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10
Cargo.toml
10
Cargo.toml
|
@ -4,8 +4,8 @@ description = "An emulator for the Virtual Boy."
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repository = "https://git.virtual-boy.com/PVB/lemur"
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publish = false
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license = "MIT"
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version = "0.6.0"
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edition = "2024"
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version = "0.4.2"
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edition = "2021"
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[dependencies]
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anyhow = "1"
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@ -15,7 +15,7 @@ bitflags = { version = "2", features = ["serde"] }
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bytemuck = { version = "1", features = ["derive"] }
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clap = { version = "4", features = ["derive"] }
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cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" }
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directories = "6"
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directories = "5"
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egui = { version = "0.30", features = ["serde"] }
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egui_extras = { version = "0.30", features = ["image"] }
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egui-toast = { git = "https://github.com/urholaukkarinen/egui-toast.git", rev = "d0bcf97" }
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@ -30,7 +30,7 @@ num-derive = "0.4"
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num-traits = "0.2"
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oneshot = "0.1"
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pollster = "0.4"
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rfd = { version = "0.15", default-features = false, features = ["xdg-portal", "async-std"]}
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rfd = "0.15"
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rtrb = "0.3"
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rubato = "0.16"
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serde = { version = "1", features = ["derive"] }
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@ -43,7 +43,7 @@ wgpu = "23"
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winit = { version = "0.30", features = ["serde"] }
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[target.'cfg(windows)'.dependencies]
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windows = { version = "0.59", features = ["Win32_System_Threading"] }
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windows = { version = "0.58", features = ["Win32_System_Threading"] }
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[build-dependencies]
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cc = "1"
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@ -6,8 +6,6 @@ A Virtual Boy emulator built around the shrooms-vb core. Written in Rust, using
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Install the following dependencies:
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- `cargo` (via [rustup](https://rustup.rs/), the version from your package manager is too old)
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- a C compiler (any will do, [the build script](https://docs.rs/cc/latest/cc/#compile-time-requirements) will find it automatically)
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- (on linux) `libasound2-dev` and `libudev-dev`
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Run
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```sh
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@ -32,5 +32,6 @@ ENV PATH="/osxcross/bin:$PATH" \
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CARGO_TARGET_X86_64_APPLE_DARWIN_AR="llvm-ar-19" \
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CARGO_TARGET_AARCH64_APPLE_DARWIN_LINKER="oa64-clang" \
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CARGO_TARGET_AARCH64_APPLE_DARWIN_AR="llvm-ar-19" \
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CROSS_COMPILE="setting-this-to-silence-a-warning-" \
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RC_PATH="llvm-rc-19" \
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MACOSX_DEPLOYMENT_TARGET="14.5"
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@ -1 +1 @@
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Subproject commit ecbd103917315e3aa24fd2a682208f5548ec5d1b
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Subproject commit 459a16076a1e58f503e9278a41f633e2e870c28e
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27
src/app.rs
27
src/app.rs
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@ -1,10 +1,9 @@
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use std::{collections::HashSet, num::NonZero, sync::Arc, thread, time::Duration};
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use egui::{
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ahash::{HashMap, HashMapExt},
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Context, FontData, FontDefinitions, FontFamily, IconData, TextWrapMode, ViewportBuilder,
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ViewportCommand, ViewportId, ViewportInfo,
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ahash::{HashMap, HashMapExt},
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style::ScrollStyle,
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};
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use gilrs::{EventType, Gilrs};
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use tracing::{error, warn};
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@ -19,13 +18,12 @@ use crate::{
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controller::ControllerManager,
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emulator::{EmulatorClient, EmulatorCommand, SimId},
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images::ImageProcessor,
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input::{MappingProvider, ShortcutProvider},
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input::MappingProvider,
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memory::MemoryClient,
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persistence::Persistence,
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window::{
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AboutWindow, AppWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, GameWindow,
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GdbServerWindow, HotkeysWindow, InputWindow, ObjectWindow, RegisterWindow, TerminalWindow,
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WorldWindow,
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GdbServerWindow, InputWindow, ObjectWindow, RegisterWindow, WorldWindow,
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},
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};
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@ -46,7 +44,6 @@ pub struct Application {
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client: EmulatorClient,
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proxy: EventLoopProxy<UserEvent>,
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mappings: MappingProvider,
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shortcuts: ShortcutProvider,
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controllers: ControllerManager,
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memory: Arc<MemoryClient>,
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images: ImageProcessor,
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@ -66,7 +63,6 @@ impl Application {
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let icon = load_icon().ok().map(Arc::new);
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let persistence = Persistence::new();
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let mappings = MappingProvider::new(persistence.clone());
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let shortcuts = ShortcutProvider::new(persistence.clone());
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let controllers = ControllerManager::new(client.clone(), &mappings);
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let memory = Arc::new(MemoryClient::new(client.clone()));
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let images = ImageProcessor::new();
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@ -81,7 +77,6 @@ impl Application {
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client,
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proxy,
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mappings,
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shortcuts,
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memory,
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images,
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controllers,
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@ -94,8 +89,7 @@ impl Application {
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fn open(&mut self, event_loop: &ActiveEventLoop, window: Box<dyn AppWindow>) {
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let viewport_id = window.viewport_id();
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if let Some(viewport) = self.viewports.get(&viewport_id) {
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viewport.window.focus_window();
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if self.viewports.contains_key(&viewport_id) {
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return;
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}
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self.viewports.insert(
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|
@ -117,7 +111,6 @@ impl ApplicationHandler<UserEvent> for Application {
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self.client.clone(),
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self.proxy.clone(),
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self.persistence.clone(),
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self.shortcuts.clone(),
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SimId::Player1,
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);
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self.open(event_loop, Box::new(app));
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@ -244,10 +237,6 @@ impl ApplicationHandler<UserEvent> for Application {
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let registers = RegisterWindow::new(sim_id, &self.memory);
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self.open(event_loop, Box::new(registers));
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}
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UserEvent::OpenTerminal(sim_id) => {
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let terminal = TerminalWindow::new(sim_id, &self.client);
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self.open(event_loop, Box::new(terminal));
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}
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UserEvent::OpenDebugger(sim_id) => {
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let debugger =
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GdbServerWindow::new(sim_id, self.client.clone(), self.proxy.clone());
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@ -257,16 +246,11 @@ impl ApplicationHandler<UserEvent> for Application {
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let input = InputWindow::new(self.mappings.clone());
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self.open(event_loop, Box::new(input));
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}
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UserEvent::OpenHotkeys => {
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let hotkeys = HotkeysWindow::new(self.shortcuts.clone());
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self.open(event_loop, Box::new(hotkeys));
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}
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UserEvent::OpenPlayer2 => {
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let p2 = GameWindow::new(
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self.client.clone(),
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self.proxy.clone(),
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self.persistence.clone(),
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self.shortcuts.clone(),
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SimId::Player2,
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);
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self.open(event_loop, Box::new(p2));
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|
@ -383,7 +367,6 @@ impl Viewport {
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ctx.style_mut(|s| {
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s.wrap_mode = Some(TextWrapMode::Extend);
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s.visuals.menu_rounding = Default::default();
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s.spacing.scroll = ScrollStyle::thin();
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});
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egui_extras::install_image_loaders(&ctx);
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@ -518,10 +501,8 @@ pub enum UserEvent {
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OpenWorlds(SimId),
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OpenFrameBuffers(SimId),
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OpenRegisters(SimId),
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OpenTerminal(SimId),
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OpenDebugger(SimId),
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OpenInput,
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OpenHotkeys,
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OpenPlayer2,
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Quit(SimId),
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}
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24
src/audio.rs
24
src/audio.rs
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@ -1,22 +1,20 @@
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use std::time::Duration;
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use anyhow::{Result, bail};
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use anyhow::{bail, Result};
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use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
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use itertools::Itertools;
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use rubato::{FastFixedOut, Resampler};
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use rubato::{FftFixedInOut, Resampler};
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use tracing::error;
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pub struct Audio {
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#[allow(unused)]
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stream: cpal::Stream,
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sampler: FastFixedOut<f32>,
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sampler: FftFixedInOut<f32>,
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input_buffer: Vec<Vec<f32>>,
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output_buffer: Vec<Vec<f32>>,
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sample_sink: rtrb::Producer<f32>,
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}
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const VB_FREQUENCY: usize = 41700;
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impl Audio {
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pub fn init() -> Result<Self> {
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let host = cpal::default_host();
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|
@ -30,15 +28,7 @@ impl Audio {
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bail!("No suitable output config available");
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};
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let mut config = config.with_max_sample_rate().config();
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let resample_ratio = config.sample_rate.0 as f64 / VB_FREQUENCY as f64;
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let chunk_size = (834.0 * resample_ratio) as usize;
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let sampler = FastFixedOut::new(
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resample_ratio,
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64.0,
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rubato::PolynomialDegree::Cubic,
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chunk_size,
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2,
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)?;
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let sampler = FftFixedInOut::new(41700, config.sample_rate.0 as usize, 834, 2)?;
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config.buffer_size = cpal::BufferSize::Fixed(sampler.output_frames_max() as u32);
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let input_buffer = sampler.input_buffer_allocate(true);
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|
@ -111,10 +101,4 @@ impl Audio {
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std::thread::sleep(Duration::from_micros(500));
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}
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}
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pub fn set_speed(&mut self, speed: f64) -> Result<()> {
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self.sampler
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.set_resample_ratio_relative(1.0 / speed, false)?;
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Ok(())
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}
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}
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|
|
|
@ -1,6 +1,6 @@
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use std::sync::{Arc, RwLock};
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use gilrs::{Event as GamepadEvent, EventType, GamepadId, ev::Code};
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use gilrs::{ev::Code, Event as GamepadEvent, EventType, GamepadId};
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use winit::{
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event::{ElementState, KeyEvent},
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keyboard::PhysicalKey,
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|
|
|
@ -5,9 +5,9 @@ use std::{
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io::{Read, Seek, SeekFrom, Write},
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path::{Path, PathBuf},
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sync::{
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Arc, Weak,
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atomic::{AtomicBool, Ordering},
|
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mpsc::{self, RecvError, TryRecvError},
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Arc, Weak,
|
||||
},
|
||||
};
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||||
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|
@ -22,7 +22,7 @@ use crate::{
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graphics::TextureSink,
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memory::{MemoryRange, MemoryRegion},
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};
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use shrooms_vb_core::{EXPECTED_FRAME_SIZE, Sim, StopReason};
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use shrooms_vb_core::{Sim, StopReason, EXPECTED_FRAME_SIZE};
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pub use shrooms_vb_core::{VBKey, VBRegister, VBWatchpointType};
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|
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mod address_set;
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|
@ -43,13 +43,6 @@ impl SimId {
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Self::Player2 => 1,
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}
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}
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pub const fn from_index(index: usize) -> Option<Self> {
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match index {
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0 => Some(Self::Player1),
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1 => Some(Self::Player2),
|
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_ => None,
|
||||
}
|
||||
}
|
||||
}
|
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impl Display for SimId {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
|
@ -176,7 +169,6 @@ pub struct Emulator {
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|||
renderers: HashMap<SimId, TextureSink>,
|
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messages: HashMap<SimId, mpsc::Sender<Toast>>,
|
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debuggers: HashMap<SimId, DebugInfo>,
|
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stdouts: HashMap<SimId, mpsc::Sender<String>>,
|
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watched_regions: HashMap<MemoryRange, Weak<MemoryRegion>>,
|
||||
eye_contents: Vec<u8>,
|
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audio_samples: Vec<f32>,
|
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|
@ -203,7 +195,6 @@ impl Emulator {
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renderers: HashMap::new(),
|
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messages: HashMap::new(),
|
||||
debuggers: HashMap::new(),
|
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stdouts: HashMap::new(),
|
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watched_regions: HashMap::new(),
|
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eye_contents: vec![0u8; 384 * 224 * 2],
|
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audio_samples: Vec::with_capacity(EXPECTED_FRAME_SIZE),
|
||||
|
@ -237,15 +228,8 @@ impl Emulator {
|
|||
|
||||
let index = sim_id.to_index();
|
||||
while self.sims.len() <= index {
|
||||
let new_index = self.sims.len();
|
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self.sims.push(Sim::new());
|
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if self
|
||||
.stdouts
|
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.contains_key(&SimId::from_index(new_index).unwrap())
|
||||
{
|
||||
self.sims[new_index].watch_stdout(true);
|
||||
}
|
||||
self.sim_state[new_index].store(SimState::NoGame, Ordering::Release);
|
||||
self.sim_state[index].store(SimState::NoGame, Ordering::Release);
|
||||
}
|
||||
let sim = &mut self.sims[index];
|
||||
sim.reset();
|
||||
|
@ -327,10 +311,6 @@ impl Emulator {
|
|||
}
|
||||
}
|
||||
|
||||
fn set_speed(&mut self, speed: f64) -> Result<()> {
|
||||
self.audio.set_speed(speed)
|
||||
}
|
||||
|
||||
fn save_sram(&mut self, sim_id: SimId) -> Result<()> {
|
||||
let sim = self.sims.get_mut(sim_id.to_index());
|
||||
let cart = self.carts[sim_id.to_index()].as_mut();
|
||||
|
@ -487,20 +467,6 @@ impl Emulator {
|
|||
self.state.store(EmulatorState::Paused, Ordering::Release);
|
||||
}
|
||||
|
||||
// stdout
|
||||
self.stdouts.retain(|sim_id, stdout| {
|
||||
let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
|
||||
return true;
|
||||
};
|
||||
if let Some(text) = sim.take_stdout() {
|
||||
if stdout.send(text).is_err() {
|
||||
sim.watch_stdout(false);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
true
|
||||
});
|
||||
|
||||
// Debug state
|
||||
if state == EmulatorState::Debugging {
|
||||
for sim_id in SimId::values() {
|
||||
|
@ -601,11 +567,6 @@ impl Emulator {
|
|||
EmulatorCommand::FrameAdvance => {
|
||||
self.frame_advance();
|
||||
}
|
||||
EmulatorCommand::SetSpeed(speed) => {
|
||||
if let Err(error) = self.set_speed(speed) {
|
||||
self.report_error(SimId::Player1, format!("Error setting speed: {error}"));
|
||||
}
|
||||
}
|
||||
EmulatorCommand::StartDebugging(sim_id, debugger) => {
|
||||
self.start_debugging(sim_id, debugger);
|
||||
}
|
||||
|
@ -675,13 +636,6 @@ impl Emulator {
|
|||
};
|
||||
sim.remove_watchpoint(address, length, watch);
|
||||
}
|
||||
EmulatorCommand::WatchStdout(sim_id, stdout_sink) => {
|
||||
self.stdouts.insert(sim_id, stdout_sink);
|
||||
let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
|
||||
return;
|
||||
};
|
||||
sim.watch_stdout(true);
|
||||
}
|
||||
EmulatorCommand::SetAudioEnabled(p1, p2) => {
|
||||
self.audio_on[SimId::Player1.to_index()].store(p1, Ordering::Release);
|
||||
self.audio_on[SimId::Player2.to_index()].store(p2, Ordering::Release);
|
||||
|
@ -740,7 +694,6 @@ pub enum EmulatorCommand {
|
|||
Pause,
|
||||
Resume,
|
||||
FrameAdvance,
|
||||
SetSpeed(f64),
|
||||
StartDebugging(SimId, DebugSender),
|
||||
StopDebugging(SimId),
|
||||
DebugInterrupt(SimId),
|
||||
|
@ -755,7 +708,6 @@ pub enum EmulatorCommand {
|
|||
RemoveBreakpoint(SimId, u32),
|
||||
AddWatchpoint(SimId, u32, usize, VBWatchpointType),
|
||||
RemoveWatchpoint(SimId, u32, usize, VBWatchpointType),
|
||||
WatchStdout(SimId, mpsc::Sender<String>),
|
||||
SetAudioEnabled(bool, bool),
|
||||
Link,
|
||||
Unlink,
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
use std::{ffi::c_void, ptr, slice};
|
||||
|
||||
use anyhow::{Result, anyhow};
|
||||
use anyhow::{anyhow, Result};
|
||||
use bitflags::bitflags;
|
||||
use num_derive::{FromPrimitive, ToPrimitive};
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
@ -91,7 +91,7 @@ type OnWrite = extern "C" fn(
|
|||
) -> c_int;
|
||||
|
||||
#[link(name = "vb")]
|
||||
unsafe extern "C" {
|
||||
extern "C" {
|
||||
#[link_name = "vbEmulate"]
|
||||
fn vb_emulate(sim: *mut VB, cycles: *mut u32) -> c_int;
|
||||
#[link_name = "vbEmulateEx"]
|
||||
|
@ -170,7 +170,7 @@ unsafe extern "C" {
|
|||
fn vb_write(sim: *mut VB, address: u32, _type: VBDataType, value: i32) -> i32;
|
||||
}
|
||||
|
||||
#[unsafe(no_mangle)]
|
||||
#[no_mangle]
|
||||
extern "C" fn on_frame(sim: *mut VB) -> c_int {
|
||||
// SAFETY: the *mut VB owns its userdata.
|
||||
// There is no way for the userdata to be null or otherwise invalid.
|
||||
|
@ -179,7 +179,7 @@ extern "C" fn on_frame(sim: *mut VB) -> c_int {
|
|||
1
|
||||
}
|
||||
|
||||
#[unsafe(no_mangle)]
|
||||
#[no_mangle]
|
||||
extern "C" fn on_execute(sim: *mut VB, address: u32, _code: *const u16, _length: c_int) -> c_int {
|
||||
// SAFETY: the *mut VB owns its userdata.
|
||||
// There is no way for the userdata to be null or otherwise invalid.
|
||||
|
@ -196,10 +196,14 @@ extern "C" fn on_execute(sim: *mut VB, address: u32, _code: *const u16, _length:
|
|||
stopped = true;
|
||||
}
|
||||
|
||||
if stopped { 1 } else { 0 }
|
||||
if stopped {
|
||||
1
|
||||
} else {
|
||||
0
|
||||
}
|
||||
}
|
||||
|
||||
#[unsafe(no_mangle)]
|
||||
#[no_mangle]
|
||||
extern "C" fn on_read(
|
||||
sim: *mut VB,
|
||||
address: u32,
|
||||
|
@ -225,12 +229,12 @@ extern "C" fn on_read(
|
|||
0
|
||||
}
|
||||
|
||||
#[unsafe(no_mangle)]
|
||||
#[no_mangle]
|
||||
extern "C" fn on_write(
|
||||
sim: *mut VB,
|
||||
address: u32,
|
||||
_type: VBDataType,
|
||||
value: *mut i32,
|
||||
_value: *mut i32,
|
||||
_cycles: *mut u32,
|
||||
_cancel: *mut c_int,
|
||||
) -> c_int {
|
||||
|
@ -238,14 +242,6 @@ extern "C" fn on_write(
|
|||
// There is no way for the userdata to be null or otherwise invalid.
|
||||
let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() };
|
||||
|
||||
// If we're monitoring stdout, track this write
|
||||
if let Some(stdout) = data.stdout.as_mut() {
|
||||
let normalized_hw_address = address & 0x0700003f;
|
||||
if normalized_hw_address == 0x02000030 {
|
||||
stdout.push(unsafe { *value } as u8);
|
||||
}
|
||||
}
|
||||
|
||||
if let Some(start) = data.write_watchpoints.start_of_range_containing(address) {
|
||||
let watch = if data.read_watchpoints.contains(address) {
|
||||
VBWatchpointType::Access
|
||||
|
@ -271,7 +267,6 @@ struct VBState {
|
|||
breakpoints: Vec<u32>,
|
||||
read_watchpoints: AddressSet,
|
||||
write_watchpoints: AddressSet,
|
||||
stdout: Option<Vec<u8>>,
|
||||
}
|
||||
|
||||
impl VBState {
|
||||
|
@ -315,7 +310,6 @@ impl Sim {
|
|||
breakpoints: vec![],
|
||||
read_watchpoints: AddressSet::new(),
|
||||
write_watchpoints: AddressSet::new(),
|
||||
stdout: None,
|
||||
};
|
||||
unsafe { vb_set_user_data(sim, Box::into_raw(Box::new(state)).cast()) };
|
||||
unsafe { vb_set_frame_callback(sim, Some(on_frame)) };
|
||||
|
@ -574,9 +568,7 @@ impl Sim {
|
|||
state.write_watchpoints.remove(address, length);
|
||||
let needs_execute = state.needs_execute_callback();
|
||||
if state.write_watchpoints.is_empty() {
|
||||
if state.stdout.is_none() {
|
||||
unsafe { vb_set_write_callback(self.sim, None) };
|
||||
}
|
||||
unsafe { vb_set_write_callback(self.sim, None) };
|
||||
if !needs_execute {
|
||||
unsafe { vb_set_execute_callback(self.sim, None) };
|
||||
}
|
||||
|
@ -598,40 +590,11 @@ impl Sim {
|
|||
data.breakpoints.clear();
|
||||
data.read_watchpoints.clear();
|
||||
data.write_watchpoints.clear();
|
||||
let needs_write = data.stdout.is_some();
|
||||
unsafe { vb_set_read_callback(self.sim, None) };
|
||||
if !needs_write {
|
||||
unsafe { vb_set_write_callback(self.sim, None) };
|
||||
}
|
||||
unsafe { vb_set_write_callback(self.sim, None) };
|
||||
unsafe { vb_set_execute_callback(self.sim, None) };
|
||||
}
|
||||
|
||||
pub fn watch_stdout(&mut self, watch: bool) {
|
||||
let data = self.get_state();
|
||||
if watch {
|
||||
if data.stdout.is_none() {
|
||||
data.stdout = Some(vec![]);
|
||||
unsafe { vb_set_write_callback(self.sim, Some(on_write)) };
|
||||
}
|
||||
} else {
|
||||
data.stdout.take();
|
||||
if data.write_watchpoints.is_empty() {
|
||||
unsafe { vb_set_write_callback(self.sim, None) };
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn take_stdout(&mut self) -> Option<String> {
|
||||
let data = self.get_state();
|
||||
let stdout = data.stdout.take()?;
|
||||
let string = match String::from_utf8(stdout) {
|
||||
Ok(str) => str,
|
||||
Err(err) => String::from_utf8_lossy(err.as_bytes()).into_owned(),
|
||||
};
|
||||
data.stdout = Some(vec![]);
|
||||
Some(string)
|
||||
}
|
||||
|
||||
pub fn stop_reason(&mut self) -> Option<StopReason> {
|
||||
let data = self.get_state();
|
||||
let reason = data.stop_reason.take();
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
use anyhow::{Result, bail};
|
||||
use anyhow::{bail, Result};
|
||||
use registers::REGISTERS;
|
||||
use request::{Request, RequestKind, RequestSource};
|
||||
use response::Response;
|
||||
|
@ -12,7 +12,7 @@ use tokio::{
|
|||
pin, select,
|
||||
sync::{mpsc, oneshot},
|
||||
};
|
||||
use tracing::{Level, debug, enabled, error, info};
|
||||
use tracing::{debug, enabled, error, info, Level};
|
||||
|
||||
use crate::emulator::{
|
||||
DebugEvent, DebugStopReason, EmulatorClient, EmulatorCommand, SimId, VBWatchpointType,
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
use anyhow::{Result, bail};
|
||||
use anyhow::{bail, Result};
|
||||
use atoi::FromRadix16;
|
||||
use tokio::io::{AsyncRead, AsyncReadExt as _};
|
||||
|
||||
|
|
|
@ -1,13 +1,12 @@
|
|||
use std::{
|
||||
sync::{
|
||||
Arc, Mutex, MutexGuard,
|
||||
atomic::{AtomicU64, Ordering},
|
||||
mpsc,
|
||||
mpsc, Arc, Mutex, MutexGuard,
|
||||
},
|
||||
thread,
|
||||
};
|
||||
|
||||
use anyhow::{Result, bail};
|
||||
use anyhow::{bail, Result};
|
||||
use itertools::Itertools as _;
|
||||
use wgpu::{
|
||||
Device, Extent3d, ImageCopyTexture, ImageDataLayout, Origin3d, Queue, Texture,
|
||||
|
|
|
@ -7,9 +7,9 @@ use std::{
|
|||
};
|
||||
|
||||
use egui::{
|
||||
Color32, ColorImage, TextureHandle, TextureOptions,
|
||||
epaint::ImageDelta,
|
||||
load::{LoadError, SizedTexture, TextureLoader, TexturePoll},
|
||||
Color32, ColorImage, TextureHandle, TextureOptions,
|
||||
};
|
||||
use tokio::{sync::mpsc, time::timeout};
|
||||
|
||||
|
|
313
src/input.rs
313
src/input.rs
|
@ -1,14 +1,12 @@
|
|||
use std::{
|
||||
cmp::Ordering,
|
||||
collections::{HashMap, hash_map::Entry},
|
||||
collections::{hash_map::Entry, HashMap},
|
||||
fmt::Display,
|
||||
str::FromStr,
|
||||
sync::{Arc, Mutex, RwLock},
|
||||
sync::{Arc, RwLock},
|
||||
};
|
||||
|
||||
use anyhow::anyhow;
|
||||
use egui::{Event, Key, KeyboardShortcut, Modifiers};
|
||||
use gilrs::{Axis, Button, Gamepad, GamepadId, ev::Code};
|
||||
use gilrs::{ev::Code, Axis, Button, Gamepad, GamepadId};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use winit::keyboard::{KeyCode, PhysicalKey};
|
||||
|
||||
|
@ -456,308 +454,3 @@ struct PersistedGamepadMapping {
|
|||
default_buttons: Vec<(Code, VBKey)>,
|
||||
default_axes: Vec<(Code, (VBKey, VBKey))>,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize)]
|
||||
pub struct Shortcut {
|
||||
pub shortcut: KeyboardShortcut,
|
||||
pub command: Command,
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Serialize, Deserialize, PartialEq, Eq, Hash)]
|
||||
pub enum Command {
|
||||
OpenRom,
|
||||
Quit,
|
||||
FrameAdvance,
|
||||
FastForward(u32),
|
||||
Reset,
|
||||
PauseResume,
|
||||
// if you update this, update Command::all and add a default
|
||||
}
|
||||
|
||||
impl Command {
|
||||
pub fn all() -> [Self; 6] {
|
||||
[
|
||||
Self::OpenRom,
|
||||
Self::Quit,
|
||||
Self::PauseResume,
|
||||
Self::Reset,
|
||||
Self::FrameAdvance,
|
||||
Self::FastForward(0),
|
||||
]
|
||||
}
|
||||
|
||||
pub fn name(self) -> &'static str {
|
||||
match self {
|
||||
Self::OpenRom => "Open ROM",
|
||||
Self::Quit => "Exit",
|
||||
Self::PauseResume => "Pause/Resume",
|
||||
Self::Reset => "Reset",
|
||||
Self::FrameAdvance => "Frame Advance",
|
||||
Self::FastForward(_) => "Fast Forward",
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Display for Command {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
f.write_str(self.name())
|
||||
}
|
||||
}
|
||||
|
||||
struct Shortcuts {
|
||||
all: Vec<(Command, KeyboardShortcut)>,
|
||||
by_command: HashMap<Command, KeyboardShortcut>,
|
||||
}
|
||||
|
||||
impl Default for Shortcuts {
|
||||
fn default() -> Self {
|
||||
let mut shortcuts = Shortcuts {
|
||||
all: vec![],
|
||||
by_command: HashMap::new(),
|
||||
};
|
||||
shortcuts.set(
|
||||
Command::OpenRom,
|
||||
KeyboardShortcut::new(Modifiers::COMMAND, Key::O),
|
||||
);
|
||||
shortcuts.set(
|
||||
Command::Quit,
|
||||
KeyboardShortcut::new(Modifiers::COMMAND, Key::Q),
|
||||
);
|
||||
shortcuts.set(
|
||||
Command::PauseResume,
|
||||
KeyboardShortcut::new(Modifiers::NONE, Key::F5),
|
||||
);
|
||||
shortcuts.set(
|
||||
Command::Reset,
|
||||
KeyboardShortcut::new(Modifiers::SHIFT, Key::F5),
|
||||
);
|
||||
shortcuts.set(
|
||||
Command::FrameAdvance,
|
||||
KeyboardShortcut::new(Modifiers::NONE, Key::F6),
|
||||
);
|
||||
shortcuts.set(
|
||||
Command::FastForward(0),
|
||||
KeyboardShortcut::new(Modifiers::NONE, Key::Space),
|
||||
);
|
||||
shortcuts
|
||||
}
|
||||
}
|
||||
|
||||
impl Shortcuts {
|
||||
fn set(&mut self, command: Command, shortcut: KeyboardShortcut) {
|
||||
if self.by_command.insert(command, shortcut).is_some() {
|
||||
for (cmd, sht) in &mut self.all {
|
||||
if *cmd == command {
|
||||
*sht = shortcut;
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
self.all.push((command, shortcut));
|
||||
}
|
||||
self.all.sort_by(|l, r| order_shortcut(l.1, r.1));
|
||||
}
|
||||
|
||||
fn unset(&mut self, command: Command) {
|
||||
if self.by_command.remove(&command).is_some() {
|
||||
self.all.retain(|(c, _)| *c != command);
|
||||
}
|
||||
}
|
||||
|
||||
fn save(&self, saved: &mut PersistedSettings) {
|
||||
for command in Command::all() {
|
||||
let shortcut = self.by_command.get(&command).copied();
|
||||
saved.shortcuts.push((command, shortcut));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn order_shortcut(left: KeyboardShortcut, right: KeyboardShortcut) -> Ordering {
|
||||
left.logical_key.cmp(&right.logical_key).then_with(|| {
|
||||
specificity(left.modifiers)
|
||||
.cmp(&specificity(right.modifiers))
|
||||
.reverse()
|
||||
})
|
||||
}
|
||||
|
||||
fn specificity(modifiers: egui::Modifiers) -> usize {
|
||||
let mut mods = 0;
|
||||
if modifiers.alt {
|
||||
mods += 1;
|
||||
}
|
||||
if modifiers.command || modifiers.ctrl {
|
||||
mods += 1;
|
||||
}
|
||||
if modifiers.shift {
|
||||
mods += 1;
|
||||
}
|
||||
mods
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Default)]
|
||||
struct PersistedSettings {
|
||||
shortcuts: Vec<(Command, Option<KeyboardShortcut>)>,
|
||||
#[serde(default)]
|
||||
ff_settings: FastForwardSettings,
|
||||
}
|
||||
|
||||
#[derive(Default, Clone)]
|
||||
struct ShortcutState {
|
||||
ff_toggled: bool,
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
struct Settings {
|
||||
shortcuts: Shortcuts,
|
||||
ff_settings: FastForwardSettings,
|
||||
state: ShortcutState,
|
||||
}
|
||||
|
||||
impl Settings {
|
||||
fn save(&self) -> PersistedSettings {
|
||||
let mut saved = PersistedSettings {
|
||||
shortcuts: vec![],
|
||||
ff_settings: self.ff_settings.clone(),
|
||||
};
|
||||
self.shortcuts.save(&mut saved);
|
||||
saved
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct ShortcutProvider {
|
||||
persistence: Persistence,
|
||||
settings: Arc<Mutex<Settings>>,
|
||||
}
|
||||
|
||||
impl ShortcutProvider {
|
||||
pub fn new(persistence: Persistence) -> Self {
|
||||
let mut settings = Settings::default();
|
||||
if let Ok(saved) = persistence.load_config::<PersistedSettings>("shortcuts") {
|
||||
for (command, shortcut) in saved.shortcuts {
|
||||
if let Some(shortcut) = shortcut {
|
||||
settings.shortcuts.set(command, shortcut);
|
||||
} else {
|
||||
settings.shortcuts.unset(command);
|
||||
}
|
||||
}
|
||||
settings.ff_settings = saved.ff_settings;
|
||||
};
|
||||
Self {
|
||||
persistence,
|
||||
settings: Arc::new(Mutex::new(settings)),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn shortcut_for(&self, command: Command) -> Option<KeyboardShortcut> {
|
||||
let lock = self.settings.lock().unwrap();
|
||||
lock.shortcuts.by_command.get(&command).copied()
|
||||
}
|
||||
|
||||
pub fn ff_settings(&self) -> FastForwardSettings {
|
||||
let lock = self.settings.lock().unwrap();
|
||||
lock.ff_settings.clone()
|
||||
}
|
||||
|
||||
pub fn consume_all(&self, input: &mut egui::InputState) -> Vec<Command> {
|
||||
let mut lock = self.settings.lock().unwrap();
|
||||
let mut state = lock.state.clone();
|
||||
let mut consumed = vec![];
|
||||
for (command, shortcut) in &lock.shortcuts.all {
|
||||
input.events.retain(|event| {
|
||||
let Event::Key {
|
||||
key,
|
||||
pressed,
|
||||
repeat,
|
||||
modifiers,
|
||||
..
|
||||
} = event
|
||||
else {
|
||||
return true;
|
||||
};
|
||||
if shortcut.logical_key != *key || !shortcut.modifiers.contains(*modifiers) {
|
||||
return true;
|
||||
}
|
||||
if matches!(command, Command::FastForward(_)) {
|
||||
if *repeat {
|
||||
return true;
|
||||
}
|
||||
let sped_up = if lock.ff_settings.toggle {
|
||||
if !*pressed {
|
||||
return true;
|
||||
}
|
||||
state.ff_toggled = !state.ff_toggled;
|
||||
state.ff_toggled
|
||||
} else {
|
||||
*pressed
|
||||
};
|
||||
let speed = if sped_up { lock.ff_settings.speed } else { 1 };
|
||||
consumed.push(Command::FastForward(speed));
|
||||
false
|
||||
} else {
|
||||
if !*pressed {
|
||||
return true;
|
||||
}
|
||||
consumed.push(*command);
|
||||
false
|
||||
}
|
||||
});
|
||||
}
|
||||
lock.state = state;
|
||||
consumed
|
||||
}
|
||||
|
||||
pub fn set(&self, command: Command, shortcut: KeyboardShortcut) {
|
||||
let updated = {
|
||||
let mut lock = self.settings.lock().unwrap();
|
||||
lock.shortcuts.set(command, shortcut);
|
||||
lock.save()
|
||||
};
|
||||
let _ = self.persistence.save_config("shortcuts", &updated);
|
||||
}
|
||||
|
||||
pub fn unset(&self, command: Command) {
|
||||
let updated = {
|
||||
let mut lock = self.settings.lock().unwrap();
|
||||
lock.shortcuts.unset(command);
|
||||
lock.save()
|
||||
};
|
||||
let _ = self.persistence.save_config("shortcuts", &updated);
|
||||
}
|
||||
|
||||
pub fn update_ff_settings(&self, ff_settings: FastForwardSettings) {
|
||||
let updated = {
|
||||
let mut lock = self.settings.lock().unwrap();
|
||||
lock.ff_settings = ff_settings;
|
||||
if !lock.ff_settings.toggle {
|
||||
lock.state.ff_toggled = false;
|
||||
}
|
||||
lock.save()
|
||||
};
|
||||
let _ = self.persistence.save_config("shortcuts", &updated);
|
||||
}
|
||||
|
||||
pub fn reset(&self) {
|
||||
let updated = {
|
||||
let mut lock = self.settings.lock().unwrap();
|
||||
*lock = Settings::default();
|
||||
lock.save()
|
||||
};
|
||||
let _ = self.persistence.save_config("shortcuts", &updated);
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone)]
|
||||
pub struct FastForwardSettings {
|
||||
pub toggle: bool,
|
||||
pub speed: u32,
|
||||
}
|
||||
|
||||
impl Default for FastForwardSettings {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
toggle: false,
|
||||
speed: 10,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -3,13 +3,13 @@
|
|||
|
||||
use std::{path::PathBuf, process, time::SystemTime};
|
||||
|
||||
use anyhow::{Result, bail};
|
||||
use anyhow::{bail, Result};
|
||||
use app::Application;
|
||||
use clap::Parser;
|
||||
use emulator::EmulatorBuilder;
|
||||
use thread_priority::{ThreadBuilder, ThreadPriority};
|
||||
use tracing::error;
|
||||
use tracing_subscriber::{EnvFilter, Layer, layer::SubscriberExt, util::SubscriberInitExt};
|
||||
use tracing_subscriber::{layer::SubscriberExt, util::SubscriberInitExt, EnvFilter, Layer};
|
||||
use winit::event_loop::{ControlFlow, EventLoop};
|
||||
|
||||
mod app;
|
||||
|
|
|
@ -2,7 +2,7 @@ use std::{
|
|||
collections::HashMap,
|
||||
fmt::Debug,
|
||||
iter::FusedIterator,
|
||||
sync::{Arc, Mutex, RwLock, RwLockReadGuard, TryLockError, Weak, atomic::AtomicU64},
|
||||
sync::{atomic::AtomicU64, Arc, Mutex, RwLock, RwLockReadGuard, TryLockError, Weak},
|
||||
};
|
||||
|
||||
use bytemuck::BoxBytes;
|
||||
|
@ -223,7 +223,7 @@ impl MemoryRegion {
|
|||
.iter()
|
||||
.map(|i| i.load(std::sync::atomic::Ordering::Acquire))
|
||||
.enumerate()
|
||||
.max_by_key(|(_, g)| *g)
|
||||
.max_by_key(|(_, gen)| *gen)
|
||||
.map(|(i, _)| i)
|
||||
.unwrap();
|
||||
let inner = match self.bufs[newest_index].try_read() {
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
use std::{fs, path::PathBuf};
|
||||
|
||||
use anyhow::{Result, bail};
|
||||
use anyhow::{bail, Result};
|
||||
use directories::ProjectDirs;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
|
|
|
@ -2,9 +2,7 @@ pub use about::AboutWindow;
|
|||
use egui::{Context, ViewportBuilder, ViewportId};
|
||||
pub use game::GameWindow;
|
||||
pub use gdb::GdbServerWindow;
|
||||
pub use hotkeys::HotkeysWindow;
|
||||
pub use input::InputWindow;
|
||||
pub use terminal::TerminalWindow;
|
||||
pub use vip::{
|
||||
BgMapWindow, CharacterDataWindow, FrameBufferWindow, ObjectWindow, RegisterWindow, WorldWindow,
|
||||
};
|
||||
|
@ -16,9 +14,7 @@ mod about;
|
|||
mod game;
|
||||
mod game_screen;
|
||||
mod gdb;
|
||||
mod hotkeys;
|
||||
mod input;
|
||||
mod terminal;
|
||||
mod utils;
|
||||
mod vip;
|
||||
|
||||
|
|
|
@ -3,21 +3,20 @@ use std::sync::mpsc;
|
|||
use crate::{
|
||||
app::UserEvent,
|
||||
emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId, SimState},
|
||||
input::{Command, ShortcutProvider},
|
||||
persistence::Persistence,
|
||||
};
|
||||
use egui::{
|
||||
Align2, Button, CentralPanel, Color32, Context, Direction, Frame, TopBottomPanel, Ui, Vec2,
|
||||
ViewportBuilder, ViewportCommand, ViewportId, Window, menu,
|
||||
menu, Align2, Button, CentralPanel, Color32, Context, Direction, Frame, TopBottomPanel, Ui,
|
||||
Vec2, ViewportBuilder, ViewportCommand, ViewportId, Window,
|
||||
};
|
||||
use egui_toast::{Toast, Toasts};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use winit::event_loop::EventLoopProxy;
|
||||
|
||||
use super::{
|
||||
AppWindow,
|
||||
game_screen::{DisplayMode, GameScreen},
|
||||
utils::UiExt as _,
|
||||
AppWindow,
|
||||
};
|
||||
|
||||
const COLOR_PRESETS: [[Color32; 2]; 3] = [
|
||||
|
@ -39,7 +38,6 @@ pub struct GameWindow {
|
|||
client: EmulatorClient,
|
||||
proxy: EventLoopProxy<UserEvent>,
|
||||
persistence: Persistence,
|
||||
shortcuts: ShortcutProvider,
|
||||
sim_id: SimId,
|
||||
config: GameConfig,
|
||||
screen: Option<GameScreen>,
|
||||
|
@ -52,7 +50,6 @@ impl GameWindow {
|
|||
client: EmulatorClient,
|
||||
proxy: EventLoopProxy<UserEvent>,
|
||||
persistence: Persistence,
|
||||
shortcuts: ShortcutProvider,
|
||||
sim_id: SimId,
|
||||
) -> Self {
|
||||
let config = load_config(&persistence, sim_id);
|
||||
|
@ -60,7 +57,6 @@ impl GameWindow {
|
|||
client,
|
||||
proxy,
|
||||
persistence,
|
||||
shortcuts,
|
||||
sim_id,
|
||||
config,
|
||||
screen: None,
|
||||
|
@ -70,57 +66,8 @@ impl GameWindow {
|
|||
}
|
||||
|
||||
fn show_menu(&mut self, ctx: &Context, ui: &mut Ui) {
|
||||
let state = self.client.emulator_state();
|
||||
let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready;
|
||||
let can_pause = is_ready && state == EmulatorState::Running;
|
||||
let can_resume = is_ready && state == EmulatorState::Paused;
|
||||
let can_frame_advance = is_ready && state != EmulatorState::Debugging;
|
||||
|
||||
for command in ui.input_mut(|input| self.shortcuts.consume_all(input)) {
|
||||
match command {
|
||||
Command::OpenRom => {
|
||||
let rom = rfd::FileDialog::new()
|
||||
.add_filter("Virtual Boy ROMs", &["vb", "vbrom"])
|
||||
.pick_file();
|
||||
if let Some(path) = rom {
|
||||
self.client
|
||||
.send_command(EmulatorCommand::LoadGame(self.sim_id, path));
|
||||
}
|
||||
}
|
||||
Command::Quit => {
|
||||
let _ = self.proxy.send_event(UserEvent::Quit(self.sim_id));
|
||||
}
|
||||
Command::PauseResume => {
|
||||
if state == EmulatorState::Paused && can_resume {
|
||||
self.client.send_command(EmulatorCommand::Resume);
|
||||
}
|
||||
if state == EmulatorState::Running && can_pause {
|
||||
self.client.send_command(EmulatorCommand::Pause);
|
||||
}
|
||||
}
|
||||
Command::Reset => {
|
||||
if is_ready {
|
||||
self.client
|
||||
.send_command(EmulatorCommand::Reset(self.sim_id));
|
||||
}
|
||||
}
|
||||
Command::FrameAdvance => {
|
||||
if can_frame_advance {
|
||||
self.client.send_command(EmulatorCommand::FrameAdvance);
|
||||
}
|
||||
}
|
||||
Command::FastForward(speed) => {
|
||||
self.client
|
||||
.send_command(EmulatorCommand::SetSpeed(speed as f64));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ui.menu_button("ROM", |ui| {
|
||||
if ui
|
||||
.add(self.button_for(ui.ctx(), "Open ROM", Command::OpenRom))
|
||||
.clicked()
|
||||
{
|
||||
if ui.button("Open ROM").clicked() {
|
||||
let rom = rfd::FileDialog::new()
|
||||
.add_filter("Virtual Boy ROMs", &["vb", "vbrom"])
|
||||
.pick_file();
|
||||
|
@ -130,49 +77,33 @@ impl GameWindow {
|
|||
}
|
||||
ui.close_menu();
|
||||
}
|
||||
if ui
|
||||
.add(self.button_for(ui.ctx(), "Quit", Command::Quit))
|
||||
.clicked()
|
||||
{
|
||||
if ui.button("Quit").clicked() {
|
||||
let _ = self.proxy.send_event(UserEvent::Quit(self.sim_id));
|
||||
}
|
||||
});
|
||||
ui.menu_button("Emulation", |ui| {
|
||||
let state = self.client.emulator_state();
|
||||
let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready;
|
||||
let can_pause = is_ready && state == EmulatorState::Running;
|
||||
let can_resume = is_ready && state == EmulatorState::Paused;
|
||||
let can_frame_advance = is_ready && state != EmulatorState::Debugging;
|
||||
if state == EmulatorState::Running {
|
||||
if ui
|
||||
.add_enabled(
|
||||
can_pause,
|
||||
self.button_for(ui.ctx(), "Pause", Command::PauseResume),
|
||||
)
|
||||
.clicked()
|
||||
{
|
||||
if ui.add_enabled(can_pause, Button::new("Pause")).clicked() {
|
||||
self.client.send_command(EmulatorCommand::Pause);
|
||||
ui.close_menu();
|
||||
}
|
||||
} else if ui
|
||||
.add_enabled(
|
||||
can_resume,
|
||||
self.button_for(ui.ctx(), "Resume", Command::PauseResume),
|
||||
)
|
||||
.clicked()
|
||||
{
|
||||
} else if ui.add_enabled(can_resume, Button::new("Resume")).clicked() {
|
||||
self.client.send_command(EmulatorCommand::Resume);
|
||||
ui.close_menu();
|
||||
}
|
||||
if ui
|
||||
.add_enabled(is_ready, self.button_for(ui.ctx(), "Reset", Command::Reset))
|
||||
.clicked()
|
||||
{
|
||||
if ui.add_enabled(is_ready, Button::new("Reset")).clicked() {
|
||||
self.client
|
||||
.send_command(EmulatorCommand::Reset(self.sim_id));
|
||||
ui.close_menu();
|
||||
}
|
||||
ui.separator();
|
||||
if ui
|
||||
.add_enabled(
|
||||
can_frame_advance,
|
||||
self.button_for(ui.ctx(), "Frame Advance", Command::FrameAdvance),
|
||||
)
|
||||
.add_enabled(can_frame_advance, Button::new("Frame Advance"))
|
||||
.clicked()
|
||||
{
|
||||
self.client.send_command(EmulatorCommand::FrameAdvance);
|
||||
|
@ -204,12 +135,6 @@ impl GameWindow {
|
|||
}
|
||||
});
|
||||
ui.menu_button("Tools", |ui| {
|
||||
if ui.button("Terminal").clicked() {
|
||||
self.proxy
|
||||
.send_event(UserEvent::OpenTerminal(self.sim_id))
|
||||
.unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
if ui.button("GDB Server").clicked() {
|
||||
self.proxy
|
||||
.send_event(UserEvent::OpenDebugger(self.sim_id))
|
||||
|
@ -368,10 +293,6 @@ impl GameWindow {
|
|||
ui.close_menu();
|
||||
}
|
||||
});
|
||||
if ui.button("Hotkeys").clicked() {
|
||||
self.proxy.send_event(UserEvent::OpenHotkeys).unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
}
|
||||
|
||||
fn show_color_picker(&mut self, ui: &mut Ui) {
|
||||
|
@ -413,14 +334,6 @@ impl GameWindow {
|
|||
}
|
||||
self.config = new_config;
|
||||
}
|
||||
|
||||
fn button_for(&self, ctx: &Context, text: &str, command: Command) -> Button {
|
||||
let button = Button::new(text);
|
||||
match self.shortcuts.shortcut_for(command) {
|
||||
Some(shortcut) => button.shortcut_text(ctx.format_shortcut(&shortcut)),
|
||||
None => button,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn config_filename(sim_id: SimId) -> &'static str {
|
||||
|
|
|
@ -2,7 +2,7 @@ use std::{collections::HashMap, sync::Arc};
|
|||
|
||||
use egui::{Color32, Rgba, Vec2, Widget};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use wgpu::{BindGroup, BindGroupLayout, Buffer, RenderPipeline, util::DeviceExt as _};
|
||||
use wgpu::{util::DeviceExt as _, BindGroup, BindGroupLayout, Buffer, RenderPipeline};
|
||||
|
||||
use crate::graphics::TextureSink;
|
||||
|
||||
|
@ -71,7 +71,7 @@ impl GameScreen {
|
|||
module: &shader,
|
||||
entry_point: Some(entry_point),
|
||||
targets: &[Some(wgpu::ColorTargetState {
|
||||
format: render_state.target_format,
|
||||
format: wgpu::TextureFormat::Bgra8Unorm,
|
||||
blend: Some(wgpu::BlendState::REPLACE),
|
||||
write_mask: wgpu::ColorWrites::ALL,
|
||||
})],
|
||||
|
|
|
@ -1,150 +0,0 @@
|
|||
use egui::{
|
||||
Button, CentralPanel, Context, Event, KeyboardShortcut, Label, Layout, Slider, Ui,
|
||||
ViewportBuilder, ViewportId,
|
||||
};
|
||||
use egui_extras::{Column, TableBuilder};
|
||||
|
||||
use crate::input::{Command, ShortcutProvider};
|
||||
|
||||
use super::{AppWindow, utils::UiExt};
|
||||
|
||||
pub struct HotkeysWindow {
|
||||
shortcuts: ShortcutProvider,
|
||||
now_binding: Option<Command>,
|
||||
}
|
||||
|
||||
impl HotkeysWindow {
|
||||
pub fn new(shortcuts: ShortcutProvider) -> Self {
|
||||
Self {
|
||||
shortcuts,
|
||||
now_binding: None,
|
||||
}
|
||||
}
|
||||
|
||||
fn show_shortcuts(&mut self, ui: &mut Ui) {
|
||||
let row_height = ui.spacing().interact_size.y;
|
||||
ui.section("Shortcuts", |ui| {
|
||||
let width = ui.available_width() - 16.0;
|
||||
TableBuilder::new(ui)
|
||||
.column(Column::exact(width * 0.3))
|
||||
.column(Column::exact(width * 0.5))
|
||||
.column(Column::exact(width * 0.2))
|
||||
.cell_layout(Layout::left_to_right(egui::Align::Center))
|
||||
.body(|mut body| {
|
||||
for command in Command::all() {
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.add_sized(ui.available_size(), Label::new(command.name()));
|
||||
});
|
||||
row.col(|ui| {
|
||||
let button = if self.now_binding == Some(command) {
|
||||
Button::new("Binding...")
|
||||
} else if let Some(shortcut) = self.shortcuts.shortcut_for(command)
|
||||
{
|
||||
Button::new(ui.ctx().format_shortcut(&shortcut))
|
||||
} else {
|
||||
Button::new("")
|
||||
};
|
||||
if ui.add_sized(ui.available_size(), button).clicked() {
|
||||
self.now_binding = Some(command);
|
||||
}
|
||||
});
|
||||
row.col(|ui| {
|
||||
if ui
|
||||
.add_sized(ui.available_size(), Button::new("Clear"))
|
||||
.clicked()
|
||||
{
|
||||
self.shortcuts.unset(command);
|
||||
self.now_binding = None;
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
});
|
||||
});
|
||||
if let Some(command) = self.now_binding {
|
||||
if let Some(shortcut) = ui.input_mut(|i| {
|
||||
i.events.iter().find_map(|event| match event {
|
||||
Event::Key {
|
||||
key,
|
||||
pressed: true,
|
||||
modifiers,
|
||||
..
|
||||
} => Some(KeyboardShortcut::new(*modifiers, *key)),
|
||||
_ => None,
|
||||
})
|
||||
}) {
|
||||
self.shortcuts.set(command, shortcut);
|
||||
self.now_binding = None;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn show_ff_settings(&mut self, ui: &mut Ui) {
|
||||
let row_height = ui.spacing().interact_size.y;
|
||||
ui.section("Fast Forward", |ui| {
|
||||
let width = ui.available_width() - 8.0;
|
||||
let mut ff_settings = self.shortcuts.ff_settings();
|
||||
let mut updated = false;
|
||||
TableBuilder::new(ui)
|
||||
.column(Column::exact(width * 0.5))
|
||||
.column(Column::exact(width * 0.5))
|
||||
.body(|mut body| {
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("Treat button as toggle");
|
||||
});
|
||||
row.col(|ui| {
|
||||
if ui.checkbox(&mut ff_settings.toggle, "").changed() {
|
||||
updated = true;
|
||||
}
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("Speed multiplier");
|
||||
});
|
||||
row.col(|ui| {
|
||||
if ui
|
||||
.add_sized(
|
||||
ui.available_size(),
|
||||
Slider::new(&mut ff_settings.speed, 1..=15),
|
||||
)
|
||||
.changed()
|
||||
{
|
||||
updated = true;
|
||||
}
|
||||
});
|
||||
});
|
||||
});
|
||||
if updated {
|
||||
self.shortcuts.update_ff_settings(ff_settings);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
impl AppWindow for HotkeysWindow {
|
||||
fn viewport_id(&self) -> ViewportId {
|
||||
ViewportId::from_hash_of("shortcuts")
|
||||
}
|
||||
|
||||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title("Keyboard Shortcuts")
|
||||
.with_inner_size((400.0, 400.0))
|
||||
}
|
||||
|
||||
fn show(&mut self, ctx: &Context) {
|
||||
CentralPanel::default().show(ctx, |ui| {
|
||||
ui.horizontal(|ui| {
|
||||
if ui.button("Use defaults").clicked() {
|
||||
self.shortcuts.reset();
|
||||
}
|
||||
});
|
||||
ui.separator();
|
||||
self.show_shortcuts(ui);
|
||||
self.show_ff_settings(ui);
|
||||
});
|
||||
}
|
||||
}
|
|
@ -1,79 +0,0 @@
|
|||
use std::{collections::VecDeque, sync::mpsc};
|
||||
|
||||
use egui::{
|
||||
Align, CentralPanel, Context, FontFamily, Label, RichText, ScrollArea, ViewportBuilder,
|
||||
ViewportId,
|
||||
};
|
||||
|
||||
use crate::emulator::{EmulatorClient, EmulatorCommand, SimId};
|
||||
|
||||
use super::AppWindow;
|
||||
|
||||
const SCROLLBACK: usize = 1000;
|
||||
|
||||
pub struct TerminalWindow {
|
||||
sim_id: SimId,
|
||||
receiver: mpsc::Receiver<String>,
|
||||
lines: VecDeque<String>,
|
||||
}
|
||||
|
||||
impl TerminalWindow {
|
||||
pub fn new(sim_id: SimId, client: &EmulatorClient) -> Self {
|
||||
let (sender, receiver) = mpsc::channel();
|
||||
client.send_command(EmulatorCommand::WatchStdout(sim_id, sender));
|
||||
let mut lines = VecDeque::new();
|
||||
lines.push_back(String::new());
|
||||
Self {
|
||||
sim_id,
|
||||
receiver,
|
||||
lines,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl AppWindow for TerminalWindow {
|
||||
fn viewport_id(&self) -> ViewportId {
|
||||
ViewportId::from_hash_of(format!("terminal-{}", self.sim_id))
|
||||
}
|
||||
|
||||
fn sim_id(&self) -> SimId {
|
||||
self.sim_id
|
||||
}
|
||||
|
||||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title(format!("Terminal ({})", self.sim_id))
|
||||
.with_inner_size((640.0, 480.0))
|
||||
}
|
||||
|
||||
fn show(&mut self, ctx: &Context) {
|
||||
if let Ok(text) = self.receiver.try_recv() {
|
||||
let mut rest = text.as_str();
|
||||
while let Some(index) = rest.find('\n') {
|
||||
let (line, lines) = rest.split_at(index);
|
||||
let current = self.lines.back_mut().unwrap();
|
||||
current.push_str(line);
|
||||
self.lines.push_back(String::new());
|
||||
if self.lines.len() > SCROLLBACK {
|
||||
self.lines.pop_front();
|
||||
}
|
||||
rest = &lines[1..];
|
||||
}
|
||||
self.lines.back_mut().unwrap().push_str(rest);
|
||||
}
|
||||
CentralPanel::default().show(ctx, |ui| {
|
||||
ScrollArea::vertical()
|
||||
.stick_to_bottom(true)
|
||||
.auto_shrink([false, false])
|
||||
.animated(false)
|
||||
.show(ui, |ui| {
|
||||
for line in &self.lines {
|
||||
let label = Label::new(RichText::new(line).family(FontFamily::Monospace))
|
||||
.halign(Align::LEFT)
|
||||
.wrap();
|
||||
ui.add(label);
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
|
@ -6,9 +6,9 @@ use std::{
|
|||
|
||||
use atoi::FromRadix16;
|
||||
use egui::{
|
||||
Align, Color32, CursorIcon, Event, Frame, Key, Layout, Margin, Rect, Response, RichText,
|
||||
Rounding, Sense, Shape, Stroke, TextEdit, Ui, UiBuilder, Vec2, Widget, WidgetText,
|
||||
ecolor::HexColor,
|
||||
ecolor::HexColor, Align, Color32, CursorIcon, Event, Frame, Key, Layout, Margin, Rect,
|
||||
Response, RichText, Rounding, Sense, Shape, Stroke, TextEdit, Ui, UiBuilder, Vec2, Widget,
|
||||
WidgetText,
|
||||
};
|
||||
use num_traits::{CheckedAdd, CheckedSub, One};
|
||||
|
||||
|
@ -119,20 +119,20 @@ pub trait Number:
|
|||
{
|
||||
}
|
||||
impl<
|
||||
T: Copy
|
||||
+ One
|
||||
+ CheckedAdd
|
||||
+ CheckedSub
|
||||
+ Eq
|
||||
+ Ord
|
||||
+ Display
|
||||
+ FromStr
|
||||
+ FromRadix16
|
||||
+ UpperHex
|
||||
+ Send
|
||||
+ Sync
|
||||
+ 'static,
|
||||
> Number for T
|
||||
T: Copy
|
||||
+ One
|
||||
+ CheckedAdd
|
||||
+ CheckedSub
|
||||
+ Eq
|
||||
+ Ord
|
||||
+ Display
|
||||
+ FromStr
|
||||
+ FromRadix16
|
||||
+ UpperHex
|
||||
+ Send
|
||||
+ Sync
|
||||
+ 'static,
|
||||
> Number for T
|
||||
{
|
||||
}
|
||||
|
||||
|
|
|
@ -11,8 +11,8 @@ use crate::{
|
|||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
||||
memory::{MemoryClient, MemoryView},
|
||||
window::{
|
||||
AppWindow,
|
||||
utils::{NumberEdit, UiExt},
|
||||
AppWindow,
|
||||
},
|
||||
};
|
||||
|
||||
|
|
|
@ -12,8 +12,8 @@ use crate::{
|
|||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
||||
memory::{MemoryClient, MemoryView},
|
||||
window::{
|
||||
AppWindow,
|
||||
utils::{NumberEdit, UiExt as _},
|
||||
AppWindow,
|
||||
},
|
||||
};
|
||||
|
||||
|
|
|
@ -11,8 +11,8 @@ use crate::{
|
|||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
||||
memory::{MemoryClient, MemoryView},
|
||||
window::{
|
||||
AppWindow,
|
||||
utils::{NumberEdit, UiExt as _},
|
||||
AppWindow,
|
||||
},
|
||||
};
|
||||
|
||||
|
|
|
@ -11,8 +11,8 @@ use crate::{
|
|||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
||||
memory::{MemoryClient, MemoryView},
|
||||
window::{
|
||||
AppWindow,
|
||||
utils::{NumberEdit, UiExt as _},
|
||||
AppWindow,
|
||||
},
|
||||
};
|
||||
|
||||
|
|
|
@ -10,8 +10,8 @@ use crate::{
|
|||
emulator::SimId,
|
||||
memory::{MemoryClient, MemoryRef, MemoryValue, MemoryView},
|
||||
window::{
|
||||
AppWindow,
|
||||
utils::{NumberEdit, UiExt},
|
||||
AppWindow,
|
||||
},
|
||||
};
|
||||
|
||||
|
|
|
@ -124,7 +124,7 @@ impl CellData {
|
|||
}
|
||||
|
||||
pub fn update(&self, source: &mut u16) -> bool {
|
||||
let new_value = ((self.palette_index as u16) << 14)
|
||||
let new_value = (self.palette_index as u16) << 14
|
||||
| if self.hflip { 0x2000 } else { 0x0000 }
|
||||
| if self.vflip { 0x1000 } else { 0x0000 }
|
||||
| (self.char_index as u16 & 0x07ff)
|
||||
|
@ -222,12 +222,12 @@ impl Widget for CharacterGrid<'_> {
|
|||
for x in (1..grid_width_cells).map(|i| (i as f32) * cell_size) {
|
||||
let p1 = (res.rect.min.x + x, res.rect.min.y).into();
|
||||
let p2 = (res.rect.min.x + x, res.rect.max.y).into();
|
||||
painter.line_segment([p1, p2], stroke);
|
||||
painter.line(vec![p1, p2], stroke);
|
||||
}
|
||||
for y in (1..grid_height_cells).map(|i| (i as f32) * cell_size) {
|
||||
let p1 = (res.rect.min.x, res.rect.min.y + y).into();
|
||||
let p2 = (res.rect.max.x, res.rect.min.y + y).into();
|
||||
painter.line_segment([p1, p2], stroke);
|
||||
painter.line(vec![p1, p2], stroke);
|
||||
}
|
||||
}
|
||||
if let Some(selected) = self.selected {
|
||||
|
|
|
@ -6,8 +6,8 @@ use egui::{
|
|||
};
|
||||
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
||||
use fixed::{
|
||||
FixedI32,
|
||||
types::extra::{U3, U9},
|
||||
FixedI32,
|
||||
};
|
||||
use num_derive::{FromPrimitive, ToPrimitive};
|
||||
use num_traits::{FromPrimitive, ToPrimitive};
|
||||
|
@ -17,12 +17,12 @@ use crate::{
|
|||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
||||
memory::{MemoryClient, MemoryRef, MemoryView},
|
||||
window::{
|
||||
AppWindow,
|
||||
utils::{NumberEdit, UiExt as _},
|
||||
AppWindow,
|
||||
},
|
||||
};
|
||||
|
||||
use super::utils::{self, CellData, Object, shade};
|
||||
use super::utils::{self, shade, CellData, Object};
|
||||
|
||||
pub struct WorldWindow {
|
||||
sim_id: SimId,
|
||||
|
@ -33,7 +33,6 @@ pub struct WorldWindow {
|
|||
index: usize,
|
||||
param_index: usize,
|
||||
generic_palette: bool,
|
||||
show_extents: bool,
|
||||
params: ImageParams<WorldParams>,
|
||||
scale: f32,
|
||||
}
|
||||
|
@ -58,7 +57,6 @@ impl WorldWindow {
|
|||
index: params.index,
|
||||
param_index: 0,
|
||||
generic_palette: params.generic_palette,
|
||||
show_extents: false,
|
||||
params,
|
||||
scale: 1.0,
|
||||
}
|
||||
|
@ -415,7 +413,6 @@ impl WorldWindow {
|
|||
ui.add(slider);
|
||||
});
|
||||
ui.checkbox(&mut self.generic_palette, "Generic palette");
|
||||
ui.checkbox(&mut self.show_extents, "Show extents");
|
||||
});
|
||||
});
|
||||
self.params.write(WorldParams {
|
||||
|
@ -429,82 +426,7 @@ impl WorldWindow {
|
|||
let image = Image::new("vip://world")
|
||||
.fit_to_original_size(self.scale)
|
||||
.texture_options(TextureOptions::NEAREST);
|
||||
let res = ui.add(image);
|
||||
if self.show_extents {
|
||||
let world = {
|
||||
let worlds = self.worlds.borrow();
|
||||
let data = worlds.read(self.index);
|
||||
World::parse(&data)
|
||||
};
|
||||
if world.header.mode == WorldMode::Object {
|
||||
return;
|
||||
}
|
||||
|
||||
let lx1 = (world.dst_x - world.dst_parallax) as f32 * self.scale;
|
||||
let lx2 = lx1 + world.width as f32 * self.scale;
|
||||
let rx1 = (world.dst_x + world.dst_parallax) as f32 * self.scale;
|
||||
let rx2 = rx1 + world.width as f32 * self.scale;
|
||||
let y1 = world.dst_y as f32 * self.scale;
|
||||
let y2 = y1 + world.height as f32 * self.scale;
|
||||
|
||||
let left_color = self.params.left_color;
|
||||
let right_color = self.params.right_color;
|
||||
let both_color = Color32::from_rgb(
|
||||
left_color.r() + right_color.r(),
|
||||
left_color.g() + right_color.g(),
|
||||
left_color.b() + right_color.b(),
|
||||
);
|
||||
|
||||
let painter = ui.painter();
|
||||
let draw_rect = |x1: f32, x2: f32, color: Color32| {
|
||||
painter.line(
|
||||
vec![
|
||||
res.rect.min + (x1, y1).into(),
|
||||
res.rect.min + (x2, y1).into(),
|
||||
res.rect.min + (x2, y2).into(),
|
||||
res.rect.min + (x1, y2).into(),
|
||||
res.rect.min + (x1, y1).into(),
|
||||
],
|
||||
(2.0, color),
|
||||
)
|
||||
};
|
||||
|
||||
match (world.header.lon, world.header.ron) {
|
||||
(false, false) => {}
|
||||
(true, false) => {
|
||||
draw_rect(lx1, lx2, left_color);
|
||||
}
|
||||
(false, true) => {
|
||||
draw_rect(rx1, rx2, right_color);
|
||||
}
|
||||
(true, true) if world.dst_parallax == 0 => {
|
||||
draw_rect(lx1, lx2, both_color);
|
||||
}
|
||||
(true, true) => {
|
||||
draw_rect(lx1, lx2, left_color);
|
||||
draw_rect(rx1, rx2, right_color);
|
||||
let (x1, x2) = if world.dst_parallax < 0 {
|
||||
(lx1, rx2)
|
||||
} else {
|
||||
(rx1, lx2)
|
||||
};
|
||||
painter.line_segment(
|
||||
[
|
||||
res.rect.min + (x1, y1).into(),
|
||||
res.rect.min + (x2 + 1.0, y1).into(),
|
||||
],
|
||||
(2.0, both_color),
|
||||
);
|
||||
painter.line_segment(
|
||||
[
|
||||
res.rect.min + (x1, y2).into(),
|
||||
res.rect.min + (x2 + 1.0, y2).into(),
|
||||
],
|
||||
(2.0, both_color),
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
ui.add(image);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -520,7 +442,7 @@ impl AppWindow for WorldWindow {
|
|||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title(format!("Worlds ({})", self.sim_id))
|
||||
.with_inner_size((640.0, 520.0))
|
||||
.with_inner_size((640.0, 500.0))
|
||||
}
|
||||
|
||||
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) {
|
||||
|
@ -948,7 +870,7 @@ impl WorldHeader {
|
|||
let new_value = (*source & 0x0030)
|
||||
| if self.lon { 0x8000 } else { 0x0000 }
|
||||
| if self.ron { 0x4000 } else { 0x0000 }
|
||||
| (self.mode.to_u16().unwrap() << 12)
|
||||
| self.mode.to_u16().unwrap() << 12
|
||||
| ((self.scx as u16) << 10)
|
||||
| ((self.scy as u16) << 8)
|
||||
| if self.over { 0x0080 } else { 0x0000 }
|
||||
|
|
Loading…
Reference in New Issue