recv() {
|
loop {
|
||||||
Ok(command) => self.handle_command(command),
|
match self.commands.recv_timeout(Duration::from_millis(250)) {
|
||||||
Err(RecvError) => {
|
Ok(command) => {
|
||||||
return;
|
self.handle_command(command);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
Err(RecvTimeoutError::Timeout) => {
|
||||||
|
let mut changed = false;
|
||||||
|
for sim_id in SimId::values() {
|
||||||
|
let Some(cart) = self.carts[sim_id.to_index()].as_ref() else {
|
||||||
|
continue;
|
||||||
|
};
|
||||||
|
if cart.changed() {
|
||||||
|
changed |= self.reset_sim(sim_id, None);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if changed {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Err(RecvTimeoutError::Disconnected) => {
|
||||||
|
return;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -436,6 +496,14 @@ impl Emulator {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
for sim_id in SimId::values() {
|
||||||
|
let Some(cart) = self.carts[sim_id.to_index()].as_ref() else {
|
||||||
|
continue;
|
||||||
|
};
|
||||||
|
if cart.changed() {
|
||||||
|
self.reset_sim(sim_id, None);
|
||||||
|
}
|
||||||
|
}
|
||||||
self.watched_regions.retain(|range, region| {
|
self.watched_regions.retain(|range, region| {
|
||||||
let Some(region) = region.upgrade() else {
|
let Some(region) = region.upgrade() else {
|
||||||
return false;
|
return false;
|
||||||
|
|
@ -602,6 +670,22 @@ impl Emulator {
|
||||||
self.report_error(sim_id, format!("Error loading rom: {error}"));
|
self.report_error(sim_id, format!("Error loading rom: {error}"));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
EmulatorCommand::ReloadRom(sim_id) => {
|
||||||
|
if let Err(error) = self.reload_cart(sim_id) {
|
||||||
|
self.report_error(sim_id, format!("Error loading rom: {error}"));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
EmulatorCommand::WatchRom(sim_id, watch) => {
|
||||||
|
self.watch_rom[sim_id.to_index()].store(watch, Ordering::Release);
|
||||||
|
let Some(cart) = self.carts[sim_id.to_index()].as_mut() else {
|
||||||
|
return;
|
||||||
|
};
|
||||||
|
if watch {
|
||||||
|
cart.restart_watching();
|
||||||
|
} else {
|
||||||
|
cart.stop_watching();
|
||||||
|
}
|
||||||
|
}
|
||||||
EmulatorCommand::StartSecondSim(path) => {
|
EmulatorCommand::StartSecondSim(path) => {
|
||||||
if let Err(error) = self.start_second_sim(path) {
|
if let Err(error) = self.start_second_sim(path) {
|
||||||
self.report_error(
|
self.report_error(
|
||||||
|
|
@ -715,9 +799,8 @@ impl Emulator {
|
||||||
};
|
};
|
||||||
sim.watch_stdout(true);
|
sim.watch_stdout(true);
|
||||||
}
|
}
|
||||||
EmulatorCommand::SetAudioEnabled(p1, p2) => {
|
EmulatorCommand::SetAudioEnabled(sim_id, enabled) => {
|
||||||
self.audio_on[SimId::Player1.to_index()].store(p1, Ordering::Release);
|
self.audio_on[sim_id.to_index()].store(enabled, Ordering::Release);
|
||||||
self.audio_on[SimId::Player2.to_index()].store(p2, Ordering::Release);
|
|
||||||
}
|
}
|
||||||
EmulatorCommand::Link => {
|
EmulatorCommand::Link => {
|
||||||
self.link_sims();
|
self.link_sims();
|
||||||
|
|
@ -726,9 +809,7 @@ impl Emulator {
|
||||||
self.unlink_sims();
|
self.unlink_sims();
|
||||||
}
|
}
|
||||||
EmulatorCommand::Reset(sim_id) => {
|
EmulatorCommand::Reset(sim_id) => {
|
||||||
if let Err(error) = self.reset_sim(sim_id, None) {
|
self.reset_sim(sim_id, None);
|
||||||
self.report_error(sim_id, format!("Error resetting sim: {error}"));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
EmulatorCommand::SetKeys(sim_id, keys) => {
|
EmulatorCommand::SetKeys(sim_id, keys) => {
|
||||||
if let Some(sim) = self.sims.get_mut(sim_id.to_index()) {
|
if let Some(sim) = self.sims.get_mut(sim_id.to_index()) {
|
||||||
|
|
@ -770,6 +851,8 @@ impl Emulator {
|
||||||
pub enum EmulatorCommand {
|
pub enum EmulatorCommand {
|
||||||
ConnectToSim(SimId, TextureSink, mpsc::Sender<Toast>),
|
ConnectToSim(SimId, TextureSink, mpsc::Sender<Toast>),
|
||||||
LoadGame(SimId, PathBuf),
|
LoadGame(SimId, PathBuf),
|
||||||
|
ReloadRom(SimId),
|
||||||
|
WatchRom(SimId, bool),
|
||||||
StartSecondSim(Option<PathBuf>),
|
StartSecondSim(Option<PathBuf>),
|
||||||
StopSecondSim,
|
StopSecondSim,
|
||||||
Pause,
|
Pause,
|
||||||
|
|
@ -792,7 +875,7 @@ pub enum EmulatorCommand {
|
||||||
AddWatchpoint(SimId, u32, usize, VBWatchpointType),
|
AddWatchpoint(SimId, u32, usize, VBWatchpointType),
|
||||||
RemoveWatchpoint(SimId, u32, usize, VBWatchpointType),
|
RemoveWatchpoint(SimId, u32, usize, VBWatchpointType),
|
||||||
WatchStdout(SimId, mpsc::Sender<String>),
|
WatchStdout(SimId, mpsc::Sender<String>),
|
||||||
SetAudioEnabled(bool, bool),
|
SetAudioEnabled(SimId, bool),
|
||||||
Link,
|
Link,
|
||||||
Unlink,
|
Unlink,
|
||||||
Reset(SimId),
|
Reset(SimId),
|
||||||
|
|
@ -858,8 +941,8 @@ pub struct EmulatorClient {
|
||||||
queue: mpsc::Sender<EmulatorCommand>,
|
queue: mpsc::Sender<EmulatorCommand>,
|
||||||
sim_state: Arc<[Atomic<SimState>; 2]>,
|
sim_state: Arc<[Atomic<SimState>; 2]>,
|
||||||
state: Arc<Atomic<EmulatorState>>,
|
state: Arc<Atomic<EmulatorState>>,
|
||||||
audio_on: Arc<[AtomicBool; 2]>,
|
|
||||||
linked: Arc<AtomicBool>,
|
linked: Arc<AtomicBool>,
|
||||||
|
watch_rom: Arc<[AtomicBool; 2]>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl EmulatorClient {
|
impl EmulatorClient {
|
||||||
|
|
@ -869,12 +952,12 @@ impl EmulatorClient {
|
||||||
pub fn emulator_state(&self) -> EmulatorState {
|
pub fn emulator_state(&self) -> EmulatorState {
|
||||||
self.state.load(Ordering::Acquire)
|
self.state.load(Ordering::Acquire)
|
||||||
}
|
}
|
||||||
pub fn is_audio_enabled(&self, sim_id: SimId) -> bool {
|
|
||||||
self.audio_on[sim_id.to_index()].load(Ordering::Acquire)
|
|
||||||
}
|
|
||||||
pub fn are_sims_linked(&self) -> bool {
|
pub fn are_sims_linked(&self) -> bool {
|
||||||
self.linked.load(Ordering::Acquire)
|
self.linked.load(Ordering::Acquire)
|
||||||
}
|
}
|
||||||
|
pub fn is_rom_watched(&self, sim_id: SimId) -> bool {
|
||||||
|
self.watch_rom[sim_id.to_index()].load(Ordering::Acquire)
|
||||||
|
}
|
||||||
pub fn send_command(&self, command: EmulatorCommand) -> bool {
|
pub fn send_command(&self, command: EmulatorCommand) -> bool {
|
||||||
match self.queue.send(command) {
|
match self.queue.send(command) {
|
||||||
Ok(()) => true,
|
Ok(()) => true,
|
||||||
|
|
|
||||||
|
|
@ -1,10 +1,11 @@
|
||||||
use anyhow::Result;
|
use anyhow::Result;
|
||||||
|
use notify::Watcher;
|
||||||
use rand::Rng;
|
use rand::Rng;
|
||||||
use std::{
|
use std::{
|
||||||
fs::{self, File},
|
fs::{self, File},
|
||||||
io::{Read, Seek as _, SeekFrom, Write as _},
|
io::{Read, Seek as _, SeekFrom, Write as _},
|
||||||
path::{Path, PathBuf},
|
path::{Path, PathBuf},
|
||||||
sync::Arc,
|
sync::{Arc, atomic::AtomicBool},
|
||||||
};
|
};
|
||||||
|
|
||||||
use crate::emulator::{SimId, game_info::GameInfo, shrooms_vb_util::rom_from_isx};
|
use crate::emulator::{SimId, game_info::GameInfo, shrooms_vb_util::rom_from_isx};
|
||||||
|
|
@ -15,10 +16,12 @@ pub struct Cart {
|
||||||
sram_file: File,
|
sram_file: File,
|
||||||
pub sram: Vec<u8>,
|
pub sram: Vec<u8>,
|
||||||
pub info: Arc<GameInfo>,
|
pub info: Arc<GameInfo>,
|
||||||
|
watcher: Option<notify::RecommendedWatcher>,
|
||||||
|
changed: Arc<AtomicBool>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Cart {
|
impl Cart {
|
||||||
pub fn load(file_path: &Path, sim_id: SimId) -> Result<Self> {
|
pub fn load(file_path: &Path, sim_id: SimId, watch: bool) -> Result<Self> {
|
||||||
let rom = fs::read(file_path)?;
|
let rom = fs::read(file_path)?;
|
||||||
let (rom, info) = try_parse_isx(file_path, &rom)
|
let (rom, info) = try_parse_isx(file_path, &rom)
|
||||||
.or_else(|| try_parse_elf(file_path, &rom))
|
.or_else(|| try_parse_elf(file_path, &rom))
|
||||||
|
|
@ -45,12 +48,21 @@ impl Cart {
|
||||||
sram
|
sram
|
||||||
};
|
};
|
||||||
|
|
||||||
|
let changed = Arc::new(AtomicBool::new(false));
|
||||||
|
let watcher = if watch {
|
||||||
|
build_watcher(file_path, changed.clone())
|
||||||
|
} else {
|
||||||
|
None
|
||||||
|
};
|
||||||
|
|
||||||
Ok(Cart {
|
Ok(Cart {
|
||||||
file_path: file_path.to_path_buf(),
|
file_path: file_path.to_path_buf(),
|
||||||
rom,
|
rom,
|
||||||
sram_file,
|
sram_file,
|
||||||
sram,
|
sram,
|
||||||
info: Arc::new(info),
|
info: Arc::new(info),
|
||||||
|
watcher,
|
||||||
|
changed,
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -59,6 +71,50 @@ impl Cart {
|
||||||
self.sram_file.write_all(&self.sram)?;
|
self.sram_file.write_all(&self.sram)?;
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn changed(&self) -> bool {
|
||||||
|
self.changed.load(std::sync::atomic::Ordering::Relaxed)
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn is_watching(&self) -> bool {
|
||||||
|
self.watcher.is_some()
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn restart_watching(&mut self) {
|
||||||
|
self.changed = Arc::new(AtomicBool::new(false));
|
||||||
|
if let Some(mut watcher) = self.watcher.take() {
|
||||||
|
let _ = watcher.unwatch(&self.file_path);
|
||||||
|
};
|
||||||
|
self.watcher = build_watcher(&self.file_path, self.changed.clone());
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn stop_watching(&mut self) {
|
||||||
|
self.changed = Arc::new(AtomicBool::new(false));
|
||||||
|
self.watcher = None;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn build_watcher(file_path: &Path, changed: Arc<AtomicBool>) -> Option<notify::RecommendedWatcher> {
|
||||||
|
let file_path = file_path.to_path_buf();
|
||||||
|
let mut watcher =
|
||||||
|
notify::recommended_watcher(move |event: Result<notify::Event, notify::Error>| {
|
||||||
|
let Ok(e) = event else {
|
||||||
|
return;
|
||||||
|
};
|
||||||
|
let modified = !matches!(
|
||||||
|
e.kind,
|
||||||
|
notify::EventKind::Access(_)
|
||||||
|
| notify::EventKind::Modify(notify::event::ModifyKind::Metadata(_))
|
||||||
|
);
|
||||||
|
if modified {
|
||||||
|
changed.store(true, std::sync::atomic::Ordering::Relaxed);
|
||||||
|
}
|
||||||
|
})
|
||||||
|
.ok()?;
|
||||||
|
watcher
|
||||||
|
.watch(&file_path, notify::RecursiveMode::NonRecursive)
|
||||||
|
.ok()?;
|
||||||
|
Some(watcher)
|
||||||
}
|
}
|
||||||
|
|
||||||
fn try_parse_isx(file_path: &Path, data: &[u8]) -> Option<(Vec<u8>, GameInfo)> {
|
fn try_parse_isx(file_path: &Path, data: &[u8]) -> Option<(Vec<u8>, GameInfo)> {
|
||||||
|
|
|
||||||
15
src/input.rs
15
src/input.rs
|
|
@ -457,15 +457,10 @@ struct PersistedGamepadMapping {
|
||||||
default_axes: Vec<(Code, (VBKey, VBKey))>,
|
default_axes: Vec<(Code, (VBKey, VBKey))>,
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Serialize, Deserialize)]
|
|
||||||
pub struct Shortcut {
|
|
||||||
pub shortcut: KeyboardShortcut,
|
|
||||||
pub command: Command,
|
|
||||||
}
|
|
||||||
|
|
||||||
#[derive(Clone, Copy, Serialize, Deserialize, PartialEq, Eq, Hash)]
|
#[derive(Clone, Copy, Serialize, Deserialize, PartialEq, Eq, Hash)]
|
||||||
pub enum Command {
|
pub enum Command {
|
||||||
OpenRom,
|
OpenRom,
|
||||||
|
ReloadRom,
|
||||||
Quit,
|
Quit,
|
||||||
FrameAdvance,
|
FrameAdvance,
|
||||||
FastForward(u32),
|
FastForward(u32),
|
||||||
|
|
@ -476,9 +471,10 @@ pub enum Command {
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Command {
|
impl Command {
|
||||||
pub fn all() -> [Self; 7] {
|
pub fn all() -> [Self; 8] {
|
||||||
[
|
[
|
||||||
Self::OpenRom,
|
Self::OpenRom,
|
||||||
|
Self::ReloadRom,
|
||||||
Self::Quit,
|
Self::Quit,
|
||||||
Self::PauseResume,
|
Self::PauseResume,
|
||||||
Self::Reset,
|
Self::Reset,
|
||||||
|
|
@ -491,6 +487,7 @@ impl Command {
|
||||||
pub fn name(self) -> &'static str {
|
pub fn name(self) -> &'static str {
|
||||||
match self {
|
match self {
|
||||||
Self::OpenRom => "Open ROM",
|
Self::OpenRom => "Open ROM",
|
||||||
|
Self::ReloadRom => "Reload ROM",
|
||||||
Self::Quit => "Exit",
|
Self::Quit => "Exit",
|
||||||
Self::PauseResume => "Pause/Resume",
|
Self::PauseResume => "Pause/Resume",
|
||||||
Self::Reset => "Reset",
|
Self::Reset => "Reset",
|
||||||
|
|
@ -522,6 +519,10 @@ impl Default for Shortcuts {
|
||||||
Command::OpenRom,
|
Command::OpenRom,
|
||||||
KeyboardShortcut::new(Modifiers::COMMAND, Key::O),
|
KeyboardShortcut::new(Modifiers::COMMAND, Key::O),
|
||||||
);
|
);
|
||||||
|
shortcuts.set(
|
||||||
|
Command::ReloadRom,
|
||||||
|
KeyboardShortcut::new(Modifiers::COMMAND | Modifiers::SHIFT, Key::F5),
|
||||||
|
);
|
||||||
shortcuts.set(
|
shortcuts.set(
|
||||||
Command::Quit,
|
Command::Quit,
|
||||||
KeyboardShortcut::new(Modifiers::COMMAND, Key::Q),
|
KeyboardShortcut::new(Modifiers::COMMAND, Key::Q),
|
||||||
|
|
|
||||||
40
src/main.rs
40
src/main.rs
|
|
@ -1,7 +1,7 @@
|
||||||
// hide console in release mode
|
// hide console in release mode
|
||||||
#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")]
|
#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")]
|
||||||
|
|
||||||
use std::{path::PathBuf, process, time::SystemTime};
|
use std::{process, time::SystemTime};
|
||||||
|
|
||||||
use anyhow::{Result, bail};
|
use anyhow::{Result, bail};
|
||||||
use app::Application;
|
use app::Application;
|
||||||
|
|
@ -12,8 +12,15 @@ use tracing::error;
|
||||||
use tracing_subscriber::{EnvFilter, Layer, layer::SubscriberExt, util::SubscriberInitExt};
|
use tracing_subscriber::{EnvFilter, Layer, layer::SubscriberExt, util::SubscriberInitExt};
|
||||||
use winit::event_loop::{ControlFlow, EventLoop};
|
use winit::event_loop::{ControlFlow, EventLoop};
|
||||||
|
|
||||||
|
use crate::{
|
||||||
|
config::{CliArgs, SimConfig},
|
||||||
|
emulator::SimId,
|
||||||
|
persistence::Persistence,
|
||||||
|
};
|
||||||
|
|
||||||
mod app;
|
mod app;
|
||||||
mod audio;
|
mod audio;
|
||||||
|
mod config;
|
||||||
mod controller;
|
mod controller;
|
||||||
mod emulator;
|
mod emulator;
|
||||||
mod gdbserver;
|
mod gdbserver;
|
||||||
|
|
@ -25,18 +32,6 @@ mod persistence;
|
||||||
mod profiler;
|
mod profiler;
|
||||||
mod window;
|
mod window;
|
||||||
|
|
||||||
#[derive(Parser)]
|
|
||||||
struct Args {
|
|
||||||
/// The path to a virtual boy ROM to run.
|
|
||||||
rom: Option<PathBuf>,
|
|
||||||
/// Start a GDB/LLDB debug server on this port.
|
|
||||||
#[arg(short, long)]
|
|
||||||
debug_port: Option<u16>,
|
|
||||||
/// Enable profiling a game
|
|
||||||
#[arg(short, long)]
|
|
||||||
profile: bool,
|
|
||||||
}
|
|
||||||
|
|
||||||
fn init_logger() {
|
fn init_logger() {
|
||||||
let directives = std::env::var("RUST_LOG").unwrap_or("error,lemur=info".into());
|
let directives = std::env::var("RUST_LOG").unwrap_or("error,lemur=info".into());
|
||||||
let filter = EnvFilter::builder().parse_lossy(directives);
|
let filter = EnvFilter::builder().parse_lossy(directives);
|
||||||
|
|
@ -98,7 +93,9 @@ fn main() -> Result<()> {
|
||||||
#[cfg(windows)]
|
#[cfg(windows)]
|
||||||
set_process_priority_to_high()?;
|
set_process_priority_to_high()?;
|
||||||
|
|
||||||
let args = Args::parse();
|
let args = CliArgs::parse();
|
||||||
|
|
||||||
|
let persistence = Persistence::new();
|
||||||
|
|
||||||
let (mut builder, client) = EmulatorBuilder::new();
|
let (mut builder, client) = EmulatorBuilder::new();
|
||||||
if let Some(path) = &args.rom {
|
if let Some(path) = &args.rom {
|
||||||
|
|
@ -113,6 +110,14 @@ fn main() -> Result<()> {
|
||||||
if args.profile {
|
if args.profile {
|
||||||
builder = builder.start_paused(true)
|
builder = builder.start_paused(true)
|
||||||
}
|
}
|
||||||
|
let p1 = SimConfig::load(&persistence, SimId::Player1);
|
||||||
|
let p2 = SimConfig::load(&persistence, SimId::Player2);
|
||||||
|
|
||||||
|
let watch = args.watch;
|
||||||
|
|
||||||
|
builder = builder
|
||||||
|
.with_audio_on(p1.audio_enabled, p2.audio_enabled)
|
||||||
|
.with_watch_rom(watch, watch);
|
||||||
|
|
||||||
ThreadBuilder::default()
|
ThreadBuilder::default()
|
||||||
.name("Emulator".to_owned())
|
.name("Emulator".to_owned())
|
||||||
|
|
@ -131,11 +136,6 @@ fn main() -> Result<()> {
|
||||||
let event_loop = EventLoop::with_user_event().build().unwrap();
|
let event_loop = EventLoop::with_user_event().build().unwrap();
|
||||||
event_loop.set_control_flow(ControlFlow::Poll);
|
event_loop.set_control_flow(ControlFlow::Poll);
|
||||||
let proxy = event_loop.create_proxy();
|
let proxy = event_loop.create_proxy();
|
||||||
event_loop.run_app(&mut Application::new(
|
event_loop.run_app(&mut Application::new(client, proxy, persistence, args))?;
|
||||||
client,
|
|
||||||
proxy,
|
|
||||||
args.debug_port,
|
|
||||||
args.profile,
|
|
||||||
))?;
|
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -50,11 +50,11 @@ impl MemoryClient {
|
||||||
}
|
}
|
||||||
|
|
||||||
fn aligned_memory(start: u32, length: usize) -> BoxBytes {
|
fn aligned_memory(start: u32, length: usize) -> BoxBytes {
|
||||||
if start % 4 == 0 && length % 4 == 0 {
|
if start.is_multiple_of(4) && length.is_multiple_of(4) {
|
||||||
let memory = vec![0u32; length / 4].into_boxed_slice();
|
let memory = vec![0u32; length / 4].into_boxed_slice();
|
||||||
return bytemuck::box_bytes_of(memory);
|
return bytemuck::box_bytes_of(memory);
|
||||||
}
|
}
|
||||||
if start % 2 == 0 && length % 2 == 0 {
|
if start.is_multiple_of(2) && length.is_multiple_of(2) {
|
||||||
let memory = vec![0u16; length / 2].into_boxed_slice();
|
let memory = vec![0u16; length / 2].into_boxed_slice();
|
||||||
return bytemuck::box_bytes_of(memory);
|
return bytemuck::box_bytes_of(memory);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -60,6 +60,11 @@ impl ProgramState {
|
||||||
let Some(stack) = self.call_stacks.get_mut(code) else {
|
let Some(stack) = self.call_stacks.get_mut(code) else {
|
||||||
bail!("missing stack {code:04x}");
|
bail!("missing stack {code:04x}");
|
||||||
};
|
};
|
||||||
|
// just popping the inline frames first
|
||||||
|
while stack
|
||||||
|
.pop_if(|f| matches!(f, StackFrame::Label(_)))
|
||||||
|
.is_some()
|
||||||
|
{}
|
||||||
if stack.pop().is_none() {
|
if stack.pop().is_none() {
|
||||||
bail!("returned from {code:04x} but stack was empty");
|
bail!("returned from {code:04x} but stack was empty");
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -3,6 +3,7 @@ use std::sync::Arc;
|
||||||
pub use about::AboutWindow;
|
pub use about::AboutWindow;
|
||||||
use egui::{Context, ViewportBuilder, ViewportId};
|
use egui::{Context, ViewportBuilder, ViewportId};
|
||||||
pub use game::GameWindow;
|
pub use game::GameWindow;
|
||||||
|
pub use game_screen::DisplayMode;
|
||||||
pub use gdb::GdbServerWindow;
|
pub use gdb::GdbServerWindow;
|
||||||
pub use hotkeys::HotkeysWindow;
|
pub use hotkeys::HotkeysWindow;
|
||||||
pub use input::InputWindow;
|
pub use input::InputWindow;
|
||||||
|
|
|
||||||
|
|
@ -5,6 +5,7 @@ use std::{
|
||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
app::UserEvent,
|
app::UserEvent,
|
||||||
|
config::{COLOR_PRESETS, SimConfig},
|
||||||
emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId, SimState},
|
emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId, SimState},
|
||||||
input::{Command, ShortcutProvider},
|
input::{Command, ShortcutProvider},
|
||||||
persistence::Persistence,
|
persistence::Persistence,
|
||||||
|
|
@ -16,7 +17,6 @@ use egui::{
|
||||||
ViewportBuilder, ViewportCommand, ViewportId, Window,
|
ViewportBuilder, ViewportCommand, ViewportId, Window,
|
||||||
};
|
};
|
||||||
use egui_notify::{Anchor, Toast, Toasts};
|
use egui_notify::{Anchor, Toast, Toasts};
|
||||||
use serde::{Deserialize, Serialize};
|
|
||||||
use winit::event_loop::EventLoopProxy;
|
use winit::event_loop::EventLoopProxy;
|
||||||
|
|
||||||
use super::{
|
use super::{
|
||||||
|
|
@ -25,28 +25,13 @@ use super::{
|
||||||
utils::UiExt as _,
|
utils::UiExt as _,
|
||||||
};
|
};
|
||||||
|
|
||||||
const COLOR_PRESETS: [[Color32; 2]; 3] = [
|
|
||||||
[
|
|
||||||
Color32::from_rgb(0xff, 0x00, 0x00),
|
|
||||||
Color32::from_rgb(0x00, 0xc6, 0xf0),
|
|
||||||
],
|
|
||||||
[
|
|
||||||
Color32::from_rgb(0x00, 0xb4, 0x00),
|
|
||||||
Color32::from_rgb(0xc8, 0x00, 0xff),
|
|
||||||
],
|
|
||||||
[
|
|
||||||
Color32::from_rgb(0xb4, 0x9b, 0x00),
|
|
||||||
Color32::from_rgb(0x00, 0x00, 0xff),
|
|
||||||
],
|
|
||||||
];
|
|
||||||
|
|
||||||
pub struct GameWindow {
|
pub struct GameWindow {
|
||||||
client: EmulatorClient,
|
client: EmulatorClient,
|
||||||
proxy: EventLoopProxy<UserEvent>,
|
proxy: EventLoopProxy<UserEvent>,
|
||||||
persistence: Persistence,
|
persistence: Persistence,
|
||||||
shortcuts: ShortcutProvider,
|
shortcuts: ShortcutProvider,
|
||||||
sim_id: SimId,
|
sim_id: SimId,
|
||||||
config: GameConfig,
|
config: SimConfig,
|
||||||
toasts: Toasts,
|
toasts: Toasts,
|
||||||
screen: Option<GameScreen>,
|
screen: Option<GameScreen>,
|
||||||
messages: Option<mpsc::Receiver<Toast>>,
|
messages: Option<mpsc::Receiver<Toast>>,
|
||||||
|
|
@ -62,7 +47,7 @@ impl GameWindow {
|
||||||
shortcuts: ShortcutProvider,
|
shortcuts: ShortcutProvider,
|
||||||
sim_id: SimId,
|
sim_id: SimId,
|
||||||
) -> Self {
|
) -> Self {
|
||||||
let config = load_config(&persistence, sim_id);
|
let config = SimConfig::load(&persistence, sim_id);
|
||||||
let toasts = Toasts::new()
|
let toasts = Toasts::new()
|
||||||
.with_anchor(Anchor::BottomLeft)
|
.with_anchor(Anchor::BottomLeft)
|
||||||
.with_margin((10.0, 10.0).into())
|
.with_margin((10.0, 10.0).into())
|
||||||
|
|
@ -100,6 +85,10 @@ impl GameWindow {
|
||||||
.send_command(EmulatorCommand::LoadGame(self.sim_id, path));
|
.send_command(EmulatorCommand::LoadGame(self.sim_id, path));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Command::ReloadRom => {
|
||||||
|
self.client
|
||||||
|
.send_command(EmulatorCommand::ReloadRom(self.sim_id));
|
||||||
|
}
|
||||||
Command::Quit => {
|
Command::Quit => {
|
||||||
let _ = self.proxy.send_event(UserEvent::Quit(self.sim_id));
|
let _ = self.proxy.send_event(UserEvent::Quit(self.sim_id));
|
||||||
}
|
}
|
||||||
|
|
@ -152,6 +141,18 @@ impl GameWindow {
|
||||||
.send_command(EmulatorCommand::LoadGame(self.sim_id, path));
|
.send_command(EmulatorCommand::LoadGame(self.sim_id, path));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
if ui
|
||||||
|
.add(self.button_for(ui.ctx(), "Reload ROM", Command::ReloadRom))
|
||||||
|
.clicked()
|
||||||
|
{
|
||||||
|
self.client
|
||||||
|
.send_command(EmulatorCommand::ReloadRom(self.sim_id));
|
||||||
|
}
|
||||||
|
let watch_rom = self.client.is_rom_watched(self.sim_id);
|
||||||
|
if ui.selectable_button(watch_rom, "Watch ROM").clicked() {
|
||||||
|
self.client
|
||||||
|
.send_command(EmulatorCommand::WatchRom(self.sim_id, !watch_rom));
|
||||||
|
}
|
||||||
if ui
|
if ui
|
||||||
.add(self.button_for(ui.ctx(), "Quit", Command::Quit))
|
.add(self.button_for(ui.ctx(), "Quit", Command::Quit))
|
||||||
.clicked()
|
.clicked()
|
||||||
|
|
@ -410,15 +411,15 @@ impl GameWindow {
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
ui.menu_button("Audio", |ui| {
|
ui.menu_button("Audio", |ui| {
|
||||||
let p1_enabled = self.client.is_audio_enabled(SimId::Player1);
|
if ui
|
||||||
let p2_enabled = self.client.is_audio_enabled(SimId::Player2);
|
.selectable_button(self.config.audio_enabled, "Enabled")
|
||||||
if ui.selectable_button(p1_enabled, "Player 1").clicked() {
|
.clicked()
|
||||||
self.client
|
{
|
||||||
.send_command(EmulatorCommand::SetAudioEnabled(!p1_enabled, p2_enabled));
|
self.update_config(|c| c.audio_enabled = !c.audio_enabled);
|
||||||
}
|
self.client.send_command(EmulatorCommand::SetAudioEnabled(
|
||||||
if ui.selectable_button(p2_enabled, "Player 2").clicked() {
|
self.sim_id,
|
||||||
self.client
|
self.config.audio_enabled,
|
||||||
.send_command(EmulatorCommand::SetAudioEnabled(p1_enabled, !p2_enabled));
|
));
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
ui.menu_button("Input", |ui| {
|
ui.menu_button("Input", |ui| {
|
||||||
|
|
@ -460,13 +461,11 @@ impl GameWindow {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn update_config(&mut self, update: impl FnOnce(&mut GameConfig)) {
|
fn update_config(&mut self, update: impl FnOnce(&mut SimConfig)) {
|
||||||
let mut new_config = self.config.clone();
|
let mut new_config = self.config.clone();
|
||||||
update(&mut new_config);
|
update(&mut new_config);
|
||||||
if self.config != new_config {
|
if self.config != new_config {
|
||||||
let _ = self
|
let _ = new_config.save(&self.persistence, self.sim_id);
|
||||||
.persistence
|
|
||||||
.save_config(config_filename(self.sim_id), &new_config);
|
|
||||||
}
|
}
|
||||||
self.config = new_config;
|
self.config = new_config;
|
||||||
}
|
}
|
||||||
|
|
@ -480,24 +479,6 @@ impl GameWindow {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn config_filename(sim_id: SimId) -> &'static str {
|
|
||||||
match sim_id {
|
|
||||||
SimId::Player1 => "config_p1",
|
|
||||||
SimId::Player2 => "config_p2",
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn load_config(persistence: &Persistence, sim_id: SimId) -> GameConfig {
|
|
||||||
if let Ok(config) = persistence.load_config(config_filename(sim_id)) {
|
|
||||||
return config;
|
|
||||||
}
|
|
||||||
GameConfig {
|
|
||||||
display_mode: DisplayMode::Anaglyph,
|
|
||||||
colors: COLOR_PRESETS[0],
|
|
||||||
dimensions: DisplayMode::Anaglyph.proportions() + Vec2::new(0.0, 22.0),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl AppWindow for GameWindow {
|
impl AppWindow for GameWindow {
|
||||||
fn viewport_id(&self) -> ViewportId {
|
fn viewport_id(&self) -> ViewportId {
|
||||||
match self.sim_id {
|
match self.sim_id {
|
||||||
|
|
@ -580,10 +561,3 @@ struct ColorPickerState {
|
||||||
just_opened: bool,
|
just_opened: bool,
|
||||||
unpause_on_close: bool,
|
unpause_on_close: bool,
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Serialize, Deserialize, Clone, PartialEq, Eq)]
|
|
||||||
struct GameConfig {
|
|
||||||
display_mode: DisplayMode,
|
|
||||||
colors: [Color32; 2],
|
|
||||||
dimensions: Vec2,
|
|
||||||
}
|
|
||||||
|
|
|
||||||
|
|
@ -274,12 +274,6 @@ impl AppWindow for CharacterDataWindow {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Serialize, Deserialize, Clone, PartialEq, Eq, Hash)]
|
|
||||||
enum CharDataResource {
|
|
||||||
Character { palette: Palette, index: usize },
|
|
||||||
CharacterData { palette: Palette },
|
|
||||||
}
|
|
||||||
|
|
||||||
#[derive(Clone, Default, PartialEq, Eq)]
|
#[derive(Clone, Default, PartialEq, Eq)]
|
||||||
struct CharDataParams {
|
struct CharDataParams {
|
||||||
palette: Palette,
|
palette: Palette,
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue