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										35
									
								
								Cargo.toml
								
								
								
								
							
							
						
						
									
										35
									
								
								Cargo.toml
								
								
								
								
							| 
						 | 
				
			
			@ -4,8 +4,8 @@ description = "An emulator for the Virtual Boy."
 | 
			
		|||
repository = "https://git.virtual-boy.com/PVB/lemur"
 | 
			
		||||
publish = false
 | 
			
		||||
license = "MIT"
 | 
			
		||||
version = "0.9.2"
 | 
			
		||||
edition = "2024"
 | 
			
		||||
version = "0.2.7"
 | 
			
		||||
edition = "2021"
 | 
			
		||||
 | 
			
		||||
[dependencies]
 | 
			
		||||
anyhow = "1"
 | 
			
		||||
| 
						 | 
				
			
			@ -15,41 +15,34 @@ bitflags = { version = "2", features = ["serde"] }
 | 
			
		|||
bytemuck = { version = "1", features = ["derive"] }
 | 
			
		||||
clap = { version = "4", features = ["derive"] }
 | 
			
		||||
cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" }
 | 
			
		||||
directories = "6"
 | 
			
		||||
egui = { version = "0.32", features = ["serde"] }
 | 
			
		||||
egui_extras = { version = "0.32", features = ["image"] }
 | 
			
		||||
egui-notify = "0.20"
 | 
			
		||||
egui-winit = "0.32"
 | 
			
		||||
egui-wgpu = { version = "0.32", features = ["winit"] }
 | 
			
		||||
fxprof-processed-profile = "0.8"
 | 
			
		||||
fixed = { version = "1.28", features = ["num-traits"] }
 | 
			
		||||
directories = "5"
 | 
			
		||||
egui = { version = "0.30", features = ["serde"] }
 | 
			
		||||
egui_extras = { version = "0.30", features = ["image"] }
 | 
			
		||||
egui-toast = { git = "https://github.com/urholaukkarinen/egui-toast.git", rev = "d0bcf97" }
 | 
			
		||||
egui-winit = "0.30"
 | 
			
		||||
egui-wgpu = { version = "0.30", features = ["winit"] }
 | 
			
		||||
gilrs = { version = "0.11", features = ["serde-serialize"] }
 | 
			
		||||
gimli = "0.32"
 | 
			
		||||
hex = "0.4"
 | 
			
		||||
image = { version = "0.25", default-features = false, features = ["png"] }
 | 
			
		||||
itertools = "0.14"
 | 
			
		||||
normpath = "1"
 | 
			
		||||
itertools = "0.13"
 | 
			
		||||
num-derive = "0.4"
 | 
			
		||||
num-traits = "0.2"
 | 
			
		||||
object = "0.37"
 | 
			
		||||
oneshot = "0.1"
 | 
			
		||||
pollster = "0.4"
 | 
			
		||||
rand = "0.9"
 | 
			
		||||
rfd = { version = "0.15", default-features = false, features = ["xdg-portal", "async-std"]}
 | 
			
		||||
rfd = "0.15"
 | 
			
		||||
rtrb = "0.3"
 | 
			
		||||
rubato = "0.16"
 | 
			
		||||
serde = { version = "1", features = ["derive"] }
 | 
			
		||||
serde_json = "1"
 | 
			
		||||
thread-priority = "2"
 | 
			
		||||
tokio = { version = "1", features = ["io-util", "macros", "net", "rt", "sync", "time"] }
 | 
			
		||||
thread-priority = "1"
 | 
			
		||||
tokio = { version = "1", features = ["io-util", "macros", "net", "rt", "sync"] }
 | 
			
		||||
tracing = { version = "0.1", features = ["release_max_level_info"] }
 | 
			
		||||
tracing-subscriber = { version = "0.3", features = ["env-filter"] }
 | 
			
		||||
wgpu = "25"
 | 
			
		||||
wholesym = "0.8"
 | 
			
		||||
wgpu = "23"
 | 
			
		||||
winit = { version = "0.30", features = ["serde"] }
 | 
			
		||||
 | 
			
		||||
[target.'cfg(windows)'.dependencies]
 | 
			
		||||
windows = { version = "0.61", features = ["Win32_System_Threading"] }
 | 
			
		||||
windows = { version = "0.58", features = ["Win32_System_Threading"] }
 | 
			
		||||
 | 
			
		||||
[build-dependencies]
 | 
			
		||||
cc = "1"
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -6,8 +6,6 @@ A Virtual Boy emulator built around the shrooms-vb core. Written in Rust, using
 | 
			
		|||
 | 
			
		||||
Install the following dependencies:
 | 
			
		||||
 - `cargo` (via [rustup](https://rustup.rs/), the version from your package manager is too old)
 | 
			
		||||
 - a C compiler (any will do, [the build script](https://docs.rs/cc/latest/cc/#compile-time-requirements) will find it automatically)
 | 
			
		||||
 - (on linux) `libasound2-dev` and `libudev-dev`
 | 
			
		||||
 | 
			
		||||
Run
 | 
			
		||||
```sh
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,39 +1,24 @@
 | 
			
		|||
# This Dockerfile produces a base image for builds.
 | 
			
		||||
# It includes all dependencies necessary to cross-compile for Windows/MacOS/Linux.
 | 
			
		||||
 | 
			
		||||
FROM debian:bookworm AS osxcross
 | 
			
		||||
ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
 | 
			
		||||
WORKDIR /build/osxcross
 | 
			
		||||
ADD "https://github.com/tpoechtrager/osxcross.git#47936a512273bb3b414b5a2e83043c92eabc7ae7" .
 | 
			
		||||
ADD "https://github.com/joseluisq/macosx-sdks/releases/download/14.5/MacOSX14.5.sdk.tar.xz" ./tarballs/MacOSX14.5.sdk.tar.xz
 | 
			
		||||
RUN apt-get update && \
 | 
			
		||||
    apt-get install -y ca-certificates
 | 
			
		||||
COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
 | 
			
		||||
RUN apt-get update && \
 | 
			
		||||
    apt-get install -y bash bzip2 clang-20 git lld-20 llvm-20 make patch xz-utils && \
 | 
			
		||||
    ln -s $(which clang-20) /usr/bin/clang && \
 | 
			
		||||
    ln -s $(which clang++-20) /usr/bin/clang++ && \
 | 
			
		||||
    ln -s $(which ld64.lld-20) /usr/bin/ld64.lld && \
 | 
			
		||||
    SDK_VERSION=14.5 UNATTENDED=1 ENABLE_COMPILER_RT_INSTALL=1 TARGET_DIR=/osxcross ./build.sh
 | 
			
		||||
FROM crazymax/osxcross:latest-ubuntu AS osxcross
 | 
			
		||||
 | 
			
		||||
FROM rust:1.89-bookworm
 | 
			
		||||
ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
 | 
			
		||||
COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
 | 
			
		||||
FROM rust:latest
 | 
			
		||||
RUN rustup target add x86_64-pc-windows-msvc && \
 | 
			
		||||
    rustup target add x86_64-apple-darwin && \
 | 
			
		||||
    rustup target add aarch64-apple-darwin && \
 | 
			
		||||
    apt-get update && \
 | 
			
		||||
    apt-get install -y clang-20 lld-20 libc6-dev libasound2-dev libudev-dev genisoimage mingw-w64 && \
 | 
			
		||||
    apt-get install -y clang-19 lld-19 libc6-dev libasound2-dev libudev-dev genisoimage mingw-w64 && \
 | 
			
		||||
    cargo install cargo-bundle xwin && \
 | 
			
		||||
    xwin --accept-license splat --output xwin && \
 | 
			
		||||
    rm -rf .xwin-cache && \
 | 
			
		||||
    ln -s $(which clang-20) /usr/bin/clang && \
 | 
			
		||||
    ln -s $(which clang++-20) /usr/bin/clang++
 | 
			
		||||
    ln -s $(which clang-19) /usr/bin/clang && \
 | 
			
		||||
    ln -s $(which clang++-19) /usr/bin/clang++
 | 
			
		||||
COPY --from=osxcross /osxcross /osxcross
 | 
			
		||||
 | 
			
		||||
ENV PATH="/osxcross/bin:$PATH" \
 | 
			
		||||
    LD_LIBRARY_PATH="/osxcross/lib" \
 | 
			
		||||
    CC="clang-20" CXX="clang++-20" AR="llvm-ar-20" \
 | 
			
		||||
    CC="clang-19" CXX="clang++-19" AR="llvm-ar-19" \
 | 
			
		||||
    CC_x86_64-apple-darwin="o64-clang" \
 | 
			
		||||
    CXX_x86_64-apple-darwin="o64-clang++" \
 | 
			
		||||
    CC_aarch64-apple-darwin="oa64-clang" \
 | 
			
		||||
| 
						 | 
				
			
			@ -41,13 +26,12 @@ ENV PATH="/osxcross/bin:$PATH" \
 | 
			
		|||
    SHROOMS_CFLAGS_x86_64-unknown-linux-gnu="-flto" \
 | 
			
		||||
    CARGO_TARGET_X86_64_UNKNOWN_LINUX_GNU_RUSTFLAGS="-Clinker-plugin-lto -Clinker=clang -Clink-arg=-fuse-ld=lld" \
 | 
			
		||||
    SHROOMS_CFLAGS_x86_64-pc-windows-msvc="-flto" \
 | 
			
		||||
    CFLAGS_x86_64-pc-windows-msvc="-I/xwin/crt/include -I/xwin/sdk/include/ucrt -I/xwin/sdk/include/um -I/xwin/sdk/include/shared" \
 | 
			
		||||
    CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_RUSTFLAGS="-Lnative=/xwin/crt/lib/x86_64 -Lnative=/xwin/sdk/lib/um/x86_64 -Lnative=/xwin/sdk/lib/ucrt/x86_64 -Clinker-plugin-lto -Clink-arg=-fuse-ld=lld" \
 | 
			
		||||
    CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_LINKER="lld-link-20" \
 | 
			
		||||
    CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_LINKER="lld-link-19" \
 | 
			
		||||
    CARGO_TARGET_X86_64_APPLE_DARWIN_LINKER="o64-clang" \
 | 
			
		||||
    CARGO_TARGET_X86_64_APPLE_DARWIN_AR="llvm-ar-20" \
 | 
			
		||||
    CARGO_TARGET_X86_64_APPLE_DARWIN_AR="llvm-ar-19" \
 | 
			
		||||
    CARGO_TARGET_AARCH64_APPLE_DARWIN_LINKER="oa64-clang" \
 | 
			
		||||
    CARGO_TARGET_AARCH64_APPLE_DARWIN_AR="llvm-ar-20" \
 | 
			
		||||
    RC_PATH="llvm-rc-20" \
 | 
			
		||||
    CARGO_TARGET_AARCH64_APPLE_DARWIN_AR="llvm-ar-19" \
 | 
			
		||||
    CROSS_COMPILE="setting-this-to-silence-a-warning-" \
 | 
			
		||||
    RC_PATH="llvm-rc-19" \
 | 
			
		||||
    MACOSX_DEPLOYMENT_TARGET="14.5"
 | 
			
		||||
ENTRYPOINT ["bash"]
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
							
								
								
									
										6
									
								
								build.rs
								
								
								
								
							
							
						
						
									
										6
									
								
								build.rs
								
								
								
								
							| 
						 | 
				
			
			@ -18,22 +18,16 @@ fn main() -> Result<(), Box<dyn Error>> {
 | 
			
		|||
    };
 | 
			
		||||
    builder
 | 
			
		||||
        .include(Path::new("shrooms-vb-core/core"))
 | 
			
		||||
        .include(Path::new("shrooms-vb-core/util"))
 | 
			
		||||
        .opt_level(opt_level)
 | 
			
		||||
        .flag_if_supported("-fno-strict-aliasing")
 | 
			
		||||
        .define("VB_LITTLE_ENDIAN", None)
 | 
			
		||||
        .define("VB_SIGNED_PROPAGATE", None)
 | 
			
		||||
        .define("VB_DIV_GENERIC", None)
 | 
			
		||||
        .define("VB_DIRECT_EXCEPTION", "on_exception")
 | 
			
		||||
        .define("VB_DIRECT_EXECUTE", "on_execute")
 | 
			
		||||
        .define("VB_DIRECT_FETCH", "on_fetch")
 | 
			
		||||
        .define("VB_DIRECT_FRAME", "on_frame")
 | 
			
		||||
        .define("VB_DIRECT_READ", "on_read")
 | 
			
		||||
        .define("VB_DIRECT_WRITE", "on_write")
 | 
			
		||||
        .define("VBU_REALLOC", "vbu_realloc_shim")
 | 
			
		||||
        .file(Path::new("shrooms-vb-core/core/vb.c"))
 | 
			
		||||
        .file(Path::new("shrooms-vb-core/util/isx.c"))
 | 
			
		||||
        .file(Path::new("shrooms-vb-core/util/vbu.c"))
 | 
			
		||||
        .compile("vb");
 | 
			
		||||
 | 
			
		||||
    Ok(())
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,4 +0,0 @@
 | 
			
		|||
Types: deb deb-src
 | 
			
		||||
URIs: http://apt.llvm.org/bookworm/
 | 
			
		||||
Suites: llvm-toolchain-bookworm-20
 | 
			
		||||
Components: main
 | 
			
		||||
| 
						 | 
				
			
			@ -1,4 +0,0 @@
 | 
			
		|||
set -e
 | 
			
		||||
 | 
			
		||||
docker build --pull -f build.Dockerfile -t lemur-build .
 | 
			
		||||
MSYS_NO_PATHCONV=1 docker run -it --rm -v .:/app -w /app lemur-build /app/scripts/do-bundle.sh
 | 
			
		||||
| 
						 | 
				
			
			@ -24,7 +24,8 @@ if ! command -v docker 2>&1 >/dev/null; then
 | 
			
		|||
    exit 1
 | 
			
		||||
fi
 | 
			
		||||
 | 
			
		||||
./scripts/bundle.sh
 | 
			
		||||
docker build -f build.Dockerfile -t lemur-build .
 | 
			
		||||
MSYS_NO_PATHCONV=1 docker run -it --rm -v .:/app -w /app --entrypoint bash lemur-build /app/scripts/do-bundle.sh
 | 
			
		||||
 | 
			
		||||
body=$(cat <<EOF
 | 
			
		||||
## How to install
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1 +1 @@
 | 
			
		|||
Subproject commit 4ed3b7299507b8ea0079a0965f33b0c8a6886572
 | 
			
		||||
Subproject commit 57dcd8370a885541ae6a1de0f35b25675728b226
 | 
			
		||||
							
								
								
									
										238
									
								
								src/app.rs
								
								
								
								
							
							
						
						
									
										238
									
								
								src/app.rs
								
								
								
								
							| 
						 | 
				
			
			@ -1,10 +1,9 @@
 | 
			
		|||
use std::{collections::HashSet, num::NonZero, sync::Arc, thread, time::Duration};
 | 
			
		||||
 | 
			
		||||
use egui::{
 | 
			
		||||
    ahash::{HashMap, HashMapExt},
 | 
			
		||||
    Context, FontData, FontDefinitions, FontFamily, IconData, TextWrapMode, ViewportBuilder,
 | 
			
		||||
    ViewportCommand, ViewportId, ViewportInfo,
 | 
			
		||||
    ahash::{HashMap, HashMapExt},
 | 
			
		||||
    style::ScrollStyle,
 | 
			
		||||
};
 | 
			
		||||
use gilrs::{EventType, Gilrs};
 | 
			
		||||
use tracing::{error, warn};
 | 
			
		||||
| 
						 | 
				
			
			@ -18,15 +17,9 @@ use winit::{
 | 
			
		|||
use crate::{
 | 
			
		||||
    controller::ControllerManager,
 | 
			
		||||
    emulator::{EmulatorClient, EmulatorCommand, SimId},
 | 
			
		||||
    images::ImageProcessor,
 | 
			
		||||
    input::{MappingProvider, ShortcutProvider},
 | 
			
		||||
    memory::MemoryClient,
 | 
			
		||||
    input::MappingProvider,
 | 
			
		||||
    persistence::Persistence,
 | 
			
		||||
    window::{
 | 
			
		||||
        AboutWindow, AppWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, GameWindow,
 | 
			
		||||
        GdbServerWindow, HotkeysWindow, InitArgs, InputWindow, ObjectWindow, ProfileWindow,
 | 
			
		||||
        RegisterWindow, TerminalWindow, WorldWindow,
 | 
			
		||||
    },
 | 
			
		||||
    window::{AboutWindow, AppWindow, GameWindow, GdbServerWindow, InputWindow},
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
fn load_icon() -> anyhow::Result<IconData> {
 | 
			
		||||
| 
						 | 
				
			
			@ -42,19 +35,14 @@ fn load_icon() -> anyhow::Result<IconData> {
 | 
			
		|||
 | 
			
		||||
pub struct Application {
 | 
			
		||||
    icon: Option<Arc<IconData>>,
 | 
			
		||||
    wgpu: WgpuState,
 | 
			
		||||
    client: EmulatorClient,
 | 
			
		||||
    proxy: EventLoopProxy<UserEvent>,
 | 
			
		||||
    mappings: MappingProvider,
 | 
			
		||||
    shortcuts: ShortcutProvider,
 | 
			
		||||
    controllers: ControllerManager,
 | 
			
		||||
    memory: Arc<MemoryClient>,
 | 
			
		||||
    images: ImageProcessor,
 | 
			
		||||
    persistence: Persistence,
 | 
			
		||||
    viewports: HashMap<ViewportId, Viewport>,
 | 
			
		||||
    focused: Option<ViewportId>,
 | 
			
		||||
    init_debug_port: Option<u16>,
 | 
			
		||||
    init_profiling: bool,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl Application {
 | 
			
		||||
| 
						 | 
				
			
			@ -62,16 +50,11 @@ impl Application {
 | 
			
		|||
        client: EmulatorClient,
 | 
			
		||||
        proxy: EventLoopProxy<UserEvent>,
 | 
			
		||||
        debug_port: Option<u16>,
 | 
			
		||||
        profiling: bool,
 | 
			
		||||
    ) -> Self {
 | 
			
		||||
        let wgpu = WgpuState::new();
 | 
			
		||||
        let icon = load_icon().ok().map(Arc::new);
 | 
			
		||||
        let persistence = Persistence::new();
 | 
			
		||||
        let mappings = MappingProvider::new(persistence.clone());
 | 
			
		||||
        let shortcuts = ShortcutProvider::new(persistence.clone());
 | 
			
		||||
        let controllers = ControllerManager::new(client.clone(), &mappings);
 | 
			
		||||
        let memory = Arc::new(MemoryClient::new(client.clone()));
 | 
			
		||||
        let images = ImageProcessor::new();
 | 
			
		||||
        {
 | 
			
		||||
            let mappings = mappings.clone();
 | 
			
		||||
            let proxy = proxy.clone();
 | 
			
		||||
| 
						 | 
				
			
			@ -79,31 +62,25 @@ impl Application {
 | 
			
		|||
        }
 | 
			
		||||
        Self {
 | 
			
		||||
            icon,
 | 
			
		||||
            wgpu,
 | 
			
		||||
            client,
 | 
			
		||||
            proxy,
 | 
			
		||||
            mappings,
 | 
			
		||||
            shortcuts,
 | 
			
		||||
            memory,
 | 
			
		||||
            images,
 | 
			
		||||
            controllers,
 | 
			
		||||
            persistence,
 | 
			
		||||
            viewports: HashMap::new(),
 | 
			
		||||
            focused: None,
 | 
			
		||||
            init_debug_port: debug_port,
 | 
			
		||||
            init_profiling: profiling,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn open(&mut self, event_loop: &ActiveEventLoop, window: Box<dyn AppWindow>) {
 | 
			
		||||
        let viewport_id = window.viewport_id();
 | 
			
		||||
        if let Some(viewport) = self.viewports.get(&viewport_id) {
 | 
			
		||||
            viewport.window.focus_window();
 | 
			
		||||
        if self.viewports.contains_key(&viewport_id) {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
        self.viewports.insert(
 | 
			
		||||
            viewport_id,
 | 
			
		||||
            Viewport::new(event_loop, &self.wgpu, self.icon.clone(), window),
 | 
			
		||||
            Viewport::new(event_loop, self.icon.clone(), window),
 | 
			
		||||
        );
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -120,15 +97,9 @@ impl ApplicationHandler<UserEvent> for Application {
 | 
			
		|||
            self.client.clone(),
 | 
			
		||||
            self.proxy.clone(),
 | 
			
		||||
            self.persistence.clone(),
 | 
			
		||||
            self.shortcuts.clone(),
 | 
			
		||||
            SimId::Player1,
 | 
			
		||||
        );
 | 
			
		||||
        self.open(event_loop, Box::new(app));
 | 
			
		||||
        if self.init_profiling {
 | 
			
		||||
            let mut profiler = ProfileWindow::new(SimId::Player1, self.client.clone());
 | 
			
		||||
            profiler.launch();
 | 
			
		||||
            self.open(event_loop, Box::new(profiler));
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn window_event(
 | 
			
		||||
| 
						 | 
				
			
			@ -145,23 +116,19 @@ impl ApplicationHandler<UserEvent> for Application {
 | 
			
		|||
            return;
 | 
			
		||||
        };
 | 
			
		||||
        let viewport_id = viewport.id();
 | 
			
		||||
        match &event {
 | 
			
		||||
            WindowEvent::KeyboardInput { event, .. } => {
 | 
			
		||||
                self.controllers.handle_key_event(event);
 | 
			
		||||
                viewport.app.handle_key_event(event);
 | 
			
		||||
            }
 | 
			
		||||
            WindowEvent::Focused(new_focused) => {
 | 
			
		||||
                self.focused = new_focused.then_some(viewport_id);
 | 
			
		||||
            }
 | 
			
		||||
            _ => {}
 | 
			
		||||
        }
 | 
			
		||||
        let mut queue_redraw = false;
 | 
			
		||||
        let mut inactive_viewports = HashSet::new();
 | 
			
		||||
        let (consumed, action) = viewport.on_window_event(&event);
 | 
			
		||||
        if !consumed {
 | 
			
		||||
            match event {
 | 
			
		||||
                WindowEvent::KeyboardInput { event, .. } => {
 | 
			
		||||
                    if !viewport.app.handle_key_event(&event) {
 | 
			
		||||
                        self.controllers.handle_key_event(&event);
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
                WindowEvent::Focused(new_focused) => {
 | 
			
		||||
                    self.focused = new_focused.then_some(viewport_id);
 | 
			
		||||
                }
 | 
			
		||||
                _ => {}
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        match action {
 | 
			
		||||
        match viewport.on_window_event(event) {
 | 
			
		||||
            Some(Action::Redraw) => {
 | 
			
		||||
                for viewport in self.viewports.values_mut() {
 | 
			
		||||
                    match viewport.redraw(event_loop) {
 | 
			
		||||
| 
						 | 
				
			
			@ -213,52 +180,20 @@ impl ApplicationHandler<UserEvent> for Application {
 | 
			
		|||
    fn user_event(&mut self, event_loop: &ActiveEventLoop, event: UserEvent) {
 | 
			
		||||
        match event {
 | 
			
		||||
            UserEvent::GamepadEvent(event) => {
 | 
			
		||||
                if let Some(viewport) = self
 | 
			
		||||
                self.controllers.handle_gamepad_event(&event);
 | 
			
		||||
                let Some(viewport) = self
 | 
			
		||||
                    .focused
 | 
			
		||||
                    .as_ref()
 | 
			
		||||
                    .and_then(|id| self.viewports.get_mut(id))
 | 
			
		||||
                    && viewport.app.handle_gamepad_event(&event)
 | 
			
		||||
                {
 | 
			
		||||
                else {
 | 
			
		||||
                    return;
 | 
			
		||||
                }
 | 
			
		||||
                self.controllers.handle_gamepad_event(&event);
 | 
			
		||||
                };
 | 
			
		||||
                viewport.app.handle_gamepad_event(&event);
 | 
			
		||||
            }
 | 
			
		||||
            UserEvent::OpenAbout => {
 | 
			
		||||
                let about = AboutWindow;
 | 
			
		||||
                self.open(event_loop, Box::new(about));
 | 
			
		||||
            }
 | 
			
		||||
            UserEvent::OpenCharacterData(sim_id) => {
 | 
			
		||||
                let chardata = CharacterDataWindow::new(sim_id, &self.memory, &mut self.images);
 | 
			
		||||
                self.open(event_loop, Box::new(chardata));
 | 
			
		||||
            }
 | 
			
		||||
            UserEvent::OpenBgMap(sim_id) => {
 | 
			
		||||
                let bgmap = BgMapWindow::new(sim_id, &self.memory, &mut self.images);
 | 
			
		||||
                self.open(event_loop, Box::new(bgmap));
 | 
			
		||||
            }
 | 
			
		||||
            UserEvent::OpenObjects(sim_id) => {
 | 
			
		||||
                let objects = ObjectWindow::new(sim_id, &self.memory, &mut self.images);
 | 
			
		||||
                self.open(event_loop, Box::new(objects));
 | 
			
		||||
            }
 | 
			
		||||
            UserEvent::OpenWorlds(sim_id) => {
 | 
			
		||||
                let world = WorldWindow::new(sim_id, &self.memory, &mut self.images);
 | 
			
		||||
                self.open(event_loop, Box::new(world));
 | 
			
		||||
            }
 | 
			
		||||
            UserEvent::OpenFrameBuffers(sim_id) => {
 | 
			
		||||
                let world = FrameBufferWindow::new(sim_id, &self.memory, &mut self.images);
 | 
			
		||||
                self.open(event_loop, Box::new(world));
 | 
			
		||||
            }
 | 
			
		||||
            UserEvent::OpenRegisters(sim_id) => {
 | 
			
		||||
                let registers = RegisterWindow::new(sim_id, &self.memory);
 | 
			
		||||
                self.open(event_loop, Box::new(registers));
 | 
			
		||||
            }
 | 
			
		||||
            UserEvent::OpenTerminal(sim_id) => {
 | 
			
		||||
                let terminal = TerminalWindow::new(sim_id, &self.client);
 | 
			
		||||
                self.open(event_loop, Box::new(terminal));
 | 
			
		||||
            }
 | 
			
		||||
            UserEvent::OpenProfiler(sim_id) => {
 | 
			
		||||
                let profile = ProfileWindow::new(sim_id, self.client.clone());
 | 
			
		||||
                self.open(event_loop, Box::new(profile));
 | 
			
		||||
            }
 | 
			
		||||
            UserEvent::OpenDebugger(sim_id) => {
 | 
			
		||||
                let debugger =
 | 
			
		||||
                    GdbServerWindow::new(sim_id, self.client.clone(), self.proxy.clone());
 | 
			
		||||
| 
						 | 
				
			
			@ -268,16 +203,11 @@ impl ApplicationHandler<UserEvent> for Application {
 | 
			
		|||
                let input = InputWindow::new(self.mappings.clone());
 | 
			
		||||
                self.open(event_loop, Box::new(input));
 | 
			
		||||
            }
 | 
			
		||||
            UserEvent::OpenHotkeys => {
 | 
			
		||||
                let hotkeys = HotkeysWindow::new(self.shortcuts.clone());
 | 
			
		||||
                self.open(event_loop, Box::new(hotkeys));
 | 
			
		||||
            }
 | 
			
		||||
            UserEvent::OpenPlayer2 => {
 | 
			
		||||
                let p2 = GameWindow::new(
 | 
			
		||||
                    self.client.clone(),
 | 
			
		||||
                    self.proxy.clone(),
 | 
			
		||||
                    self.persistence.clone(),
 | 
			
		||||
                    self.shortcuts.clone(),
 | 
			
		||||
                    SimId::Player2,
 | 
			
		||||
                );
 | 
			
		||||
                self.open(event_loop, Box::new(p2));
 | 
			
		||||
| 
						 | 
				
			
			@ -300,59 +230,10 @@ impl ApplicationHandler<UserEvent> for Application {
 | 
			
		|||
 | 
			
		||||
    fn exiting(&mut self, _event_loop: &ActiveEventLoop) {
 | 
			
		||||
        let (sender, receiver) = oneshot::channel();
 | 
			
		||||
        if self.client.send_command(EmulatorCommand::Exit(sender))
 | 
			
		||||
            && let Err(error) = receiver.recv_timeout(Duration::from_secs(5))
 | 
			
		||||
        {
 | 
			
		||||
            error!(%error, "could not gracefully exit.");
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
struct WgpuState {
 | 
			
		||||
    instance: wgpu::Instance,
 | 
			
		||||
    adapter: wgpu::Adapter,
 | 
			
		||||
    device: wgpu::Device,
 | 
			
		||||
    queue: wgpu::Queue,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl WgpuState {
 | 
			
		||||
    fn new() -> Self {
 | 
			
		||||
        #[allow(unused_variables)]
 | 
			
		||||
        let egui_wgpu::WgpuConfiguration {
 | 
			
		||||
            wgpu_setup:
 | 
			
		||||
                egui_wgpu::WgpuSetup::CreateNew(egui_wgpu::WgpuSetupCreateNew {
 | 
			
		||||
                    instance_descriptor: wgpu::InstanceDescriptor { backends, .. },
 | 
			
		||||
                    device_descriptor,
 | 
			
		||||
                    ..
 | 
			
		||||
                }),
 | 
			
		||||
            ..
 | 
			
		||||
        } = egui_wgpu::WgpuConfiguration::default()
 | 
			
		||||
        else {
 | 
			
		||||
            panic!("required fields not found")
 | 
			
		||||
        };
 | 
			
		||||
        #[cfg(windows)]
 | 
			
		||||
        let backends = wgpu::Backends::from_env()
 | 
			
		||||
            .unwrap_or((wgpu::Backends::PRIMARY | wgpu::Backends::GL) - wgpu::Backends::VULKAN);
 | 
			
		||||
        let instance = wgpu::Instance::new(&wgpu::InstanceDescriptor {
 | 
			
		||||
            backends,
 | 
			
		||||
            ..wgpu::InstanceDescriptor::default()
 | 
			
		||||
        });
 | 
			
		||||
 | 
			
		||||
        let adapter = pollster::block_on(instance.request_adapter(&wgpu::RequestAdapterOptions {
 | 
			
		||||
            power_preference: wgpu::PowerPreference::HighPerformance,
 | 
			
		||||
            compatible_surface: None,
 | 
			
		||||
            force_fallback_adapter: false,
 | 
			
		||||
        }))
 | 
			
		||||
        .expect("could not create adapter");
 | 
			
		||||
 | 
			
		||||
        let (device, queue) =
 | 
			
		||||
            pollster::block_on(adapter.request_device(&(*device_descriptor)(&adapter)))
 | 
			
		||||
                .expect("could not request device");
 | 
			
		||||
        Self {
 | 
			
		||||
            instance,
 | 
			
		||||
            adapter,
 | 
			
		||||
            device,
 | 
			
		||||
            queue,
 | 
			
		||||
        if self.client.send_command(EmulatorCommand::Exit(sender)) {
 | 
			
		||||
            if let Err(error) = receiver.recv_timeout(Duration::from_secs(5)) {
 | 
			
		||||
                error!(%error, "could not gracefully exit.");
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -370,7 +251,6 @@ struct Viewport {
 | 
			
		|||
impl Viewport {
 | 
			
		||||
    pub fn new(
 | 
			
		||||
        event_loop: &ActiveEventLoop,
 | 
			
		||||
        wgpu: &WgpuState,
 | 
			
		||||
        icon: Option<Arc<IconData>>,
 | 
			
		||||
        mut app: Box<dyn AppWindow>,
 | 
			
		||||
    ) -> Self {
 | 
			
		||||
| 
						 | 
				
			
			@ -390,30 +270,27 @@ impl Viewport {
 | 
			
		|||
        ctx.set_fonts(fonts);
 | 
			
		||||
        ctx.style_mut(|s| {
 | 
			
		||||
            s.wrap_mode = Some(TextWrapMode::Extend);
 | 
			
		||||
            s.visuals.menu_corner_radius = Default::default();
 | 
			
		||||
            s.spacing.scroll = ScrollStyle::thin();
 | 
			
		||||
            s.visuals.menu_rounding = Default::default();
 | 
			
		||||
        });
 | 
			
		||||
        egui_extras::install_image_loaders(&ctx);
 | 
			
		||||
 | 
			
		||||
        let wgpu_config = egui_wgpu::WgpuConfiguration {
 | 
			
		||||
        #[allow(unused_mut)]
 | 
			
		||||
        let mut wgpu_config = egui_wgpu::WgpuConfiguration {
 | 
			
		||||
            present_mode: wgpu::PresentMode::AutoNoVsync,
 | 
			
		||||
            wgpu_setup: egui_wgpu::WgpuSetup::Existing(egui_wgpu::WgpuSetupExisting {
 | 
			
		||||
                instance: wgpu.instance.clone(),
 | 
			
		||||
                adapter: wgpu.adapter.clone(),
 | 
			
		||||
                device: wgpu.device.clone(),
 | 
			
		||||
                queue: wgpu.queue.clone(),
 | 
			
		||||
            }),
 | 
			
		||||
            ..egui_wgpu::WgpuConfiguration::default()
 | 
			
		||||
        };
 | 
			
		||||
        #[cfg(windows)]
 | 
			
		||||
        {
 | 
			
		||||
            if let egui_wgpu::WgpuSetup::CreateNew {
 | 
			
		||||
                supported_backends, ..
 | 
			
		||||
            } = &mut wgpu_config.wgpu_setup
 | 
			
		||||
            {
 | 
			
		||||
                *supported_backends -= wgpu::Backends::VULKAN;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        let mut painter = pollster::block_on(egui_wgpu::winit::Painter::new(
 | 
			
		||||
            ctx.clone(),
 | 
			
		||||
            wgpu_config,
 | 
			
		||||
            1,
 | 
			
		||||
            None,
 | 
			
		||||
            false,
 | 
			
		||||
            true,
 | 
			
		||||
        ));
 | 
			
		||||
        let mut painter =
 | 
			
		||||
            egui_wgpu::winit::Painter::new(ctx.clone(), wgpu_config, 1, None, false, true);
 | 
			
		||||
 | 
			
		||||
        let mut info = ViewportInfo::default();
 | 
			
		||||
        let mut builder = app.initial_viewport();
 | 
			
		||||
| 
						 | 
				
			
			@ -423,13 +300,7 @@ impl Viewport {
 | 
			
		|||
        let (window, state) = create_window_and_state(&ctx, event_loop, &builder, &mut painter);
 | 
			
		||||
        egui_winit::update_viewport_info(&mut info, &ctx, &window, true);
 | 
			
		||||
 | 
			
		||||
        let render_state = painter.render_state();
 | 
			
		||||
        let args = InitArgs {
 | 
			
		||||
            ctx: &ctx,
 | 
			
		||||
            window: &window,
 | 
			
		||||
            render_state: render_state.as_ref().unwrap(),
 | 
			
		||||
        };
 | 
			
		||||
        app.on_init(args);
 | 
			
		||||
        app.on_init(painter.render_state().as_ref().unwrap());
 | 
			
		||||
        Self {
 | 
			
		||||
            painter,
 | 
			
		||||
            ctx,
 | 
			
		||||
| 
						 | 
				
			
			@ -446,8 +317,8 @@ impl Viewport {
 | 
			
		|||
        self.app.viewport_id()
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn on_window_event(&mut self, event: &WindowEvent) -> (bool, Option<Action>) {
 | 
			
		||||
        let response = self.state.on_window_event(&self.window, event);
 | 
			
		||||
    pub fn on_window_event(&mut self, event: WindowEvent) -> Option<Action> {
 | 
			
		||||
        let response = self.state.on_window_event(&self.window, &event);
 | 
			
		||||
        egui_winit::update_viewport_info(
 | 
			
		||||
            &mut self.info,
 | 
			
		||||
            self.state.egui_ctx(),
 | 
			
		||||
| 
						 | 
				
			
			@ -455,22 +326,22 @@ impl Viewport {
 | 
			
		|||
            false,
 | 
			
		||||
        );
 | 
			
		||||
 | 
			
		||||
        let action = match event {
 | 
			
		||||
        match event {
 | 
			
		||||
            WindowEvent::RedrawRequested => Some(Action::Redraw),
 | 
			
		||||
            WindowEvent::CloseRequested => Some(Action::Close),
 | 
			
		||||
            WindowEvent::Resized(size) => {
 | 
			
		||||
                if let (Some(width), Some(height)) =
 | 
			
		||||
                let (Some(width), Some(height)) =
 | 
			
		||||
                    (NonZero::new(size.width), NonZero::new(size.height))
 | 
			
		||||
                {
 | 
			
		||||
                    self.painter
 | 
			
		||||
                        .on_window_resized(ViewportId::ROOT, width, height);
 | 
			
		||||
                }
 | 
			
		||||
                else {
 | 
			
		||||
                    return None;
 | 
			
		||||
                };
 | 
			
		||||
                self.painter
 | 
			
		||||
                    .on_window_resized(ViewportId::ROOT, width, height);
 | 
			
		||||
                None
 | 
			
		||||
            }
 | 
			
		||||
            _ if response.repaint => Some(Action::Redraw),
 | 
			
		||||
            _ => None,
 | 
			
		||||
        };
 | 
			
		||||
        (response.consumed, action)
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn redraw(&mut self, event_loop: &ActiveEventLoop) -> Option<Action> {
 | 
			
		||||
| 
						 | 
				
			
			@ -532,17 +403,8 @@ impl Drop for Viewport {
 | 
			
		|||
pub enum UserEvent {
 | 
			
		||||
    GamepadEvent(gilrs::Event),
 | 
			
		||||
    OpenAbout,
 | 
			
		||||
    OpenCharacterData(SimId),
 | 
			
		||||
    OpenBgMap(SimId),
 | 
			
		||||
    OpenObjects(SimId),
 | 
			
		||||
    OpenWorlds(SimId),
 | 
			
		||||
    OpenFrameBuffers(SimId),
 | 
			
		||||
    OpenRegisters(SimId),
 | 
			
		||||
    OpenTerminal(SimId),
 | 
			
		||||
    OpenProfiler(SimId),
 | 
			
		||||
    OpenDebugger(SimId),
 | 
			
		||||
    OpenInput,
 | 
			
		||||
    OpenHotkeys,
 | 
			
		||||
    OpenPlayer2,
 | 
			
		||||
    Quit(SimId),
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
							
								
								
									
										24
									
								
								src/audio.rs
								
								
								
								
							
							
						
						
									
										24
									
								
								src/audio.rs
								
								
								
								
							| 
						 | 
				
			
			@ -1,22 +1,20 @@
 | 
			
		|||
use std::time::Duration;
 | 
			
		||||
 | 
			
		||||
use anyhow::{Result, bail};
 | 
			
		||||
use anyhow::{bail, Result};
 | 
			
		||||
use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
 | 
			
		||||
use itertools::Itertools;
 | 
			
		||||
use rubato::{FastFixedOut, Resampler};
 | 
			
		||||
use rubato::{FftFixedInOut, Resampler};
 | 
			
		||||
use tracing::error;
 | 
			
		||||
 | 
			
		||||
pub struct Audio {
 | 
			
		||||
    #[allow(unused)]
 | 
			
		||||
    stream: cpal::Stream,
 | 
			
		||||
    sampler: FastFixedOut<f32>,
 | 
			
		||||
    sampler: FftFixedInOut<f32>,
 | 
			
		||||
    input_buffer: Vec<Vec<f32>>,
 | 
			
		||||
    output_buffer: Vec<Vec<f32>>,
 | 
			
		||||
    sample_sink: rtrb::Producer<f32>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const VB_FREQUENCY: usize = 41700;
 | 
			
		||||
 | 
			
		||||
impl Audio {
 | 
			
		||||
    pub fn init() -> Result<Self> {
 | 
			
		||||
        let host = cpal::default_host();
 | 
			
		||||
| 
						 | 
				
			
			@ -30,15 +28,7 @@ impl Audio {
 | 
			
		|||
            bail!("No suitable output config available");
 | 
			
		||||
        };
 | 
			
		||||
        let mut config = config.with_max_sample_rate().config();
 | 
			
		||||
        let resample_ratio = config.sample_rate.0 as f64 / VB_FREQUENCY as f64;
 | 
			
		||||
        let chunk_size = (834.0 * resample_ratio) as usize;
 | 
			
		||||
        let sampler = FastFixedOut::new(
 | 
			
		||||
            resample_ratio,
 | 
			
		||||
            64.0,
 | 
			
		||||
            rubato::PolynomialDegree::Cubic,
 | 
			
		||||
            chunk_size,
 | 
			
		||||
            2,
 | 
			
		||||
        )?;
 | 
			
		||||
        let sampler = FftFixedInOut::new(41700, config.sample_rate.0 as usize, 834, 2)?;
 | 
			
		||||
        config.buffer_size = cpal::BufferSize::Fixed(sampler.output_frames_max() as u32);
 | 
			
		||||
 | 
			
		||||
        let input_buffer = sampler.input_buffer_allocate(true);
 | 
			
		||||
| 
						 | 
				
			
			@ -111,10 +101,4 @@ impl Audio {
 | 
			
		|||
            std::thread::sleep(Duration::from_micros(500));
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn set_speed(&mut self, speed: f64) -> Result<()> {
 | 
			
		||||
        self.sampler
 | 
			
		||||
            .set_resample_ratio_relative(1.0 / speed, false)?;
 | 
			
		||||
        Ok(())
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,6 +1,6 @@
 | 
			
		|||
use std::sync::{Arc, RwLock};
 | 
			
		||||
 | 
			
		||||
use gilrs::{Event as GamepadEvent, EventType, GamepadId, ev::Code};
 | 
			
		||||
use gilrs::{ev::Code, Event as GamepadEvent, EventType, GamepadId};
 | 
			
		||||
use winit::{
 | 
			
		||||
    event::{ElementState, KeyEvent},
 | 
			
		||||
    keyboard::PhysicalKey,
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
							
								
								
									
										287
									
								
								src/emulator.rs
								
								
								
								
							
							
						
						
									
										287
									
								
								src/emulator.rs
								
								
								
								
							| 
						 | 
				
			
			@ -1,39 +1,28 @@
 | 
			
		|||
use std::{
 | 
			
		||||
    collections::HashMap,
 | 
			
		||||
    fmt::Display,
 | 
			
		||||
    fs::{self, File},
 | 
			
		||||
    io::{Read, Seek, SeekFrom, Write},
 | 
			
		||||
    path::{Path, PathBuf},
 | 
			
		||||
    sync::{
 | 
			
		||||
        Arc, Weak,
 | 
			
		||||
        atomic::{AtomicBool, Ordering},
 | 
			
		||||
        mpsc::{self, RecvError, TryRecvError},
 | 
			
		||||
        Arc,
 | 
			
		||||
    },
 | 
			
		||||
    time::Duration,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
use anyhow::Result;
 | 
			
		||||
use atomic::Atomic;
 | 
			
		||||
use bytemuck::NoUninit;
 | 
			
		||||
use egui_notify::Toast;
 | 
			
		||||
use egui_toast::{Toast, ToastKind, ToastOptions};
 | 
			
		||||
use tracing::{error, warn};
 | 
			
		||||
 | 
			
		||||
use crate::{
 | 
			
		||||
    audio::Audio,
 | 
			
		||||
    graphics::TextureSink,
 | 
			
		||||
    memory::{MemoryRange, MemoryRegion},
 | 
			
		||||
};
 | 
			
		||||
use cart::Cart;
 | 
			
		||||
pub use game_info::GameInfo;
 | 
			
		||||
pub use inline_stack_map::InlineStack;
 | 
			
		||||
use inline_stack_map::InlineStackMap;
 | 
			
		||||
use shrooms_vb_core::{EXPECTED_FRAME_SIZE, Sim, StopReason};
 | 
			
		||||
pub use shrooms_vb_core::{SimEvent, VBKey, VBRegister, VBWatchpointType};
 | 
			
		||||
use crate::{audio::Audio, graphics::TextureSink};
 | 
			
		||||
use shrooms_vb_core::{Sim, StopReason, EXPECTED_FRAME_SIZE};
 | 
			
		||||
pub use shrooms_vb_core::{VBKey, VBRegister, VBWatchpointType};
 | 
			
		||||
 | 
			
		||||
mod address_set;
 | 
			
		||||
mod cart;
 | 
			
		||||
mod game_info;
 | 
			
		||||
mod inline_stack_map;
 | 
			
		||||
mod shrooms_vb_core;
 | 
			
		||||
mod shrooms_vb_util;
 | 
			
		||||
 | 
			
		||||
#[derive(PartialEq, Eq, Hash, Clone, Copy, Debug)]
 | 
			
		||||
pub enum SimId {
 | 
			
		||||
| 
						 | 
				
			
			@ -50,13 +39,6 @@ impl SimId {
 | 
			
		|||
            Self::Player2 => 1,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    pub const fn from_index(index: usize) -> Option<Self> {
 | 
			
		||||
        match index {
 | 
			
		||||
            0 => Some(Self::Player1),
 | 
			
		||||
            1 => Some(Self::Player2),
 | 
			
		||||
            _ => None,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
impl Display for SimId {
 | 
			
		||||
    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
 | 
			
		||||
| 
						 | 
				
			
			@ -67,6 +49,43 @@ impl Display for SimId {
 | 
			
		|||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
struct Cart {
 | 
			
		||||
    rom_path: PathBuf,
 | 
			
		||||
    rom: Vec<u8>,
 | 
			
		||||
    sram_file: File,
 | 
			
		||||
    sram: Vec<u8>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl Cart {
 | 
			
		||||
    fn load(rom_path: &Path, sim_id: SimId) -> Result<Self> {
 | 
			
		||||
        let rom = fs::read(rom_path)?;
 | 
			
		||||
 | 
			
		||||
        let mut sram_file = File::options()
 | 
			
		||||
            .read(true)
 | 
			
		||||
            .write(true)
 | 
			
		||||
            .create(true)
 | 
			
		||||
            .truncate(false)
 | 
			
		||||
            .open(sram_path(rom_path, sim_id))?;
 | 
			
		||||
        sram_file.set_len(8 * 1024)?;
 | 
			
		||||
 | 
			
		||||
        let mut sram = vec![];
 | 
			
		||||
        sram_file.read_to_end(&mut sram)?;
 | 
			
		||||
        Ok(Cart {
 | 
			
		||||
            rom_path: rom_path.to_path_buf(),
 | 
			
		||||
            rom,
 | 
			
		||||
            sram_file,
 | 
			
		||||
            sram,
 | 
			
		||||
        })
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn sram_path(rom_path: &Path, sim_id: SimId) -> PathBuf {
 | 
			
		||||
    match sim_id {
 | 
			
		||||
        SimId::Player1 => rom_path.with_extension("p1.sram"),
 | 
			
		||||
        SimId::Player2 => rom_path.with_extension("p2.sram"),
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub struct EmulatorBuilder {
 | 
			
		||||
    rom: Option<PathBuf>,
 | 
			
		||||
    commands: mpsc::Receiver<EmulatorCommand>,
 | 
			
		||||
| 
						 | 
				
			
			@ -143,15 +162,11 @@ pub struct Emulator {
 | 
			
		|||
    state: Arc<Atomic<EmulatorState>>,
 | 
			
		||||
    audio_on: Arc<[AtomicBool; 2]>,
 | 
			
		||||
    linked: Arc<AtomicBool>,
 | 
			
		||||
    profilers: [Option<ProfileSender>; 2],
 | 
			
		||||
    renderers: HashMap<SimId, TextureSink>,
 | 
			
		||||
    messages: HashMap<SimId, mpsc::Sender<Toast>>,
 | 
			
		||||
    debuggers: HashMap<SimId, DebugInfo>,
 | 
			
		||||
    stdouts: HashMap<SimId, mpsc::Sender<String>>,
 | 
			
		||||
    watched_regions: HashMap<MemoryRange, Weak<MemoryRegion>>,
 | 
			
		||||
    eye_contents: [Vec<u8>; 2],
 | 
			
		||||
    eye_contents: Vec<u8>,
 | 
			
		||||
    audio_samples: Vec<f32>,
 | 
			
		||||
    buffer: Vec<u8>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl Emulator {
 | 
			
		||||
| 
						 | 
				
			
			@ -171,15 +186,11 @@ impl Emulator {
 | 
			
		|||
            state,
 | 
			
		||||
            audio_on,
 | 
			
		||||
            linked,
 | 
			
		||||
            profilers: [None, None],
 | 
			
		||||
            renderers: HashMap::new(),
 | 
			
		||||
            messages: HashMap::new(),
 | 
			
		||||
            debuggers: HashMap::new(),
 | 
			
		||||
            stdouts: HashMap::new(),
 | 
			
		||||
            watched_regions: HashMap::new(),
 | 
			
		||||
            eye_contents: [vec![0u8; 384 * 224 * 2], vec![0u8; 384 * 224 * 2]],
 | 
			
		||||
            eye_contents: vec![0u8; 384 * 224 * 2],
 | 
			
		||||
            audio_samples: Vec::with_capacity(EXPECTED_FRAME_SIZE),
 | 
			
		||||
            buffer: vec![],
 | 
			
		||||
        })
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -190,12 +201,12 @@ impl Emulator {
 | 
			
		|||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn start_second_sim(&mut self, rom: Option<PathBuf>) -> Result<()> {
 | 
			
		||||
        let file_path = if let Some(path) = rom {
 | 
			
		||||
        let rom_path = if let Some(path) = rom {
 | 
			
		||||
            Some(path)
 | 
			
		||||
        } else {
 | 
			
		||||
            self.carts[0].as_ref().map(|c| c.file_path.clone())
 | 
			
		||||
            self.carts[0].as_ref().map(|c| c.rom_path.clone())
 | 
			
		||||
        };
 | 
			
		||||
        let cart = match file_path {
 | 
			
		||||
        let cart = match rom_path {
 | 
			
		||||
            Some(rom_path) => Some(Cart::load(&rom_path, SimId::Player2)?),
 | 
			
		||||
            None => None,
 | 
			
		||||
        };
 | 
			
		||||
| 
						 | 
				
			
			@ -209,15 +220,8 @@ impl Emulator {
 | 
			
		|||
 | 
			
		||||
        let index = sim_id.to_index();
 | 
			
		||||
        while self.sims.len() <= index {
 | 
			
		||||
            let new_index = self.sims.len();
 | 
			
		||||
            self.sims.push(Sim::new());
 | 
			
		||||
            if self
 | 
			
		||||
                .stdouts
 | 
			
		||||
                .contains_key(&SimId::from_index(new_index).unwrap())
 | 
			
		||||
            {
 | 
			
		||||
                self.sims[new_index].watch_stdout(true);
 | 
			
		||||
            }
 | 
			
		||||
            self.sim_state[new_index].store(SimState::NoGame, Ordering::Release);
 | 
			
		||||
            self.sim_state[index].store(SimState::NoGame, Ordering::Release);
 | 
			
		||||
        }
 | 
			
		||||
        let sim = &mut self.sims[index];
 | 
			
		||||
        sim.reset();
 | 
			
		||||
| 
						 | 
				
			
			@ -226,22 +230,6 @@ impl Emulator {
 | 
			
		|||
            self.carts[index] = Some(cart);
 | 
			
		||||
            self.sim_state[index].store(SimState::Ready, Ordering::Release);
 | 
			
		||||
        }
 | 
			
		||||
        let mut profiling = false;
 | 
			
		||||
        if let Some(profiler) = self.profilers[sim_id.to_index()].as_ref()
 | 
			
		||||
            && let Some(cart) = self.carts[index].as_ref()
 | 
			
		||||
            && profiler
 | 
			
		||||
                .send(ProfileEvent::Start {
 | 
			
		||||
                    info: cart.info.clone(),
 | 
			
		||||
                })
 | 
			
		||||
                .is_ok()
 | 
			
		||||
        {
 | 
			
		||||
            sim.monitor_events(true, cart.info.inline_stack_map().clone());
 | 
			
		||||
            profiling = true;
 | 
			
		||||
        }
 | 
			
		||||
        if !profiling {
 | 
			
		||||
            sim.monitor_events(false, InlineStackMap::empty());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if self.sim_state[index].load(Ordering::Acquire) == SimState::Ready {
 | 
			
		||||
            self.resume_sims();
 | 
			
		||||
        }
 | 
			
		||||
| 
						 | 
				
			
			@ -295,36 +283,13 @@ impl Emulator {
 | 
			
		|||
        );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn frame_advance(&mut self) {
 | 
			
		||||
        if self
 | 
			
		||||
            .state
 | 
			
		||||
            .compare_exchange(
 | 
			
		||||
                EmulatorState::Paused,
 | 
			
		||||
                EmulatorState::Stepping,
 | 
			
		||||
                Ordering::AcqRel,
 | 
			
		||||
                Ordering::Acquire,
 | 
			
		||||
            )
 | 
			
		||||
            .is_err_and(|s| s == EmulatorState::Running)
 | 
			
		||||
        {
 | 
			
		||||
            let _ = self.state.compare_exchange(
 | 
			
		||||
                EmulatorState::Running,
 | 
			
		||||
                EmulatorState::Stepping,
 | 
			
		||||
                Ordering::AcqRel,
 | 
			
		||||
                Ordering::Relaxed,
 | 
			
		||||
            );
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn set_speed(&mut self, speed: f64) -> Result<()> {
 | 
			
		||||
        self.audio.set_speed(speed)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn save_sram(&mut self, sim_id: SimId) -> Result<()> {
 | 
			
		||||
        let sim = self.sims.get_mut(sim_id.to_index());
 | 
			
		||||
        let cart = self.carts[sim_id.to_index()].as_mut();
 | 
			
		||||
        if let (Some(sim), Some(cart)) = (sim, cart) {
 | 
			
		||||
            sim.read_sram(&mut cart.sram);
 | 
			
		||||
            cart.save_sram()?;
 | 
			
		||||
            cart.sram_file.seek(SeekFrom::Start(0))?;
 | 
			
		||||
            cart.sram_file.write_all(&cart.sram)?;
 | 
			
		||||
        }
 | 
			
		||||
        Ok(())
 | 
			
		||||
    }
 | 
			
		||||
| 
						 | 
				
			
			@ -339,11 +304,6 @@ impl Emulator {
 | 
			
		|||
        Ok(())
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn start_profiling(&mut self, sim_id: SimId, sender: ProfileSender) -> Result<()> {
 | 
			
		||||
        self.profilers[sim_id.to_index()] = Some(sender);
 | 
			
		||||
        self.reset_sim(sim_id, None)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn start_debugging(&mut self, sim_id: SimId, sender: DebugSender) {
 | 
			
		||||
        if self.sim_state[sim_id.to_index()].load(Ordering::Acquire) != SimState::Ready {
 | 
			
		||||
            // Can't debug unless a game is connected
 | 
			
		||||
| 
						 | 
				
			
			@ -398,7 +358,6 @@ impl Emulator {
 | 
			
		|||
        debugger.stop_reason = None;
 | 
			
		||||
        true
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn debug_step(&mut self, sim_id: SimId) {
 | 
			
		||||
        if self.debug_continue(sim_id) {
 | 
			
		||||
            let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
 | 
			
		||||
| 
						 | 
				
			
			@ -408,10 +367,6 @@ impl Emulator {
 | 
			
		|||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn watch_memory(&mut self, range: MemoryRange, region: Weak<MemoryRegion>) {
 | 
			
		||||
        self.watched_regions.insert(range, region);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn run(&mut self) {
 | 
			
		||||
        loop {
 | 
			
		||||
            let idle = self.tick();
 | 
			
		||||
| 
						 | 
				
			
			@ -436,18 +391,6 @@ impl Emulator {
 | 
			
		|||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            self.watched_regions.retain(|range, region| {
 | 
			
		||||
                let Some(region) = region.upgrade() else {
 | 
			
		||||
                    return false;
 | 
			
		||||
                };
 | 
			
		||||
                let Some(sim) = self.sims.get_mut(range.sim.to_index()) else {
 | 
			
		||||
                    return false;
 | 
			
		||||
                };
 | 
			
		||||
                self.buffer.clear();
 | 
			
		||||
                sim.read_memory(range.start, range.length, &mut self.buffer);
 | 
			
		||||
                region.update(&self.buffer);
 | 
			
		||||
                true
 | 
			
		||||
            });
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -461,65 +404,27 @@ impl Emulator {
 | 
			
		|||
        // Don't emulate if the state is "paused", or if any sim is paused in the debugger
 | 
			
		||||
        let running = match state {
 | 
			
		||||
            EmulatorState::Paused => false,
 | 
			
		||||
            EmulatorState::Running | EmulatorState::Stepping => true,
 | 
			
		||||
            EmulatorState::Running => true,
 | 
			
		||||
            EmulatorState::Debugging => self.debuggers.values().all(|d| d.stop_reason.is_none()),
 | 
			
		||||
        };
 | 
			
		||||
        let p1_running = running && p1_state == SimState::Ready;
 | 
			
		||||
        let p2_running = running && p2_state == SimState::Ready;
 | 
			
		||||
        let mut idle = !p1_running && !p2_running;
 | 
			
		||||
 | 
			
		||||
        let cycles = self.emulate(p1_running, p2_running);
 | 
			
		||||
 | 
			
		||||
        // if we're profiling, track events
 | 
			
		||||
        for ((sim, profiler), running) in self
 | 
			
		||||
            .sims
 | 
			
		||||
            .iter_mut()
 | 
			
		||||
            .zip(self.profilers.iter_mut())
 | 
			
		||||
            .zip([p1_running, p2_running])
 | 
			
		||||
        {
 | 
			
		||||
            if !running {
 | 
			
		||||
                continue;
 | 
			
		||||
            }
 | 
			
		||||
            if let Some(p) = profiler {
 | 
			
		||||
                let (event, inline_stack) = sim.take_profiler_updates();
 | 
			
		||||
                if p.send(ProfileEvent::Update {
 | 
			
		||||
                    cycles,
 | 
			
		||||
                    event,
 | 
			
		||||
                    inline_stack,
 | 
			
		||||
                })
 | 
			
		||||
                .is_err()
 | 
			
		||||
                {
 | 
			
		||||
                    sim.monitor_events(false, InlineStackMap::empty());
 | 
			
		||||
                    *profiler = None;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        if p1_running && p2_running {
 | 
			
		||||
            Sim::emulate_many(&mut self.sims);
 | 
			
		||||
        } else if p1_running {
 | 
			
		||||
            self.sims[SimId::Player1.to_index()].emulate();
 | 
			
		||||
        } else if p2_running {
 | 
			
		||||
            self.sims[SimId::Player2.to_index()].emulate();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if state == EmulatorState::Stepping {
 | 
			
		||||
            self.state.store(EmulatorState::Paused, Ordering::Release);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // stdout
 | 
			
		||||
        self.stdouts.retain(|sim_id, stdout| {
 | 
			
		||||
            let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
 | 
			
		||||
                return true;
 | 
			
		||||
            };
 | 
			
		||||
            if let Some(text) = sim.take_stdout()
 | 
			
		||||
                && stdout.send(text).is_err()
 | 
			
		||||
            {
 | 
			
		||||
                sim.watch_stdout(false);
 | 
			
		||||
                return false;
 | 
			
		||||
            }
 | 
			
		||||
            true
 | 
			
		||||
        });
 | 
			
		||||
 | 
			
		||||
        // Debug state
 | 
			
		||||
        if state == EmulatorState::Debugging {
 | 
			
		||||
            for sim_id in SimId::values() {
 | 
			
		||||
                let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
 | 
			
		||||
                    continue;
 | 
			
		||||
                };
 | 
			
		||||
                if let Some(reason) = sim.take_stop_reason() {
 | 
			
		||||
                if let Some(reason) = sim.stop_reason() {
 | 
			
		||||
                    let stop_reason = match reason {
 | 
			
		||||
                        StopReason::Stepped => DebugStopReason::Trace,
 | 
			
		||||
                        StopReason::Watchpoint(watch, address) => {
 | 
			
		||||
| 
						 | 
				
			
			@ -540,12 +445,9 @@ impl Emulator {
 | 
			
		|||
            let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
 | 
			
		||||
                continue;
 | 
			
		||||
            };
 | 
			
		||||
            if sim.read_pixels(&mut self.eye_contents[sim_id.to_index()]) {
 | 
			
		||||
            if sim.read_pixels(&mut self.eye_contents) {
 | 
			
		||||
                idle = false;
 | 
			
		||||
                if renderer
 | 
			
		||||
                    .queue_render(&self.eye_contents[sim_id.to_index()])
 | 
			
		||||
                    .is_err()
 | 
			
		||||
                {
 | 
			
		||||
                if renderer.queue_render(&self.eye_contents).is_err() {
 | 
			
		||||
                    self.renderers.remove(&sim_id);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
| 
						 | 
				
			
			@ -578,19 +480,6 @@ impl Emulator {
 | 
			
		|||
        idle
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn emulate(&mut self, p1_running: bool, p2_running: bool) -> u32 {
 | 
			
		||||
        const MAX_CYCLES: u32 = 20_000_000;
 | 
			
		||||
        let mut cycles = MAX_CYCLES;
 | 
			
		||||
        if p1_running && p2_running {
 | 
			
		||||
            Sim::emulate_many(&mut self.sims, &mut cycles);
 | 
			
		||||
        } else if p1_running {
 | 
			
		||||
            self.sims[SimId::Player1.to_index()].emulate(&mut cycles);
 | 
			
		||||
        } else if p2_running {
 | 
			
		||||
            self.sims[SimId::Player2.to_index()].emulate(&mut cycles);
 | 
			
		||||
        }
 | 
			
		||||
        MAX_CYCLES - cycles
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn handle_command(&mut self, command: EmulatorCommand) {
 | 
			
		||||
        match command {
 | 
			
		||||
            EmulatorCommand::ConnectToSim(sim_id, renderer, messages) => {
 | 
			
		||||
| 
						 | 
				
			
			@ -626,19 +515,6 @@ impl Emulator {
 | 
			
		|||
            EmulatorCommand::Resume => {
 | 
			
		||||
                self.resume_sims();
 | 
			
		||||
            }
 | 
			
		||||
            EmulatorCommand::FrameAdvance => {
 | 
			
		||||
                self.frame_advance();
 | 
			
		||||
            }
 | 
			
		||||
            EmulatorCommand::SetSpeed(speed) => {
 | 
			
		||||
                if let Err(error) = self.set_speed(speed) {
 | 
			
		||||
                    self.report_error(SimId::Player1, format!("Error setting speed: {error}"));
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            EmulatorCommand::StartProfiling(sim_id, profiler) => {
 | 
			
		||||
                if let Err(error) = self.start_profiling(sim_id, profiler) {
 | 
			
		||||
                    self.report_error(SimId::Player1, format!("Error enaling profiler: {error}"));
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            EmulatorCommand::StartDebugging(sim_id, debugger) => {
 | 
			
		||||
                self.start_debugging(sim_id, debugger);
 | 
			
		||||
            }
 | 
			
		||||
| 
						 | 
				
			
			@ -681,9 +557,6 @@ impl Emulator {
 | 
			
		|||
                sim.write_memory(start, &buffer);
 | 
			
		||||
                let _ = done.send(buffer);
 | 
			
		||||
            }
 | 
			
		||||
            EmulatorCommand::WatchMemory(range, region) => {
 | 
			
		||||
                self.watch_memory(range, region);
 | 
			
		||||
            }
 | 
			
		||||
            EmulatorCommand::AddBreakpoint(sim_id, address) => {
 | 
			
		||||
                let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
 | 
			
		||||
                    return;
 | 
			
		||||
| 
						 | 
				
			
			@ -708,13 +581,6 @@ impl Emulator {
 | 
			
		|||
                };
 | 
			
		||||
                sim.remove_watchpoint(address, length, watch);
 | 
			
		||||
            }
 | 
			
		||||
            EmulatorCommand::WatchStdout(sim_id, stdout_sink) => {
 | 
			
		||||
                self.stdouts.insert(sim_id, stdout_sink);
 | 
			
		||||
                let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
 | 
			
		||||
                    return;
 | 
			
		||||
                };
 | 
			
		||||
                sim.watch_stdout(true);
 | 
			
		||||
            }
 | 
			
		||||
            EmulatorCommand::SetAudioEnabled(p1, p2) => {
 | 
			
		||||
                self.audio_on[SimId::Player1.to_index()].store(p1, Ordering::Release);
 | 
			
		||||
                self.audio_on[SimId::Player2.to_index()].store(p2, Ordering::Release);
 | 
			
		||||
| 
						 | 
				
			
			@ -735,10 +601,6 @@ impl Emulator {
 | 
			
		|||
                    sim.set_keys(keys);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            EmulatorCommand::Screenshot(sim_id, sender) => {
 | 
			
		||||
                let contents = self.eye_contents[sim_id.to_index()].clone();
 | 
			
		||||
                let _ = sender.send(contents);
 | 
			
		||||
            }
 | 
			
		||||
            EmulatorCommand::Exit(done) => {
 | 
			
		||||
                for sim_id in SimId::values() {
 | 
			
		||||
                    if let Err(error) = self.save_sram(sim_id) {
 | 
			
		||||
| 
						 | 
				
			
			@ -756,8 +618,10 @@ impl Emulator {
 | 
			
		|||
            .get(&sim_id)
 | 
			
		||||
            .or_else(|| self.messages.get(&SimId::Player1));
 | 
			
		||||
        if let Some(msg) = messages {
 | 
			
		||||
            let mut toast = Toast::error(&message);
 | 
			
		||||
            toast.duration(Some(Duration::from_secs(5)));
 | 
			
		||||
            let toast = Toast::new()
 | 
			
		||||
                .kind(ToastKind::Error)
 | 
			
		||||
                .options(ToastOptions::default().duration_in_seconds(5.0))
 | 
			
		||||
                .text(&message);
 | 
			
		||||
            if msg.send(toast).is_ok() {
 | 
			
		||||
                return;
 | 
			
		||||
            }
 | 
			
		||||
| 
						 | 
				
			
			@ -774,9 +638,6 @@ pub enum EmulatorCommand {
 | 
			
		|||
    StopSecondSim,
 | 
			
		||||
    Pause,
 | 
			
		||||
    Resume,
 | 
			
		||||
    FrameAdvance,
 | 
			
		||||
    SetSpeed(f64),
 | 
			
		||||
    StartProfiling(SimId, ProfileSender),
 | 
			
		||||
    StartDebugging(SimId, DebugSender),
 | 
			
		||||
    StopDebugging(SimId),
 | 
			
		||||
    DebugInterrupt(SimId),
 | 
			
		||||
| 
						 | 
				
			
			@ -786,18 +647,15 @@ pub enum EmulatorCommand {
 | 
			
		|||
    WriteRegister(SimId, VBRegister, u32),
 | 
			
		||||
    ReadMemory(SimId, u32, usize, Vec<u8>, oneshot::Sender<Vec<u8>>),
 | 
			
		||||
    WriteMemory(SimId, u32, Vec<u8>, oneshot::Sender<Vec<u8>>),
 | 
			
		||||
    WatchMemory(MemoryRange, Weak<MemoryRegion>),
 | 
			
		||||
    AddBreakpoint(SimId, u32),
 | 
			
		||||
    RemoveBreakpoint(SimId, u32),
 | 
			
		||||
    AddWatchpoint(SimId, u32, usize, VBWatchpointType),
 | 
			
		||||
    RemoveWatchpoint(SimId, u32, usize, VBWatchpointType),
 | 
			
		||||
    WatchStdout(SimId, mpsc::Sender<String>),
 | 
			
		||||
    SetAudioEnabled(bool, bool),
 | 
			
		||||
    Link,
 | 
			
		||||
    Unlink,
 | 
			
		||||
    Reset(SimId),
 | 
			
		||||
    SetKeys(SimId, VBKey),
 | 
			
		||||
    Screenshot(SimId, oneshot::Sender<Vec<u8>>),
 | 
			
		||||
    Exit(oneshot::Sender<()>),
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -814,11 +672,9 @@ pub enum SimState {
 | 
			
		|||
pub enum EmulatorState {
 | 
			
		||||
    Paused,
 | 
			
		||||
    Running,
 | 
			
		||||
    Stepping,
 | 
			
		||||
    Debugging,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
type ProfileSender = tokio::sync::mpsc::UnboundedSender<ProfileEvent>;
 | 
			
		||||
type DebugSender = tokio::sync::mpsc::UnboundedSender<DebugEvent>;
 | 
			
		||||
 | 
			
		||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
 | 
			
		||||
| 
						 | 
				
			
			@ -842,17 +698,6 @@ pub enum DebugEvent {
 | 
			
		|||
    Stopped(DebugStopReason),
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub enum ProfileEvent {
 | 
			
		||||
    Start {
 | 
			
		||||
        info: Arc<GameInfo>,
 | 
			
		||||
    },
 | 
			
		||||
    Update {
 | 
			
		||||
        cycles: u32,
 | 
			
		||||
        event: Option<SimEvent>,
 | 
			
		||||
        inline_stack: Option<InlineStack>,
 | 
			
		||||
    },
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Clone)]
 | 
			
		||||
pub struct EmulatorClient {
 | 
			
		||||
    queue: mpsc::Sender<EmulatorCommand>,
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,114 +0,0 @@
 | 
			
		|||
use anyhow::Result;
 | 
			
		||||
use rand::Rng;
 | 
			
		||||
use std::{
 | 
			
		||||
    fs::{self, File},
 | 
			
		||||
    io::{Read, Seek as _, SeekFrom, Write as _},
 | 
			
		||||
    path::{Path, PathBuf},
 | 
			
		||||
    sync::Arc,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
use crate::emulator::{SimId, game_info::GameInfo, shrooms_vb_util::rom_from_isx};
 | 
			
		||||
 | 
			
		||||
pub struct Cart {
 | 
			
		||||
    pub file_path: PathBuf,
 | 
			
		||||
    pub rom: Vec<u8>,
 | 
			
		||||
    sram_file: File,
 | 
			
		||||
    pub sram: Vec<u8>,
 | 
			
		||||
    pub info: Arc<GameInfo>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl Cart {
 | 
			
		||||
    pub fn load(file_path: &Path, sim_id: SimId) -> Result<Self> {
 | 
			
		||||
        let rom = fs::read(file_path)?;
 | 
			
		||||
        let (rom, info) = try_parse_isx(file_path, &rom)
 | 
			
		||||
            .or_else(|| try_parse_elf(file_path, &rom))
 | 
			
		||||
            .unwrap_or_else(|| (rom, GameInfo::empty(file_path)));
 | 
			
		||||
 | 
			
		||||
        let mut sram_file = File::options()
 | 
			
		||||
            .read(true)
 | 
			
		||||
            .write(true)
 | 
			
		||||
            .create(true)
 | 
			
		||||
            .truncate(false)
 | 
			
		||||
            .open(sram_path(file_path, sim_id))?;
 | 
			
		||||
 | 
			
		||||
        let sram = if sram_file.metadata()?.len() == 0 {
 | 
			
		||||
            // new SRAM file, randomize the contents
 | 
			
		||||
            let mut sram = vec![0; 16 * 1024];
 | 
			
		||||
            let mut rng = rand::rng();
 | 
			
		||||
            for dst in sram.iter_mut().step_by(2) {
 | 
			
		||||
                *dst = rng.random();
 | 
			
		||||
            }
 | 
			
		||||
            sram
 | 
			
		||||
        } else {
 | 
			
		||||
            let mut sram = Vec::with_capacity(16 * 1024);
 | 
			
		||||
            sram_file.read_to_end(&mut sram)?;
 | 
			
		||||
            sram
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        Ok(Cart {
 | 
			
		||||
            file_path: file_path.to_path_buf(),
 | 
			
		||||
            rom,
 | 
			
		||||
            sram_file,
 | 
			
		||||
            sram,
 | 
			
		||||
            info: Arc::new(info),
 | 
			
		||||
        })
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn save_sram(&mut self) -> Result<()> {
 | 
			
		||||
        self.sram_file.seek(SeekFrom::Start(0))?;
 | 
			
		||||
        self.sram_file.write_all(&self.sram)?;
 | 
			
		||||
        Ok(())
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn try_parse_isx(file_path: &Path, data: &[u8]) -> Option<(Vec<u8>, GameInfo)> {
 | 
			
		||||
    let rom = rom_from_isx(data)?;
 | 
			
		||||
    let info = GameInfo::from_isx(file_path, data);
 | 
			
		||||
    Some((rom, info))
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn try_parse_elf(file_path: &Path, data: &[u8]) -> Option<(Vec<u8>, GameInfo)> {
 | 
			
		||||
    use object::read::elf::FileHeader;
 | 
			
		||||
    let program = match object::FileKind::parse(data).ok()? {
 | 
			
		||||
        object::FileKind::Elf32 => {
 | 
			
		||||
            let header = object::elf::FileHeader32::parse(data).ok()?;
 | 
			
		||||
            parse_elf_program(header, data)?
 | 
			
		||||
        }
 | 
			
		||||
        object::FileKind::Elf64 => {
 | 
			
		||||
            let header = object::elf::FileHeader64::parse(data).ok()?;
 | 
			
		||||
            parse_elf_program(header, data)?
 | 
			
		||||
        }
 | 
			
		||||
        _ => return None,
 | 
			
		||||
    };
 | 
			
		||||
    let info = GameInfo::from_elf(file_path, data).unwrap_or_else(|_| GameInfo::empty(file_path));
 | 
			
		||||
    Some((program, info))
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn parse_elf_program<Elf: object::read::elf::FileHeader<Endian = object::Endianness>>(
 | 
			
		||||
    header: &Elf,
 | 
			
		||||
    data: &[u8],
 | 
			
		||||
) -> Option<Vec<u8>> {
 | 
			
		||||
    use object::read::elf::ProgramHeader;
 | 
			
		||||
    let endian = header.endian().ok()?;
 | 
			
		||||
    let mut bytes = vec![];
 | 
			
		||||
    let mut pstart = None;
 | 
			
		||||
    for phdr in header.program_headers(endian, data).ok()? {
 | 
			
		||||
        let pma = phdr.p_paddr(endian).into();
 | 
			
		||||
        if pma < 0x07000000 || phdr.p_filesz(endian).into() == 0 {
 | 
			
		||||
            continue;
 | 
			
		||||
        }
 | 
			
		||||
        let start = pstart.unwrap_or(pma);
 | 
			
		||||
        pstart = Some(start);
 | 
			
		||||
        bytes.resize((pma - start) as usize, 0);
 | 
			
		||||
        let data = phdr.data(endian, data).ok()?;
 | 
			
		||||
        bytes.extend_from_slice(data);
 | 
			
		||||
    }
 | 
			
		||||
    Some(bytes)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn sram_path(file_path: &Path, sim_id: SimId) -> PathBuf {
 | 
			
		||||
    match sim_id {
 | 
			
		||||
        SimId::Player1 => file_path.with_extension("p1.sram"),
 | 
			
		||||
        SimId::Player2 => file_path.with_extension("p2.sram"),
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -1,281 +0,0 @@
 | 
			
		|||
use std::{borrow::Cow, path::Path, sync::Arc};
 | 
			
		||||
 | 
			
		||||
use anyhow::{Result, bail};
 | 
			
		||||
use fxprof_processed_profile::{LibraryInfo, Symbol, SymbolTable, debugid::DebugId};
 | 
			
		||||
use object::{Object, ObjectSection, ObjectSymbol};
 | 
			
		||||
use wholesym::samply_symbols::{DebugIdExt, demangle_any};
 | 
			
		||||
 | 
			
		||||
use crate::emulator::inline_stack_map::{InlineStackMap, InlineStackMapBuilder};
 | 
			
		||||
 | 
			
		||||
#[derive(Debug)]
 | 
			
		||||
pub struct GameInfo {
 | 
			
		||||
    library_info: LibraryInfo,
 | 
			
		||||
    inline_stack_map: InlineStackMap,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl GameInfo {
 | 
			
		||||
    pub fn from_elf(file_path: &Path, input: &[u8]) -> Result<Self> {
 | 
			
		||||
        let file = object::File::parse(input)?;
 | 
			
		||||
 | 
			
		||||
        let (name, path) = name_and_path(file_path);
 | 
			
		||||
        let debug_id = file
 | 
			
		||||
            .build_id()?
 | 
			
		||||
            .map(|id| DebugId::from_identifier(id, true))
 | 
			
		||||
            .unwrap_or_default();
 | 
			
		||||
        let code_id = file.build_id()?.map(hex::encode);
 | 
			
		||||
        let mut symbols = vec![];
 | 
			
		||||
        for sym in file.symbols() {
 | 
			
		||||
            symbols.push(Symbol {
 | 
			
		||||
                address: sym.address() as u32,
 | 
			
		||||
                size: Some(sym.size() as u32),
 | 
			
		||||
                name: demangle_any(sym.name()?),
 | 
			
		||||
            });
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        let inline_stack_map =
 | 
			
		||||
            build_inline_stack_map(file).unwrap_or_else(|_| InlineStackMap::empty());
 | 
			
		||||
 | 
			
		||||
        let library_info = LibraryInfo {
 | 
			
		||||
            name: name.clone(),
 | 
			
		||||
            debug_name: name,
 | 
			
		||||
            path: path.clone(),
 | 
			
		||||
            debug_path: path,
 | 
			
		||||
            debug_id,
 | 
			
		||||
            code_id,
 | 
			
		||||
            arch: None,
 | 
			
		||||
            symbol_table: Some(Arc::new(SymbolTable::new(symbols))),
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        Ok(Self {
 | 
			
		||||
            library_info,
 | 
			
		||||
            inline_stack_map,
 | 
			
		||||
        })
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn from_isx(file_path: &Path, input: &[u8]) -> Self {
 | 
			
		||||
        let (name, path) = name_and_path(file_path);
 | 
			
		||||
        let symbols = extract_isx_symbols(input);
 | 
			
		||||
        let library_info = LibraryInfo {
 | 
			
		||||
            name: name.clone(),
 | 
			
		||||
            debug_name: name,
 | 
			
		||||
            path: path.clone(),
 | 
			
		||||
            debug_path: path,
 | 
			
		||||
            debug_id: DebugId::default(),
 | 
			
		||||
            code_id: None,
 | 
			
		||||
            arch: None,
 | 
			
		||||
            symbol_table: symbols.map(|syms| Arc::new(SymbolTable::new(syms))),
 | 
			
		||||
        };
 | 
			
		||||
        let inline_stack_map = InlineStackMap::empty();
 | 
			
		||||
        Self {
 | 
			
		||||
            library_info,
 | 
			
		||||
            inline_stack_map,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn empty(file_path: &Path) -> Self {
 | 
			
		||||
        let (name, path) = name_and_path(file_path);
 | 
			
		||||
        let library_info = LibraryInfo {
 | 
			
		||||
            name: name.clone(),
 | 
			
		||||
            debug_name: name,
 | 
			
		||||
            path: path.clone(),
 | 
			
		||||
            debug_path: path,
 | 
			
		||||
            debug_id: DebugId::default(),
 | 
			
		||||
            code_id: None,
 | 
			
		||||
            arch: None,
 | 
			
		||||
            symbol_table: None,
 | 
			
		||||
        };
 | 
			
		||||
        let inline_stack_map = InlineStackMap::empty();
 | 
			
		||||
        Self {
 | 
			
		||||
            library_info,
 | 
			
		||||
            inline_stack_map,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn name(&self) -> &str {
 | 
			
		||||
        &self.library_info.name
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn library_info(&self) -> &LibraryInfo {
 | 
			
		||||
        &self.library_info
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn inline_stack_map(&self) -> &InlineStackMap {
 | 
			
		||||
        &self.inline_stack_map
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn build_inline_stack_map(file: object::File) -> Result<InlineStackMap> {
 | 
			
		||||
    let endian = if file.is_little_endian() {
 | 
			
		||||
        gimli::RunTimeEndian::Little
 | 
			
		||||
    } else {
 | 
			
		||||
        gimli::RunTimeEndian::Big
 | 
			
		||||
    };
 | 
			
		||||
    fn load_section<'a>(file: &'a object::File, id: gimli::SectionId) -> Result<Cow<'a, [u8]>> {
 | 
			
		||||
        let input = match file.section_by_name(id.name()) {
 | 
			
		||||
            Some(section) => section.uncompressed_data()?,
 | 
			
		||||
            None => Cow::Owned(vec![]),
 | 
			
		||||
        };
 | 
			
		||||
        Ok(input)
 | 
			
		||||
    }
 | 
			
		||||
    let dorf = gimli::DwarfSections::load(|id| load_section(&file, id))?;
 | 
			
		||||
    let dorf = dorf.borrow(|sec| gimli::EndianSlice::new(sec, endian));
 | 
			
		||||
    let mut units = dorf.units();
 | 
			
		||||
    let mut frames = InlineStackMap::builder();
 | 
			
		||||
    while let Some(header) = units.next()? {
 | 
			
		||||
        let unit = dorf.unit(header)?;
 | 
			
		||||
        let mut entree = unit.entries_tree(None)?;
 | 
			
		||||
        let root = entree.root()?;
 | 
			
		||||
        let mut ctx = ParseContext {
 | 
			
		||||
            dorf: &dorf,
 | 
			
		||||
            unit: &unit,
 | 
			
		||||
            frames: &mut frames,
 | 
			
		||||
        };
 | 
			
		||||
        parse_inline(&mut ctx, root)?;
 | 
			
		||||
    }
 | 
			
		||||
    Ok(frames.build())
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn extract_isx_symbols(input: &[u8]) -> Option<Vec<Symbol>> {
 | 
			
		||||
    let mut syms = vec![];
 | 
			
		||||
    let (_, mut buf) = input.split_at_checked(32)?;
 | 
			
		||||
    while !buf.is_empty() {
 | 
			
		||||
        let typ;
 | 
			
		||||
        (typ, buf) = buf.split_first()?;
 | 
			
		||||
        match typ {
 | 
			
		||||
            0x11 => {
 | 
			
		||||
                // Code (Virtual Boy)
 | 
			
		||||
                (_, buf) = buf.split_at_checked(4)?;
 | 
			
		||||
                let len_bytes;
 | 
			
		||||
                (len_bytes, buf) = buf.split_first_chunk()?;
 | 
			
		||||
                let len = u32::from_le_bytes(*len_bytes);
 | 
			
		||||
                (_, buf) = buf.split_at_checked(len as usize)?;
 | 
			
		||||
            }
 | 
			
		||||
            0x13 => {
 | 
			
		||||
                // Range (Virtual Boy)
 | 
			
		||||
                let count_bytes;
 | 
			
		||||
                (count_bytes, buf) = buf.split_first_chunk()?;
 | 
			
		||||
                let count = u16::from_le_bytes(*count_bytes);
 | 
			
		||||
                (_, buf) = buf.split_at_checked(count as usize * 9)?;
 | 
			
		||||
            }
 | 
			
		||||
            0x14 => {
 | 
			
		||||
                // Symbol (Virtual Boy)
 | 
			
		||||
                let count_bytes;
 | 
			
		||||
                (count_bytes, buf) = buf.split_first_chunk()?;
 | 
			
		||||
                let count = u16::from_le_bytes(*count_bytes);
 | 
			
		||||
                for _ in 0..count {
 | 
			
		||||
                    let name_len;
 | 
			
		||||
                    (name_len, buf) = buf.split_first()?;
 | 
			
		||||
                    let name_bytes;
 | 
			
		||||
                    (name_bytes, buf) = buf.split_at_checked(*name_len as usize)?;
 | 
			
		||||
                    (_, buf) = buf.split_at_checked(2)?;
 | 
			
		||||
                    let address_bytes;
 | 
			
		||||
                    (address_bytes, buf) = buf.split_first_chunk()?;
 | 
			
		||||
 | 
			
		||||
                    let name_str = String::from_utf8_lossy(name_bytes);
 | 
			
		||||
                    let address = u32::from_le_bytes(*address_bytes);
 | 
			
		||||
                    syms.push(Symbol {
 | 
			
		||||
                        address: address & 0x07ffffff,
 | 
			
		||||
                        size: Some(4),
 | 
			
		||||
                        name: demangle_any(&name_str),
 | 
			
		||||
                    });
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            0x20..=0x22 => {
 | 
			
		||||
                // System (undocumented)
 | 
			
		||||
                let length_bytes;
 | 
			
		||||
                (length_bytes, buf) = buf.split_first_chunk()?;
 | 
			
		||||
                let length = u32::from_le_bytes(*length_bytes);
 | 
			
		||||
                (_, buf) = buf.split_at_checked(length as usize)?;
 | 
			
		||||
            }
 | 
			
		||||
            _ => {
 | 
			
		||||
                return None;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    Some(syms)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
type Reader<'a> = gimli::EndianSlice<'a, gimli::RunTimeEndian>;
 | 
			
		||||
 | 
			
		||||
struct ParseContext<'a> {
 | 
			
		||||
    dorf: &'a gimli::Dwarf<Reader<'a>>,
 | 
			
		||||
    unit: &'a gimli::Unit<Reader<'a>>,
 | 
			
		||||
    frames: &'a mut InlineStackMapBuilder,
 | 
			
		||||
}
 | 
			
		||||
impl ParseContext<'_> {
 | 
			
		||||
    fn name_attr(&self, attr: gimli::AttributeValue<Reader>) -> Result<Option<String>> {
 | 
			
		||||
        match attr {
 | 
			
		||||
            gimli::AttributeValue::DebugInfoRef(offset) => {
 | 
			
		||||
                let mut units = self.dorf.units();
 | 
			
		||||
                while let Some(header) = units.next()? {
 | 
			
		||||
                    if let Some(offset) = offset.to_unit_offset(&header) {
 | 
			
		||||
                        let unit = self.dorf.unit(header)?;
 | 
			
		||||
                        return self.name_entry(&unit, offset);
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
                Ok(None)
 | 
			
		||||
            }
 | 
			
		||||
            gimli::AttributeValue::UnitRef(offset) => self.name_entry(self.unit, offset),
 | 
			
		||||
            other => {
 | 
			
		||||
                bail!("unrecognized attr {other:?}");
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn name_entry(
 | 
			
		||||
        &self,
 | 
			
		||||
        unit: &gimli::Unit<Reader>,
 | 
			
		||||
        offset: gimli::UnitOffset,
 | 
			
		||||
    ) -> Result<Option<String>> {
 | 
			
		||||
        let abbreviations = self.dorf.abbreviations(&unit.header)?;
 | 
			
		||||
        let mut entries = unit.header.entries_raw(&abbreviations, Some(offset))?;
 | 
			
		||||
        let Some(abbrev) = entries.read_abbreviation()? else {
 | 
			
		||||
            return Ok(None);
 | 
			
		||||
        };
 | 
			
		||||
        let mut name = None;
 | 
			
		||||
        for spec in abbrev.attributes() {
 | 
			
		||||
            let attr = entries.read_attribute(*spec)?;
 | 
			
		||||
            if attr.name() == gimli::DW_AT_linkage_name
 | 
			
		||||
                || (attr.name() == gimli::DW_AT_name && name.is_none())
 | 
			
		||||
            {
 | 
			
		||||
                name = Some(self.dorf.attr_string(unit, attr.value())?)
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        Ok(name.map(|n| demangle_any(&String::from_utf8_lossy(&n))))
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn parse_inline(ctx: &mut ParseContext, node: gimli::EntriesTreeNode<Reader>) -> Result<()> {
 | 
			
		||||
    if node.entry().tag() == gimli::DW_TAG_inlined_subroutine
 | 
			
		||||
        && let Some(attr) = node.entry().attr_value(gimli::DW_AT_abstract_origin)?
 | 
			
		||||
        && let Some(name) = ctx.name_attr(attr)?
 | 
			
		||||
    {
 | 
			
		||||
        let name = Arc::new(name);
 | 
			
		||||
        let mut ranges = ctx.dorf.die_ranges(ctx.unit, node.entry())?;
 | 
			
		||||
        while let Some(range) = ranges.next()? {
 | 
			
		||||
            let start = range.begin as u32 & 0x07ffffff;
 | 
			
		||||
            let end = range.end as u32 & 0x07ffffff;
 | 
			
		||||
            ctx.frames.add(start, end, name.clone());
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    let mut children = node.children();
 | 
			
		||||
    while let Some(child) = children.next()? {
 | 
			
		||||
        parse_inline(ctx, child)?;
 | 
			
		||||
    }
 | 
			
		||||
    Ok(())
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn name_and_path(file_path: &Path) -> (String, String) {
 | 
			
		||||
    let normalized = normpath::PathExt::normalize(file_path);
 | 
			
		||||
    let path = normalized
 | 
			
		||||
        .as_ref()
 | 
			
		||||
        .map(|n| n.as_path())
 | 
			
		||||
        .unwrap_or(file_path);
 | 
			
		||||
 | 
			
		||||
    let name = match path.file_stem() {
 | 
			
		||||
        Some(s) => s.to_string_lossy().into_owned(),
 | 
			
		||||
        None => "game".to_string(),
 | 
			
		||||
    };
 | 
			
		||||
    let path = path.to_string_lossy().into_owned();
 | 
			
		||||
    (name, path)
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -1,87 +0,0 @@
 | 
			
		|||
use std::{
 | 
			
		||||
    collections::{BTreeMap, HashMap},
 | 
			
		||||
    sync::Arc,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
pub type InlineStack = Arc<Vec<Arc<String>>>;
 | 
			
		||||
 | 
			
		||||
#[derive(Debug, Clone)]
 | 
			
		||||
pub struct InlineStackMap {
 | 
			
		||||
    entries: Vec<(u32, InlineStack)>,
 | 
			
		||||
    empty: InlineStack,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl InlineStackMap {
 | 
			
		||||
    pub fn empty() -> Self {
 | 
			
		||||
        Self {
 | 
			
		||||
            entries: vec![],
 | 
			
		||||
            empty: Arc::new(vec![]),
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    pub fn builder() -> InlineStackMapBuilder {
 | 
			
		||||
        InlineStackMapBuilder {
 | 
			
		||||
            events: BTreeMap::new(),
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    pub fn get(&self, address: u32) -> &InlineStack {
 | 
			
		||||
        match self.entries.binary_search_by_key(&address, |(a, _)| *a) {
 | 
			
		||||
            Ok(index) => self.entries.get(index),
 | 
			
		||||
            Err(after) => after.checked_sub(1).and_then(|i| self.entries.get(i)),
 | 
			
		||||
        }
 | 
			
		||||
        .map(|(_, s)| s)
 | 
			
		||||
        .unwrap_or(&self.empty)
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Default)]
 | 
			
		||||
struct Event {
 | 
			
		||||
    end: usize,
 | 
			
		||||
    start: Vec<Arc<String>>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub struct InlineStackMapBuilder {
 | 
			
		||||
    events: BTreeMap<u32, Event>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl InlineStackMapBuilder {
 | 
			
		||||
    pub fn add(&mut self, start: u32, end: u32, name: Arc<String>) {
 | 
			
		||||
        self.events.entry(start).or_default().start.push(name);
 | 
			
		||||
        self.events.entry(end).or_default().end += 1;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn build(self) -> InlineStackMap {
 | 
			
		||||
        let empty = Arc::new(vec![]);
 | 
			
		||||
        let mut entries = vec![];
 | 
			
		||||
        let mut stack_indexes = vec![];
 | 
			
		||||
        let mut stack = vec![];
 | 
			
		||||
        let mut string_dedup = HashMap::new();
 | 
			
		||||
        let mut stack_dedup = BTreeMap::new();
 | 
			
		||||
        stack_dedup.insert(vec![], empty.clone());
 | 
			
		||||
 | 
			
		||||
        for (address, event) in self.events {
 | 
			
		||||
            for _ in 0..event.end {
 | 
			
		||||
                stack.pop();
 | 
			
		||||
                stack_indexes.pop();
 | 
			
		||||
            }
 | 
			
		||||
            for call in event.start {
 | 
			
		||||
                if let Some(index) = string_dedup.get(&call) {
 | 
			
		||||
                    stack.push(call);
 | 
			
		||||
                    stack_indexes.push(*index);
 | 
			
		||||
                } else {
 | 
			
		||||
                    let index = string_dedup.len();
 | 
			
		||||
                    string_dedup.insert(call.clone(), index);
 | 
			
		||||
                    stack.push(call);
 | 
			
		||||
                    stack_indexes.push(index);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            if let Some(stack) = stack_dedup.get(&stack_indexes) {
 | 
			
		||||
                entries.push((address, stack.clone()));
 | 
			
		||||
            } else {
 | 
			
		||||
                let stack = Arc::new(stack.clone());
 | 
			
		||||
                stack_dedup.insert(stack_indexes.clone(), stack.clone());
 | 
			
		||||
                entries.push((address, stack));
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        InlineStackMap { entries, empty }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -1,12 +1,10 @@
 | 
			
		|||
use std::{borrow::Cow, ffi::c_void, ptr, slice, sync::Arc};
 | 
			
		||||
use std::{ffi::c_void, ptr, slice};
 | 
			
		||||
 | 
			
		||||
use anyhow::{Result, anyhow};
 | 
			
		||||
use anyhow::{anyhow, Result};
 | 
			
		||||
use bitflags::bitflags;
 | 
			
		||||
use num_derive::{FromPrimitive, ToPrimitive};
 | 
			
		||||
use serde::{Deserialize, Serialize};
 | 
			
		||||
 | 
			
		||||
use crate::emulator::inline_stack_map::{InlineStack, InlineStackMap};
 | 
			
		||||
 | 
			
		||||
use super::address_set::AddressSet;
 | 
			
		||||
 | 
			
		||||
#[repr(C)]
 | 
			
		||||
| 
						 | 
				
			
			@ -73,16 +71,8 @@ pub enum VBWatchpointType {
 | 
			
		|||
    Access,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
type OnException = extern "C" fn(sim: *mut VB, cause: *mut u16) -> c_int;
 | 
			
		||||
type OnExecute =
 | 
			
		||||
    extern "C" fn(sim: *mut VB, address: u32, code: *const u16, length: c_int) -> c_int;
 | 
			
		||||
type OnFetch = extern "C" fn(
 | 
			
		||||
    sim: *mut VB,
 | 
			
		||||
    fetch: c_int,
 | 
			
		||||
    address: u32,
 | 
			
		||||
    value: *mut i32,
 | 
			
		||||
    cycles: *mut u32,
 | 
			
		||||
) -> c_int;
 | 
			
		||||
type OnFrame = extern "C" fn(sim: *mut VB) -> c_int;
 | 
			
		||||
type OnRead = extern "C" fn(
 | 
			
		||||
    sim: *mut VB,
 | 
			
		||||
| 
						 | 
				
			
			@ -101,7 +91,7 @@ type OnWrite = extern "C" fn(
 | 
			
		|||
) -> c_int;
 | 
			
		||||
 | 
			
		||||
#[link(name = "vb")]
 | 
			
		||||
unsafe extern "C" {
 | 
			
		||||
extern "C" {
 | 
			
		||||
    #[link_name = "vbEmulate"]
 | 
			
		||||
    fn vb_emulate(sim: *mut VB, cycles: *mut u32) -> c_int;
 | 
			
		||||
    #[link_name = "vbEmulateEx"]
 | 
			
		||||
| 
						 | 
				
			
			@ -145,15 +135,8 @@ unsafe extern "C" {
 | 
			
		|||
    fn vb_set_cart_ram(sim: *mut VB, sram: *mut c_void, size: u32) -> c_int;
 | 
			
		||||
    #[link_name = "vbSetCartROM"]
 | 
			
		||||
    fn vb_set_cart_rom(sim: *mut VB, rom: *mut c_void, size: u32) -> c_int;
 | 
			
		||||
    #[link_name = "vbSetExceptionCallback"]
 | 
			
		||||
    fn vb_set_exception_callback(
 | 
			
		||||
        sim: *mut VB,
 | 
			
		||||
        callback: Option<OnException>,
 | 
			
		||||
    ) -> Option<OnException>;
 | 
			
		||||
    #[link_name = "vbSetExecuteCallback"]
 | 
			
		||||
    fn vb_set_execute_callback(sim: *mut VB, callback: Option<OnExecute>) -> Option<OnExecute>;
 | 
			
		||||
    #[link_name = "vbSetFetchCallback"]
 | 
			
		||||
    fn vb_set_fetch_callback(sim: *mut VB, callback: Option<OnFetch>) -> Option<OnFetch>;
 | 
			
		||||
    #[link_name = "vbSetFrameCallback"]
 | 
			
		||||
    fn vb_set_frame_callback(sim: *mut VB, callback: Option<OnFrame>) -> Option<OnFrame>;
 | 
			
		||||
    #[link_name = "vbSetKeys"]
 | 
			
		||||
| 
						 | 
				
			
			@ -187,33 +170,22 @@ unsafe extern "C" {
 | 
			
		|||
    fn vb_write(sim: *mut VB, address: u32, _type: VBDataType, value: i32) -> i32;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[unsafe(no_mangle)]
 | 
			
		||||
#[no_mangle]
 | 
			
		||||
extern "C" fn on_frame(sim: *mut VB) -> c_int {
 | 
			
		||||
    // SAFETY: the *mut VB owns its userdata.
 | 
			
		||||
    // There is no way for the userdata to be null or otherwise invalid.
 | 
			
		||||
    let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() };
 | 
			
		||||
    data.frame_seen = true;
 | 
			
		||||
    if data.monitor.enabled {
 | 
			
		||||
        data.monitor.event = Some(SimEvent::Marker(Cow::Borrowed("Frame Drawn")));
 | 
			
		||||
    }
 | 
			
		||||
    1
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[unsafe(no_mangle)]
 | 
			
		||||
extern "C" fn on_execute(sim: *mut VB, address: u32, code: *const u16, length: c_int) -> c_int {
 | 
			
		||||
#[no_mangle]
 | 
			
		||||
extern "C" fn on_execute(sim: *mut VB, address: u32, _code: *const u16, _length: c_int) -> c_int {
 | 
			
		||||
    // SAFETY: the *mut VB owns its userdata.
 | 
			
		||||
    // There is no way for the userdata to be null or otherwise invalid.
 | 
			
		||||
    let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() };
 | 
			
		||||
 | 
			
		||||
    if data.monitor.enabled {
 | 
			
		||||
        // SAFETY: length is the length of code, in elements
 | 
			
		||||
        let code = unsafe { slice::from_raw_parts(code, length as usize) };
 | 
			
		||||
        data.monitor.detect_event(sim, address, code);
 | 
			
		||||
        // Something interesting will happen after this instruction is run.
 | 
			
		||||
        // We'll react in the on_fetch callback it does.
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    let mut stopped = data.stop_reason.is_some() || data.monitor.event.is_some();
 | 
			
		||||
    let mut stopped = data.stop_reason.is_some();
 | 
			
		||||
    if data.step_from.is_some_and(|s| s != address) {
 | 
			
		||||
        data.step_from = None;
 | 
			
		||||
        data.stop_reason = Some(StopReason::Stepped);
 | 
			
		||||
| 
						 | 
				
			
			@ -224,53 +196,14 @@ extern "C" fn on_execute(sim: *mut VB, address: u32, code: *const u16, length: c
 | 
			
		|||
        stopped = true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if stopped { 1 } else { 0 }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[unsafe(no_mangle)]
 | 
			
		||||
extern "C" fn on_fetch(
 | 
			
		||||
    sim: *mut VB,
 | 
			
		||||
    _fetch: c_int,
 | 
			
		||||
    address: u32,
 | 
			
		||||
    _value: *mut i32,
 | 
			
		||||
    _cycles: *mut u32,
 | 
			
		||||
) -> c_int {
 | 
			
		||||
    // SAFETY: the *mut VB owns its userdata.
 | 
			
		||||
    // There is no way for the userdata to be null or otherwise invalid.
 | 
			
		||||
    let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() };
 | 
			
		||||
    data.monitor.event = data.monitor.queued_event.take();
 | 
			
		||||
    data.monitor.new_inline_stack = data.monitor.detect_new_inline_stack(address);
 | 
			
		||||
    unsafe { vb_set_exception_callback(sim, Some(on_exception)) };
 | 
			
		||||
    if data.monitor.event.is_some() || data.monitor.new_inline_stack.is_some() {
 | 
			
		||||
    if stopped {
 | 
			
		||||
        1
 | 
			
		||||
    } else {
 | 
			
		||||
        0
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[unsafe(no_mangle)]
 | 
			
		||||
extern "C" fn on_exception(sim: *mut VB, cause: *mut u16) -> c_int {
 | 
			
		||||
    // SAFETY: the *mut VB owns its userdata.
 | 
			
		||||
    // There is no way for the userdata to be null or otherwise invalid.
 | 
			
		||||
    let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() };
 | 
			
		||||
    let cause = unsafe { *cause };
 | 
			
		||||
    let pc = if cause == 0xff70 {
 | 
			
		||||
        0xffffff60
 | 
			
		||||
    } else {
 | 
			
		||||
        (cause & 0xfff0) as u32 | 0xffff0000
 | 
			
		||||
    };
 | 
			
		||||
    data.monitor.event = data.monitor.queued_event.take();
 | 
			
		||||
    data.monitor.new_inline_stack = data.monitor.detect_new_inline_stack(pc);
 | 
			
		||||
    data.monitor.queued_event = Some(SimEvent::Interrupt(cause, pc & 0x07ffffff));
 | 
			
		||||
    unsafe { vb_set_exception_callback(sim, None) };
 | 
			
		||||
    if data.monitor.event.is_some() || data.monitor.new_inline_stack.is_some() {
 | 
			
		||||
        1
 | 
			
		||||
    } else {
 | 
			
		||||
        0
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[unsafe(no_mangle)]
 | 
			
		||||
#[no_mangle]
 | 
			
		||||
extern "C" fn on_read(
 | 
			
		||||
    sim: *mut VB,
 | 
			
		||||
    address: u32,
 | 
			
		||||
| 
						 | 
				
			
			@ -296,12 +229,12 @@ extern "C" fn on_read(
 | 
			
		|||
    0
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[unsafe(no_mangle)]
 | 
			
		||||
#[no_mangle]
 | 
			
		||||
extern "C" fn on_write(
 | 
			
		||||
    sim: *mut VB,
 | 
			
		||||
    address: u32,
 | 
			
		||||
    typ_: VBDataType,
 | 
			
		||||
    value: *mut i32,
 | 
			
		||||
    _type: VBDataType,
 | 
			
		||||
    _value: *mut i32,
 | 
			
		||||
    _cycles: *mut u32,
 | 
			
		||||
    _cancel: *mut c_int,
 | 
			
		||||
) -> c_int {
 | 
			
		||||
| 
						 | 
				
			
			@ -309,37 +242,6 @@ extern "C" fn on_write(
 | 
			
		|||
    // There is no way for the userdata to be null or otherwise invalid.
 | 
			
		||||
    let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() };
 | 
			
		||||
 | 
			
		||||
    // If we're monitoring stdout, track this write
 | 
			
		||||
    if let Some(stdout) = data.stdout.as_mut() {
 | 
			
		||||
        let normalized_hw_address = address & 0x0700003f;
 | 
			
		||||
        if normalized_hw_address == 0x02000030 {
 | 
			
		||||
            stdout.push(unsafe { *value } as u8);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // If we have profiling enabled, track custom markers
 | 
			
		||||
    if data.monitor.enabled {
 | 
			
		||||
        let normalized_hw_address = address & 0x0700003f;
 | 
			
		||||
        if normalized_hw_address == 0x02000038 && matches!(typ_, VBDataType::S32) {
 | 
			
		||||
            assert!(data.monitor.queued_event.is_none());
 | 
			
		||||
            // The game has written the address of a null-terminated string
 | 
			
		||||
            // (whose length is at most 64 bytes). Read that string.
 | 
			
		||||
            let str_address = unsafe { *value } as u32;
 | 
			
		||||
            let mut bytes = [0u8; 64];
 | 
			
		||||
            let mut len = 0;
 | 
			
		||||
            for (dst, src_address) in bytes.iter_mut().zip(str_address..str_address + 64) {
 | 
			
		||||
                let char = unsafe { vb_read(sim, src_address, VBDataType::U8) } as u8;
 | 
			
		||||
                if char == 0 {
 | 
			
		||||
                    break;
 | 
			
		||||
                }
 | 
			
		||||
                *dst = char;
 | 
			
		||||
                len += 1;
 | 
			
		||||
            }
 | 
			
		||||
            let name = String::from_utf8_lossy(&bytes[..len]).into_owned();
 | 
			
		||||
            data.monitor.queued_event = Some(SimEvent::Marker(Cow::Owned(name)));
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if let Some(start) = data.write_watchpoints.start_of_range_containing(address) {
 | 
			
		||||
        let watch = if data.read_watchpoints.contains(address) {
 | 
			
		||||
            VBWatchpointType::Access
 | 
			
		||||
| 
						 | 
				
			
			@ -354,119 +256,6 @@ extern "C" fn on_write(
 | 
			
		|||
    0
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[allow(dead_code)]
 | 
			
		||||
#[derive(Debug)]
 | 
			
		||||
pub enum SimEvent {
 | 
			
		||||
    Call(u32),
 | 
			
		||||
    Return,
 | 
			
		||||
    Halt,
 | 
			
		||||
    Interrupt(u16, u32),
 | 
			
		||||
    Reti,
 | 
			
		||||
    Marker(Cow<'static, str>),
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
struct EventMonitor {
 | 
			
		||||
    enabled: bool,
 | 
			
		||||
    event: Option<SimEvent>,
 | 
			
		||||
    queued_event: Option<SimEvent>,
 | 
			
		||||
    just_halted: bool,
 | 
			
		||||
    inline_stack_map: InlineStackMap,
 | 
			
		||||
    new_inline_stack: Option<InlineStack>,
 | 
			
		||||
    last_inline_stack: InlineStack,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl EventMonitor {
 | 
			
		||||
    fn new() -> Self {
 | 
			
		||||
        let inline_stack_map = InlineStackMap::empty();
 | 
			
		||||
        let last_inline_stack = inline_stack_map.get(0).clone();
 | 
			
		||||
        Self {
 | 
			
		||||
            enabled: false,
 | 
			
		||||
            event: None,
 | 
			
		||||
            queued_event: None,
 | 
			
		||||
            just_halted: false,
 | 
			
		||||
            inline_stack_map,
 | 
			
		||||
            new_inline_stack: None,
 | 
			
		||||
            last_inline_stack,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn detect_new_inline_stack(&mut self, address: u32) -> Option<InlineStack> {
 | 
			
		||||
        let stack = self.inline_stack_map.get(address);
 | 
			
		||||
        if Arc::ptr_eq(stack, &self.last_inline_stack) {
 | 
			
		||||
            return None;
 | 
			
		||||
        }
 | 
			
		||||
        self.last_inline_stack = stack.clone();
 | 
			
		||||
        Some(stack.clone())
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn detect_event(&mut self, sim: *mut VB, address: u32, code: &[u16]) -> bool {
 | 
			
		||||
        self.queued_event = self.do_detect_event(sim, address, code);
 | 
			
		||||
        self.queued_event.is_some()
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn do_detect_event(&mut self, sim: *mut VB, address: u32, code: &[u16]) -> Option<SimEvent> {
 | 
			
		||||
        const HALT_OPCODE: u16 = 0b011010;
 | 
			
		||||
        const JAL_OPCODE: u16 = 0b101011;
 | 
			
		||||
        const JMP_OPCODE: u16 = 0b000110;
 | 
			
		||||
        const RETI_OPCODE: u16 = 0b011001;
 | 
			
		||||
 | 
			
		||||
        const fn format_i_reg_1(code: &[u16]) -> u8 {
 | 
			
		||||
            (code[0] & 0x1f) as u8
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        const fn format_iv_disp(code: &[u16]) -> i32 {
 | 
			
		||||
            let value = ((code[0] & 0x3ff) as i32) << 16 | (code[1] as i32);
 | 
			
		||||
            value << 6 >> 6
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        let opcode = code[0] >> 10;
 | 
			
		||||
 | 
			
		||||
        if opcode == HALT_OPCODE {
 | 
			
		||||
            if !self.just_halted {
 | 
			
		||||
                self.just_halted = true;
 | 
			
		||||
                self.event = Some(SimEvent::Halt);
 | 
			
		||||
            } else {
 | 
			
		||||
                self.just_halted = false;
 | 
			
		||||
            }
 | 
			
		||||
            // Don't _return_ an event, we want to emit this right away.
 | 
			
		||||
            // If the CPU is halting, no other callbacks will run for a long time.
 | 
			
		||||
            return None;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if opcode == JAL_OPCODE {
 | 
			
		||||
            let disp = format_iv_disp(code);
 | 
			
		||||
            if disp != 4 {
 | 
			
		||||
                // JAL .+4 is how programs get r31 to a known value for indirect calls
 | 
			
		||||
                // (which we detect later.)
 | 
			
		||||
                // Any other JAL is a function call.
 | 
			
		||||
                return Some(SimEvent::Call(
 | 
			
		||||
                    address.wrapping_add_signed(disp) & 0x07ffffff,
 | 
			
		||||
                ));
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if opcode == JMP_OPCODE {
 | 
			
		||||
            let jmp_reg = format_i_reg_1(code);
 | 
			
		||||
            if jmp_reg == 31 {
 | 
			
		||||
                // JMP[r31] is a return
 | 
			
		||||
                return Some(SimEvent::Return);
 | 
			
		||||
            }
 | 
			
		||||
            let r31 = unsafe { vb_get_program_register(sim, 31) };
 | 
			
		||||
            if r31 as u32 == address.wrapping_add(2) {
 | 
			
		||||
                // JMP anywhere else, if r31 points to after the JMP, is an indirect call
 | 
			
		||||
                let target = unsafe { vb_get_program_register(sim, jmp_reg as u32) };
 | 
			
		||||
                return Some(SimEvent::Call(target as u32 & 0x07ffffff));
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if opcode == RETI_OPCODE {
 | 
			
		||||
            return Some(SimEvent::Reti);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        None
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const AUDIO_CAPACITY_SAMPLES: usize = 834 * 4;
 | 
			
		||||
const AUDIO_CAPACITY_FLOATS: usize = AUDIO_CAPACITY_SAMPLES * 2;
 | 
			
		||||
pub const EXPECTED_FRAME_SIZE: usize = 834 * 2;
 | 
			
		||||
| 
						 | 
				
			
			@ -474,26 +263,19 @@ pub const EXPECTED_FRAME_SIZE: usize = 834 * 2;
 | 
			
		|||
struct VBState {
 | 
			
		||||
    frame_seen: bool,
 | 
			
		||||
    stop_reason: Option<StopReason>,
 | 
			
		||||
    monitor: EventMonitor,
 | 
			
		||||
    step_from: Option<u32>,
 | 
			
		||||
    breakpoints: Vec<u32>,
 | 
			
		||||
    read_watchpoints: AddressSet,
 | 
			
		||||
    write_watchpoints: AddressSet,
 | 
			
		||||
    stdout: Option<Vec<u8>>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl VBState {
 | 
			
		||||
    fn needs_execute_callback(&self) -> bool {
 | 
			
		||||
        self.step_from.is_some()
 | 
			
		||||
            || self.monitor.enabled
 | 
			
		||||
            || !self.breakpoints.is_empty()
 | 
			
		||||
            || !self.read_watchpoints.is_empty()
 | 
			
		||||
            || !self.write_watchpoints.is_empty()
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn needs_write_callback(&self) -> bool {
 | 
			
		||||
        self.stdout.is_some() || self.monitor.enabled || !self.write_watchpoints.is_empty()
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub enum StopReason {
 | 
			
		||||
| 
						 | 
				
			
			@ -524,12 +306,10 @@ impl Sim {
 | 
			
		|||
        let state = VBState {
 | 
			
		||||
            frame_seen: false,
 | 
			
		||||
            stop_reason: None,
 | 
			
		||||
            monitor: EventMonitor::new(),
 | 
			
		||||
            step_from: None,
 | 
			
		||||
            breakpoints: vec![],
 | 
			
		||||
            read_watchpoints: AddressSet::new(),
 | 
			
		||||
            write_watchpoints: AddressSet::new(),
 | 
			
		||||
            stdout: None,
 | 
			
		||||
        };
 | 
			
		||||
        unsafe { vb_set_user_data(sim, Box::into_raw(Box::new(state)).cast()) };
 | 
			
		||||
        unsafe { vb_set_frame_callback(sim, Some(on_frame)) };
 | 
			
		||||
| 
						 | 
				
			
			@ -546,33 +326,6 @@ impl Sim {
 | 
			
		|||
        unsafe { vb_reset(self.sim) };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn monitor_events(&mut self, enabled: bool, inline_stack_map: InlineStackMap) {
 | 
			
		||||
        let state = self.get_state();
 | 
			
		||||
        state.monitor.enabled = enabled;
 | 
			
		||||
        state.monitor.event = None;
 | 
			
		||||
        state.monitor.queued_event = None;
 | 
			
		||||
        state.monitor.new_inline_stack = None;
 | 
			
		||||
        state.monitor.last_inline_stack = inline_stack_map.get(0).clone();
 | 
			
		||||
        state.monitor.inline_stack_map = inline_stack_map;
 | 
			
		||||
        if enabled {
 | 
			
		||||
            unsafe { vb_set_execute_callback(self.sim, Some(on_execute)) };
 | 
			
		||||
            unsafe { vb_set_exception_callback(self.sim, Some(on_exception)) };
 | 
			
		||||
            unsafe { vb_set_fetch_callback(self.sim, Some(on_fetch)) };
 | 
			
		||||
            unsafe { vb_set_write_callback(self.sim, Some(on_write)) };
 | 
			
		||||
        } else {
 | 
			
		||||
            let needs_execute = state.needs_execute_callback();
 | 
			
		||||
            let needs_write = state.needs_write_callback();
 | 
			
		||||
            if !needs_execute {
 | 
			
		||||
                unsafe { vb_set_execute_callback(self.sim, None) };
 | 
			
		||||
            }
 | 
			
		||||
            unsafe { vb_set_exception_callback(self.sim, None) };
 | 
			
		||||
            unsafe { vb_set_fetch_callback(self.sim, None) };
 | 
			
		||||
            if !needs_write {
 | 
			
		||||
                unsafe { vb_set_write_callback(self.sim, None) };
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn load_cart(&mut self, mut rom: Vec<u8>, mut sram: Vec<u8>) -> Result<()> {
 | 
			
		||||
        self.unload_cart();
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -635,14 +388,16 @@ impl Sim {
 | 
			
		|||
        unsafe { vb_set_peer(self.sim, ptr::null_mut()) };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn emulate(&mut self, cycles: &mut u32) {
 | 
			
		||||
        unsafe { vb_emulate(self.sim, cycles) };
 | 
			
		||||
    pub fn emulate(&mut self) {
 | 
			
		||||
        let mut cycles = 20_000_000;
 | 
			
		||||
        unsafe { vb_emulate(self.sim, &mut cycles) };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn emulate_many(sims: &mut [Sim], cycles: &mut u32) {
 | 
			
		||||
    pub fn emulate_many(sims: &mut [Sim]) {
 | 
			
		||||
        let mut cycles = 20_000_000;
 | 
			
		||||
        let count = sims.len() as c_uint;
 | 
			
		||||
        let sims = sims.as_mut_ptr().cast();
 | 
			
		||||
        unsafe { vb_emulate_ex(sims, count, cycles) };
 | 
			
		||||
        unsafe { vb_emulate_ex(sims, count, &mut cycles) };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn read_pixels(&mut self, buffers: &mut [u8]) -> bool {
 | 
			
		||||
| 
						 | 
				
			
			@ -811,12 +566,9 @@ impl Sim {
 | 
			
		|||
    fn remove_write_watchpoint(&mut self, address: u32, length: usize) {
 | 
			
		||||
        let state = self.get_state();
 | 
			
		||||
        state.write_watchpoints.remove(address, length);
 | 
			
		||||
        let needs_write = state.needs_write_callback();
 | 
			
		||||
        let needs_execute = state.needs_execute_callback();
 | 
			
		||||
        if state.write_watchpoints.is_empty() {
 | 
			
		||||
            if !needs_write {
 | 
			
		||||
                unsafe { vb_set_write_callback(self.sim, None) };
 | 
			
		||||
            }
 | 
			
		||||
            unsafe { vb_set_write_callback(self.sim, None) };
 | 
			
		||||
            if !needs_execute {
 | 
			
		||||
                unsafe { vb_set_execute_callback(self.sim, None) };
 | 
			
		||||
            }
 | 
			
		||||
| 
						 | 
				
			
			@ -838,44 +590,12 @@ impl Sim {
 | 
			
		|||
        data.breakpoints.clear();
 | 
			
		||||
        data.read_watchpoints.clear();
 | 
			
		||||
        data.write_watchpoints.clear();
 | 
			
		||||
        let needs_write = data.needs_write_callback();
 | 
			
		||||
        let needs_execute = data.needs_execute_callback();
 | 
			
		||||
        unsafe { vb_set_read_callback(self.sim, None) };
 | 
			
		||||
        if !needs_write {
 | 
			
		||||
            unsafe { vb_set_write_callback(self.sim, None) };
 | 
			
		||||
        }
 | 
			
		||||
        if !needs_execute {
 | 
			
		||||
            unsafe { vb_set_execute_callback(self.sim, None) };
 | 
			
		||||
        }
 | 
			
		||||
        unsafe { vb_set_write_callback(self.sim, None) };
 | 
			
		||||
        unsafe { vb_set_execute_callback(self.sim, None) };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn watch_stdout(&mut self, watch: bool) {
 | 
			
		||||
        let data = self.get_state();
 | 
			
		||||
        if watch {
 | 
			
		||||
            if data.stdout.is_none() {
 | 
			
		||||
                data.stdout = Some(vec![]);
 | 
			
		||||
                unsafe { vb_set_write_callback(self.sim, Some(on_write)) };
 | 
			
		||||
            }
 | 
			
		||||
        } else {
 | 
			
		||||
            data.stdout.take();
 | 
			
		||||
            if !data.needs_write_callback() {
 | 
			
		||||
                unsafe { vb_set_write_callback(self.sim, None) };
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn take_stdout(&mut self) -> Option<String> {
 | 
			
		||||
        let data = self.get_state();
 | 
			
		||||
        let stdout = data.stdout.take()?;
 | 
			
		||||
        let string = match String::from_utf8(stdout) {
 | 
			
		||||
            Ok(str) => str,
 | 
			
		||||
            Err(err) => String::from_utf8_lossy(err.as_bytes()).into_owned(),
 | 
			
		||||
        };
 | 
			
		||||
        data.stdout = Some(vec![]);
 | 
			
		||||
        Some(string)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn take_stop_reason(&mut self) -> Option<StopReason> {
 | 
			
		||||
    pub fn stop_reason(&mut self) -> Option<StopReason> {
 | 
			
		||||
        let data = self.get_state();
 | 
			
		||||
        let reason = data.stop_reason.take();
 | 
			
		||||
        if !data.needs_execute_callback() {
 | 
			
		||||
| 
						 | 
				
			
			@ -884,13 +604,6 @@ impl Sim {
 | 
			
		|||
        reason
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn take_profiler_updates(&mut self) -> (Option<SimEvent>, Option<InlineStack>) {
 | 
			
		||||
        let data = self.get_state();
 | 
			
		||||
        let event = data.monitor.event.take();
 | 
			
		||||
        let inline_stack = data.monitor.new_inline_stack.take();
 | 
			
		||||
        (event, inline_stack)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn get_state(&mut self) -> &mut VBState {
 | 
			
		||||
        // SAFETY: the *mut VB owns its userdata.
 | 
			
		||||
        // There is no way for the userdata to be null or otherwise invalid.
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,31 +0,0 @@
 | 
			
		|||
use std::ffi::c_void;
 | 
			
		||||
 | 
			
		||||
#[unsafe(no_mangle)]
 | 
			
		||||
unsafe fn vbu_realloc_shim(ptr: *mut c_void, new_size: usize) -> *mut c_void {
 | 
			
		||||
    if !ptr.is_null() {
 | 
			
		||||
        // not supporting proper realloc because it needs bookkeeping and it's unnecessary
 | 
			
		||||
        return std::ptr::null_mut();
 | 
			
		||||
    }
 | 
			
		||||
    let allocation = vec![0u8; new_size].into_boxed_slice();
 | 
			
		||||
    Box::into_raw(allocation).cast()
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[link(name = "vb")]
 | 
			
		||||
unsafe extern "C" {
 | 
			
		||||
    #[link_name = "vbuFromISX"]
 | 
			
		||||
    fn vbu_from_isx(bytes: *const c_void, length: usize, rom_length: *mut usize) -> *mut c_void;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn rom_from_isx(bytes: &[u8]) -> Option<Vec<u8>> {
 | 
			
		||||
    if !bytes.starts_with(b"ISX") {
 | 
			
		||||
        return None;
 | 
			
		||||
    }
 | 
			
		||||
    let mut rom_length = 0;
 | 
			
		||||
    let raw_rom = unsafe { vbu_from_isx(bytes.as_ptr().cast(), bytes.len(), &mut rom_length) };
 | 
			
		||||
    if raw_rom.is_null() {
 | 
			
		||||
        return None;
 | 
			
		||||
    }
 | 
			
		||||
    // SAFETY: the rom was allocated by vbu_realloc_shim, which created it from a Vec<u8>.
 | 
			
		||||
    let rom = unsafe { Vec::from_raw_parts(raw_rom.cast(), rom_length, rom_length) };
 | 
			
		||||
    Some(rom)
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -1,4 +1,4 @@
 | 
			
		|||
use anyhow::{Result, bail};
 | 
			
		||||
use anyhow::{bail, Result};
 | 
			
		||||
use registers::REGISTERS;
 | 
			
		||||
use request::{Request, RequestKind, RequestSource};
 | 
			
		||||
use response::Response;
 | 
			
		||||
| 
						 | 
				
			
			@ -12,7 +12,7 @@ use tokio::{
 | 
			
		|||
    pin, select,
 | 
			
		||||
    sync::{mpsc, oneshot},
 | 
			
		||||
};
 | 
			
		||||
use tracing::{Level, debug, enabled, error, info};
 | 
			
		||||
use tracing::{debug, enabled, error, info, Level};
 | 
			
		||||
 | 
			
		||||
use crate::emulator::{
 | 
			
		||||
    DebugEvent, DebugStopReason, EmulatorClient, EmulatorCommand, SimId, VBWatchpointType,
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -12,7 +12,7 @@ impl RegisterInfo {
 | 
			
		|||
    pub fn to_description(&self) -> String {
 | 
			
		||||
        let mut string = format!("name:{}", self.name);
 | 
			
		||||
        if let Some(alt) = self.alt_name {
 | 
			
		||||
            string.push_str(&format!(";alt-name:{alt}"));
 | 
			
		||||
            string.push_str(&format!(";alt-name:{}", alt));
 | 
			
		||||
        }
 | 
			
		||||
        string.push_str(&format!(
 | 
			
		||||
            ";bitsize:32;offset:{};encoding:uint;format:hex;set:{};dwarf:{}",
 | 
			
		||||
| 
						 | 
				
			
			@ -21,7 +21,7 @@ impl RegisterInfo {
 | 
			
		|||
            self.dwarf
 | 
			
		||||
        ));
 | 
			
		||||
        if let Some(generic) = self.generic {
 | 
			
		||||
            string.push_str(&format!(";generic:{generic}"));
 | 
			
		||||
            string.push_str(&format!(";generic:{}", generic));
 | 
			
		||||
        }
 | 
			
		||||
        string
 | 
			
		||||
    }
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,4 +1,4 @@
 | 
			
		|||
use anyhow::{Result, bail};
 | 
			
		||||
use anyhow::{bail, Result};
 | 
			
		||||
use atoi::FromRadix16;
 | 
			
		||||
use tokio::io::{AsyncRead, AsyncReadExt as _};
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,16 +1,15 @@
 | 
			
		|||
use std::{
 | 
			
		||||
    sync::{
 | 
			
		||||
        Arc, Mutex, MutexGuard,
 | 
			
		||||
        atomic::{AtomicU64, Ordering},
 | 
			
		||||
        mpsc,
 | 
			
		||||
        mpsc, Arc, Mutex, MutexGuard,
 | 
			
		||||
    },
 | 
			
		||||
    thread,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
use anyhow::{Result, bail};
 | 
			
		||||
use anyhow::{bail, Result};
 | 
			
		||||
use itertools::Itertools as _;
 | 
			
		||||
use wgpu::{
 | 
			
		||||
    Device, Extent3d, Origin3d, Queue, TexelCopyBufferLayout, TexelCopyTextureInfo, Texture,
 | 
			
		||||
    Device, Extent3d, ImageCopyTexture, ImageDataLayout, Origin3d, Queue, Texture,
 | 
			
		||||
    TextureDescriptor, TextureFormat, TextureUsages, TextureView, TextureViewDescriptor,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -21,7 +20,7 @@ pub struct TextureSink {
 | 
			
		|||
}
 | 
			
		||||
 | 
			
		||||
impl TextureSink {
 | 
			
		||||
    pub fn new(device: &Device, queue: Queue) -> (Self, TextureView) {
 | 
			
		||||
    pub fn new(device: &Device, queue: Arc<Queue>) -> (Self, TextureView) {
 | 
			
		||||
        let texture = Self::create_texture(device);
 | 
			
		||||
        let view = texture.create_view(&TextureViewDescriptor::default());
 | 
			
		||||
        let buffers = Arc::new(BufferPool::new());
 | 
			
		||||
| 
						 | 
				
			
			@ -65,14 +64,16 @@ impl TextureSink {
 | 
			
		|||
            sample_count: 1,
 | 
			
		||||
            dimension: wgpu::TextureDimension::D2,
 | 
			
		||||
            format: TextureFormat::Rg8Unorm,
 | 
			
		||||
            usage: TextureUsages::COPY_DST | TextureUsages::TEXTURE_BINDING,
 | 
			
		||||
            usage: TextureUsages::COPY_SRC
 | 
			
		||||
                | TextureUsages::COPY_DST
 | 
			
		||||
                | TextureUsages::TEXTURE_BINDING,
 | 
			
		||||
            view_formats: &[TextureFormat::Rg8Unorm],
 | 
			
		||||
        };
 | 
			
		||||
        device.create_texture(&desc)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn write_texture(queue: &Queue, texture: &Texture, bytes: &[u8]) {
 | 
			
		||||
        let texture = TexelCopyTextureInfo {
 | 
			
		||||
        let texture = ImageCopyTexture {
 | 
			
		||||
            texture,
 | 
			
		||||
            mip_level: 0,
 | 
			
		||||
            origin: Origin3d::ZERO,
 | 
			
		||||
| 
						 | 
				
			
			@ -83,7 +84,7 @@ impl TextureSink {
 | 
			
		|||
            height: 224,
 | 
			
		||||
            depth_or_array_layers: 1,
 | 
			
		||||
        };
 | 
			
		||||
        let data_layout = TexelCopyBufferLayout {
 | 
			
		||||
        let data_layout = ImageDataLayout {
 | 
			
		||||
            offset: 0,
 | 
			
		||||
            bytes_per_row: Some(384 * 2),
 | 
			
		||||
            rows_per_image: Some(224),
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
							
								
								
									
										328
									
								
								src/images.rs
								
								
								
								
							
							
						
						
									
										328
									
								
								src/images.rs
								
								
								
								
							| 
						 | 
				
			
			@ -1,328 +0,0 @@
 | 
			
		|||
use std::{
 | 
			
		||||
    collections::HashMap,
 | 
			
		||||
    ops::Deref,
 | 
			
		||||
    sync::{Arc, Mutex, Weak},
 | 
			
		||||
    thread,
 | 
			
		||||
    time::Duration,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
use egui::{
 | 
			
		||||
    Color32, ColorImage, TextureHandle, TextureOptions,
 | 
			
		||||
    epaint::ImageDelta,
 | 
			
		||||
    load::{LoadError, SizedTexture, TextureLoader, TexturePoll},
 | 
			
		||||
};
 | 
			
		||||
use tokio::{sync::mpsc, time::timeout};
 | 
			
		||||
 | 
			
		||||
pub struct ImageProcessor {
 | 
			
		||||
    sender: mpsc::UnboundedSender<Box<dyn ImageRendererImpl>>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl ImageProcessor {
 | 
			
		||||
    pub fn new() -> Self {
 | 
			
		||||
        let (sender, receiver) = mpsc::unbounded_channel();
 | 
			
		||||
        thread::spawn(move || {
 | 
			
		||||
            tokio::runtime::Builder::new_current_thread()
 | 
			
		||||
                .enable_all()
 | 
			
		||||
                .build()
 | 
			
		||||
                .unwrap()
 | 
			
		||||
                .block_on(async move {
 | 
			
		||||
                    let mut worker = ImageProcessorWorker {
 | 
			
		||||
                        receiver,
 | 
			
		||||
                        renderers: vec![],
 | 
			
		||||
                    };
 | 
			
		||||
                    worker.run().await
 | 
			
		||||
                })
 | 
			
		||||
        });
 | 
			
		||||
        Self { sender }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn add<const N: usize, R: ImageRenderer<N> + 'static>(
 | 
			
		||||
        &self,
 | 
			
		||||
        renderer: R,
 | 
			
		||||
        params: R::Params,
 | 
			
		||||
    ) -> ([ImageHandle; N], ImageParams<R::Params>) {
 | 
			
		||||
        let states = renderer.sizes().map(ImageState::new);
 | 
			
		||||
        let handles = states.clone().map(|state| ImageHandle {
 | 
			
		||||
            size: state.size.map(|i| i as f32),
 | 
			
		||||
            data: state.sink,
 | 
			
		||||
        });
 | 
			
		||||
        let images = renderer
 | 
			
		||||
            .sizes()
 | 
			
		||||
            .map(|[width, height]| ImageBuffer::new(width, height));
 | 
			
		||||
        let sink = Arc::new(Mutex::new(params.clone()));
 | 
			
		||||
        let _ = self.sender.send(Box::new(ImageRendererWrapper {
 | 
			
		||||
            renderer,
 | 
			
		||||
            params: Arc::downgrade(&sink),
 | 
			
		||||
            images,
 | 
			
		||||
            states,
 | 
			
		||||
        }));
 | 
			
		||||
        let params = ImageParams {
 | 
			
		||||
            value: params,
 | 
			
		||||
            sink,
 | 
			
		||||
        };
 | 
			
		||||
        (handles, params)
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
struct ImageProcessorWorker {
 | 
			
		||||
    receiver: mpsc::UnboundedReceiver<Box<dyn ImageRendererImpl>>,
 | 
			
		||||
    renderers: Vec<Box<dyn ImageRendererImpl>>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl ImageProcessorWorker {
 | 
			
		||||
    async fn run(&mut self) {
 | 
			
		||||
        loop {
 | 
			
		||||
            if self.renderers.is_empty() {
 | 
			
		||||
                // if we have nothing to do, block until we have something to do
 | 
			
		||||
                if self.receiver.recv_many(&mut self.renderers, 64).await == 0 {
 | 
			
		||||
                    // shutdown
 | 
			
		||||
                    return;
 | 
			
		||||
                }
 | 
			
		||||
                while let Ok(renderer) = self.receiver.try_recv() {
 | 
			
		||||
                    self.renderers.push(renderer);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            self.renderers
 | 
			
		||||
                .retain_mut(|renderer| renderer.try_update().is_ok());
 | 
			
		||||
            // wait up to 10 ms for more renderers
 | 
			
		||||
            if timeout(
 | 
			
		||||
                Duration::from_millis(10),
 | 
			
		||||
                self.receiver.recv_many(&mut self.renderers, 64),
 | 
			
		||||
            )
 | 
			
		||||
            .await
 | 
			
		||||
            .is_ok()
 | 
			
		||||
            {
 | 
			
		||||
                while let Ok(renderer) = self.receiver.try_recv() {
 | 
			
		||||
                    self.renderers.push(renderer);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub struct ImageBuffer {
 | 
			
		||||
    pub size: [usize; 2],
 | 
			
		||||
    pub pixels: Vec<Color32>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl ImageBuffer {
 | 
			
		||||
    pub fn new(width: usize, height: usize) -> Self {
 | 
			
		||||
        Self {
 | 
			
		||||
            size: [width, height],
 | 
			
		||||
            pixels: vec![Color32::BLACK; width * height],
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn clear(&mut self) {
 | 
			
		||||
        for pixel in self.pixels.iter_mut() {
 | 
			
		||||
            *pixel = Color32::BLACK;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn write(&mut self, coords: (usize, usize), pixel: Color32) {
 | 
			
		||||
        self.pixels[coords.1 * self.size[0] + coords.0] = pixel;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn add(&mut self, coords: (usize, usize), pixel: Color32) {
 | 
			
		||||
        let index = coords.1 * self.size[0] + coords.0;
 | 
			
		||||
        let old = self.pixels[index];
 | 
			
		||||
        self.pixels[index] = Color32::from_rgb(
 | 
			
		||||
            old.r() + pixel.r(),
 | 
			
		||||
            old.g() + pixel.g(),
 | 
			
		||||
            old.b() + pixel.b(),
 | 
			
		||||
        );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn changed(&self, image: &ColorImage) -> bool {
 | 
			
		||||
        image.pixels.iter().zip(&self.pixels).any(|(a, b)| a != b)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn read(&self, image: &mut ColorImage) {
 | 
			
		||||
        image.pixels.copy_from_slice(&self.pixels);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Clone)]
 | 
			
		||||
pub struct ImageHandle {
 | 
			
		||||
    size: [f32; 2],
 | 
			
		||||
    data: Arc<Mutex<Option<Arc<ColorImage>>>>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl ImageHandle {
 | 
			
		||||
    fn pull(&mut self) -> Option<Arc<ColorImage>> {
 | 
			
		||||
        self.data.lock().unwrap().take()
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub struct ImageParams<T> {
 | 
			
		||||
    value: T,
 | 
			
		||||
    sink: Arc<Mutex<T>>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl<T> Deref for ImageParams<T> {
 | 
			
		||||
    type Target = T;
 | 
			
		||||
 | 
			
		||||
    fn deref(&self) -> &Self::Target {
 | 
			
		||||
        &self.value
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl<T: Clone + Eq> ImageParams<T> {
 | 
			
		||||
    pub fn write(&mut self, value: T) {
 | 
			
		||||
        if self.value != value {
 | 
			
		||||
            self.value = value.clone();
 | 
			
		||||
            *self.sink.lock().unwrap() = value;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub trait ImageRenderer<const N: usize>: Send {
 | 
			
		||||
    type Params: Clone + Send;
 | 
			
		||||
    fn sizes(&self) -> [[usize; 2]; N];
 | 
			
		||||
    fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; N]);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Clone)]
 | 
			
		||||
struct ImageState {
 | 
			
		||||
    size: [usize; 2],
 | 
			
		||||
    buffers: [Arc<ColorImage>; 2],
 | 
			
		||||
    last_buffer: usize,
 | 
			
		||||
    sink: Arc<Mutex<Option<Arc<ColorImage>>>>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl ImageState {
 | 
			
		||||
    fn new(size: [usize; 2]) -> Self {
 | 
			
		||||
        let buffers = [
 | 
			
		||||
            Arc::new(ColorImage::filled(size, Color32::BLACK)),
 | 
			
		||||
            Arc::new(ColorImage::filled(size, Color32::BLACK)),
 | 
			
		||||
        ];
 | 
			
		||||
        let sink = buffers[0].clone();
 | 
			
		||||
        Self {
 | 
			
		||||
            size,
 | 
			
		||||
            buffers,
 | 
			
		||||
            last_buffer: 0,
 | 
			
		||||
            sink: Arc::new(Mutex::new(Some(sink))),
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    fn try_send_update(&mut self, image: &ImageBuffer) {
 | 
			
		||||
        let last = &self.buffers[self.last_buffer];
 | 
			
		||||
        if !image.changed(last) {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        let next_buffer = (self.last_buffer + 1) % self.buffers.len();
 | 
			
		||||
        let next = &mut self.buffers[next_buffer];
 | 
			
		||||
        image.read(Arc::make_mut(next));
 | 
			
		||||
        self.last_buffer = next_buffer;
 | 
			
		||||
        self.sink.lock().unwrap().replace(next.clone());
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
struct ImageRendererWrapper<const N: usize, R: ImageRenderer<N>> {
 | 
			
		||||
    renderer: R,
 | 
			
		||||
    params: Weak<Mutex<R::Params>>,
 | 
			
		||||
    images: [ImageBuffer; N],
 | 
			
		||||
    states: [ImageState; N],
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
trait ImageRendererImpl: Send {
 | 
			
		||||
    fn try_update(&mut self) -> Result<(), ()>;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl<const N: usize, R: ImageRenderer<N> + Send> ImageRendererImpl for ImageRendererWrapper<N, R> {
 | 
			
		||||
    fn try_update(&mut self) -> Result<(), ()> {
 | 
			
		||||
        let params = match self.params.upgrade() {
 | 
			
		||||
            Some(params) => params.lock().unwrap().clone(),
 | 
			
		||||
            None => {
 | 
			
		||||
                // the UI isn't using this anymore
 | 
			
		||||
                return Err(());
 | 
			
		||||
            }
 | 
			
		||||
        };
 | 
			
		||||
        self.renderer.render(¶ms, &mut self.images);
 | 
			
		||||
 | 
			
		||||
        for (state, image) in self.states.iter_mut().zip(&self.images) {
 | 
			
		||||
            state.try_send_update(image);
 | 
			
		||||
        }
 | 
			
		||||
        Ok(())
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub struct ImageTextureLoader {
 | 
			
		||||
    cache: Mutex<HashMap<String, (ImageHandle, Option<TextureHandle>)>>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl ImageTextureLoader {
 | 
			
		||||
    pub fn new(renderers: impl IntoIterator<Item = (String, ImageHandle)>) -> Self {
 | 
			
		||||
        let mut cache = HashMap::new();
 | 
			
		||||
        for (key, image) in renderers {
 | 
			
		||||
            cache.insert(key, (image, None));
 | 
			
		||||
        }
 | 
			
		||||
        Self {
 | 
			
		||||
            cache: Mutex::new(cache),
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl TextureLoader for ImageTextureLoader {
 | 
			
		||||
    fn id(&self) -> &str {
 | 
			
		||||
        concat!(module_path!(), "ImageTextureLoader")
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn load(
 | 
			
		||||
        &self,
 | 
			
		||||
        ctx: &egui::Context,
 | 
			
		||||
        uri: &str,
 | 
			
		||||
        texture_options: TextureOptions,
 | 
			
		||||
        _size_hint: egui::SizeHint,
 | 
			
		||||
    ) -> Result<TexturePoll, LoadError> {
 | 
			
		||||
        let mut cache = self.cache.lock().unwrap();
 | 
			
		||||
        let Some((image, maybe_handle)) = cache.get_mut(uri) else {
 | 
			
		||||
            return Err(LoadError::NotSupported);
 | 
			
		||||
        };
 | 
			
		||||
        if texture_options != TextureOptions::NEAREST {
 | 
			
		||||
            return Err(LoadError::Loading(
 | 
			
		||||
                "Only TextureOptions::NEAREST are supported".into(),
 | 
			
		||||
            ));
 | 
			
		||||
        }
 | 
			
		||||
        match (image.pull(), maybe_handle.as_ref()) {
 | 
			
		||||
            (Some(update), Some(handle)) => {
 | 
			
		||||
                let delta = ImageDelta::full(update, texture_options);
 | 
			
		||||
                ctx.tex_manager().write().set(handle.id(), delta);
 | 
			
		||||
                let texture = SizedTexture::new(handle, image.size);
 | 
			
		||||
                Ok(TexturePoll::Ready { texture })
 | 
			
		||||
            }
 | 
			
		||||
            (Some(update), None) => {
 | 
			
		||||
                let handle = ctx.load_texture(uri, update, texture_options);
 | 
			
		||||
                let texture = SizedTexture::new(&handle, image.size);
 | 
			
		||||
                maybe_handle.replace(handle);
 | 
			
		||||
                Ok(TexturePoll::Ready { texture })
 | 
			
		||||
            }
 | 
			
		||||
            (None, Some(handle)) => {
 | 
			
		||||
                let texture = SizedTexture::new(handle, image.size);
 | 
			
		||||
                Ok(TexturePoll::Ready { texture })
 | 
			
		||||
            }
 | 
			
		||||
            (None, None) => {
 | 
			
		||||
                let size = image.size.into();
 | 
			
		||||
                Ok(TexturePoll::Pending { size: Some(size) })
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn forget(&self, uri: &str) {
 | 
			
		||||
        let _ = uri;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn forget_all(&self) {}
 | 
			
		||||
 | 
			
		||||
    fn byte_size(&self) -> usize {
 | 
			
		||||
        self.cache
 | 
			
		||||
            .lock()
 | 
			
		||||
            .unwrap()
 | 
			
		||||
            .values()
 | 
			
		||||
            .map(|(image, _)| {
 | 
			
		||||
                let [width, height] = image.size;
 | 
			
		||||
                width as usize * height as usize * 4
 | 
			
		||||
            })
 | 
			
		||||
            .sum()
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										322
									
								
								src/input.rs
								
								
								
								
							
							
						
						
									
										322
									
								
								src/input.rs
								
								
								
								
							| 
						 | 
				
			
			@ -1,14 +1,12 @@
 | 
			
		|||
use std::{
 | 
			
		||||
    cmp::Ordering,
 | 
			
		||||
    collections::{HashMap, hash_map::Entry},
 | 
			
		||||
    collections::{hash_map::Entry, HashMap},
 | 
			
		||||
    fmt::Display,
 | 
			
		||||
    str::FromStr,
 | 
			
		||||
    sync::{Arc, Mutex, RwLock},
 | 
			
		||||
    sync::{Arc, RwLock},
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
use anyhow::anyhow;
 | 
			
		||||
use egui::{Event, Key, KeyboardShortcut, Modifiers};
 | 
			
		||||
use gilrs::{Axis, Button, Gamepad, GamepadId, ev::Code};
 | 
			
		||||
use gilrs::{ev::Code, Axis, Button, Gamepad, GamepadId};
 | 
			
		||||
use serde::{Deserialize, Serialize};
 | 
			
		||||
use winit::keyboard::{KeyCode, PhysicalKey};
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -227,7 +225,7 @@ impl Mappings for InputMapping {
 | 
			
		|||
        for (keyboard_key, keys) in &self.keys {
 | 
			
		||||
            let name = match keyboard_key {
 | 
			
		||||
                PhysicalKey::Code(code) => format!("{code:?}"),
 | 
			
		||||
                k => format!("{k:?}"),
 | 
			
		||||
                k => format!("{:?}", k),
 | 
			
		||||
            };
 | 
			
		||||
            for key in keys.iter() {
 | 
			
		||||
                results.entry(key).or_default().push(name.clone());
 | 
			
		||||
| 
						 | 
				
			
			@ -456,315 +454,3 @@ struct PersistedGamepadMapping {
 | 
			
		|||
    default_buttons: Vec<(Code, VBKey)>,
 | 
			
		||||
    default_axes: Vec<(Code, (VBKey, VBKey))>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Serialize, Deserialize)]
 | 
			
		||||
pub struct Shortcut {
 | 
			
		||||
    pub shortcut: KeyboardShortcut,
 | 
			
		||||
    pub command: Command,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Clone, Copy, Serialize, Deserialize, PartialEq, Eq, Hash)]
 | 
			
		||||
pub enum Command {
 | 
			
		||||
    OpenRom,
 | 
			
		||||
    Quit,
 | 
			
		||||
    FrameAdvance,
 | 
			
		||||
    FastForward(u32),
 | 
			
		||||
    Reset,
 | 
			
		||||
    PauseResume,
 | 
			
		||||
    Screenshot,
 | 
			
		||||
    // if you update this, update Command::all and add a default
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl Command {
 | 
			
		||||
    pub fn all() -> [Self; 7] {
 | 
			
		||||
        [
 | 
			
		||||
            Self::OpenRom,
 | 
			
		||||
            Self::Quit,
 | 
			
		||||
            Self::PauseResume,
 | 
			
		||||
            Self::Reset,
 | 
			
		||||
            Self::FrameAdvance,
 | 
			
		||||
            Self::FastForward(0),
 | 
			
		||||
            Self::Screenshot,
 | 
			
		||||
        ]
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn name(self) -> &'static str {
 | 
			
		||||
        match self {
 | 
			
		||||
            Self::OpenRom => "Open ROM",
 | 
			
		||||
            Self::Quit => "Exit",
 | 
			
		||||
            Self::PauseResume => "Pause/Resume",
 | 
			
		||||
            Self::Reset => "Reset",
 | 
			
		||||
            Self::FrameAdvance => "Frame Advance",
 | 
			
		||||
            Self::FastForward(_) => "Fast Forward",
 | 
			
		||||
            Self::Screenshot => "Screenshot",
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl Display for Command {
 | 
			
		||||
    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
 | 
			
		||||
        f.write_str(self.name())
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
struct Shortcuts {
 | 
			
		||||
    all: Vec<(Command, KeyboardShortcut)>,
 | 
			
		||||
    by_command: HashMap<Command, KeyboardShortcut>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl Default for Shortcuts {
 | 
			
		||||
    fn default() -> Self {
 | 
			
		||||
        let mut shortcuts = Shortcuts {
 | 
			
		||||
            all: vec![],
 | 
			
		||||
            by_command: HashMap::new(),
 | 
			
		||||
        };
 | 
			
		||||
        shortcuts.set(
 | 
			
		||||
            Command::OpenRom,
 | 
			
		||||
            KeyboardShortcut::new(Modifiers::COMMAND, Key::O),
 | 
			
		||||
        );
 | 
			
		||||
        shortcuts.set(
 | 
			
		||||
            Command::Quit,
 | 
			
		||||
            KeyboardShortcut::new(Modifiers::COMMAND, Key::Q),
 | 
			
		||||
        );
 | 
			
		||||
        shortcuts.set(
 | 
			
		||||
            Command::PauseResume,
 | 
			
		||||
            KeyboardShortcut::new(Modifiers::NONE, Key::F5),
 | 
			
		||||
        );
 | 
			
		||||
        shortcuts.set(
 | 
			
		||||
            Command::Reset,
 | 
			
		||||
            KeyboardShortcut::new(Modifiers::SHIFT, Key::F5),
 | 
			
		||||
        );
 | 
			
		||||
        shortcuts.set(
 | 
			
		||||
            Command::FrameAdvance,
 | 
			
		||||
            KeyboardShortcut::new(Modifiers::NONE, Key::F6),
 | 
			
		||||
        );
 | 
			
		||||
        shortcuts.set(
 | 
			
		||||
            Command::FastForward(0),
 | 
			
		||||
            KeyboardShortcut::new(Modifiers::NONE, Key::Space),
 | 
			
		||||
        );
 | 
			
		||||
        shortcuts.set(
 | 
			
		||||
            Command::Screenshot,
 | 
			
		||||
            KeyboardShortcut::new(Modifiers::NONE, Key::F12),
 | 
			
		||||
        );
 | 
			
		||||
        shortcuts
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl Shortcuts {
 | 
			
		||||
    fn set(&mut self, command: Command, shortcut: KeyboardShortcut) {
 | 
			
		||||
        if self.by_command.insert(command, shortcut).is_some() {
 | 
			
		||||
            for (cmd, sht) in &mut self.all {
 | 
			
		||||
                if *cmd == command {
 | 
			
		||||
                    *sht = shortcut;
 | 
			
		||||
                    break;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        } else {
 | 
			
		||||
            self.all.push((command, shortcut));
 | 
			
		||||
        }
 | 
			
		||||
        self.all.sort_by(|l, r| order_shortcut(l.1, r.1));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn unset(&mut self, command: Command) {
 | 
			
		||||
        if self.by_command.remove(&command).is_some() {
 | 
			
		||||
            self.all.retain(|(c, _)| *c != command);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn save(&self, saved: &mut PersistedSettings) {
 | 
			
		||||
        for command in Command::all() {
 | 
			
		||||
            let shortcut = self.by_command.get(&command).copied();
 | 
			
		||||
            saved.shortcuts.push((command, shortcut));
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn order_shortcut(left: KeyboardShortcut, right: KeyboardShortcut) -> Ordering {
 | 
			
		||||
    left.logical_key.cmp(&right.logical_key).then_with(|| {
 | 
			
		||||
        specificity(left.modifiers)
 | 
			
		||||
            .cmp(&specificity(right.modifiers))
 | 
			
		||||
            .reverse()
 | 
			
		||||
    })
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn specificity(modifiers: egui::Modifiers) -> usize {
 | 
			
		||||
    let mut mods = 0;
 | 
			
		||||
    if modifiers.alt {
 | 
			
		||||
        mods += 1;
 | 
			
		||||
    }
 | 
			
		||||
    if modifiers.command || modifiers.ctrl {
 | 
			
		||||
        mods += 1;
 | 
			
		||||
    }
 | 
			
		||||
    if modifiers.shift {
 | 
			
		||||
        mods += 1;
 | 
			
		||||
    }
 | 
			
		||||
    mods
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Serialize, Deserialize, Default)]
 | 
			
		||||
struct PersistedSettings {
 | 
			
		||||
    shortcuts: Vec<(Command, Option<KeyboardShortcut>)>,
 | 
			
		||||
    #[serde(default)]
 | 
			
		||||
    ff_settings: FastForwardSettings,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Default, Clone)]
 | 
			
		||||
struct ShortcutState {
 | 
			
		||||
    ff_toggled: bool,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Default)]
 | 
			
		||||
struct Settings {
 | 
			
		||||
    shortcuts: Shortcuts,
 | 
			
		||||
    ff_settings: FastForwardSettings,
 | 
			
		||||
    state: ShortcutState,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl Settings {
 | 
			
		||||
    fn save(&self) -> PersistedSettings {
 | 
			
		||||
        let mut saved = PersistedSettings {
 | 
			
		||||
            shortcuts: vec![],
 | 
			
		||||
            ff_settings: self.ff_settings.clone(),
 | 
			
		||||
        };
 | 
			
		||||
        self.shortcuts.save(&mut saved);
 | 
			
		||||
        saved
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Clone)]
 | 
			
		||||
pub struct ShortcutProvider {
 | 
			
		||||
    persistence: Persistence,
 | 
			
		||||
    settings: Arc<Mutex<Settings>>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl ShortcutProvider {
 | 
			
		||||
    pub fn new(persistence: Persistence) -> Self {
 | 
			
		||||
        let mut settings = Settings::default();
 | 
			
		||||
        if let Ok(saved) = persistence.load_config::<PersistedSettings>("shortcuts") {
 | 
			
		||||
            for (command, shortcut) in saved.shortcuts {
 | 
			
		||||
                if let Some(shortcut) = shortcut {
 | 
			
		||||
                    settings.shortcuts.set(command, shortcut);
 | 
			
		||||
                } else {
 | 
			
		||||
                    settings.shortcuts.unset(command);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            settings.ff_settings = saved.ff_settings;
 | 
			
		||||
        };
 | 
			
		||||
        Self {
 | 
			
		||||
            persistence,
 | 
			
		||||
            settings: Arc::new(Mutex::new(settings)),
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn shortcut_for(&self, command: Command) -> Option<KeyboardShortcut> {
 | 
			
		||||
        let lock = self.settings.lock().unwrap();
 | 
			
		||||
        lock.shortcuts.by_command.get(&command).copied()
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn ff_settings(&self) -> FastForwardSettings {
 | 
			
		||||
        let lock = self.settings.lock().unwrap();
 | 
			
		||||
        lock.ff_settings.clone()
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn consume_all(&self, input: &mut egui::InputState) -> Vec<Command> {
 | 
			
		||||
        let mut lock = self.settings.lock().unwrap();
 | 
			
		||||
        let mut state = lock.state.clone();
 | 
			
		||||
        let mut consumed = vec![];
 | 
			
		||||
        for (command, shortcut) in &lock.shortcuts.all {
 | 
			
		||||
            input.events.retain(|event| {
 | 
			
		||||
                let Event::Key {
 | 
			
		||||
                    key,
 | 
			
		||||
                    pressed,
 | 
			
		||||
                    repeat,
 | 
			
		||||
                    modifiers,
 | 
			
		||||
                    ..
 | 
			
		||||
                } = event
 | 
			
		||||
                else {
 | 
			
		||||
                    return true;
 | 
			
		||||
                };
 | 
			
		||||
                if shortcut.logical_key != *key || !shortcut.modifiers.contains(*modifiers) {
 | 
			
		||||
                    return true;
 | 
			
		||||
                }
 | 
			
		||||
                if matches!(command, Command::FastForward(_)) {
 | 
			
		||||
                    if *repeat {
 | 
			
		||||
                        return true;
 | 
			
		||||
                    }
 | 
			
		||||
                    let sped_up = if lock.ff_settings.toggle {
 | 
			
		||||
                        if !*pressed {
 | 
			
		||||
                            return true;
 | 
			
		||||
                        }
 | 
			
		||||
                        state.ff_toggled = !state.ff_toggled;
 | 
			
		||||
                        state.ff_toggled
 | 
			
		||||
                    } else {
 | 
			
		||||
                        *pressed
 | 
			
		||||
                    };
 | 
			
		||||
                    let speed = if sped_up { lock.ff_settings.speed } else { 1 };
 | 
			
		||||
                    consumed.push(Command::FastForward(speed));
 | 
			
		||||
                    false
 | 
			
		||||
                } else {
 | 
			
		||||
                    if !*pressed {
 | 
			
		||||
                        return true;
 | 
			
		||||
                    }
 | 
			
		||||
                    consumed.push(*command);
 | 
			
		||||
                    false
 | 
			
		||||
                }
 | 
			
		||||
            });
 | 
			
		||||
        }
 | 
			
		||||
        lock.state = state;
 | 
			
		||||
        consumed
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn set(&self, command: Command, shortcut: KeyboardShortcut) {
 | 
			
		||||
        let updated = {
 | 
			
		||||
            let mut lock = self.settings.lock().unwrap();
 | 
			
		||||
            lock.shortcuts.set(command, shortcut);
 | 
			
		||||
            lock.save()
 | 
			
		||||
        };
 | 
			
		||||
        let _ = self.persistence.save_config("shortcuts", &updated);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn unset(&self, command: Command) {
 | 
			
		||||
        let updated = {
 | 
			
		||||
            let mut lock = self.settings.lock().unwrap();
 | 
			
		||||
            lock.shortcuts.unset(command);
 | 
			
		||||
            lock.save()
 | 
			
		||||
        };
 | 
			
		||||
        let _ = self.persistence.save_config("shortcuts", &updated);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn update_ff_settings(&self, ff_settings: FastForwardSettings) {
 | 
			
		||||
        let updated = {
 | 
			
		||||
            let mut lock = self.settings.lock().unwrap();
 | 
			
		||||
            lock.ff_settings = ff_settings;
 | 
			
		||||
            if !lock.ff_settings.toggle {
 | 
			
		||||
                lock.state.ff_toggled = false;
 | 
			
		||||
            }
 | 
			
		||||
            lock.save()
 | 
			
		||||
        };
 | 
			
		||||
        let _ = self.persistence.save_config("shortcuts", &updated);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn reset(&self) {
 | 
			
		||||
        let updated = {
 | 
			
		||||
            let mut lock = self.settings.lock().unwrap();
 | 
			
		||||
            *lock = Settings::default();
 | 
			
		||||
            lock.save()
 | 
			
		||||
        };
 | 
			
		||||
        let _ = self.persistence.save_config("shortcuts", &updated);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Serialize, Deserialize, Clone)]
 | 
			
		||||
pub struct FastForwardSettings {
 | 
			
		||||
    pub toggle: bool,
 | 
			
		||||
    pub speed: u32,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl Default for FastForwardSettings {
 | 
			
		||||
    fn default() -> Self {
 | 
			
		||||
        Self {
 | 
			
		||||
            toggle: false,
 | 
			
		||||
            speed: 10,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
							
								
								
									
										30
									
								
								src/main.rs
								
								
								
								
							
							
						
						
									
										30
									
								
								src/main.rs
								
								
								
								
							| 
						 | 
				
			
			@ -3,13 +3,13 @@
 | 
			
		|||
 | 
			
		||||
use std::{path::PathBuf, process, time::SystemTime};
 | 
			
		||||
 | 
			
		||||
use anyhow::{Result, bail};
 | 
			
		||||
use anyhow::{bail, Result};
 | 
			
		||||
use app::Application;
 | 
			
		||||
use clap::Parser;
 | 
			
		||||
use emulator::EmulatorBuilder;
 | 
			
		||||
use thread_priority::{ThreadBuilder, ThreadPriority};
 | 
			
		||||
use tracing::error;
 | 
			
		||||
use tracing_subscriber::{EnvFilter, Layer, layer::SubscriberExt, util::SubscriberInitExt};
 | 
			
		||||
use tracing_subscriber::{layer::SubscriberExt, util::SubscriberInitExt, EnvFilter, Layer};
 | 
			
		||||
use winit::event_loop::{ControlFlow, EventLoop};
 | 
			
		||||
 | 
			
		||||
mod app;
 | 
			
		||||
| 
						 | 
				
			
			@ -18,11 +18,8 @@ mod controller;
 | 
			
		|||
mod emulator;
 | 
			
		||||
mod gdbserver;
 | 
			
		||||
mod graphics;
 | 
			
		||||
mod images;
 | 
			
		||||
mod input;
 | 
			
		||||
mod memory;
 | 
			
		||||
mod persistence;
 | 
			
		||||
mod profiler;
 | 
			
		||||
mod window;
 | 
			
		||||
 | 
			
		||||
#[derive(Parser)]
 | 
			
		||||
| 
						 | 
				
			
			@ -32,9 +29,6 @@ struct Args {
 | 
			
		|||
    /// Start a GDB/LLDB debug server on this port.
 | 
			
		||||
    #[arg(short, long)]
 | 
			
		||||
    debug_port: Option<u16>,
 | 
			
		||||
    /// Enable profiling a game
 | 
			
		||||
    #[arg(short, long)]
 | 
			
		||||
    profile: bool,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn init_logger() {
 | 
			
		||||
| 
						 | 
				
			
			@ -48,9 +42,9 @@ fn set_panic_handler() {
 | 
			
		|||
    std::panic::set_hook(Box::new(|info| {
 | 
			
		||||
        let mut message = String::new();
 | 
			
		||||
        if let Some(msg) = info.payload().downcast_ref::<&str>() {
 | 
			
		||||
            message += &format!("{msg}\n");
 | 
			
		||||
            message += &format!("{}\n", msg);
 | 
			
		||||
        } else if let Some(msg) = info.payload().downcast_ref::<String>() {
 | 
			
		||||
            message += &format!("{msg}\n");
 | 
			
		||||
            message += &format!("{}\n", msg);
 | 
			
		||||
        }
 | 
			
		||||
        if let Some(location) = info.location() {
 | 
			
		||||
            message += &format!(
 | 
			
		||||
| 
						 | 
				
			
			@ -60,9 +54,9 @@ fn set_panic_handler() {
 | 
			
		|||
            );
 | 
			
		||||
        }
 | 
			
		||||
        let backtrace = std::backtrace::Backtrace::force_capture();
 | 
			
		||||
        message += &format!("stack trace:\n{backtrace:#}\n");
 | 
			
		||||
        message += &format!("stack trace:\n{:#}\n", backtrace);
 | 
			
		||||
 | 
			
		||||
        eprint!("{message}");
 | 
			
		||||
        eprint!("{}", message);
 | 
			
		||||
 | 
			
		||||
        let Some(project_dirs) = directories::ProjectDirs::from("com", "virtual-boy", "Lemur")
 | 
			
		||||
        else {
 | 
			
		||||
| 
						 | 
				
			
			@ -76,7 +70,7 @@ fn set_panic_handler() {
 | 
			
		|||
            .duration_since(SystemTime::UNIX_EPOCH)
 | 
			
		||||
            .unwrap()
 | 
			
		||||
            .as_millis();
 | 
			
		||||
        let logfile_name = format!("crash-{timestamp}.txt");
 | 
			
		||||
        let logfile_name = format!("crash-{}.txt", timestamp);
 | 
			
		||||
        let _ = std::fs::write(data_dir.join(logfile_name), message);
 | 
			
		||||
    }));
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -110,9 +104,6 @@ fn main() -> Result<()> {
 | 
			
		|||
        }
 | 
			
		||||
        builder = builder.start_paused(true);
 | 
			
		||||
    }
 | 
			
		||||
    if args.profile {
 | 
			
		||||
        builder = builder.start_paused(true)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    ThreadBuilder::default()
 | 
			
		||||
        .name("Emulator".to_owned())
 | 
			
		||||
| 
						 | 
				
			
			@ -131,11 +122,6 @@ fn main() -> Result<()> {
 | 
			
		|||
    let event_loop = EventLoop::with_user_event().build().unwrap();
 | 
			
		||||
    event_loop.set_control_flow(ControlFlow::Poll);
 | 
			
		||||
    let proxy = event_loop.create_proxy();
 | 
			
		||||
    event_loop.run_app(&mut Application::new(
 | 
			
		||||
        client,
 | 
			
		||||
        proxy,
 | 
			
		||||
        args.debug_port,
 | 
			
		||||
        args.profile,
 | 
			
		||||
    ))?;
 | 
			
		||||
    event_loop.run_app(&mut Application::new(client, proxy, args.debug_port))?;
 | 
			
		||||
    Ok(())
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
							
								
								
									
										276
									
								
								src/memory.rs
								
								
								
								
							
							
						
						
									
										276
									
								
								src/memory.rs
								
								
								
								
							| 
						 | 
				
			
			@ -1,276 +0,0 @@
 | 
			
		|||
use std::{
 | 
			
		||||
    collections::HashMap,
 | 
			
		||||
    fmt::Debug,
 | 
			
		||||
    iter::FusedIterator,
 | 
			
		||||
    sync::{Arc, Mutex, RwLock, RwLockReadGuard, TryLockError, Weak, atomic::AtomicU64},
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
use bytemuck::BoxBytes;
 | 
			
		||||
use itertools::Itertools;
 | 
			
		||||
use tracing::warn;
 | 
			
		||||
 | 
			
		||||
use crate::emulator::{EmulatorClient, EmulatorCommand, SimId};
 | 
			
		||||
 | 
			
		||||
pub struct MemoryClient {
 | 
			
		||||
    client: EmulatorClient,
 | 
			
		||||
    regions: Mutex<HashMap<MemoryRange, Weak<MemoryRegion>>>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl MemoryClient {
 | 
			
		||||
    pub fn new(client: EmulatorClient) -> Self {
 | 
			
		||||
        Self {
 | 
			
		||||
            client,
 | 
			
		||||
            regions: Mutex::new(HashMap::new()),
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn watch(&self, sim: SimId, start: u32, length: usize) -> MemoryView {
 | 
			
		||||
        let range = MemoryRange { sim, start, length };
 | 
			
		||||
        let mut regions = self.regions.lock().unwrap_or_else(|e| e.into_inner());
 | 
			
		||||
        let region = regions
 | 
			
		||||
            .get(&range)
 | 
			
		||||
            .and_then(|r| r.upgrade())
 | 
			
		||||
            .unwrap_or_else(|| {
 | 
			
		||||
                let region = Arc::new(MemoryRegion::new(start, length));
 | 
			
		||||
                regions.insert(range, Arc::downgrade(®ion));
 | 
			
		||||
                self.client
 | 
			
		||||
                    .send_command(EmulatorCommand::WatchMemory(range, Arc::downgrade(®ion)));
 | 
			
		||||
                region
 | 
			
		||||
            });
 | 
			
		||||
        MemoryView { region }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn write<T: MemoryValue>(&self, sim: SimId, address: u32, data: &T) {
 | 
			
		||||
        let mut buffer = vec![];
 | 
			
		||||
        data.to_bytes(&mut buffer);
 | 
			
		||||
        let (tx, _) = oneshot::channel();
 | 
			
		||||
        self.client
 | 
			
		||||
            .send_command(EmulatorCommand::WriteMemory(sim, address, buffer, tx));
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn aligned_memory(start: u32, length: usize) -> BoxBytes {
 | 
			
		||||
    if start % 4 == 0 && length % 4 == 0 {
 | 
			
		||||
        let memory = vec![0u32; length / 4].into_boxed_slice();
 | 
			
		||||
        return bytemuck::box_bytes_of(memory);
 | 
			
		||||
    }
 | 
			
		||||
    if start % 2 == 0 && length % 2 == 0 {
 | 
			
		||||
        let memory = vec![0u16; length / 2].into_boxed_slice();
 | 
			
		||||
        return bytemuck::box_bytes_of(memory);
 | 
			
		||||
    }
 | 
			
		||||
    let memory = vec![0u8; length].into_boxed_slice();
 | 
			
		||||
    bytemuck::box_bytes_of(memory)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub struct MemoryView {
 | 
			
		||||
    region: Arc<MemoryRegion>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl MemoryView {
 | 
			
		||||
    pub fn borrow(&self) -> MemoryRef<'_> {
 | 
			
		||||
        self.region.borrow()
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub struct MemoryRef<'a> {
 | 
			
		||||
    inner: RwLockReadGuard<'a, BoxBytes>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub trait MemoryValue {
 | 
			
		||||
    fn from_bytes(bytes: &[u8]) -> Self;
 | 
			
		||||
    fn to_bytes(&self, buffer: &mut Vec<u8>);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
macro_rules! primitive_memory_value_impl {
 | 
			
		||||
    ($T:ty, $L: expr) => {
 | 
			
		||||
        impl MemoryValue for $T {
 | 
			
		||||
            #[inline]
 | 
			
		||||
            fn from_bytes(bytes: &[u8]) -> Self {
 | 
			
		||||
                let bytes: [u8; std::mem::size_of::<$T>()] = std::array::from_fn(|i| bytes[i]);
 | 
			
		||||
                <$T>::from_le_bytes(bytes)
 | 
			
		||||
            }
 | 
			
		||||
            #[inline]
 | 
			
		||||
            fn to_bytes(&self, buffer: &mut Vec<u8>) {
 | 
			
		||||
                buffer.extend_from_slice(&self.to_le_bytes())
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
primitive_memory_value_impl!(u8, 1);
 | 
			
		||||
primitive_memory_value_impl!(i8, 1);
 | 
			
		||||
primitive_memory_value_impl!(u16, 2);
 | 
			
		||||
primitive_memory_value_impl!(i16, 2);
 | 
			
		||||
primitive_memory_value_impl!(u32, 4);
 | 
			
		||||
primitive_memory_value_impl!(i32, 4);
 | 
			
		||||
 | 
			
		||||
impl<const N: usize, T: MemoryValue> MemoryValue for [T; N] {
 | 
			
		||||
    #[inline]
 | 
			
		||||
    fn from_bytes(bytes: &[u8]) -> Self {
 | 
			
		||||
        std::array::from_fn(|i| {
 | 
			
		||||
            T::from_bytes(&bytes[i * std::mem::size_of::<T>()..(i + 1) * std::mem::size_of::<T>()])
 | 
			
		||||
        })
 | 
			
		||||
    }
 | 
			
		||||
    #[inline]
 | 
			
		||||
    fn to_bytes(&self, buffer: &mut Vec<u8>) {
 | 
			
		||||
        for item in self {
 | 
			
		||||
            item.to_bytes(buffer);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub struct MemoryIter<'a, T> {
 | 
			
		||||
    bytes: &'a [u8],
 | 
			
		||||
    _phantom: std::marker::PhantomData<T>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl<'a, T> MemoryIter<'a, T> {
 | 
			
		||||
    fn new(bytes: &'a [u8]) -> Self {
 | 
			
		||||
        Self {
 | 
			
		||||
            bytes,
 | 
			
		||||
            _phantom: std::marker::PhantomData,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl<T: MemoryValue> Iterator for MemoryIter<'_, T> {
 | 
			
		||||
    type Item = T;
 | 
			
		||||
 | 
			
		||||
    #[inline]
 | 
			
		||||
    fn next(&mut self) -> Option<Self::Item> {
 | 
			
		||||
        let (bytes, rest) = self.bytes.split_at_checked(std::mem::size_of::<T>())?;
 | 
			
		||||
        self.bytes = rest;
 | 
			
		||||
        Some(T::from_bytes(bytes))
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    #[inline]
 | 
			
		||||
    fn size_hint(&self) -> (usize, Option<usize>) {
 | 
			
		||||
        let size = self.bytes.len() / std::mem::size_of::<T>();
 | 
			
		||||
        (size, Some(size))
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl<T: MemoryValue> DoubleEndedIterator for MemoryIter<'_, T> {
 | 
			
		||||
    fn next_back(&mut self) -> Option<Self::Item> {
 | 
			
		||||
        let mid = self.bytes.len().checked_sub(std::mem::size_of::<T>())?;
 | 
			
		||||
        // SAFETY: the checked_sub above is effectively a bounds check
 | 
			
		||||
        let (rest, bytes) = unsafe { self.bytes.split_at_unchecked(mid) };
 | 
			
		||||
        self.bytes = rest;
 | 
			
		||||
        Some(T::from_bytes(bytes))
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl<T: MemoryValue> FusedIterator for MemoryIter<'_, T> {}
 | 
			
		||||
 | 
			
		||||
impl MemoryRef<'_> {
 | 
			
		||||
    pub fn read<T: MemoryValue>(&self, index: usize) -> T {
 | 
			
		||||
        let from = index * size_of::<T>();
 | 
			
		||||
        let to = from + size_of::<T>();
 | 
			
		||||
        T::from_bytes(&self.inner[from..to])
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn range<T: MemoryValue>(&self, start: usize, count: usize) -> MemoryIter<'_, T> {
 | 
			
		||||
        let from = start * size_of::<T>();
 | 
			
		||||
        let to = from + (count * size_of::<T>());
 | 
			
		||||
        MemoryIter::new(&self.inner[from..to])
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
 | 
			
		||||
pub struct MemoryRange {
 | 
			
		||||
    pub sim: SimId,
 | 
			
		||||
    pub start: u32,
 | 
			
		||||
    pub length: usize,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const BUFFERS: usize = 4;
 | 
			
		||||
pub struct MemoryRegion {
 | 
			
		||||
    gens: [AtomicU64; BUFFERS],
 | 
			
		||||
    bufs: [RwLock<BoxBytes>; BUFFERS],
 | 
			
		||||
}
 | 
			
		||||
impl Debug for MemoryRegion {
 | 
			
		||||
    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
 | 
			
		||||
        f.debug_struct("MemoryRegion")
 | 
			
		||||
            .field("gens", &self.gens)
 | 
			
		||||
            .finish_non_exhaustive()
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
// SAFETY: BoxBytes is meant to be Send+Sync, will be in a future version
 | 
			
		||||
unsafe impl Send for MemoryRegion {}
 | 
			
		||||
// SAFETY: BoxBytes is meant to be Send+Sync, will be in a future version
 | 
			
		||||
unsafe impl Sync for MemoryRegion {}
 | 
			
		||||
 | 
			
		||||
impl MemoryRegion {
 | 
			
		||||
    fn new(start: u32, length: usize) -> Self {
 | 
			
		||||
        Self {
 | 
			
		||||
            gens: std::array::from_fn(|i| AtomicU64::new(i as u64)),
 | 
			
		||||
            bufs: std::array::from_fn(|_| RwLock::new(aligned_memory(start, length))),
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn borrow(&self) -> MemoryRef<'_> {
 | 
			
		||||
        /*
 | 
			
		||||
         * When reading memory, a thread will grab the newest buffer (with the highest gen)
 | 
			
		||||
         * It will only fail to grab the lock if the writer already has it,
 | 
			
		||||
         * but the writer prioritizes older buffers (with lower gens).
 | 
			
		||||
         * So this method will only block if the writer produces three full buffers
 | 
			
		||||
         * in the time it takes the reader to do four atomic reads and grab a lock.
 | 
			
		||||
         * In the unlikely event this happens... just try again.
 | 
			
		||||
         */
 | 
			
		||||
        loop {
 | 
			
		||||
            let newest_index = self
 | 
			
		||||
                .gens
 | 
			
		||||
                .iter()
 | 
			
		||||
                .map(|i| i.load(std::sync::atomic::Ordering::Acquire))
 | 
			
		||||
                .enumerate()
 | 
			
		||||
                .max_by_key(|(_, g)| *g)
 | 
			
		||||
                .map(|(i, _)| i)
 | 
			
		||||
                .unwrap();
 | 
			
		||||
            let inner = match self.bufs[newest_index].try_read() {
 | 
			
		||||
                Ok(inner) => inner,
 | 
			
		||||
                Err(TryLockError::Poisoned(e)) => e.into_inner(),
 | 
			
		||||
                Err(TryLockError::WouldBlock) => {
 | 
			
		||||
                    continue;
 | 
			
		||||
                }
 | 
			
		||||
            };
 | 
			
		||||
            break MemoryRef { inner };
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn update(&self, data: &[u8]) {
 | 
			
		||||
        let gens = self
 | 
			
		||||
            .gens
 | 
			
		||||
            .each_ref()
 | 
			
		||||
            .map(|i| i.load(std::sync::atomic::Ordering::Acquire));
 | 
			
		||||
        let next_gen = gens.iter().max().unwrap() + 1;
 | 
			
		||||
        let indices = gens
 | 
			
		||||
            .into_iter()
 | 
			
		||||
            .enumerate()
 | 
			
		||||
            .sorted_by_key(|(_, val)| *val)
 | 
			
		||||
            .map(|(i, _)| i);
 | 
			
		||||
        for index in indices {
 | 
			
		||||
            let mut lock = match self.bufs[index].try_write() {
 | 
			
		||||
                Ok(inner) => inner,
 | 
			
		||||
                Err(TryLockError::Poisoned(e)) => e.into_inner(),
 | 
			
		||||
                Err(TryLockError::WouldBlock) => {
 | 
			
		||||
                    continue;
 | 
			
		||||
                }
 | 
			
		||||
            };
 | 
			
		||||
            lock.copy_from_slice(data);
 | 
			
		||||
            self.gens[index].store(next_gen, std::sync::atomic::Ordering::Release);
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
        /*
 | 
			
		||||
         * We have four buffers, and (at time of writing) only three threads interacting with memory:
 | 
			
		||||
         * - The UI thread, reading small regions of memory
 | 
			
		||||
         * - The "image renderer" thread, reading large regions of memory
 | 
			
		||||
         * - The emulation thread, writing memory every so often
 | 
			
		||||
         * So it should be impossible for all four buffers to have a read lock at the same time,
 | 
			
		||||
         *  and (because readers always read the newest buffer) at least one of the oldest three
 | 
			
		||||
         *  buffers will be free the entire time we're in this method.
 | 
			
		||||
         * TL;DR this should never happen.
 | 
			
		||||
         * But if it does, do nothing. This isn't medical software, better to show stale data than crash.
 | 
			
		||||
         */
 | 
			
		||||
        warn!("all buffers were locked by a reader at the same time")
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -1,6 +1,6 @@
 | 
			
		|||
use std::{fs, path::PathBuf};
 | 
			
		||||
 | 
			
		||||
use anyhow::{Result, bail};
 | 
			
		||||
use anyhow::{bail, Result};
 | 
			
		||||
use directories::ProjectDirs;
 | 
			
		||||
use serde::{Deserialize, Serialize};
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
							
								
								
									
										264
									
								
								src/profiler.rs
								
								
								
								
							
							
						
						
									
										264
									
								
								src/profiler.rs
								
								
								
								
							| 
						 | 
				
			
			@ -1,264 +0,0 @@
 | 
			
		|||
use std::{
 | 
			
		||||
    sync::{Arc, Mutex},
 | 
			
		||||
    thread,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
use anyhow::Result;
 | 
			
		||||
use tokio::{select, sync::mpsc};
 | 
			
		||||
 | 
			
		||||
use crate::emulator::{
 | 
			
		||||
    EmulatorClient, EmulatorCommand, GameInfo, InlineStack, ProfileEvent, SimEvent, SimId,
 | 
			
		||||
};
 | 
			
		||||
use recording::Recording;
 | 
			
		||||
use state::ProgramState;
 | 
			
		||||
 | 
			
		||||
mod recording;
 | 
			
		||||
mod state;
 | 
			
		||||
 | 
			
		||||
pub struct Profiler {
 | 
			
		||||
    sim_id: SimId,
 | 
			
		||||
    client: EmulatorClient,
 | 
			
		||||
    status: Arc<Mutex<ProfilerStatus>>,
 | 
			
		||||
    action: Option<mpsc::UnboundedSender<RecordingAction>>,
 | 
			
		||||
    killer: Option<oneshot::Sender<()>>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl Profiler {
 | 
			
		||||
    pub fn new(sim_id: SimId, client: EmulatorClient) -> Self {
 | 
			
		||||
        Self {
 | 
			
		||||
            sim_id,
 | 
			
		||||
            client,
 | 
			
		||||
            status: Arc::new(Mutex::new(ProfilerStatus::Disabled)),
 | 
			
		||||
            action: None,
 | 
			
		||||
            killer: None,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn status(&self) -> ProfilerStatus {
 | 
			
		||||
        self.status.lock().unwrap().clone()
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn enable(&mut self) {
 | 
			
		||||
        let sim_id = self.sim_id;
 | 
			
		||||
        let client = self.client.clone();
 | 
			
		||||
        let status = self.status.clone();
 | 
			
		||||
        let (action_tx, action_rx) = mpsc::unbounded_channel();
 | 
			
		||||
        self.action = Some(action_tx);
 | 
			
		||||
        let (killer_tx, killer_rx) = oneshot::channel();
 | 
			
		||||
        self.killer = Some(killer_tx);
 | 
			
		||||
        thread::spawn(move || {
 | 
			
		||||
            tokio::runtime::Builder::new_current_thread()
 | 
			
		||||
                .enable_all()
 | 
			
		||||
                .build()
 | 
			
		||||
                .unwrap()
 | 
			
		||||
                .block_on(async move {
 | 
			
		||||
                    select! {
 | 
			
		||||
                        _ = run_profile(sim_id, client, status.clone(), action_rx) => {}
 | 
			
		||||
                        _ = killer_rx => {
 | 
			
		||||
                            *status.lock().unwrap() = ProfilerStatus::Disabled;
 | 
			
		||||
                        }
 | 
			
		||||
                    }
 | 
			
		||||
                })
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn disable(&mut self) {
 | 
			
		||||
        if let Some(killer) = self.killer.take() {
 | 
			
		||||
            let _ = killer.send(());
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn start_recording(&mut self) {
 | 
			
		||||
        if let Some(action) = &self.action {
 | 
			
		||||
            let _ = action.send(RecordingAction::Start);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn finish_recording(&mut self) -> oneshot::Receiver<Vec<u8>> {
 | 
			
		||||
        let (tx, rx) = oneshot::channel();
 | 
			
		||||
        if let Some(action) = &self.action {
 | 
			
		||||
            let _ = action.send(RecordingAction::Finish(tx));
 | 
			
		||||
        }
 | 
			
		||||
        rx
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn cancel_recording(&mut self) {
 | 
			
		||||
        if let Some(action) = &self.action {
 | 
			
		||||
            let _ = action.send(RecordingAction::Cancel);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl Drop for Profiler {
 | 
			
		||||
    fn drop(&mut self) {
 | 
			
		||||
        self.disable();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
async fn run_profile(
 | 
			
		||||
    sim_id: SimId,
 | 
			
		||||
    client: EmulatorClient,
 | 
			
		||||
    status: Arc<Mutex<ProfilerStatus>>,
 | 
			
		||||
    mut action_source: mpsc::UnboundedReceiver<RecordingAction>,
 | 
			
		||||
) {
 | 
			
		||||
    let (profile_sync, mut profile_source) = mpsc::unbounded_channel();
 | 
			
		||||
    client.send_command(EmulatorCommand::StartProfiling(sim_id, profile_sync));
 | 
			
		||||
 | 
			
		||||
    *status.lock().unwrap() = ProfilerStatus::Enabled;
 | 
			
		||||
 | 
			
		||||
    let mut session = ProfilerSession::new();
 | 
			
		||||
    loop {
 | 
			
		||||
        select! {
 | 
			
		||||
            maybe_event = profile_source.recv() => {
 | 
			
		||||
                let Some(event) = maybe_event else {
 | 
			
		||||
                    break; // emulator thread disconnected
 | 
			
		||||
                };
 | 
			
		||||
                if let Err(error) = handle_event(event, &mut session).await {
 | 
			
		||||
                    *status.lock().unwrap() = ProfilerStatus::Error(error.to_string());
 | 
			
		||||
                    return;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            maybe_action = action_source.recv() => {
 | 
			
		||||
                let Some(action) = maybe_action else {
 | 
			
		||||
                    break; // ui thread disconnected
 | 
			
		||||
                };
 | 
			
		||||
                handle_action(action, &mut session, &status);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    *status.lock().unwrap() = ProfilerStatus::Disabled;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
async fn handle_event(event: ProfileEvent, session: &mut ProfilerSession) -> Result<()> {
 | 
			
		||||
    match event {
 | 
			
		||||
        ProfileEvent::Start { info } => session.start_profiling(info).await,
 | 
			
		||||
        ProfileEvent::Update {
 | 
			
		||||
            cycles,
 | 
			
		||||
            event,
 | 
			
		||||
            inline_stack,
 | 
			
		||||
        } => {
 | 
			
		||||
            session.track_elapsed_cycles(cycles);
 | 
			
		||||
            if let Some(event) = event {
 | 
			
		||||
                session.track_event(event)?;
 | 
			
		||||
            }
 | 
			
		||||
            if let Some(stack) = inline_stack {
 | 
			
		||||
                session.track_inline_stack(stack);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    Ok(())
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn handle_action(
 | 
			
		||||
    action: RecordingAction,
 | 
			
		||||
    session: &mut ProfilerSession,
 | 
			
		||||
    status: &Mutex<ProfilerStatus>,
 | 
			
		||||
) {
 | 
			
		||||
    match action {
 | 
			
		||||
        RecordingAction::Start => {
 | 
			
		||||
            session.start_recording();
 | 
			
		||||
            *status.lock().unwrap() = ProfilerStatus::Recording;
 | 
			
		||||
        }
 | 
			
		||||
        RecordingAction::Finish(rx) => {
 | 
			
		||||
            if let Some(bytes) = session.finish_recording() {
 | 
			
		||||
                let _ = rx.send(bytes);
 | 
			
		||||
            }
 | 
			
		||||
            *status.lock().unwrap() = ProfilerStatus::Enabled;
 | 
			
		||||
        }
 | 
			
		||||
        RecordingAction::Cancel => {
 | 
			
		||||
            session.cancel_recording();
 | 
			
		||||
            *status.lock().unwrap() = ProfilerStatus::Enabled;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Clone)]
 | 
			
		||||
pub enum ProfilerStatus {
 | 
			
		||||
    Disabled,
 | 
			
		||||
    Enabled,
 | 
			
		||||
    Recording,
 | 
			
		||||
    Error(String),
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl ProfilerStatus {
 | 
			
		||||
    pub fn enabled(&self) -> bool {
 | 
			
		||||
        matches!(self, Self::Enabled | Self::Recording)
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
enum RecordingAction {
 | 
			
		||||
    Start,
 | 
			
		||||
    Finish(oneshot::Sender<Vec<u8>>),
 | 
			
		||||
    Cancel,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
struct ProfilerSession {
 | 
			
		||||
    program: Option<ProgramState>,
 | 
			
		||||
    recording: Option<Recording>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl ProfilerSession {
 | 
			
		||||
    fn new() -> Self {
 | 
			
		||||
        Self {
 | 
			
		||||
            program: None,
 | 
			
		||||
            recording: None,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    async fn start_profiling(&mut self, info: Arc<GameInfo>) {
 | 
			
		||||
        let program = ProgramState::new(info).await;
 | 
			
		||||
        let recording = if self.recording.is_some() {
 | 
			
		||||
            Some(Recording::new(&program))
 | 
			
		||||
        } else {
 | 
			
		||||
            None
 | 
			
		||||
        };
 | 
			
		||||
        self.program = Some(program);
 | 
			
		||||
        self.recording = recording;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn track_elapsed_cycles(&mut self, cycles: u32) {
 | 
			
		||||
        if let (Some(state), Some(recording)) = (&self.program, &mut self.recording) {
 | 
			
		||||
            recording.track_elapsed_cycles(state, cycles);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn track_event(&mut self, event: SimEvent) -> Result<()> {
 | 
			
		||||
        let Some(program) = &mut self.program else {
 | 
			
		||||
            return Ok(());
 | 
			
		||||
        };
 | 
			
		||||
        match event {
 | 
			
		||||
            SimEvent::Call(address) => program.track_call(address),
 | 
			
		||||
            SimEvent::Return => program.track_return(),
 | 
			
		||||
            SimEvent::Halt => program.track_halt(),
 | 
			
		||||
            SimEvent::Interrupt(code, address) => program.track_interrupt(code, address),
 | 
			
		||||
            SimEvent::Reti => program.track_reti(),
 | 
			
		||||
            SimEvent::Marker(name) => {
 | 
			
		||||
                if let Some(recording) = &mut self.recording {
 | 
			
		||||
                    recording.track_marker(name);
 | 
			
		||||
                };
 | 
			
		||||
                Ok(())
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn track_inline_stack(&mut self, inline_stack: InlineStack) {
 | 
			
		||||
        if let Some(program) = &mut self.program {
 | 
			
		||||
            program.track_inline_stack(inline_stack);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn start_recording(&mut self) {
 | 
			
		||||
        if let Some(program) = &self.program {
 | 
			
		||||
            self.recording = Some(Recording::new(program));
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn finish_recording(&mut self) -> Option<Vec<u8>> {
 | 
			
		||||
        self.recording.take().map(|r| r.finish())
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn cancel_recording(&mut self) {
 | 
			
		||||
        self.recording.take();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -1,152 +0,0 @@
 | 
			
		|||
use std::{borrow::Cow, collections::HashMap};
 | 
			
		||||
 | 
			
		||||
use fxprof_processed_profile::{
 | 
			
		||||
    CategoryHandle, CpuDelta, Frame, FrameFlags, FrameInfo, MarkerTiming, ProcessHandle, Profile,
 | 
			
		||||
    ReferenceTimestamp, SamplingInterval, StackHandle, StaticSchemaMarker, StringHandle,
 | 
			
		||||
    ThreadHandle, Timestamp,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
use crate::profiler::state::{ProgramState, RESET_CODE, StackFrame};
 | 
			
		||||
 | 
			
		||||
pub struct Recording {
 | 
			
		||||
    profile: Profile,
 | 
			
		||||
    process: ProcessHandle,
 | 
			
		||||
    threads: HashMap<u16, ThreadHandle>,
 | 
			
		||||
    now: u64,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl Recording {
 | 
			
		||||
    pub fn new(state: &ProgramState) -> Self {
 | 
			
		||||
        let reference_timestamp = ReferenceTimestamp::from_millis_since_unix_epoch(0.0);
 | 
			
		||||
        let interval = SamplingInterval::from_hz(20_000_000.0);
 | 
			
		||||
        let mut profile = Profile::new(state.name(), reference_timestamp, interval);
 | 
			
		||||
 | 
			
		||||
        let process =
 | 
			
		||||
            profile.add_process(state.name(), 1, Timestamp::from_nanos_since_reference(0));
 | 
			
		||||
 | 
			
		||||
        let lib = profile.add_lib(state.library_info().clone());
 | 
			
		||||
        profile.add_lib_mapping(process, lib, 0x00000000, 0xffffffff, 0);
 | 
			
		||||
 | 
			
		||||
        let mut me = Self {
 | 
			
		||||
            profile,
 | 
			
		||||
            process,
 | 
			
		||||
            threads: HashMap::new(),
 | 
			
		||||
            now: 0,
 | 
			
		||||
        };
 | 
			
		||||
        me.track_elapsed_cycles(state, 0);
 | 
			
		||||
        me
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn track_elapsed_cycles(&mut self, state: &ProgramState, cycles: u32) {
 | 
			
		||||
        self.now += cycles as u64;
 | 
			
		||||
        let timestamp = Timestamp::from_nanos_since_reference(self.now * 50);
 | 
			
		||||
        let weight = 1;
 | 
			
		||||
 | 
			
		||||
        let active_code = if let Some((code, frames)) = state.current_stack() {
 | 
			
		||||
            let thread = *self.threads.entry(code).or_insert_with(|| {
 | 
			
		||||
                let process = self.process;
 | 
			
		||||
                let tid = code as u32;
 | 
			
		||||
                let start_time = Timestamp::from_nanos_since_reference(self.now * 50);
 | 
			
		||||
                let is_main = code == RESET_CODE;
 | 
			
		||||
                let thread = self.profile.add_thread(process, tid, start_time, is_main);
 | 
			
		||||
                self.profile
 | 
			
		||||
                    .set_thread_name(thread, &thread_name_for_code(code));
 | 
			
		||||
                thread
 | 
			
		||||
            });
 | 
			
		||||
 | 
			
		||||
            let stack = self.handle_for_stack(thread, frames);
 | 
			
		||||
            let cpu_delta = CpuDelta::from_nanos((self.now - cycles as u64) * 50);
 | 
			
		||||
            self.profile
 | 
			
		||||
                .add_sample(thread, timestamp, stack, cpu_delta, weight);
 | 
			
		||||
            Some(code)
 | 
			
		||||
        } else {
 | 
			
		||||
            None
 | 
			
		||||
        };
 | 
			
		||||
        for (code, thread) in &self.threads {
 | 
			
		||||
            if active_code == Some(*code) {
 | 
			
		||||
                continue;
 | 
			
		||||
            }
 | 
			
		||||
            self.profile
 | 
			
		||||
                .add_sample_same_stack_zero_cpu(*thread, timestamp, weight);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn track_marker(&mut self, name: Cow<'static, str>) {
 | 
			
		||||
        let Some(thread) = self.threads.get(&RESET_CODE) else {
 | 
			
		||||
            return;
 | 
			
		||||
        };
 | 
			
		||||
        let timing = MarkerTiming::Instant(Timestamp::from_nanos_since_reference(self.now * 50));
 | 
			
		||||
        let marker = SimpleMarker(name);
 | 
			
		||||
        self.profile.add_marker(*thread, timing, marker);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn finish(self) -> Vec<u8> {
 | 
			
		||||
        serde_json::to_vec(&self.profile).expect("could not serialize profile")
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn handle_for_stack(
 | 
			
		||||
        &mut self,
 | 
			
		||||
        thread: ThreadHandle,
 | 
			
		||||
        frames: &[StackFrame],
 | 
			
		||||
    ) -> Option<StackHandle> {
 | 
			
		||||
        let frames = frames
 | 
			
		||||
            .iter()
 | 
			
		||||
            .map(|f| {
 | 
			
		||||
                let frame = match f {
 | 
			
		||||
                    StackFrame::Address(address) => Frame::InstructionPointer(*address as u64),
 | 
			
		||||
                    StackFrame::Label(label) => Frame::Label(self.profile.intern_string(label)),
 | 
			
		||||
                };
 | 
			
		||||
                FrameInfo {
 | 
			
		||||
                    frame,
 | 
			
		||||
                    category_pair: CategoryHandle::OTHER.into(),
 | 
			
		||||
                    flags: FrameFlags::empty(),
 | 
			
		||||
                }
 | 
			
		||||
            })
 | 
			
		||||
            .collect::<Vec<_>>();
 | 
			
		||||
        self.profile.intern_stack_frames(thread, frames.into_iter())
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
struct SimpleMarker(Cow<'static, str>);
 | 
			
		||||
 | 
			
		||||
impl StaticSchemaMarker for SimpleMarker {
 | 
			
		||||
    const UNIQUE_MARKER_TYPE_NAME: &'static str = "Simple";
 | 
			
		||||
    const FIELDS: &'static [fxprof_processed_profile::StaticSchemaMarkerField] = &[];
 | 
			
		||||
 | 
			
		||||
    fn name(&self, profile: &mut Profile) -> StringHandle {
 | 
			
		||||
        profile.intern_string(&self.0)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn category(&self, _profile: &mut Profile) -> CategoryHandle {
 | 
			
		||||
        CategoryHandle::OTHER
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn string_field_value(&self, _field_index: u32) -> StringHandle {
 | 
			
		||||
        unreachable!()
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn number_field_value(&self, _field_index: u32) -> f64 {
 | 
			
		||||
        unreachable!()
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn thread_name_for_code(code: u16) -> std::borrow::Cow<'static, str> {
 | 
			
		||||
    match code {
 | 
			
		||||
        RESET_CODE => "Main".into(),
 | 
			
		||||
        0xffd0 => "Duplexed exception".into(),
 | 
			
		||||
        0xfe40 => "VIP interrupt".into(),
 | 
			
		||||
        0xfe30 => "Communication interrupt".into(),
 | 
			
		||||
        0xfe20 => "Game pak interrupt".into(),
 | 
			
		||||
        0xfe10 => "Timer interrupt".into(),
 | 
			
		||||
        0xfe00 => "Game pad interrupt".into(),
 | 
			
		||||
        0xffc0 => "Address trap".into(),
 | 
			
		||||
        0xffa0..0xffc0 => format!("Trap (vector {})", code - 0xffa0).into(),
 | 
			
		||||
        0xff90 => "Illegal opcode exception".into(),
 | 
			
		||||
        0xff80 => "Zero division exception".into(),
 | 
			
		||||
        0xff60 => "Floating-point reserved operand exception".into(),
 | 
			
		||||
        0xff70 => "Floating-point invalid operation exception".into(),
 | 
			
		||||
        0xff68 => "Floating-point zero division exception".into(),
 | 
			
		||||
        0xff64 => "Floating-point overflow exception".into(),
 | 
			
		||||
        other => format!("Unrecognized handler (0x{other:04x})").into(),
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -1,124 +0,0 @@
 | 
			
		|||
use std::{collections::HashMap, sync::Arc};
 | 
			
		||||
 | 
			
		||||
use anyhow::{Result, bail};
 | 
			
		||||
use fxprof_processed_profile::LibraryInfo;
 | 
			
		||||
 | 
			
		||||
use crate::emulator::{GameInfo, InlineStack};
 | 
			
		||||
 | 
			
		||||
pub struct ProgramState {
 | 
			
		||||
    info: Arc<GameInfo>,
 | 
			
		||||
    call_stacks: HashMap<u16, Vec<StackFrame>>,
 | 
			
		||||
    context_stack: Vec<u16>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub enum StackFrame {
 | 
			
		||||
    Address(u32),
 | 
			
		||||
    Label(Arc<String>),
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub const RESET_CODE: u16 = 0xfff0;
 | 
			
		||||
impl ProgramState {
 | 
			
		||||
    pub async fn new(info: Arc<GameInfo>) -> Self {
 | 
			
		||||
        let mut call_stacks = HashMap::new();
 | 
			
		||||
        call_stacks.insert(RESET_CODE, vec![StackFrame::Address(0xfffffff0)]);
 | 
			
		||||
        Self {
 | 
			
		||||
            info,
 | 
			
		||||
            call_stacks,
 | 
			
		||||
            context_stack: vec![RESET_CODE],
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn name(&self) -> &str {
 | 
			
		||||
        self.info.name()
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn library_info(&self) -> &LibraryInfo {
 | 
			
		||||
        self.info.library_info()
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn current_stack(&self) -> Option<(u16, &[StackFrame])> {
 | 
			
		||||
        let code = self.context_stack.last()?;
 | 
			
		||||
        let call_stack = self.call_stacks.get(code)?;
 | 
			
		||||
        Some((*code, call_stack))
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn track_call(&mut self, address: u32) -> Result<()> {
 | 
			
		||||
        let Some(code) = self.context_stack.last() else {
 | 
			
		||||
            bail!("How did we call anything when we're halted?");
 | 
			
		||||
        };
 | 
			
		||||
        let Some(stack) = self.call_stacks.get_mut(code) else {
 | 
			
		||||
            bail!("missing stack {code:04x}");
 | 
			
		||||
        };
 | 
			
		||||
        stack.push(StackFrame::Address(address));
 | 
			
		||||
        Ok(())
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn track_return(&mut self) -> Result<()> {
 | 
			
		||||
        let Some(code) = self.context_stack.last() else {
 | 
			
		||||
            bail!("how did we return when we're halted?");
 | 
			
		||||
        };
 | 
			
		||||
        let Some(stack) = self.call_stacks.get_mut(code) else {
 | 
			
		||||
            bail!("missing stack {code:04x}");
 | 
			
		||||
        };
 | 
			
		||||
        if stack.pop().is_none() {
 | 
			
		||||
            bail!("returned from {code:04x} but stack was empty");
 | 
			
		||||
        }
 | 
			
		||||
        if stack.is_empty() {
 | 
			
		||||
            bail!("returned to oblivion");
 | 
			
		||||
        }
 | 
			
		||||
        Ok(())
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn track_halt(&mut self) -> Result<()> {
 | 
			
		||||
        let Some(RESET_CODE) = self.context_stack.pop() else {
 | 
			
		||||
            bail!("halted when not in an interrupt");
 | 
			
		||||
        };
 | 
			
		||||
        Ok(())
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn track_interrupt(&mut self, code: u16, address: u32) -> Result<()> {
 | 
			
		||||
        // if the CPU was halted before, wake it up now
 | 
			
		||||
        if self.context_stack.is_empty() {
 | 
			
		||||
            self.context_stack.push(RESET_CODE);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        self.context_stack.push(code);
 | 
			
		||||
        if self
 | 
			
		||||
            .call_stacks
 | 
			
		||||
            .insert(code, vec![StackFrame::Address(address)])
 | 
			
		||||
            .is_some()
 | 
			
		||||
        {
 | 
			
		||||
            bail!("{code:04x} fired twice");
 | 
			
		||||
        }
 | 
			
		||||
        Ok(())
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn track_reti(&mut self) -> Result<()> {
 | 
			
		||||
        let Some(code) = self.context_stack.pop() else {
 | 
			
		||||
            bail!("RETI when halted");
 | 
			
		||||
        };
 | 
			
		||||
        if code == RESET_CODE {
 | 
			
		||||
            bail!("RETI when not in interrupt");
 | 
			
		||||
        }
 | 
			
		||||
        if self.call_stacks.remove(&code).is_none() {
 | 
			
		||||
            bail!("{code:04x} popped but never called");
 | 
			
		||||
        }
 | 
			
		||||
        Ok(())
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn track_inline_stack(&mut self, inline_stack: InlineStack) {
 | 
			
		||||
        let Some(code) = self.context_stack.last() else {
 | 
			
		||||
            return;
 | 
			
		||||
        };
 | 
			
		||||
        let Some(call_stack) = self.call_stacks.get_mut(code) else {
 | 
			
		||||
            return;
 | 
			
		||||
        };
 | 
			
		||||
        while call_stack
 | 
			
		||||
            .pop_if(|f| matches!(f, StackFrame::Label(_)))
 | 
			
		||||
            .is_some()
 | 
			
		||||
        {}
 | 
			
		||||
        for label in inline_stack.iter() {
 | 
			
		||||
            call_stack.push(StackFrame::Label(label.clone()));
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -1,17 +1,9 @@
 | 
			
		|||
use std::sync::Arc;
 | 
			
		||||
 | 
			
		||||
pub use about::AboutWindow;
 | 
			
		||||
use egui::{Context, ViewportBuilder, ViewportId};
 | 
			
		||||
pub use game::GameWindow;
 | 
			
		||||
pub use gdb::GdbServerWindow;
 | 
			
		||||
pub use hotkeys::HotkeysWindow;
 | 
			
		||||
pub use input::InputWindow;
 | 
			
		||||
pub use profile::ProfileWindow;
 | 
			
		||||
pub use terminal::TerminalWindow;
 | 
			
		||||
pub use vip::{
 | 
			
		||||
    BgMapWindow, CharacterDataWindow, FrameBufferWindow, ObjectWindow, RegisterWindow, WorldWindow,
 | 
			
		||||
};
 | 
			
		||||
use winit::{event::KeyEvent, window::Window};
 | 
			
		||||
use winit::event::KeyEvent;
 | 
			
		||||
 | 
			
		||||
use crate::emulator::SimId;
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -19,12 +11,7 @@ mod about;
 | 
			
		|||
mod game;
 | 
			
		||||
mod game_screen;
 | 
			
		||||
mod gdb;
 | 
			
		||||
mod hotkeys;
 | 
			
		||||
mod input;
 | 
			
		||||
mod profile;
 | 
			
		||||
mod terminal;
 | 
			
		||||
mod utils;
 | 
			
		||||
mod vip;
 | 
			
		||||
 | 
			
		||||
pub trait AppWindow {
 | 
			
		||||
    fn viewport_id(&self) -> ViewportId;
 | 
			
		||||
| 
						 | 
				
			
			@ -33,22 +20,14 @@ pub trait AppWindow {
 | 
			
		|||
    }
 | 
			
		||||
    fn initial_viewport(&self) -> ViewportBuilder;
 | 
			
		||||
    fn show(&mut self, ctx: &Context);
 | 
			
		||||
    fn on_init(&mut self, args: InitArgs) {
 | 
			
		||||
        let _ = args;
 | 
			
		||||
    fn on_init(&mut self, render_state: &egui_wgpu::RenderState) {
 | 
			
		||||
        let _ = render_state;
 | 
			
		||||
    }
 | 
			
		||||
    fn on_destroy(&mut self) {}
 | 
			
		||||
    fn handle_key_event(&mut self, event: &KeyEvent) -> bool {
 | 
			
		||||
    fn handle_key_event(&mut self, event: &KeyEvent) {
 | 
			
		||||
        let _ = event;
 | 
			
		||||
        false
 | 
			
		||||
    }
 | 
			
		||||
    fn handle_gamepad_event(&mut self, event: &gilrs::Event) -> bool {
 | 
			
		||||
    fn handle_gamepad_event(&mut self, event: &gilrs::Event) {
 | 
			
		||||
        let _ = event;
 | 
			
		||||
        false
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub struct InitArgs<'a> {
 | 
			
		||||
    pub ctx: &'a Context,
 | 
			
		||||
    pub window: &'a Arc<Window>,
 | 
			
		||||
    pub render_state: &'a egui_wgpu::RenderState,
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,28 +1,22 @@
 | 
			
		|||
use std::{
 | 
			
		||||
    sync::{Arc, mpsc},
 | 
			
		||||
    time::Duration,
 | 
			
		||||
};
 | 
			
		||||
use std::sync::mpsc;
 | 
			
		||||
 | 
			
		||||
use crate::{
 | 
			
		||||
    app::UserEvent,
 | 
			
		||||
    emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId, SimState},
 | 
			
		||||
    input::{Command, ShortcutProvider},
 | 
			
		||||
    persistence::Persistence,
 | 
			
		||||
    window::InitArgs,
 | 
			
		||||
};
 | 
			
		||||
use anyhow::Context as _;
 | 
			
		||||
use egui::{
 | 
			
		||||
    Align2, Button, CentralPanel, Color32, Context, Frame, MenuBar, TopBottomPanel, Ui, Vec2,
 | 
			
		||||
    ViewportBuilder, ViewportCommand, ViewportId, Window,
 | 
			
		||||
    ecolor::HexColor, menu, Align2, Button, CentralPanel, Color32, Context, Direction, Frame,
 | 
			
		||||
    Layout, Response, Sense, TopBottomPanel, Ui, Vec2, ViewportBuilder, ViewportCommand,
 | 
			
		||||
    ViewportId, WidgetText, Window,
 | 
			
		||||
};
 | 
			
		||||
use egui_notify::{Anchor, Toast, Toasts};
 | 
			
		||||
use egui_toast::{Toast, Toasts};
 | 
			
		||||
use serde::{Deserialize, Serialize};
 | 
			
		||||
use winit::event_loop::EventLoopProxy;
 | 
			
		||||
 | 
			
		||||
use super::{
 | 
			
		||||
    AppWindow,
 | 
			
		||||
    game_screen::{DisplayMode, GameScreen},
 | 
			
		||||
    utils::UiExt as _,
 | 
			
		||||
    AppWindow,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const COLOR_PRESETS: [[Color32; 2]; 3] = [
 | 
			
		||||
| 
						 | 
				
			
			@ -44,14 +38,11 @@ pub struct GameWindow {
 | 
			
		|||
    client: EmulatorClient,
 | 
			
		||||
    proxy: EventLoopProxy<UserEvent>,
 | 
			
		||||
    persistence: Persistence,
 | 
			
		||||
    shortcuts: ShortcutProvider,
 | 
			
		||||
    sim_id: SimId,
 | 
			
		||||
    config: GameConfig,
 | 
			
		||||
    toasts: Toasts,
 | 
			
		||||
    screen: Option<GameScreen>,
 | 
			
		||||
    messages: Option<mpsc::Receiver<Toast>>,
 | 
			
		||||
    color_picker: Option<ColorPickerState>,
 | 
			
		||||
    window: Option<Arc<winit::window::Window>>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl GameWindow {
 | 
			
		||||
| 
						 | 
				
			
			@ -59,152 +50,55 @@ impl GameWindow {
 | 
			
		|||
        client: EmulatorClient,
 | 
			
		||||
        proxy: EventLoopProxy<UserEvent>,
 | 
			
		||||
        persistence: Persistence,
 | 
			
		||||
        shortcuts: ShortcutProvider,
 | 
			
		||||
        sim_id: SimId,
 | 
			
		||||
    ) -> Self {
 | 
			
		||||
        let config = load_config(&persistence, sim_id);
 | 
			
		||||
        let toasts = Toasts::new()
 | 
			
		||||
            .with_anchor(Anchor::BottomLeft)
 | 
			
		||||
            .with_margin((10.0, 10.0).into())
 | 
			
		||||
            .reverse(true);
 | 
			
		||||
        Self {
 | 
			
		||||
            client,
 | 
			
		||||
            proxy,
 | 
			
		||||
            persistence,
 | 
			
		||||
            shortcuts,
 | 
			
		||||
            sim_id,
 | 
			
		||||
            config,
 | 
			
		||||
            toasts,
 | 
			
		||||
            screen: None,
 | 
			
		||||
            messages: None,
 | 
			
		||||
            color_picker: None,
 | 
			
		||||
            window: None,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn show_menu(&mut self, ctx: &Context, ui: &mut Ui) {
 | 
			
		||||
        let state = self.client.emulator_state();
 | 
			
		||||
        let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready;
 | 
			
		||||
        let can_pause = is_ready && state == EmulatorState::Running;
 | 
			
		||||
        let can_resume = is_ready && state == EmulatorState::Paused;
 | 
			
		||||
        let can_frame_advance = is_ready && state != EmulatorState::Debugging;
 | 
			
		||||
 | 
			
		||||
        for command in ui.input_mut(|input| self.shortcuts.consume_all(input)) {
 | 
			
		||||
            match command {
 | 
			
		||||
                Command::OpenRom => {
 | 
			
		||||
                    let rom = rfd::FileDialog::new()
 | 
			
		||||
                        .add_filter("Virtual Boy ROMs", &["vb", "vbrom", "elf", "isx"])
 | 
			
		||||
                        .pick_file();
 | 
			
		||||
                    if let Some(path) = rom {
 | 
			
		||||
                        self.client
 | 
			
		||||
                            .send_command(EmulatorCommand::LoadGame(self.sim_id, path));
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
                Command::Quit => {
 | 
			
		||||
                    let _ = self.proxy.send_event(UserEvent::Quit(self.sim_id));
 | 
			
		||||
                }
 | 
			
		||||
                Command::PauseResume => {
 | 
			
		||||
                    if state == EmulatorState::Paused && can_resume {
 | 
			
		||||
                        self.client.send_command(EmulatorCommand::Resume);
 | 
			
		||||
                    }
 | 
			
		||||
                    if state == EmulatorState::Running && can_pause {
 | 
			
		||||
                        self.client.send_command(EmulatorCommand::Pause);
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
                Command::Reset => {
 | 
			
		||||
                    if is_ready {
 | 
			
		||||
                        self.client
 | 
			
		||||
                            .send_command(EmulatorCommand::Reset(self.sim_id));
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
                Command::FrameAdvance => {
 | 
			
		||||
                    if can_frame_advance {
 | 
			
		||||
                        self.client.send_command(EmulatorCommand::FrameAdvance);
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
                Command::FastForward(speed) => {
 | 
			
		||||
                    self.client
 | 
			
		||||
                        .send_command(EmulatorCommand::SetSpeed(speed as f64));
 | 
			
		||||
                }
 | 
			
		||||
                Command::Screenshot => {
 | 
			
		||||
                    let autopause = state == EmulatorState::Running && can_pause;
 | 
			
		||||
                    if autopause {
 | 
			
		||||
                        self.client.send_command(EmulatorCommand::Pause);
 | 
			
		||||
                    }
 | 
			
		||||
                    pollster::block_on(self.take_screenshot());
 | 
			
		||||
                    if autopause {
 | 
			
		||||
                        self.client.send_command(EmulatorCommand::Resume);
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        ui.menu_button("ROM", |ui| {
 | 
			
		||||
            if ui
 | 
			
		||||
                .add(self.button_for(ui.ctx(), "Open ROM", Command::OpenRom))
 | 
			
		||||
                .clicked()
 | 
			
		||||
            {
 | 
			
		||||
            if ui.button("Open ROM").clicked() {
 | 
			
		||||
                let rom = rfd::FileDialog::new()
 | 
			
		||||
                    .add_filter("Virtual Boy ROMs", &["vb", "vbrom", "elf", "isx"])
 | 
			
		||||
                    .add_filter("Virtual Boy ROMs", &["vb", "vbrom"])
 | 
			
		||||
                    .pick_file();
 | 
			
		||||
                if let Some(path) = rom {
 | 
			
		||||
                    self.client
 | 
			
		||||
                        .send_command(EmulatorCommand::LoadGame(self.sim_id, path));
 | 
			
		||||
                }
 | 
			
		||||
                ui.close_menu();
 | 
			
		||||
            }
 | 
			
		||||
            if ui
 | 
			
		||||
                .add(self.button_for(ui.ctx(), "Quit", Command::Quit))
 | 
			
		||||
                .clicked()
 | 
			
		||||
            {
 | 
			
		||||
            if ui.button("Quit").clicked() {
 | 
			
		||||
                let _ = self.proxy.send_event(UserEvent::Quit(self.sim_id));
 | 
			
		||||
            }
 | 
			
		||||
        });
 | 
			
		||||
        ui.menu_button("Emulation", |ui| {
 | 
			
		||||
            let state = self.client.emulator_state();
 | 
			
		||||
            let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready;
 | 
			
		||||
            let can_pause = is_ready && state == EmulatorState::Running;
 | 
			
		||||
            let can_resume = is_ready && state == EmulatorState::Paused;
 | 
			
		||||
            if state == EmulatorState::Running {
 | 
			
		||||
                if ui
 | 
			
		||||
                    .add_enabled(
 | 
			
		||||
                        can_pause,
 | 
			
		||||
                        self.button_for(ui.ctx(), "Pause", Command::PauseResume),
 | 
			
		||||
                    )
 | 
			
		||||
                    .clicked()
 | 
			
		||||
                {
 | 
			
		||||
                if ui.add_enabled(can_pause, Button::new("Pause")).clicked() {
 | 
			
		||||
                    self.client.send_command(EmulatorCommand::Pause);
 | 
			
		||||
                    ui.close_menu();
 | 
			
		||||
                }
 | 
			
		||||
            } else if ui
 | 
			
		||||
                .add_enabled(
 | 
			
		||||
                    can_resume,
 | 
			
		||||
                    self.button_for(ui.ctx(), "Resume", Command::PauseResume),
 | 
			
		||||
                )
 | 
			
		||||
                .clicked()
 | 
			
		||||
            {
 | 
			
		||||
            } else if ui.add_enabled(can_resume, Button::new("Resume")).clicked() {
 | 
			
		||||
                self.client.send_command(EmulatorCommand::Resume);
 | 
			
		||||
                ui.close_menu();
 | 
			
		||||
            }
 | 
			
		||||
            if ui
 | 
			
		||||
                .add_enabled(is_ready, self.button_for(ui.ctx(), "Reset", Command::Reset))
 | 
			
		||||
                .clicked()
 | 
			
		||||
            {
 | 
			
		||||
            if ui.add_enabled(is_ready, Button::new("Reset")).clicked() {
 | 
			
		||||
                self.client
 | 
			
		||||
                    .send_command(EmulatorCommand::Reset(self.sim_id));
 | 
			
		||||
            }
 | 
			
		||||
            ui.separator();
 | 
			
		||||
            if ui
 | 
			
		||||
                .add_enabled(
 | 
			
		||||
                    can_frame_advance,
 | 
			
		||||
                    self.button_for(ui.ctx(), "Frame Advance", Command::FrameAdvance),
 | 
			
		||||
                )
 | 
			
		||||
                .clicked()
 | 
			
		||||
            {
 | 
			
		||||
                self.client.send_command(EmulatorCommand::FrameAdvance);
 | 
			
		||||
            }
 | 
			
		||||
            ui.separator();
 | 
			
		||||
            if ui
 | 
			
		||||
                .add_enabled(
 | 
			
		||||
                    is_ready,
 | 
			
		||||
                    self.button_for(ui.ctx(), "Screenshot", Command::Screenshot),
 | 
			
		||||
                )
 | 
			
		||||
                .clicked()
 | 
			
		||||
            {
 | 
			
		||||
                pollster::block_on(self.take_screenshot());
 | 
			
		||||
                ui.close_menu();
 | 
			
		||||
            }
 | 
			
		||||
        });
 | 
			
		||||
        ui.menu_button("Options", |ui| self.show_options_menu(ctx, ui));
 | 
			
		||||
| 
						 | 
				
			
			@ -217,120 +111,39 @@ impl GameWindow {
 | 
			
		|||
                self.client
 | 
			
		||||
                    .send_command(EmulatorCommand::StartSecondSim(None));
 | 
			
		||||
                self.proxy.send_event(UserEvent::OpenPlayer2).unwrap();
 | 
			
		||||
                ui.close_menu();
 | 
			
		||||
            }
 | 
			
		||||
            if has_player_2 {
 | 
			
		||||
                let linked = self.client.are_sims_linked();
 | 
			
		||||
                if linked && ui.button("Unlink").clicked() {
 | 
			
		||||
                    self.client.send_command(EmulatorCommand::Unlink);
 | 
			
		||||
                    ui.close_menu();
 | 
			
		||||
                }
 | 
			
		||||
                if !linked && ui.button("Link").clicked() {
 | 
			
		||||
                    self.client.send_command(EmulatorCommand::Link);
 | 
			
		||||
                    ui.close_menu();
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        });
 | 
			
		||||
        ui.menu_button("Tools", |ui| {
 | 
			
		||||
            if ui.button("Terminal").clicked() {
 | 
			
		||||
                self.proxy
 | 
			
		||||
                    .send_event(UserEvent::OpenTerminal(self.sim_id))
 | 
			
		||||
                    .unwrap();
 | 
			
		||||
            }
 | 
			
		||||
            if ui.button("Profiler").clicked() {
 | 
			
		||||
                self.proxy
 | 
			
		||||
                    .send_event(UserEvent::OpenProfiler(self.sim_id))
 | 
			
		||||
                    .unwrap();
 | 
			
		||||
            }
 | 
			
		||||
            if ui.button("GDB Server").clicked() {
 | 
			
		||||
                self.proxy
 | 
			
		||||
                    .send_event(UserEvent::OpenDebugger(self.sim_id))
 | 
			
		||||
                    .unwrap();
 | 
			
		||||
            }
 | 
			
		||||
            ui.separator();
 | 
			
		||||
            if ui.button("Character Data").clicked() {
 | 
			
		||||
                self.proxy
 | 
			
		||||
                    .send_event(UserEvent::OpenCharacterData(self.sim_id))
 | 
			
		||||
                    .unwrap();
 | 
			
		||||
            }
 | 
			
		||||
            if ui.button("Background Maps").clicked() {
 | 
			
		||||
                self.proxy
 | 
			
		||||
                    .send_event(UserEvent::OpenBgMap(self.sim_id))
 | 
			
		||||
                    .unwrap();
 | 
			
		||||
            }
 | 
			
		||||
            if ui.button("Objects").clicked() {
 | 
			
		||||
                self.proxy
 | 
			
		||||
                    .send_event(UserEvent::OpenObjects(self.sim_id))
 | 
			
		||||
                    .unwrap();
 | 
			
		||||
            }
 | 
			
		||||
            if ui.button("Worlds").clicked() {
 | 
			
		||||
                self.proxy
 | 
			
		||||
                    .send_event(UserEvent::OpenWorlds(self.sim_id))
 | 
			
		||||
                    .unwrap();
 | 
			
		||||
            }
 | 
			
		||||
            if ui.button("Frame Buffers").clicked() {
 | 
			
		||||
                self.proxy
 | 
			
		||||
                    .send_event(UserEvent::OpenFrameBuffers(self.sim_id))
 | 
			
		||||
                    .unwrap();
 | 
			
		||||
            }
 | 
			
		||||
            if ui.button("Registers").clicked() {
 | 
			
		||||
                self.proxy
 | 
			
		||||
                    .send_event(UserEvent::OpenRegisters(self.sim_id))
 | 
			
		||||
                    .unwrap();
 | 
			
		||||
                ui.close_menu();
 | 
			
		||||
            }
 | 
			
		||||
        });
 | 
			
		||||
        ui.menu_button("Help", |ui| {
 | 
			
		||||
            if ui.button("About").clicked() {
 | 
			
		||||
                self.proxy.send_event(UserEvent::OpenAbout).unwrap();
 | 
			
		||||
            }
 | 
			
		||||
        ui.menu_button("About", |ui| {
 | 
			
		||||
            self.proxy.send_event(UserEvent::OpenAbout).unwrap();
 | 
			
		||||
            ui.close_menu();
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    async fn take_screenshot(&mut self) {
 | 
			
		||||
        match self.try_take_screenshot().await {
 | 
			
		||||
            Ok(Some(path)) => {
 | 
			
		||||
                let mut toast = Toast::info(format!("Saved to {path}"));
 | 
			
		||||
                toast.duration(Some(Duration::from_secs(5)));
 | 
			
		||||
                self.toasts.add(toast);
 | 
			
		||||
            }
 | 
			
		||||
            Ok(None) => {}
 | 
			
		||||
            Err(error) => {
 | 
			
		||||
                let mut toast = Toast::error(format!("{error:#}"));
 | 
			
		||||
                toast.duration(Some(Duration::from_secs(5)));
 | 
			
		||||
                self.toasts.add(toast);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    async fn try_take_screenshot(&self) -> anyhow::Result<Option<String>> {
 | 
			
		||||
        let (tx, rx) = oneshot::channel();
 | 
			
		||||
        self.client
 | 
			
		||||
            .send_command(EmulatorCommand::Screenshot(self.sim_id, tx));
 | 
			
		||||
        let bytes = rx.await.context("Could not take screenshot")?;
 | 
			
		||||
        let mut file_dialog = rfd::FileDialog::new()
 | 
			
		||||
            .add_filter("PNG images", &["png"])
 | 
			
		||||
            .set_file_name("screenshot.png");
 | 
			
		||||
        if let Some(window) = self.window.as_ref() {
 | 
			
		||||
            file_dialog = file_dialog.set_parent(window);
 | 
			
		||||
        }
 | 
			
		||||
        let file = file_dialog.save_file();
 | 
			
		||||
        let Some(path) = file else {
 | 
			
		||||
            return Ok(None);
 | 
			
		||||
        };
 | 
			
		||||
        if bytes.len() != 384 * 224 * 2 {
 | 
			
		||||
            anyhow::bail!("Unexpected screenshot size");
 | 
			
		||||
        }
 | 
			
		||||
        let mut screencap = image::GrayImage::new(384 * 2, 224);
 | 
			
		||||
        for (index, pixel) in bytes.into_iter().enumerate() {
 | 
			
		||||
            let x = (index / 2) % 384 + ((index % 2) * 384);
 | 
			
		||||
            let y = (index / 2) / 384;
 | 
			
		||||
            screencap.put_pixel(x as u32, y as u32, image::Luma([pixel]));
 | 
			
		||||
        }
 | 
			
		||||
        screencap.save(&path).context("Could not save screenshot")?;
 | 
			
		||||
        Ok(Some(path.display().to_string()))
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn show_options_menu(&mut self, ctx: &Context, ui: &mut Ui) {
 | 
			
		||||
        ui.menu_button("Video", |ui| {
 | 
			
		||||
            ui.menu_button("Screen Size", |ui| {
 | 
			
		||||
                let current_dims = self.config.dimensions;
 | 
			
		||||
                let current_dims = ctx.input(|i| i.viewport().inner_rect.unwrap());
 | 
			
		||||
                let current_dims = current_dims.max - current_dims.min;
 | 
			
		||||
 | 
			
		||||
                for scale in 1..=4 {
 | 
			
		||||
                    let label = format!("x{scale}");
 | 
			
		||||
| 
						 | 
				
			
			@ -344,6 +157,7 @@ impl GameWindow {
 | 
			
		|||
                        .clicked()
 | 
			
		||||
                    {
 | 
			
		||||
                        ctx.send_viewport_cmd(ViewportCommand::InnerSize(dims));
 | 
			
		||||
                        ui.close_menu();
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            });
 | 
			
		||||
| 
						 | 
				
			
			@ -369,7 +183,10 @@ impl GameWindow {
 | 
			
		|||
                    return;
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                let current_dims = self.config.dimensions;
 | 
			
		||||
                let current_dims = {
 | 
			
		||||
                    let viewport = ctx.input(|i| i.viewport().inner_rect.unwrap());
 | 
			
		||||
                    viewport.max - viewport.min
 | 
			
		||||
                };
 | 
			
		||||
                let new_proportions = display_mode.proportions();
 | 
			
		||||
                let scale = new_proportions / old_proportions;
 | 
			
		||||
                if scale != Vec2::new(1.0, 1.0) {
 | 
			
		||||
| 
						 | 
				
			
			@ -380,11 +197,13 @@ impl GameWindow {
 | 
			
		|||
                    c.display_mode = display_mode;
 | 
			
		||||
                    c.dimensions = current_dims * scale;
 | 
			
		||||
                });
 | 
			
		||||
                ui.close_menu();
 | 
			
		||||
            });
 | 
			
		||||
            ui.menu_button("Colors", |ui| {
 | 
			
		||||
                for preset in COLOR_PRESETS {
 | 
			
		||||
                    if ui.color_pair_button(preset[0], preset[1]).clicked() {
 | 
			
		||||
                        self.update_config(|c| c.colors = preset);
 | 
			
		||||
                        ui.close_menu();
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
                ui.with_layout(ui.layout().with_cross_align(egui::Align::Center), |ui| {
 | 
			
		||||
| 
						 | 
				
			
			@ -405,6 +224,7 @@ impl GameWindow {
 | 
			
		|||
                            just_opened: true,
 | 
			
		||||
                            unpause_on_close: is_running,
 | 
			
		||||
                        });
 | 
			
		||||
                        ui.close_menu();
 | 
			
		||||
                    }
 | 
			
		||||
                });
 | 
			
		||||
            });
 | 
			
		||||
| 
						 | 
				
			
			@ -415,20 +235,20 @@ impl GameWindow {
 | 
			
		|||
            if ui.selectable_button(p1_enabled, "Player 1").clicked() {
 | 
			
		||||
                self.client
 | 
			
		||||
                    .send_command(EmulatorCommand::SetAudioEnabled(!p1_enabled, p2_enabled));
 | 
			
		||||
                ui.close_menu();
 | 
			
		||||
            }
 | 
			
		||||
            if ui.selectable_button(p2_enabled, "Player 2").clicked() {
 | 
			
		||||
                self.client
 | 
			
		||||
                    .send_command(EmulatorCommand::SetAudioEnabled(p1_enabled, !p2_enabled));
 | 
			
		||||
                ui.close_menu();
 | 
			
		||||
            }
 | 
			
		||||
        });
 | 
			
		||||
        ui.menu_button("Input", |ui| {
 | 
			
		||||
            if ui.button("Bind Inputs").clicked() {
 | 
			
		||||
                self.proxy.send_event(UserEvent::OpenInput).unwrap();
 | 
			
		||||
                ui.close_menu();
 | 
			
		||||
            }
 | 
			
		||||
        });
 | 
			
		||||
        if ui.button("Hotkeys").clicked() {
 | 
			
		||||
            self.proxy.send_event(UserEvent::OpenHotkeys).unwrap();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn show_color_picker(&mut self, ui: &mut Ui) {
 | 
			
		||||
| 
						 | 
				
			
			@ -470,14 +290,6 @@ impl GameWindow {
 | 
			
		|||
        }
 | 
			
		||||
        self.config = new_config;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn button_for(&self, ctx: &Context, text: &str, command: Command) -> Button<'_> {
 | 
			
		||||
        let button = Button::new(text);
 | 
			
		||||
        match self.shortcuts.shortcut_for(command) {
 | 
			
		||||
            Some(shortcut) => button.shortcut_text(ctx.format_shortcut(&shortcut)),
 | 
			
		||||
            None => button,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn config_filename(sim_id: SimId) -> &'static str {
 | 
			
		||||
| 
						 | 
				
			
			@ -518,20 +330,23 @@ impl AppWindow for GameWindow {
 | 
			
		|||
 | 
			
		||||
    fn show(&mut self, ctx: &Context) {
 | 
			
		||||
        let dimensions = {
 | 
			
		||||
            let bounds = ctx.available_rect();
 | 
			
		||||
            let bounds = ctx.input(|i| i.viewport().inner_rect.unwrap());
 | 
			
		||||
            bounds.max - bounds.min
 | 
			
		||||
        };
 | 
			
		||||
        self.update_config(|c| c.dimensions = dimensions);
 | 
			
		||||
 | 
			
		||||
        let mut toasts = Toasts::new()
 | 
			
		||||
            .anchor(Align2::LEFT_BOTTOM, (10.0, 10.0))
 | 
			
		||||
            .direction(Direction::BottomUp);
 | 
			
		||||
        if let Some(messages) = self.messages.as_mut() {
 | 
			
		||||
            while let Ok(toast) = messages.try_recv() {
 | 
			
		||||
                self.toasts.add(toast);
 | 
			
		||||
                toasts.add(toast);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        TopBottomPanel::top("menubar")
 | 
			
		||||
            .exact_height(22.0)
 | 
			
		||||
            .show(ctx, |ui| {
 | 
			
		||||
                MenuBar::new().ui(ui, |ui| {
 | 
			
		||||
                menu::bar(ui, |ui| {
 | 
			
		||||
                    self.show_menu(ctx, ui);
 | 
			
		||||
                });
 | 
			
		||||
            });
 | 
			
		||||
| 
						 | 
				
			
			@ -551,11 +366,11 @@ impl AppWindow for GameWindow {
 | 
			
		|||
                ui.add(screen);
 | 
			
		||||
            }
 | 
			
		||||
        });
 | 
			
		||||
        self.toasts.show(ctx);
 | 
			
		||||
        toasts.show(ctx);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn on_init(&mut self, args: InitArgs) {
 | 
			
		||||
        let (screen, sink) = GameScreen::init(args.render_state);
 | 
			
		||||
    fn on_init(&mut self, render_state: &egui_wgpu::RenderState) {
 | 
			
		||||
        let (screen, sink) = GameScreen::init(render_state);
 | 
			
		||||
        let (message_sink, message_source) = mpsc::channel();
 | 
			
		||||
        self.client.send_command(EmulatorCommand::ConnectToSim(
 | 
			
		||||
            self.sim_id,
 | 
			
		||||
| 
						 | 
				
			
			@ -564,7 +379,6 @@ impl AppWindow for GameWindow {
 | 
			
		|||
        ));
 | 
			
		||||
        self.screen = Some(screen);
 | 
			
		||||
        self.messages = Some(message_source);
 | 
			
		||||
        self.window = Some(args.window.clone());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn on_destroy(&mut self) {
 | 
			
		||||
| 
						 | 
				
			
			@ -575,6 +389,69 @@ impl AppWindow for GameWindow {
 | 
			
		|||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
trait UiExt {
 | 
			
		||||
    fn selectable_button(&mut self, selected: bool, text: impl Into<WidgetText>) -> Response;
 | 
			
		||||
    fn selectable_option<T: Eq>(
 | 
			
		||||
        &mut self,
 | 
			
		||||
        current_value: &mut T,
 | 
			
		||||
        selected_value: T,
 | 
			
		||||
        text: impl Into<WidgetText>,
 | 
			
		||||
    ) -> Response {
 | 
			
		||||
        let response = self.selectable_button(*current_value == selected_value, text);
 | 
			
		||||
        if response.clicked() {
 | 
			
		||||
            *current_value = selected_value;
 | 
			
		||||
        }
 | 
			
		||||
        response
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn color_pair_button(&mut self, left: Color32, right: Color32) -> Response;
 | 
			
		||||
 | 
			
		||||
    fn color_picker(&mut self, color: &mut Color32, hex: &mut String) -> Response;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl UiExt for Ui {
 | 
			
		||||
    fn selectable_button(&mut self, selected: bool, text: impl Into<WidgetText>) -> Response {
 | 
			
		||||
        self.style_mut().visuals.widgets.inactive.bg_fill = Color32::TRANSPARENT;
 | 
			
		||||
        self.style_mut().visuals.widgets.hovered.bg_fill = Color32::TRANSPARENT;
 | 
			
		||||
        self.style_mut().visuals.widgets.active.bg_fill = Color32::TRANSPARENT;
 | 
			
		||||
        let mut selected = selected;
 | 
			
		||||
        self.checkbox(&mut selected, text)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn color_pair_button(&mut self, left: Color32, right: Color32) -> Response {
 | 
			
		||||
        let button_size = Vec2::new(60.0, 20.0);
 | 
			
		||||
        let (rect, response) = self.allocate_at_least(button_size, Sense::click());
 | 
			
		||||
        let center_x = rect.center().x;
 | 
			
		||||
        let left_rect = rect.with_max_x(center_x);
 | 
			
		||||
        self.painter().rect_filled(left_rect, 0.0, left);
 | 
			
		||||
        let right_rect = rect.with_min_x(center_x);
 | 
			
		||||
        self.painter().rect_filled(right_rect, 0.0, right);
 | 
			
		||||
 | 
			
		||||
        let style = self.style().interact(&response);
 | 
			
		||||
        self.painter().rect_stroke(rect, 0.0, style.fg_stroke);
 | 
			
		||||
        response
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn color_picker(&mut self, color: &mut Color32, hex: &mut String) -> Response {
 | 
			
		||||
        self.allocate_ui_with_layout(
 | 
			
		||||
            Vec2::new(100.0, 130.0),
 | 
			
		||||
            Layout::top_down_justified(egui::Align::Center),
 | 
			
		||||
            |ui| {
 | 
			
		||||
                let (rect, _) = ui.allocate_at_least(Vec2::new(100.0, 100.0), Sense::hover());
 | 
			
		||||
                ui.painter().rect_filled(rect, 0.0, *color);
 | 
			
		||||
                let resp = ui.text_edit_singleline(hex);
 | 
			
		||||
                if resp.changed() {
 | 
			
		||||
                    if let Ok(new_color) = HexColor::from_str_without_hash(hex) {
 | 
			
		||||
                        *color = new_color.color();
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
                resp
 | 
			
		||||
            },
 | 
			
		||||
        )
 | 
			
		||||
        .inner
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
struct ColorPickerState {
 | 
			
		||||
    color_codes: [String; 2],
 | 
			
		||||
    just_opened: bool,
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -2,7 +2,7 @@ use std::{collections::HashMap, sync::Arc};
 | 
			
		|||
 | 
			
		||||
use egui::{Color32, Rgba, Vec2, Widget};
 | 
			
		||||
use serde::{Deserialize, Serialize};
 | 
			
		||||
use wgpu::{BindGroup, BindGroupLayout, Buffer, RenderPipeline, util::DeviceExt as _};
 | 
			
		||||
use wgpu::{util::DeviceExt as _, BindGroup, BindGroupLayout, Buffer, RenderPipeline};
 | 
			
		||||
 | 
			
		||||
use crate::graphics::TextureSink;
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -71,7 +71,7 @@ impl GameScreen {
 | 
			
		|||
                    module: &shader,
 | 
			
		||||
                    entry_point: Some(entry_point),
 | 
			
		||||
                    targets: &[Some(wgpu::ColorTargetState {
 | 
			
		||||
                        format: render_state.target_format,
 | 
			
		||||
                        format: wgpu::TextureFormat::Bgra8Unorm,
 | 
			
		||||
                        blend: Some(wgpu::BlendState::REPLACE),
 | 
			
		||||
                        write_mask: wgpu::ColorWrites::ALL,
 | 
			
		||||
                    })],
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,150 +0,0 @@
 | 
			
		|||
use egui::{
 | 
			
		||||
    Button, CentralPanel, Context, Event, KeyboardShortcut, Label, Layout, Slider, Ui,
 | 
			
		||||
    ViewportBuilder, ViewportId,
 | 
			
		||||
};
 | 
			
		||||
use egui_extras::{Column, TableBuilder};
 | 
			
		||||
 | 
			
		||||
use crate::input::{Command, ShortcutProvider};
 | 
			
		||||
 | 
			
		||||
use super::{AppWindow, utils::UiExt};
 | 
			
		||||
 | 
			
		||||
pub struct HotkeysWindow {
 | 
			
		||||
    shortcuts: ShortcutProvider,
 | 
			
		||||
    now_binding: Option<Command>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl HotkeysWindow {
 | 
			
		||||
    pub fn new(shortcuts: ShortcutProvider) -> Self {
 | 
			
		||||
        Self {
 | 
			
		||||
            shortcuts,
 | 
			
		||||
            now_binding: None,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn show_shortcuts(&mut self, ui: &mut Ui) {
 | 
			
		||||
        let row_height = ui.spacing().interact_size.y;
 | 
			
		||||
        ui.section("Shortcuts", |ui| {
 | 
			
		||||
            let width = ui.available_width() - 16.0;
 | 
			
		||||
            TableBuilder::new(ui)
 | 
			
		||||
                .column(Column::exact(width * 0.3))
 | 
			
		||||
                .column(Column::exact(width * 0.5))
 | 
			
		||||
                .column(Column::exact(width * 0.2))
 | 
			
		||||
                .cell_layout(Layout::left_to_right(egui::Align::Center))
 | 
			
		||||
                .body(|mut body| {
 | 
			
		||||
                    for command in Command::all() {
 | 
			
		||||
                        body.row(row_height, |mut row| {
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                ui.add_sized(ui.available_size(), Label::new(command.name()));
 | 
			
		||||
                            });
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                let button = if self.now_binding == Some(command) {
 | 
			
		||||
                                    Button::new("Binding...")
 | 
			
		||||
                                } else if let Some(shortcut) = self.shortcuts.shortcut_for(command)
 | 
			
		||||
                                {
 | 
			
		||||
                                    Button::new(ui.ctx().format_shortcut(&shortcut))
 | 
			
		||||
                                } else {
 | 
			
		||||
                                    Button::new("")
 | 
			
		||||
                                };
 | 
			
		||||
                                if ui.add_sized(ui.available_size(), button).clicked() {
 | 
			
		||||
                                    self.now_binding = Some(command);
 | 
			
		||||
                                }
 | 
			
		||||
                            });
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                if ui
 | 
			
		||||
                                    .add_sized(ui.available_size(), Button::new("Clear"))
 | 
			
		||||
                                    .clicked()
 | 
			
		||||
                                {
 | 
			
		||||
                                    self.shortcuts.unset(command);
 | 
			
		||||
                                    self.now_binding = None;
 | 
			
		||||
                                }
 | 
			
		||||
                            });
 | 
			
		||||
                        });
 | 
			
		||||
                    }
 | 
			
		||||
                });
 | 
			
		||||
        });
 | 
			
		||||
        if let Some(command) = self.now_binding
 | 
			
		||||
            && let Some(shortcut) = ui.input_mut(|i| {
 | 
			
		||||
                i.events.iter().find_map(|event| match event {
 | 
			
		||||
                    Event::Key {
 | 
			
		||||
                        key,
 | 
			
		||||
                        pressed: true,
 | 
			
		||||
                        modifiers,
 | 
			
		||||
                        ..
 | 
			
		||||
                    } => Some(KeyboardShortcut::new(*modifiers, *key)),
 | 
			
		||||
                    _ => None,
 | 
			
		||||
                })
 | 
			
		||||
            })
 | 
			
		||||
        {
 | 
			
		||||
            self.shortcuts.set(command, shortcut);
 | 
			
		||||
            self.now_binding = None;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn show_ff_settings(&mut self, ui: &mut Ui) {
 | 
			
		||||
        let row_height = ui.spacing().interact_size.y;
 | 
			
		||||
        ui.section("Fast Forward", |ui| {
 | 
			
		||||
            let width = ui.available_width() - 8.0;
 | 
			
		||||
            let mut ff_settings = self.shortcuts.ff_settings();
 | 
			
		||||
            let mut updated = false;
 | 
			
		||||
            TableBuilder::new(ui)
 | 
			
		||||
                .column(Column::exact(width * 0.5))
 | 
			
		||||
                .column(Column::exact(width * 0.5))
 | 
			
		||||
                .body(|mut body| {
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.label("Treat button as toggle");
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            if ui.checkbox(&mut ff_settings.toggle, "").changed() {
 | 
			
		||||
                                updated = true;
 | 
			
		||||
                            }
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.label("Speed multiplier");
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            if ui
 | 
			
		||||
                                .add_sized(
 | 
			
		||||
                                    ui.available_size(),
 | 
			
		||||
                                    Slider::new(&mut ff_settings.speed, 1..=15),
 | 
			
		||||
                                )
 | 
			
		||||
                                .changed()
 | 
			
		||||
                            {
 | 
			
		||||
                                updated = true;
 | 
			
		||||
                            }
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                });
 | 
			
		||||
            if updated {
 | 
			
		||||
                self.shortcuts.update_ff_settings(ff_settings);
 | 
			
		||||
            }
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl AppWindow for HotkeysWindow {
 | 
			
		||||
    fn viewport_id(&self) -> ViewportId {
 | 
			
		||||
        ViewportId::from_hash_of("shortcuts")
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn initial_viewport(&self) -> ViewportBuilder {
 | 
			
		||||
        ViewportBuilder::default()
 | 
			
		||||
            .with_title("Keyboard Shortcuts")
 | 
			
		||||
            .with_inner_size((400.0, 400.0))
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn show(&mut self, ctx: &Context) {
 | 
			
		||||
        CentralPanel::default().show(ctx, |ui| {
 | 
			
		||||
            ui.horizontal(|ui| {
 | 
			
		||||
                if ui.button("Use defaults").clicked() {
 | 
			
		||||
                    self.shortcuts.reset();
 | 
			
		||||
                }
 | 
			
		||||
            });
 | 
			
		||||
            ui.separator();
 | 
			
		||||
            self.show_shortcuts(ui);
 | 
			
		||||
            self.show_ff_settings(ui);
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -198,63 +198,58 @@ impl AppWindow for InputWindow {
 | 
			
		|||
        });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn handle_key_event(&mut self, event: &winit::event::KeyEvent) -> bool {
 | 
			
		||||
    fn handle_key_event(&mut self, event: &winit::event::KeyEvent) {
 | 
			
		||||
        if !event.state.is_pressed() {
 | 
			
		||||
            return false;
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
        let sim_id = match self.active_tab {
 | 
			
		||||
            InputTab::Player1 => SimId::Player1,
 | 
			
		||||
            InputTab::Player2 => SimId::Player2,
 | 
			
		||||
            _ => {
 | 
			
		||||
                return false;
 | 
			
		||||
                return;
 | 
			
		||||
            }
 | 
			
		||||
        };
 | 
			
		||||
        let Some(vb) = self.now_binding.take() else {
 | 
			
		||||
            return false;
 | 
			
		||||
            return;
 | 
			
		||||
        };
 | 
			
		||||
        let mut mappings = self.mappings.for_sim(sim_id).write().unwrap();
 | 
			
		||||
        mappings.add_keyboard_mapping(vb, event.physical_key);
 | 
			
		||||
        drop(mappings);
 | 
			
		||||
        self.mappings.save();
 | 
			
		||||
        true
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn handle_gamepad_event(&mut self, event: &gilrs::Event) -> bool {
 | 
			
		||||
    fn handle_gamepad_event(&mut self, event: &gilrs::Event) {
 | 
			
		||||
        let InputTab::RebindGamepad(gamepad_id) = self.active_tab else {
 | 
			
		||||
            return false;
 | 
			
		||||
            return;
 | 
			
		||||
        };
 | 
			
		||||
        if gamepad_id != event.id {
 | 
			
		||||
            return false;
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
        let Some(mappings) = self.mappings.for_gamepad(gamepad_id) else {
 | 
			
		||||
            return false;
 | 
			
		||||
            return;
 | 
			
		||||
        };
 | 
			
		||||
        let Some(vb) = self.now_binding else {
 | 
			
		||||
            return false;
 | 
			
		||||
            return;
 | 
			
		||||
        };
 | 
			
		||||
        match event.event {
 | 
			
		||||
            EventType::ButtonPressed(_, code) => {
 | 
			
		||||
                let mut mapping = mappings.write().unwrap();
 | 
			
		||||
                mapping.add_button_mapping(vb, code);
 | 
			
		||||
                self.now_binding.take();
 | 
			
		||||
                true
 | 
			
		||||
            }
 | 
			
		||||
            EventType::AxisChanged(_, value, code) => {
 | 
			
		||||
                if value < -0.75 {
 | 
			
		||||
                    let mut mapping = mappings.write().unwrap();
 | 
			
		||||
                    mapping.add_axis_neg_mapping(vb, code);
 | 
			
		||||
                    self.now_binding.take();
 | 
			
		||||
                    true
 | 
			
		||||
                } else if value > 0.75 {
 | 
			
		||||
                }
 | 
			
		||||
                if value > 0.75 {
 | 
			
		||||
                    let mut mapping = mappings.write().unwrap();
 | 
			
		||||
                    mapping.add_axis_pos_mapping(vb, code);
 | 
			
		||||
                    self.now_binding.take();
 | 
			
		||||
                    true
 | 
			
		||||
                } else {
 | 
			
		||||
                    false
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            _ => false,
 | 
			
		||||
            _ => {}
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,173 +0,0 @@
 | 
			
		|||
use std::{fs, sync::Arc, time::Duration};
 | 
			
		||||
 | 
			
		||||
use anyhow::Result;
 | 
			
		||||
use egui::{Button, CentralPanel, Checkbox, Label, ViewportBuilder, ViewportId};
 | 
			
		||||
use egui_notify::{Anchor, Toast, Toasts};
 | 
			
		||||
use winit::window::Window;
 | 
			
		||||
 | 
			
		||||
use crate::{
 | 
			
		||||
    emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId},
 | 
			
		||||
    profiler::{Profiler, ProfilerStatus},
 | 
			
		||||
    window::{AppWindow, InitArgs},
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
pub struct ProfileWindow {
 | 
			
		||||
    sim_id: SimId,
 | 
			
		||||
    client: EmulatorClient,
 | 
			
		||||
    profiler: Profiler,
 | 
			
		||||
    toasts: Toasts,
 | 
			
		||||
    window: Option<Arc<Window>>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl ProfileWindow {
 | 
			
		||||
    pub fn new(sim_id: SimId, client: EmulatorClient) -> Self {
 | 
			
		||||
        Self {
 | 
			
		||||
            sim_id,
 | 
			
		||||
            client: client.clone(),
 | 
			
		||||
            profiler: Profiler::new(sim_id, client),
 | 
			
		||||
            toasts: Toasts::new()
 | 
			
		||||
                .with_anchor(Anchor::BottomLeft)
 | 
			
		||||
                .with_margin((10.0, 10.0).into())
 | 
			
		||||
                .reverse(true),
 | 
			
		||||
            window: None,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn launch(&mut self) {
 | 
			
		||||
        self.profiler.enable();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn finish_recording(&mut self) {
 | 
			
		||||
        let pause = matches!(self.client.emulator_state(), EmulatorState::Running);
 | 
			
		||||
        if pause {
 | 
			
		||||
            self.client.send_command(EmulatorCommand::Pause);
 | 
			
		||||
        }
 | 
			
		||||
        match self.try_finish_recording() {
 | 
			
		||||
            Ok(Some(path)) => {
 | 
			
		||||
                let mut toast = Toast::info(format!("Saved to {path}"));
 | 
			
		||||
                toast.duration(Some(Duration::from_secs(5)));
 | 
			
		||||
                self.toasts.add(toast);
 | 
			
		||||
            }
 | 
			
		||||
            Ok(None) => {}
 | 
			
		||||
            Err(error) => {
 | 
			
		||||
                let mut toast = Toast::error(format!("{error:#}"));
 | 
			
		||||
                toast.duration(Some(Duration::from_secs(5)));
 | 
			
		||||
                self.toasts.add(toast);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        if pause {
 | 
			
		||||
            self.client.send_command(EmulatorCommand::Resume);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn try_finish_recording(&mut self) -> Result<Option<String>> {
 | 
			
		||||
        let bytes_receiver = self.profiler.finish_recording();
 | 
			
		||||
        let mut file_dialog = rfd::FileDialog::new()
 | 
			
		||||
            .add_filter("Profiler files", &["json"])
 | 
			
		||||
            .set_file_name("profile.json");
 | 
			
		||||
        if let Some(window) = self.window.as_ref() {
 | 
			
		||||
            file_dialog = file_dialog.set_parent(window);
 | 
			
		||||
        }
 | 
			
		||||
        let file = file_dialog.save_file();
 | 
			
		||||
        if let Some(path) = file {
 | 
			
		||||
            let bytes = pollster::block_on(bytes_receiver)?;
 | 
			
		||||
            let _ = fs::remove_file(&path);
 | 
			
		||||
            fs::write(&path, bytes)?;
 | 
			
		||||
            Ok(Some(path.display().to_string()))
 | 
			
		||||
        } else {
 | 
			
		||||
            self.profiler.cancel_recording();
 | 
			
		||||
            Ok(None)
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl AppWindow for ProfileWindow {
 | 
			
		||||
    fn viewport_id(&self) -> ViewportId {
 | 
			
		||||
        ViewportId::from_hash_of(format!("Profile-{}", self.sim_id))
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn sim_id(&self) -> SimId {
 | 
			
		||||
        self.sim_id
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn initial_viewport(&self) -> ViewportBuilder {
 | 
			
		||||
        ViewportBuilder::default()
 | 
			
		||||
            .with_title(format!("Profiler ({})", self.sim_id))
 | 
			
		||||
            .with_inner_size((300.0, 200.0))
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn show(&mut self, ctx: &egui::Context) {
 | 
			
		||||
        let status = self.profiler.status();
 | 
			
		||||
        let recording = matches!(status, ProfilerStatus::Recording);
 | 
			
		||||
        CentralPanel::default().show(ctx, |ui| {
 | 
			
		||||
            ui.horizontal_wrapped(|ui| {
 | 
			
		||||
                ui.spacing_mut().item_spacing.x = 0.0;
 | 
			
		||||
                ui.add(
 | 
			
		||||
                    Label::new(
 | 
			
		||||
                        "Use this tool to record performance profiles of your game, for use in ",
 | 
			
		||||
                    )
 | 
			
		||||
                    .wrap_mode(egui::TextWrapMode::Wrap),
 | 
			
		||||
                );
 | 
			
		||||
                ui.hyperlink("https://profiler.firefox.com");
 | 
			
		||||
                ui.label(".");
 | 
			
		||||
            });
 | 
			
		||||
            ui.horizontal_wrapped(|ui| {
 | 
			
		||||
                ui.spacing_mut().item_spacing.x = 0.0;
 | 
			
		||||
                ui.add(
 | 
			
		||||
                    Label::new("For more instructions, see ").wrap_mode(egui::TextWrapMode::Wrap),
 | 
			
		||||
                );
 | 
			
		||||
                ui.hyperlink_to(
 | 
			
		||||
                    "the Lemur wiki",
 | 
			
		||||
                    "https://git.virtual-boy.com/PVB/lemur/wiki/Profiling-with-Lemur",
 | 
			
		||||
                );
 | 
			
		||||
                ui.label(".");
 | 
			
		||||
            });
 | 
			
		||||
            ui.separator();
 | 
			
		||||
 | 
			
		||||
            let mut enabled = status.enabled();
 | 
			
		||||
            let enabled_checkbox = Checkbox::new(&mut enabled, "Enable profiling");
 | 
			
		||||
            if ui.add_enabled(!recording, enabled_checkbox).changed() {
 | 
			
		||||
                if enabled {
 | 
			
		||||
                    self.profiler.enable();
 | 
			
		||||
                } else {
 | 
			
		||||
                    self.profiler.disable();
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            if !enabled {
 | 
			
		||||
                ui.label("Enabling profiling will restart your current game.");
 | 
			
		||||
            } else {
 | 
			
		||||
                ui.horizontal(|ui| {
 | 
			
		||||
                    if !recording {
 | 
			
		||||
                        let record_button = Button::new("Record");
 | 
			
		||||
                        let can_record = matches!(status, ProfilerStatus::Enabled);
 | 
			
		||||
                        if ui.add_enabled(can_record, record_button).clicked() {
 | 
			
		||||
                            self.profiler.start_recording();
 | 
			
		||||
                        }
 | 
			
		||||
                    } else {
 | 
			
		||||
                        if ui.button("Finish recording").clicked() {
 | 
			
		||||
                            self.finish_recording();
 | 
			
		||||
                        }
 | 
			
		||||
                        if ui.button("Cancel recording").clicked() {
 | 
			
		||||
                            self.profiler.cancel_recording();
 | 
			
		||||
                        }
 | 
			
		||||
                    }
 | 
			
		||||
                });
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            match &status {
 | 
			
		||||
                ProfilerStatus::Recording => {
 | 
			
		||||
                    ui.label("Recording...");
 | 
			
		||||
                }
 | 
			
		||||
                ProfilerStatus::Error(message) => {
 | 
			
		||||
                    ui.label(message);
 | 
			
		||||
                }
 | 
			
		||||
                _ => {}
 | 
			
		||||
            }
 | 
			
		||||
        });
 | 
			
		||||
        self.toasts.show(ctx);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn on_init(&mut self, args: InitArgs) {
 | 
			
		||||
        self.window = Some(args.window.clone());
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -1,79 +0,0 @@
 | 
			
		|||
use std::{collections::VecDeque, sync::mpsc};
 | 
			
		||||
 | 
			
		||||
use egui::{
 | 
			
		||||
    Align, CentralPanel, Context, FontFamily, Label, RichText, ScrollArea, ViewportBuilder,
 | 
			
		||||
    ViewportId,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
use crate::emulator::{EmulatorClient, EmulatorCommand, SimId};
 | 
			
		||||
 | 
			
		||||
use super::AppWindow;
 | 
			
		||||
 | 
			
		||||
const SCROLLBACK: usize = 1000;
 | 
			
		||||
 | 
			
		||||
pub struct TerminalWindow {
 | 
			
		||||
    sim_id: SimId,
 | 
			
		||||
    receiver: mpsc::Receiver<String>,
 | 
			
		||||
    lines: VecDeque<String>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl TerminalWindow {
 | 
			
		||||
    pub fn new(sim_id: SimId, client: &EmulatorClient) -> Self {
 | 
			
		||||
        let (sender, receiver) = mpsc::channel();
 | 
			
		||||
        client.send_command(EmulatorCommand::WatchStdout(sim_id, sender));
 | 
			
		||||
        let mut lines = VecDeque::new();
 | 
			
		||||
        lines.push_back(String::new());
 | 
			
		||||
        Self {
 | 
			
		||||
            sim_id,
 | 
			
		||||
            receiver,
 | 
			
		||||
            lines,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl AppWindow for TerminalWindow {
 | 
			
		||||
    fn viewport_id(&self) -> ViewportId {
 | 
			
		||||
        ViewportId::from_hash_of(format!("terminal-{}", self.sim_id))
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn sim_id(&self) -> SimId {
 | 
			
		||||
        self.sim_id
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn initial_viewport(&self) -> ViewportBuilder {
 | 
			
		||||
        ViewportBuilder::default()
 | 
			
		||||
            .with_title(format!("Terminal ({})", self.sim_id))
 | 
			
		||||
            .with_inner_size((640.0, 480.0))
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn show(&mut self, ctx: &Context) {
 | 
			
		||||
        if let Ok(text) = self.receiver.try_recv() {
 | 
			
		||||
            let mut rest = text.as_str();
 | 
			
		||||
            while let Some(index) = rest.find('\n') {
 | 
			
		||||
                let (line, lines) = rest.split_at(index);
 | 
			
		||||
                let current = self.lines.back_mut().unwrap();
 | 
			
		||||
                current.push_str(line);
 | 
			
		||||
                self.lines.push_back(String::new());
 | 
			
		||||
                if self.lines.len() > SCROLLBACK {
 | 
			
		||||
                    self.lines.pop_front();
 | 
			
		||||
                }
 | 
			
		||||
                rest = &lines[1..];
 | 
			
		||||
            }
 | 
			
		||||
            self.lines.back_mut().unwrap().push_str(rest);
 | 
			
		||||
        }
 | 
			
		||||
        CentralPanel::default().show(ctx, |ui| {
 | 
			
		||||
            ScrollArea::vertical()
 | 
			
		||||
                .stick_to_bottom(true)
 | 
			
		||||
                .auto_shrink([false, false])
 | 
			
		||||
                .animated(false)
 | 
			
		||||
                .show(ui, |ui| {
 | 
			
		||||
                    for line in &self.lines {
 | 
			
		||||
                        let label = Label::new(RichText::new(line).family(FontFamily::Monospace))
 | 
			
		||||
                            .halign(Align::LEFT)
 | 
			
		||||
                            .wrap();
 | 
			
		||||
                        ui.add(label);
 | 
			
		||||
                    }
 | 
			
		||||
                });
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -1,411 +0,0 @@
 | 
			
		|||
use std::{
 | 
			
		||||
    fmt::{Display, UpperHex},
 | 
			
		||||
    ops::{Bound, RangeBounds},
 | 
			
		||||
    str::FromStr,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
use atoi::FromRadix16;
 | 
			
		||||
use egui::{
 | 
			
		||||
    Align, Color32, CornerRadius, CursorIcon, Event, Frame, Key, Layout, Margin, Rect, Response,
 | 
			
		||||
    RichText, Sense, Shape, Stroke, StrokeKind, TextEdit, Ui, UiBuilder, Vec2, Widget, WidgetText,
 | 
			
		||||
    ecolor::HexColor,
 | 
			
		||||
};
 | 
			
		||||
use num_traits::{CheckedAdd, CheckedSub, One};
 | 
			
		||||
 | 
			
		||||
pub trait UiExt {
 | 
			
		||||
    fn section(&mut self, title: impl Into<String>, add_contents: impl FnOnce(&mut Ui));
 | 
			
		||||
    fn selectable_button(&mut self, selected: bool, text: impl Into<WidgetText>) -> Response;
 | 
			
		||||
    fn selectable_option<T: Eq>(
 | 
			
		||||
        &mut self,
 | 
			
		||||
        current_value: &mut T,
 | 
			
		||||
        selected_value: T,
 | 
			
		||||
        text: impl Into<WidgetText>,
 | 
			
		||||
    ) -> Response {
 | 
			
		||||
        let response = self.selectable_button(*current_value == selected_value, text);
 | 
			
		||||
        if response.clicked() {
 | 
			
		||||
            *current_value = selected_value;
 | 
			
		||||
        }
 | 
			
		||||
        response
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn color_pair_button(&mut self, left: Color32, right: Color32) -> Response;
 | 
			
		||||
 | 
			
		||||
    fn color_picker(&mut self, color: &mut Color32, hex: &mut String) -> Response;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl UiExt for Ui {
 | 
			
		||||
    fn section(&mut self, title: impl Into<String>, add_contents: impl FnOnce(&mut Ui)) {
 | 
			
		||||
        let title: String = title.into();
 | 
			
		||||
        let mut frame = Frame::group(self.style());
 | 
			
		||||
        frame.outer_margin.top += 10;
 | 
			
		||||
        frame.inner_margin.top += 2;
 | 
			
		||||
        let res = self.push_id(&title, |ui| {
 | 
			
		||||
            frame.show(ui, |ui| {
 | 
			
		||||
                ui.set_max_width(ui.available_width());
 | 
			
		||||
                add_contents(ui);
 | 
			
		||||
            })
 | 
			
		||||
        });
 | 
			
		||||
        let text = RichText::new(title).background_color(self.style().visuals.panel_fill);
 | 
			
		||||
        let old_rect = res.response.rect;
 | 
			
		||||
        let mut text_rect = old_rect;
 | 
			
		||||
        text_rect.min.x += 6.0;
 | 
			
		||||
        self.scope_builder(UiBuilder::new().max_rect(text_rect), |ui| ui.label(text));
 | 
			
		||||
        if old_rect.width() > 0.0 {
 | 
			
		||||
            self.advance_cursor_after_rect(old_rect);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn selectable_button(&mut self, selected: bool, text: impl Into<WidgetText>) -> Response {
 | 
			
		||||
        self.style_mut().visuals.widgets.inactive.bg_fill = Color32::TRANSPARENT;
 | 
			
		||||
        self.style_mut().visuals.widgets.hovered.bg_fill = Color32::TRANSPARENT;
 | 
			
		||||
        self.style_mut().visuals.widgets.active.bg_fill = Color32::TRANSPARENT;
 | 
			
		||||
        let mut selected = selected;
 | 
			
		||||
        self.checkbox(&mut selected, text)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn color_pair_button(&mut self, left: Color32, right: Color32) -> Response {
 | 
			
		||||
        let button_size = Vec2::new(60.0, 20.0);
 | 
			
		||||
        let (rect, response) = self.allocate_at_least(button_size, Sense::click());
 | 
			
		||||
        let center_x = rect.center().x;
 | 
			
		||||
        let left_rect = rect.with_max_x(center_x);
 | 
			
		||||
        self.painter().rect_filled(left_rect, 0.0, left);
 | 
			
		||||
        let right_rect = rect.with_min_x(center_x);
 | 
			
		||||
        self.painter().rect_filled(right_rect, 0.0, right);
 | 
			
		||||
 | 
			
		||||
        let style = self.style().interact(&response);
 | 
			
		||||
        self.painter()
 | 
			
		||||
            .rect_stroke(rect, 0.0, style.fg_stroke, StrokeKind::Inside);
 | 
			
		||||
        response
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn color_picker(&mut self, color: &mut Color32, hex: &mut String) -> Response {
 | 
			
		||||
        self.allocate_ui_with_layout(
 | 
			
		||||
            Vec2::new(100.0, 130.0),
 | 
			
		||||
            Layout::top_down_justified(egui::Align::Center),
 | 
			
		||||
            |ui| {
 | 
			
		||||
                let (rect, _) = ui.allocate_at_least(Vec2::new(100.0, 100.0), Sense::hover());
 | 
			
		||||
                ui.painter().rect_filled(rect, 0.0, *color);
 | 
			
		||||
                let resp = ui.text_edit_singleline(hex);
 | 
			
		||||
                if resp.changed()
 | 
			
		||||
                    && let Ok(new_color) = HexColor::from_str_without_hash(hex)
 | 
			
		||||
                {
 | 
			
		||||
                    *color = new_color.color();
 | 
			
		||||
                }
 | 
			
		||||
                resp
 | 
			
		||||
            },
 | 
			
		||||
        )
 | 
			
		||||
        .inner
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
enum Direction {
 | 
			
		||||
    Up,
 | 
			
		||||
    Down,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub trait Number:
 | 
			
		||||
    Copy
 | 
			
		||||
    + One
 | 
			
		||||
    + CheckedAdd
 | 
			
		||||
    + CheckedSub
 | 
			
		||||
    + Eq
 | 
			
		||||
    + Ord
 | 
			
		||||
    + Display
 | 
			
		||||
    + FromStr
 | 
			
		||||
    + FromRadix16
 | 
			
		||||
    + UpperHex
 | 
			
		||||
    + Send
 | 
			
		||||
    + Sync
 | 
			
		||||
    + 'static
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
impl<
 | 
			
		||||
    T: Copy
 | 
			
		||||
        + One
 | 
			
		||||
        + CheckedAdd
 | 
			
		||||
        + CheckedSub
 | 
			
		||||
        + Eq
 | 
			
		||||
        + Ord
 | 
			
		||||
        + Display
 | 
			
		||||
        + FromStr
 | 
			
		||||
        + FromRadix16
 | 
			
		||||
        + UpperHex
 | 
			
		||||
        + Send
 | 
			
		||||
        + Sync
 | 
			
		||||
        + 'static,
 | 
			
		||||
> Number for T
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub struct NumberEdit<'a, T: Number> {
 | 
			
		||||
    value: &'a mut T,
 | 
			
		||||
    increment: T,
 | 
			
		||||
    precision: usize,
 | 
			
		||||
    min: Option<T>,
 | 
			
		||||
    max: Option<T>,
 | 
			
		||||
    desired_width: Option<f32>,
 | 
			
		||||
    arrows: bool,
 | 
			
		||||
    hex: bool,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl<'a, T: Number> NumberEdit<'a, T> {
 | 
			
		||||
    pub fn new(value: &'a mut T) -> Self {
 | 
			
		||||
        Self {
 | 
			
		||||
            value,
 | 
			
		||||
            increment: T::one(),
 | 
			
		||||
            precision: 3,
 | 
			
		||||
            min: None,
 | 
			
		||||
            max: None,
 | 
			
		||||
            desired_width: None,
 | 
			
		||||
            arrows: true,
 | 
			
		||||
            hex: false,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn precision(self, precision: usize) -> Self {
 | 
			
		||||
        Self { precision, ..self }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn range(self, range: impl RangeBounds<T>) -> Self {
 | 
			
		||||
        let min = match range.start_bound() {
 | 
			
		||||
            Bound::Unbounded => None,
 | 
			
		||||
            Bound::Included(t) => Some(*t),
 | 
			
		||||
            Bound::Excluded(t) => t.checked_add(&self.increment),
 | 
			
		||||
        };
 | 
			
		||||
        let max = match range.end_bound() {
 | 
			
		||||
            Bound::Unbounded => None,
 | 
			
		||||
            Bound::Included(t) => Some(*t),
 | 
			
		||||
            Bound::Excluded(t) => t.checked_sub(&self.increment),
 | 
			
		||||
        };
 | 
			
		||||
        Self { min, max, ..self }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn desired_width(self, desired_width: f32) -> Self {
 | 
			
		||||
        Self {
 | 
			
		||||
            desired_width: Some(desired_width),
 | 
			
		||||
            ..self
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn arrows(self, arrows: bool) -> Self {
 | 
			
		||||
        Self { arrows, ..self }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn hex(self, hex: bool) -> Self {
 | 
			
		||||
        Self { hex, ..self }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl<T: Number> Widget for NumberEdit<'_, T> {
 | 
			
		||||
    fn ui(self, ui: &mut Ui) -> Response {
 | 
			
		||||
        let id = ui.id();
 | 
			
		||||
        let to_string = |val: &T| {
 | 
			
		||||
            if self.hex {
 | 
			
		||||
                format!("{val:.0$X}", self.precision)
 | 
			
		||||
            } else {
 | 
			
		||||
                format!("{val:.0$}", self.precision)
 | 
			
		||||
            }
 | 
			
		||||
        };
 | 
			
		||||
        let from_string = |val: &str| {
 | 
			
		||||
            if self.hex {
 | 
			
		||||
                let bytes = val.as_bytes();
 | 
			
		||||
                let (result, consumed) = T::from_radix_16(bytes);
 | 
			
		||||
                (consumed == bytes.len()).then_some(result)
 | 
			
		||||
            } else {
 | 
			
		||||
                val.parse::<T>().ok()
 | 
			
		||||
            }
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        let (last_value, mut str, focus) = ui.memory(|m| {
 | 
			
		||||
            let (lv, s) = m
 | 
			
		||||
                .data
 | 
			
		||||
                .get_temp(id)
 | 
			
		||||
                .unwrap_or((*self.value, to_string(self.value)));
 | 
			
		||||
            let focus = m.has_focus(id);
 | 
			
		||||
            (lv, s, focus)
 | 
			
		||||
        });
 | 
			
		||||
        let mut stale = false;
 | 
			
		||||
        if *self.value != last_value {
 | 
			
		||||
            str = to_string(self.value);
 | 
			
		||||
            stale = true;
 | 
			
		||||
        }
 | 
			
		||||
        let valid = from_string(&str).is_some_and(|v: T| v == *self.value);
 | 
			
		||||
        let mut up_pressed = false;
 | 
			
		||||
        let mut down_pressed = false;
 | 
			
		||||
        if focus {
 | 
			
		||||
            ui.input_mut(|i| {
 | 
			
		||||
                i.events.retain(|e| match e {
 | 
			
		||||
                    Event::Key {
 | 
			
		||||
                        key: Key::ArrowUp,
 | 
			
		||||
                        pressed: true,
 | 
			
		||||
                        ..
 | 
			
		||||
                    } => {
 | 
			
		||||
                        up_pressed = true;
 | 
			
		||||
                        false
 | 
			
		||||
                    }
 | 
			
		||||
                    Event::Key {
 | 
			
		||||
                        key: Key::ArrowDown,
 | 
			
		||||
                        pressed: true,
 | 
			
		||||
                        ..
 | 
			
		||||
                    } => {
 | 
			
		||||
                        down_pressed = true;
 | 
			
		||||
                        false
 | 
			
		||||
                    }
 | 
			
		||||
                    _ => true,
 | 
			
		||||
                })
 | 
			
		||||
            });
 | 
			
		||||
        }
 | 
			
		||||
        let mut desired_width = self
 | 
			
		||||
            .desired_width
 | 
			
		||||
            .unwrap_or_else(|| ui.spacing().text_edit_width);
 | 
			
		||||
        if self.arrows {
 | 
			
		||||
            desired_width -= 16.0;
 | 
			
		||||
        }
 | 
			
		||||
        let text = TextEdit::singleline(&mut str)
 | 
			
		||||
            .horizontal_align(Align::Max)
 | 
			
		||||
            .id(id)
 | 
			
		||||
            .desired_width(desired_width)
 | 
			
		||||
            .margin(Margin {
 | 
			
		||||
                left: 4,
 | 
			
		||||
                right: if self.arrows { 20 } else { 4 },
 | 
			
		||||
                top: 2,
 | 
			
		||||
                bottom: 2,
 | 
			
		||||
            });
 | 
			
		||||
        let mut res = if valid {
 | 
			
		||||
            ui.add(text)
 | 
			
		||||
        } else {
 | 
			
		||||
            let message = match (self.min, self.max) {
 | 
			
		||||
                (Some(min), Some(max)) => format!(
 | 
			
		||||
                    "Please enter a number between {} and {}.",
 | 
			
		||||
                    to_string(&min),
 | 
			
		||||
                    to_string(&max)
 | 
			
		||||
                ),
 | 
			
		||||
                (Some(min), None) => {
 | 
			
		||||
                    format!("Please enter a number greater than {}.", to_string(&min))
 | 
			
		||||
                }
 | 
			
		||||
                (None, Some(max)) => {
 | 
			
		||||
                    format!("Please enter a number less than {}.", to_string(&max))
 | 
			
		||||
                }
 | 
			
		||||
                (None, None) => "Please enter a number.".to_string(),
 | 
			
		||||
            };
 | 
			
		||||
            ui.scope(|ui| {
 | 
			
		||||
                let style = ui.style_mut();
 | 
			
		||||
                style.visuals.selection.stroke.color = style.visuals.error_fg_color;
 | 
			
		||||
                style.visuals.widgets.hovered.bg_stroke.color =
 | 
			
		||||
                    style.visuals.error_fg_color.gamma_multiply(0.60);
 | 
			
		||||
                ui.add(text)
 | 
			
		||||
            })
 | 
			
		||||
            .inner
 | 
			
		||||
            .on_hover_text(message)
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        let mut delta = None;
 | 
			
		||||
        if self.arrows {
 | 
			
		||||
            let arrow_left = res.rect.max.x - 16.0;
 | 
			
		||||
            let arrow_right = res.rect.max.x;
 | 
			
		||||
            let arrow_top = res.rect.min.y;
 | 
			
		||||
            let arrow_middle = (res.rect.min.y + res.rect.max.y) / 2.0;
 | 
			
		||||
            let arrow_bottom = res.rect.max.y;
 | 
			
		||||
 | 
			
		||||
            let top_arrow_rect = Rect {
 | 
			
		||||
                min: (arrow_left, arrow_top).into(),
 | 
			
		||||
                max: (arrow_right, arrow_middle).into(),
 | 
			
		||||
            };
 | 
			
		||||
            if draw_arrow(ui, top_arrow_rect, true).clicked_or_dragged() || up_pressed {
 | 
			
		||||
                delta = Some(Direction::Up);
 | 
			
		||||
            }
 | 
			
		||||
            let bottom_arrow_rect = Rect {
 | 
			
		||||
                min: (arrow_left, arrow_middle).into(),
 | 
			
		||||
                max: (arrow_right, arrow_bottom).into(),
 | 
			
		||||
            };
 | 
			
		||||
            if draw_arrow(ui, bottom_arrow_rect, false).clicked_or_dragged() || down_pressed {
 | 
			
		||||
                delta = Some(Direction::Down);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        let in_range =
 | 
			
		||||
            |val: &T| self.min.is_none_or(|m| &m <= val) && self.max.is_none_or(|m| &m >= val);
 | 
			
		||||
        if let Some(dir) = delta {
 | 
			
		||||
            let value = match dir {
 | 
			
		||||
                Direction::Up => self.value.checked_add(&self.increment),
 | 
			
		||||
                Direction::Down => self.value.checked_sub(&self.increment),
 | 
			
		||||
            };
 | 
			
		||||
            if let Some(new_value) = value.filter(in_range) {
 | 
			
		||||
                if *self.value != new_value {
 | 
			
		||||
                    res.mark_changed();
 | 
			
		||||
                }
 | 
			
		||||
                *self.value = new_value;
 | 
			
		||||
            }
 | 
			
		||||
            str = to_string(self.value);
 | 
			
		||||
            stale = true;
 | 
			
		||||
        } else if res.changed() {
 | 
			
		||||
            if let Some(new_value) = from_string(&str).filter(in_range) {
 | 
			
		||||
                if *self.value != new_value {
 | 
			
		||||
                    res.mark_changed();
 | 
			
		||||
                }
 | 
			
		||||
                *self.value = new_value;
 | 
			
		||||
            }
 | 
			
		||||
            stale = true;
 | 
			
		||||
        }
 | 
			
		||||
        if stale {
 | 
			
		||||
            ui.memory_mut(|m| m.data.insert_temp(id, (*self.value, str)));
 | 
			
		||||
        }
 | 
			
		||||
        res
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn draw_arrow(ui: &mut Ui, rect: Rect, up: bool) -> Response {
 | 
			
		||||
    let arrow_res = ui
 | 
			
		||||
        .allocate_rect(rect, Sense::all())
 | 
			
		||||
        .on_hover_cursor(CursorIcon::Default);
 | 
			
		||||
    let visuals = ui.style().visuals.widgets.style(&arrow_res);
 | 
			
		||||
    let painter = ui.painter_at(arrow_res.rect);
 | 
			
		||||
 | 
			
		||||
    let rounding = if up {
 | 
			
		||||
        CornerRadius {
 | 
			
		||||
            ne: 2,
 | 
			
		||||
            ..CornerRadius::ZERO
 | 
			
		||||
        }
 | 
			
		||||
    } else {
 | 
			
		||||
        CornerRadius {
 | 
			
		||||
            se: 2,
 | 
			
		||||
            ..CornerRadius::ZERO
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
    painter.rect_filled(arrow_res.rect, rounding, visuals.bg_fill);
 | 
			
		||||
 | 
			
		||||
    let left = rect.left() + 4.0;
 | 
			
		||||
    let center = (rect.left() + rect.right()) / 2.0;
 | 
			
		||||
    let right = rect.right() - 4.0;
 | 
			
		||||
    let top = rect.top() + 3.0;
 | 
			
		||||
    let bottom = rect.bottom() - 3.0;
 | 
			
		||||
    let points = if up {
 | 
			
		||||
        vec![
 | 
			
		||||
            (left, bottom).into(),
 | 
			
		||||
            (center, top).into(),
 | 
			
		||||
            (right, bottom).into(),
 | 
			
		||||
        ]
 | 
			
		||||
    } else {
 | 
			
		||||
        vec![
 | 
			
		||||
            (right, top).into(),
 | 
			
		||||
            (center, bottom).into(),
 | 
			
		||||
            (left, top).into(),
 | 
			
		||||
        ]
 | 
			
		||||
    };
 | 
			
		||||
    painter.add(Shape::convex_polygon(
 | 
			
		||||
        points,
 | 
			
		||||
        visuals.fg_stroke.color,
 | 
			
		||||
        Stroke::NONE,
 | 
			
		||||
    ));
 | 
			
		||||
    arrow_res
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
trait ResponseExt {
 | 
			
		||||
    fn clicked_or_dragged(&self) -> bool;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl ResponseExt for Response {
 | 
			
		||||
    fn clicked_or_dragged(&self) -> bool {
 | 
			
		||||
        self.clicked() || self.dragged()
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -1,14 +0,0 @@
 | 
			
		|||
mod bgmap;
 | 
			
		||||
mod chardata;
 | 
			
		||||
mod framebuffer;
 | 
			
		||||
mod object;
 | 
			
		||||
mod registers;
 | 
			
		||||
mod utils;
 | 
			
		||||
mod world;
 | 
			
		||||
 | 
			
		||||
pub use bgmap::*;
 | 
			
		||||
pub use chardata::*;
 | 
			
		||||
pub use framebuffer::*;
 | 
			
		||||
pub use object::*;
 | 
			
		||||
pub use registers::*;
 | 
			
		||||
pub use world::*;
 | 
			
		||||
| 
						 | 
				
			
			@ -1,315 +0,0 @@
 | 
			
		|||
use std::sync::Arc;
 | 
			
		||||
 | 
			
		||||
use egui::{
 | 
			
		||||
    Align, CentralPanel, Checkbox, Color32, ComboBox, Context, Image, ScrollArea, Slider, TextEdit,
 | 
			
		||||
    TextureOptions, Ui, ViewportBuilder, ViewportId,
 | 
			
		||||
};
 | 
			
		||||
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
 | 
			
		||||
 | 
			
		||||
use crate::{
 | 
			
		||||
    emulator::SimId,
 | 
			
		||||
    images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
 | 
			
		||||
    memory::{MemoryClient, MemoryView},
 | 
			
		||||
    window::{
 | 
			
		||||
        AppWindow, InitArgs,
 | 
			
		||||
        utils::{NumberEdit, UiExt},
 | 
			
		||||
    },
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
use super::utils::{self, CellData, CharacterGrid};
 | 
			
		||||
 | 
			
		||||
pub struct BgMapWindow {
 | 
			
		||||
    sim_id: SimId,
 | 
			
		||||
    loader: Arc<ImageTextureLoader>,
 | 
			
		||||
    memory: Arc<MemoryClient>,
 | 
			
		||||
    bgmaps: MemoryView,
 | 
			
		||||
    cell_index: usize,
 | 
			
		||||
    generic_palette: bool,
 | 
			
		||||
    params: ImageParams<BgMapParams>,
 | 
			
		||||
    scale: f32,
 | 
			
		||||
    show_grid: bool,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl BgMapWindow {
 | 
			
		||||
    pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self {
 | 
			
		||||
        let renderer = BgMapRenderer::new(sim_id, memory);
 | 
			
		||||
        let ([cell, bgmap], params) = images.add(renderer, BgMapParams::default());
 | 
			
		||||
        let loader =
 | 
			
		||||
            ImageTextureLoader::new([("vip://cell".into(), cell), ("vip://bgmap".into(), bgmap)]);
 | 
			
		||||
        Self {
 | 
			
		||||
            sim_id,
 | 
			
		||||
            loader: Arc::new(loader),
 | 
			
		||||
            memory: memory.clone(),
 | 
			
		||||
            bgmaps: memory.watch(sim_id, 0x00020000, 0x20000),
 | 
			
		||||
            cell_index: params.cell_index,
 | 
			
		||||
            generic_palette: params.generic_palette,
 | 
			
		||||
            params,
 | 
			
		||||
            scale: 1.0,
 | 
			
		||||
            show_grid: false,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn show_form(&mut self, ui: &mut Ui) {
 | 
			
		||||
        let row_height = ui.spacing().interact_size.y;
 | 
			
		||||
        ui.vertical(|ui| {
 | 
			
		||||
            TableBuilder::new(ui)
 | 
			
		||||
                .column(Column::auto())
 | 
			
		||||
                .column(Column::remainder())
 | 
			
		||||
                .body(|mut body| {
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.label("Map");
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            let mut bgmap_index = self.cell_index / 4096;
 | 
			
		||||
                            ui.add(NumberEdit::new(&mut bgmap_index).range(0..16));
 | 
			
		||||
                            if bgmap_index != self.cell_index / 4096 {
 | 
			
		||||
                                self.cell_index = (bgmap_index * 4096) + (self.cell_index % 4096);
 | 
			
		||||
                            }
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.label("Cell");
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.add(NumberEdit::new(&mut self.cell_index).range(0..16 * 4096));
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.label("Address");
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            let address = 0x00020000 + (self.cell_index * 2);
 | 
			
		||||
                            let mut address_str = format!("{address:08x}");
 | 
			
		||||
                            ui.add_enabled(
 | 
			
		||||
                                false,
 | 
			
		||||
                                TextEdit::singleline(&mut address_str).horizontal_align(Align::Max),
 | 
			
		||||
                            );
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                });
 | 
			
		||||
            let image = Image::new("vip://cell")
 | 
			
		||||
                .maintain_aspect_ratio(true)
 | 
			
		||||
                .texture_options(TextureOptions::NEAREST);
 | 
			
		||||
            ui.add(image);
 | 
			
		||||
            ui.section("Cell", |ui| {
 | 
			
		||||
                let mut data = self.bgmaps.borrow().read::<u16>(self.cell_index);
 | 
			
		||||
                let mut cell = CellData::parse(data);
 | 
			
		||||
                TableBuilder::new(ui)
 | 
			
		||||
                    .column(Column::remainder())
 | 
			
		||||
                    .column(Column::remainder())
 | 
			
		||||
                    .body(|mut body| {
 | 
			
		||||
                        body.row(row_height, |mut row| {
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                ui.label("Character");
 | 
			
		||||
                            });
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                ui.add(NumberEdit::new(&mut cell.char_index).range(0..2048));
 | 
			
		||||
                            });
 | 
			
		||||
                        });
 | 
			
		||||
                        body.row(row_height, |mut row| {
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                ui.label("Palette");
 | 
			
		||||
                            });
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                ComboBox::from_id_salt("palette")
 | 
			
		||||
                                    .selected_text(format!("BG {}", cell.palette_index))
 | 
			
		||||
                                    .width(ui.available_width())
 | 
			
		||||
                                    .show_ui(ui, |ui| {
 | 
			
		||||
                                        for palette in 0..4 {
 | 
			
		||||
                                            ui.selectable_value(
 | 
			
		||||
                                                &mut cell.palette_index,
 | 
			
		||||
                                                palette,
 | 
			
		||||
                                                format!("BG {palette}"),
 | 
			
		||||
                                            );
 | 
			
		||||
                                        }
 | 
			
		||||
                                    });
 | 
			
		||||
                            });
 | 
			
		||||
                        });
 | 
			
		||||
                        body.row(row_height, |mut row| {
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                ui.add(Checkbox::new(&mut cell.hflip, "H-flip"));
 | 
			
		||||
                            });
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                ui.add(Checkbox::new(&mut cell.vflip, "V-flip"));
 | 
			
		||||
                            });
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                if cell.update(&mut data) {
 | 
			
		||||
                    let address = 0x00020000 + (self.cell_index * 2);
 | 
			
		||||
                    self.memory.write(self.sim_id, address as u32, &data);
 | 
			
		||||
                }
 | 
			
		||||
            });
 | 
			
		||||
            ui.section("Display", |ui| {
 | 
			
		||||
                ui.horizontal(|ui| {
 | 
			
		||||
                    ui.label("Scale");
 | 
			
		||||
                    ui.spacing_mut().slider_width = ui.available_width();
 | 
			
		||||
                    let slider = Slider::new(&mut self.scale, 1.0..=10.0)
 | 
			
		||||
                        .step_by(1.0)
 | 
			
		||||
                        .show_value(false);
 | 
			
		||||
                    ui.add(slider);
 | 
			
		||||
                });
 | 
			
		||||
                ui.checkbox(&mut self.show_grid, "Show grid");
 | 
			
		||||
                ui.checkbox(&mut self.generic_palette, "Generic palette");
 | 
			
		||||
            });
 | 
			
		||||
        });
 | 
			
		||||
        self.params.write(BgMapParams {
 | 
			
		||||
            cell_index: self.cell_index,
 | 
			
		||||
            generic_palette: self.generic_palette,
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn show_bgmap(&mut self, ui: &mut Ui) {
 | 
			
		||||
        let grid = CharacterGrid::new("vip://bgmap")
 | 
			
		||||
            .with_scale(self.scale)
 | 
			
		||||
            .with_grid(self.show_grid)
 | 
			
		||||
            .with_selected(self.cell_index % 4096);
 | 
			
		||||
        if let Some(selected) = grid.show(ui) {
 | 
			
		||||
            self.cell_index = (self.cell_index / 4096 * 4096) + selected;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl AppWindow for BgMapWindow {
 | 
			
		||||
    fn viewport_id(&self) -> ViewportId {
 | 
			
		||||
        ViewportId::from_hash_of(format!("bgmap-{}", self.sim_id))
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn sim_id(&self) -> SimId {
 | 
			
		||||
        self.sim_id
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn initial_viewport(&self) -> ViewportBuilder {
 | 
			
		||||
        ViewportBuilder::default()
 | 
			
		||||
            .with_title(format!("BG Map Data ({})", self.sim_id))
 | 
			
		||||
            .with_inner_size((640.0, 480.0))
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn on_init(&mut self, args: InitArgs) {
 | 
			
		||||
        args.ctx.add_texture_loader(self.loader.clone());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn show(&mut self, ctx: &Context) {
 | 
			
		||||
        CentralPanel::default().show(ctx, |ui| {
 | 
			
		||||
            ui.horizontal_top(|ui| {
 | 
			
		||||
                StripBuilder::new(ui)
 | 
			
		||||
                    .size(Size::relative(0.3).at_most(200.0))
 | 
			
		||||
                    .size(Size::remainder())
 | 
			
		||||
                    .horizontal(|mut strip| {
 | 
			
		||||
                        strip.cell(|ui| {
 | 
			
		||||
                            ScrollArea::vertical().show(ui, |ui| self.show_form(ui));
 | 
			
		||||
                        });
 | 
			
		||||
                        strip.cell(|ui| {
 | 
			
		||||
                            ScrollArea::both().show(ui, |ui| self.show_bgmap(ui));
 | 
			
		||||
                        });
 | 
			
		||||
                    })
 | 
			
		||||
            });
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Default, Clone, PartialEq, Eq)]
 | 
			
		||||
struct BgMapParams {
 | 
			
		||||
    cell_index: usize,
 | 
			
		||||
    generic_palette: bool,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
struct BgMapRenderer {
 | 
			
		||||
    chardata: MemoryView,
 | 
			
		||||
    bgmaps: MemoryView,
 | 
			
		||||
    brightness: MemoryView,
 | 
			
		||||
    palettes: MemoryView,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl BgMapRenderer {
 | 
			
		||||
    pub fn new(sim_id: SimId, memory: &MemoryClient) -> Self {
 | 
			
		||||
        Self {
 | 
			
		||||
            chardata: memory.watch(sim_id, 0x00078000, 0x8000),
 | 
			
		||||
            bgmaps: memory.watch(sim_id, 0x00020000, 0x20000),
 | 
			
		||||
            brightness: memory.watch(sim_id, 0x0005f824, 8),
 | 
			
		||||
            palettes: memory.watch(sim_id, 0x0005f860, 16),
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn render_bgmap(&self, image: &mut ImageBuffer, bgmap_index: usize, generic_palette: bool) {
 | 
			
		||||
        let chardata = self.chardata.borrow();
 | 
			
		||||
        let bgmaps = self.bgmaps.borrow();
 | 
			
		||||
        let brightness = self.brightness.borrow();
 | 
			
		||||
        let palettes = self.palettes.borrow();
 | 
			
		||||
 | 
			
		||||
        let brts = brightness.read::<[u8; 8]>(0);
 | 
			
		||||
        let colors = if generic_palette {
 | 
			
		||||
            [utils::generic_palette(Color32::RED); 4]
 | 
			
		||||
        } else {
 | 
			
		||||
            [0, 2, 4, 6].map(|i| utils::palette_colors(palettes.read(i), &brts, Color32::RED))
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        for (i, cell) in bgmaps.range::<u16>(bgmap_index * 4096, 4096).enumerate() {
 | 
			
		||||
            let CellData {
 | 
			
		||||
                char_index,
 | 
			
		||||
                vflip,
 | 
			
		||||
                hflip,
 | 
			
		||||
                palette_index,
 | 
			
		||||
            } = CellData::parse(cell);
 | 
			
		||||
            let char = chardata.read::<[u16; 8]>(char_index);
 | 
			
		||||
            let palette = &colors[palette_index];
 | 
			
		||||
 | 
			
		||||
            for row in 0..8 {
 | 
			
		||||
                let y = row + (i / 64) * 8;
 | 
			
		||||
                for (col, pixel) in utils::read_char_row(&char, hflip, vflip, row).enumerate() {
 | 
			
		||||
                    let x = col + (i % 64) * 8;
 | 
			
		||||
                    image.write((x, y), palette[pixel as usize]);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn render_bgmap_cell(&self, image: &mut ImageBuffer, index: usize, generic_palette: bool) {
 | 
			
		||||
        let chardata = self.chardata.borrow();
 | 
			
		||||
        let bgmaps = self.bgmaps.borrow();
 | 
			
		||||
        let brightness = self.brightness.borrow();
 | 
			
		||||
        let palettes = self.palettes.borrow();
 | 
			
		||||
 | 
			
		||||
        let brts = brightness.read::<[u8; 8]>(0);
 | 
			
		||||
 | 
			
		||||
        let cell = bgmaps.read::<u16>(index);
 | 
			
		||||
 | 
			
		||||
        let CellData {
 | 
			
		||||
            char_index,
 | 
			
		||||
            vflip,
 | 
			
		||||
            hflip,
 | 
			
		||||
            palette_index,
 | 
			
		||||
        } = CellData::parse(cell);
 | 
			
		||||
        let char = chardata.read::<[u16; 8]>(char_index);
 | 
			
		||||
        let palette = if generic_palette {
 | 
			
		||||
            utils::generic_palette(Color32::RED)
 | 
			
		||||
        } else {
 | 
			
		||||
            utils::palette_colors(palettes.read(palette_index * 2), &brts, Color32::RED)
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        for row in 0..8 {
 | 
			
		||||
            for (col, pixel) in utils::read_char_row(&char, hflip, vflip, row).enumerate() {
 | 
			
		||||
                image.write((col, row), palette[pixel as usize]);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl ImageRenderer<2> for BgMapRenderer {
 | 
			
		||||
    type Params = BgMapParams;
 | 
			
		||||
 | 
			
		||||
    fn sizes(&self) -> [[usize; 2]; 2] {
 | 
			
		||||
        [[8, 8], [8 * 64, 8 * 64]]
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; 2]) {
 | 
			
		||||
        self.render_bgmap_cell(&mut images[0], params.cell_index, params.generic_palette);
 | 
			
		||||
        self.render_bgmap(
 | 
			
		||||
            &mut images[1],
 | 
			
		||||
            params.cell_index / 4096,
 | 
			
		||||
            params.generic_palette,
 | 
			
		||||
        );
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -1,356 +0,0 @@
 | 
			
		|||
use std::{fmt::Display, sync::Arc};
 | 
			
		||||
 | 
			
		||||
use egui::{
 | 
			
		||||
    Align, CentralPanel, Color32, ComboBox, Context, Image, ScrollArea, Slider, TextEdit,
 | 
			
		||||
    TextureOptions, Ui, Vec2, ViewportBuilder, ViewportId,
 | 
			
		||||
};
 | 
			
		||||
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
 | 
			
		||||
use serde::{Deserialize, Serialize};
 | 
			
		||||
 | 
			
		||||
use crate::{
 | 
			
		||||
    emulator::SimId,
 | 
			
		||||
    images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
 | 
			
		||||
    memory::{MemoryClient, MemoryView},
 | 
			
		||||
    window::{
 | 
			
		||||
        AppWindow, InitArgs,
 | 
			
		||||
        utils::{NumberEdit, UiExt as _},
 | 
			
		||||
    },
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
use super::utils::{self, CharacterGrid};
 | 
			
		||||
 | 
			
		||||
#[derive(Debug, Default, Clone, Copy, PartialEq, Eq, Hash, Serialize, Deserialize)]
 | 
			
		||||
pub enum Palette {
 | 
			
		||||
    #[default]
 | 
			
		||||
    Generic,
 | 
			
		||||
    Bg0,
 | 
			
		||||
    Bg1,
 | 
			
		||||
    Bg2,
 | 
			
		||||
    Bg3,
 | 
			
		||||
    Obj0,
 | 
			
		||||
    Obj1,
 | 
			
		||||
    Obj2,
 | 
			
		||||
    Obj3,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl Palette {
 | 
			
		||||
    pub const fn values() -> [Palette; 9] {
 | 
			
		||||
        [
 | 
			
		||||
            Self::Generic,
 | 
			
		||||
            Self::Bg0,
 | 
			
		||||
            Self::Bg1,
 | 
			
		||||
            Self::Bg2,
 | 
			
		||||
            Self::Bg3,
 | 
			
		||||
            Self::Obj0,
 | 
			
		||||
            Self::Obj1,
 | 
			
		||||
            Self::Obj2,
 | 
			
		||||
            Self::Obj3,
 | 
			
		||||
        ]
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub const fn offset(self) -> Option<usize> {
 | 
			
		||||
        match self {
 | 
			
		||||
            Self::Generic => None,
 | 
			
		||||
            Self::Bg0 => Some(0),
 | 
			
		||||
            Self::Bg1 => Some(2),
 | 
			
		||||
            Self::Bg2 => Some(4),
 | 
			
		||||
            Self::Bg3 => Some(6),
 | 
			
		||||
            Self::Obj0 => Some(8),
 | 
			
		||||
            Self::Obj1 => Some(10),
 | 
			
		||||
            Self::Obj2 => Some(12),
 | 
			
		||||
            Self::Obj3 => Some(14),
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl Display for Palette {
 | 
			
		||||
    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
 | 
			
		||||
        match self {
 | 
			
		||||
            Self::Generic => f.write_str("Generic"),
 | 
			
		||||
            Self::Bg0 => f.write_str("BG 0"),
 | 
			
		||||
            Self::Bg1 => f.write_str("BG 1"),
 | 
			
		||||
            Self::Bg2 => f.write_str("BG 2"),
 | 
			
		||||
            Self::Bg3 => f.write_str("BG 3"),
 | 
			
		||||
            Self::Obj0 => f.write_str("OBJ 0"),
 | 
			
		||||
            Self::Obj1 => f.write_str("OBJ 1"),
 | 
			
		||||
            Self::Obj2 => f.write_str("OBJ 2"),
 | 
			
		||||
            Self::Obj3 => f.write_str("OBJ 3"),
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub struct CharacterDataWindow {
 | 
			
		||||
    sim_id: SimId,
 | 
			
		||||
    loader: Arc<ImageTextureLoader>,
 | 
			
		||||
    brightness: MemoryView,
 | 
			
		||||
    palettes: MemoryView,
 | 
			
		||||
    palette: Palette,
 | 
			
		||||
    index: usize,
 | 
			
		||||
    params: ImageParams<CharDataParams>,
 | 
			
		||||
    scale: f32,
 | 
			
		||||
    show_grid: bool,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl CharacterDataWindow {
 | 
			
		||||
    pub fn new(sim_id: SimId, memory: &MemoryClient, images: &mut ImageProcessor) -> Self {
 | 
			
		||||
        let renderer = CharDataRenderer::new(sim_id, memory);
 | 
			
		||||
        let ([char, chardata], params) = images.add(renderer, CharDataParams::default());
 | 
			
		||||
        let loader = ImageTextureLoader::new([
 | 
			
		||||
            ("vip://char".into(), char),
 | 
			
		||||
            ("vip://chardata".into(), chardata),
 | 
			
		||||
        ]);
 | 
			
		||||
        Self {
 | 
			
		||||
            sim_id,
 | 
			
		||||
            loader: Arc::new(loader),
 | 
			
		||||
            brightness: memory.watch(sim_id, 0x0005f824, 8),
 | 
			
		||||
            palettes: memory.watch(sim_id, 0x0005f860, 16),
 | 
			
		||||
            palette: params.palette,
 | 
			
		||||
            index: params.index,
 | 
			
		||||
            params,
 | 
			
		||||
            scale: 4.0,
 | 
			
		||||
            show_grid: true,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn show_form(&mut self, ui: &mut Ui) {
 | 
			
		||||
        let row_height = ui.spacing().interact_size.y;
 | 
			
		||||
        ui.vertical(|ui| {
 | 
			
		||||
            TableBuilder::new(ui)
 | 
			
		||||
                .column(Column::auto())
 | 
			
		||||
                .column(Column::remainder())
 | 
			
		||||
                .body(|mut body| {
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.label("Index");
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.add(NumberEdit::new(&mut self.index).range(0..2048));
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.label("Address");
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            let address = match self.index {
 | 
			
		||||
                                0x000..0x200 => 0x00060000 + self.index * 16,
 | 
			
		||||
                                0x200..0x400 => 0x000e0000 + (self.index - 0x200) * 16,
 | 
			
		||||
                                0x400..0x600 => 0x00160000 + (self.index - 0x400) * 16,
 | 
			
		||||
                                0x600..0x800 => 0x001e0000 + (self.index - 0x600) * 16,
 | 
			
		||||
                                _ => unreachable!("can't happen"),
 | 
			
		||||
                            };
 | 
			
		||||
                            let mut address_str = format!("{address:08x}");
 | 
			
		||||
                            ui.add_enabled(
 | 
			
		||||
                                false,
 | 
			
		||||
                                TextEdit::singleline(&mut address_str).horizontal_align(Align::Max),
 | 
			
		||||
                            );
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.label("Mirror");
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            let mirror = 0x00078000 + (self.index * 16);
 | 
			
		||||
                            let mut mirror_str = format!("{mirror:08x}");
 | 
			
		||||
                            ui.add_enabled(
 | 
			
		||||
                                false,
 | 
			
		||||
                                TextEdit::singleline(&mut mirror_str).horizontal_align(Align::Max),
 | 
			
		||||
                            );
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                });
 | 
			
		||||
            let image = Image::new("vip://char")
 | 
			
		||||
                .maintain_aspect_ratio(true)
 | 
			
		||||
                .texture_options(TextureOptions::NEAREST);
 | 
			
		||||
            ui.add(image);
 | 
			
		||||
            ui.section("Colors", |ui| {
 | 
			
		||||
                ui.horizontal(|ui| {
 | 
			
		||||
                    ui.label("Palette");
 | 
			
		||||
                    ComboBox::from_id_salt("palette")
 | 
			
		||||
                        .selected_text(self.palette.to_string())
 | 
			
		||||
                        .width(ui.available_width())
 | 
			
		||||
                        .show_ui(ui, |ui| {
 | 
			
		||||
                            for palette in Palette::values() {
 | 
			
		||||
                                ui.selectable_value(
 | 
			
		||||
                                    &mut self.palette,
 | 
			
		||||
                                    palette,
 | 
			
		||||
                                    palette.to_string(),
 | 
			
		||||
                                );
 | 
			
		||||
                            }
 | 
			
		||||
                        });
 | 
			
		||||
                });
 | 
			
		||||
                TableBuilder::new(ui)
 | 
			
		||||
                    .columns(Column::remainder(), 4)
 | 
			
		||||
                    .body(|mut body| {
 | 
			
		||||
                        let palette = self.load_palette_colors();
 | 
			
		||||
                        body.row(30.0, |mut row| {
 | 
			
		||||
                            for color in palette {
 | 
			
		||||
                                row.col(|ui| {
 | 
			
		||||
                                    let rect = ui.available_rect_before_wrap();
 | 
			
		||||
                                    let scale = rect.height() / rect.width();
 | 
			
		||||
                                    let rect = rect.scale_from_center2(Vec2::new(scale, 1.0));
 | 
			
		||||
                                    ui.painter().rect_filled(rect, 0.0, color);
 | 
			
		||||
                                });
 | 
			
		||||
                            }
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
            });
 | 
			
		||||
            ui.section("Display", |ui| {
 | 
			
		||||
                ui.horizontal(|ui| {
 | 
			
		||||
                    ui.label("Scale");
 | 
			
		||||
                    ui.spacing_mut().slider_width = ui.available_width();
 | 
			
		||||
                    let slider = Slider::new(&mut self.scale, 1.0..=10.0)
 | 
			
		||||
                        .step_by(1.0)
 | 
			
		||||
                        .show_value(false);
 | 
			
		||||
                    ui.add(slider);
 | 
			
		||||
                });
 | 
			
		||||
                ui.checkbox(&mut self.show_grid, "Show grid");
 | 
			
		||||
            });
 | 
			
		||||
        });
 | 
			
		||||
 | 
			
		||||
        self.params.write(CharDataParams {
 | 
			
		||||
            palette: self.palette,
 | 
			
		||||
            index: self.index,
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn load_palette_colors(&self) -> [Color32; 4] {
 | 
			
		||||
        let Some(offset) = self.palette.offset() else {
 | 
			
		||||
            return utils::generic_palette(Color32::RED);
 | 
			
		||||
        };
 | 
			
		||||
        let palette = self.palettes.borrow().read(offset);
 | 
			
		||||
        let brightnesses = self.brightness.borrow();
 | 
			
		||||
        let brts = brightnesses.read(0);
 | 
			
		||||
        utils::palette_colors(palette, &brts, Color32::RED)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn show_chardata(&mut self, ui: &mut Ui) {
 | 
			
		||||
        let grid = CharacterGrid::new("vip://chardata")
 | 
			
		||||
            .with_scale(self.scale)
 | 
			
		||||
            .with_grid(self.show_grid)
 | 
			
		||||
            .with_selected(self.index);
 | 
			
		||||
        if let Some(selected) = grid.show(ui) {
 | 
			
		||||
            self.index = selected;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl AppWindow for CharacterDataWindow {
 | 
			
		||||
    fn viewport_id(&self) -> ViewportId {
 | 
			
		||||
        ViewportId::from_hash_of(format!("chardata-{}", self.sim_id))
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn sim_id(&self) -> SimId {
 | 
			
		||||
        self.sim_id
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn initial_viewport(&self) -> ViewportBuilder {
 | 
			
		||||
        ViewportBuilder::default()
 | 
			
		||||
            .with_title(format!("Character Data ({})", self.sim_id))
 | 
			
		||||
            .with_inner_size((640.0, 480.0))
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn on_init(&mut self, args: InitArgs) {
 | 
			
		||||
        args.ctx.add_texture_loader(self.loader.clone());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn show(&mut self, ctx: &Context) {
 | 
			
		||||
        CentralPanel::default().show(ctx, |ui| {
 | 
			
		||||
            ui.horizontal_top(|ui| {
 | 
			
		||||
                StripBuilder::new(ui)
 | 
			
		||||
                    .size(Size::relative(0.3).at_most(200.0))
 | 
			
		||||
                    .size(Size::remainder())
 | 
			
		||||
                    .horizontal(|mut strip| {
 | 
			
		||||
                        strip.cell(|ui| {
 | 
			
		||||
                            ScrollArea::vertical().show(ui, |ui| self.show_form(ui));
 | 
			
		||||
                        });
 | 
			
		||||
                        strip.cell(|ui| {
 | 
			
		||||
                            ScrollArea::both().show(ui, |ui| self.show_chardata(ui));
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
            });
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Serialize, Deserialize, Clone, PartialEq, Eq, Hash)]
 | 
			
		||||
enum CharDataResource {
 | 
			
		||||
    Character { palette: Palette, index: usize },
 | 
			
		||||
    CharacterData { palette: Palette },
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Clone, Default, PartialEq, Eq)]
 | 
			
		||||
struct CharDataParams {
 | 
			
		||||
    palette: Palette,
 | 
			
		||||
    index: usize,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
struct CharDataRenderer {
 | 
			
		||||
    chardata: MemoryView,
 | 
			
		||||
    brightness: MemoryView,
 | 
			
		||||
    palettes: MemoryView,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl ImageRenderer<2> for CharDataRenderer {
 | 
			
		||||
    type Params = CharDataParams;
 | 
			
		||||
 | 
			
		||||
    fn sizes(&self) -> [[usize; 2]; 2] {
 | 
			
		||||
        [[8, 8], [16 * 8, 128 * 8]]
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn render(&mut self, params: &Self::Params, image: &mut [ImageBuffer; 2]) {
 | 
			
		||||
        self.render_character(&mut image[0], params.palette, params.index);
 | 
			
		||||
        self.render_character_data(&mut image[1], params.palette);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl CharDataRenderer {
 | 
			
		||||
    pub fn new(sim_id: SimId, memory: &MemoryClient) -> Self {
 | 
			
		||||
        Self {
 | 
			
		||||
            chardata: memory.watch(sim_id, 0x00078000, 0x8000),
 | 
			
		||||
            brightness: memory.watch(sim_id, 0x0005f824, 8),
 | 
			
		||||
            palettes: memory.watch(sim_id, 0x0005f860, 16),
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn render_character(&self, image: &mut ImageBuffer, palette: Palette, index: usize) {
 | 
			
		||||
        if index >= 2048 {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
        let palette = self.load_palette(palette);
 | 
			
		||||
        let chardata = self.chardata.borrow();
 | 
			
		||||
        let character = chardata.range::<u16>(index * 8, 8);
 | 
			
		||||
        for (row, pixels) in character.enumerate() {
 | 
			
		||||
            for col in 0..8 {
 | 
			
		||||
                let char = (pixels >> (col * 2)) & 0x03;
 | 
			
		||||
                image.write((col, row), palette[char as usize]);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn render_character_data(&self, image: &mut ImageBuffer, palette: Palette) {
 | 
			
		||||
        let palette = self.load_palette(palette);
 | 
			
		||||
        let chardata = self.chardata.borrow();
 | 
			
		||||
        for (row, pixels) in chardata.range::<u16>(0, 8 * 2048).enumerate() {
 | 
			
		||||
            let char_index = row / 8;
 | 
			
		||||
            let row_index = row % 8;
 | 
			
		||||
            let x = (char_index % 16) * 8;
 | 
			
		||||
            let y = (char_index / 16) * 8 + row_index;
 | 
			
		||||
            for col in 0..8 {
 | 
			
		||||
                let char = (pixels >> (col * 2)) & 0x03;
 | 
			
		||||
                image.write((x + col, y), palette[char as usize]);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn load_palette(&self, palette: Palette) -> [Color32; 4] {
 | 
			
		||||
        let Some(offset) = palette.offset() else {
 | 
			
		||||
            return utils::GENERIC_PALETTE.map(|p| utils::shade(p, Color32::RED));
 | 
			
		||||
        };
 | 
			
		||||
        let palette = self.palettes.borrow().read(offset);
 | 
			
		||||
        let brightnesses = self.brightness.borrow();
 | 
			
		||||
        let brts = brightnesses.read(0);
 | 
			
		||||
        utils::palette_colors(palette, &brts, Color32::RED)
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -1,267 +0,0 @@
 | 
			
		|||
use std::sync::Arc;
 | 
			
		||||
 | 
			
		||||
use egui::{
 | 
			
		||||
    Align, CentralPanel, Color32, Context, Image, ScrollArea, Slider, TextEdit, TextureOptions, Ui,
 | 
			
		||||
    ViewportBuilder, ViewportId,
 | 
			
		||||
};
 | 
			
		||||
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
 | 
			
		||||
 | 
			
		||||
use crate::{
 | 
			
		||||
    emulator::SimId,
 | 
			
		||||
    images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
 | 
			
		||||
    memory::{MemoryClient, MemoryView},
 | 
			
		||||
    window::{
 | 
			
		||||
        AppWindow, InitArgs,
 | 
			
		||||
        utils::{NumberEdit, UiExt as _},
 | 
			
		||||
    },
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
use super::utils;
 | 
			
		||||
 | 
			
		||||
pub struct FrameBufferWindow {
 | 
			
		||||
    sim_id: SimId,
 | 
			
		||||
    loader: Arc<ImageTextureLoader>,
 | 
			
		||||
    index: usize,
 | 
			
		||||
    left: bool,
 | 
			
		||||
    right: bool,
 | 
			
		||||
    generic_palette: bool,
 | 
			
		||||
    params: ImageParams<FrameBufferParams>,
 | 
			
		||||
    scale: f32,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl FrameBufferWindow {
 | 
			
		||||
    pub fn new(sim_id: SimId, memory: &MemoryClient, images: &mut ImageProcessor) -> Self {
 | 
			
		||||
        let initial_params = FrameBufferParams {
 | 
			
		||||
            index: 0,
 | 
			
		||||
            left: true,
 | 
			
		||||
            right: true,
 | 
			
		||||
            generic_palette: false,
 | 
			
		||||
            left_color: Color32::from_rgb(0xff, 0x00, 0x00),
 | 
			
		||||
            right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
 | 
			
		||||
        };
 | 
			
		||||
        let renderer = FrameBufferRenderer::new(sim_id, memory);
 | 
			
		||||
        let ([buffer], params) = images.add(renderer, initial_params);
 | 
			
		||||
        let loader = ImageTextureLoader::new([("vip://buffer".into(), buffer)]);
 | 
			
		||||
        Self {
 | 
			
		||||
            sim_id,
 | 
			
		||||
            loader: Arc::new(loader),
 | 
			
		||||
            index: params.index,
 | 
			
		||||
            left: params.left,
 | 
			
		||||
            right: params.right,
 | 
			
		||||
            generic_palette: params.generic_palette,
 | 
			
		||||
            params,
 | 
			
		||||
            scale: 2.0,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn show_form(&mut self, ui: &mut Ui) {
 | 
			
		||||
        let row_height = ui.spacing().interact_size.y;
 | 
			
		||||
        ui.vertical(|ui| {
 | 
			
		||||
            TableBuilder::new(ui)
 | 
			
		||||
                .column(Column::auto())
 | 
			
		||||
                .column(Column::remainder())
 | 
			
		||||
                .body(|mut body| {
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.label("Index");
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.add(NumberEdit::new(&mut self.index).range(0..2));
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.label("Left");
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            let address = self.index * 0x00008000;
 | 
			
		||||
                            let mut address_str = format!("{address:08x}");
 | 
			
		||||
                            ui.add_enabled(
 | 
			
		||||
                                false,
 | 
			
		||||
                                TextEdit::singleline(&mut address_str).horizontal_align(Align::Max),
 | 
			
		||||
                            );
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.label("Right");
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            let address = self.index * 0x00008000 + 0x00010000;
 | 
			
		||||
                            let mut address_str = format!("{address:08x}");
 | 
			
		||||
                            ui.add_enabled(
 | 
			
		||||
                                false,
 | 
			
		||||
                                TextEdit::singleline(&mut address_str).horizontal_align(Align::Max),
 | 
			
		||||
                            );
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                });
 | 
			
		||||
            ui.section("Display", |ui| {
 | 
			
		||||
                ui.horizontal(|ui| {
 | 
			
		||||
                    ui.label("Scale");
 | 
			
		||||
                    ui.spacing_mut().slider_width = ui.available_width();
 | 
			
		||||
                    let slider = Slider::new(&mut self.scale, 1.0..=10.0)
 | 
			
		||||
                        .step_by(1.0)
 | 
			
		||||
                        .show_value(false);
 | 
			
		||||
                    ui.add(slider);
 | 
			
		||||
                });
 | 
			
		||||
                TableBuilder::new(ui)
 | 
			
		||||
                    .columns(Column::remainder(), 2)
 | 
			
		||||
                    .body(|mut body| {
 | 
			
		||||
                        body.row(row_height, |mut row| {
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                ui.checkbox(&mut self.left, "Left");
 | 
			
		||||
                            });
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                ui.checkbox(&mut self.right, "Right");
 | 
			
		||||
                            });
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                ui.checkbox(&mut self.generic_palette, "Generic colors");
 | 
			
		||||
            });
 | 
			
		||||
        });
 | 
			
		||||
 | 
			
		||||
        self.params.write(FrameBufferParams {
 | 
			
		||||
            index: self.index,
 | 
			
		||||
            left: self.left,
 | 
			
		||||
            right: self.right,
 | 
			
		||||
            generic_palette: self.generic_palette,
 | 
			
		||||
            ..*self.params
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn show_buffers(&mut self, ui: &mut Ui) {
 | 
			
		||||
        let image = Image::new("vip://buffer")
 | 
			
		||||
            .fit_to_original_size(self.scale)
 | 
			
		||||
            .texture_options(TextureOptions::NEAREST);
 | 
			
		||||
        ui.add(image);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl AppWindow for FrameBufferWindow {
 | 
			
		||||
    fn viewport_id(&self) -> ViewportId {
 | 
			
		||||
        ViewportId::from_hash_of(format!("framebuffer-{}", self.sim_id))
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn sim_id(&self) -> SimId {
 | 
			
		||||
        self.sim_id
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn initial_viewport(&self) -> ViewportBuilder {
 | 
			
		||||
        ViewportBuilder::default()
 | 
			
		||||
            .with_title(format!("Frame Buffers ({})", self.sim_id))
 | 
			
		||||
            .with_inner_size((640.0, 480.0))
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn on_init(&mut self, args: InitArgs) {
 | 
			
		||||
        args.ctx.add_texture_loader(self.loader.clone());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn show(&mut self, ctx: &Context) {
 | 
			
		||||
        CentralPanel::default().show(ctx, |ui| {
 | 
			
		||||
            ui.horizontal_top(|ui| {
 | 
			
		||||
                StripBuilder::new(ui)
 | 
			
		||||
                    .size(Size::relative(0.3).at_most(200.0))
 | 
			
		||||
                    .size(Size::remainder())
 | 
			
		||||
                    .horizontal(|mut strip| {
 | 
			
		||||
                        strip.cell(|ui| {
 | 
			
		||||
                            ScrollArea::vertical().show(ui, |ui| self.show_form(ui));
 | 
			
		||||
                        });
 | 
			
		||||
                        strip.cell(|ui| {
 | 
			
		||||
                            ScrollArea::both().show(ui, |ui| self.show_buffers(ui));
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
            });
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Clone, PartialEq, Eq)]
 | 
			
		||||
struct FrameBufferParams {
 | 
			
		||||
    index: usize,
 | 
			
		||||
    left: bool,
 | 
			
		||||
    right: bool,
 | 
			
		||||
    generic_palette: bool,
 | 
			
		||||
    left_color: Color32,
 | 
			
		||||
    right_color: Color32,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
struct FrameBufferRenderer {
 | 
			
		||||
    buffers: [MemoryView; 4],
 | 
			
		||||
    brightness: MemoryView,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl FrameBufferRenderer {
 | 
			
		||||
    fn new(sim_id: SimId, memory: &MemoryClient) -> Self {
 | 
			
		||||
        Self {
 | 
			
		||||
            buffers: [
 | 
			
		||||
                memory.watch(sim_id, 0x00000000, 0x6000),
 | 
			
		||||
                memory.watch(sim_id, 0x00008000, 0x6000),
 | 
			
		||||
                memory.watch(sim_id, 0x00010000, 0x6000),
 | 
			
		||||
                memory.watch(sim_id, 0x00018000, 0x6000),
 | 
			
		||||
            ],
 | 
			
		||||
            brightness: memory.watch(sim_id, 0x0005f824, 8),
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl ImageRenderer<1> for FrameBufferRenderer {
 | 
			
		||||
    type Params = FrameBufferParams;
 | 
			
		||||
 | 
			
		||||
    fn sizes(&self) -> [[usize; 2]; 1] {
 | 
			
		||||
        [[384, 224]]
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; 1]) {
 | 
			
		||||
        let image = &mut images[0];
 | 
			
		||||
 | 
			
		||||
        let left_buffer = self.buffers[params.index].borrow();
 | 
			
		||||
        let right_buffer = self.buffers[2 + params.index].borrow();
 | 
			
		||||
 | 
			
		||||
        let colors = if params.generic_palette {
 | 
			
		||||
            [
 | 
			
		||||
                utils::generic_palette(params.left_color),
 | 
			
		||||
                utils::generic_palette(params.right_color),
 | 
			
		||||
            ]
 | 
			
		||||
        } else {
 | 
			
		||||
            let brts = self.brightness.borrow().read::<[u8; 8]>(0);
 | 
			
		||||
            let shades = utils::parse_shades(&brts);
 | 
			
		||||
            [
 | 
			
		||||
                shades.map(|s| utils::shade(s, params.left_color)),
 | 
			
		||||
                shades.map(|s| utils::shade(s, params.right_color)),
 | 
			
		||||
            ]
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        let left_cols = left_buffer.range::<u8>(0, 0x6000);
 | 
			
		||||
        let right_cols = right_buffer.range::<u8>(0, 0x6000);
 | 
			
		||||
        for (index, (left, right)) in left_cols.zip(right_cols).enumerate() {
 | 
			
		||||
            let top = (index % 64) * 4;
 | 
			
		||||
            if top >= 224 {
 | 
			
		||||
                continue;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            let pixels = [0, 2, 4, 6].map(|i| {
 | 
			
		||||
                let left = if params.left {
 | 
			
		||||
                    colors[0][(left >> i) as usize & 0x3]
 | 
			
		||||
                } else {
 | 
			
		||||
                    Color32::BLACK
 | 
			
		||||
                };
 | 
			
		||||
                let right = if params.right {
 | 
			
		||||
                    colors[1][(right >> i) as usize & 0x3]
 | 
			
		||||
                } else {
 | 
			
		||||
                    Color32::BLACK
 | 
			
		||||
                };
 | 
			
		||||
                Color32::from_rgb(
 | 
			
		||||
                    left.r() + right.r(),
 | 
			
		||||
                    left.g() + right.g(),
 | 
			
		||||
                    left.b() + right.b(),
 | 
			
		||||
                )
 | 
			
		||||
            });
 | 
			
		||||
            let x = index / 64;
 | 
			
		||||
            for (i, pixel) in pixels.into_iter().enumerate() {
 | 
			
		||||
                let y = top + i;
 | 
			
		||||
                image.write((x, y), pixel);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -1,342 +0,0 @@
 | 
			
		|||
use std::sync::Arc;
 | 
			
		||||
 | 
			
		||||
use egui::{
 | 
			
		||||
    Align, CentralPanel, Checkbox, Color32, ComboBox, Context, Image, ScrollArea, Slider, TextEdit,
 | 
			
		||||
    TextureOptions, Ui, ViewportBuilder, ViewportId,
 | 
			
		||||
};
 | 
			
		||||
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
 | 
			
		||||
 | 
			
		||||
use crate::{
 | 
			
		||||
    emulator::SimId,
 | 
			
		||||
    images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
 | 
			
		||||
    memory::{MemoryClient, MemoryView},
 | 
			
		||||
    window::{
 | 
			
		||||
        AppWindow, InitArgs,
 | 
			
		||||
        utils::{NumberEdit, UiExt as _},
 | 
			
		||||
    },
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
use super::utils::{self, Object};
 | 
			
		||||
 | 
			
		||||
pub struct ObjectWindow {
 | 
			
		||||
    sim_id: SimId,
 | 
			
		||||
    loader: Arc<ImageTextureLoader>,
 | 
			
		||||
    memory: Arc<MemoryClient>,
 | 
			
		||||
    objects: MemoryView,
 | 
			
		||||
    index: usize,
 | 
			
		||||
    generic_palette: bool,
 | 
			
		||||
    params: ImageParams<ObjectParams>,
 | 
			
		||||
    scale: f32,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl ObjectWindow {
 | 
			
		||||
    pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self {
 | 
			
		||||
        let initial_params = ObjectParams {
 | 
			
		||||
            index: 0,
 | 
			
		||||
            generic_palette: false,
 | 
			
		||||
            left_color: Color32::from_rgb(0xff, 0x00, 0x00),
 | 
			
		||||
            right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
 | 
			
		||||
        };
 | 
			
		||||
        let renderer = ObjectRenderer::new(sim_id, memory);
 | 
			
		||||
        let ([zoom, full], params) = images.add(renderer, initial_params);
 | 
			
		||||
        let loader =
 | 
			
		||||
            ImageTextureLoader::new([("vip://zoom".into(), zoom), ("vip://full".into(), full)]);
 | 
			
		||||
        Self {
 | 
			
		||||
            sim_id,
 | 
			
		||||
            loader: Arc::new(loader),
 | 
			
		||||
            memory: memory.clone(),
 | 
			
		||||
            objects: memory.watch(sim_id, 0x0003e000, 0x2000),
 | 
			
		||||
            index: params.index,
 | 
			
		||||
            generic_palette: params.generic_palette,
 | 
			
		||||
            params,
 | 
			
		||||
            scale: 1.0,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn show_form(&mut self, ui: &mut Ui) {
 | 
			
		||||
        let row_height = ui.spacing().interact_size.y;
 | 
			
		||||
        ui.vertical(|ui| {
 | 
			
		||||
            TableBuilder::new(ui)
 | 
			
		||||
                .column(Column::auto())
 | 
			
		||||
                .column(Column::remainder())
 | 
			
		||||
                .body(|mut body| {
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.label("Index");
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.add(NumberEdit::new(&mut self.index).range(0..1024));
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.label("Address");
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            let address = 0x3e000 + self.index * 8;
 | 
			
		||||
                            let mut address_str = format!("{address:08x}");
 | 
			
		||||
                            ui.add_enabled(
 | 
			
		||||
                                false,
 | 
			
		||||
                                TextEdit::singleline(&mut address_str).horizontal_align(Align::Max),
 | 
			
		||||
                            );
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                });
 | 
			
		||||
            let image = Image::new("vip://zoom")
 | 
			
		||||
                .maintain_aspect_ratio(true)
 | 
			
		||||
                .texture_options(TextureOptions::NEAREST);
 | 
			
		||||
            ui.add(image);
 | 
			
		||||
            ui.section("Properties", |ui| {
 | 
			
		||||
                let mut object = self.objects.borrow().read::<[u16; 4]>(self.index);
 | 
			
		||||
                let mut obj = Object::parse(object);
 | 
			
		||||
                TableBuilder::new(ui)
 | 
			
		||||
                    .column(Column::remainder())
 | 
			
		||||
                    .column(Column::remainder())
 | 
			
		||||
                    .body(|mut body| {
 | 
			
		||||
                        body.row(row_height, |mut row| {
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                ui.label("Character");
 | 
			
		||||
                            });
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                ui.add(NumberEdit::new(&mut obj.data.char_index).range(0..2048));
 | 
			
		||||
                            });
 | 
			
		||||
                        });
 | 
			
		||||
                        body.row(row_height, |mut row| {
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                ui.label("Palette");
 | 
			
		||||
                            });
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                ComboBox::from_id_salt("palette")
 | 
			
		||||
                                    .selected_text(format!("OBJ {}", obj.data.palette_index))
 | 
			
		||||
                                    .width(ui.available_width())
 | 
			
		||||
                                    .show_ui(ui, |ui| {
 | 
			
		||||
                                        for palette in 0..4 {
 | 
			
		||||
                                            ui.selectable_value(
 | 
			
		||||
                                                &mut obj.data.palette_index,
 | 
			
		||||
                                                palette,
 | 
			
		||||
                                                format!("OBJ {palette}"),
 | 
			
		||||
                                            );
 | 
			
		||||
                                        }
 | 
			
		||||
                                    });
 | 
			
		||||
                            });
 | 
			
		||||
                        });
 | 
			
		||||
                        body.row(row_height, |mut row| {
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                ui.label("X");
 | 
			
		||||
                            });
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                ui.add(NumberEdit::new(&mut obj.x).range(-512..512));
 | 
			
		||||
                            });
 | 
			
		||||
                        });
 | 
			
		||||
                        body.row(row_height, |mut row| {
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                ui.label("Y");
 | 
			
		||||
                            });
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                ui.add(NumberEdit::new(&mut obj.y).range(-8..=224));
 | 
			
		||||
                            });
 | 
			
		||||
                        });
 | 
			
		||||
                        body.row(row_height, |mut row| {
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                ui.label("Parallax");
 | 
			
		||||
                            });
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                ui.add(NumberEdit::new(&mut obj.parallax).range(-512..512));
 | 
			
		||||
                            });
 | 
			
		||||
                        });
 | 
			
		||||
                        body.row(row_height, |mut row| {
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                ui.add(Checkbox::new(&mut obj.data.hflip, "H-flip"));
 | 
			
		||||
                            });
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                ui.add(Checkbox::new(&mut obj.data.vflip, "V-flip"));
 | 
			
		||||
                            });
 | 
			
		||||
                        });
 | 
			
		||||
                        body.row(row_height, |mut row| {
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                ui.add(Checkbox::new(&mut obj.lon, "Left"));
 | 
			
		||||
                            });
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                ui.add(Checkbox::new(&mut obj.ron, "Right"));
 | 
			
		||||
                            });
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                if obj.update(&mut object) {
 | 
			
		||||
                    let address = 0x3e000 + self.index * 8;
 | 
			
		||||
                    self.memory.write(self.sim_id, address as u32, &object);
 | 
			
		||||
                }
 | 
			
		||||
            });
 | 
			
		||||
            ui.section("Display", |ui| {
 | 
			
		||||
                ui.horizontal(|ui| {
 | 
			
		||||
                    ui.label("Scale");
 | 
			
		||||
                    ui.spacing_mut().slider_width = ui.available_width();
 | 
			
		||||
                    let slider = Slider::new(&mut self.scale, 1.0..=10.0)
 | 
			
		||||
                        .step_by(1.0)
 | 
			
		||||
                        .show_value(false);
 | 
			
		||||
                    ui.add(slider);
 | 
			
		||||
                });
 | 
			
		||||
                ui.checkbox(&mut self.generic_palette, "Generic palette");
 | 
			
		||||
            });
 | 
			
		||||
        });
 | 
			
		||||
        self.params.write(ObjectParams {
 | 
			
		||||
            index: self.index,
 | 
			
		||||
            generic_palette: self.generic_palette,
 | 
			
		||||
            ..*self.params
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn show_object(&mut self, ui: &mut Ui) {
 | 
			
		||||
        let image = Image::new("vip://full")
 | 
			
		||||
            .fit_to_original_size(self.scale)
 | 
			
		||||
            .texture_options(TextureOptions::NEAREST);
 | 
			
		||||
        ui.add(image);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl AppWindow for ObjectWindow {
 | 
			
		||||
    fn viewport_id(&self) -> egui::ViewportId {
 | 
			
		||||
        ViewportId::from_hash_of(format!("object-{}", self.sim_id))
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn sim_id(&self) -> SimId {
 | 
			
		||||
        self.sim_id
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn initial_viewport(&self) -> ViewportBuilder {
 | 
			
		||||
        ViewportBuilder::default()
 | 
			
		||||
            .with_title(format!("Object Data ({})", self.sim_id))
 | 
			
		||||
            .with_inner_size((640.0, 500.0))
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn on_init(&mut self, args: InitArgs) {
 | 
			
		||||
        args.ctx.add_texture_loader(self.loader.clone());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn show(&mut self, ctx: &Context) {
 | 
			
		||||
        CentralPanel::default().show(ctx, |ui| {
 | 
			
		||||
            ui.horizontal_top(|ui| {
 | 
			
		||||
                StripBuilder::new(ui)
 | 
			
		||||
                    .size(Size::relative(0.3).at_most(200.0))
 | 
			
		||||
                    .size(Size::remainder())
 | 
			
		||||
                    .horizontal(|mut strip| {
 | 
			
		||||
                        strip.cell(|ui| {
 | 
			
		||||
                            ScrollArea::vertical().show(ui, |ui| self.show_form(ui));
 | 
			
		||||
                        });
 | 
			
		||||
                        strip.cell(|ui| {
 | 
			
		||||
                            ScrollArea::both().show(ui, |ui| self.show_object(ui));
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
            });
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Clone, PartialEq, Eq)]
 | 
			
		||||
struct ObjectParams {
 | 
			
		||||
    index: usize,
 | 
			
		||||
    generic_palette: bool,
 | 
			
		||||
    left_color: Color32,
 | 
			
		||||
    right_color: Color32,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
enum Eye {
 | 
			
		||||
    Left,
 | 
			
		||||
    Right,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
struct ObjectRenderer {
 | 
			
		||||
    chardata: MemoryView,
 | 
			
		||||
    objects: MemoryView,
 | 
			
		||||
    brightness: MemoryView,
 | 
			
		||||
    palettes: MemoryView,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl ObjectRenderer {
 | 
			
		||||
    pub fn new(sim_id: SimId, memory: &MemoryClient) -> Self {
 | 
			
		||||
        Self {
 | 
			
		||||
            chardata: memory.watch(sim_id, 0x00078000, 0x8000),
 | 
			
		||||
            objects: memory.watch(sim_id, 0x0003e000, 0x2000),
 | 
			
		||||
            brightness: memory.watch(sim_id, 0x0005f824, 8),
 | 
			
		||||
            palettes: memory.watch(sim_id, 0x0005f860, 16),
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn render_object(
 | 
			
		||||
        &self,
 | 
			
		||||
        image: &mut ImageBuffer,
 | 
			
		||||
        params: &ObjectParams,
 | 
			
		||||
        use_pos: bool,
 | 
			
		||||
        eye: Eye,
 | 
			
		||||
    ) {
 | 
			
		||||
        let chardata = self.chardata.borrow();
 | 
			
		||||
        let objects = self.objects.borrow();
 | 
			
		||||
        let brightness = self.brightness.borrow();
 | 
			
		||||
        let palettes = self.palettes.borrow();
 | 
			
		||||
 | 
			
		||||
        let object: [u16; 4] = objects.read(params.index);
 | 
			
		||||
        let obj = Object::parse(object);
 | 
			
		||||
 | 
			
		||||
        if match eye {
 | 
			
		||||
            Eye::Left => !obj.lon,
 | 
			
		||||
            Eye::Right => !obj.ron,
 | 
			
		||||
        } {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        let brts = brightness.read::<[u8; 8]>(0);
 | 
			
		||||
        let (x, y) = if use_pos {
 | 
			
		||||
            let x = match eye {
 | 
			
		||||
                Eye::Left => obj.x - obj.parallax,
 | 
			
		||||
                Eye::Right => obj.x + obj.parallax,
 | 
			
		||||
            };
 | 
			
		||||
            (x, obj.y)
 | 
			
		||||
        } else {
 | 
			
		||||
            (0, 0)
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        let color = match eye {
 | 
			
		||||
            Eye::Left => params.left_color,
 | 
			
		||||
            Eye::Right => params.right_color,
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        let char = chardata.read::<[u16; 8]>(obj.data.char_index);
 | 
			
		||||
        let palette = if params.generic_palette {
 | 
			
		||||
            utils::generic_palette(color)
 | 
			
		||||
        } else {
 | 
			
		||||
            utils::palette_colors(palettes.read(8 + obj.data.palette_index * 2), &brts, color)
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        for row in 0..8 {
 | 
			
		||||
            let real_y = y + row as i16;
 | 
			
		||||
            if !(0..224).contains(&real_y) {
 | 
			
		||||
                continue;
 | 
			
		||||
            }
 | 
			
		||||
            for (col, pixel) in
 | 
			
		||||
                utils::read_char_row(&char, obj.data.hflip, obj.data.vflip, row).enumerate()
 | 
			
		||||
            {
 | 
			
		||||
                let real_x = x + col as i16;
 | 
			
		||||
                if !(0..384).contains(&real_x) {
 | 
			
		||||
                    continue;
 | 
			
		||||
                }
 | 
			
		||||
                image.add((real_x as usize, real_y as usize), palette[pixel as usize]);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl ImageRenderer<2> for ObjectRenderer {
 | 
			
		||||
    type Params = ObjectParams;
 | 
			
		||||
 | 
			
		||||
    fn sizes(&self) -> [[usize; 2]; 2] {
 | 
			
		||||
        [[8, 8], [384, 224]]
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; 2]) {
 | 
			
		||||
        images[0].clear();
 | 
			
		||||
        self.render_object(&mut images[0], params, false, Eye::Left);
 | 
			
		||||
        self.render_object(&mut images[0], params, false, Eye::Right);
 | 
			
		||||
        images[1].clear();
 | 
			
		||||
        self.render_object(&mut images[1], params, true, Eye::Left);
 | 
			
		||||
        self.render_object(&mut images[1], params, true, Eye::Right);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -1,819 +0,0 @@
 | 
			
		|||
use std::sync::Arc;
 | 
			
		||||
 | 
			
		||||
use egui::{
 | 
			
		||||
    Align, Button, CentralPanel, Checkbox, Color32, Context, Direction, Label, Layout, ScrollArea,
 | 
			
		||||
    TextEdit, Ui, ViewportBuilder, ViewportId,
 | 
			
		||||
};
 | 
			
		||||
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
 | 
			
		||||
 | 
			
		||||
use crate::{
 | 
			
		||||
    emulator::SimId,
 | 
			
		||||
    memory::{MemoryClient, MemoryRef, MemoryValue, MemoryView},
 | 
			
		||||
    window::{
 | 
			
		||||
        AppWindow,
 | 
			
		||||
        utils::{NumberEdit, UiExt},
 | 
			
		||||
    },
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
use super::utils;
 | 
			
		||||
 | 
			
		||||
pub struct RegisterWindow {
 | 
			
		||||
    sim_id: SimId,
 | 
			
		||||
    memory: Arc<MemoryClient>,
 | 
			
		||||
    registers: MemoryView,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl RegisterWindow {
 | 
			
		||||
    pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>) -> Self {
 | 
			
		||||
        Self {
 | 
			
		||||
            sim_id,
 | 
			
		||||
            memory: memory.clone(),
 | 
			
		||||
            registers: memory.watch(sim_id, 0x0005f800, 0x72),
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn show_interrupts(&mut self, ui: &mut Ui) {
 | 
			
		||||
        let row_height = self.row_height(ui);
 | 
			
		||||
        let [mut raw_intpnd, mut raw_intenb] = self.read_address(0x0005f800);
 | 
			
		||||
        let mut intenb = InterruptReg::parse(raw_intenb);
 | 
			
		||||
        let mut intpnd = InterruptReg::parse(raw_intpnd);
 | 
			
		||||
        ui.section("Interrupt", |ui| {
 | 
			
		||||
            let width = ui.available_width();
 | 
			
		||||
            let xspace = ui.spacing().item_spacing.x;
 | 
			
		||||
            ui.with_layout(Layout::top_down_justified(Align::Center), |ui| {
 | 
			
		||||
                TableBuilder::new(ui)
 | 
			
		||||
                    .id_salt("raw_values")
 | 
			
		||||
                    .columns(Column::exact(width * 0.5 - xspace), 2)
 | 
			
		||||
                    .cell_layout(Layout::left_to_right(Align::Max))
 | 
			
		||||
                    .body(|mut body| {
 | 
			
		||||
                        body.row(row_height, |mut row| {
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                ui.label("INTENB");
 | 
			
		||||
                            });
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                let mut text = format!("{raw_intenb:04x}");
 | 
			
		||||
                                ui.add_sized(
 | 
			
		||||
                                    ui.available_size(),
 | 
			
		||||
                                    TextEdit::singleline(&mut text).horizontal_align(Align::Max),
 | 
			
		||||
                                );
 | 
			
		||||
                            });
 | 
			
		||||
                        });
 | 
			
		||||
                        body.row(row_height, |mut row| {
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                ui.label("INTPND");
 | 
			
		||||
                            });
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                let mut text = format!("{raw_intpnd:04x}");
 | 
			
		||||
                                ui.add_enabled(
 | 
			
		||||
                                    false,
 | 
			
		||||
                                    TextEdit::singleline(&mut text).horizontal_align(Align::Max),
 | 
			
		||||
                                );
 | 
			
		||||
                            });
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                ui.add_space(8.0);
 | 
			
		||||
                TableBuilder::new(ui)
 | 
			
		||||
                    .id_salt("flags")
 | 
			
		||||
                    .column(Column::exact(width * 0.5 - xspace))
 | 
			
		||||
                    .columns(Column::exact(width * 0.25 - xspace), 2)
 | 
			
		||||
                    .cell_layout(Layout::left_to_right(Align::Center).with_main_align(Align::RIGHT))
 | 
			
		||||
                    .body(|mut body| {
 | 
			
		||||
                        body.row(row_height, |mut row| {
 | 
			
		||||
                            row.col(|_ui| {});
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                ui.add_sized(ui.available_size(), Label::new("ENB"));
 | 
			
		||||
                            });
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                ui.add_sized(ui.available_size(), Label::new("PND"));
 | 
			
		||||
                            });
 | 
			
		||||
                        });
 | 
			
		||||
                        let mut add_row = |label: &str, enb: &mut bool, pnd: &mut bool| {
 | 
			
		||||
                            body.row(row_height, |mut row| {
 | 
			
		||||
                                row.col(|ui| {
 | 
			
		||||
                                    ui.label(label);
 | 
			
		||||
                                });
 | 
			
		||||
                                row.col(|ui| {
 | 
			
		||||
                                    let space =
 | 
			
		||||
                                        (ui.available_width() - ui.spacing().icon_width) / 2.0;
 | 
			
		||||
                                    ui.add_space(space);
 | 
			
		||||
                                    ui.checkbox(enb, "");
 | 
			
		||||
                                });
 | 
			
		||||
                                row.col(|ui| {
 | 
			
		||||
                                    let space =
 | 
			
		||||
                                        (ui.available_width() - ui.spacing().icon_width) / 2.0;
 | 
			
		||||
                                    ui.add_space(space);
 | 
			
		||||
                                    ui.checkbox(pnd, "");
 | 
			
		||||
                                });
 | 
			
		||||
                            });
 | 
			
		||||
                        };
 | 
			
		||||
                        add_row("TIMEERR", &mut intenb.timeerr, &mut intpnd.timeerr);
 | 
			
		||||
                        add_row("XPEND", &mut intenb.xpend, &mut intpnd.xpend);
 | 
			
		||||
                        add_row("SBHIT", &mut intenb.sbhit, &mut intpnd.sbhit);
 | 
			
		||||
                        add_row("FRAMESTART", &mut intenb.framestart, &mut intpnd.framestart);
 | 
			
		||||
                        add_row("GAMESTART", &mut intenb.gamestart, &mut intpnd.gamestart);
 | 
			
		||||
                        add_row("RFBEND", &mut intenb.rfbend, &mut intpnd.rfbend);
 | 
			
		||||
                        add_row("LFBEND", &mut intenb.lfbend, &mut intpnd.lfbend);
 | 
			
		||||
                        add_row("SCANERR", &mut intenb.scanerr, &mut intpnd.scanerr);
 | 
			
		||||
                    });
 | 
			
		||||
            });
 | 
			
		||||
            ui.allocate_space(ui.available_size());
 | 
			
		||||
        });
 | 
			
		||||
        if intpnd.update(&mut raw_intpnd) {
 | 
			
		||||
            self.memory.write(self.sim_id, 0x0005f800, &raw_intpnd);
 | 
			
		||||
        }
 | 
			
		||||
        if intenb.update(&mut raw_intenb) {
 | 
			
		||||
            self.memory.write(self.sim_id, 0x0005f802, &raw_intenb);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn show_display_status(&mut self, ui: &mut Ui) {
 | 
			
		||||
        let row_height = self.row_height(ui);
 | 
			
		||||
        let mut raw_dpstts = self.read_address(0x0005f820);
 | 
			
		||||
        let mut dpstts = DisplayReg::parse(raw_dpstts);
 | 
			
		||||
        ui.section("Display", |ui| {
 | 
			
		||||
            let width = ui.available_width();
 | 
			
		||||
            TableBuilder::new(ui)
 | 
			
		||||
                .column(Column::exact(width * 0.5))
 | 
			
		||||
                .column(Column::exact(width * 0.5))
 | 
			
		||||
                .cell_layout(Layout::left_to_right(Align::Max))
 | 
			
		||||
                .body(|mut body| {
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.label("DPSTTS");
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            let mut value_str = format!("{raw_dpstts:04x}");
 | 
			
		||||
                            ui.add_enabled(
 | 
			
		||||
                                false,
 | 
			
		||||
                                TextEdit::singleline(&mut value_str).horizontal_align(Align::Max),
 | 
			
		||||
                            );
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.add_enabled(true, Checkbox::new(&mut dpstts.lock, "LOCK"));
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.add_enabled(false, Checkbox::new(&mut dpstts.r1bsy, "R1BSY"));
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.add_enabled(true, Checkbox::new(&mut dpstts.synce, "SYNCE"));
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.add_enabled(false, Checkbox::new(&mut dpstts.l1bsy, "L1BSY"));
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.add_enabled(true, Checkbox::new(&mut dpstts.re, "RE"));
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.add_enabled(false, Checkbox::new(&mut dpstts.r0bsy, "R0BSY"));
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.add_enabled(false, Checkbox::new(&mut dpstts.fclk, "FCLK"));
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.add_enabled(false, Checkbox::new(&mut dpstts.l0bsy, "L0BSY"));
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.add_enabled(false, Checkbox::new(&mut dpstts.scanrdy, "SCANRDY"));
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.add_enabled(true, Checkbox::new(&mut dpstts.disp, "DISP"));
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|_ui| {});
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            if ui
 | 
			
		||||
                                .add(Button::new("DPRST").min_size(ui.available_size()))
 | 
			
		||||
                                .clicked()
 | 
			
		||||
                            {
 | 
			
		||||
                                dpstts.dprst = true;
 | 
			
		||||
                            }
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                });
 | 
			
		||||
            ui.allocate_space(ui.available_size());
 | 
			
		||||
        });
 | 
			
		||||
        if dpstts.update(&mut raw_dpstts) {
 | 
			
		||||
            self.memory.write(self.sim_id, 0x0005f822, &raw_dpstts);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn show_drawing_status(&mut self, ui: &mut Ui) {
 | 
			
		||||
        let row_height = self.row_height(ui);
 | 
			
		||||
        let [mut raw_xpstts, raw_xpctrl] = self.read_address(0x0005f840);
 | 
			
		||||
        let mut xpstts = DrawingReg::parse(raw_xpstts);
 | 
			
		||||
        ui.section("Drawing", |ui| {
 | 
			
		||||
            let width = ui.available_width();
 | 
			
		||||
            TableBuilder::new(ui)
 | 
			
		||||
                .column(Column::exact(width * 0.5))
 | 
			
		||||
                .column(Column::exact(width * 0.5))
 | 
			
		||||
                .cell_layout(Layout::left_to_right(Align::Max))
 | 
			
		||||
                .body(|mut body| {
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.label("XPCTRL");
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            let mut value_str = format!("{raw_xpctrl:04x}");
 | 
			
		||||
                            ui.add_enabled(
 | 
			
		||||
                                false,
 | 
			
		||||
                                TextEdit::singleline(&mut value_str).horizontal_align(Align::Max),
 | 
			
		||||
                            );
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.label("XPSTTS");
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            let mut value_str = format!("{raw_xpstts:04x}");
 | 
			
		||||
                            ui.add_enabled(
 | 
			
		||||
                                false,
 | 
			
		||||
                                TextEdit::singleline(&mut value_str).horizontal_align(Align::Max),
 | 
			
		||||
                            );
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                    /*
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.label("SBCMP");
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            let old_value = xpctrl.sbcmp;
 | 
			
		||||
                            ui.add_enabled(true, NumberEdit::new(&mut xpctrl.sbcmp).range(0..32));
 | 
			
		||||
                            cmp_changed = xpctrl.sbcmp != old_value;
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                     */
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.label("SBCOUNT");
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.add_enabled(
 | 
			
		||||
                                false,
 | 
			
		||||
                                NumberEdit::new(&mut xpstts.sbcount)
 | 
			
		||||
                                    .arrows(false)
 | 
			
		||||
                                    .range(0..32),
 | 
			
		||||
                            );
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.add_enabled(false, Checkbox::new(&mut xpstts.sbout, "SBOUT"));
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.add_enabled(false, Checkbox::new(&mut xpstts.f1bsy, "F1BSY"));
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.add_enabled(false, Checkbox::new(&mut xpstts.f0bsy, "F0BSY"));
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.add_enabled(false, Checkbox::new(&mut xpstts.overtime, "OVERTIME"));
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.add_enabled(true, Checkbox::new(&mut xpstts.xpen, "XPEN"));
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            if ui
 | 
			
		||||
                                .add(Button::new("XPRST").min_size(ui.available_size()))
 | 
			
		||||
                                .clicked()
 | 
			
		||||
                            {
 | 
			
		||||
                                xpstts.xprst = true;
 | 
			
		||||
                            }
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                });
 | 
			
		||||
            ui.allocate_space(ui.available_size());
 | 
			
		||||
        });
 | 
			
		||||
        if xpstts.update(&mut raw_xpstts) {
 | 
			
		||||
            xpstts.update(&mut raw_xpstts);
 | 
			
		||||
            self.memory.write(self.sim_id, 0x0005f842, &raw_xpstts);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn show_colors(&mut self, ui: &mut Ui) {
 | 
			
		||||
        let row_height = self.row_height(ui);
 | 
			
		||||
        let registers = self.registers.borrow();
 | 
			
		||||
        ui.section("Colors", |ui| {
 | 
			
		||||
            let width = ui.available_width();
 | 
			
		||||
            let xspace = ui.spacing().item_spacing.x;
 | 
			
		||||
            TableBuilder::new(ui)
 | 
			
		||||
                .column(Column::exact(width * 0.2 - xspace))
 | 
			
		||||
                .columns(Column::exact(width * 0.20 - xspace), 4)
 | 
			
		||||
                .cell_layout(Layout::left_to_right(Align::Max))
 | 
			
		||||
                .body(|mut body| {
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|_ui| {});
 | 
			
		||||
                        row.col(|_ui| {});
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.with_layout(
 | 
			
		||||
                                Layout::centered_and_justified(Direction::LeftToRight),
 | 
			
		||||
                                |ui| ui.label("1"),
 | 
			
		||||
                            );
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.with_layout(
 | 
			
		||||
                                Layout::centered_and_justified(Direction::LeftToRight),
 | 
			
		||||
                                |ui| ui.label("2"),
 | 
			
		||||
                            );
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.with_layout(
 | 
			
		||||
                                Layout::centered_and_justified(Direction::LeftToRight),
 | 
			
		||||
                                |ui| ui.label("3"),
 | 
			
		||||
                            );
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                    let mut brts: [u16; 3] = [
 | 
			
		||||
                        read_address(®isters, 0x0005f824),
 | 
			
		||||
                        read_address(®isters, 0x0005f826),
 | 
			
		||||
                        read_address(®isters, 0x0005f828),
 | 
			
		||||
                    ];
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        let mut stale = false;
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.label("BRT");
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|_ui| {});
 | 
			
		||||
                        for brt in brts.iter_mut() {
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                if ui
 | 
			
		||||
                                    .add(NumberEdit::new(brt).range(0..256).arrows(false).hex(true))
 | 
			
		||||
                                    .changed()
 | 
			
		||||
                                {
 | 
			
		||||
                                    stale = true;
 | 
			
		||||
                                }
 | 
			
		||||
                            });
 | 
			
		||||
                        }
 | 
			
		||||
                        if stale {
 | 
			
		||||
                            self.memory.write(self.sim_id, 0x0005f824, &brts);
 | 
			
		||||
                        }
 | 
			
		||||
                    });
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|_ui| {});
 | 
			
		||||
                        for shade in utils::parse_brts(&brts, Color32::RED) {
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                ui.painter().rect_filled(
 | 
			
		||||
                                    ui.available_rect_before_wrap(),
 | 
			
		||||
                                    0.0,
 | 
			
		||||
                                    shade,
 | 
			
		||||
                                );
 | 
			
		||||
                            });
 | 
			
		||||
                        }
 | 
			
		||||
                    });
 | 
			
		||||
                    let mut palettes = read_address::<[u16; 8]>(®isters, 0x0005f860);
 | 
			
		||||
                    let mut add_row = |name: &str, address: u32, value: &mut u16| {
 | 
			
		||||
                        let mut c1 = (*value >> 2) & 0x03;
 | 
			
		||||
                        let mut c2 = (*value >> 4) & 0x03;
 | 
			
		||||
                        let mut c3 = (*value >> 6) & 0x03;
 | 
			
		||||
                        let mut stale = false;
 | 
			
		||||
                        body.row(row_height, |mut row| {
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                ui.label(name);
 | 
			
		||||
                            });
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                if ui
 | 
			
		||||
                                    .add(
 | 
			
		||||
                                        NumberEdit::new(value)
 | 
			
		||||
                                            .range(0..256)
 | 
			
		||||
                                            .desired_width(width * 0.2)
 | 
			
		||||
                                            .arrows(false)
 | 
			
		||||
                                            .hex(true),
 | 
			
		||||
                                    )
 | 
			
		||||
                                    .changed()
 | 
			
		||||
                                {
 | 
			
		||||
                                    stale = true;
 | 
			
		||||
                                };
 | 
			
		||||
                            });
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                if ui
 | 
			
		||||
                                    .add(
 | 
			
		||||
                                        NumberEdit::new(&mut c1)
 | 
			
		||||
                                            .range(0..4)
 | 
			
		||||
                                            .desired_width(ui.available_width() - xspace),
 | 
			
		||||
                                    )
 | 
			
		||||
                                    .changed()
 | 
			
		||||
                                {
 | 
			
		||||
                                    *value = (*value & 0xfff3) | (c1 << 2);
 | 
			
		||||
                                    stale = true;
 | 
			
		||||
                                }
 | 
			
		||||
                            });
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                if ui
 | 
			
		||||
                                    .add(
 | 
			
		||||
                                        NumberEdit::new(&mut c2)
 | 
			
		||||
                                            .range(0..4)
 | 
			
		||||
                                            .desired_width(ui.available_width() - xspace),
 | 
			
		||||
                                    )
 | 
			
		||||
                                    .changed()
 | 
			
		||||
                                {
 | 
			
		||||
                                    *value = (*value & 0xffcf) | (c2 << 4);
 | 
			
		||||
                                    stale = true;
 | 
			
		||||
                                }
 | 
			
		||||
                            });
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                if ui
 | 
			
		||||
                                    .add(
 | 
			
		||||
                                        NumberEdit::new(&mut c3)
 | 
			
		||||
                                            .range(0..4)
 | 
			
		||||
                                            .desired_width(ui.available_width() - xspace),
 | 
			
		||||
                                    )
 | 
			
		||||
                                    .changed()
 | 
			
		||||
                                {
 | 
			
		||||
                                    *value = (*value & 0xff3f) | (c3 << 6);
 | 
			
		||||
                                    stale = true;
 | 
			
		||||
                                }
 | 
			
		||||
                            });
 | 
			
		||||
                        });
 | 
			
		||||
                        if stale {
 | 
			
		||||
                            self.memory.write(self.sim_id, address, value);
 | 
			
		||||
                        }
 | 
			
		||||
                    };
 | 
			
		||||
 | 
			
		||||
                    add_row("GPLT0", 0x0005f860, &mut palettes[0]);
 | 
			
		||||
                    add_row("GPLT1", 0x0005f862, &mut palettes[1]);
 | 
			
		||||
                    add_row("GPLT2", 0x0005f864, &mut palettes[2]);
 | 
			
		||||
                    add_row("GPLT3", 0x0005f866, &mut palettes[3]);
 | 
			
		||||
                    add_row("JPLT0", 0x0005f868, &mut palettes[4]);
 | 
			
		||||
                    add_row("JPLT1", 0x0005f86a, &mut palettes[5]);
 | 
			
		||||
                    add_row("JPLT2", 0x0005f86c, &mut palettes[6]);
 | 
			
		||||
                    add_row("JPLT3", 0x0005f86e, &mut palettes[7]);
 | 
			
		||||
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.label("BKCOL");
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            let mut bkcol: u16 = read_address(®isters, 0x0005f870);
 | 
			
		||||
                            if ui
 | 
			
		||||
                                .add(
 | 
			
		||||
                                    NumberEdit::new(&mut bkcol)
 | 
			
		||||
                                        .range(0..4)
 | 
			
		||||
                                        .desired_width(ui.available_width() - xspace),
 | 
			
		||||
                                )
 | 
			
		||||
                                .changed()
 | 
			
		||||
                            {
 | 
			
		||||
                                self.memory.write(self.sim_id, 0x0005f870, &bkcol);
 | 
			
		||||
                            }
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|_ui| {});
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.label("REST");
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            let mut rest: u16 = read_address(®isters, 0x0005f82a);
 | 
			
		||||
                            if ui
 | 
			
		||||
                                .add(
 | 
			
		||||
                                    NumberEdit::new(&mut rest)
 | 
			
		||||
                                        .range(0..256)
 | 
			
		||||
                                        .arrows(false)
 | 
			
		||||
                                        .hex(true),
 | 
			
		||||
                                )
 | 
			
		||||
                                .changed()
 | 
			
		||||
                            {
 | 
			
		||||
                                self.memory.write(self.sim_id, 0x0005f82a, &rest);
 | 
			
		||||
                            }
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                });
 | 
			
		||||
 | 
			
		||||
            ui.allocate_space(ui.available_size_before_wrap());
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn show_objects(&mut self, ui: &mut Ui) {
 | 
			
		||||
        let row_height = self.row_height(ui);
 | 
			
		||||
        ui.section("Objects", |ui| {
 | 
			
		||||
            let width = ui.available_width();
 | 
			
		||||
            let xspace = ui.spacing().item_spacing.x;
 | 
			
		||||
            TableBuilder::new(ui)
 | 
			
		||||
                .column(Column::exact(width * 0.3 - xspace))
 | 
			
		||||
                .column(Column::exact(width * 0.3 - xspace))
 | 
			
		||||
                .column(Column::exact(width * 0.4 - xspace))
 | 
			
		||||
                .cell_layout(Layout::left_to_right(Align::Center).with_main_align(Align::RIGHT))
 | 
			
		||||
                .body(|mut body| {
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|_ui| {});
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.add_sized(ui.available_size(), Label::new("Start"));
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.add_sized(ui.available_size(), Label::new("End"));
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                    let mut spts = self.read_address::<[u16; 4]>(0x0005f848);
 | 
			
		||||
                    let prevs = std::iter::once(0u16).chain(spts.map(|i| (i + 1) & 0x03ff));
 | 
			
		||||
                    let mut changed = false;
 | 
			
		||||
                    for (index, (spt, prev)) in spts.iter_mut().zip(prevs).enumerate() {
 | 
			
		||||
                        body.row(row_height, |mut row| {
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                ui.label(format!("SPT{index}"));
 | 
			
		||||
                            });
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
 | 
			
		||||
                                    ui.label(prev.to_string());
 | 
			
		||||
                                });
 | 
			
		||||
                            });
 | 
			
		||||
                            row.col(|ui| {
 | 
			
		||||
                                if ui.add(NumberEdit::new(spt).range(0..1024)).changed() {
 | 
			
		||||
                                    changed = true;
 | 
			
		||||
                                }
 | 
			
		||||
                            });
 | 
			
		||||
                        });
 | 
			
		||||
                    }
 | 
			
		||||
                    if changed {
 | 
			
		||||
                        self.memory.write(self.sim_id, 0x0005f848, &spts);
 | 
			
		||||
                    }
 | 
			
		||||
                });
 | 
			
		||||
            ui.allocate_space(ui.available_size_before_wrap());
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn show_misc(&mut self, ui: &mut Ui) {
 | 
			
		||||
        let row_height = self.row_height(ui);
 | 
			
		||||
        let registers = self.registers.borrow();
 | 
			
		||||
        ui.section("Misc.", |ui| {
 | 
			
		||||
            let width = ui.available_width();
 | 
			
		||||
            let xspace = ui.spacing().item_spacing.x;
 | 
			
		||||
            TableBuilder::new(ui)
 | 
			
		||||
                .column(Column::exact(width * 0.5 - xspace))
 | 
			
		||||
                .column(Column::exact(width * 0.5 - xspace))
 | 
			
		||||
                .cell_layout(Layout::left_to_right(Align::Center).with_main_align(Align::RIGHT))
 | 
			
		||||
                .body(|mut body| {
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.label("FRMCYC");
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            let mut frmcyc = read_address::<u16>(®isters, 0x0005f82e);
 | 
			
		||||
                            ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
 | 
			
		||||
                                if ui.add(NumberEdit::new(&mut frmcyc).range(0..32)).changed() {
 | 
			
		||||
                                    self.memory.write(self.sim_id, 0x0005f82e, &frmcyc);
 | 
			
		||||
                                }
 | 
			
		||||
                            });
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                    let mut cta = read_address::<u16>(®isters, 0x0005f830);
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.label("CTA");
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
 | 
			
		||||
                                ui.add_enabled(
 | 
			
		||||
                                    false,
 | 
			
		||||
                                    NumberEdit::new(&mut cta).arrows(false).hex(true),
 | 
			
		||||
                                );
 | 
			
		||||
                            });
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.label("CTA_L");
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            let mut cta_l = cta & 0xff;
 | 
			
		||||
                            ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
 | 
			
		||||
                                ui.add_enabled(
 | 
			
		||||
                                    false,
 | 
			
		||||
                                    NumberEdit::new(&mut cta_l).arrows(false).hex(true),
 | 
			
		||||
                                );
 | 
			
		||||
                            });
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                    body.row(row_height, |mut row| {
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            ui.label("CTA_R");
 | 
			
		||||
                        });
 | 
			
		||||
                        row.col(|ui| {
 | 
			
		||||
                            let mut cta_r = (cta >> 8) & 0xff;
 | 
			
		||||
                            ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
 | 
			
		||||
                                ui.add_enabled(
 | 
			
		||||
                                    false,
 | 
			
		||||
                                    NumberEdit::new(&mut cta_r).arrows(false).hex(true),
 | 
			
		||||
                                );
 | 
			
		||||
                            });
 | 
			
		||||
                        });
 | 
			
		||||
                    });
 | 
			
		||||
                });
 | 
			
		||||
            ui.allocate_space(ui.available_size_before_wrap());
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn row_height(&self, ui: &mut Ui) -> f32 {
 | 
			
		||||
        ui.spacing().interact_size.y + ui.style().visuals.selection.stroke.width
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn read_address<T: MemoryValue>(&self, address: usize) -> T {
 | 
			
		||||
        read_address(&self.registers.borrow(), address)
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn read_address<T: MemoryValue>(registers: &MemoryRef, address: usize) -> T {
 | 
			
		||||
    let index = (address - 0x0005f800) / size_of::<T>();
 | 
			
		||||
    registers.read(index)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl AppWindow for RegisterWindow {
 | 
			
		||||
    fn viewport_id(&self) -> ViewportId {
 | 
			
		||||
        ViewportId::from_hash_of(format!("registers-{}", self.sim_id))
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn sim_id(&self) -> SimId {
 | 
			
		||||
        self.sim_id
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn initial_viewport(&self) -> ViewportBuilder {
 | 
			
		||||
        ViewportBuilder::default()
 | 
			
		||||
            .with_title(format!("Registers ({})", self.sim_id))
 | 
			
		||||
            .with_inner_size((800.0, 480.0))
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn show(&mut self, ctx: &Context) {
 | 
			
		||||
        CentralPanel::default().show(ctx, |ui| {
 | 
			
		||||
            ScrollArea::vertical().show(ui, |ui| {
 | 
			
		||||
                ui.horizontal_top(|ui| {
 | 
			
		||||
                    let width = ui.available_width();
 | 
			
		||||
                    let xspace = ui.spacing().item_spacing.x;
 | 
			
		||||
                    StripBuilder::new(ui)
 | 
			
		||||
                        .size(Size::exact(width * 0.25 - xspace))
 | 
			
		||||
                        .size(Size::exact(width * 0.225 - xspace))
 | 
			
		||||
                        .size(Size::exact(width * 0.325 - xspace))
 | 
			
		||||
                        .size(Size::exact(width * 0.2 - xspace))
 | 
			
		||||
                        .horizontal(|mut strip| {
 | 
			
		||||
                            strip.cell(|ui| {
 | 
			
		||||
                                self.show_interrupts(ui);
 | 
			
		||||
                            });
 | 
			
		||||
                            strip.strip(|nested| {
 | 
			
		||||
                                nested.sizes(Size::remainder(), 2).vertical(|mut strip| {
 | 
			
		||||
                                    strip.cell(|ui| {
 | 
			
		||||
                                        self.show_display_status(ui);
 | 
			
		||||
                                    });
 | 
			
		||||
                                    strip.cell(|ui| {
 | 
			
		||||
                                        self.show_drawing_status(ui);
 | 
			
		||||
                                    });
 | 
			
		||||
                                });
 | 
			
		||||
                            });
 | 
			
		||||
                            strip.cell(|ui| {
 | 
			
		||||
                                self.show_colors(ui);
 | 
			
		||||
                            });
 | 
			
		||||
                            strip.strip(|nested| {
 | 
			
		||||
                                nested.sizes(Size::remainder(), 2).vertical(|mut strip| {
 | 
			
		||||
                                    strip.cell(|ui| {
 | 
			
		||||
                                        self.show_objects(ui);
 | 
			
		||||
                                    });
 | 
			
		||||
                                    strip.cell(|ui| {
 | 
			
		||||
                                        self.show_misc(ui);
 | 
			
		||||
                                    });
 | 
			
		||||
                                });
 | 
			
		||||
                            });
 | 
			
		||||
                        });
 | 
			
		||||
                });
 | 
			
		||||
            });
 | 
			
		||||
        });
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
struct InterruptReg {
 | 
			
		||||
    timeerr: bool,
 | 
			
		||||
    xpend: bool,
 | 
			
		||||
    sbhit: bool,
 | 
			
		||||
    framestart: bool,
 | 
			
		||||
    gamestart: bool,
 | 
			
		||||
    rfbend: bool,
 | 
			
		||||
    lfbend: bool,
 | 
			
		||||
    scanerr: bool,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl InterruptReg {
 | 
			
		||||
    fn parse(value: u16) -> Self {
 | 
			
		||||
        Self {
 | 
			
		||||
            timeerr: value & 0x8000 != 0,
 | 
			
		||||
            xpend: value & 0x4000 != 0,
 | 
			
		||||
            sbhit: value & 0x2000 != 0,
 | 
			
		||||
            framestart: value & 0x0010 != 0,
 | 
			
		||||
            gamestart: value & 0x0008 != 0,
 | 
			
		||||
            rfbend: value & 0x0004 != 0,
 | 
			
		||||
            lfbend: value & 0x0002 != 0,
 | 
			
		||||
            scanerr: value & 0x0001 != 0,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn update(&self, value: &mut u16) -> bool {
 | 
			
		||||
        let new_value = (*value & 0x1fe0)
 | 
			
		||||
            | if self.timeerr { 0x8000 } else { 0x0000 }
 | 
			
		||||
            | if self.xpend { 0x4000 } else { 0x0000 }
 | 
			
		||||
            | if self.sbhit { 0x2000 } else { 0x0000 }
 | 
			
		||||
            | if self.framestart { 0x0010 } else { 0x0000 }
 | 
			
		||||
            | if self.gamestart { 0x0008 } else { 0x0000 }
 | 
			
		||||
            | if self.rfbend { 0x0004 } else { 0x0000 }
 | 
			
		||||
            | if self.lfbend { 0x0002 } else { 0x0000 }
 | 
			
		||||
            | if self.scanerr { 0x0001 } else { 0x0000 };
 | 
			
		||||
        let changed = *value != new_value;
 | 
			
		||||
        *value = new_value;
 | 
			
		||||
        changed
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
struct DisplayReg {
 | 
			
		||||
    lock: bool,
 | 
			
		||||
    synce: bool,
 | 
			
		||||
    re: bool,
 | 
			
		||||
    fclk: bool,
 | 
			
		||||
    scanrdy: bool,
 | 
			
		||||
    r1bsy: bool,
 | 
			
		||||
    l1bsy: bool,
 | 
			
		||||
    r0bsy: bool,
 | 
			
		||||
    l0bsy: bool,
 | 
			
		||||
    disp: bool,
 | 
			
		||||
    dprst: bool,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl DisplayReg {
 | 
			
		||||
    fn parse(value: u16) -> Self {
 | 
			
		||||
        Self {
 | 
			
		||||
            lock: value & 0x0400 != 0,
 | 
			
		||||
            synce: value & 0x0200 != 0,
 | 
			
		||||
            re: value & 0x0100 != 0,
 | 
			
		||||
            fclk: value & 0x0080 != 0,
 | 
			
		||||
            scanrdy: value & 0x0040 != 0,
 | 
			
		||||
            r1bsy: value & 0x0020 != 0,
 | 
			
		||||
            l1bsy: value & 0x0010 != 0,
 | 
			
		||||
            r0bsy: value & 0x0008 != 0,
 | 
			
		||||
            l0bsy: value & 0x0004 != 0,
 | 
			
		||||
            disp: value & 0x0002 != 0,
 | 
			
		||||
            dprst: value & 0x0001 != 0,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn update(&self, value: &mut u16) -> bool {
 | 
			
		||||
        let new_value = (*value & 0xf800)
 | 
			
		||||
            | if self.lock { 0x0400 } else { 0x0000 }
 | 
			
		||||
            | if self.synce { 0x0200 } else { 0x0000 }
 | 
			
		||||
            | if self.re { 0x0100 } else { 0x0000 }
 | 
			
		||||
            | if self.fclk { 0x0080 } else { 0x0000 }
 | 
			
		||||
            | if self.scanrdy { 0x0040 } else { 0x0000 }
 | 
			
		||||
            | if self.r1bsy { 0x0020 } else { 0x0000 }
 | 
			
		||||
            | if self.l1bsy { 0x0010 } else { 0x0000 }
 | 
			
		||||
            | if self.r0bsy { 0x0008 } else { 0x0000 }
 | 
			
		||||
            | if self.l0bsy { 0x0004 } else { 0x0000 }
 | 
			
		||||
            | if self.disp { 0x0002 } else { 0x0000 }
 | 
			
		||||
            | if self.dprst { 0x0001 } else { 0x0000 };
 | 
			
		||||
        let changed = *value != new_value;
 | 
			
		||||
        *value = new_value;
 | 
			
		||||
        changed
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
struct DrawingReg {
 | 
			
		||||
    sbout: bool,
 | 
			
		||||
    sbcount: u8,
 | 
			
		||||
    overtime: bool,
 | 
			
		||||
    f1bsy: bool,
 | 
			
		||||
    f0bsy: bool,
 | 
			
		||||
    xpen: bool,
 | 
			
		||||
    xprst: bool,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl DrawingReg {
 | 
			
		||||
    fn parse(value: u16) -> Self {
 | 
			
		||||
        Self {
 | 
			
		||||
            sbout: value & 0x8000 != 0,
 | 
			
		||||
            sbcount: (value >> 8) as u8 & 0x1f,
 | 
			
		||||
            overtime: value & 0x0010 != 0,
 | 
			
		||||
            f1bsy: value & 0x0008 != 0,
 | 
			
		||||
            f0bsy: value & 0x0004 != 0,
 | 
			
		||||
            xpen: value & 0x0002 != 0,
 | 
			
		||||
            xprst: value & 0x0001 != 0,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn update(&self, value: &mut u16) -> bool {
 | 
			
		||||
        let new_value = (*value & 0x60e0)
 | 
			
		||||
            | if self.sbout { 0x8000 } else { 0x0000 }
 | 
			
		||||
            | (((self.sbcount & 0x1f) as u16) << 8)
 | 
			
		||||
            | if self.overtime { 0x0010 } else { 0x0000 }
 | 
			
		||||
            | if self.f1bsy { 0x0008 } else { 0x0000 }
 | 
			
		||||
            | if self.f0bsy { 0x0004 } else { 0x0000 }
 | 
			
		||||
            | if self.xpen { 0x0002 } else { 0x0000 }
 | 
			
		||||
            | if self.xprst { 0x0001 } else { 0x0000 };
 | 
			
		||||
        let changed = *value != new_value;
 | 
			
		||||
        *value = new_value;
 | 
			
		||||
        changed
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -1,251 +0,0 @@
 | 
			
		|||
use egui::{Color32, Image, ImageSource, Response, Sense, TextureOptions, Ui, Widget};
 | 
			
		||||
 | 
			
		||||
pub const GENERIC_PALETTE: [u8; 4] = [0, 32, 64, 128];
 | 
			
		||||
 | 
			
		||||
pub fn shade(brt: u8, color: Color32) -> Color32 {
 | 
			
		||||
    let corrected = if brt > 132 {
 | 
			
		||||
        255.0
 | 
			
		||||
    } else {
 | 
			
		||||
        (brt as f32 * 255.0 / 133.0).round()
 | 
			
		||||
    };
 | 
			
		||||
    color.gamma_multiply(corrected / 255.0)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn generic_palette(color: Color32) -> [Color32; 4] {
 | 
			
		||||
    GENERIC_PALETTE.map(|brt| shade(brt, color))
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub const fn parse_palette(palette: u8) -> [u8; 4] {
 | 
			
		||||
    [
 | 
			
		||||
        0,
 | 
			
		||||
        (palette >> 2) & 0x03,
 | 
			
		||||
        (palette >> 4) & 0x03,
 | 
			
		||||
        (palette >> 6) & 0x03,
 | 
			
		||||
    ]
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub const fn parse_shades(brts: &[u8; 8]) -> [u8; 4] {
 | 
			
		||||
    [
 | 
			
		||||
        0,
 | 
			
		||||
        brts[0],
 | 
			
		||||
        brts[2],
 | 
			
		||||
        brts[0].saturating_add(brts[2]).saturating_add(brts[4]),
 | 
			
		||||
    ]
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn parse_brts(brts: &[u16; 3], color: Color32) -> [Color32; 4] {
 | 
			
		||||
    [
 | 
			
		||||
        Color32::BLACK,
 | 
			
		||||
        shade(brts[0] as u8, color),
 | 
			
		||||
        shade(brts[1] as u8, color),
 | 
			
		||||
        shade((brts[0] + brts[1] + brts[2]) as u8, color),
 | 
			
		||||
    ]
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn palette_colors(palette: u8, brts: &[u8; 8], color: Color32) -> [Color32; 4] {
 | 
			
		||||
    let colors = parse_shades(brts).map(|s| shade(s, color));
 | 
			
		||||
    parse_palette(palette).map(|p| colors[p as usize])
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub struct Object {
 | 
			
		||||
    pub x: i16,
 | 
			
		||||
    pub lon: bool,
 | 
			
		||||
    pub ron: bool,
 | 
			
		||||
    pub parallax: i16,
 | 
			
		||||
    pub y: i16,
 | 
			
		||||
    pub data: CellData,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl Object {
 | 
			
		||||
    pub fn parse(object: [u16; 4]) -> Self {
 | 
			
		||||
        let x = ((object[0] & 0x03ff) << 6 >> 6) as i16;
 | 
			
		||||
        let parallax = ((object[1] & 0x03ff) << 6 >> 6) as i16;
 | 
			
		||||
        let lon = object[1] & 0x8000 != 0;
 | 
			
		||||
        let ron = object[1] & 0x4000 != 0;
 | 
			
		||||
        let y = (object[2] & 0x00ff) as i16;
 | 
			
		||||
        // Y is stored as the bottom 8 bits of an i16,
 | 
			
		||||
        // so only sign extend if it's out of range.
 | 
			
		||||
        let y = if y > 224 { y << 8 >> 8 } else { y };
 | 
			
		||||
        let data = CellData::parse(object[3]);
 | 
			
		||||
        Self {
 | 
			
		||||
            x,
 | 
			
		||||
            lon,
 | 
			
		||||
            ron,
 | 
			
		||||
            parallax,
 | 
			
		||||
            y,
 | 
			
		||||
            data,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn update(&self, source: &mut [u16; 4]) -> bool {
 | 
			
		||||
        let mut changed = false;
 | 
			
		||||
 | 
			
		||||
        let new_x = (self.x as u16 & 0x03ff) | (source[0] & 0xfc00);
 | 
			
		||||
        changed |= source[0] != new_x;
 | 
			
		||||
        source[0] = new_x;
 | 
			
		||||
 | 
			
		||||
        let new_p = if self.lon { 0x8000 } else { 0x0000 }
 | 
			
		||||
            | if self.ron { 0x4000 } else { 0x0000 }
 | 
			
		||||
            | (self.parallax as u16 & 0x3ff)
 | 
			
		||||
            | (source[1] & 0x3c00);
 | 
			
		||||
        changed |= source[1] != new_p;
 | 
			
		||||
        source[1] = new_p;
 | 
			
		||||
 | 
			
		||||
        let new_y = (self.y as u16 & 0x00ff) | (source[2] & 0xff00);
 | 
			
		||||
        changed |= source[2] != new_y;
 | 
			
		||||
        source[2] = new_y;
 | 
			
		||||
 | 
			
		||||
        if self.data.update(&mut source[3]) {
 | 
			
		||||
            changed = true;
 | 
			
		||||
        }
 | 
			
		||||
        changed
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub struct CellData {
 | 
			
		||||
    pub palette_index: usize,
 | 
			
		||||
    pub hflip: bool,
 | 
			
		||||
    pub vflip: bool,
 | 
			
		||||
    pub char_index: usize,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl CellData {
 | 
			
		||||
    pub fn parse(cell: u16) -> Self {
 | 
			
		||||
        let char_index = (cell & 0x7ff) as usize;
 | 
			
		||||
        let vflip = cell & 0x1000 != 0;
 | 
			
		||||
        let hflip = cell & 0x2000 != 0;
 | 
			
		||||
        let palette_index = (cell >> 14) as usize;
 | 
			
		||||
        Self {
 | 
			
		||||
            char_index,
 | 
			
		||||
            vflip,
 | 
			
		||||
            hflip,
 | 
			
		||||
            palette_index,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn update(&self, source: &mut u16) -> bool {
 | 
			
		||||
        let new_value = ((self.palette_index as u16) << 14)
 | 
			
		||||
            | if self.hflip { 0x2000 } else { 0x0000 }
 | 
			
		||||
            | if self.vflip { 0x1000 } else { 0x0000 }
 | 
			
		||||
            | (self.char_index as u16 & 0x07ff)
 | 
			
		||||
            | (*source & 0x0800);
 | 
			
		||||
        let changed = *source != new_value;
 | 
			
		||||
        *source = new_value;
 | 
			
		||||
        changed
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn read_char_row(
 | 
			
		||||
    char: &[u16; 8],
 | 
			
		||||
    hflip: bool,
 | 
			
		||||
    vflip: bool,
 | 
			
		||||
    row: usize,
 | 
			
		||||
) -> impl Iterator<Item = u8> {
 | 
			
		||||
    let pixels = if vflip { char[7 - row] } else { char[row] };
 | 
			
		||||
    (0..16).step_by(2).map(move |i| {
 | 
			
		||||
        let pixel = if hflip { 14 - i } else { i };
 | 
			
		||||
        ((pixels >> pixel) & 0x3) as u8
 | 
			
		||||
    })
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn read_char_pixel(char: &[u16; 8], hflip: bool, vflip: bool, row: usize, col: usize) -> u8 {
 | 
			
		||||
    let pixels = if vflip { char[7 - row] } else { char[row] };
 | 
			
		||||
    let pixel = if hflip { 7 - col } else { col } << 1;
 | 
			
		||||
    ((pixels >> pixel) & 0x3) as u8
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub struct CharacterGrid<'a> {
 | 
			
		||||
    source: ImageSource<'a>,
 | 
			
		||||
    scale: f32,
 | 
			
		||||
    show_grid: bool,
 | 
			
		||||
    selected: Option<usize>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl<'a> CharacterGrid<'a> {
 | 
			
		||||
    pub fn new(source: impl Into<ImageSource<'a>>) -> Self {
 | 
			
		||||
        Self {
 | 
			
		||||
            source: source.into(),
 | 
			
		||||
            scale: 1.0,
 | 
			
		||||
            show_grid: false,
 | 
			
		||||
            selected: None,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn with_scale(self, scale: f32) -> Self {
 | 
			
		||||
        Self { scale, ..self }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn with_grid(self, show_grid: bool) -> Self {
 | 
			
		||||
        Self { show_grid, ..self }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn with_selected(self, selected: usize) -> Self {
 | 
			
		||||
        Self {
 | 
			
		||||
            selected: Some(selected),
 | 
			
		||||
            ..self
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn show(self, ui: &mut Ui) -> Option<usize> {
 | 
			
		||||
        let start_pos = ui.cursor().min;
 | 
			
		||||
        let cell_size = 8.0 * self.scale;
 | 
			
		||||
 | 
			
		||||
        let res = self.ui(ui);
 | 
			
		||||
 | 
			
		||||
        let grid_width_cells = ((res.rect.max.x - res.rect.min.x) / cell_size).round() as usize;
 | 
			
		||||
 | 
			
		||||
        if res.clicked() {
 | 
			
		||||
            let click_pos = res.interact_pointer_pos()?;
 | 
			
		||||
            let grid_pos = (click_pos - start_pos) / cell_size;
 | 
			
		||||
            Some((grid_pos.y as usize * grid_width_cells) + grid_pos.x as usize)
 | 
			
		||||
        } else {
 | 
			
		||||
            None
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl Widget for CharacterGrid<'_> {
 | 
			
		||||
    fn ui(self, ui: &mut Ui) -> Response {
 | 
			
		||||
        let image = Image::new(self.source)
 | 
			
		||||
            .fit_to_original_size(self.scale)
 | 
			
		||||
            .texture_options(TextureOptions::NEAREST)
 | 
			
		||||
            .sense(Sense::click());
 | 
			
		||||
        let res = ui.add(image);
 | 
			
		||||
 | 
			
		||||
        let cell_size = 8.0 * self.scale;
 | 
			
		||||
        let grid_width_cells = ((res.rect.max.x - res.rect.min.x) / cell_size).round() as usize;
 | 
			
		||||
        let grid_height_cells = ((res.rect.max.y - res.rect.min.y) / cell_size).round() as usize;
 | 
			
		||||
 | 
			
		||||
        let painter = ui.painter_at(res.rect);
 | 
			
		||||
        if self.show_grid {
 | 
			
		||||
            let stroke = ui.style().visuals.widgets.noninteractive.fg_stroke;
 | 
			
		||||
            for x in (1..grid_width_cells).map(|i| (i as f32) * cell_size) {
 | 
			
		||||
                let p1 = (res.rect.min.x + x, res.rect.min.y).into();
 | 
			
		||||
                let p2 = (res.rect.min.x + x, res.rect.max.y).into();
 | 
			
		||||
                painter.line_segment([p1, p2], stroke);
 | 
			
		||||
            }
 | 
			
		||||
            for y in (1..grid_height_cells).map(|i| (i as f32) * cell_size) {
 | 
			
		||||
                let p1 = (res.rect.min.x, res.rect.min.y + y).into();
 | 
			
		||||
                let p2 = (res.rect.max.x, res.rect.min.y + y).into();
 | 
			
		||||
                painter.line_segment([p1, p2], stroke);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        if let Some(selected) = self.selected {
 | 
			
		||||
            let x1 = (selected % grid_width_cells) as f32 * cell_size;
 | 
			
		||||
            let x2 = x1 + cell_size;
 | 
			
		||||
            let y1 = (selected / grid_width_cells) as f32 * cell_size;
 | 
			
		||||
            let y2 = y1 + cell_size;
 | 
			
		||||
            painter.line(
 | 
			
		||||
                vec![
 | 
			
		||||
                    (res.rect.min + (x1, y1).into()),
 | 
			
		||||
                    (res.rect.min + (x2, y1).into()),
 | 
			
		||||
                    (res.rect.min + (x2, y2).into()),
 | 
			
		||||
                    (res.rect.min + (x1, y2).into()),
 | 
			
		||||
                    (res.rect.min + (x1, y1).into()),
 | 
			
		||||
                ],
 | 
			
		||||
                ui.style().visuals.widgets.active.fg_stroke,
 | 
			
		||||
            );
 | 
			
		||||
        }
 | 
			
		||||
        res
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
										
											
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		Reference in New Issue