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@ -4,8 +4,8 @@ description = "An emulator for the Virtual Boy."
repository = "https://git.virtual-boy.com/PVB/lemur"
publish = false
license = "MIT"
version = "0.9.2"
edition = "2024"
version = "0.2.7"
edition = "2021"
[dependencies]
anyhow = "1"
@ -15,41 +15,34 @@ bitflags = { version = "2", features = ["serde"] }
bytemuck = { version = "1", features = ["derive"] }
clap = { version = "4", features = ["derive"] }
cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" }
directories = "6"
egui = { version = "0.32", features = ["serde"] }
egui_extras = { version = "0.32", features = ["image"] }
egui-notify = "0.20"
egui-winit = "0.32"
egui-wgpu = { version = "0.32", features = ["winit"] }
fxprof-processed-profile = "0.8"
fixed = { version = "1.28", features = ["num-traits"] }
directories = "5"
egui = { version = "0.30", features = ["serde"] }
egui_extras = { version = "0.30", features = ["image"] }
egui-toast = { git = "https://github.com/urholaukkarinen/egui-toast.git", rev = "d0bcf97" }
egui-winit = "0.30"
egui-wgpu = { version = "0.30", features = ["winit"] }
gilrs = { version = "0.11", features = ["serde-serialize"] }
gimli = "0.32"
hex = "0.4"
image = { version = "0.25", default-features = false, features = ["png"] }
itertools = "0.14"
normpath = "1"
itertools = "0.13"
num-derive = "0.4"
num-traits = "0.2"
object = "0.37"
oneshot = "0.1"
pollster = "0.4"
rand = "0.9"
rfd = { version = "0.15", default-features = false, features = ["xdg-portal", "async-std"]}
rfd = "0.15"
rtrb = "0.3"
rubato = "0.16"
serde = { version = "1", features = ["derive"] }
serde_json = "1"
thread-priority = "2"
tokio = { version = "1", features = ["io-util", "macros", "net", "rt", "sync", "time"] }
thread-priority = "1"
tokio = { version = "1", features = ["io-util", "macros", "net", "rt", "sync"] }
tracing = { version = "0.1", features = ["release_max_level_info"] }
tracing-subscriber = { version = "0.3", features = ["env-filter"] }
wgpu = "25"
wholesym = "0.8"
wgpu = "23"
winit = { version = "0.30", features = ["serde"] }
[target.'cfg(windows)'.dependencies]
windows = { version = "0.61", features = ["Win32_System_Threading"] }
windows = { version = "0.58", features = ["Win32_System_Threading"] }
[build-dependencies]
cc = "1"

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@ -6,8 +6,6 @@ A Virtual Boy emulator built around the shrooms-vb core. Written in Rust, using
Install the following dependencies:
- `cargo` (via [rustup](https://rustup.rs/), the version from your package manager is too old)
- a C compiler (any will do, [the build script](https://docs.rs/cc/latest/cc/#compile-time-requirements) will find it automatically)
- (on linux) `libasound2-dev` and `libudev-dev`
Run
```sh

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@ -1,39 +1,24 @@
# This Dockerfile produces a base image for builds.
# It includes all dependencies necessary to cross-compile for Windows/MacOS/Linux.
FROM debian:bookworm AS osxcross
ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
WORKDIR /build/osxcross
ADD "https://github.com/tpoechtrager/osxcross.git#47936a512273bb3b414b5a2e83043c92eabc7ae7" .
ADD "https://github.com/joseluisq/macosx-sdks/releases/download/14.5/MacOSX14.5.sdk.tar.xz" ./tarballs/MacOSX14.5.sdk.tar.xz
RUN apt-get update && \
apt-get install -y ca-certificates
COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
RUN apt-get update && \
apt-get install -y bash bzip2 clang-20 git lld-20 llvm-20 make patch xz-utils && \
ln -s $(which clang-20) /usr/bin/clang && \
ln -s $(which clang++-20) /usr/bin/clang++ && \
ln -s $(which ld64.lld-20) /usr/bin/ld64.lld && \
SDK_VERSION=14.5 UNATTENDED=1 ENABLE_COMPILER_RT_INSTALL=1 TARGET_DIR=/osxcross ./build.sh
FROM crazymax/osxcross:latest-ubuntu AS osxcross
FROM rust:1.89-bookworm
ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
FROM rust:latest
RUN rustup target add x86_64-pc-windows-msvc && \
rustup target add x86_64-apple-darwin && \
rustup target add aarch64-apple-darwin && \
apt-get update && \
apt-get install -y clang-20 lld-20 libc6-dev libasound2-dev libudev-dev genisoimage mingw-w64 && \
apt-get install -y clang-19 lld-19 libc6-dev libasound2-dev libudev-dev genisoimage mingw-w64 && \
cargo install cargo-bundle xwin && \
xwin --accept-license splat --output xwin && \
rm -rf .xwin-cache && \
ln -s $(which clang-20) /usr/bin/clang && \
ln -s $(which clang++-20) /usr/bin/clang++
ln -s $(which clang-19) /usr/bin/clang && \
ln -s $(which clang++-19) /usr/bin/clang++
COPY --from=osxcross /osxcross /osxcross
ENV PATH="/osxcross/bin:$PATH" \
LD_LIBRARY_PATH="/osxcross/lib" \
CC="clang-20" CXX="clang++-20" AR="llvm-ar-20" \
CC="clang-19" CXX="clang++-19" AR="llvm-ar-19" \
CC_x86_64-apple-darwin="o64-clang" \
CXX_x86_64-apple-darwin="o64-clang++" \
CC_aarch64-apple-darwin="oa64-clang" \
@ -41,13 +26,12 @@ ENV PATH="/osxcross/bin:$PATH" \
SHROOMS_CFLAGS_x86_64-unknown-linux-gnu="-flto" \
CARGO_TARGET_X86_64_UNKNOWN_LINUX_GNU_RUSTFLAGS="-Clinker-plugin-lto -Clinker=clang -Clink-arg=-fuse-ld=lld" \
SHROOMS_CFLAGS_x86_64-pc-windows-msvc="-flto" \
CFLAGS_x86_64-pc-windows-msvc="-I/xwin/crt/include -I/xwin/sdk/include/ucrt -I/xwin/sdk/include/um -I/xwin/sdk/include/shared" \
CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_RUSTFLAGS="-Lnative=/xwin/crt/lib/x86_64 -Lnative=/xwin/sdk/lib/um/x86_64 -Lnative=/xwin/sdk/lib/ucrt/x86_64 -Clinker-plugin-lto -Clink-arg=-fuse-ld=lld" \
CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_LINKER="lld-link-20" \
CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_LINKER="lld-link-19" \
CARGO_TARGET_X86_64_APPLE_DARWIN_LINKER="o64-clang" \
CARGO_TARGET_X86_64_APPLE_DARWIN_AR="llvm-ar-20" \
CARGO_TARGET_X86_64_APPLE_DARWIN_AR="llvm-ar-19" \
CARGO_TARGET_AARCH64_APPLE_DARWIN_LINKER="oa64-clang" \
CARGO_TARGET_AARCH64_APPLE_DARWIN_AR="llvm-ar-20" \
RC_PATH="llvm-rc-20" \
CARGO_TARGET_AARCH64_APPLE_DARWIN_AR="llvm-ar-19" \
CROSS_COMPILE="setting-this-to-silence-a-warning-" \
RC_PATH="llvm-rc-19" \
MACOSX_DEPLOYMENT_TARGET="14.5"
ENTRYPOINT ["bash"]

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@ -18,22 +18,16 @@ fn main() -> Result<(), Box<dyn Error>> {
};
builder
.include(Path::new("shrooms-vb-core/core"))
.include(Path::new("shrooms-vb-core/util"))
.opt_level(opt_level)
.flag_if_supported("-fno-strict-aliasing")
.define("VB_LITTLE_ENDIAN", None)
.define("VB_SIGNED_PROPAGATE", None)
.define("VB_DIV_GENERIC", None)
.define("VB_DIRECT_EXCEPTION", "on_exception")
.define("VB_DIRECT_EXECUTE", "on_execute")
.define("VB_DIRECT_FETCH", "on_fetch")
.define("VB_DIRECT_FRAME", "on_frame")
.define("VB_DIRECT_READ", "on_read")
.define("VB_DIRECT_WRITE", "on_write")
.define("VBU_REALLOC", "vbu_realloc_shim")
.file(Path::new("shrooms-vb-core/core/vb.c"))
.file(Path::new("shrooms-vb-core/util/isx.c"))
.file(Path::new("shrooms-vb-core/util/vbu.c"))
.compile("vb");
Ok(())

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@ -1,4 +0,0 @@
Types: deb deb-src
URIs: http://apt.llvm.org/bookworm/
Suites: llvm-toolchain-bookworm-20
Components: main

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@ -1,4 +0,0 @@
set -e
docker build --pull -f build.Dockerfile -t lemur-build .
MSYS_NO_PATHCONV=1 docker run -it --rm -v .:/app -w /app lemur-build /app/scripts/do-bundle.sh

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@ -24,7 +24,8 @@ if ! command -v docker 2>&1 >/dev/null; then
exit 1
fi
./scripts/bundle.sh
docker build -f build.Dockerfile -t lemur-build .
MSYS_NO_PATHCONV=1 docker run -it --rm -v .:/app -w /app --entrypoint bash lemur-build /app/scripts/do-bundle.sh
body=$(cat <<EOF
## How to install

@ -1 +1 @@
Subproject commit 4ed3b7299507b8ea0079a0965f33b0c8a6886572
Subproject commit 57dcd8370a885541ae6a1de0f35b25675728b226

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@ -1,10 +1,9 @@
use std::{collections::HashSet, num::NonZero, sync::Arc, thread, time::Duration};
use egui::{
ahash::{HashMap, HashMapExt},
Context, FontData, FontDefinitions, FontFamily, IconData, TextWrapMode, ViewportBuilder,
ViewportCommand, ViewportId, ViewportInfo,
ahash::{HashMap, HashMapExt},
style::ScrollStyle,
};
use gilrs::{EventType, Gilrs};
use tracing::{error, warn};
@ -18,15 +17,9 @@ use winit::{
use crate::{
controller::ControllerManager,
emulator::{EmulatorClient, EmulatorCommand, SimId},
images::ImageProcessor,
input::{MappingProvider, ShortcutProvider},
memory::MemoryClient,
input::MappingProvider,
persistence::Persistence,
window::{
AboutWindow, AppWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, GameWindow,
GdbServerWindow, HotkeysWindow, InitArgs, InputWindow, ObjectWindow, ProfileWindow,
RegisterWindow, TerminalWindow, WorldWindow,
},
window::{AboutWindow, AppWindow, GameWindow, GdbServerWindow, InputWindow},
};
fn load_icon() -> anyhow::Result<IconData> {
@ -42,19 +35,14 @@ fn load_icon() -> anyhow::Result<IconData> {
pub struct Application {
icon: Option<Arc<IconData>>,
wgpu: WgpuState,
client: EmulatorClient,
proxy: EventLoopProxy<UserEvent>,
mappings: MappingProvider,
shortcuts: ShortcutProvider,
controllers: ControllerManager,
memory: Arc<MemoryClient>,
images: ImageProcessor,
persistence: Persistence,
viewports: HashMap<ViewportId, Viewport>,
focused: Option<ViewportId>,
init_debug_port: Option<u16>,
init_profiling: bool,
}
impl Application {
@ -62,16 +50,11 @@ impl Application {
client: EmulatorClient,
proxy: EventLoopProxy<UserEvent>,
debug_port: Option<u16>,
profiling: bool,
) -> Self {
let wgpu = WgpuState::new();
let icon = load_icon().ok().map(Arc::new);
let persistence = Persistence::new();
let mappings = MappingProvider::new(persistence.clone());
let shortcuts = ShortcutProvider::new(persistence.clone());
let controllers = ControllerManager::new(client.clone(), &mappings);
let memory = Arc::new(MemoryClient::new(client.clone()));
let images = ImageProcessor::new();
{
let mappings = mappings.clone();
let proxy = proxy.clone();
@ -79,31 +62,25 @@ impl Application {
}
Self {
icon,
wgpu,
client,
proxy,
mappings,
shortcuts,
memory,
images,
controllers,
persistence,
viewports: HashMap::new(),
focused: None,
init_debug_port: debug_port,
init_profiling: profiling,
}
}
fn open(&mut self, event_loop: &ActiveEventLoop, window: Box<dyn AppWindow>) {
let viewport_id = window.viewport_id();
if let Some(viewport) = self.viewports.get(&viewport_id) {
viewport.window.focus_window();
if self.viewports.contains_key(&viewport_id) {
return;
}
self.viewports.insert(
viewport_id,
Viewport::new(event_loop, &self.wgpu, self.icon.clone(), window),
Viewport::new(event_loop, self.icon.clone(), window),
);
}
}
@ -120,15 +97,9 @@ impl ApplicationHandler<UserEvent> for Application {
self.client.clone(),
self.proxy.clone(),
self.persistence.clone(),
self.shortcuts.clone(),
SimId::Player1,
);
self.open(event_loop, Box::new(app));
if self.init_profiling {
let mut profiler = ProfileWindow::new(SimId::Player1, self.client.clone());
profiler.launch();
self.open(event_loop, Box::new(profiler));
}
}
fn window_event(
@ -145,23 +116,19 @@ impl ApplicationHandler<UserEvent> for Application {
return;
};
let viewport_id = viewport.id();
match &event {
WindowEvent::KeyboardInput { event, .. } => {
self.controllers.handle_key_event(event);
viewport.app.handle_key_event(event);
}
WindowEvent::Focused(new_focused) => {
self.focused = new_focused.then_some(viewport_id);
}
_ => {}
}
let mut queue_redraw = false;
let mut inactive_viewports = HashSet::new();
let (consumed, action) = viewport.on_window_event(&event);
if !consumed {
match event {
WindowEvent::KeyboardInput { event, .. } => {
if !viewport.app.handle_key_event(&event) {
self.controllers.handle_key_event(&event);
}
}
WindowEvent::Focused(new_focused) => {
self.focused = new_focused.then_some(viewport_id);
}
_ => {}
}
}
match action {
match viewport.on_window_event(event) {
Some(Action::Redraw) => {
for viewport in self.viewports.values_mut() {
match viewport.redraw(event_loop) {
@ -213,52 +180,20 @@ impl ApplicationHandler<UserEvent> for Application {
fn user_event(&mut self, event_loop: &ActiveEventLoop, event: UserEvent) {
match event {
UserEvent::GamepadEvent(event) => {
if let Some(viewport) = self
self.controllers.handle_gamepad_event(&event);
let Some(viewport) = self
.focused
.as_ref()
.and_then(|id| self.viewports.get_mut(id))
&& viewport.app.handle_gamepad_event(&event)
{
else {
return;
}
self.controllers.handle_gamepad_event(&event);
};
viewport.app.handle_gamepad_event(&event);
}
UserEvent::OpenAbout => {
let about = AboutWindow;
self.open(event_loop, Box::new(about));
}
UserEvent::OpenCharacterData(sim_id) => {
let chardata = CharacterDataWindow::new(sim_id, &self.memory, &mut self.images);
self.open(event_loop, Box::new(chardata));
}
UserEvent::OpenBgMap(sim_id) => {
let bgmap = BgMapWindow::new(sim_id, &self.memory, &mut self.images);
self.open(event_loop, Box::new(bgmap));
}
UserEvent::OpenObjects(sim_id) => {
let objects = ObjectWindow::new(sim_id, &self.memory, &mut self.images);
self.open(event_loop, Box::new(objects));
}
UserEvent::OpenWorlds(sim_id) => {
let world = WorldWindow::new(sim_id, &self.memory, &mut self.images);
self.open(event_loop, Box::new(world));
}
UserEvent::OpenFrameBuffers(sim_id) => {
let world = FrameBufferWindow::new(sim_id, &self.memory, &mut self.images);
self.open(event_loop, Box::new(world));
}
UserEvent::OpenRegisters(sim_id) => {
let registers = RegisterWindow::new(sim_id, &self.memory);
self.open(event_loop, Box::new(registers));
}
UserEvent::OpenTerminal(sim_id) => {
let terminal = TerminalWindow::new(sim_id, &self.client);
self.open(event_loop, Box::new(terminal));
}
UserEvent::OpenProfiler(sim_id) => {
let profile = ProfileWindow::new(sim_id, self.client.clone());
self.open(event_loop, Box::new(profile));
}
UserEvent::OpenDebugger(sim_id) => {
let debugger =
GdbServerWindow::new(sim_id, self.client.clone(), self.proxy.clone());
@ -268,16 +203,11 @@ impl ApplicationHandler<UserEvent> for Application {
let input = InputWindow::new(self.mappings.clone());
self.open(event_loop, Box::new(input));
}
UserEvent::OpenHotkeys => {
let hotkeys = HotkeysWindow::new(self.shortcuts.clone());
self.open(event_loop, Box::new(hotkeys));
}
UserEvent::OpenPlayer2 => {
let p2 = GameWindow::new(
self.client.clone(),
self.proxy.clone(),
self.persistence.clone(),
self.shortcuts.clone(),
SimId::Player2,
);
self.open(event_loop, Box::new(p2));
@ -300,59 +230,10 @@ impl ApplicationHandler<UserEvent> for Application {
fn exiting(&mut self, _event_loop: &ActiveEventLoop) {
let (sender, receiver) = oneshot::channel();
if self.client.send_command(EmulatorCommand::Exit(sender))
&& let Err(error) = receiver.recv_timeout(Duration::from_secs(5))
{
error!(%error, "could not gracefully exit.");
}
}
}
struct WgpuState {
instance: wgpu::Instance,
adapter: wgpu::Adapter,
device: wgpu::Device,
queue: wgpu::Queue,
}
impl WgpuState {
fn new() -> Self {
#[allow(unused_variables)]
let egui_wgpu::WgpuConfiguration {
wgpu_setup:
egui_wgpu::WgpuSetup::CreateNew(egui_wgpu::WgpuSetupCreateNew {
instance_descriptor: wgpu::InstanceDescriptor { backends, .. },
device_descriptor,
..
}),
..
} = egui_wgpu::WgpuConfiguration::default()
else {
panic!("required fields not found")
};
#[cfg(windows)]
let backends = wgpu::Backends::from_env()
.unwrap_or((wgpu::Backends::PRIMARY | wgpu::Backends::GL) - wgpu::Backends::VULKAN);
let instance = wgpu::Instance::new(&wgpu::InstanceDescriptor {
backends,
..wgpu::InstanceDescriptor::default()
});
let adapter = pollster::block_on(instance.request_adapter(&wgpu::RequestAdapterOptions {
power_preference: wgpu::PowerPreference::HighPerformance,
compatible_surface: None,
force_fallback_adapter: false,
}))
.expect("could not create adapter");
let (device, queue) =
pollster::block_on(adapter.request_device(&(*device_descriptor)(&adapter)))
.expect("could not request device");
Self {
instance,
adapter,
device,
queue,
if self.client.send_command(EmulatorCommand::Exit(sender)) {
if let Err(error) = receiver.recv_timeout(Duration::from_secs(5)) {
error!(%error, "could not gracefully exit.");
}
}
}
}
@ -370,7 +251,6 @@ struct Viewport {
impl Viewport {
pub fn new(
event_loop: &ActiveEventLoop,
wgpu: &WgpuState,
icon: Option<Arc<IconData>>,
mut app: Box<dyn AppWindow>,
) -> Self {
@ -390,30 +270,27 @@ impl Viewport {
ctx.set_fonts(fonts);
ctx.style_mut(|s| {
s.wrap_mode = Some(TextWrapMode::Extend);
s.visuals.menu_corner_radius = Default::default();
s.spacing.scroll = ScrollStyle::thin();
s.visuals.menu_rounding = Default::default();
});
egui_extras::install_image_loaders(&ctx);
let wgpu_config = egui_wgpu::WgpuConfiguration {
#[allow(unused_mut)]
let mut wgpu_config = egui_wgpu::WgpuConfiguration {
present_mode: wgpu::PresentMode::AutoNoVsync,
wgpu_setup: egui_wgpu::WgpuSetup::Existing(egui_wgpu::WgpuSetupExisting {
instance: wgpu.instance.clone(),
adapter: wgpu.adapter.clone(),
device: wgpu.device.clone(),
queue: wgpu.queue.clone(),
}),
..egui_wgpu::WgpuConfiguration::default()
};
#[cfg(windows)]
{
if let egui_wgpu::WgpuSetup::CreateNew {
supported_backends, ..
} = &mut wgpu_config.wgpu_setup
{
*supported_backends -= wgpu::Backends::VULKAN;
}
}
let mut painter = pollster::block_on(egui_wgpu::winit::Painter::new(
ctx.clone(),
wgpu_config,
1,
None,
false,
true,
));
let mut painter =
egui_wgpu::winit::Painter::new(ctx.clone(), wgpu_config, 1, None, false, true);
let mut info = ViewportInfo::default();
let mut builder = app.initial_viewport();
@ -423,13 +300,7 @@ impl Viewport {
let (window, state) = create_window_and_state(&ctx, event_loop, &builder, &mut painter);
egui_winit::update_viewport_info(&mut info, &ctx, &window, true);
let render_state = painter.render_state();
let args = InitArgs {
ctx: &ctx,
window: &window,
render_state: render_state.as_ref().unwrap(),
};
app.on_init(args);
app.on_init(painter.render_state().as_ref().unwrap());
Self {
painter,
ctx,
@ -446,8 +317,8 @@ impl Viewport {
self.app.viewport_id()
}
pub fn on_window_event(&mut self, event: &WindowEvent) -> (bool, Option<Action>) {
let response = self.state.on_window_event(&self.window, event);
pub fn on_window_event(&mut self, event: WindowEvent) -> Option<Action> {
let response = self.state.on_window_event(&self.window, &event);
egui_winit::update_viewport_info(
&mut self.info,
self.state.egui_ctx(),
@ -455,22 +326,22 @@ impl Viewport {
false,
);
let action = match event {
match event {
WindowEvent::RedrawRequested => Some(Action::Redraw),
WindowEvent::CloseRequested => Some(Action::Close),
WindowEvent::Resized(size) => {
if let (Some(width), Some(height)) =
let (Some(width), Some(height)) =
(NonZero::new(size.width), NonZero::new(size.height))
{
self.painter
.on_window_resized(ViewportId::ROOT, width, height);
}
else {
return None;
};
self.painter
.on_window_resized(ViewportId::ROOT, width, height);
None
}
_ if response.repaint => Some(Action::Redraw),
_ => None,
};
(response.consumed, action)
}
}
fn redraw(&mut self, event_loop: &ActiveEventLoop) -> Option<Action> {
@ -532,17 +403,8 @@ impl Drop for Viewport {
pub enum UserEvent {
GamepadEvent(gilrs::Event),
OpenAbout,
OpenCharacterData(SimId),
OpenBgMap(SimId),
OpenObjects(SimId),
OpenWorlds(SimId),
OpenFrameBuffers(SimId),
OpenRegisters(SimId),
OpenTerminal(SimId),
OpenProfiler(SimId),
OpenDebugger(SimId),
OpenInput,
OpenHotkeys,
OpenPlayer2,
Quit(SimId),
}

View File

@ -1,22 +1,20 @@
use std::time::Duration;
use anyhow::{Result, bail};
use anyhow::{bail, Result};
use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
use itertools::Itertools;
use rubato::{FastFixedOut, Resampler};
use rubato::{FftFixedInOut, Resampler};
use tracing::error;
pub struct Audio {
#[allow(unused)]
stream: cpal::Stream,
sampler: FastFixedOut<f32>,
sampler: FftFixedInOut<f32>,
input_buffer: Vec<Vec<f32>>,
output_buffer: Vec<Vec<f32>>,
sample_sink: rtrb::Producer<f32>,
}
const VB_FREQUENCY: usize = 41700;
impl Audio {
pub fn init() -> Result<Self> {
let host = cpal::default_host();
@ -30,15 +28,7 @@ impl Audio {
bail!("No suitable output config available");
};
let mut config = config.with_max_sample_rate().config();
let resample_ratio = config.sample_rate.0 as f64 / VB_FREQUENCY as f64;
let chunk_size = (834.0 * resample_ratio) as usize;
let sampler = FastFixedOut::new(
resample_ratio,
64.0,
rubato::PolynomialDegree::Cubic,
chunk_size,
2,
)?;
let sampler = FftFixedInOut::new(41700, config.sample_rate.0 as usize, 834, 2)?;
config.buffer_size = cpal::BufferSize::Fixed(sampler.output_frames_max() as u32);
let input_buffer = sampler.input_buffer_allocate(true);
@ -111,10 +101,4 @@ impl Audio {
std::thread::sleep(Duration::from_micros(500));
}
}
pub fn set_speed(&mut self, speed: f64) -> Result<()> {
self.sampler
.set_resample_ratio_relative(1.0 / speed, false)?;
Ok(())
}
}

View File

@ -1,6 +1,6 @@
use std::sync::{Arc, RwLock};
use gilrs::{Event as GamepadEvent, EventType, GamepadId, ev::Code};
use gilrs::{ev::Code, Event as GamepadEvent, EventType, GamepadId};
use winit::{
event::{ElementState, KeyEvent},
keyboard::PhysicalKey,

View File

@ -1,39 +1,28 @@
use std::{
collections::HashMap,
fmt::Display,
fs::{self, File},
io::{Read, Seek, SeekFrom, Write},
path::{Path, PathBuf},
sync::{
Arc, Weak,
atomic::{AtomicBool, Ordering},
mpsc::{self, RecvError, TryRecvError},
Arc,
},
time::Duration,
};
use anyhow::Result;
use atomic::Atomic;
use bytemuck::NoUninit;
use egui_notify::Toast;
use egui_toast::{Toast, ToastKind, ToastOptions};
use tracing::{error, warn};
use crate::{
audio::Audio,
graphics::TextureSink,
memory::{MemoryRange, MemoryRegion},
};
use cart::Cart;
pub use game_info::GameInfo;
pub use inline_stack_map::InlineStack;
use inline_stack_map::InlineStackMap;
use shrooms_vb_core::{EXPECTED_FRAME_SIZE, Sim, StopReason};
pub use shrooms_vb_core::{SimEvent, VBKey, VBRegister, VBWatchpointType};
use crate::{audio::Audio, graphics::TextureSink};
use shrooms_vb_core::{Sim, StopReason, EXPECTED_FRAME_SIZE};
pub use shrooms_vb_core::{VBKey, VBRegister, VBWatchpointType};
mod address_set;
mod cart;
mod game_info;
mod inline_stack_map;
mod shrooms_vb_core;
mod shrooms_vb_util;
#[derive(PartialEq, Eq, Hash, Clone, Copy, Debug)]
pub enum SimId {
@ -50,13 +39,6 @@ impl SimId {
Self::Player2 => 1,
}
}
pub const fn from_index(index: usize) -> Option<Self> {
match index {
0 => Some(Self::Player1),
1 => Some(Self::Player2),
_ => None,
}
}
}
impl Display for SimId {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
@ -67,6 +49,43 @@ impl Display for SimId {
}
}
struct Cart {
rom_path: PathBuf,
rom: Vec<u8>,
sram_file: File,
sram: Vec<u8>,
}
impl Cart {
fn load(rom_path: &Path, sim_id: SimId) -> Result<Self> {
let rom = fs::read(rom_path)?;
let mut sram_file = File::options()
.read(true)
.write(true)
.create(true)
.truncate(false)
.open(sram_path(rom_path, sim_id))?;
sram_file.set_len(8 * 1024)?;
let mut sram = vec![];
sram_file.read_to_end(&mut sram)?;
Ok(Cart {
rom_path: rom_path.to_path_buf(),
rom,
sram_file,
sram,
})
}
}
fn sram_path(rom_path: &Path, sim_id: SimId) -> PathBuf {
match sim_id {
SimId::Player1 => rom_path.with_extension("p1.sram"),
SimId::Player2 => rom_path.with_extension("p2.sram"),
}
}
pub struct EmulatorBuilder {
rom: Option<PathBuf>,
commands: mpsc::Receiver<EmulatorCommand>,
@ -143,15 +162,11 @@ pub struct Emulator {
state: Arc<Atomic<EmulatorState>>,
audio_on: Arc<[AtomicBool; 2]>,
linked: Arc<AtomicBool>,
profilers: [Option<ProfileSender>; 2],
renderers: HashMap<SimId, TextureSink>,
messages: HashMap<SimId, mpsc::Sender<Toast>>,
debuggers: HashMap<SimId, DebugInfo>,
stdouts: HashMap<SimId, mpsc::Sender<String>>,
watched_regions: HashMap<MemoryRange, Weak<MemoryRegion>>,
eye_contents: [Vec<u8>; 2],
eye_contents: Vec<u8>,
audio_samples: Vec<f32>,
buffer: Vec<u8>,
}
impl Emulator {
@ -171,15 +186,11 @@ impl Emulator {
state,
audio_on,
linked,
profilers: [None, None],
renderers: HashMap::new(),
messages: HashMap::new(),
debuggers: HashMap::new(),
stdouts: HashMap::new(),
watched_regions: HashMap::new(),
eye_contents: [vec![0u8; 384 * 224 * 2], vec![0u8; 384 * 224 * 2]],
eye_contents: vec![0u8; 384 * 224 * 2],
audio_samples: Vec::with_capacity(EXPECTED_FRAME_SIZE),
buffer: vec![],
})
}
@ -190,12 +201,12 @@ impl Emulator {
}
pub fn start_second_sim(&mut self, rom: Option<PathBuf>) -> Result<()> {
let file_path = if let Some(path) = rom {
let rom_path = if let Some(path) = rom {
Some(path)
} else {
self.carts[0].as_ref().map(|c| c.file_path.clone())
self.carts[0].as_ref().map(|c| c.rom_path.clone())
};
let cart = match file_path {
let cart = match rom_path {
Some(rom_path) => Some(Cart::load(&rom_path, SimId::Player2)?),
None => None,
};
@ -209,15 +220,8 @@ impl Emulator {
let index = sim_id.to_index();
while self.sims.len() <= index {
let new_index = self.sims.len();
self.sims.push(Sim::new());
if self
.stdouts
.contains_key(&SimId::from_index(new_index).unwrap())
{
self.sims[new_index].watch_stdout(true);
}
self.sim_state[new_index].store(SimState::NoGame, Ordering::Release);
self.sim_state[index].store(SimState::NoGame, Ordering::Release);
}
let sim = &mut self.sims[index];
sim.reset();
@ -226,22 +230,6 @@ impl Emulator {
self.carts[index] = Some(cart);
self.sim_state[index].store(SimState::Ready, Ordering::Release);
}
let mut profiling = false;
if let Some(profiler) = self.profilers[sim_id.to_index()].as_ref()
&& let Some(cart) = self.carts[index].as_ref()
&& profiler
.send(ProfileEvent::Start {
info: cart.info.clone(),
})
.is_ok()
{
sim.monitor_events(true, cart.info.inline_stack_map().clone());
profiling = true;
}
if !profiling {
sim.monitor_events(false, InlineStackMap::empty());
}
if self.sim_state[index].load(Ordering::Acquire) == SimState::Ready {
self.resume_sims();
}
@ -295,36 +283,13 @@ impl Emulator {
);
}
fn frame_advance(&mut self) {
if self
.state
.compare_exchange(
EmulatorState::Paused,
EmulatorState::Stepping,
Ordering::AcqRel,
Ordering::Acquire,
)
.is_err_and(|s| s == EmulatorState::Running)
{
let _ = self.state.compare_exchange(
EmulatorState::Running,
EmulatorState::Stepping,
Ordering::AcqRel,
Ordering::Relaxed,
);
}
}
fn set_speed(&mut self, speed: f64) -> Result<()> {
self.audio.set_speed(speed)
}
fn save_sram(&mut self, sim_id: SimId) -> Result<()> {
let sim = self.sims.get_mut(sim_id.to_index());
let cart = self.carts[sim_id.to_index()].as_mut();
if let (Some(sim), Some(cart)) = (sim, cart) {
sim.read_sram(&mut cart.sram);
cart.save_sram()?;
cart.sram_file.seek(SeekFrom::Start(0))?;
cart.sram_file.write_all(&cart.sram)?;
}
Ok(())
}
@ -339,11 +304,6 @@ impl Emulator {
Ok(())
}
fn start_profiling(&mut self, sim_id: SimId, sender: ProfileSender) -> Result<()> {
self.profilers[sim_id.to_index()] = Some(sender);
self.reset_sim(sim_id, None)
}
fn start_debugging(&mut self, sim_id: SimId, sender: DebugSender) {
if self.sim_state[sim_id.to_index()].load(Ordering::Acquire) != SimState::Ready {
// Can't debug unless a game is connected
@ -398,7 +358,6 @@ impl Emulator {
debugger.stop_reason = None;
true
}
fn debug_step(&mut self, sim_id: SimId) {
if self.debug_continue(sim_id) {
let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
@ -408,10 +367,6 @@ impl Emulator {
}
}
fn watch_memory(&mut self, range: MemoryRange, region: Weak<MemoryRegion>) {
self.watched_regions.insert(range, region);
}
pub fn run(&mut self) {
loop {
let idle = self.tick();
@ -436,18 +391,6 @@ impl Emulator {
}
}
}
self.watched_regions.retain(|range, region| {
let Some(region) = region.upgrade() else {
return false;
};
let Some(sim) = self.sims.get_mut(range.sim.to_index()) else {
return false;
};
self.buffer.clear();
sim.read_memory(range.start, range.length, &mut self.buffer);
region.update(&self.buffer);
true
});
}
}
@ -461,65 +404,27 @@ impl Emulator {
// Don't emulate if the state is "paused", or if any sim is paused in the debugger
let running = match state {
EmulatorState::Paused => false,
EmulatorState::Running | EmulatorState::Stepping => true,
EmulatorState::Running => true,
EmulatorState::Debugging => self.debuggers.values().all(|d| d.stop_reason.is_none()),
};
let p1_running = running && p1_state == SimState::Ready;
let p2_running = running && p2_state == SimState::Ready;
let mut idle = !p1_running && !p2_running;
let cycles = self.emulate(p1_running, p2_running);
// if we're profiling, track events
for ((sim, profiler), running) in self
.sims
.iter_mut()
.zip(self.profilers.iter_mut())
.zip([p1_running, p2_running])
{
if !running {
continue;
}
if let Some(p) = profiler {
let (event, inline_stack) = sim.take_profiler_updates();
if p.send(ProfileEvent::Update {
cycles,
event,
inline_stack,
})
.is_err()
{
sim.monitor_events(false, InlineStackMap::empty());
*profiler = None;
}
}
if p1_running && p2_running {
Sim::emulate_many(&mut self.sims);
} else if p1_running {
self.sims[SimId::Player1.to_index()].emulate();
} else if p2_running {
self.sims[SimId::Player2.to_index()].emulate();
}
if state == EmulatorState::Stepping {
self.state.store(EmulatorState::Paused, Ordering::Release);
}
// stdout
self.stdouts.retain(|sim_id, stdout| {
let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
return true;
};
if let Some(text) = sim.take_stdout()
&& stdout.send(text).is_err()
{
sim.watch_stdout(false);
return false;
}
true
});
// Debug state
if state == EmulatorState::Debugging {
for sim_id in SimId::values() {
let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
continue;
};
if let Some(reason) = sim.take_stop_reason() {
if let Some(reason) = sim.stop_reason() {
let stop_reason = match reason {
StopReason::Stepped => DebugStopReason::Trace,
StopReason::Watchpoint(watch, address) => {
@ -540,12 +445,9 @@ impl Emulator {
let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
continue;
};
if sim.read_pixels(&mut self.eye_contents[sim_id.to_index()]) {
if sim.read_pixels(&mut self.eye_contents) {
idle = false;
if renderer
.queue_render(&self.eye_contents[sim_id.to_index()])
.is_err()
{
if renderer.queue_render(&self.eye_contents).is_err() {
self.renderers.remove(&sim_id);
}
}
@ -578,19 +480,6 @@ impl Emulator {
idle
}
fn emulate(&mut self, p1_running: bool, p2_running: bool) -> u32 {
const MAX_CYCLES: u32 = 20_000_000;
let mut cycles = MAX_CYCLES;
if p1_running && p2_running {
Sim::emulate_many(&mut self.sims, &mut cycles);
} else if p1_running {
self.sims[SimId::Player1.to_index()].emulate(&mut cycles);
} else if p2_running {
self.sims[SimId::Player2.to_index()].emulate(&mut cycles);
}
MAX_CYCLES - cycles
}
fn handle_command(&mut self, command: EmulatorCommand) {
match command {
EmulatorCommand::ConnectToSim(sim_id, renderer, messages) => {
@ -626,19 +515,6 @@ impl Emulator {
EmulatorCommand::Resume => {
self.resume_sims();
}
EmulatorCommand::FrameAdvance => {
self.frame_advance();
}
EmulatorCommand::SetSpeed(speed) => {
if let Err(error) = self.set_speed(speed) {
self.report_error(SimId::Player1, format!("Error setting speed: {error}"));
}
}
EmulatorCommand::StartProfiling(sim_id, profiler) => {
if let Err(error) = self.start_profiling(sim_id, profiler) {
self.report_error(SimId::Player1, format!("Error enaling profiler: {error}"));
}
}
EmulatorCommand::StartDebugging(sim_id, debugger) => {
self.start_debugging(sim_id, debugger);
}
@ -681,9 +557,6 @@ impl Emulator {
sim.write_memory(start, &buffer);
let _ = done.send(buffer);
}
EmulatorCommand::WatchMemory(range, region) => {
self.watch_memory(range, region);
}
EmulatorCommand::AddBreakpoint(sim_id, address) => {
let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
return;
@ -708,13 +581,6 @@ impl Emulator {
};
sim.remove_watchpoint(address, length, watch);
}
EmulatorCommand::WatchStdout(sim_id, stdout_sink) => {
self.stdouts.insert(sim_id, stdout_sink);
let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
return;
};
sim.watch_stdout(true);
}
EmulatorCommand::SetAudioEnabled(p1, p2) => {
self.audio_on[SimId::Player1.to_index()].store(p1, Ordering::Release);
self.audio_on[SimId::Player2.to_index()].store(p2, Ordering::Release);
@ -735,10 +601,6 @@ impl Emulator {
sim.set_keys(keys);
}
}
EmulatorCommand::Screenshot(sim_id, sender) => {
let contents = self.eye_contents[sim_id.to_index()].clone();
let _ = sender.send(contents);
}
EmulatorCommand::Exit(done) => {
for sim_id in SimId::values() {
if let Err(error) = self.save_sram(sim_id) {
@ -756,8 +618,10 @@ impl Emulator {
.get(&sim_id)
.or_else(|| self.messages.get(&SimId::Player1));
if let Some(msg) = messages {
let mut toast = Toast::error(&message);
toast.duration(Some(Duration::from_secs(5)));
let toast = Toast::new()
.kind(ToastKind::Error)
.options(ToastOptions::default().duration_in_seconds(5.0))
.text(&message);
if msg.send(toast).is_ok() {
return;
}
@ -774,9 +638,6 @@ pub enum EmulatorCommand {
StopSecondSim,
Pause,
Resume,
FrameAdvance,
SetSpeed(f64),
StartProfiling(SimId, ProfileSender),
StartDebugging(SimId, DebugSender),
StopDebugging(SimId),
DebugInterrupt(SimId),
@ -786,18 +647,15 @@ pub enum EmulatorCommand {
WriteRegister(SimId, VBRegister, u32),
ReadMemory(SimId, u32, usize, Vec<u8>, oneshot::Sender<Vec<u8>>),
WriteMemory(SimId, u32, Vec<u8>, oneshot::Sender<Vec<u8>>),
WatchMemory(MemoryRange, Weak<MemoryRegion>),
AddBreakpoint(SimId, u32),
RemoveBreakpoint(SimId, u32),
AddWatchpoint(SimId, u32, usize, VBWatchpointType),
RemoveWatchpoint(SimId, u32, usize, VBWatchpointType),
WatchStdout(SimId, mpsc::Sender<String>),
SetAudioEnabled(bool, bool),
Link,
Unlink,
Reset(SimId),
SetKeys(SimId, VBKey),
Screenshot(SimId, oneshot::Sender<Vec<u8>>),
Exit(oneshot::Sender<()>),
}
@ -814,11 +672,9 @@ pub enum SimState {
pub enum EmulatorState {
Paused,
Running,
Stepping,
Debugging,
}
type ProfileSender = tokio::sync::mpsc::UnboundedSender<ProfileEvent>;
type DebugSender = tokio::sync::mpsc::UnboundedSender<DebugEvent>;
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
@ -842,17 +698,6 @@ pub enum DebugEvent {
Stopped(DebugStopReason),
}
pub enum ProfileEvent {
Start {
info: Arc<GameInfo>,
},
Update {
cycles: u32,
event: Option<SimEvent>,
inline_stack: Option<InlineStack>,
},
}
#[derive(Clone)]
pub struct EmulatorClient {
queue: mpsc::Sender<EmulatorCommand>,

View File

@ -1,114 +0,0 @@
use anyhow::Result;
use rand::Rng;
use std::{
fs::{self, File},
io::{Read, Seek as _, SeekFrom, Write as _},
path::{Path, PathBuf},
sync::Arc,
};
use crate::emulator::{SimId, game_info::GameInfo, shrooms_vb_util::rom_from_isx};
pub struct Cart {
pub file_path: PathBuf,
pub rom: Vec<u8>,
sram_file: File,
pub sram: Vec<u8>,
pub info: Arc<GameInfo>,
}
impl Cart {
pub fn load(file_path: &Path, sim_id: SimId) -> Result<Self> {
let rom = fs::read(file_path)?;
let (rom, info) = try_parse_isx(file_path, &rom)
.or_else(|| try_parse_elf(file_path, &rom))
.unwrap_or_else(|| (rom, GameInfo::empty(file_path)));
let mut sram_file = File::options()
.read(true)
.write(true)
.create(true)
.truncate(false)
.open(sram_path(file_path, sim_id))?;
let sram = if sram_file.metadata()?.len() == 0 {
// new SRAM file, randomize the contents
let mut sram = vec![0; 16 * 1024];
let mut rng = rand::rng();
for dst in sram.iter_mut().step_by(2) {
*dst = rng.random();
}
sram
} else {
let mut sram = Vec::with_capacity(16 * 1024);
sram_file.read_to_end(&mut sram)?;
sram
};
Ok(Cart {
file_path: file_path.to_path_buf(),
rom,
sram_file,
sram,
info: Arc::new(info),
})
}
pub fn save_sram(&mut self) -> Result<()> {
self.sram_file.seek(SeekFrom::Start(0))?;
self.sram_file.write_all(&self.sram)?;
Ok(())
}
}
fn try_parse_isx(file_path: &Path, data: &[u8]) -> Option<(Vec<u8>, GameInfo)> {
let rom = rom_from_isx(data)?;
let info = GameInfo::from_isx(file_path, data);
Some((rom, info))
}
fn try_parse_elf(file_path: &Path, data: &[u8]) -> Option<(Vec<u8>, GameInfo)> {
use object::read::elf::FileHeader;
let program = match object::FileKind::parse(data).ok()? {
object::FileKind::Elf32 => {
let header = object::elf::FileHeader32::parse(data).ok()?;
parse_elf_program(header, data)?
}
object::FileKind::Elf64 => {
let header = object::elf::FileHeader64::parse(data).ok()?;
parse_elf_program(header, data)?
}
_ => return None,
};
let info = GameInfo::from_elf(file_path, data).unwrap_or_else(|_| GameInfo::empty(file_path));
Some((program, info))
}
fn parse_elf_program<Elf: object::read::elf::FileHeader<Endian = object::Endianness>>(
header: &Elf,
data: &[u8],
) -> Option<Vec<u8>> {
use object::read::elf::ProgramHeader;
let endian = header.endian().ok()?;
let mut bytes = vec![];
let mut pstart = None;
for phdr in header.program_headers(endian, data).ok()? {
let pma = phdr.p_paddr(endian).into();
if pma < 0x07000000 || phdr.p_filesz(endian).into() == 0 {
continue;
}
let start = pstart.unwrap_or(pma);
pstart = Some(start);
bytes.resize((pma - start) as usize, 0);
let data = phdr.data(endian, data).ok()?;
bytes.extend_from_slice(data);
}
Some(bytes)
}
fn sram_path(file_path: &Path, sim_id: SimId) -> PathBuf {
match sim_id {
SimId::Player1 => file_path.with_extension("p1.sram"),
SimId::Player2 => file_path.with_extension("p2.sram"),
}
}

View File

@ -1,281 +0,0 @@
use std::{borrow::Cow, path::Path, sync::Arc};
use anyhow::{Result, bail};
use fxprof_processed_profile::{LibraryInfo, Symbol, SymbolTable, debugid::DebugId};
use object::{Object, ObjectSection, ObjectSymbol};
use wholesym::samply_symbols::{DebugIdExt, demangle_any};
use crate::emulator::inline_stack_map::{InlineStackMap, InlineStackMapBuilder};
#[derive(Debug)]
pub struct GameInfo {
library_info: LibraryInfo,
inline_stack_map: InlineStackMap,
}
impl GameInfo {
pub fn from_elf(file_path: &Path, input: &[u8]) -> Result<Self> {
let file = object::File::parse(input)?;
let (name, path) = name_and_path(file_path);
let debug_id = file
.build_id()?
.map(|id| DebugId::from_identifier(id, true))
.unwrap_or_default();
let code_id = file.build_id()?.map(hex::encode);
let mut symbols = vec![];
for sym in file.symbols() {
symbols.push(Symbol {
address: sym.address() as u32,
size: Some(sym.size() as u32),
name: demangle_any(sym.name()?),
});
}
let inline_stack_map =
build_inline_stack_map(file).unwrap_or_else(|_| InlineStackMap::empty());
let library_info = LibraryInfo {
name: name.clone(),
debug_name: name,
path: path.clone(),
debug_path: path,
debug_id,
code_id,
arch: None,
symbol_table: Some(Arc::new(SymbolTable::new(symbols))),
};
Ok(Self {
library_info,
inline_stack_map,
})
}
pub fn from_isx(file_path: &Path, input: &[u8]) -> Self {
let (name, path) = name_and_path(file_path);
let symbols = extract_isx_symbols(input);
let library_info = LibraryInfo {
name: name.clone(),
debug_name: name,
path: path.clone(),
debug_path: path,
debug_id: DebugId::default(),
code_id: None,
arch: None,
symbol_table: symbols.map(|syms| Arc::new(SymbolTable::new(syms))),
};
let inline_stack_map = InlineStackMap::empty();
Self {
library_info,
inline_stack_map,
}
}
pub fn empty(file_path: &Path) -> Self {
let (name, path) = name_and_path(file_path);
let library_info = LibraryInfo {
name: name.clone(),
debug_name: name,
path: path.clone(),
debug_path: path,
debug_id: DebugId::default(),
code_id: None,
arch: None,
symbol_table: None,
};
let inline_stack_map = InlineStackMap::empty();
Self {
library_info,
inline_stack_map,
}
}
pub fn name(&self) -> &str {
&self.library_info.name
}
pub fn library_info(&self) -> &LibraryInfo {
&self.library_info
}
pub fn inline_stack_map(&self) -> &InlineStackMap {
&self.inline_stack_map
}
}
fn build_inline_stack_map(file: object::File) -> Result<InlineStackMap> {
let endian = if file.is_little_endian() {
gimli::RunTimeEndian::Little
} else {
gimli::RunTimeEndian::Big
};
fn load_section<'a>(file: &'a object::File, id: gimli::SectionId) -> Result<Cow<'a, [u8]>> {
let input = match file.section_by_name(id.name()) {
Some(section) => section.uncompressed_data()?,
None => Cow::Owned(vec![]),
};
Ok(input)
}
let dorf = gimli::DwarfSections::load(|id| load_section(&file, id))?;
let dorf = dorf.borrow(|sec| gimli::EndianSlice::new(sec, endian));
let mut units = dorf.units();
let mut frames = InlineStackMap::builder();
while let Some(header) = units.next()? {
let unit = dorf.unit(header)?;
let mut entree = unit.entries_tree(None)?;
let root = entree.root()?;
let mut ctx = ParseContext {
dorf: &dorf,
unit: &unit,
frames: &mut frames,
};
parse_inline(&mut ctx, root)?;
}
Ok(frames.build())
}
fn extract_isx_symbols(input: &[u8]) -> Option<Vec<Symbol>> {
let mut syms = vec![];
let (_, mut buf) = input.split_at_checked(32)?;
while !buf.is_empty() {
let typ;
(typ, buf) = buf.split_first()?;
match typ {
0x11 => {
// Code (Virtual Boy)
(_, buf) = buf.split_at_checked(4)?;
let len_bytes;
(len_bytes, buf) = buf.split_first_chunk()?;
let len = u32::from_le_bytes(*len_bytes);
(_, buf) = buf.split_at_checked(len as usize)?;
}
0x13 => {
// Range (Virtual Boy)
let count_bytes;
(count_bytes, buf) = buf.split_first_chunk()?;
let count = u16::from_le_bytes(*count_bytes);
(_, buf) = buf.split_at_checked(count as usize * 9)?;
}
0x14 => {
// Symbol (Virtual Boy)
let count_bytes;
(count_bytes, buf) = buf.split_first_chunk()?;
let count = u16::from_le_bytes(*count_bytes);
for _ in 0..count {
let name_len;
(name_len, buf) = buf.split_first()?;
let name_bytes;
(name_bytes, buf) = buf.split_at_checked(*name_len as usize)?;
(_, buf) = buf.split_at_checked(2)?;
let address_bytes;
(address_bytes, buf) = buf.split_first_chunk()?;
let name_str = String::from_utf8_lossy(name_bytes);
let address = u32::from_le_bytes(*address_bytes);
syms.push(Symbol {
address: address & 0x07ffffff,
size: Some(4),
name: demangle_any(&name_str),
});
}
}
0x20..=0x22 => {
// System (undocumented)
let length_bytes;
(length_bytes, buf) = buf.split_first_chunk()?;
let length = u32::from_le_bytes(*length_bytes);
(_, buf) = buf.split_at_checked(length as usize)?;
}
_ => {
return None;
}
}
}
Some(syms)
}
type Reader<'a> = gimli::EndianSlice<'a, gimli::RunTimeEndian>;
struct ParseContext<'a> {
dorf: &'a gimli::Dwarf<Reader<'a>>,
unit: &'a gimli::Unit<Reader<'a>>,
frames: &'a mut InlineStackMapBuilder,
}
impl ParseContext<'_> {
fn name_attr(&self, attr: gimli::AttributeValue<Reader>) -> Result<Option<String>> {
match attr {
gimli::AttributeValue::DebugInfoRef(offset) => {
let mut units = self.dorf.units();
while let Some(header) = units.next()? {
if let Some(offset) = offset.to_unit_offset(&header) {
let unit = self.dorf.unit(header)?;
return self.name_entry(&unit, offset);
}
}
Ok(None)
}
gimli::AttributeValue::UnitRef(offset) => self.name_entry(self.unit, offset),
other => {
bail!("unrecognized attr {other:?}");
}
}
}
fn name_entry(
&self,
unit: &gimli::Unit<Reader>,
offset: gimli::UnitOffset,
) -> Result<Option<String>> {
let abbreviations = self.dorf.abbreviations(&unit.header)?;
let mut entries = unit.header.entries_raw(&abbreviations, Some(offset))?;
let Some(abbrev) = entries.read_abbreviation()? else {
return Ok(None);
};
let mut name = None;
for spec in abbrev.attributes() {
let attr = entries.read_attribute(*spec)?;
if attr.name() == gimli::DW_AT_linkage_name
|| (attr.name() == gimli::DW_AT_name && name.is_none())
{
name = Some(self.dorf.attr_string(unit, attr.value())?)
}
}
Ok(name.map(|n| demangle_any(&String::from_utf8_lossy(&n))))
}
}
fn parse_inline(ctx: &mut ParseContext, node: gimli::EntriesTreeNode<Reader>) -> Result<()> {
if node.entry().tag() == gimli::DW_TAG_inlined_subroutine
&& let Some(attr) = node.entry().attr_value(gimli::DW_AT_abstract_origin)?
&& let Some(name) = ctx.name_attr(attr)?
{
let name = Arc::new(name);
let mut ranges = ctx.dorf.die_ranges(ctx.unit, node.entry())?;
while let Some(range) = ranges.next()? {
let start = range.begin as u32 & 0x07ffffff;
let end = range.end as u32 & 0x07ffffff;
ctx.frames.add(start, end, name.clone());
}
}
let mut children = node.children();
while let Some(child) = children.next()? {
parse_inline(ctx, child)?;
}
Ok(())
}
fn name_and_path(file_path: &Path) -> (String, String) {
let normalized = normpath::PathExt::normalize(file_path);
let path = normalized
.as_ref()
.map(|n| n.as_path())
.unwrap_or(file_path);
let name = match path.file_stem() {
Some(s) => s.to_string_lossy().into_owned(),
None => "game".to_string(),
};
let path = path.to_string_lossy().into_owned();
(name, path)
}

View File

@ -1,87 +0,0 @@
use std::{
collections::{BTreeMap, HashMap},
sync::Arc,
};
pub type InlineStack = Arc<Vec<Arc<String>>>;
#[derive(Debug, Clone)]
pub struct InlineStackMap {
entries: Vec<(u32, InlineStack)>,
empty: InlineStack,
}
impl InlineStackMap {
pub fn empty() -> Self {
Self {
entries: vec![],
empty: Arc::new(vec![]),
}
}
pub fn builder() -> InlineStackMapBuilder {
InlineStackMapBuilder {
events: BTreeMap::new(),
}
}
pub fn get(&self, address: u32) -> &InlineStack {
match self.entries.binary_search_by_key(&address, |(a, _)| *a) {
Ok(index) => self.entries.get(index),
Err(after) => after.checked_sub(1).and_then(|i| self.entries.get(i)),
}
.map(|(_, s)| s)
.unwrap_or(&self.empty)
}
}
#[derive(Default)]
struct Event {
end: usize,
start: Vec<Arc<String>>,
}
pub struct InlineStackMapBuilder {
events: BTreeMap<u32, Event>,
}
impl InlineStackMapBuilder {
pub fn add(&mut self, start: u32, end: u32, name: Arc<String>) {
self.events.entry(start).or_default().start.push(name);
self.events.entry(end).or_default().end += 1;
}
pub fn build(self) -> InlineStackMap {
let empty = Arc::new(vec![]);
let mut entries = vec![];
let mut stack_indexes = vec![];
let mut stack = vec![];
let mut string_dedup = HashMap::new();
let mut stack_dedup = BTreeMap::new();
stack_dedup.insert(vec![], empty.clone());
for (address, event) in self.events {
for _ in 0..event.end {
stack.pop();
stack_indexes.pop();
}
for call in event.start {
if let Some(index) = string_dedup.get(&call) {
stack.push(call);
stack_indexes.push(*index);
} else {
let index = string_dedup.len();
string_dedup.insert(call.clone(), index);
stack.push(call);
stack_indexes.push(index);
}
}
if let Some(stack) = stack_dedup.get(&stack_indexes) {
entries.push((address, stack.clone()));
} else {
let stack = Arc::new(stack.clone());
stack_dedup.insert(stack_indexes.clone(), stack.clone());
entries.push((address, stack));
}
}
InlineStackMap { entries, empty }
}
}

View File

@ -1,12 +1,10 @@
use std::{borrow::Cow, ffi::c_void, ptr, slice, sync::Arc};
use std::{ffi::c_void, ptr, slice};
use anyhow::{Result, anyhow};
use anyhow::{anyhow, Result};
use bitflags::bitflags;
use num_derive::{FromPrimitive, ToPrimitive};
use serde::{Deserialize, Serialize};
use crate::emulator::inline_stack_map::{InlineStack, InlineStackMap};
use super::address_set::AddressSet;
#[repr(C)]
@ -73,16 +71,8 @@ pub enum VBWatchpointType {
Access,
}
type OnException = extern "C" fn(sim: *mut VB, cause: *mut u16) -> c_int;
type OnExecute =
extern "C" fn(sim: *mut VB, address: u32, code: *const u16, length: c_int) -> c_int;
type OnFetch = extern "C" fn(
sim: *mut VB,
fetch: c_int,
address: u32,
value: *mut i32,
cycles: *mut u32,
) -> c_int;
type OnFrame = extern "C" fn(sim: *mut VB) -> c_int;
type OnRead = extern "C" fn(
sim: *mut VB,
@ -101,7 +91,7 @@ type OnWrite = extern "C" fn(
) -> c_int;
#[link(name = "vb")]
unsafe extern "C" {
extern "C" {
#[link_name = "vbEmulate"]
fn vb_emulate(sim: *mut VB, cycles: *mut u32) -> c_int;
#[link_name = "vbEmulateEx"]
@ -145,15 +135,8 @@ unsafe extern "C" {
fn vb_set_cart_ram(sim: *mut VB, sram: *mut c_void, size: u32) -> c_int;
#[link_name = "vbSetCartROM"]
fn vb_set_cart_rom(sim: *mut VB, rom: *mut c_void, size: u32) -> c_int;
#[link_name = "vbSetExceptionCallback"]
fn vb_set_exception_callback(
sim: *mut VB,
callback: Option<OnException>,
) -> Option<OnException>;
#[link_name = "vbSetExecuteCallback"]
fn vb_set_execute_callback(sim: *mut VB, callback: Option<OnExecute>) -> Option<OnExecute>;
#[link_name = "vbSetFetchCallback"]
fn vb_set_fetch_callback(sim: *mut VB, callback: Option<OnFetch>) -> Option<OnFetch>;
#[link_name = "vbSetFrameCallback"]
fn vb_set_frame_callback(sim: *mut VB, callback: Option<OnFrame>) -> Option<OnFrame>;
#[link_name = "vbSetKeys"]
@ -187,33 +170,22 @@ unsafe extern "C" {
fn vb_write(sim: *mut VB, address: u32, _type: VBDataType, value: i32) -> i32;
}
#[unsafe(no_mangle)]
#[no_mangle]
extern "C" fn on_frame(sim: *mut VB) -> c_int {
// SAFETY: the *mut VB owns its userdata.
// There is no way for the userdata to be null or otherwise invalid.
let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() };
data.frame_seen = true;
if data.monitor.enabled {
data.monitor.event = Some(SimEvent::Marker(Cow::Borrowed("Frame Drawn")));
}
1
}
#[unsafe(no_mangle)]
extern "C" fn on_execute(sim: *mut VB, address: u32, code: *const u16, length: c_int) -> c_int {
#[no_mangle]
extern "C" fn on_execute(sim: *mut VB, address: u32, _code: *const u16, _length: c_int) -> c_int {
// SAFETY: the *mut VB owns its userdata.
// There is no way for the userdata to be null or otherwise invalid.
let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() };
if data.monitor.enabled {
// SAFETY: length is the length of code, in elements
let code = unsafe { slice::from_raw_parts(code, length as usize) };
data.monitor.detect_event(sim, address, code);
// Something interesting will happen after this instruction is run.
// We'll react in the on_fetch callback it does.
}
let mut stopped = data.stop_reason.is_some() || data.monitor.event.is_some();
let mut stopped = data.stop_reason.is_some();
if data.step_from.is_some_and(|s| s != address) {
data.step_from = None;
data.stop_reason = Some(StopReason::Stepped);
@ -224,53 +196,14 @@ extern "C" fn on_execute(sim: *mut VB, address: u32, code: *const u16, length: c
stopped = true;
}
if stopped { 1 } else { 0 }
}
#[unsafe(no_mangle)]
extern "C" fn on_fetch(
sim: *mut VB,
_fetch: c_int,
address: u32,
_value: *mut i32,
_cycles: *mut u32,
) -> c_int {
// SAFETY: the *mut VB owns its userdata.
// There is no way for the userdata to be null or otherwise invalid.
let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() };
data.monitor.event = data.monitor.queued_event.take();
data.monitor.new_inline_stack = data.monitor.detect_new_inline_stack(address);
unsafe { vb_set_exception_callback(sim, Some(on_exception)) };
if data.monitor.event.is_some() || data.monitor.new_inline_stack.is_some() {
if stopped {
1
} else {
0
}
}
#[unsafe(no_mangle)]
extern "C" fn on_exception(sim: *mut VB, cause: *mut u16) -> c_int {
// SAFETY: the *mut VB owns its userdata.
// There is no way for the userdata to be null or otherwise invalid.
let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() };
let cause = unsafe { *cause };
let pc = if cause == 0xff70 {
0xffffff60
} else {
(cause & 0xfff0) as u32 | 0xffff0000
};
data.monitor.event = data.monitor.queued_event.take();
data.monitor.new_inline_stack = data.monitor.detect_new_inline_stack(pc);
data.monitor.queued_event = Some(SimEvent::Interrupt(cause, pc & 0x07ffffff));
unsafe { vb_set_exception_callback(sim, None) };
if data.monitor.event.is_some() || data.monitor.new_inline_stack.is_some() {
1
} else {
0
}
}
#[unsafe(no_mangle)]
#[no_mangle]
extern "C" fn on_read(
sim: *mut VB,
address: u32,
@ -296,12 +229,12 @@ extern "C" fn on_read(
0
}
#[unsafe(no_mangle)]
#[no_mangle]
extern "C" fn on_write(
sim: *mut VB,
address: u32,
typ_: VBDataType,
value: *mut i32,
_type: VBDataType,
_value: *mut i32,
_cycles: *mut u32,
_cancel: *mut c_int,
) -> c_int {
@ -309,37 +242,6 @@ extern "C" fn on_write(
// There is no way for the userdata to be null or otherwise invalid.
let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() };
// If we're monitoring stdout, track this write
if let Some(stdout) = data.stdout.as_mut() {
let normalized_hw_address = address & 0x0700003f;
if normalized_hw_address == 0x02000030 {
stdout.push(unsafe { *value } as u8);
}
}
// If we have profiling enabled, track custom markers
if data.monitor.enabled {
let normalized_hw_address = address & 0x0700003f;
if normalized_hw_address == 0x02000038 && matches!(typ_, VBDataType::S32) {
assert!(data.monitor.queued_event.is_none());
// The game has written the address of a null-terminated string
// (whose length is at most 64 bytes). Read that string.
let str_address = unsafe { *value } as u32;
let mut bytes = [0u8; 64];
let mut len = 0;
for (dst, src_address) in bytes.iter_mut().zip(str_address..str_address + 64) {
let char = unsafe { vb_read(sim, src_address, VBDataType::U8) } as u8;
if char == 0 {
break;
}
*dst = char;
len += 1;
}
let name = String::from_utf8_lossy(&bytes[..len]).into_owned();
data.monitor.queued_event = Some(SimEvent::Marker(Cow::Owned(name)));
}
}
if let Some(start) = data.write_watchpoints.start_of_range_containing(address) {
let watch = if data.read_watchpoints.contains(address) {
VBWatchpointType::Access
@ -354,119 +256,6 @@ extern "C" fn on_write(
0
}
#[allow(dead_code)]
#[derive(Debug)]
pub enum SimEvent {
Call(u32),
Return,
Halt,
Interrupt(u16, u32),
Reti,
Marker(Cow<'static, str>),
}
struct EventMonitor {
enabled: bool,
event: Option<SimEvent>,
queued_event: Option<SimEvent>,
just_halted: bool,
inline_stack_map: InlineStackMap,
new_inline_stack: Option<InlineStack>,
last_inline_stack: InlineStack,
}
impl EventMonitor {
fn new() -> Self {
let inline_stack_map = InlineStackMap::empty();
let last_inline_stack = inline_stack_map.get(0).clone();
Self {
enabled: false,
event: None,
queued_event: None,
just_halted: false,
inline_stack_map,
new_inline_stack: None,
last_inline_stack,
}
}
fn detect_new_inline_stack(&mut self, address: u32) -> Option<InlineStack> {
let stack = self.inline_stack_map.get(address);
if Arc::ptr_eq(stack, &self.last_inline_stack) {
return None;
}
self.last_inline_stack = stack.clone();
Some(stack.clone())
}
fn detect_event(&mut self, sim: *mut VB, address: u32, code: &[u16]) -> bool {
self.queued_event = self.do_detect_event(sim, address, code);
self.queued_event.is_some()
}
fn do_detect_event(&mut self, sim: *mut VB, address: u32, code: &[u16]) -> Option<SimEvent> {
const HALT_OPCODE: u16 = 0b011010;
const JAL_OPCODE: u16 = 0b101011;
const JMP_OPCODE: u16 = 0b000110;
const RETI_OPCODE: u16 = 0b011001;
const fn format_i_reg_1(code: &[u16]) -> u8 {
(code[0] & 0x1f) as u8
}
const fn format_iv_disp(code: &[u16]) -> i32 {
let value = ((code[0] & 0x3ff) as i32) << 16 | (code[1] as i32);
value << 6 >> 6
}
let opcode = code[0] >> 10;
if opcode == HALT_OPCODE {
if !self.just_halted {
self.just_halted = true;
self.event = Some(SimEvent::Halt);
} else {
self.just_halted = false;
}
// Don't _return_ an event, we want to emit this right away.
// If the CPU is halting, no other callbacks will run for a long time.
return None;
}
if opcode == JAL_OPCODE {
let disp = format_iv_disp(code);
if disp != 4 {
// JAL .+4 is how programs get r31 to a known value for indirect calls
// (which we detect later.)
// Any other JAL is a function call.
return Some(SimEvent::Call(
address.wrapping_add_signed(disp) & 0x07ffffff,
));
}
}
if opcode == JMP_OPCODE {
let jmp_reg = format_i_reg_1(code);
if jmp_reg == 31 {
// JMP[r31] is a return
return Some(SimEvent::Return);
}
let r31 = unsafe { vb_get_program_register(sim, 31) };
if r31 as u32 == address.wrapping_add(2) {
// JMP anywhere else, if r31 points to after the JMP, is an indirect call
let target = unsafe { vb_get_program_register(sim, jmp_reg as u32) };
return Some(SimEvent::Call(target as u32 & 0x07ffffff));
}
}
if opcode == RETI_OPCODE {
return Some(SimEvent::Reti);
}
None
}
}
const AUDIO_CAPACITY_SAMPLES: usize = 834 * 4;
const AUDIO_CAPACITY_FLOATS: usize = AUDIO_CAPACITY_SAMPLES * 2;
pub const EXPECTED_FRAME_SIZE: usize = 834 * 2;
@ -474,26 +263,19 @@ pub const EXPECTED_FRAME_SIZE: usize = 834 * 2;
struct VBState {
frame_seen: bool,
stop_reason: Option<StopReason>,
monitor: EventMonitor,
step_from: Option<u32>,
breakpoints: Vec<u32>,
read_watchpoints: AddressSet,
write_watchpoints: AddressSet,
stdout: Option<Vec<u8>>,
}
impl VBState {
fn needs_execute_callback(&self) -> bool {
self.step_from.is_some()
|| self.monitor.enabled
|| !self.breakpoints.is_empty()
|| !self.read_watchpoints.is_empty()
|| !self.write_watchpoints.is_empty()
}
fn needs_write_callback(&self) -> bool {
self.stdout.is_some() || self.monitor.enabled || !self.write_watchpoints.is_empty()
}
}
pub enum StopReason {
@ -524,12 +306,10 @@ impl Sim {
let state = VBState {
frame_seen: false,
stop_reason: None,
monitor: EventMonitor::new(),
step_from: None,
breakpoints: vec![],
read_watchpoints: AddressSet::new(),
write_watchpoints: AddressSet::new(),
stdout: None,
};
unsafe { vb_set_user_data(sim, Box::into_raw(Box::new(state)).cast()) };
unsafe { vb_set_frame_callback(sim, Some(on_frame)) };
@ -546,33 +326,6 @@ impl Sim {
unsafe { vb_reset(self.sim) };
}
pub fn monitor_events(&mut self, enabled: bool, inline_stack_map: InlineStackMap) {
let state = self.get_state();
state.monitor.enabled = enabled;
state.monitor.event = None;
state.monitor.queued_event = None;
state.monitor.new_inline_stack = None;
state.monitor.last_inline_stack = inline_stack_map.get(0).clone();
state.monitor.inline_stack_map = inline_stack_map;
if enabled {
unsafe { vb_set_execute_callback(self.sim, Some(on_execute)) };
unsafe { vb_set_exception_callback(self.sim, Some(on_exception)) };
unsafe { vb_set_fetch_callback(self.sim, Some(on_fetch)) };
unsafe { vb_set_write_callback(self.sim, Some(on_write)) };
} else {
let needs_execute = state.needs_execute_callback();
let needs_write = state.needs_write_callback();
if !needs_execute {
unsafe { vb_set_execute_callback(self.sim, None) };
}
unsafe { vb_set_exception_callback(self.sim, None) };
unsafe { vb_set_fetch_callback(self.sim, None) };
if !needs_write {
unsafe { vb_set_write_callback(self.sim, None) };
}
}
}
pub fn load_cart(&mut self, mut rom: Vec<u8>, mut sram: Vec<u8>) -> Result<()> {
self.unload_cart();
@ -635,14 +388,16 @@ impl Sim {
unsafe { vb_set_peer(self.sim, ptr::null_mut()) };
}
pub fn emulate(&mut self, cycles: &mut u32) {
unsafe { vb_emulate(self.sim, cycles) };
pub fn emulate(&mut self) {
let mut cycles = 20_000_000;
unsafe { vb_emulate(self.sim, &mut cycles) };
}
pub fn emulate_many(sims: &mut [Sim], cycles: &mut u32) {
pub fn emulate_many(sims: &mut [Sim]) {
let mut cycles = 20_000_000;
let count = sims.len() as c_uint;
let sims = sims.as_mut_ptr().cast();
unsafe { vb_emulate_ex(sims, count, cycles) };
unsafe { vb_emulate_ex(sims, count, &mut cycles) };
}
pub fn read_pixels(&mut self, buffers: &mut [u8]) -> bool {
@ -811,12 +566,9 @@ impl Sim {
fn remove_write_watchpoint(&mut self, address: u32, length: usize) {
let state = self.get_state();
state.write_watchpoints.remove(address, length);
let needs_write = state.needs_write_callback();
let needs_execute = state.needs_execute_callback();
if state.write_watchpoints.is_empty() {
if !needs_write {
unsafe { vb_set_write_callback(self.sim, None) };
}
unsafe { vb_set_write_callback(self.sim, None) };
if !needs_execute {
unsafe { vb_set_execute_callback(self.sim, None) };
}
@ -838,44 +590,12 @@ impl Sim {
data.breakpoints.clear();
data.read_watchpoints.clear();
data.write_watchpoints.clear();
let needs_write = data.needs_write_callback();
let needs_execute = data.needs_execute_callback();
unsafe { vb_set_read_callback(self.sim, None) };
if !needs_write {
unsafe { vb_set_write_callback(self.sim, None) };
}
if !needs_execute {
unsafe { vb_set_execute_callback(self.sim, None) };
}
unsafe { vb_set_write_callback(self.sim, None) };
unsafe { vb_set_execute_callback(self.sim, None) };
}
pub fn watch_stdout(&mut self, watch: bool) {
let data = self.get_state();
if watch {
if data.stdout.is_none() {
data.stdout = Some(vec![]);
unsafe { vb_set_write_callback(self.sim, Some(on_write)) };
}
} else {
data.stdout.take();
if !data.needs_write_callback() {
unsafe { vb_set_write_callback(self.sim, None) };
}
}
}
pub fn take_stdout(&mut self) -> Option<String> {
let data = self.get_state();
let stdout = data.stdout.take()?;
let string = match String::from_utf8(stdout) {
Ok(str) => str,
Err(err) => String::from_utf8_lossy(err.as_bytes()).into_owned(),
};
data.stdout = Some(vec![]);
Some(string)
}
pub fn take_stop_reason(&mut self) -> Option<StopReason> {
pub fn stop_reason(&mut self) -> Option<StopReason> {
let data = self.get_state();
let reason = data.stop_reason.take();
if !data.needs_execute_callback() {
@ -884,13 +604,6 @@ impl Sim {
reason
}
pub fn take_profiler_updates(&mut self) -> (Option<SimEvent>, Option<InlineStack>) {
let data = self.get_state();
let event = data.monitor.event.take();
let inline_stack = data.monitor.new_inline_stack.take();
(event, inline_stack)
}
fn get_state(&mut self) -> &mut VBState {
// SAFETY: the *mut VB owns its userdata.
// There is no way for the userdata to be null or otherwise invalid.

View File

@ -1,31 +0,0 @@
use std::ffi::c_void;
#[unsafe(no_mangle)]
unsafe fn vbu_realloc_shim(ptr: *mut c_void, new_size: usize) -> *mut c_void {
if !ptr.is_null() {
// not supporting proper realloc because it needs bookkeeping and it's unnecessary
return std::ptr::null_mut();
}
let allocation = vec![0u8; new_size].into_boxed_slice();
Box::into_raw(allocation).cast()
}
#[link(name = "vb")]
unsafe extern "C" {
#[link_name = "vbuFromISX"]
fn vbu_from_isx(bytes: *const c_void, length: usize, rom_length: *mut usize) -> *mut c_void;
}
pub fn rom_from_isx(bytes: &[u8]) -> Option<Vec<u8>> {
if !bytes.starts_with(b"ISX") {
return None;
}
let mut rom_length = 0;
let raw_rom = unsafe { vbu_from_isx(bytes.as_ptr().cast(), bytes.len(), &mut rom_length) };
if raw_rom.is_null() {
return None;
}
// SAFETY: the rom was allocated by vbu_realloc_shim, which created it from a Vec<u8>.
let rom = unsafe { Vec::from_raw_parts(raw_rom.cast(), rom_length, rom_length) };
Some(rom)
}

View File

@ -1,4 +1,4 @@
use anyhow::{Result, bail};
use anyhow::{bail, Result};
use registers::REGISTERS;
use request::{Request, RequestKind, RequestSource};
use response::Response;
@ -12,7 +12,7 @@ use tokio::{
pin, select,
sync::{mpsc, oneshot},
};
use tracing::{Level, debug, enabled, error, info};
use tracing::{debug, enabled, error, info, Level};
use crate::emulator::{
DebugEvent, DebugStopReason, EmulatorClient, EmulatorCommand, SimId, VBWatchpointType,

View File

@ -12,7 +12,7 @@ impl RegisterInfo {
pub fn to_description(&self) -> String {
let mut string = format!("name:{}", self.name);
if let Some(alt) = self.alt_name {
string.push_str(&format!(";alt-name:{alt}"));
string.push_str(&format!(";alt-name:{}", alt));
}
string.push_str(&format!(
";bitsize:32;offset:{};encoding:uint;format:hex;set:{};dwarf:{}",
@ -21,7 +21,7 @@ impl RegisterInfo {
self.dwarf
));
if let Some(generic) = self.generic {
string.push_str(&format!(";generic:{generic}"));
string.push_str(&format!(";generic:{}", generic));
}
string
}

View File

@ -1,4 +1,4 @@
use anyhow::{Result, bail};
use anyhow::{bail, Result};
use atoi::FromRadix16;
use tokio::io::{AsyncRead, AsyncReadExt as _};

View File

@ -1,16 +1,15 @@
use std::{
sync::{
Arc, Mutex, MutexGuard,
atomic::{AtomicU64, Ordering},
mpsc,
mpsc, Arc, Mutex, MutexGuard,
},
thread,
};
use anyhow::{Result, bail};
use anyhow::{bail, Result};
use itertools::Itertools as _;
use wgpu::{
Device, Extent3d, Origin3d, Queue, TexelCopyBufferLayout, TexelCopyTextureInfo, Texture,
Device, Extent3d, ImageCopyTexture, ImageDataLayout, Origin3d, Queue, Texture,
TextureDescriptor, TextureFormat, TextureUsages, TextureView, TextureViewDescriptor,
};
@ -21,7 +20,7 @@ pub struct TextureSink {
}
impl TextureSink {
pub fn new(device: &Device, queue: Queue) -> (Self, TextureView) {
pub fn new(device: &Device, queue: Arc<Queue>) -> (Self, TextureView) {
let texture = Self::create_texture(device);
let view = texture.create_view(&TextureViewDescriptor::default());
let buffers = Arc::new(BufferPool::new());
@ -65,14 +64,16 @@ impl TextureSink {
sample_count: 1,
dimension: wgpu::TextureDimension::D2,
format: TextureFormat::Rg8Unorm,
usage: TextureUsages::COPY_DST | TextureUsages::TEXTURE_BINDING,
usage: TextureUsages::COPY_SRC
| TextureUsages::COPY_DST
| TextureUsages::TEXTURE_BINDING,
view_formats: &[TextureFormat::Rg8Unorm],
};
device.create_texture(&desc)
}
fn write_texture(queue: &Queue, texture: &Texture, bytes: &[u8]) {
let texture = TexelCopyTextureInfo {
let texture = ImageCopyTexture {
texture,
mip_level: 0,
origin: Origin3d::ZERO,
@ -83,7 +84,7 @@ impl TextureSink {
height: 224,
depth_or_array_layers: 1,
};
let data_layout = TexelCopyBufferLayout {
let data_layout = ImageDataLayout {
offset: 0,
bytes_per_row: Some(384 * 2),
rows_per_image: Some(224),

View File

@ -1,328 +0,0 @@
use std::{
collections::HashMap,
ops::Deref,
sync::{Arc, Mutex, Weak},
thread,
time::Duration,
};
use egui::{
Color32, ColorImage, TextureHandle, TextureOptions,
epaint::ImageDelta,
load::{LoadError, SizedTexture, TextureLoader, TexturePoll},
};
use tokio::{sync::mpsc, time::timeout};
pub struct ImageProcessor {
sender: mpsc::UnboundedSender<Box<dyn ImageRendererImpl>>,
}
impl ImageProcessor {
pub fn new() -> Self {
let (sender, receiver) = mpsc::unbounded_channel();
thread::spawn(move || {
tokio::runtime::Builder::new_current_thread()
.enable_all()
.build()
.unwrap()
.block_on(async move {
let mut worker = ImageProcessorWorker {
receiver,
renderers: vec![],
};
worker.run().await
})
});
Self { sender }
}
pub fn add<const N: usize, R: ImageRenderer<N> + 'static>(
&self,
renderer: R,
params: R::Params,
) -> ([ImageHandle; N], ImageParams<R::Params>) {
let states = renderer.sizes().map(ImageState::new);
let handles = states.clone().map(|state| ImageHandle {
size: state.size.map(|i| i as f32),
data: state.sink,
});
let images = renderer
.sizes()
.map(|[width, height]| ImageBuffer::new(width, height));
let sink = Arc::new(Mutex::new(params.clone()));
let _ = self.sender.send(Box::new(ImageRendererWrapper {
renderer,
params: Arc::downgrade(&sink),
images,
states,
}));
let params = ImageParams {
value: params,
sink,
};
(handles, params)
}
}
struct ImageProcessorWorker {
receiver: mpsc::UnboundedReceiver<Box<dyn ImageRendererImpl>>,
renderers: Vec<Box<dyn ImageRendererImpl>>,
}
impl ImageProcessorWorker {
async fn run(&mut self) {
loop {
if self.renderers.is_empty() {
// if we have nothing to do, block until we have something to do
if self.receiver.recv_many(&mut self.renderers, 64).await == 0 {
// shutdown
return;
}
while let Ok(renderer) = self.receiver.try_recv() {
self.renderers.push(renderer);
}
}
self.renderers
.retain_mut(|renderer| renderer.try_update().is_ok());
// wait up to 10 ms for more renderers
if timeout(
Duration::from_millis(10),
self.receiver.recv_many(&mut self.renderers, 64),
)
.await
.is_ok()
{
while let Ok(renderer) = self.receiver.try_recv() {
self.renderers.push(renderer);
}
}
}
}
}
pub struct ImageBuffer {
pub size: [usize; 2],
pub pixels: Vec<Color32>,
}
impl ImageBuffer {
pub fn new(width: usize, height: usize) -> Self {
Self {
size: [width, height],
pixels: vec![Color32::BLACK; width * height],
}
}
pub fn clear(&mut self) {
for pixel in self.pixels.iter_mut() {
*pixel = Color32::BLACK;
}
}
pub fn write(&mut self, coords: (usize, usize), pixel: Color32) {
self.pixels[coords.1 * self.size[0] + coords.0] = pixel;
}
pub fn add(&mut self, coords: (usize, usize), pixel: Color32) {
let index = coords.1 * self.size[0] + coords.0;
let old = self.pixels[index];
self.pixels[index] = Color32::from_rgb(
old.r() + pixel.r(),
old.g() + pixel.g(),
old.b() + pixel.b(),
);
}
pub fn changed(&self, image: &ColorImage) -> bool {
image.pixels.iter().zip(&self.pixels).any(|(a, b)| a != b)
}
pub fn read(&self, image: &mut ColorImage) {
image.pixels.copy_from_slice(&self.pixels);
}
}
#[derive(Clone)]
pub struct ImageHandle {
size: [f32; 2],
data: Arc<Mutex<Option<Arc<ColorImage>>>>,
}
impl ImageHandle {
fn pull(&mut self) -> Option<Arc<ColorImage>> {
self.data.lock().unwrap().take()
}
}
pub struct ImageParams<T> {
value: T,
sink: Arc<Mutex<T>>,
}
impl<T> Deref for ImageParams<T> {
type Target = T;
fn deref(&self) -> &Self::Target {
&self.value
}
}
impl<T: Clone + Eq> ImageParams<T> {
pub fn write(&mut self, value: T) {
if self.value != value {
self.value = value.clone();
*self.sink.lock().unwrap() = value;
}
}
}
pub trait ImageRenderer<const N: usize>: Send {
type Params: Clone + Send;
fn sizes(&self) -> [[usize; 2]; N];
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; N]);
}
#[derive(Clone)]
struct ImageState {
size: [usize; 2],
buffers: [Arc<ColorImage>; 2],
last_buffer: usize,
sink: Arc<Mutex<Option<Arc<ColorImage>>>>,
}
impl ImageState {
fn new(size: [usize; 2]) -> Self {
let buffers = [
Arc::new(ColorImage::filled(size, Color32::BLACK)),
Arc::new(ColorImage::filled(size, Color32::BLACK)),
];
let sink = buffers[0].clone();
Self {
size,
buffers,
last_buffer: 0,
sink: Arc::new(Mutex::new(Some(sink))),
}
}
fn try_send_update(&mut self, image: &ImageBuffer) {
let last = &self.buffers[self.last_buffer];
if !image.changed(last) {
return;
}
let next_buffer = (self.last_buffer + 1) % self.buffers.len();
let next = &mut self.buffers[next_buffer];
image.read(Arc::make_mut(next));
self.last_buffer = next_buffer;
self.sink.lock().unwrap().replace(next.clone());
}
}
struct ImageRendererWrapper<const N: usize, R: ImageRenderer<N>> {
renderer: R,
params: Weak<Mutex<R::Params>>,
images: [ImageBuffer; N],
states: [ImageState; N],
}
trait ImageRendererImpl: Send {
fn try_update(&mut self) -> Result<(), ()>;
}
impl<const N: usize, R: ImageRenderer<N> + Send> ImageRendererImpl for ImageRendererWrapper<N, R> {
fn try_update(&mut self) -> Result<(), ()> {
let params = match self.params.upgrade() {
Some(params) => params.lock().unwrap().clone(),
None => {
// the UI isn't using this anymore
return Err(());
}
};
self.renderer.render(&params, &mut self.images);
for (state, image) in self.states.iter_mut().zip(&self.images) {
state.try_send_update(image);
}
Ok(())
}
}
pub struct ImageTextureLoader {
cache: Mutex<HashMap<String, (ImageHandle, Option<TextureHandle>)>>,
}
impl ImageTextureLoader {
pub fn new(renderers: impl IntoIterator<Item = (String, ImageHandle)>) -> Self {
let mut cache = HashMap::new();
for (key, image) in renderers {
cache.insert(key, (image, None));
}
Self {
cache: Mutex::new(cache),
}
}
}
impl TextureLoader for ImageTextureLoader {
fn id(&self) -> &str {
concat!(module_path!(), "ImageTextureLoader")
}
fn load(
&self,
ctx: &egui::Context,
uri: &str,
texture_options: TextureOptions,
_size_hint: egui::SizeHint,
) -> Result<TexturePoll, LoadError> {
let mut cache = self.cache.lock().unwrap();
let Some((image, maybe_handle)) = cache.get_mut(uri) else {
return Err(LoadError::NotSupported);
};
if texture_options != TextureOptions::NEAREST {
return Err(LoadError::Loading(
"Only TextureOptions::NEAREST are supported".into(),
));
}
match (image.pull(), maybe_handle.as_ref()) {
(Some(update), Some(handle)) => {
let delta = ImageDelta::full(update, texture_options);
ctx.tex_manager().write().set(handle.id(), delta);
let texture = SizedTexture::new(handle, image.size);
Ok(TexturePoll::Ready { texture })
}
(Some(update), None) => {
let handle = ctx.load_texture(uri, update, texture_options);
let texture = SizedTexture::new(&handle, image.size);
maybe_handle.replace(handle);
Ok(TexturePoll::Ready { texture })
}
(None, Some(handle)) => {
let texture = SizedTexture::new(handle, image.size);
Ok(TexturePoll::Ready { texture })
}
(None, None) => {
let size = image.size.into();
Ok(TexturePoll::Pending { size: Some(size) })
}
}
}
fn forget(&self, uri: &str) {
let _ = uri;
}
fn forget_all(&self) {}
fn byte_size(&self) -> usize {
self.cache
.lock()
.unwrap()
.values()
.map(|(image, _)| {
let [width, height] = image.size;
width as usize * height as usize * 4
})
.sum()
}
}

View File

@ -1,14 +1,12 @@
use std::{
cmp::Ordering,
collections::{HashMap, hash_map::Entry},
collections::{hash_map::Entry, HashMap},
fmt::Display,
str::FromStr,
sync::{Arc, Mutex, RwLock},
sync::{Arc, RwLock},
};
use anyhow::anyhow;
use egui::{Event, Key, KeyboardShortcut, Modifiers};
use gilrs::{Axis, Button, Gamepad, GamepadId, ev::Code};
use gilrs::{ev::Code, Axis, Button, Gamepad, GamepadId};
use serde::{Deserialize, Serialize};
use winit::keyboard::{KeyCode, PhysicalKey};
@ -227,7 +225,7 @@ impl Mappings for InputMapping {
for (keyboard_key, keys) in &self.keys {
let name = match keyboard_key {
PhysicalKey::Code(code) => format!("{code:?}"),
k => format!("{k:?}"),
k => format!("{:?}", k),
};
for key in keys.iter() {
results.entry(key).or_default().push(name.clone());
@ -456,315 +454,3 @@ struct PersistedGamepadMapping {
default_buttons: Vec<(Code, VBKey)>,
default_axes: Vec<(Code, (VBKey, VBKey))>,
}
#[derive(Serialize, Deserialize)]
pub struct Shortcut {
pub shortcut: KeyboardShortcut,
pub command: Command,
}
#[derive(Clone, Copy, Serialize, Deserialize, PartialEq, Eq, Hash)]
pub enum Command {
OpenRom,
Quit,
FrameAdvance,
FastForward(u32),
Reset,
PauseResume,
Screenshot,
// if you update this, update Command::all and add a default
}
impl Command {
pub fn all() -> [Self; 7] {
[
Self::OpenRom,
Self::Quit,
Self::PauseResume,
Self::Reset,
Self::FrameAdvance,
Self::FastForward(0),
Self::Screenshot,
]
}
pub fn name(self) -> &'static str {
match self {
Self::OpenRom => "Open ROM",
Self::Quit => "Exit",
Self::PauseResume => "Pause/Resume",
Self::Reset => "Reset",
Self::FrameAdvance => "Frame Advance",
Self::FastForward(_) => "Fast Forward",
Self::Screenshot => "Screenshot",
}
}
}
impl Display for Command {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.write_str(self.name())
}
}
struct Shortcuts {
all: Vec<(Command, KeyboardShortcut)>,
by_command: HashMap<Command, KeyboardShortcut>,
}
impl Default for Shortcuts {
fn default() -> Self {
let mut shortcuts = Shortcuts {
all: vec![],
by_command: HashMap::new(),
};
shortcuts.set(
Command::OpenRom,
KeyboardShortcut::new(Modifiers::COMMAND, Key::O),
);
shortcuts.set(
Command::Quit,
KeyboardShortcut::new(Modifiers::COMMAND, Key::Q),
);
shortcuts.set(
Command::PauseResume,
KeyboardShortcut::new(Modifiers::NONE, Key::F5),
);
shortcuts.set(
Command::Reset,
KeyboardShortcut::new(Modifiers::SHIFT, Key::F5),
);
shortcuts.set(
Command::FrameAdvance,
KeyboardShortcut::new(Modifiers::NONE, Key::F6),
);
shortcuts.set(
Command::FastForward(0),
KeyboardShortcut::new(Modifiers::NONE, Key::Space),
);
shortcuts.set(
Command::Screenshot,
KeyboardShortcut::new(Modifiers::NONE, Key::F12),
);
shortcuts
}
}
impl Shortcuts {
fn set(&mut self, command: Command, shortcut: KeyboardShortcut) {
if self.by_command.insert(command, shortcut).is_some() {
for (cmd, sht) in &mut self.all {
if *cmd == command {
*sht = shortcut;
break;
}
}
} else {
self.all.push((command, shortcut));
}
self.all.sort_by(|l, r| order_shortcut(l.1, r.1));
}
fn unset(&mut self, command: Command) {
if self.by_command.remove(&command).is_some() {
self.all.retain(|(c, _)| *c != command);
}
}
fn save(&self, saved: &mut PersistedSettings) {
for command in Command::all() {
let shortcut = self.by_command.get(&command).copied();
saved.shortcuts.push((command, shortcut));
}
}
}
fn order_shortcut(left: KeyboardShortcut, right: KeyboardShortcut) -> Ordering {
left.logical_key.cmp(&right.logical_key).then_with(|| {
specificity(left.modifiers)
.cmp(&specificity(right.modifiers))
.reverse()
})
}
fn specificity(modifiers: egui::Modifiers) -> usize {
let mut mods = 0;
if modifiers.alt {
mods += 1;
}
if modifiers.command || modifiers.ctrl {
mods += 1;
}
if modifiers.shift {
mods += 1;
}
mods
}
#[derive(Serialize, Deserialize, Default)]
struct PersistedSettings {
shortcuts: Vec<(Command, Option<KeyboardShortcut>)>,
#[serde(default)]
ff_settings: FastForwardSettings,
}
#[derive(Default, Clone)]
struct ShortcutState {
ff_toggled: bool,
}
#[derive(Default)]
struct Settings {
shortcuts: Shortcuts,
ff_settings: FastForwardSettings,
state: ShortcutState,
}
impl Settings {
fn save(&self) -> PersistedSettings {
let mut saved = PersistedSettings {
shortcuts: vec![],
ff_settings: self.ff_settings.clone(),
};
self.shortcuts.save(&mut saved);
saved
}
}
#[derive(Clone)]
pub struct ShortcutProvider {
persistence: Persistence,
settings: Arc<Mutex<Settings>>,
}
impl ShortcutProvider {
pub fn new(persistence: Persistence) -> Self {
let mut settings = Settings::default();
if let Ok(saved) = persistence.load_config::<PersistedSettings>("shortcuts") {
for (command, shortcut) in saved.shortcuts {
if let Some(shortcut) = shortcut {
settings.shortcuts.set(command, shortcut);
} else {
settings.shortcuts.unset(command);
}
}
settings.ff_settings = saved.ff_settings;
};
Self {
persistence,
settings: Arc::new(Mutex::new(settings)),
}
}
pub fn shortcut_for(&self, command: Command) -> Option<KeyboardShortcut> {
let lock = self.settings.lock().unwrap();
lock.shortcuts.by_command.get(&command).copied()
}
pub fn ff_settings(&self) -> FastForwardSettings {
let lock = self.settings.lock().unwrap();
lock.ff_settings.clone()
}
pub fn consume_all(&self, input: &mut egui::InputState) -> Vec<Command> {
let mut lock = self.settings.lock().unwrap();
let mut state = lock.state.clone();
let mut consumed = vec![];
for (command, shortcut) in &lock.shortcuts.all {
input.events.retain(|event| {
let Event::Key {
key,
pressed,
repeat,
modifiers,
..
} = event
else {
return true;
};
if shortcut.logical_key != *key || !shortcut.modifiers.contains(*modifiers) {
return true;
}
if matches!(command, Command::FastForward(_)) {
if *repeat {
return true;
}
let sped_up = if lock.ff_settings.toggle {
if !*pressed {
return true;
}
state.ff_toggled = !state.ff_toggled;
state.ff_toggled
} else {
*pressed
};
let speed = if sped_up { lock.ff_settings.speed } else { 1 };
consumed.push(Command::FastForward(speed));
false
} else {
if !*pressed {
return true;
}
consumed.push(*command);
false
}
});
}
lock.state = state;
consumed
}
pub fn set(&self, command: Command, shortcut: KeyboardShortcut) {
let updated = {
let mut lock = self.settings.lock().unwrap();
lock.shortcuts.set(command, shortcut);
lock.save()
};
let _ = self.persistence.save_config("shortcuts", &updated);
}
pub fn unset(&self, command: Command) {
let updated = {
let mut lock = self.settings.lock().unwrap();
lock.shortcuts.unset(command);
lock.save()
};
let _ = self.persistence.save_config("shortcuts", &updated);
}
pub fn update_ff_settings(&self, ff_settings: FastForwardSettings) {
let updated = {
let mut lock = self.settings.lock().unwrap();
lock.ff_settings = ff_settings;
if !lock.ff_settings.toggle {
lock.state.ff_toggled = false;
}
lock.save()
};
let _ = self.persistence.save_config("shortcuts", &updated);
}
pub fn reset(&self) {
let updated = {
let mut lock = self.settings.lock().unwrap();
*lock = Settings::default();
lock.save()
};
let _ = self.persistence.save_config("shortcuts", &updated);
}
}
#[derive(Serialize, Deserialize, Clone)]
pub struct FastForwardSettings {
pub toggle: bool,
pub speed: u32,
}
impl Default for FastForwardSettings {
fn default() -> Self {
Self {
toggle: false,
speed: 10,
}
}
}

View File

@ -3,13 +3,13 @@
use std::{path::PathBuf, process, time::SystemTime};
use anyhow::{Result, bail};
use anyhow::{bail, Result};
use app::Application;
use clap::Parser;
use emulator::EmulatorBuilder;
use thread_priority::{ThreadBuilder, ThreadPriority};
use tracing::error;
use tracing_subscriber::{EnvFilter, Layer, layer::SubscriberExt, util::SubscriberInitExt};
use tracing_subscriber::{layer::SubscriberExt, util::SubscriberInitExt, EnvFilter, Layer};
use winit::event_loop::{ControlFlow, EventLoop};
mod app;
@ -18,11 +18,8 @@ mod controller;
mod emulator;
mod gdbserver;
mod graphics;
mod images;
mod input;
mod memory;
mod persistence;
mod profiler;
mod window;
#[derive(Parser)]
@ -32,9 +29,6 @@ struct Args {
/// Start a GDB/LLDB debug server on this port.
#[arg(short, long)]
debug_port: Option<u16>,
/// Enable profiling a game
#[arg(short, long)]
profile: bool,
}
fn init_logger() {
@ -48,9 +42,9 @@ fn set_panic_handler() {
std::panic::set_hook(Box::new(|info| {
let mut message = String::new();
if let Some(msg) = info.payload().downcast_ref::<&str>() {
message += &format!("{msg}\n");
message += &format!("{}\n", msg);
} else if let Some(msg) = info.payload().downcast_ref::<String>() {
message += &format!("{msg}\n");
message += &format!("{}\n", msg);
}
if let Some(location) = info.location() {
message += &format!(
@ -60,9 +54,9 @@ fn set_panic_handler() {
);
}
let backtrace = std::backtrace::Backtrace::force_capture();
message += &format!("stack trace:\n{backtrace:#}\n");
message += &format!("stack trace:\n{:#}\n", backtrace);
eprint!("{message}");
eprint!("{}", message);
let Some(project_dirs) = directories::ProjectDirs::from("com", "virtual-boy", "Lemur")
else {
@ -76,7 +70,7 @@ fn set_panic_handler() {
.duration_since(SystemTime::UNIX_EPOCH)
.unwrap()
.as_millis();
let logfile_name = format!("crash-{timestamp}.txt");
let logfile_name = format!("crash-{}.txt", timestamp);
let _ = std::fs::write(data_dir.join(logfile_name), message);
}));
}
@ -110,9 +104,6 @@ fn main() -> Result<()> {
}
builder = builder.start_paused(true);
}
if args.profile {
builder = builder.start_paused(true)
}
ThreadBuilder::default()
.name("Emulator".to_owned())
@ -131,11 +122,6 @@ fn main() -> Result<()> {
let event_loop = EventLoop::with_user_event().build().unwrap();
event_loop.set_control_flow(ControlFlow::Poll);
let proxy = event_loop.create_proxy();
event_loop.run_app(&mut Application::new(
client,
proxy,
args.debug_port,
args.profile,
))?;
event_loop.run_app(&mut Application::new(client, proxy, args.debug_port))?;
Ok(())
}

View File

@ -1,276 +0,0 @@
use std::{
collections::HashMap,
fmt::Debug,
iter::FusedIterator,
sync::{Arc, Mutex, RwLock, RwLockReadGuard, TryLockError, Weak, atomic::AtomicU64},
};
use bytemuck::BoxBytes;
use itertools::Itertools;
use tracing::warn;
use crate::emulator::{EmulatorClient, EmulatorCommand, SimId};
pub struct MemoryClient {
client: EmulatorClient,
regions: Mutex<HashMap<MemoryRange, Weak<MemoryRegion>>>,
}
impl MemoryClient {
pub fn new(client: EmulatorClient) -> Self {
Self {
client,
regions: Mutex::new(HashMap::new()),
}
}
pub fn watch(&self, sim: SimId, start: u32, length: usize) -> MemoryView {
let range = MemoryRange { sim, start, length };
let mut regions = self.regions.lock().unwrap_or_else(|e| e.into_inner());
let region = regions
.get(&range)
.and_then(|r| r.upgrade())
.unwrap_or_else(|| {
let region = Arc::new(MemoryRegion::new(start, length));
regions.insert(range, Arc::downgrade(&region));
self.client
.send_command(EmulatorCommand::WatchMemory(range, Arc::downgrade(&region)));
region
});
MemoryView { region }
}
pub fn write<T: MemoryValue>(&self, sim: SimId, address: u32, data: &T) {
let mut buffer = vec![];
data.to_bytes(&mut buffer);
let (tx, _) = oneshot::channel();
self.client
.send_command(EmulatorCommand::WriteMemory(sim, address, buffer, tx));
}
}
fn aligned_memory(start: u32, length: usize) -> BoxBytes {
if start % 4 == 0 && length % 4 == 0 {
let memory = vec![0u32; length / 4].into_boxed_slice();
return bytemuck::box_bytes_of(memory);
}
if start % 2 == 0 && length % 2 == 0 {
let memory = vec![0u16; length / 2].into_boxed_slice();
return bytemuck::box_bytes_of(memory);
}
let memory = vec![0u8; length].into_boxed_slice();
bytemuck::box_bytes_of(memory)
}
pub struct MemoryView {
region: Arc<MemoryRegion>,
}
impl MemoryView {
pub fn borrow(&self) -> MemoryRef<'_> {
self.region.borrow()
}
}
pub struct MemoryRef<'a> {
inner: RwLockReadGuard<'a, BoxBytes>,
}
pub trait MemoryValue {
fn from_bytes(bytes: &[u8]) -> Self;
fn to_bytes(&self, buffer: &mut Vec<u8>);
}
macro_rules! primitive_memory_value_impl {
($T:ty, $L: expr) => {
impl MemoryValue for $T {
#[inline]
fn from_bytes(bytes: &[u8]) -> Self {
let bytes: [u8; std::mem::size_of::<$T>()] = std::array::from_fn(|i| bytes[i]);
<$T>::from_le_bytes(bytes)
}
#[inline]
fn to_bytes(&self, buffer: &mut Vec<u8>) {
buffer.extend_from_slice(&self.to_le_bytes())
}
}
};
}
primitive_memory_value_impl!(u8, 1);
primitive_memory_value_impl!(i8, 1);
primitive_memory_value_impl!(u16, 2);
primitive_memory_value_impl!(i16, 2);
primitive_memory_value_impl!(u32, 4);
primitive_memory_value_impl!(i32, 4);
impl<const N: usize, T: MemoryValue> MemoryValue for [T; N] {
#[inline]
fn from_bytes(bytes: &[u8]) -> Self {
std::array::from_fn(|i| {
T::from_bytes(&bytes[i * std::mem::size_of::<T>()..(i + 1) * std::mem::size_of::<T>()])
})
}
#[inline]
fn to_bytes(&self, buffer: &mut Vec<u8>) {
for item in self {
item.to_bytes(buffer);
}
}
}
pub struct MemoryIter<'a, T> {
bytes: &'a [u8],
_phantom: std::marker::PhantomData<T>,
}
impl<'a, T> MemoryIter<'a, T> {
fn new(bytes: &'a [u8]) -> Self {
Self {
bytes,
_phantom: std::marker::PhantomData,
}
}
}
impl<T: MemoryValue> Iterator for MemoryIter<'_, T> {
type Item = T;
#[inline]
fn next(&mut self) -> Option<Self::Item> {
let (bytes, rest) = self.bytes.split_at_checked(std::mem::size_of::<T>())?;
self.bytes = rest;
Some(T::from_bytes(bytes))
}
#[inline]
fn size_hint(&self) -> (usize, Option<usize>) {
let size = self.bytes.len() / std::mem::size_of::<T>();
(size, Some(size))
}
}
impl<T: MemoryValue> DoubleEndedIterator for MemoryIter<'_, T> {
fn next_back(&mut self) -> Option<Self::Item> {
let mid = self.bytes.len().checked_sub(std::mem::size_of::<T>())?;
// SAFETY: the checked_sub above is effectively a bounds check
let (rest, bytes) = unsafe { self.bytes.split_at_unchecked(mid) };
self.bytes = rest;
Some(T::from_bytes(bytes))
}
}
impl<T: MemoryValue> FusedIterator for MemoryIter<'_, T> {}
impl MemoryRef<'_> {
pub fn read<T: MemoryValue>(&self, index: usize) -> T {
let from = index * size_of::<T>();
let to = from + size_of::<T>();
T::from_bytes(&self.inner[from..to])
}
pub fn range<T: MemoryValue>(&self, start: usize, count: usize) -> MemoryIter<'_, T> {
let from = start * size_of::<T>();
let to = from + (count * size_of::<T>());
MemoryIter::new(&self.inner[from..to])
}
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
pub struct MemoryRange {
pub sim: SimId,
pub start: u32,
pub length: usize,
}
const BUFFERS: usize = 4;
pub struct MemoryRegion {
gens: [AtomicU64; BUFFERS],
bufs: [RwLock<BoxBytes>; BUFFERS],
}
impl Debug for MemoryRegion {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("MemoryRegion")
.field("gens", &self.gens)
.finish_non_exhaustive()
}
}
// SAFETY: BoxBytes is meant to be Send+Sync, will be in a future version
unsafe impl Send for MemoryRegion {}
// SAFETY: BoxBytes is meant to be Send+Sync, will be in a future version
unsafe impl Sync for MemoryRegion {}
impl MemoryRegion {
fn new(start: u32, length: usize) -> Self {
Self {
gens: std::array::from_fn(|i| AtomicU64::new(i as u64)),
bufs: std::array::from_fn(|_| RwLock::new(aligned_memory(start, length))),
}
}
pub fn borrow(&self) -> MemoryRef<'_> {
/*
* When reading memory, a thread will grab the newest buffer (with the highest gen)
* It will only fail to grab the lock if the writer already has it,
* but the writer prioritizes older buffers (with lower gens).
* So this method will only block if the writer produces three full buffers
* in the time it takes the reader to do four atomic reads and grab a lock.
* In the unlikely event this happens... just try again.
*/
loop {
let newest_index = self
.gens
.iter()
.map(|i| i.load(std::sync::atomic::Ordering::Acquire))
.enumerate()
.max_by_key(|(_, g)| *g)
.map(|(i, _)| i)
.unwrap();
let inner = match self.bufs[newest_index].try_read() {
Ok(inner) => inner,
Err(TryLockError::Poisoned(e)) => e.into_inner(),
Err(TryLockError::WouldBlock) => {
continue;
}
};
break MemoryRef { inner };
}
}
pub fn update(&self, data: &[u8]) {
let gens = self
.gens
.each_ref()
.map(|i| i.load(std::sync::atomic::Ordering::Acquire));
let next_gen = gens.iter().max().unwrap() + 1;
let indices = gens
.into_iter()
.enumerate()
.sorted_by_key(|(_, val)| *val)
.map(|(i, _)| i);
for index in indices {
let mut lock = match self.bufs[index].try_write() {
Ok(inner) => inner,
Err(TryLockError::Poisoned(e)) => e.into_inner(),
Err(TryLockError::WouldBlock) => {
continue;
}
};
lock.copy_from_slice(data);
self.gens[index].store(next_gen, std::sync::atomic::Ordering::Release);
return;
}
/*
* We have four buffers, and (at time of writing) only three threads interacting with memory:
* - The UI thread, reading small regions of memory
* - The "image renderer" thread, reading large regions of memory
* - The emulation thread, writing memory every so often
* So it should be impossible for all four buffers to have a read lock at the same time,
* and (because readers always read the newest buffer) at least one of the oldest three
* buffers will be free the entire time we're in this method.
* TL;DR this should never happen.
* But if it does, do nothing. This isn't medical software, better to show stale data than crash.
*/
warn!("all buffers were locked by a reader at the same time")
}
}

View File

@ -1,6 +1,6 @@
use std::{fs, path::PathBuf};
use anyhow::{Result, bail};
use anyhow::{bail, Result};
use directories::ProjectDirs;
use serde::{Deserialize, Serialize};

View File

@ -1,264 +0,0 @@
use std::{
sync::{Arc, Mutex},
thread,
};
use anyhow::Result;
use tokio::{select, sync::mpsc};
use crate::emulator::{
EmulatorClient, EmulatorCommand, GameInfo, InlineStack, ProfileEvent, SimEvent, SimId,
};
use recording::Recording;
use state::ProgramState;
mod recording;
mod state;
pub struct Profiler {
sim_id: SimId,
client: EmulatorClient,
status: Arc<Mutex<ProfilerStatus>>,
action: Option<mpsc::UnboundedSender<RecordingAction>>,
killer: Option<oneshot::Sender<()>>,
}
impl Profiler {
pub fn new(sim_id: SimId, client: EmulatorClient) -> Self {
Self {
sim_id,
client,
status: Arc::new(Mutex::new(ProfilerStatus::Disabled)),
action: None,
killer: None,
}
}
pub fn status(&self) -> ProfilerStatus {
self.status.lock().unwrap().clone()
}
pub fn enable(&mut self) {
let sim_id = self.sim_id;
let client = self.client.clone();
let status = self.status.clone();
let (action_tx, action_rx) = mpsc::unbounded_channel();
self.action = Some(action_tx);
let (killer_tx, killer_rx) = oneshot::channel();
self.killer = Some(killer_tx);
thread::spawn(move || {
tokio::runtime::Builder::new_current_thread()
.enable_all()
.build()
.unwrap()
.block_on(async move {
select! {
_ = run_profile(sim_id, client, status.clone(), action_rx) => {}
_ = killer_rx => {
*status.lock().unwrap() = ProfilerStatus::Disabled;
}
}
})
});
}
pub fn disable(&mut self) {
if let Some(killer) = self.killer.take() {
let _ = killer.send(());
}
}
pub fn start_recording(&mut self) {
if let Some(action) = &self.action {
let _ = action.send(RecordingAction::Start);
}
}
pub fn finish_recording(&mut self) -> oneshot::Receiver<Vec<u8>> {
let (tx, rx) = oneshot::channel();
if let Some(action) = &self.action {
let _ = action.send(RecordingAction::Finish(tx));
}
rx
}
pub fn cancel_recording(&mut self) {
if let Some(action) = &self.action {
let _ = action.send(RecordingAction::Cancel);
}
}
}
impl Drop for Profiler {
fn drop(&mut self) {
self.disable();
}
}
async fn run_profile(
sim_id: SimId,
client: EmulatorClient,
status: Arc<Mutex<ProfilerStatus>>,
mut action_source: mpsc::UnboundedReceiver<RecordingAction>,
) {
let (profile_sync, mut profile_source) = mpsc::unbounded_channel();
client.send_command(EmulatorCommand::StartProfiling(sim_id, profile_sync));
*status.lock().unwrap() = ProfilerStatus::Enabled;
let mut session = ProfilerSession::new();
loop {
select! {
maybe_event = profile_source.recv() => {
let Some(event) = maybe_event else {
break; // emulator thread disconnected
};
if let Err(error) = handle_event(event, &mut session).await {
*status.lock().unwrap() = ProfilerStatus::Error(error.to_string());
return;
}
}
maybe_action = action_source.recv() => {
let Some(action) = maybe_action else {
break; // ui thread disconnected
};
handle_action(action, &mut session, &status);
}
}
}
*status.lock().unwrap() = ProfilerStatus::Disabled;
}
async fn handle_event(event: ProfileEvent, session: &mut ProfilerSession) -> Result<()> {
match event {
ProfileEvent::Start { info } => session.start_profiling(info).await,
ProfileEvent::Update {
cycles,
event,
inline_stack,
} => {
session.track_elapsed_cycles(cycles);
if let Some(event) = event {
session.track_event(event)?;
}
if let Some(stack) = inline_stack {
session.track_inline_stack(stack);
}
}
}
Ok(())
}
fn handle_action(
action: RecordingAction,
session: &mut ProfilerSession,
status: &Mutex<ProfilerStatus>,
) {
match action {
RecordingAction::Start => {
session.start_recording();
*status.lock().unwrap() = ProfilerStatus::Recording;
}
RecordingAction::Finish(rx) => {
if let Some(bytes) = session.finish_recording() {
let _ = rx.send(bytes);
}
*status.lock().unwrap() = ProfilerStatus::Enabled;
}
RecordingAction::Cancel => {
session.cancel_recording();
*status.lock().unwrap() = ProfilerStatus::Enabled;
}
}
}
#[derive(Clone)]
pub enum ProfilerStatus {
Disabled,
Enabled,
Recording,
Error(String),
}
impl ProfilerStatus {
pub fn enabled(&self) -> bool {
matches!(self, Self::Enabled | Self::Recording)
}
}
enum RecordingAction {
Start,
Finish(oneshot::Sender<Vec<u8>>),
Cancel,
}
struct ProfilerSession {
program: Option<ProgramState>,
recording: Option<Recording>,
}
impl ProfilerSession {
fn new() -> Self {
Self {
program: None,
recording: None,
}
}
async fn start_profiling(&mut self, info: Arc<GameInfo>) {
let program = ProgramState::new(info).await;
let recording = if self.recording.is_some() {
Some(Recording::new(&program))
} else {
None
};
self.program = Some(program);
self.recording = recording;
}
fn track_elapsed_cycles(&mut self, cycles: u32) {
if let (Some(state), Some(recording)) = (&self.program, &mut self.recording) {
recording.track_elapsed_cycles(state, cycles);
}
}
fn track_event(&mut self, event: SimEvent) -> Result<()> {
let Some(program) = &mut self.program else {
return Ok(());
};
match event {
SimEvent::Call(address) => program.track_call(address),
SimEvent::Return => program.track_return(),
SimEvent::Halt => program.track_halt(),
SimEvent::Interrupt(code, address) => program.track_interrupt(code, address),
SimEvent::Reti => program.track_reti(),
SimEvent::Marker(name) => {
if let Some(recording) = &mut self.recording {
recording.track_marker(name);
};
Ok(())
}
}
}
fn track_inline_stack(&mut self, inline_stack: InlineStack) {
if let Some(program) = &mut self.program {
program.track_inline_stack(inline_stack);
}
}
fn start_recording(&mut self) {
if let Some(program) = &self.program {
self.recording = Some(Recording::new(program));
}
}
fn finish_recording(&mut self) -> Option<Vec<u8>> {
self.recording.take().map(|r| r.finish())
}
fn cancel_recording(&mut self) {
self.recording.take();
}
}

View File

@ -1,152 +0,0 @@
use std::{borrow::Cow, collections::HashMap};
use fxprof_processed_profile::{
CategoryHandle, CpuDelta, Frame, FrameFlags, FrameInfo, MarkerTiming, ProcessHandle, Profile,
ReferenceTimestamp, SamplingInterval, StackHandle, StaticSchemaMarker, StringHandle,
ThreadHandle, Timestamp,
};
use crate::profiler::state::{ProgramState, RESET_CODE, StackFrame};
pub struct Recording {
profile: Profile,
process: ProcessHandle,
threads: HashMap<u16, ThreadHandle>,
now: u64,
}
impl Recording {
pub fn new(state: &ProgramState) -> Self {
let reference_timestamp = ReferenceTimestamp::from_millis_since_unix_epoch(0.0);
let interval = SamplingInterval::from_hz(20_000_000.0);
let mut profile = Profile::new(state.name(), reference_timestamp, interval);
let process =
profile.add_process(state.name(), 1, Timestamp::from_nanos_since_reference(0));
let lib = profile.add_lib(state.library_info().clone());
profile.add_lib_mapping(process, lib, 0x00000000, 0xffffffff, 0);
let mut me = Self {
profile,
process,
threads: HashMap::new(),
now: 0,
};
me.track_elapsed_cycles(state, 0);
me
}
pub fn track_elapsed_cycles(&mut self, state: &ProgramState, cycles: u32) {
self.now += cycles as u64;
let timestamp = Timestamp::from_nanos_since_reference(self.now * 50);
let weight = 1;
let active_code = if let Some((code, frames)) = state.current_stack() {
let thread = *self.threads.entry(code).or_insert_with(|| {
let process = self.process;
let tid = code as u32;
let start_time = Timestamp::from_nanos_since_reference(self.now * 50);
let is_main = code == RESET_CODE;
let thread = self.profile.add_thread(process, tid, start_time, is_main);
self.profile
.set_thread_name(thread, &thread_name_for_code(code));
thread
});
let stack = self.handle_for_stack(thread, frames);
let cpu_delta = CpuDelta::from_nanos((self.now - cycles as u64) * 50);
self.profile
.add_sample(thread, timestamp, stack, cpu_delta, weight);
Some(code)
} else {
None
};
for (code, thread) in &self.threads {
if active_code == Some(*code) {
continue;
}
self.profile
.add_sample_same_stack_zero_cpu(*thread, timestamp, weight);
}
}
pub fn track_marker(&mut self, name: Cow<'static, str>) {
let Some(thread) = self.threads.get(&RESET_CODE) else {
return;
};
let timing = MarkerTiming::Instant(Timestamp::from_nanos_since_reference(self.now * 50));
let marker = SimpleMarker(name);
self.profile.add_marker(*thread, timing, marker);
}
pub fn finish(self) -> Vec<u8> {
serde_json::to_vec(&self.profile).expect("could not serialize profile")
}
fn handle_for_stack(
&mut self,
thread: ThreadHandle,
frames: &[StackFrame],
) -> Option<StackHandle> {
let frames = frames
.iter()
.map(|f| {
let frame = match f {
StackFrame::Address(address) => Frame::InstructionPointer(*address as u64),
StackFrame::Label(label) => Frame::Label(self.profile.intern_string(label)),
};
FrameInfo {
frame,
category_pair: CategoryHandle::OTHER.into(),
flags: FrameFlags::empty(),
}
})
.collect::<Vec<_>>();
self.profile.intern_stack_frames(thread, frames.into_iter())
}
}
struct SimpleMarker(Cow<'static, str>);
impl StaticSchemaMarker for SimpleMarker {
const UNIQUE_MARKER_TYPE_NAME: &'static str = "Simple";
const FIELDS: &'static [fxprof_processed_profile::StaticSchemaMarkerField] = &[];
fn name(&self, profile: &mut Profile) -> StringHandle {
profile.intern_string(&self.0)
}
fn category(&self, _profile: &mut Profile) -> CategoryHandle {
CategoryHandle::OTHER
}
fn string_field_value(&self, _field_index: u32) -> StringHandle {
unreachable!()
}
fn number_field_value(&self, _field_index: u32) -> f64 {
unreachable!()
}
}
fn thread_name_for_code(code: u16) -> std::borrow::Cow<'static, str> {
match code {
RESET_CODE => "Main".into(),
0xffd0 => "Duplexed exception".into(),
0xfe40 => "VIP interrupt".into(),
0xfe30 => "Communication interrupt".into(),
0xfe20 => "Game pak interrupt".into(),
0xfe10 => "Timer interrupt".into(),
0xfe00 => "Game pad interrupt".into(),
0xffc0 => "Address trap".into(),
0xffa0..0xffc0 => format!("Trap (vector {})", code - 0xffa0).into(),
0xff90 => "Illegal opcode exception".into(),
0xff80 => "Zero division exception".into(),
0xff60 => "Floating-point reserved operand exception".into(),
0xff70 => "Floating-point invalid operation exception".into(),
0xff68 => "Floating-point zero division exception".into(),
0xff64 => "Floating-point overflow exception".into(),
other => format!("Unrecognized handler (0x{other:04x})").into(),
}
}

View File

@ -1,124 +0,0 @@
use std::{collections::HashMap, sync::Arc};
use anyhow::{Result, bail};
use fxprof_processed_profile::LibraryInfo;
use crate::emulator::{GameInfo, InlineStack};
pub struct ProgramState {
info: Arc<GameInfo>,
call_stacks: HashMap<u16, Vec<StackFrame>>,
context_stack: Vec<u16>,
}
pub enum StackFrame {
Address(u32),
Label(Arc<String>),
}
pub const RESET_CODE: u16 = 0xfff0;
impl ProgramState {
pub async fn new(info: Arc<GameInfo>) -> Self {
let mut call_stacks = HashMap::new();
call_stacks.insert(RESET_CODE, vec![StackFrame::Address(0xfffffff0)]);
Self {
info,
call_stacks,
context_stack: vec![RESET_CODE],
}
}
pub fn name(&self) -> &str {
self.info.name()
}
pub fn library_info(&self) -> &LibraryInfo {
self.info.library_info()
}
pub fn current_stack(&self) -> Option<(u16, &[StackFrame])> {
let code = self.context_stack.last()?;
let call_stack = self.call_stacks.get(code)?;
Some((*code, call_stack))
}
pub fn track_call(&mut self, address: u32) -> Result<()> {
let Some(code) = self.context_stack.last() else {
bail!("How did we call anything when we're halted?");
};
let Some(stack) = self.call_stacks.get_mut(code) else {
bail!("missing stack {code:04x}");
};
stack.push(StackFrame::Address(address));
Ok(())
}
pub fn track_return(&mut self) -> Result<()> {
let Some(code) = self.context_stack.last() else {
bail!("how did we return when we're halted?");
};
let Some(stack) = self.call_stacks.get_mut(code) else {
bail!("missing stack {code:04x}");
};
if stack.pop().is_none() {
bail!("returned from {code:04x} but stack was empty");
}
if stack.is_empty() {
bail!("returned to oblivion");
}
Ok(())
}
pub fn track_halt(&mut self) -> Result<()> {
let Some(RESET_CODE) = self.context_stack.pop() else {
bail!("halted when not in an interrupt");
};
Ok(())
}
pub fn track_interrupt(&mut self, code: u16, address: u32) -> Result<()> {
// if the CPU was halted before, wake it up now
if self.context_stack.is_empty() {
self.context_stack.push(RESET_CODE);
}
self.context_stack.push(code);
if self
.call_stacks
.insert(code, vec![StackFrame::Address(address)])
.is_some()
{
bail!("{code:04x} fired twice");
}
Ok(())
}
pub fn track_reti(&mut self) -> Result<()> {
let Some(code) = self.context_stack.pop() else {
bail!("RETI when halted");
};
if code == RESET_CODE {
bail!("RETI when not in interrupt");
}
if self.call_stacks.remove(&code).is_none() {
bail!("{code:04x} popped but never called");
}
Ok(())
}
pub fn track_inline_stack(&mut self, inline_stack: InlineStack) {
let Some(code) = self.context_stack.last() else {
return;
};
let Some(call_stack) = self.call_stacks.get_mut(code) else {
return;
};
while call_stack
.pop_if(|f| matches!(f, StackFrame::Label(_)))
.is_some()
{}
for label in inline_stack.iter() {
call_stack.push(StackFrame::Label(label.clone()));
}
}
}

View File

@ -1,17 +1,9 @@
use std::sync::Arc;
pub use about::AboutWindow;
use egui::{Context, ViewportBuilder, ViewportId};
pub use game::GameWindow;
pub use gdb::GdbServerWindow;
pub use hotkeys::HotkeysWindow;
pub use input::InputWindow;
pub use profile::ProfileWindow;
pub use terminal::TerminalWindow;
pub use vip::{
BgMapWindow, CharacterDataWindow, FrameBufferWindow, ObjectWindow, RegisterWindow, WorldWindow,
};
use winit::{event::KeyEvent, window::Window};
use winit::event::KeyEvent;
use crate::emulator::SimId;
@ -19,12 +11,7 @@ mod about;
mod game;
mod game_screen;
mod gdb;
mod hotkeys;
mod input;
mod profile;
mod terminal;
mod utils;
mod vip;
pub trait AppWindow {
fn viewport_id(&self) -> ViewportId;
@ -33,22 +20,14 @@ pub trait AppWindow {
}
fn initial_viewport(&self) -> ViewportBuilder;
fn show(&mut self, ctx: &Context);
fn on_init(&mut self, args: InitArgs) {
let _ = args;
fn on_init(&mut self, render_state: &egui_wgpu::RenderState) {
let _ = render_state;
}
fn on_destroy(&mut self) {}
fn handle_key_event(&mut self, event: &KeyEvent) -> bool {
fn handle_key_event(&mut self, event: &KeyEvent) {
let _ = event;
false
}
fn handle_gamepad_event(&mut self, event: &gilrs::Event) -> bool {
fn handle_gamepad_event(&mut self, event: &gilrs::Event) {
let _ = event;
false
}
}
pub struct InitArgs<'a> {
pub ctx: &'a Context,
pub window: &'a Arc<Window>,
pub render_state: &'a egui_wgpu::RenderState,
}

View File

@ -1,28 +1,22 @@
use std::{
sync::{Arc, mpsc},
time::Duration,
};
use std::sync::mpsc;
use crate::{
app::UserEvent,
emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId, SimState},
input::{Command, ShortcutProvider},
persistence::Persistence,
window::InitArgs,
};
use anyhow::Context as _;
use egui::{
Align2, Button, CentralPanel, Color32, Context, Frame, MenuBar, TopBottomPanel, Ui, Vec2,
ViewportBuilder, ViewportCommand, ViewportId, Window,
ecolor::HexColor, menu, Align2, Button, CentralPanel, Color32, Context, Direction, Frame,
Layout, Response, Sense, TopBottomPanel, Ui, Vec2, ViewportBuilder, ViewportCommand,
ViewportId, WidgetText, Window,
};
use egui_notify::{Anchor, Toast, Toasts};
use egui_toast::{Toast, Toasts};
use serde::{Deserialize, Serialize};
use winit::event_loop::EventLoopProxy;
use super::{
AppWindow,
game_screen::{DisplayMode, GameScreen},
utils::UiExt as _,
AppWindow,
};
const COLOR_PRESETS: [[Color32; 2]; 3] = [
@ -44,14 +38,11 @@ pub struct GameWindow {
client: EmulatorClient,
proxy: EventLoopProxy<UserEvent>,
persistence: Persistence,
shortcuts: ShortcutProvider,
sim_id: SimId,
config: GameConfig,
toasts: Toasts,
screen: Option<GameScreen>,
messages: Option<mpsc::Receiver<Toast>>,
color_picker: Option<ColorPickerState>,
window: Option<Arc<winit::window::Window>>,
}
impl GameWindow {
@ -59,152 +50,55 @@ impl GameWindow {
client: EmulatorClient,
proxy: EventLoopProxy<UserEvent>,
persistence: Persistence,
shortcuts: ShortcutProvider,
sim_id: SimId,
) -> Self {
let config = load_config(&persistence, sim_id);
let toasts = Toasts::new()
.with_anchor(Anchor::BottomLeft)
.with_margin((10.0, 10.0).into())
.reverse(true);
Self {
client,
proxy,
persistence,
shortcuts,
sim_id,
config,
toasts,
screen: None,
messages: None,
color_picker: None,
window: None,
}
}
fn show_menu(&mut self, ctx: &Context, ui: &mut Ui) {
let state = self.client.emulator_state();
let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready;
let can_pause = is_ready && state == EmulatorState::Running;
let can_resume = is_ready && state == EmulatorState::Paused;
let can_frame_advance = is_ready && state != EmulatorState::Debugging;
for command in ui.input_mut(|input| self.shortcuts.consume_all(input)) {
match command {
Command::OpenRom => {
let rom = rfd::FileDialog::new()
.add_filter("Virtual Boy ROMs", &["vb", "vbrom", "elf", "isx"])
.pick_file();
if let Some(path) = rom {
self.client
.send_command(EmulatorCommand::LoadGame(self.sim_id, path));
}
}
Command::Quit => {
let _ = self.proxy.send_event(UserEvent::Quit(self.sim_id));
}
Command::PauseResume => {
if state == EmulatorState::Paused && can_resume {
self.client.send_command(EmulatorCommand::Resume);
}
if state == EmulatorState::Running && can_pause {
self.client.send_command(EmulatorCommand::Pause);
}
}
Command::Reset => {
if is_ready {
self.client
.send_command(EmulatorCommand::Reset(self.sim_id));
}
}
Command::FrameAdvance => {
if can_frame_advance {
self.client.send_command(EmulatorCommand::FrameAdvance);
}
}
Command::FastForward(speed) => {
self.client
.send_command(EmulatorCommand::SetSpeed(speed as f64));
}
Command::Screenshot => {
let autopause = state == EmulatorState::Running && can_pause;
if autopause {
self.client.send_command(EmulatorCommand::Pause);
}
pollster::block_on(self.take_screenshot());
if autopause {
self.client.send_command(EmulatorCommand::Resume);
}
}
}
}
ui.menu_button("ROM", |ui| {
if ui
.add(self.button_for(ui.ctx(), "Open ROM", Command::OpenRom))
.clicked()
{
if ui.button("Open ROM").clicked() {
let rom = rfd::FileDialog::new()
.add_filter("Virtual Boy ROMs", &["vb", "vbrom", "elf", "isx"])
.add_filter("Virtual Boy ROMs", &["vb", "vbrom"])
.pick_file();
if let Some(path) = rom {
self.client
.send_command(EmulatorCommand::LoadGame(self.sim_id, path));
}
ui.close_menu();
}
if ui
.add(self.button_for(ui.ctx(), "Quit", Command::Quit))
.clicked()
{
if ui.button("Quit").clicked() {
let _ = self.proxy.send_event(UserEvent::Quit(self.sim_id));
}
});
ui.menu_button("Emulation", |ui| {
let state = self.client.emulator_state();
let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready;
let can_pause = is_ready && state == EmulatorState::Running;
let can_resume = is_ready && state == EmulatorState::Paused;
if state == EmulatorState::Running {
if ui
.add_enabled(
can_pause,
self.button_for(ui.ctx(), "Pause", Command::PauseResume),
)
.clicked()
{
if ui.add_enabled(can_pause, Button::new("Pause")).clicked() {
self.client.send_command(EmulatorCommand::Pause);
ui.close_menu();
}
} else if ui
.add_enabled(
can_resume,
self.button_for(ui.ctx(), "Resume", Command::PauseResume),
)
.clicked()
{
} else if ui.add_enabled(can_resume, Button::new("Resume")).clicked() {
self.client.send_command(EmulatorCommand::Resume);
ui.close_menu();
}
if ui
.add_enabled(is_ready, self.button_for(ui.ctx(), "Reset", Command::Reset))
.clicked()
{
if ui.add_enabled(is_ready, Button::new("Reset")).clicked() {
self.client
.send_command(EmulatorCommand::Reset(self.sim_id));
}
ui.separator();
if ui
.add_enabled(
can_frame_advance,
self.button_for(ui.ctx(), "Frame Advance", Command::FrameAdvance),
)
.clicked()
{
self.client.send_command(EmulatorCommand::FrameAdvance);
}
ui.separator();
if ui
.add_enabled(
is_ready,
self.button_for(ui.ctx(), "Screenshot", Command::Screenshot),
)
.clicked()
{
pollster::block_on(self.take_screenshot());
ui.close_menu();
}
});
ui.menu_button("Options", |ui| self.show_options_menu(ctx, ui));
@ -217,120 +111,39 @@ impl GameWindow {
self.client
.send_command(EmulatorCommand::StartSecondSim(None));
self.proxy.send_event(UserEvent::OpenPlayer2).unwrap();
ui.close_menu();
}
if has_player_2 {
let linked = self.client.are_sims_linked();
if linked && ui.button("Unlink").clicked() {
self.client.send_command(EmulatorCommand::Unlink);
ui.close_menu();
}
if !linked && ui.button("Link").clicked() {
self.client.send_command(EmulatorCommand::Link);
ui.close_menu();
}
}
});
ui.menu_button("Tools", |ui| {
if ui.button("Terminal").clicked() {
self.proxy
.send_event(UserEvent::OpenTerminal(self.sim_id))
.unwrap();
}
if ui.button("Profiler").clicked() {
self.proxy
.send_event(UserEvent::OpenProfiler(self.sim_id))
.unwrap();
}
if ui.button("GDB Server").clicked() {
self.proxy
.send_event(UserEvent::OpenDebugger(self.sim_id))
.unwrap();
}
ui.separator();
if ui.button("Character Data").clicked() {
self.proxy
.send_event(UserEvent::OpenCharacterData(self.sim_id))
.unwrap();
}
if ui.button("Background Maps").clicked() {
self.proxy
.send_event(UserEvent::OpenBgMap(self.sim_id))
.unwrap();
}
if ui.button("Objects").clicked() {
self.proxy
.send_event(UserEvent::OpenObjects(self.sim_id))
.unwrap();
}
if ui.button("Worlds").clicked() {
self.proxy
.send_event(UserEvent::OpenWorlds(self.sim_id))
.unwrap();
}
if ui.button("Frame Buffers").clicked() {
self.proxy
.send_event(UserEvent::OpenFrameBuffers(self.sim_id))
.unwrap();
}
if ui.button("Registers").clicked() {
self.proxy
.send_event(UserEvent::OpenRegisters(self.sim_id))
.unwrap();
ui.close_menu();
}
});
ui.menu_button("Help", |ui| {
if ui.button("About").clicked() {
self.proxy.send_event(UserEvent::OpenAbout).unwrap();
}
ui.menu_button("About", |ui| {
self.proxy.send_event(UserEvent::OpenAbout).unwrap();
ui.close_menu();
});
}
async fn take_screenshot(&mut self) {
match self.try_take_screenshot().await {
Ok(Some(path)) => {
let mut toast = Toast::info(format!("Saved to {path}"));
toast.duration(Some(Duration::from_secs(5)));
self.toasts.add(toast);
}
Ok(None) => {}
Err(error) => {
let mut toast = Toast::error(format!("{error:#}"));
toast.duration(Some(Duration::from_secs(5)));
self.toasts.add(toast);
}
}
}
async fn try_take_screenshot(&self) -> anyhow::Result<Option<String>> {
let (tx, rx) = oneshot::channel();
self.client
.send_command(EmulatorCommand::Screenshot(self.sim_id, tx));
let bytes = rx.await.context("Could not take screenshot")?;
let mut file_dialog = rfd::FileDialog::new()
.add_filter("PNG images", &["png"])
.set_file_name("screenshot.png");
if let Some(window) = self.window.as_ref() {
file_dialog = file_dialog.set_parent(window);
}
let file = file_dialog.save_file();
let Some(path) = file else {
return Ok(None);
};
if bytes.len() != 384 * 224 * 2 {
anyhow::bail!("Unexpected screenshot size");
}
let mut screencap = image::GrayImage::new(384 * 2, 224);
for (index, pixel) in bytes.into_iter().enumerate() {
let x = (index / 2) % 384 + ((index % 2) * 384);
let y = (index / 2) / 384;
screencap.put_pixel(x as u32, y as u32, image::Luma([pixel]));
}
screencap.save(&path).context("Could not save screenshot")?;
Ok(Some(path.display().to_string()))
}
fn show_options_menu(&mut self, ctx: &Context, ui: &mut Ui) {
ui.menu_button("Video", |ui| {
ui.menu_button("Screen Size", |ui| {
let current_dims = self.config.dimensions;
let current_dims = ctx.input(|i| i.viewport().inner_rect.unwrap());
let current_dims = current_dims.max - current_dims.min;
for scale in 1..=4 {
let label = format!("x{scale}");
@ -344,6 +157,7 @@ impl GameWindow {
.clicked()
{
ctx.send_viewport_cmd(ViewportCommand::InnerSize(dims));
ui.close_menu();
}
}
});
@ -369,7 +183,10 @@ impl GameWindow {
return;
}
let current_dims = self.config.dimensions;
let current_dims = {
let viewport = ctx.input(|i| i.viewport().inner_rect.unwrap());
viewport.max - viewport.min
};
let new_proportions = display_mode.proportions();
let scale = new_proportions / old_proportions;
if scale != Vec2::new(1.0, 1.0) {
@ -380,11 +197,13 @@ impl GameWindow {
c.display_mode = display_mode;
c.dimensions = current_dims * scale;
});
ui.close_menu();
});
ui.menu_button("Colors", |ui| {
for preset in COLOR_PRESETS {
if ui.color_pair_button(preset[0], preset[1]).clicked() {
self.update_config(|c| c.colors = preset);
ui.close_menu();
}
}
ui.with_layout(ui.layout().with_cross_align(egui::Align::Center), |ui| {
@ -405,6 +224,7 @@ impl GameWindow {
just_opened: true,
unpause_on_close: is_running,
});
ui.close_menu();
}
});
});
@ -415,20 +235,20 @@ impl GameWindow {
if ui.selectable_button(p1_enabled, "Player 1").clicked() {
self.client
.send_command(EmulatorCommand::SetAudioEnabled(!p1_enabled, p2_enabled));
ui.close_menu();
}
if ui.selectable_button(p2_enabled, "Player 2").clicked() {
self.client
.send_command(EmulatorCommand::SetAudioEnabled(p1_enabled, !p2_enabled));
ui.close_menu();
}
});
ui.menu_button("Input", |ui| {
if ui.button("Bind Inputs").clicked() {
self.proxy.send_event(UserEvent::OpenInput).unwrap();
ui.close_menu();
}
});
if ui.button("Hotkeys").clicked() {
self.proxy.send_event(UserEvent::OpenHotkeys).unwrap();
}
}
fn show_color_picker(&mut self, ui: &mut Ui) {
@ -470,14 +290,6 @@ impl GameWindow {
}
self.config = new_config;
}
fn button_for(&self, ctx: &Context, text: &str, command: Command) -> Button<'_> {
let button = Button::new(text);
match self.shortcuts.shortcut_for(command) {
Some(shortcut) => button.shortcut_text(ctx.format_shortcut(&shortcut)),
None => button,
}
}
}
fn config_filename(sim_id: SimId) -> &'static str {
@ -518,20 +330,23 @@ impl AppWindow for GameWindow {
fn show(&mut self, ctx: &Context) {
let dimensions = {
let bounds = ctx.available_rect();
let bounds = ctx.input(|i| i.viewport().inner_rect.unwrap());
bounds.max - bounds.min
};
self.update_config(|c| c.dimensions = dimensions);
let mut toasts = Toasts::new()
.anchor(Align2::LEFT_BOTTOM, (10.0, 10.0))
.direction(Direction::BottomUp);
if let Some(messages) = self.messages.as_mut() {
while let Ok(toast) = messages.try_recv() {
self.toasts.add(toast);
toasts.add(toast);
}
}
TopBottomPanel::top("menubar")
.exact_height(22.0)
.show(ctx, |ui| {
MenuBar::new().ui(ui, |ui| {
menu::bar(ui, |ui| {
self.show_menu(ctx, ui);
});
});
@ -551,11 +366,11 @@ impl AppWindow for GameWindow {
ui.add(screen);
}
});
self.toasts.show(ctx);
toasts.show(ctx);
}
fn on_init(&mut self, args: InitArgs) {
let (screen, sink) = GameScreen::init(args.render_state);
fn on_init(&mut self, render_state: &egui_wgpu::RenderState) {
let (screen, sink) = GameScreen::init(render_state);
let (message_sink, message_source) = mpsc::channel();
self.client.send_command(EmulatorCommand::ConnectToSim(
self.sim_id,
@ -564,7 +379,6 @@ impl AppWindow for GameWindow {
));
self.screen = Some(screen);
self.messages = Some(message_source);
self.window = Some(args.window.clone());
}
fn on_destroy(&mut self) {
@ -575,6 +389,69 @@ impl AppWindow for GameWindow {
}
}
trait UiExt {
fn selectable_button(&mut self, selected: bool, text: impl Into<WidgetText>) -> Response;
fn selectable_option<T: Eq>(
&mut self,
current_value: &mut T,
selected_value: T,
text: impl Into<WidgetText>,
) -> Response {
let response = self.selectable_button(*current_value == selected_value, text);
if response.clicked() {
*current_value = selected_value;
}
response
}
fn color_pair_button(&mut self, left: Color32, right: Color32) -> Response;
fn color_picker(&mut self, color: &mut Color32, hex: &mut String) -> Response;
}
impl UiExt for Ui {
fn selectable_button(&mut self, selected: bool, text: impl Into<WidgetText>) -> Response {
self.style_mut().visuals.widgets.inactive.bg_fill = Color32::TRANSPARENT;
self.style_mut().visuals.widgets.hovered.bg_fill = Color32::TRANSPARENT;
self.style_mut().visuals.widgets.active.bg_fill = Color32::TRANSPARENT;
let mut selected = selected;
self.checkbox(&mut selected, text)
}
fn color_pair_button(&mut self, left: Color32, right: Color32) -> Response {
let button_size = Vec2::new(60.0, 20.0);
let (rect, response) = self.allocate_at_least(button_size, Sense::click());
let center_x = rect.center().x;
let left_rect = rect.with_max_x(center_x);
self.painter().rect_filled(left_rect, 0.0, left);
let right_rect = rect.with_min_x(center_x);
self.painter().rect_filled(right_rect, 0.0, right);
let style = self.style().interact(&response);
self.painter().rect_stroke(rect, 0.0, style.fg_stroke);
response
}
fn color_picker(&mut self, color: &mut Color32, hex: &mut String) -> Response {
self.allocate_ui_with_layout(
Vec2::new(100.0, 130.0),
Layout::top_down_justified(egui::Align::Center),
|ui| {
let (rect, _) = ui.allocate_at_least(Vec2::new(100.0, 100.0), Sense::hover());
ui.painter().rect_filled(rect, 0.0, *color);
let resp = ui.text_edit_singleline(hex);
if resp.changed() {
if let Ok(new_color) = HexColor::from_str_without_hash(hex) {
*color = new_color.color();
}
}
resp
},
)
.inner
}
}
struct ColorPickerState {
color_codes: [String; 2],
just_opened: bool,

View File

@ -2,7 +2,7 @@ use std::{collections::HashMap, sync::Arc};
use egui::{Color32, Rgba, Vec2, Widget};
use serde::{Deserialize, Serialize};
use wgpu::{BindGroup, BindGroupLayout, Buffer, RenderPipeline, util::DeviceExt as _};
use wgpu::{util::DeviceExt as _, BindGroup, BindGroupLayout, Buffer, RenderPipeline};
use crate::graphics::TextureSink;
@ -71,7 +71,7 @@ impl GameScreen {
module: &shader,
entry_point: Some(entry_point),
targets: &[Some(wgpu::ColorTargetState {
format: render_state.target_format,
format: wgpu::TextureFormat::Bgra8Unorm,
blend: Some(wgpu::BlendState::REPLACE),
write_mask: wgpu::ColorWrites::ALL,
})],

View File

@ -1,150 +0,0 @@
use egui::{
Button, CentralPanel, Context, Event, KeyboardShortcut, Label, Layout, Slider, Ui,
ViewportBuilder, ViewportId,
};
use egui_extras::{Column, TableBuilder};
use crate::input::{Command, ShortcutProvider};
use super::{AppWindow, utils::UiExt};
pub struct HotkeysWindow {
shortcuts: ShortcutProvider,
now_binding: Option<Command>,
}
impl HotkeysWindow {
pub fn new(shortcuts: ShortcutProvider) -> Self {
Self {
shortcuts,
now_binding: None,
}
}
fn show_shortcuts(&mut self, ui: &mut Ui) {
let row_height = ui.spacing().interact_size.y;
ui.section("Shortcuts", |ui| {
let width = ui.available_width() - 16.0;
TableBuilder::new(ui)
.column(Column::exact(width * 0.3))
.column(Column::exact(width * 0.5))
.column(Column::exact(width * 0.2))
.cell_layout(Layout::left_to_right(egui::Align::Center))
.body(|mut body| {
for command in Command::all() {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_sized(ui.available_size(), Label::new(command.name()));
});
row.col(|ui| {
let button = if self.now_binding == Some(command) {
Button::new("Binding...")
} else if let Some(shortcut) = self.shortcuts.shortcut_for(command)
{
Button::new(ui.ctx().format_shortcut(&shortcut))
} else {
Button::new("")
};
if ui.add_sized(ui.available_size(), button).clicked() {
self.now_binding = Some(command);
}
});
row.col(|ui| {
if ui
.add_sized(ui.available_size(), Button::new("Clear"))
.clicked()
{
self.shortcuts.unset(command);
self.now_binding = None;
}
});
});
}
});
});
if let Some(command) = self.now_binding
&& let Some(shortcut) = ui.input_mut(|i| {
i.events.iter().find_map(|event| match event {
Event::Key {
key,
pressed: true,
modifiers,
..
} => Some(KeyboardShortcut::new(*modifiers, *key)),
_ => None,
})
})
{
self.shortcuts.set(command, shortcut);
self.now_binding = None;
}
}
fn show_ff_settings(&mut self, ui: &mut Ui) {
let row_height = ui.spacing().interact_size.y;
ui.section("Fast Forward", |ui| {
let width = ui.available_width() - 8.0;
let mut ff_settings = self.shortcuts.ff_settings();
let mut updated = false;
TableBuilder::new(ui)
.column(Column::exact(width * 0.5))
.column(Column::exact(width * 0.5))
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Treat button as toggle");
});
row.col(|ui| {
if ui.checkbox(&mut ff_settings.toggle, "").changed() {
updated = true;
}
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Speed multiplier");
});
row.col(|ui| {
if ui
.add_sized(
ui.available_size(),
Slider::new(&mut ff_settings.speed, 1..=15),
)
.changed()
{
updated = true;
}
});
});
});
if updated {
self.shortcuts.update_ff_settings(ff_settings);
}
});
}
}
impl AppWindow for HotkeysWindow {
fn viewport_id(&self) -> ViewportId {
ViewportId::from_hash_of("shortcuts")
}
fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default()
.with_title("Keyboard Shortcuts")
.with_inner_size((400.0, 400.0))
}
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
ui.horizontal(|ui| {
if ui.button("Use defaults").clicked() {
self.shortcuts.reset();
}
});
ui.separator();
self.show_shortcuts(ui);
self.show_ff_settings(ui);
});
}
}

View File

@ -198,63 +198,58 @@ impl AppWindow for InputWindow {
});
}
fn handle_key_event(&mut self, event: &winit::event::KeyEvent) -> bool {
fn handle_key_event(&mut self, event: &winit::event::KeyEvent) {
if !event.state.is_pressed() {
return false;
return;
}
let sim_id = match self.active_tab {
InputTab::Player1 => SimId::Player1,
InputTab::Player2 => SimId::Player2,
_ => {
return false;
return;
}
};
let Some(vb) = self.now_binding.take() else {
return false;
return;
};
let mut mappings = self.mappings.for_sim(sim_id).write().unwrap();
mappings.add_keyboard_mapping(vb, event.physical_key);
drop(mappings);
self.mappings.save();
true
}
fn handle_gamepad_event(&mut self, event: &gilrs::Event) -> bool {
fn handle_gamepad_event(&mut self, event: &gilrs::Event) {
let InputTab::RebindGamepad(gamepad_id) = self.active_tab else {
return false;
return;
};
if gamepad_id != event.id {
return false;
return;
}
let Some(mappings) = self.mappings.for_gamepad(gamepad_id) else {
return false;
return;
};
let Some(vb) = self.now_binding else {
return false;
return;
};
match event.event {
EventType::ButtonPressed(_, code) => {
let mut mapping = mappings.write().unwrap();
mapping.add_button_mapping(vb, code);
self.now_binding.take();
true
}
EventType::AxisChanged(_, value, code) => {
if value < -0.75 {
let mut mapping = mappings.write().unwrap();
mapping.add_axis_neg_mapping(vb, code);
self.now_binding.take();
true
} else if value > 0.75 {
}
if value > 0.75 {
let mut mapping = mappings.write().unwrap();
mapping.add_axis_pos_mapping(vb, code);
self.now_binding.take();
true
} else {
false
}
}
_ => false,
_ => {}
}
}
}

View File

@ -1,173 +0,0 @@
use std::{fs, sync::Arc, time::Duration};
use anyhow::Result;
use egui::{Button, CentralPanel, Checkbox, Label, ViewportBuilder, ViewportId};
use egui_notify::{Anchor, Toast, Toasts};
use winit::window::Window;
use crate::{
emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId},
profiler::{Profiler, ProfilerStatus},
window::{AppWindow, InitArgs},
};
pub struct ProfileWindow {
sim_id: SimId,
client: EmulatorClient,
profiler: Profiler,
toasts: Toasts,
window: Option<Arc<Window>>,
}
impl ProfileWindow {
pub fn new(sim_id: SimId, client: EmulatorClient) -> Self {
Self {
sim_id,
client: client.clone(),
profiler: Profiler::new(sim_id, client),
toasts: Toasts::new()
.with_anchor(Anchor::BottomLeft)
.with_margin((10.0, 10.0).into())
.reverse(true),
window: None,
}
}
pub fn launch(&mut self) {
self.profiler.enable();
}
fn finish_recording(&mut self) {
let pause = matches!(self.client.emulator_state(), EmulatorState::Running);
if pause {
self.client.send_command(EmulatorCommand::Pause);
}
match self.try_finish_recording() {
Ok(Some(path)) => {
let mut toast = Toast::info(format!("Saved to {path}"));
toast.duration(Some(Duration::from_secs(5)));
self.toasts.add(toast);
}
Ok(None) => {}
Err(error) => {
let mut toast = Toast::error(format!("{error:#}"));
toast.duration(Some(Duration::from_secs(5)));
self.toasts.add(toast);
}
}
if pause {
self.client.send_command(EmulatorCommand::Resume);
}
}
fn try_finish_recording(&mut self) -> Result<Option<String>> {
let bytes_receiver = self.profiler.finish_recording();
let mut file_dialog = rfd::FileDialog::new()
.add_filter("Profiler files", &["json"])
.set_file_name("profile.json");
if let Some(window) = self.window.as_ref() {
file_dialog = file_dialog.set_parent(window);
}
let file = file_dialog.save_file();
if let Some(path) = file {
let bytes = pollster::block_on(bytes_receiver)?;
let _ = fs::remove_file(&path);
fs::write(&path, bytes)?;
Ok(Some(path.display().to_string()))
} else {
self.profiler.cancel_recording();
Ok(None)
}
}
}
impl AppWindow for ProfileWindow {
fn viewport_id(&self) -> ViewportId {
ViewportId::from_hash_of(format!("Profile-{}", self.sim_id))
}
fn sim_id(&self) -> SimId {
self.sim_id
}
fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default()
.with_title(format!("Profiler ({})", self.sim_id))
.with_inner_size((300.0, 200.0))
}
fn show(&mut self, ctx: &egui::Context) {
let status = self.profiler.status();
let recording = matches!(status, ProfilerStatus::Recording);
CentralPanel::default().show(ctx, |ui| {
ui.horizontal_wrapped(|ui| {
ui.spacing_mut().item_spacing.x = 0.0;
ui.add(
Label::new(
"Use this tool to record performance profiles of your game, for use in ",
)
.wrap_mode(egui::TextWrapMode::Wrap),
);
ui.hyperlink("https://profiler.firefox.com");
ui.label(".");
});
ui.horizontal_wrapped(|ui| {
ui.spacing_mut().item_spacing.x = 0.0;
ui.add(
Label::new("For more instructions, see ").wrap_mode(egui::TextWrapMode::Wrap),
);
ui.hyperlink_to(
"the Lemur wiki",
"https://git.virtual-boy.com/PVB/lemur/wiki/Profiling-with-Lemur",
);
ui.label(".");
});
ui.separator();
let mut enabled = status.enabled();
let enabled_checkbox = Checkbox::new(&mut enabled, "Enable profiling");
if ui.add_enabled(!recording, enabled_checkbox).changed() {
if enabled {
self.profiler.enable();
} else {
self.profiler.disable();
}
}
if !enabled {
ui.label("Enabling profiling will restart your current game.");
} else {
ui.horizontal(|ui| {
if !recording {
let record_button = Button::new("Record");
let can_record = matches!(status, ProfilerStatus::Enabled);
if ui.add_enabled(can_record, record_button).clicked() {
self.profiler.start_recording();
}
} else {
if ui.button("Finish recording").clicked() {
self.finish_recording();
}
if ui.button("Cancel recording").clicked() {
self.profiler.cancel_recording();
}
}
});
}
match &status {
ProfilerStatus::Recording => {
ui.label("Recording...");
}
ProfilerStatus::Error(message) => {
ui.label(message);
}
_ => {}
}
});
self.toasts.show(ctx);
}
fn on_init(&mut self, args: InitArgs) {
self.window = Some(args.window.clone());
}
}

View File

@ -1,79 +0,0 @@
use std::{collections::VecDeque, sync::mpsc};
use egui::{
Align, CentralPanel, Context, FontFamily, Label, RichText, ScrollArea, ViewportBuilder,
ViewportId,
};
use crate::emulator::{EmulatorClient, EmulatorCommand, SimId};
use super::AppWindow;
const SCROLLBACK: usize = 1000;
pub struct TerminalWindow {
sim_id: SimId,
receiver: mpsc::Receiver<String>,
lines: VecDeque<String>,
}
impl TerminalWindow {
pub fn new(sim_id: SimId, client: &EmulatorClient) -> Self {
let (sender, receiver) = mpsc::channel();
client.send_command(EmulatorCommand::WatchStdout(sim_id, sender));
let mut lines = VecDeque::new();
lines.push_back(String::new());
Self {
sim_id,
receiver,
lines,
}
}
}
impl AppWindow for TerminalWindow {
fn viewport_id(&self) -> ViewportId {
ViewportId::from_hash_of(format!("terminal-{}", self.sim_id))
}
fn sim_id(&self) -> SimId {
self.sim_id
}
fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default()
.with_title(format!("Terminal ({})", self.sim_id))
.with_inner_size((640.0, 480.0))
}
fn show(&mut self, ctx: &Context) {
if let Ok(text) = self.receiver.try_recv() {
let mut rest = text.as_str();
while let Some(index) = rest.find('\n') {
let (line, lines) = rest.split_at(index);
let current = self.lines.back_mut().unwrap();
current.push_str(line);
self.lines.push_back(String::new());
if self.lines.len() > SCROLLBACK {
self.lines.pop_front();
}
rest = &lines[1..];
}
self.lines.back_mut().unwrap().push_str(rest);
}
CentralPanel::default().show(ctx, |ui| {
ScrollArea::vertical()
.stick_to_bottom(true)
.auto_shrink([false, false])
.animated(false)
.show(ui, |ui| {
for line in &self.lines {
let label = Label::new(RichText::new(line).family(FontFamily::Monospace))
.halign(Align::LEFT)
.wrap();
ui.add(label);
}
});
});
}
}

View File

@ -1,411 +0,0 @@
use std::{
fmt::{Display, UpperHex},
ops::{Bound, RangeBounds},
str::FromStr,
};
use atoi::FromRadix16;
use egui::{
Align, Color32, CornerRadius, CursorIcon, Event, Frame, Key, Layout, Margin, Rect, Response,
RichText, Sense, Shape, Stroke, StrokeKind, TextEdit, Ui, UiBuilder, Vec2, Widget, WidgetText,
ecolor::HexColor,
};
use num_traits::{CheckedAdd, CheckedSub, One};
pub trait UiExt {
fn section(&mut self, title: impl Into<String>, add_contents: impl FnOnce(&mut Ui));
fn selectable_button(&mut self, selected: bool, text: impl Into<WidgetText>) -> Response;
fn selectable_option<T: Eq>(
&mut self,
current_value: &mut T,
selected_value: T,
text: impl Into<WidgetText>,
) -> Response {
let response = self.selectable_button(*current_value == selected_value, text);
if response.clicked() {
*current_value = selected_value;
}
response
}
fn color_pair_button(&mut self, left: Color32, right: Color32) -> Response;
fn color_picker(&mut self, color: &mut Color32, hex: &mut String) -> Response;
}
impl UiExt for Ui {
fn section(&mut self, title: impl Into<String>, add_contents: impl FnOnce(&mut Ui)) {
let title: String = title.into();
let mut frame = Frame::group(self.style());
frame.outer_margin.top += 10;
frame.inner_margin.top += 2;
let res = self.push_id(&title, |ui| {
frame.show(ui, |ui| {
ui.set_max_width(ui.available_width());
add_contents(ui);
})
});
let text = RichText::new(title).background_color(self.style().visuals.panel_fill);
let old_rect = res.response.rect;
let mut text_rect = old_rect;
text_rect.min.x += 6.0;
self.scope_builder(UiBuilder::new().max_rect(text_rect), |ui| ui.label(text));
if old_rect.width() > 0.0 {
self.advance_cursor_after_rect(old_rect);
}
}
fn selectable_button(&mut self, selected: bool, text: impl Into<WidgetText>) -> Response {
self.style_mut().visuals.widgets.inactive.bg_fill = Color32::TRANSPARENT;
self.style_mut().visuals.widgets.hovered.bg_fill = Color32::TRANSPARENT;
self.style_mut().visuals.widgets.active.bg_fill = Color32::TRANSPARENT;
let mut selected = selected;
self.checkbox(&mut selected, text)
}
fn color_pair_button(&mut self, left: Color32, right: Color32) -> Response {
let button_size = Vec2::new(60.0, 20.0);
let (rect, response) = self.allocate_at_least(button_size, Sense::click());
let center_x = rect.center().x;
let left_rect = rect.with_max_x(center_x);
self.painter().rect_filled(left_rect, 0.0, left);
let right_rect = rect.with_min_x(center_x);
self.painter().rect_filled(right_rect, 0.0, right);
let style = self.style().interact(&response);
self.painter()
.rect_stroke(rect, 0.0, style.fg_stroke, StrokeKind::Inside);
response
}
fn color_picker(&mut self, color: &mut Color32, hex: &mut String) -> Response {
self.allocate_ui_with_layout(
Vec2::new(100.0, 130.0),
Layout::top_down_justified(egui::Align::Center),
|ui| {
let (rect, _) = ui.allocate_at_least(Vec2::new(100.0, 100.0), Sense::hover());
ui.painter().rect_filled(rect, 0.0, *color);
let resp = ui.text_edit_singleline(hex);
if resp.changed()
&& let Ok(new_color) = HexColor::from_str_without_hash(hex)
{
*color = new_color.color();
}
resp
},
)
.inner
}
}
enum Direction {
Up,
Down,
}
pub trait Number:
Copy
+ One
+ CheckedAdd
+ CheckedSub
+ Eq
+ Ord
+ Display
+ FromStr
+ FromRadix16
+ UpperHex
+ Send
+ Sync
+ 'static
{
}
impl<
T: Copy
+ One
+ CheckedAdd
+ CheckedSub
+ Eq
+ Ord
+ Display
+ FromStr
+ FromRadix16
+ UpperHex
+ Send
+ Sync
+ 'static,
> Number for T
{
}
pub struct NumberEdit<'a, T: Number> {
value: &'a mut T,
increment: T,
precision: usize,
min: Option<T>,
max: Option<T>,
desired_width: Option<f32>,
arrows: bool,
hex: bool,
}
impl<'a, T: Number> NumberEdit<'a, T> {
pub fn new(value: &'a mut T) -> Self {
Self {
value,
increment: T::one(),
precision: 3,
min: None,
max: None,
desired_width: None,
arrows: true,
hex: false,
}
}
pub fn precision(self, precision: usize) -> Self {
Self { precision, ..self }
}
pub fn range(self, range: impl RangeBounds<T>) -> Self {
let min = match range.start_bound() {
Bound::Unbounded => None,
Bound::Included(t) => Some(*t),
Bound::Excluded(t) => t.checked_add(&self.increment),
};
let max = match range.end_bound() {
Bound::Unbounded => None,
Bound::Included(t) => Some(*t),
Bound::Excluded(t) => t.checked_sub(&self.increment),
};
Self { min, max, ..self }
}
pub fn desired_width(self, desired_width: f32) -> Self {
Self {
desired_width: Some(desired_width),
..self
}
}
pub fn arrows(self, arrows: bool) -> Self {
Self { arrows, ..self }
}
pub fn hex(self, hex: bool) -> Self {
Self { hex, ..self }
}
}
impl<T: Number> Widget for NumberEdit<'_, T> {
fn ui(self, ui: &mut Ui) -> Response {
let id = ui.id();
let to_string = |val: &T| {
if self.hex {
format!("{val:.0$X}", self.precision)
} else {
format!("{val:.0$}", self.precision)
}
};
let from_string = |val: &str| {
if self.hex {
let bytes = val.as_bytes();
let (result, consumed) = T::from_radix_16(bytes);
(consumed == bytes.len()).then_some(result)
} else {
val.parse::<T>().ok()
}
};
let (last_value, mut str, focus) = ui.memory(|m| {
let (lv, s) = m
.data
.get_temp(id)
.unwrap_or((*self.value, to_string(self.value)));
let focus = m.has_focus(id);
(lv, s, focus)
});
let mut stale = false;
if *self.value != last_value {
str = to_string(self.value);
stale = true;
}
let valid = from_string(&str).is_some_and(|v: T| v == *self.value);
let mut up_pressed = false;
let mut down_pressed = false;
if focus {
ui.input_mut(|i| {
i.events.retain(|e| match e {
Event::Key {
key: Key::ArrowUp,
pressed: true,
..
} => {
up_pressed = true;
false
}
Event::Key {
key: Key::ArrowDown,
pressed: true,
..
} => {
down_pressed = true;
false
}
_ => true,
})
});
}
let mut desired_width = self
.desired_width
.unwrap_or_else(|| ui.spacing().text_edit_width);
if self.arrows {
desired_width -= 16.0;
}
let text = TextEdit::singleline(&mut str)
.horizontal_align(Align::Max)
.id(id)
.desired_width(desired_width)
.margin(Margin {
left: 4,
right: if self.arrows { 20 } else { 4 },
top: 2,
bottom: 2,
});
let mut res = if valid {
ui.add(text)
} else {
let message = match (self.min, self.max) {
(Some(min), Some(max)) => format!(
"Please enter a number between {} and {}.",
to_string(&min),
to_string(&max)
),
(Some(min), None) => {
format!("Please enter a number greater than {}.", to_string(&min))
}
(None, Some(max)) => {
format!("Please enter a number less than {}.", to_string(&max))
}
(None, None) => "Please enter a number.".to_string(),
};
ui.scope(|ui| {
let style = ui.style_mut();
style.visuals.selection.stroke.color = style.visuals.error_fg_color;
style.visuals.widgets.hovered.bg_stroke.color =
style.visuals.error_fg_color.gamma_multiply(0.60);
ui.add(text)
})
.inner
.on_hover_text(message)
};
let mut delta = None;
if self.arrows {
let arrow_left = res.rect.max.x - 16.0;
let arrow_right = res.rect.max.x;
let arrow_top = res.rect.min.y;
let arrow_middle = (res.rect.min.y + res.rect.max.y) / 2.0;
let arrow_bottom = res.rect.max.y;
let top_arrow_rect = Rect {
min: (arrow_left, arrow_top).into(),
max: (arrow_right, arrow_middle).into(),
};
if draw_arrow(ui, top_arrow_rect, true).clicked_or_dragged() || up_pressed {
delta = Some(Direction::Up);
}
let bottom_arrow_rect = Rect {
min: (arrow_left, arrow_middle).into(),
max: (arrow_right, arrow_bottom).into(),
};
if draw_arrow(ui, bottom_arrow_rect, false).clicked_or_dragged() || down_pressed {
delta = Some(Direction::Down);
}
}
let in_range =
|val: &T| self.min.is_none_or(|m| &m <= val) && self.max.is_none_or(|m| &m >= val);
if let Some(dir) = delta {
let value = match dir {
Direction::Up => self.value.checked_add(&self.increment),
Direction::Down => self.value.checked_sub(&self.increment),
};
if let Some(new_value) = value.filter(in_range) {
if *self.value != new_value {
res.mark_changed();
}
*self.value = new_value;
}
str = to_string(self.value);
stale = true;
} else if res.changed() {
if let Some(new_value) = from_string(&str).filter(in_range) {
if *self.value != new_value {
res.mark_changed();
}
*self.value = new_value;
}
stale = true;
}
if stale {
ui.memory_mut(|m| m.data.insert_temp(id, (*self.value, str)));
}
res
}
}
fn draw_arrow(ui: &mut Ui, rect: Rect, up: bool) -> Response {
let arrow_res = ui
.allocate_rect(rect, Sense::all())
.on_hover_cursor(CursorIcon::Default);
let visuals = ui.style().visuals.widgets.style(&arrow_res);
let painter = ui.painter_at(arrow_res.rect);
let rounding = if up {
CornerRadius {
ne: 2,
..CornerRadius::ZERO
}
} else {
CornerRadius {
se: 2,
..CornerRadius::ZERO
}
};
painter.rect_filled(arrow_res.rect, rounding, visuals.bg_fill);
let left = rect.left() + 4.0;
let center = (rect.left() + rect.right()) / 2.0;
let right = rect.right() - 4.0;
let top = rect.top() + 3.0;
let bottom = rect.bottom() - 3.0;
let points = if up {
vec![
(left, bottom).into(),
(center, top).into(),
(right, bottom).into(),
]
} else {
vec![
(right, top).into(),
(center, bottom).into(),
(left, top).into(),
]
};
painter.add(Shape::convex_polygon(
points,
visuals.fg_stroke.color,
Stroke::NONE,
));
arrow_res
}
trait ResponseExt {
fn clicked_or_dragged(&self) -> bool;
}
impl ResponseExt for Response {
fn clicked_or_dragged(&self) -> bool {
self.clicked() || self.dragged()
}
}

View File

@ -1,14 +0,0 @@
mod bgmap;
mod chardata;
mod framebuffer;
mod object;
mod registers;
mod utils;
mod world;
pub use bgmap::*;
pub use chardata::*;
pub use framebuffer::*;
pub use object::*;
pub use registers::*;
pub use world::*;

View File

@ -1,315 +0,0 @@
use std::sync::Arc;
use egui::{
Align, CentralPanel, Checkbox, Color32, ComboBox, Context, Image, ScrollArea, Slider, TextEdit,
TextureOptions, Ui, ViewportBuilder, ViewportId,
};
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use crate::{
emulator::SimId,
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView},
window::{
AppWindow, InitArgs,
utils::{NumberEdit, UiExt},
},
};
use super::utils::{self, CellData, CharacterGrid};
pub struct BgMapWindow {
sim_id: SimId,
loader: Arc<ImageTextureLoader>,
memory: Arc<MemoryClient>,
bgmaps: MemoryView,
cell_index: usize,
generic_palette: bool,
params: ImageParams<BgMapParams>,
scale: f32,
show_grid: bool,
}
impl BgMapWindow {
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self {
let renderer = BgMapRenderer::new(sim_id, memory);
let ([cell, bgmap], params) = images.add(renderer, BgMapParams::default());
let loader =
ImageTextureLoader::new([("vip://cell".into(), cell), ("vip://bgmap".into(), bgmap)]);
Self {
sim_id,
loader: Arc::new(loader),
memory: memory.clone(),
bgmaps: memory.watch(sim_id, 0x00020000, 0x20000),
cell_index: params.cell_index,
generic_palette: params.generic_palette,
params,
scale: 1.0,
show_grid: false,
}
}
fn show_form(&mut self, ui: &mut Ui) {
let row_height = ui.spacing().interact_size.y;
ui.vertical(|ui| {
TableBuilder::new(ui)
.column(Column::auto())
.column(Column::remainder())
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Map");
});
row.col(|ui| {
let mut bgmap_index = self.cell_index / 4096;
ui.add(NumberEdit::new(&mut bgmap_index).range(0..16));
if bgmap_index != self.cell_index / 4096 {
self.cell_index = (bgmap_index * 4096) + (self.cell_index % 4096);
}
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Cell");
});
row.col(|ui| {
ui.add(NumberEdit::new(&mut self.cell_index).range(0..16 * 4096));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Address");
});
row.col(|ui| {
let address = 0x00020000 + (self.cell_index * 2);
let mut address_str = format!("{address:08x}");
ui.add_enabled(
false,
TextEdit::singleline(&mut address_str).horizontal_align(Align::Max),
);
});
});
});
let image = Image::new("vip://cell")
.maintain_aspect_ratio(true)
.texture_options(TextureOptions::NEAREST);
ui.add(image);
ui.section("Cell", |ui| {
let mut data = self.bgmaps.borrow().read::<u16>(self.cell_index);
let mut cell = CellData::parse(data);
TableBuilder::new(ui)
.column(Column::remainder())
.column(Column::remainder())
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Character");
});
row.col(|ui| {
ui.add(NumberEdit::new(&mut cell.char_index).range(0..2048));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Palette");
});
row.col(|ui| {
ComboBox::from_id_salt("palette")
.selected_text(format!("BG {}", cell.palette_index))
.width(ui.available_width())
.show_ui(ui, |ui| {
for palette in 0..4 {
ui.selectable_value(
&mut cell.palette_index,
palette,
format!("BG {palette}"),
);
}
});
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add(Checkbox::new(&mut cell.hflip, "H-flip"));
});
row.col(|ui| {
ui.add(Checkbox::new(&mut cell.vflip, "V-flip"));
});
});
});
if cell.update(&mut data) {
let address = 0x00020000 + (self.cell_index * 2);
self.memory.write(self.sim_id, address as u32, &data);
}
});
ui.section("Display", |ui| {
ui.horizontal(|ui| {
ui.label("Scale");
ui.spacing_mut().slider_width = ui.available_width();
let slider = Slider::new(&mut self.scale, 1.0..=10.0)
.step_by(1.0)
.show_value(false);
ui.add(slider);
});
ui.checkbox(&mut self.show_grid, "Show grid");
ui.checkbox(&mut self.generic_palette, "Generic palette");
});
});
self.params.write(BgMapParams {
cell_index: self.cell_index,
generic_palette: self.generic_palette,
});
}
fn show_bgmap(&mut self, ui: &mut Ui) {
let grid = CharacterGrid::new("vip://bgmap")
.with_scale(self.scale)
.with_grid(self.show_grid)
.with_selected(self.cell_index % 4096);
if let Some(selected) = grid.show(ui) {
self.cell_index = (self.cell_index / 4096 * 4096) + selected;
}
}
}
impl AppWindow for BgMapWindow {
fn viewport_id(&self) -> ViewportId {
ViewportId::from_hash_of(format!("bgmap-{}", self.sim_id))
}
fn sim_id(&self) -> SimId {
self.sim_id
}
fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default()
.with_title(format!("BG Map Data ({})", self.sim_id))
.with_inner_size((640.0, 480.0))
}
fn on_init(&mut self, args: InitArgs) {
args.ctx.add_texture_loader(self.loader.clone());
}
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
ui.horizontal_top(|ui| {
StripBuilder::new(ui)
.size(Size::relative(0.3).at_most(200.0))
.size(Size::remainder())
.horizontal(|mut strip| {
strip.cell(|ui| {
ScrollArea::vertical().show(ui, |ui| self.show_form(ui));
});
strip.cell(|ui| {
ScrollArea::both().show(ui, |ui| self.show_bgmap(ui));
});
})
});
});
}
}
#[derive(Default, Clone, PartialEq, Eq)]
struct BgMapParams {
cell_index: usize,
generic_palette: bool,
}
struct BgMapRenderer {
chardata: MemoryView,
bgmaps: MemoryView,
brightness: MemoryView,
palettes: MemoryView,
}
impl BgMapRenderer {
pub fn new(sim_id: SimId, memory: &MemoryClient) -> Self {
Self {
chardata: memory.watch(sim_id, 0x00078000, 0x8000),
bgmaps: memory.watch(sim_id, 0x00020000, 0x20000),
brightness: memory.watch(sim_id, 0x0005f824, 8),
palettes: memory.watch(sim_id, 0x0005f860, 16),
}
}
fn render_bgmap(&self, image: &mut ImageBuffer, bgmap_index: usize, generic_palette: bool) {
let chardata = self.chardata.borrow();
let bgmaps = self.bgmaps.borrow();
let brightness = self.brightness.borrow();
let palettes = self.palettes.borrow();
let brts = brightness.read::<[u8; 8]>(0);
let colors = if generic_palette {
[utils::generic_palette(Color32::RED); 4]
} else {
[0, 2, 4, 6].map(|i| utils::palette_colors(palettes.read(i), &brts, Color32::RED))
};
for (i, cell) in bgmaps.range::<u16>(bgmap_index * 4096, 4096).enumerate() {
let CellData {
char_index,
vflip,
hflip,
palette_index,
} = CellData::parse(cell);
let char = chardata.read::<[u16; 8]>(char_index);
let palette = &colors[palette_index];
for row in 0..8 {
let y = row + (i / 64) * 8;
for (col, pixel) in utils::read_char_row(&char, hflip, vflip, row).enumerate() {
let x = col + (i % 64) * 8;
image.write((x, y), palette[pixel as usize]);
}
}
}
}
fn render_bgmap_cell(&self, image: &mut ImageBuffer, index: usize, generic_palette: bool) {
let chardata = self.chardata.borrow();
let bgmaps = self.bgmaps.borrow();
let brightness = self.brightness.borrow();
let palettes = self.palettes.borrow();
let brts = brightness.read::<[u8; 8]>(0);
let cell = bgmaps.read::<u16>(index);
let CellData {
char_index,
vflip,
hflip,
palette_index,
} = CellData::parse(cell);
let char = chardata.read::<[u16; 8]>(char_index);
let palette = if generic_palette {
utils::generic_palette(Color32::RED)
} else {
utils::palette_colors(palettes.read(palette_index * 2), &brts, Color32::RED)
};
for row in 0..8 {
for (col, pixel) in utils::read_char_row(&char, hflip, vflip, row).enumerate() {
image.write((col, row), palette[pixel as usize]);
}
}
}
}
impl ImageRenderer<2> for BgMapRenderer {
type Params = BgMapParams;
fn sizes(&self) -> [[usize; 2]; 2] {
[[8, 8], [8 * 64, 8 * 64]]
}
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; 2]) {
self.render_bgmap_cell(&mut images[0], params.cell_index, params.generic_palette);
self.render_bgmap(
&mut images[1],
params.cell_index / 4096,
params.generic_palette,
);
}
}

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@ -1,356 +0,0 @@
use std::{fmt::Display, sync::Arc};
use egui::{
Align, CentralPanel, Color32, ComboBox, Context, Image, ScrollArea, Slider, TextEdit,
TextureOptions, Ui, Vec2, ViewportBuilder, ViewportId,
};
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use serde::{Deserialize, Serialize};
use crate::{
emulator::SimId,
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView},
window::{
AppWindow, InitArgs,
utils::{NumberEdit, UiExt as _},
},
};
use super::utils::{self, CharacterGrid};
#[derive(Debug, Default, Clone, Copy, PartialEq, Eq, Hash, Serialize, Deserialize)]
pub enum Palette {
#[default]
Generic,
Bg0,
Bg1,
Bg2,
Bg3,
Obj0,
Obj1,
Obj2,
Obj3,
}
impl Palette {
pub const fn values() -> [Palette; 9] {
[
Self::Generic,
Self::Bg0,
Self::Bg1,
Self::Bg2,
Self::Bg3,
Self::Obj0,
Self::Obj1,
Self::Obj2,
Self::Obj3,
]
}
pub const fn offset(self) -> Option<usize> {
match self {
Self::Generic => None,
Self::Bg0 => Some(0),
Self::Bg1 => Some(2),
Self::Bg2 => Some(4),
Self::Bg3 => Some(6),
Self::Obj0 => Some(8),
Self::Obj1 => Some(10),
Self::Obj2 => Some(12),
Self::Obj3 => Some(14),
}
}
}
impl Display for Palette {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
Self::Generic => f.write_str("Generic"),
Self::Bg0 => f.write_str("BG 0"),
Self::Bg1 => f.write_str("BG 1"),
Self::Bg2 => f.write_str("BG 2"),
Self::Bg3 => f.write_str("BG 3"),
Self::Obj0 => f.write_str("OBJ 0"),
Self::Obj1 => f.write_str("OBJ 1"),
Self::Obj2 => f.write_str("OBJ 2"),
Self::Obj3 => f.write_str("OBJ 3"),
}
}
}
pub struct CharacterDataWindow {
sim_id: SimId,
loader: Arc<ImageTextureLoader>,
brightness: MemoryView,
palettes: MemoryView,
palette: Palette,
index: usize,
params: ImageParams<CharDataParams>,
scale: f32,
show_grid: bool,
}
impl CharacterDataWindow {
pub fn new(sim_id: SimId, memory: &MemoryClient, images: &mut ImageProcessor) -> Self {
let renderer = CharDataRenderer::new(sim_id, memory);
let ([char, chardata], params) = images.add(renderer, CharDataParams::default());
let loader = ImageTextureLoader::new([
("vip://char".into(), char),
("vip://chardata".into(), chardata),
]);
Self {
sim_id,
loader: Arc::new(loader),
brightness: memory.watch(sim_id, 0x0005f824, 8),
palettes: memory.watch(sim_id, 0x0005f860, 16),
palette: params.palette,
index: params.index,
params,
scale: 4.0,
show_grid: true,
}
}
fn show_form(&mut self, ui: &mut Ui) {
let row_height = ui.spacing().interact_size.y;
ui.vertical(|ui| {
TableBuilder::new(ui)
.column(Column::auto())
.column(Column::remainder())
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Index");
});
row.col(|ui| {
ui.add(NumberEdit::new(&mut self.index).range(0..2048));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Address");
});
row.col(|ui| {
let address = match self.index {
0x000..0x200 => 0x00060000 + self.index * 16,
0x200..0x400 => 0x000e0000 + (self.index - 0x200) * 16,
0x400..0x600 => 0x00160000 + (self.index - 0x400) * 16,
0x600..0x800 => 0x001e0000 + (self.index - 0x600) * 16,
_ => unreachable!("can't happen"),
};
let mut address_str = format!("{address:08x}");
ui.add_enabled(
false,
TextEdit::singleline(&mut address_str).horizontal_align(Align::Max),
);
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Mirror");
});
row.col(|ui| {
let mirror = 0x00078000 + (self.index * 16);
let mut mirror_str = format!("{mirror:08x}");
ui.add_enabled(
false,
TextEdit::singleline(&mut mirror_str).horizontal_align(Align::Max),
);
});
});
});
let image = Image::new("vip://char")
.maintain_aspect_ratio(true)
.texture_options(TextureOptions::NEAREST);
ui.add(image);
ui.section("Colors", |ui| {
ui.horizontal(|ui| {
ui.label("Palette");
ComboBox::from_id_salt("palette")
.selected_text(self.palette.to_string())
.width(ui.available_width())
.show_ui(ui, |ui| {
for palette in Palette::values() {
ui.selectable_value(
&mut self.palette,
palette,
palette.to_string(),
);
}
});
});
TableBuilder::new(ui)
.columns(Column::remainder(), 4)
.body(|mut body| {
let palette = self.load_palette_colors();
body.row(30.0, |mut row| {
for color in palette {
row.col(|ui| {
let rect = ui.available_rect_before_wrap();
let scale = rect.height() / rect.width();
let rect = rect.scale_from_center2(Vec2::new(scale, 1.0));
ui.painter().rect_filled(rect, 0.0, color);
});
}
});
});
});
ui.section("Display", |ui| {
ui.horizontal(|ui| {
ui.label("Scale");
ui.spacing_mut().slider_width = ui.available_width();
let slider = Slider::new(&mut self.scale, 1.0..=10.0)
.step_by(1.0)
.show_value(false);
ui.add(slider);
});
ui.checkbox(&mut self.show_grid, "Show grid");
});
});
self.params.write(CharDataParams {
palette: self.palette,
index: self.index,
});
}
fn load_palette_colors(&self) -> [Color32; 4] {
let Some(offset) = self.palette.offset() else {
return utils::generic_palette(Color32::RED);
};
let palette = self.palettes.borrow().read(offset);
let brightnesses = self.brightness.borrow();
let brts = brightnesses.read(0);
utils::palette_colors(palette, &brts, Color32::RED)
}
fn show_chardata(&mut self, ui: &mut Ui) {
let grid = CharacterGrid::new("vip://chardata")
.with_scale(self.scale)
.with_grid(self.show_grid)
.with_selected(self.index);
if let Some(selected) = grid.show(ui) {
self.index = selected;
}
}
}
impl AppWindow for CharacterDataWindow {
fn viewport_id(&self) -> ViewportId {
ViewportId::from_hash_of(format!("chardata-{}", self.sim_id))
}
fn sim_id(&self) -> SimId {
self.sim_id
}
fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default()
.with_title(format!("Character Data ({})", self.sim_id))
.with_inner_size((640.0, 480.0))
}
fn on_init(&mut self, args: InitArgs) {
args.ctx.add_texture_loader(self.loader.clone());
}
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
ui.horizontal_top(|ui| {
StripBuilder::new(ui)
.size(Size::relative(0.3).at_most(200.0))
.size(Size::remainder())
.horizontal(|mut strip| {
strip.cell(|ui| {
ScrollArea::vertical().show(ui, |ui| self.show_form(ui));
});
strip.cell(|ui| {
ScrollArea::both().show(ui, |ui| self.show_chardata(ui));
});
});
});
});
}
}
#[derive(Serialize, Deserialize, Clone, PartialEq, Eq, Hash)]
enum CharDataResource {
Character { palette: Palette, index: usize },
CharacterData { palette: Palette },
}
#[derive(Clone, Default, PartialEq, Eq)]
struct CharDataParams {
palette: Palette,
index: usize,
}
struct CharDataRenderer {
chardata: MemoryView,
brightness: MemoryView,
palettes: MemoryView,
}
impl ImageRenderer<2> for CharDataRenderer {
type Params = CharDataParams;
fn sizes(&self) -> [[usize; 2]; 2] {
[[8, 8], [16 * 8, 128 * 8]]
}
fn render(&mut self, params: &Self::Params, image: &mut [ImageBuffer; 2]) {
self.render_character(&mut image[0], params.palette, params.index);
self.render_character_data(&mut image[1], params.palette);
}
}
impl CharDataRenderer {
pub fn new(sim_id: SimId, memory: &MemoryClient) -> Self {
Self {
chardata: memory.watch(sim_id, 0x00078000, 0x8000),
brightness: memory.watch(sim_id, 0x0005f824, 8),
palettes: memory.watch(sim_id, 0x0005f860, 16),
}
}
fn render_character(&self, image: &mut ImageBuffer, palette: Palette, index: usize) {
if index >= 2048 {
return;
}
let palette = self.load_palette(palette);
let chardata = self.chardata.borrow();
let character = chardata.range::<u16>(index * 8, 8);
for (row, pixels) in character.enumerate() {
for col in 0..8 {
let char = (pixels >> (col * 2)) & 0x03;
image.write((col, row), palette[char as usize]);
}
}
}
fn render_character_data(&self, image: &mut ImageBuffer, palette: Palette) {
let palette = self.load_palette(palette);
let chardata = self.chardata.borrow();
for (row, pixels) in chardata.range::<u16>(0, 8 * 2048).enumerate() {
let char_index = row / 8;
let row_index = row % 8;
let x = (char_index % 16) * 8;
let y = (char_index / 16) * 8 + row_index;
for col in 0..8 {
let char = (pixels >> (col * 2)) & 0x03;
image.write((x + col, y), palette[char as usize]);
}
}
}
fn load_palette(&self, palette: Palette) -> [Color32; 4] {
let Some(offset) = palette.offset() else {
return utils::GENERIC_PALETTE.map(|p| utils::shade(p, Color32::RED));
};
let palette = self.palettes.borrow().read(offset);
let brightnesses = self.brightness.borrow();
let brts = brightnesses.read(0);
utils::palette_colors(palette, &brts, Color32::RED)
}
}

View File

@ -1,267 +0,0 @@
use std::sync::Arc;
use egui::{
Align, CentralPanel, Color32, Context, Image, ScrollArea, Slider, TextEdit, TextureOptions, Ui,
ViewportBuilder, ViewportId,
};
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use crate::{
emulator::SimId,
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView},
window::{
AppWindow, InitArgs,
utils::{NumberEdit, UiExt as _},
},
};
use super::utils;
pub struct FrameBufferWindow {
sim_id: SimId,
loader: Arc<ImageTextureLoader>,
index: usize,
left: bool,
right: bool,
generic_palette: bool,
params: ImageParams<FrameBufferParams>,
scale: f32,
}
impl FrameBufferWindow {
pub fn new(sim_id: SimId, memory: &MemoryClient, images: &mut ImageProcessor) -> Self {
let initial_params = FrameBufferParams {
index: 0,
left: true,
right: true,
generic_palette: false,
left_color: Color32::from_rgb(0xff, 0x00, 0x00),
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
};
let renderer = FrameBufferRenderer::new(sim_id, memory);
let ([buffer], params) = images.add(renderer, initial_params);
let loader = ImageTextureLoader::new([("vip://buffer".into(), buffer)]);
Self {
sim_id,
loader: Arc::new(loader),
index: params.index,
left: params.left,
right: params.right,
generic_palette: params.generic_palette,
params,
scale: 2.0,
}
}
fn show_form(&mut self, ui: &mut Ui) {
let row_height = ui.spacing().interact_size.y;
ui.vertical(|ui| {
TableBuilder::new(ui)
.column(Column::auto())
.column(Column::remainder())
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Index");
});
row.col(|ui| {
ui.add(NumberEdit::new(&mut self.index).range(0..2));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Left");
});
row.col(|ui| {
let address = self.index * 0x00008000;
let mut address_str = format!("{address:08x}");
ui.add_enabled(
false,
TextEdit::singleline(&mut address_str).horizontal_align(Align::Max),
);
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Right");
});
row.col(|ui| {
let address = self.index * 0x00008000 + 0x00010000;
let mut address_str = format!("{address:08x}");
ui.add_enabled(
false,
TextEdit::singleline(&mut address_str).horizontal_align(Align::Max),
);
});
});
});
ui.section("Display", |ui| {
ui.horizontal(|ui| {
ui.label("Scale");
ui.spacing_mut().slider_width = ui.available_width();
let slider = Slider::new(&mut self.scale, 1.0..=10.0)
.step_by(1.0)
.show_value(false);
ui.add(slider);
});
TableBuilder::new(ui)
.columns(Column::remainder(), 2)
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.checkbox(&mut self.left, "Left");
});
row.col(|ui| {
ui.checkbox(&mut self.right, "Right");
});
});
});
ui.checkbox(&mut self.generic_palette, "Generic colors");
});
});
self.params.write(FrameBufferParams {
index: self.index,
left: self.left,
right: self.right,
generic_palette: self.generic_palette,
..*self.params
});
}
fn show_buffers(&mut self, ui: &mut Ui) {
let image = Image::new("vip://buffer")
.fit_to_original_size(self.scale)
.texture_options(TextureOptions::NEAREST);
ui.add(image);
}
}
impl AppWindow for FrameBufferWindow {
fn viewport_id(&self) -> ViewportId {
ViewportId::from_hash_of(format!("framebuffer-{}", self.sim_id))
}
fn sim_id(&self) -> SimId {
self.sim_id
}
fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default()
.with_title(format!("Frame Buffers ({})", self.sim_id))
.with_inner_size((640.0, 480.0))
}
fn on_init(&mut self, args: InitArgs) {
args.ctx.add_texture_loader(self.loader.clone());
}
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
ui.horizontal_top(|ui| {
StripBuilder::new(ui)
.size(Size::relative(0.3).at_most(200.0))
.size(Size::remainder())
.horizontal(|mut strip| {
strip.cell(|ui| {
ScrollArea::vertical().show(ui, |ui| self.show_form(ui));
});
strip.cell(|ui| {
ScrollArea::both().show(ui, |ui| self.show_buffers(ui));
});
});
});
});
}
}
#[derive(Clone, PartialEq, Eq)]
struct FrameBufferParams {
index: usize,
left: bool,
right: bool,
generic_palette: bool,
left_color: Color32,
right_color: Color32,
}
struct FrameBufferRenderer {
buffers: [MemoryView; 4],
brightness: MemoryView,
}
impl FrameBufferRenderer {
fn new(sim_id: SimId, memory: &MemoryClient) -> Self {
Self {
buffers: [
memory.watch(sim_id, 0x00000000, 0x6000),
memory.watch(sim_id, 0x00008000, 0x6000),
memory.watch(sim_id, 0x00010000, 0x6000),
memory.watch(sim_id, 0x00018000, 0x6000),
],
brightness: memory.watch(sim_id, 0x0005f824, 8),
}
}
}
impl ImageRenderer<1> for FrameBufferRenderer {
type Params = FrameBufferParams;
fn sizes(&self) -> [[usize; 2]; 1] {
[[384, 224]]
}
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; 1]) {
let image = &mut images[0];
let left_buffer = self.buffers[params.index].borrow();
let right_buffer = self.buffers[2 + params.index].borrow();
let colors = if params.generic_palette {
[
utils::generic_palette(params.left_color),
utils::generic_palette(params.right_color),
]
} else {
let brts = self.brightness.borrow().read::<[u8; 8]>(0);
let shades = utils::parse_shades(&brts);
[
shades.map(|s| utils::shade(s, params.left_color)),
shades.map(|s| utils::shade(s, params.right_color)),
]
};
let left_cols = left_buffer.range::<u8>(0, 0x6000);
let right_cols = right_buffer.range::<u8>(0, 0x6000);
for (index, (left, right)) in left_cols.zip(right_cols).enumerate() {
let top = (index % 64) * 4;
if top >= 224 {
continue;
}
let pixels = [0, 2, 4, 6].map(|i| {
let left = if params.left {
colors[0][(left >> i) as usize & 0x3]
} else {
Color32::BLACK
};
let right = if params.right {
colors[1][(right >> i) as usize & 0x3]
} else {
Color32::BLACK
};
Color32::from_rgb(
left.r() + right.r(),
left.g() + right.g(),
left.b() + right.b(),
)
});
let x = index / 64;
for (i, pixel) in pixels.into_iter().enumerate() {
let y = top + i;
image.write((x, y), pixel);
}
}
}
}

View File

@ -1,342 +0,0 @@
use std::sync::Arc;
use egui::{
Align, CentralPanel, Checkbox, Color32, ComboBox, Context, Image, ScrollArea, Slider, TextEdit,
TextureOptions, Ui, ViewportBuilder, ViewportId,
};
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use crate::{
emulator::SimId,
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView},
window::{
AppWindow, InitArgs,
utils::{NumberEdit, UiExt as _},
},
};
use super::utils::{self, Object};
pub struct ObjectWindow {
sim_id: SimId,
loader: Arc<ImageTextureLoader>,
memory: Arc<MemoryClient>,
objects: MemoryView,
index: usize,
generic_palette: bool,
params: ImageParams<ObjectParams>,
scale: f32,
}
impl ObjectWindow {
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self {
let initial_params = ObjectParams {
index: 0,
generic_palette: false,
left_color: Color32::from_rgb(0xff, 0x00, 0x00),
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
};
let renderer = ObjectRenderer::new(sim_id, memory);
let ([zoom, full], params) = images.add(renderer, initial_params);
let loader =
ImageTextureLoader::new([("vip://zoom".into(), zoom), ("vip://full".into(), full)]);
Self {
sim_id,
loader: Arc::new(loader),
memory: memory.clone(),
objects: memory.watch(sim_id, 0x0003e000, 0x2000),
index: params.index,
generic_palette: params.generic_palette,
params,
scale: 1.0,
}
}
fn show_form(&mut self, ui: &mut Ui) {
let row_height = ui.spacing().interact_size.y;
ui.vertical(|ui| {
TableBuilder::new(ui)
.column(Column::auto())
.column(Column::remainder())
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Index");
});
row.col(|ui| {
ui.add(NumberEdit::new(&mut self.index).range(0..1024));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Address");
});
row.col(|ui| {
let address = 0x3e000 + self.index * 8;
let mut address_str = format!("{address:08x}");
ui.add_enabled(
false,
TextEdit::singleline(&mut address_str).horizontal_align(Align::Max),
);
});
});
});
let image = Image::new("vip://zoom")
.maintain_aspect_ratio(true)
.texture_options(TextureOptions::NEAREST);
ui.add(image);
ui.section("Properties", |ui| {
let mut object = self.objects.borrow().read::<[u16; 4]>(self.index);
let mut obj = Object::parse(object);
TableBuilder::new(ui)
.column(Column::remainder())
.column(Column::remainder())
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Character");
});
row.col(|ui| {
ui.add(NumberEdit::new(&mut obj.data.char_index).range(0..2048));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Palette");
});
row.col(|ui| {
ComboBox::from_id_salt("palette")
.selected_text(format!("OBJ {}", obj.data.palette_index))
.width(ui.available_width())
.show_ui(ui, |ui| {
for palette in 0..4 {
ui.selectable_value(
&mut obj.data.palette_index,
palette,
format!("OBJ {palette}"),
);
}
});
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("X");
});
row.col(|ui| {
ui.add(NumberEdit::new(&mut obj.x).range(-512..512));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Y");
});
row.col(|ui| {
ui.add(NumberEdit::new(&mut obj.y).range(-8..=224));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Parallax");
});
row.col(|ui| {
ui.add(NumberEdit::new(&mut obj.parallax).range(-512..512));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add(Checkbox::new(&mut obj.data.hflip, "H-flip"));
});
row.col(|ui| {
ui.add(Checkbox::new(&mut obj.data.vflip, "V-flip"));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add(Checkbox::new(&mut obj.lon, "Left"));
});
row.col(|ui| {
ui.add(Checkbox::new(&mut obj.ron, "Right"));
});
});
});
if obj.update(&mut object) {
let address = 0x3e000 + self.index * 8;
self.memory.write(self.sim_id, address as u32, &object);
}
});
ui.section("Display", |ui| {
ui.horizontal(|ui| {
ui.label("Scale");
ui.spacing_mut().slider_width = ui.available_width();
let slider = Slider::new(&mut self.scale, 1.0..=10.0)
.step_by(1.0)
.show_value(false);
ui.add(slider);
});
ui.checkbox(&mut self.generic_palette, "Generic palette");
});
});
self.params.write(ObjectParams {
index: self.index,
generic_palette: self.generic_palette,
..*self.params
});
}
fn show_object(&mut self, ui: &mut Ui) {
let image = Image::new("vip://full")
.fit_to_original_size(self.scale)
.texture_options(TextureOptions::NEAREST);
ui.add(image);
}
}
impl AppWindow for ObjectWindow {
fn viewport_id(&self) -> egui::ViewportId {
ViewportId::from_hash_of(format!("object-{}", self.sim_id))
}
fn sim_id(&self) -> SimId {
self.sim_id
}
fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default()
.with_title(format!("Object Data ({})", self.sim_id))
.with_inner_size((640.0, 500.0))
}
fn on_init(&mut self, args: InitArgs) {
args.ctx.add_texture_loader(self.loader.clone());
}
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
ui.horizontal_top(|ui| {
StripBuilder::new(ui)
.size(Size::relative(0.3).at_most(200.0))
.size(Size::remainder())
.horizontal(|mut strip| {
strip.cell(|ui| {
ScrollArea::vertical().show(ui, |ui| self.show_form(ui));
});
strip.cell(|ui| {
ScrollArea::both().show(ui, |ui| self.show_object(ui));
});
});
});
});
}
}
#[derive(Clone, PartialEq, Eq)]
struct ObjectParams {
index: usize,
generic_palette: bool,
left_color: Color32,
right_color: Color32,
}
enum Eye {
Left,
Right,
}
struct ObjectRenderer {
chardata: MemoryView,
objects: MemoryView,
brightness: MemoryView,
palettes: MemoryView,
}
impl ObjectRenderer {
pub fn new(sim_id: SimId, memory: &MemoryClient) -> Self {
Self {
chardata: memory.watch(sim_id, 0x00078000, 0x8000),
objects: memory.watch(sim_id, 0x0003e000, 0x2000),
brightness: memory.watch(sim_id, 0x0005f824, 8),
palettes: memory.watch(sim_id, 0x0005f860, 16),
}
}
fn render_object(
&self,
image: &mut ImageBuffer,
params: &ObjectParams,
use_pos: bool,
eye: Eye,
) {
let chardata = self.chardata.borrow();
let objects = self.objects.borrow();
let brightness = self.brightness.borrow();
let palettes = self.palettes.borrow();
let object: [u16; 4] = objects.read(params.index);
let obj = Object::parse(object);
if match eye {
Eye::Left => !obj.lon,
Eye::Right => !obj.ron,
} {
return;
}
let brts = brightness.read::<[u8; 8]>(0);
let (x, y) = if use_pos {
let x = match eye {
Eye::Left => obj.x - obj.parallax,
Eye::Right => obj.x + obj.parallax,
};
(x, obj.y)
} else {
(0, 0)
};
let color = match eye {
Eye::Left => params.left_color,
Eye::Right => params.right_color,
};
let char = chardata.read::<[u16; 8]>(obj.data.char_index);
let palette = if params.generic_palette {
utils::generic_palette(color)
} else {
utils::palette_colors(palettes.read(8 + obj.data.palette_index * 2), &brts, color)
};
for row in 0..8 {
let real_y = y + row as i16;
if !(0..224).contains(&real_y) {
continue;
}
for (col, pixel) in
utils::read_char_row(&char, obj.data.hflip, obj.data.vflip, row).enumerate()
{
let real_x = x + col as i16;
if !(0..384).contains(&real_x) {
continue;
}
image.add((real_x as usize, real_y as usize), palette[pixel as usize]);
}
}
}
}
impl ImageRenderer<2> for ObjectRenderer {
type Params = ObjectParams;
fn sizes(&self) -> [[usize; 2]; 2] {
[[8, 8], [384, 224]]
}
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; 2]) {
images[0].clear();
self.render_object(&mut images[0], params, false, Eye::Left);
self.render_object(&mut images[0], params, false, Eye::Right);
images[1].clear();
self.render_object(&mut images[1], params, true, Eye::Left);
self.render_object(&mut images[1], params, true, Eye::Right);
}
}

View File

@ -1,819 +0,0 @@
use std::sync::Arc;
use egui::{
Align, Button, CentralPanel, Checkbox, Color32, Context, Direction, Label, Layout, ScrollArea,
TextEdit, Ui, ViewportBuilder, ViewportId,
};
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use crate::{
emulator::SimId,
memory::{MemoryClient, MemoryRef, MemoryValue, MemoryView},
window::{
AppWindow,
utils::{NumberEdit, UiExt},
},
};
use super::utils;
pub struct RegisterWindow {
sim_id: SimId,
memory: Arc<MemoryClient>,
registers: MemoryView,
}
impl RegisterWindow {
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>) -> Self {
Self {
sim_id,
memory: memory.clone(),
registers: memory.watch(sim_id, 0x0005f800, 0x72),
}
}
fn show_interrupts(&mut self, ui: &mut Ui) {
let row_height = self.row_height(ui);
let [mut raw_intpnd, mut raw_intenb] = self.read_address(0x0005f800);
let mut intenb = InterruptReg::parse(raw_intenb);
let mut intpnd = InterruptReg::parse(raw_intpnd);
ui.section("Interrupt", |ui| {
let width = ui.available_width();
let xspace = ui.spacing().item_spacing.x;
ui.with_layout(Layout::top_down_justified(Align::Center), |ui| {
TableBuilder::new(ui)
.id_salt("raw_values")
.columns(Column::exact(width * 0.5 - xspace), 2)
.cell_layout(Layout::left_to_right(Align::Max))
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("INTENB");
});
row.col(|ui| {
let mut text = format!("{raw_intenb:04x}");
ui.add_sized(
ui.available_size(),
TextEdit::singleline(&mut text).horizontal_align(Align::Max),
);
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("INTPND");
});
row.col(|ui| {
let mut text = format!("{raw_intpnd:04x}");
ui.add_enabled(
false,
TextEdit::singleline(&mut text).horizontal_align(Align::Max),
);
});
});
});
ui.add_space(8.0);
TableBuilder::new(ui)
.id_salt("flags")
.column(Column::exact(width * 0.5 - xspace))
.columns(Column::exact(width * 0.25 - xspace), 2)
.cell_layout(Layout::left_to_right(Align::Center).with_main_align(Align::RIGHT))
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|_ui| {});
row.col(|ui| {
ui.add_sized(ui.available_size(), Label::new("ENB"));
});
row.col(|ui| {
ui.add_sized(ui.available_size(), Label::new("PND"));
});
});
let mut add_row = |label: &str, enb: &mut bool, pnd: &mut bool| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label(label);
});
row.col(|ui| {
let space =
(ui.available_width() - ui.spacing().icon_width) / 2.0;
ui.add_space(space);
ui.checkbox(enb, "");
});
row.col(|ui| {
let space =
(ui.available_width() - ui.spacing().icon_width) / 2.0;
ui.add_space(space);
ui.checkbox(pnd, "");
});
});
};
add_row("TIMEERR", &mut intenb.timeerr, &mut intpnd.timeerr);
add_row("XPEND", &mut intenb.xpend, &mut intpnd.xpend);
add_row("SBHIT", &mut intenb.sbhit, &mut intpnd.sbhit);
add_row("FRAMESTART", &mut intenb.framestart, &mut intpnd.framestart);
add_row("GAMESTART", &mut intenb.gamestart, &mut intpnd.gamestart);
add_row("RFBEND", &mut intenb.rfbend, &mut intpnd.rfbend);
add_row("LFBEND", &mut intenb.lfbend, &mut intpnd.lfbend);
add_row("SCANERR", &mut intenb.scanerr, &mut intpnd.scanerr);
});
});
ui.allocate_space(ui.available_size());
});
if intpnd.update(&mut raw_intpnd) {
self.memory.write(self.sim_id, 0x0005f800, &raw_intpnd);
}
if intenb.update(&mut raw_intenb) {
self.memory.write(self.sim_id, 0x0005f802, &raw_intenb);
}
}
fn show_display_status(&mut self, ui: &mut Ui) {
let row_height = self.row_height(ui);
let mut raw_dpstts = self.read_address(0x0005f820);
let mut dpstts = DisplayReg::parse(raw_dpstts);
ui.section("Display", |ui| {
let width = ui.available_width();
TableBuilder::new(ui)
.column(Column::exact(width * 0.5))
.column(Column::exact(width * 0.5))
.cell_layout(Layout::left_to_right(Align::Max))
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("DPSTTS");
});
row.col(|ui| {
let mut value_str = format!("{raw_dpstts:04x}");
ui.add_enabled(
false,
TextEdit::singleline(&mut value_str).horizontal_align(Align::Max),
);
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_enabled(true, Checkbox::new(&mut dpstts.lock, "LOCK"));
});
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut dpstts.r1bsy, "R1BSY"));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_enabled(true, Checkbox::new(&mut dpstts.synce, "SYNCE"));
});
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut dpstts.l1bsy, "L1BSY"));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_enabled(true, Checkbox::new(&mut dpstts.re, "RE"));
});
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut dpstts.r0bsy, "R0BSY"));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut dpstts.fclk, "FCLK"));
});
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut dpstts.l0bsy, "L0BSY"));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut dpstts.scanrdy, "SCANRDY"));
});
row.col(|ui| {
ui.add_enabled(true, Checkbox::new(&mut dpstts.disp, "DISP"));
});
});
body.row(row_height, |mut row| {
row.col(|_ui| {});
row.col(|ui| {
if ui
.add(Button::new("DPRST").min_size(ui.available_size()))
.clicked()
{
dpstts.dprst = true;
}
});
});
});
ui.allocate_space(ui.available_size());
});
if dpstts.update(&mut raw_dpstts) {
self.memory.write(self.sim_id, 0x0005f822, &raw_dpstts);
}
}
fn show_drawing_status(&mut self, ui: &mut Ui) {
let row_height = self.row_height(ui);
let [mut raw_xpstts, raw_xpctrl] = self.read_address(0x0005f840);
let mut xpstts = DrawingReg::parse(raw_xpstts);
ui.section("Drawing", |ui| {
let width = ui.available_width();
TableBuilder::new(ui)
.column(Column::exact(width * 0.5))
.column(Column::exact(width * 0.5))
.cell_layout(Layout::left_to_right(Align::Max))
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("XPCTRL");
});
row.col(|ui| {
let mut value_str = format!("{raw_xpctrl:04x}");
ui.add_enabled(
false,
TextEdit::singleline(&mut value_str).horizontal_align(Align::Max),
);
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("XPSTTS");
});
row.col(|ui| {
let mut value_str = format!("{raw_xpstts:04x}");
ui.add_enabled(
false,
TextEdit::singleline(&mut value_str).horizontal_align(Align::Max),
);
});
});
/*
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("SBCMP");
});
row.col(|ui| {
let old_value = xpctrl.sbcmp;
ui.add_enabled(true, NumberEdit::new(&mut xpctrl.sbcmp).range(0..32));
cmp_changed = xpctrl.sbcmp != old_value;
});
});
*/
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("SBCOUNT");
});
row.col(|ui| {
ui.add_enabled(
false,
NumberEdit::new(&mut xpstts.sbcount)
.arrows(false)
.range(0..32),
);
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut xpstts.sbout, "SBOUT"));
});
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut xpstts.f1bsy, "F1BSY"));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut xpstts.f0bsy, "F0BSY"));
});
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut xpstts.overtime, "OVERTIME"));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_enabled(true, Checkbox::new(&mut xpstts.xpen, "XPEN"));
});
row.col(|ui| {
if ui
.add(Button::new("XPRST").min_size(ui.available_size()))
.clicked()
{
xpstts.xprst = true;
}
});
});
});
ui.allocate_space(ui.available_size());
});
if xpstts.update(&mut raw_xpstts) {
xpstts.update(&mut raw_xpstts);
self.memory.write(self.sim_id, 0x0005f842, &raw_xpstts);
}
}
fn show_colors(&mut self, ui: &mut Ui) {
let row_height = self.row_height(ui);
let registers = self.registers.borrow();
ui.section("Colors", |ui| {
let width = ui.available_width();
let xspace = ui.spacing().item_spacing.x;
TableBuilder::new(ui)
.column(Column::exact(width * 0.2 - xspace))
.columns(Column::exact(width * 0.20 - xspace), 4)
.cell_layout(Layout::left_to_right(Align::Max))
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|_ui| {});
row.col(|_ui| {});
row.col(|ui| {
ui.with_layout(
Layout::centered_and_justified(Direction::LeftToRight),
|ui| ui.label("1"),
);
});
row.col(|ui| {
ui.with_layout(
Layout::centered_and_justified(Direction::LeftToRight),
|ui| ui.label("2"),
);
});
row.col(|ui| {
ui.with_layout(
Layout::centered_and_justified(Direction::LeftToRight),
|ui| ui.label("3"),
);
});
});
let mut brts: [u16; 3] = [
read_address(&registers, 0x0005f824),
read_address(&registers, 0x0005f826),
read_address(&registers, 0x0005f828),
];
body.row(row_height, |mut row| {
let mut stale = false;
row.col(|ui| {
ui.label("BRT");
});
row.col(|_ui| {});
for brt in brts.iter_mut() {
row.col(|ui| {
if ui
.add(NumberEdit::new(brt).range(0..256).arrows(false).hex(true))
.changed()
{
stale = true;
}
});
}
if stale {
self.memory.write(self.sim_id, 0x0005f824, &brts);
}
});
body.row(row_height, |mut row| {
row.col(|_ui| {});
for shade in utils::parse_brts(&brts, Color32::RED) {
row.col(|ui| {
ui.painter().rect_filled(
ui.available_rect_before_wrap(),
0.0,
shade,
);
});
}
});
let mut palettes = read_address::<[u16; 8]>(&registers, 0x0005f860);
let mut add_row = |name: &str, address: u32, value: &mut u16| {
let mut c1 = (*value >> 2) & 0x03;
let mut c2 = (*value >> 4) & 0x03;
let mut c3 = (*value >> 6) & 0x03;
let mut stale = false;
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label(name);
});
row.col(|ui| {
if ui
.add(
NumberEdit::new(value)
.range(0..256)
.desired_width(width * 0.2)
.arrows(false)
.hex(true),
)
.changed()
{
stale = true;
};
});
row.col(|ui| {
if ui
.add(
NumberEdit::new(&mut c1)
.range(0..4)
.desired_width(ui.available_width() - xspace),
)
.changed()
{
*value = (*value & 0xfff3) | (c1 << 2);
stale = true;
}
});
row.col(|ui| {
if ui
.add(
NumberEdit::new(&mut c2)
.range(0..4)
.desired_width(ui.available_width() - xspace),
)
.changed()
{
*value = (*value & 0xffcf) | (c2 << 4);
stale = true;
}
});
row.col(|ui| {
if ui
.add(
NumberEdit::new(&mut c3)
.range(0..4)
.desired_width(ui.available_width() - xspace),
)
.changed()
{
*value = (*value & 0xff3f) | (c3 << 6);
stale = true;
}
});
});
if stale {
self.memory.write(self.sim_id, address, value);
}
};
add_row("GPLT0", 0x0005f860, &mut palettes[0]);
add_row("GPLT1", 0x0005f862, &mut palettes[1]);
add_row("GPLT2", 0x0005f864, &mut palettes[2]);
add_row("GPLT3", 0x0005f866, &mut palettes[3]);
add_row("JPLT0", 0x0005f868, &mut palettes[4]);
add_row("JPLT1", 0x0005f86a, &mut palettes[5]);
add_row("JPLT2", 0x0005f86c, &mut palettes[6]);
add_row("JPLT3", 0x0005f86e, &mut palettes[7]);
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("BKCOL");
});
row.col(|ui| {
let mut bkcol: u16 = read_address(&registers, 0x0005f870);
if ui
.add(
NumberEdit::new(&mut bkcol)
.range(0..4)
.desired_width(ui.available_width() - xspace),
)
.changed()
{
self.memory.write(self.sim_id, 0x0005f870, &bkcol);
}
});
row.col(|_ui| {});
row.col(|ui| {
ui.label("REST");
});
row.col(|ui| {
let mut rest: u16 = read_address(&registers, 0x0005f82a);
if ui
.add(
NumberEdit::new(&mut rest)
.range(0..256)
.arrows(false)
.hex(true),
)
.changed()
{
self.memory.write(self.sim_id, 0x0005f82a, &rest);
}
});
});
});
ui.allocate_space(ui.available_size_before_wrap());
});
}
fn show_objects(&mut self, ui: &mut Ui) {
let row_height = self.row_height(ui);
ui.section("Objects", |ui| {
let width = ui.available_width();
let xspace = ui.spacing().item_spacing.x;
TableBuilder::new(ui)
.column(Column::exact(width * 0.3 - xspace))
.column(Column::exact(width * 0.3 - xspace))
.column(Column::exact(width * 0.4 - xspace))
.cell_layout(Layout::left_to_right(Align::Center).with_main_align(Align::RIGHT))
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|_ui| {});
row.col(|ui| {
ui.add_sized(ui.available_size(), Label::new("Start"));
});
row.col(|ui| {
ui.add_sized(ui.available_size(), Label::new("End"));
});
});
let mut spts = self.read_address::<[u16; 4]>(0x0005f848);
let prevs = std::iter::once(0u16).chain(spts.map(|i| (i + 1) & 0x03ff));
let mut changed = false;
for (index, (spt, prev)) in spts.iter_mut().zip(prevs).enumerate() {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label(format!("SPT{index}"));
});
row.col(|ui| {
ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
ui.label(prev.to_string());
});
});
row.col(|ui| {
if ui.add(NumberEdit::new(spt).range(0..1024)).changed() {
changed = true;
}
});
});
}
if changed {
self.memory.write(self.sim_id, 0x0005f848, &spts);
}
});
ui.allocate_space(ui.available_size_before_wrap());
});
}
fn show_misc(&mut self, ui: &mut Ui) {
let row_height = self.row_height(ui);
let registers = self.registers.borrow();
ui.section("Misc.", |ui| {
let width = ui.available_width();
let xspace = ui.spacing().item_spacing.x;
TableBuilder::new(ui)
.column(Column::exact(width * 0.5 - xspace))
.column(Column::exact(width * 0.5 - xspace))
.cell_layout(Layout::left_to_right(Align::Center).with_main_align(Align::RIGHT))
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("FRMCYC");
});
row.col(|ui| {
let mut frmcyc = read_address::<u16>(&registers, 0x0005f82e);
ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
if ui.add(NumberEdit::new(&mut frmcyc).range(0..32)).changed() {
self.memory.write(self.sim_id, 0x0005f82e, &frmcyc);
}
});
});
});
let mut cta = read_address::<u16>(&registers, 0x0005f830);
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("CTA");
});
row.col(|ui| {
ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
ui.add_enabled(
false,
NumberEdit::new(&mut cta).arrows(false).hex(true),
);
});
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("CTA_L");
});
row.col(|ui| {
let mut cta_l = cta & 0xff;
ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
ui.add_enabled(
false,
NumberEdit::new(&mut cta_l).arrows(false).hex(true),
);
});
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("CTA_R");
});
row.col(|ui| {
let mut cta_r = (cta >> 8) & 0xff;
ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
ui.add_enabled(
false,
NumberEdit::new(&mut cta_r).arrows(false).hex(true),
);
});
});
});
});
ui.allocate_space(ui.available_size_before_wrap());
});
}
fn row_height(&self, ui: &mut Ui) -> f32 {
ui.spacing().interact_size.y + ui.style().visuals.selection.stroke.width
}
fn read_address<T: MemoryValue>(&self, address: usize) -> T {
read_address(&self.registers.borrow(), address)
}
}
fn read_address<T: MemoryValue>(registers: &MemoryRef, address: usize) -> T {
let index = (address - 0x0005f800) / size_of::<T>();
registers.read(index)
}
impl AppWindow for RegisterWindow {
fn viewport_id(&self) -> ViewportId {
ViewportId::from_hash_of(format!("registers-{}", self.sim_id))
}
fn sim_id(&self) -> SimId {
self.sim_id
}
fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default()
.with_title(format!("Registers ({})", self.sim_id))
.with_inner_size((800.0, 480.0))
}
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
ScrollArea::vertical().show(ui, |ui| {
ui.horizontal_top(|ui| {
let width = ui.available_width();
let xspace = ui.spacing().item_spacing.x;
StripBuilder::new(ui)
.size(Size::exact(width * 0.25 - xspace))
.size(Size::exact(width * 0.225 - xspace))
.size(Size::exact(width * 0.325 - xspace))
.size(Size::exact(width * 0.2 - xspace))
.horizontal(|mut strip| {
strip.cell(|ui| {
self.show_interrupts(ui);
});
strip.strip(|nested| {
nested.sizes(Size::remainder(), 2).vertical(|mut strip| {
strip.cell(|ui| {
self.show_display_status(ui);
});
strip.cell(|ui| {
self.show_drawing_status(ui);
});
});
});
strip.cell(|ui| {
self.show_colors(ui);
});
strip.strip(|nested| {
nested.sizes(Size::remainder(), 2).vertical(|mut strip| {
strip.cell(|ui| {
self.show_objects(ui);
});
strip.cell(|ui| {
self.show_misc(ui);
});
});
});
});
});
});
});
}
}
struct InterruptReg {
timeerr: bool,
xpend: bool,
sbhit: bool,
framestart: bool,
gamestart: bool,
rfbend: bool,
lfbend: bool,
scanerr: bool,
}
impl InterruptReg {
fn parse(value: u16) -> Self {
Self {
timeerr: value & 0x8000 != 0,
xpend: value & 0x4000 != 0,
sbhit: value & 0x2000 != 0,
framestart: value & 0x0010 != 0,
gamestart: value & 0x0008 != 0,
rfbend: value & 0x0004 != 0,
lfbend: value & 0x0002 != 0,
scanerr: value & 0x0001 != 0,
}
}
fn update(&self, value: &mut u16) -> bool {
let new_value = (*value & 0x1fe0)
| if self.timeerr { 0x8000 } else { 0x0000 }
| if self.xpend { 0x4000 } else { 0x0000 }
| if self.sbhit { 0x2000 } else { 0x0000 }
| if self.framestart { 0x0010 } else { 0x0000 }
| if self.gamestart { 0x0008 } else { 0x0000 }
| if self.rfbend { 0x0004 } else { 0x0000 }
| if self.lfbend { 0x0002 } else { 0x0000 }
| if self.scanerr { 0x0001 } else { 0x0000 };
let changed = *value != new_value;
*value = new_value;
changed
}
}
struct DisplayReg {
lock: bool,
synce: bool,
re: bool,
fclk: bool,
scanrdy: bool,
r1bsy: bool,
l1bsy: bool,
r0bsy: bool,
l0bsy: bool,
disp: bool,
dprst: bool,
}
impl DisplayReg {
fn parse(value: u16) -> Self {
Self {
lock: value & 0x0400 != 0,
synce: value & 0x0200 != 0,
re: value & 0x0100 != 0,
fclk: value & 0x0080 != 0,
scanrdy: value & 0x0040 != 0,
r1bsy: value & 0x0020 != 0,
l1bsy: value & 0x0010 != 0,
r0bsy: value & 0x0008 != 0,
l0bsy: value & 0x0004 != 0,
disp: value & 0x0002 != 0,
dprst: value & 0x0001 != 0,
}
}
fn update(&self, value: &mut u16) -> bool {
let new_value = (*value & 0xf800)
| if self.lock { 0x0400 } else { 0x0000 }
| if self.synce { 0x0200 } else { 0x0000 }
| if self.re { 0x0100 } else { 0x0000 }
| if self.fclk { 0x0080 } else { 0x0000 }
| if self.scanrdy { 0x0040 } else { 0x0000 }
| if self.r1bsy { 0x0020 } else { 0x0000 }
| if self.l1bsy { 0x0010 } else { 0x0000 }
| if self.r0bsy { 0x0008 } else { 0x0000 }
| if self.l0bsy { 0x0004 } else { 0x0000 }
| if self.disp { 0x0002 } else { 0x0000 }
| if self.dprst { 0x0001 } else { 0x0000 };
let changed = *value != new_value;
*value = new_value;
changed
}
}
struct DrawingReg {
sbout: bool,
sbcount: u8,
overtime: bool,
f1bsy: bool,
f0bsy: bool,
xpen: bool,
xprst: bool,
}
impl DrawingReg {
fn parse(value: u16) -> Self {
Self {
sbout: value & 0x8000 != 0,
sbcount: (value >> 8) as u8 & 0x1f,
overtime: value & 0x0010 != 0,
f1bsy: value & 0x0008 != 0,
f0bsy: value & 0x0004 != 0,
xpen: value & 0x0002 != 0,
xprst: value & 0x0001 != 0,
}
}
fn update(&self, value: &mut u16) -> bool {
let new_value = (*value & 0x60e0)
| if self.sbout { 0x8000 } else { 0x0000 }
| (((self.sbcount & 0x1f) as u16) << 8)
| if self.overtime { 0x0010 } else { 0x0000 }
| if self.f1bsy { 0x0008 } else { 0x0000 }
| if self.f0bsy { 0x0004 } else { 0x0000 }
| if self.xpen { 0x0002 } else { 0x0000 }
| if self.xprst { 0x0001 } else { 0x0000 };
let changed = *value != new_value;
*value = new_value;
changed
}
}

View File

@ -1,251 +0,0 @@
use egui::{Color32, Image, ImageSource, Response, Sense, TextureOptions, Ui, Widget};
pub const GENERIC_PALETTE: [u8; 4] = [0, 32, 64, 128];
pub fn shade(brt: u8, color: Color32) -> Color32 {
let corrected = if brt > 132 {
255.0
} else {
(brt as f32 * 255.0 / 133.0).round()
};
color.gamma_multiply(corrected / 255.0)
}
pub fn generic_palette(color: Color32) -> [Color32; 4] {
GENERIC_PALETTE.map(|brt| shade(brt, color))
}
pub const fn parse_palette(palette: u8) -> [u8; 4] {
[
0,
(palette >> 2) & 0x03,
(palette >> 4) & 0x03,
(palette >> 6) & 0x03,
]
}
pub const fn parse_shades(brts: &[u8; 8]) -> [u8; 4] {
[
0,
brts[0],
brts[2],
brts[0].saturating_add(brts[2]).saturating_add(brts[4]),
]
}
pub fn parse_brts(brts: &[u16; 3], color: Color32) -> [Color32; 4] {
[
Color32::BLACK,
shade(brts[0] as u8, color),
shade(brts[1] as u8, color),
shade((brts[0] + brts[1] + brts[2]) as u8, color),
]
}
pub fn palette_colors(palette: u8, brts: &[u8; 8], color: Color32) -> [Color32; 4] {
let colors = parse_shades(brts).map(|s| shade(s, color));
parse_palette(palette).map(|p| colors[p as usize])
}
pub struct Object {
pub x: i16,
pub lon: bool,
pub ron: bool,
pub parallax: i16,
pub y: i16,
pub data: CellData,
}
impl Object {
pub fn parse(object: [u16; 4]) -> Self {
let x = ((object[0] & 0x03ff) << 6 >> 6) as i16;
let parallax = ((object[1] & 0x03ff) << 6 >> 6) as i16;
let lon = object[1] & 0x8000 != 0;
let ron = object[1] & 0x4000 != 0;
let y = (object[2] & 0x00ff) as i16;
// Y is stored as the bottom 8 bits of an i16,
// so only sign extend if it's out of range.
let y = if y > 224 { y << 8 >> 8 } else { y };
let data = CellData::parse(object[3]);
Self {
x,
lon,
ron,
parallax,
y,
data,
}
}
pub fn update(&self, source: &mut [u16; 4]) -> bool {
let mut changed = false;
let new_x = (self.x as u16 & 0x03ff) | (source[0] & 0xfc00);
changed |= source[0] != new_x;
source[0] = new_x;
let new_p = if self.lon { 0x8000 } else { 0x0000 }
| if self.ron { 0x4000 } else { 0x0000 }
| (self.parallax as u16 & 0x3ff)
| (source[1] & 0x3c00);
changed |= source[1] != new_p;
source[1] = new_p;
let new_y = (self.y as u16 & 0x00ff) | (source[2] & 0xff00);
changed |= source[2] != new_y;
source[2] = new_y;
if self.data.update(&mut source[3]) {
changed = true;
}
changed
}
}
pub struct CellData {
pub palette_index: usize,
pub hflip: bool,
pub vflip: bool,
pub char_index: usize,
}
impl CellData {
pub fn parse(cell: u16) -> Self {
let char_index = (cell & 0x7ff) as usize;
let vflip = cell & 0x1000 != 0;
let hflip = cell & 0x2000 != 0;
let palette_index = (cell >> 14) as usize;
Self {
char_index,
vflip,
hflip,
palette_index,
}
}
pub fn update(&self, source: &mut u16) -> bool {
let new_value = ((self.palette_index as u16) << 14)
| if self.hflip { 0x2000 } else { 0x0000 }
| if self.vflip { 0x1000 } else { 0x0000 }
| (self.char_index as u16 & 0x07ff)
| (*source & 0x0800);
let changed = *source != new_value;
*source = new_value;
changed
}
}
pub fn read_char_row(
char: &[u16; 8],
hflip: bool,
vflip: bool,
row: usize,
) -> impl Iterator<Item = u8> {
let pixels = if vflip { char[7 - row] } else { char[row] };
(0..16).step_by(2).map(move |i| {
let pixel = if hflip { 14 - i } else { i };
((pixels >> pixel) & 0x3) as u8
})
}
pub fn read_char_pixel(char: &[u16; 8], hflip: bool, vflip: bool, row: usize, col: usize) -> u8 {
let pixels = if vflip { char[7 - row] } else { char[row] };
let pixel = if hflip { 7 - col } else { col } << 1;
((pixels >> pixel) & 0x3) as u8
}
pub struct CharacterGrid<'a> {
source: ImageSource<'a>,
scale: f32,
show_grid: bool,
selected: Option<usize>,
}
impl<'a> CharacterGrid<'a> {
pub fn new(source: impl Into<ImageSource<'a>>) -> Self {
Self {
source: source.into(),
scale: 1.0,
show_grid: false,
selected: None,
}
}
pub fn with_scale(self, scale: f32) -> Self {
Self { scale, ..self }
}
pub fn with_grid(self, show_grid: bool) -> Self {
Self { show_grid, ..self }
}
pub fn with_selected(self, selected: usize) -> Self {
Self {
selected: Some(selected),
..self
}
}
pub fn show(self, ui: &mut Ui) -> Option<usize> {
let start_pos = ui.cursor().min;
let cell_size = 8.0 * self.scale;
let res = self.ui(ui);
let grid_width_cells = ((res.rect.max.x - res.rect.min.x) / cell_size).round() as usize;
if res.clicked() {
let click_pos = res.interact_pointer_pos()?;
let grid_pos = (click_pos - start_pos) / cell_size;
Some((grid_pos.y as usize * grid_width_cells) + grid_pos.x as usize)
} else {
None
}
}
}
impl Widget for CharacterGrid<'_> {
fn ui(self, ui: &mut Ui) -> Response {
let image = Image::new(self.source)
.fit_to_original_size(self.scale)
.texture_options(TextureOptions::NEAREST)
.sense(Sense::click());
let res = ui.add(image);
let cell_size = 8.0 * self.scale;
let grid_width_cells = ((res.rect.max.x - res.rect.min.x) / cell_size).round() as usize;
let grid_height_cells = ((res.rect.max.y - res.rect.min.y) / cell_size).round() as usize;
let painter = ui.painter_at(res.rect);
if self.show_grid {
let stroke = ui.style().visuals.widgets.noninteractive.fg_stroke;
for x in (1..grid_width_cells).map(|i| (i as f32) * cell_size) {
let p1 = (res.rect.min.x + x, res.rect.min.y).into();
let p2 = (res.rect.min.x + x, res.rect.max.y).into();
painter.line_segment([p1, p2], stroke);
}
for y in (1..grid_height_cells).map(|i| (i as f32) * cell_size) {
let p1 = (res.rect.min.x, res.rect.min.y + y).into();
let p2 = (res.rect.max.x, res.rect.min.y + y).into();
painter.line_segment([p1, p2], stroke);
}
}
if let Some(selected) = self.selected {
let x1 = (selected % grid_width_cells) as f32 * cell_size;
let x2 = x1 + cell_size;
let y1 = (selected / grid_width_cells) as f32 * cell_size;
let y2 = y1 + cell_size;
painter.line(
vec![
(res.rect.min + (x1, y1).into()),
(res.rect.min + (x2, y1).into()),
(res.rect.min + (x2, y2).into()),
(res.rect.min + (x1, y2).into()),
(res.rect.min + (x1, y1).into()),
],
ui.style().visuals.widgets.active.fg_stroke,
);
}
res
}
}

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