Compare commits
No commits in common. "main" and "v0.1.1" have entirely different histories.
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@ -1770,7 +1770,7 @@ checksum = "e2db585e1d738fc771bf08a151420d3ed193d9d895a36df7f6f8a9456b911ddc"
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[[package]]
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[[package]]
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name = "lemur"
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name = "lemur"
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version = "0.1.2"
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version = "0.1.1"
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dependencies = [
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dependencies = [
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"anyhow",
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"anyhow",
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"bitflags 2.6.0",
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"bitflags 2.6.0",
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@ -4,7 +4,7 @@ description = "An emulator for the Virtual Boy."
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repository = "https://git.virtual-boy.com/PVB/lemur"
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repository = "https://git.virtual-boy.com/PVB/lemur"
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publish = false
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publish = false
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license = "MIT"
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license = "MIT"
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version = "0.1.2"
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version = "0.1.1"
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edition = "2021"
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edition = "2021"
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[dependencies]
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[dependencies]
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@ -23,25 +23,7 @@ docker build -f build.Dockerfile -t lemur-build .
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MSYS_NO_PATHCONV=1 docker run -it --rm -v .:/app -w /app --entrypoint bash lemur-build /app/scripts/do-bundle.sh
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MSYS_NO_PATHCONV=1 docker run -it --rm -v .:/app -w /app --entrypoint bash lemur-build /app/scripts/do-bundle.sh
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read -r -d EOF 'body' <<EOF
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read -r -d EOF 'body' <<EOF
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## How to install
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# v${version}
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The emulator can be found in the "Downloads" section of this release.
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### Windows users
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Download \`lemur.exe\`.
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### MacOS users
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If your Mac uses an Intel processor, download and install \`Lemur-Intel.dmg\`.
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If it uses Apple Silicon, download and install \`Lemur-Apple-Silicon.dmg\`.
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If you're not sure which to choose, use [this guide](https://support.apple.com/en-us/116943) to find out.
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### Linux users
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You can either download and run \`lemur-linux\`, or download and install the attached .deb file.
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EOF
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EOF
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read -r -d EOF 'payload' <<EOF
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read -r -d EOF 'payload' <<EOF
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41
src/main.rs
41
src/main.rs
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@ -1,7 +1,7 @@
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// hide console in release mode
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// hide console in release mode
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#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")]
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#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")]
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use std::{path::PathBuf, process, time::SystemTime};
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use std::{path::PathBuf, process};
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use anyhow::Result;
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use anyhow::Result;
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use app::Application;
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use app::Application;
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@ -24,43 +24,6 @@ struct Args {
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rom: Option<PathBuf>,
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rom: Option<PathBuf>,
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}
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}
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fn set_panic_handler() {
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std::panic::set_hook(Box::new(|info| {
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let mut message = String::new();
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if let Some(msg) = info.payload().downcast_ref::<&str>() {
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message += &format!("{}\n", msg);
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} else if let Some(msg) = info.payload().downcast_ref::<String>() {
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message += &format!("{}\n", msg);
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}
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if let Some(location) = info.location() {
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message += &format!(
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" in file '{}' at line {}\n",
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location.file(),
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location.line()
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);
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}
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let backtrace = std::backtrace::Backtrace::force_capture();
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message += &format!("stack trace:\n{:#}\n", backtrace);
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eprint!("{}", message);
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let Some(project_dirs) = directories::ProjectDirs::from("com", "virtual-boy", "Lemur")
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else {
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return;
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};
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let data_dir = project_dirs.data_dir();
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if std::fs::create_dir_all(data_dir).is_err() {
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return;
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}
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let timestamp = SystemTime::now()
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.duration_since(SystemTime::UNIX_EPOCH)
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.unwrap()
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.as_millis();
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let logfile_name = format!("crash-{}.txt", timestamp);
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let _ = std::fs::write(data_dir.join(logfile_name), message);
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}));
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}
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#[cfg(windows)]
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#[cfg(windows)]
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fn set_process_priority_to_high() -> Result<()> {
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fn set_process_priority_to_high() -> Result<()> {
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use windows::Win32::{Foundation, System::Threading};
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use windows::Win32::{Foundation, System::Threading};
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@ -71,8 +34,6 @@ fn set_process_priority_to_high() -> Result<()> {
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}
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}
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fn main() -> Result<()> {
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fn main() -> Result<()> {
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set_panic_handler();
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#[cfg(windows)]
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#[cfg(windows)]
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set_process_priority_to_high()?;
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set_process_priority_to_high()?;
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