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@ -4,7 +4,7 @@ description = "An emulator for the Virtual Boy."
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repository = "https://git.virtual-boy.com/PVB/lemur"
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publish = false
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license = "MIT"
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version = "0.9.2"
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version = "0.7.3"
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edition = "2024"
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[dependencies]
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@ -21,17 +21,13 @@ egui_extras = { version = "0.32", features = ["image"] }
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egui-notify = "0.20"
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egui-winit = "0.32"
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egui-wgpu = { version = "0.32", features = ["winit"] }
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fxprof-processed-profile = "0.8"
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fixed = { version = "1.28", features = ["num-traits"] }
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gilrs = { version = "0.11", features = ["serde-serialize"] }
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gimli = "0.32"
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hex = "0.4"
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image = { version = "0.25", default-features = false, features = ["png"] }
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itertools = "0.14"
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normpath = "1"
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num-derive = "0.4"
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num-traits = "0.2"
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object = "0.37"
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oneshot = "0.1"
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pollster = "0.4"
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rand = "0.9"
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@ -45,7 +41,6 @@ tokio = { version = "1", features = ["io-util", "macros", "net", "rt", "sync", "
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tracing = { version = "0.1", features = ["release_max_level_info"] }
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tracing-subscriber = { version = "0.3", features = ["env-filter"] }
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wgpu = "25"
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wholesym = "0.8"
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winit = { version = "0.30", features = ["serde"] }
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[target.'cfg(windows)'.dependencies]
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@ -41,7 +41,6 @@ ENV PATH="/osxcross/bin:$PATH" \
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SHROOMS_CFLAGS_x86_64-unknown-linux-gnu="-flto" \
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CARGO_TARGET_X86_64_UNKNOWN_LINUX_GNU_RUSTFLAGS="-Clinker-plugin-lto -Clinker=clang -Clink-arg=-fuse-ld=lld" \
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SHROOMS_CFLAGS_x86_64-pc-windows-msvc="-flto" \
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CFLAGS_x86_64-pc-windows-msvc="-I/xwin/crt/include -I/xwin/sdk/include/ucrt -I/xwin/sdk/include/um -I/xwin/sdk/include/shared" \
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CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_RUSTFLAGS="-Lnative=/xwin/crt/lib/x86_64 -Lnative=/xwin/sdk/lib/um/x86_64 -Lnative=/xwin/sdk/lib/ucrt/x86_64 -Clinker-plugin-lto -Clink-arg=-fuse-ld=lld" \
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CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_LINKER="lld-link-20" \
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CARGO_TARGET_X86_64_APPLE_DARWIN_LINKER="o64-clang" \
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6
build.rs
6
build.rs
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@ -18,22 +18,16 @@ fn main() -> Result<(), Box<dyn Error>> {
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};
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builder
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.include(Path::new("shrooms-vb-core/core"))
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.include(Path::new("shrooms-vb-core/util"))
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.opt_level(opt_level)
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.flag_if_supported("-fno-strict-aliasing")
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.define("VB_LITTLE_ENDIAN", None)
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.define("VB_SIGNED_PROPAGATE", None)
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.define("VB_DIV_GENERIC", None)
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.define("VB_DIRECT_EXCEPTION", "on_exception")
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.define("VB_DIRECT_EXECUTE", "on_execute")
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.define("VB_DIRECT_FETCH", "on_fetch")
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.define("VB_DIRECT_FRAME", "on_frame")
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.define("VB_DIRECT_READ", "on_read")
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.define("VB_DIRECT_WRITE", "on_write")
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.define("VBU_REALLOC", "vbu_realloc_shim")
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.file(Path::new("shrooms-vb-core/core/vb.c"))
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.file(Path::new("shrooms-vb-core/util/isx.c"))
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.file(Path::new("shrooms-vb-core/util/vbu.c"))
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.compile("vb");
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Ok(())
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@ -1 +1 @@
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Subproject commit 4ed3b7299507b8ea0079a0965f33b0c8a6886572
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Subproject commit 8598eab087cced12b92a411f6c7f2eb9de51310f
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25
src/app.rs
25
src/app.rs
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@ -24,8 +24,8 @@ use crate::{
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persistence::Persistence,
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window::{
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AboutWindow, AppWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, GameWindow,
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GdbServerWindow, HotkeysWindow, InitArgs, InputWindow, ObjectWindow, ProfileWindow,
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RegisterWindow, TerminalWindow, WorldWindow,
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GdbServerWindow, HotkeysWindow, InputWindow, ObjectWindow, RegisterWindow, TerminalWindow,
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WorldWindow,
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},
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};
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@ -54,7 +54,6 @@ pub struct Application {
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viewports: HashMap<ViewportId, Viewport>,
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focused: Option<ViewportId>,
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init_debug_port: Option<u16>,
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init_profiling: bool,
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}
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impl Application {
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@ -62,7 +61,6 @@ impl Application {
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client: EmulatorClient,
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proxy: EventLoopProxy<UserEvent>,
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debug_port: Option<u16>,
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profiling: bool,
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) -> Self {
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let wgpu = WgpuState::new();
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let icon = load_icon().ok().map(Arc::new);
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@ -91,7 +89,6 @@ impl Application {
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viewports: HashMap::new(),
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focused: None,
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init_debug_port: debug_port,
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init_profiling: profiling,
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}
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}
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@ -124,11 +121,6 @@ impl ApplicationHandler<UserEvent> for Application {
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SimId::Player1,
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);
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self.open(event_loop, Box::new(app));
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if self.init_profiling {
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let mut profiler = ProfileWindow::new(SimId::Player1, self.client.clone());
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profiler.launch();
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self.open(event_loop, Box::new(profiler));
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}
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}
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fn window_event(
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@ -255,10 +247,6 @@ impl ApplicationHandler<UserEvent> for Application {
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let terminal = TerminalWindow::new(sim_id, &self.client);
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self.open(event_loop, Box::new(terminal));
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}
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UserEvent::OpenProfiler(sim_id) => {
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let profile = ProfileWindow::new(sim_id, self.client.clone());
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self.open(event_loop, Box::new(profile));
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}
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UserEvent::OpenDebugger(sim_id) => {
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let debugger =
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GdbServerWindow::new(sim_id, self.client.clone(), self.proxy.clone());
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@ -423,13 +411,7 @@ impl Viewport {
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let (window, state) = create_window_and_state(&ctx, event_loop, &builder, &mut painter);
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egui_winit::update_viewport_info(&mut info, &ctx, &window, true);
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let render_state = painter.render_state();
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let args = InitArgs {
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ctx: &ctx,
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window: &window,
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render_state: render_state.as_ref().unwrap(),
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};
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app.on_init(args);
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app.on_init(&ctx, painter.render_state().as_ref().unwrap());
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Self {
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painter,
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ctx,
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@ -539,7 +521,6 @@ pub enum UserEvent {
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OpenFrameBuffers(SimId),
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OpenRegisters(SimId),
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OpenTerminal(SimId),
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OpenProfiler(SimId),
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OpenDebugger(SimId),
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OpenInput,
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OpenHotkeys,
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@ -18,22 +18,16 @@ use tracing::{error, warn};
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use crate::{
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audio::Audio,
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emulator::cart::Cart,
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graphics::TextureSink,
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memory::{MemoryRange, MemoryRegion},
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};
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use cart::Cart;
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pub use game_info::GameInfo;
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pub use inline_stack_map::InlineStack;
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use inline_stack_map::InlineStackMap;
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use shrooms_vb_core::{EXPECTED_FRAME_SIZE, Sim, StopReason};
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pub use shrooms_vb_core::{SimEvent, VBKey, VBRegister, VBWatchpointType};
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pub use shrooms_vb_core::{VBKey, VBRegister, VBWatchpointType};
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mod address_set;
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mod cart;
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mod game_info;
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mod inline_stack_map;
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mod shrooms_vb_core;
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mod shrooms_vb_util;
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#[derive(PartialEq, Eq, Hash, Clone, Copy, Debug)]
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pub enum SimId {
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@ -143,7 +137,6 @@ pub struct Emulator {
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state: Arc<Atomic<EmulatorState>>,
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audio_on: Arc<[AtomicBool; 2]>,
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linked: Arc<AtomicBool>,
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profilers: [Option<ProfileSender>; 2],
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renderers: HashMap<SimId, TextureSink>,
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messages: HashMap<SimId, mpsc::Sender<Toast>>,
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debuggers: HashMap<SimId, DebugInfo>,
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@ -171,7 +164,6 @@ impl Emulator {
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state,
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audio_on,
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linked,
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profilers: [None, None],
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renderers: HashMap::new(),
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messages: HashMap::new(),
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debuggers: HashMap::new(),
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@ -226,22 +218,6 @@ impl Emulator {
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self.carts[index] = Some(cart);
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self.sim_state[index].store(SimState::Ready, Ordering::Release);
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}
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let mut profiling = false;
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if let Some(profiler) = self.profilers[sim_id.to_index()].as_ref()
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&& let Some(cart) = self.carts[index].as_ref()
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&& profiler
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.send(ProfileEvent::Start {
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info: cart.info.clone(),
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})
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.is_ok()
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{
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sim.monitor_events(true, cart.info.inline_stack_map().clone());
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profiling = true;
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}
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if !profiling {
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sim.monitor_events(false, InlineStackMap::empty());
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}
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if self.sim_state[index].load(Ordering::Acquire) == SimState::Ready {
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self.resume_sims();
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}
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@ -339,11 +315,6 @@ impl Emulator {
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Ok(())
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}
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fn start_profiling(&mut self, sim_id: SimId, sender: ProfileSender) -> Result<()> {
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self.profilers[sim_id.to_index()] = Some(sender);
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self.reset_sim(sim_id, None)
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}
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fn start_debugging(&mut self, sim_id: SimId, sender: DebugSender) {
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if self.sim_state[sim_id.to_index()].load(Ordering::Acquire) != SimState::Ready {
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// Can't debug unless a game is connected
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@ -467,32 +438,12 @@ impl Emulator {
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let p1_running = running && p1_state == SimState::Ready;
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let p2_running = running && p2_state == SimState::Ready;
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let mut idle = !p1_running && !p2_running;
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let cycles = self.emulate(p1_running, p2_running);
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// if we're profiling, track events
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for ((sim, profiler), running) in self
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.sims
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.iter_mut()
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.zip(self.profilers.iter_mut())
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.zip([p1_running, p2_running])
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{
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if !running {
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continue;
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}
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if let Some(p) = profiler {
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let (event, inline_stack) = sim.take_profiler_updates();
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if p.send(ProfileEvent::Update {
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cycles,
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event,
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inline_stack,
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})
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.is_err()
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{
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sim.monitor_events(false, InlineStackMap::empty());
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*profiler = None;
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}
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}
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if p1_running && p2_running {
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Sim::emulate_many(&mut self.sims);
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} else if p1_running {
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self.sims[SimId::Player1.to_index()].emulate();
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} else if p2_running {
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self.sims[SimId::Player2.to_index()].emulate();
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}
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if state == EmulatorState::Stepping {
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|
@ -519,7 +470,7 @@ impl Emulator {
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let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
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continue;
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};
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if let Some(reason) = sim.take_stop_reason() {
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if let Some(reason) = sim.stop_reason() {
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let stop_reason = match reason {
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StopReason::Stepped => DebugStopReason::Trace,
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StopReason::Watchpoint(watch, address) => {
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|
@ -578,19 +529,6 @@ impl Emulator {
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idle
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}
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fn emulate(&mut self, p1_running: bool, p2_running: bool) -> u32 {
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const MAX_CYCLES: u32 = 20_000_000;
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let mut cycles = MAX_CYCLES;
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if p1_running && p2_running {
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Sim::emulate_many(&mut self.sims, &mut cycles);
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} else if p1_running {
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self.sims[SimId::Player1.to_index()].emulate(&mut cycles);
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} else if p2_running {
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self.sims[SimId::Player2.to_index()].emulate(&mut cycles);
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}
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MAX_CYCLES - cycles
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}
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fn handle_command(&mut self, command: EmulatorCommand) {
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match command {
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EmulatorCommand::ConnectToSim(sim_id, renderer, messages) => {
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|
@ -634,11 +572,6 @@ impl Emulator {
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self.report_error(SimId::Player1, format!("Error setting speed: {error}"));
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}
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}
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EmulatorCommand::StartProfiling(sim_id, profiler) => {
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if let Err(error) = self.start_profiling(sim_id, profiler) {
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self.report_error(SimId::Player1, format!("Error enaling profiler: {error}"));
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}
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}
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EmulatorCommand::StartDebugging(sim_id, debugger) => {
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self.start_debugging(sim_id, debugger);
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}
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|
@ -776,7 +709,6 @@ pub enum EmulatorCommand {
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Resume,
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FrameAdvance,
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SetSpeed(f64),
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StartProfiling(SimId, ProfileSender),
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StartDebugging(SimId, DebugSender),
|
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StopDebugging(SimId),
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DebugInterrupt(SimId),
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|
@ -818,7 +750,6 @@ pub enum EmulatorState {
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Debugging,
|
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}
|
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|
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type ProfileSender = tokio::sync::mpsc::UnboundedSender<ProfileEvent>;
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type DebugSender = tokio::sync::mpsc::UnboundedSender<DebugEvent>;
|
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|
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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|
@ -842,17 +773,6 @@ pub enum DebugEvent {
|
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Stopped(DebugStopReason),
|
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}
|
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|
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pub enum ProfileEvent {
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Start {
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info: Arc<GameInfo>,
|
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},
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Update {
|
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cycles: u32,
|
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event: Option<SimEvent>,
|
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inline_stack: Option<InlineStack>,
|
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},
|
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}
|
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|
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#[derive(Clone)]
|
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pub struct EmulatorClient {
|
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queue: mpsc::Sender<EmulatorCommand>,
|
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|
|
|
@ -4,25 +4,20 @@ use std::{
|
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fs::{self, File},
|
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io::{Read, Seek as _, SeekFrom, Write as _},
|
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path::{Path, PathBuf},
|
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sync::Arc,
|
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};
|
||||
|
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use crate::emulator::{SimId, game_info::GameInfo, shrooms_vb_util::rom_from_isx};
|
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use crate::emulator::SimId;
|
||||
|
||||
pub struct Cart {
|
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pub file_path: PathBuf,
|
||||
pub rom: Vec<u8>,
|
||||
sram_file: File,
|
||||
pub sram: Vec<u8>,
|
||||
pub info: Arc<GameInfo>,
|
||||
}
|
||||
|
||||
impl Cart {
|
||||
pub fn load(file_path: &Path, sim_id: SimId) -> Result<Self> {
|
||||
let rom = fs::read(file_path)?;
|
||||
let (rom, info) = try_parse_isx(file_path, &rom)
|
||||
.or_else(|| try_parse_elf(file_path, &rom))
|
||||
.unwrap_or_else(|| (rom, GameInfo::empty(file_path)));
|
||||
|
||||
let mut sram_file = File::options()
|
||||
.read(true)
|
||||
|
@ -50,7 +45,6 @@ impl Cart {
|
|||
rom,
|
||||
sram_file,
|
||||
sram,
|
||||
info: Arc::new(info),
|
||||
})
|
||||
}
|
||||
|
||||
|
@ -61,51 +55,6 @@ impl Cart {
|
|||
}
|
||||
}
|
||||
|
||||
fn try_parse_isx(file_path: &Path, data: &[u8]) -> Option<(Vec<u8>, GameInfo)> {
|
||||
let rom = rom_from_isx(data)?;
|
||||
let info = GameInfo::from_isx(file_path, data);
|
||||
Some((rom, info))
|
||||
}
|
||||
|
||||
fn try_parse_elf(file_path: &Path, data: &[u8]) -> Option<(Vec<u8>, GameInfo)> {
|
||||
use object::read::elf::FileHeader;
|
||||
let program = match object::FileKind::parse(data).ok()? {
|
||||
object::FileKind::Elf32 => {
|
||||
let header = object::elf::FileHeader32::parse(data).ok()?;
|
||||
parse_elf_program(header, data)?
|
||||
}
|
||||
object::FileKind::Elf64 => {
|
||||
let header = object::elf::FileHeader64::parse(data).ok()?;
|
||||
parse_elf_program(header, data)?
|
||||
}
|
||||
_ => return None,
|
||||
};
|
||||
let info = GameInfo::from_elf(file_path, data).unwrap_or_else(|_| GameInfo::empty(file_path));
|
||||
Some((program, info))
|
||||
}
|
||||
|
||||
fn parse_elf_program<Elf: object::read::elf::FileHeader<Endian = object::Endianness>>(
|
||||
header: &Elf,
|
||||
data: &[u8],
|
||||
) -> Option<Vec<u8>> {
|
||||
use object::read::elf::ProgramHeader;
|
||||
let endian = header.endian().ok()?;
|
||||
let mut bytes = vec![];
|
||||
let mut pstart = None;
|
||||
for phdr in header.program_headers(endian, data).ok()? {
|
||||
let pma = phdr.p_paddr(endian).into();
|
||||
if pma < 0x07000000 || phdr.p_filesz(endian).into() == 0 {
|
||||
continue;
|
||||
}
|
||||
let start = pstart.unwrap_or(pma);
|
||||
pstart = Some(start);
|
||||
bytes.resize((pma - start) as usize, 0);
|
||||
let data = phdr.data(endian, data).ok()?;
|
||||
bytes.extend_from_slice(data);
|
||||
}
|
||||
Some(bytes)
|
||||
}
|
||||
|
||||
fn sram_path(file_path: &Path, sim_id: SimId) -> PathBuf {
|
||||
match sim_id {
|
||||
SimId::Player1 => file_path.with_extension("p1.sram"),
|
||||
|
|
|
@ -1,281 +0,0 @@
|
|||
use std::{borrow::Cow, path::Path, sync::Arc};
|
||||
|
||||
use anyhow::{Result, bail};
|
||||
use fxprof_processed_profile::{LibraryInfo, Symbol, SymbolTable, debugid::DebugId};
|
||||
use object::{Object, ObjectSection, ObjectSymbol};
|
||||
use wholesym::samply_symbols::{DebugIdExt, demangle_any};
|
||||
|
||||
use crate::emulator::inline_stack_map::{InlineStackMap, InlineStackMapBuilder};
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct GameInfo {
|
||||
library_info: LibraryInfo,
|
||||
inline_stack_map: InlineStackMap,
|
||||
}
|
||||
|
||||
impl GameInfo {
|
||||
pub fn from_elf(file_path: &Path, input: &[u8]) -> Result<Self> {
|
||||
let file = object::File::parse(input)?;
|
||||
|
||||
let (name, path) = name_and_path(file_path);
|
||||
let debug_id = file
|
||||
.build_id()?
|
||||
.map(|id| DebugId::from_identifier(id, true))
|
||||
.unwrap_or_default();
|
||||
let code_id = file.build_id()?.map(hex::encode);
|
||||
let mut symbols = vec![];
|
||||
for sym in file.symbols() {
|
||||
symbols.push(Symbol {
|
||||
address: sym.address() as u32,
|
||||
size: Some(sym.size() as u32),
|
||||
name: demangle_any(sym.name()?),
|
||||
});
|
||||
}
|
||||
|
||||
let inline_stack_map =
|
||||
build_inline_stack_map(file).unwrap_or_else(|_| InlineStackMap::empty());
|
||||
|
||||
let library_info = LibraryInfo {
|
||||
name: name.clone(),
|
||||
debug_name: name,
|
||||
path: path.clone(),
|
||||
debug_path: path,
|
||||
debug_id,
|
||||
code_id,
|
||||
arch: None,
|
||||
symbol_table: Some(Arc::new(SymbolTable::new(symbols))),
|
||||
};
|
||||
|
||||
Ok(Self {
|
||||
library_info,
|
||||
inline_stack_map,
|
||||
})
|
||||
}
|
||||
|
||||
pub fn from_isx(file_path: &Path, input: &[u8]) -> Self {
|
||||
let (name, path) = name_and_path(file_path);
|
||||
let symbols = extract_isx_symbols(input);
|
||||
let library_info = LibraryInfo {
|
||||
name: name.clone(),
|
||||
debug_name: name,
|
||||
path: path.clone(),
|
||||
debug_path: path,
|
||||
debug_id: DebugId::default(),
|
||||
code_id: None,
|
||||
arch: None,
|
||||
symbol_table: symbols.map(|syms| Arc::new(SymbolTable::new(syms))),
|
||||
};
|
||||
let inline_stack_map = InlineStackMap::empty();
|
||||
Self {
|
||||
library_info,
|
||||
inline_stack_map,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn empty(file_path: &Path) -> Self {
|
||||
let (name, path) = name_and_path(file_path);
|
||||
let library_info = LibraryInfo {
|
||||
name: name.clone(),
|
||||
debug_name: name,
|
||||
path: path.clone(),
|
||||
debug_path: path,
|
||||
debug_id: DebugId::default(),
|
||||
code_id: None,
|
||||
arch: None,
|
||||
symbol_table: None,
|
||||
};
|
||||
let inline_stack_map = InlineStackMap::empty();
|
||||
Self {
|
||||
library_info,
|
||||
inline_stack_map,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn name(&self) -> &str {
|
||||
&self.library_info.name
|
||||
}
|
||||
|
||||
pub fn library_info(&self) -> &LibraryInfo {
|
||||
&self.library_info
|
||||
}
|
||||
|
||||
pub fn inline_stack_map(&self) -> &InlineStackMap {
|
||||
&self.inline_stack_map
|
||||
}
|
||||
}
|
||||
|
||||
fn build_inline_stack_map(file: object::File) -> Result<InlineStackMap> {
|
||||
let endian = if file.is_little_endian() {
|
||||
gimli::RunTimeEndian::Little
|
||||
} else {
|
||||
gimli::RunTimeEndian::Big
|
||||
};
|
||||
fn load_section<'a>(file: &'a object::File, id: gimli::SectionId) -> Result<Cow<'a, [u8]>> {
|
||||
let input = match file.section_by_name(id.name()) {
|
||||
Some(section) => section.uncompressed_data()?,
|
||||
None => Cow::Owned(vec![]),
|
||||
};
|
||||
Ok(input)
|
||||
}
|
||||
let dorf = gimli::DwarfSections::load(|id| load_section(&file, id))?;
|
||||
let dorf = dorf.borrow(|sec| gimli::EndianSlice::new(sec, endian));
|
||||
let mut units = dorf.units();
|
||||
let mut frames = InlineStackMap::builder();
|
||||
while let Some(header) = units.next()? {
|
||||
let unit = dorf.unit(header)?;
|
||||
let mut entree = unit.entries_tree(None)?;
|
||||
let root = entree.root()?;
|
||||
let mut ctx = ParseContext {
|
||||
dorf: &dorf,
|
||||
unit: &unit,
|
||||
frames: &mut frames,
|
||||
};
|
||||
parse_inline(&mut ctx, root)?;
|
||||
}
|
||||
Ok(frames.build())
|
||||
}
|
||||
|
||||
fn extract_isx_symbols(input: &[u8]) -> Option<Vec<Symbol>> {
|
||||
let mut syms = vec![];
|
||||
let (_, mut buf) = input.split_at_checked(32)?;
|
||||
while !buf.is_empty() {
|
||||
let typ;
|
||||
(typ, buf) = buf.split_first()?;
|
||||
match typ {
|
||||
0x11 => {
|
||||
// Code (Virtual Boy)
|
||||
(_, buf) = buf.split_at_checked(4)?;
|
||||
let len_bytes;
|
||||
(len_bytes, buf) = buf.split_first_chunk()?;
|
||||
let len = u32::from_le_bytes(*len_bytes);
|
||||
(_, buf) = buf.split_at_checked(len as usize)?;
|
||||
}
|
||||
0x13 => {
|
||||
// Range (Virtual Boy)
|
||||
let count_bytes;
|
||||
(count_bytes, buf) = buf.split_first_chunk()?;
|
||||
let count = u16::from_le_bytes(*count_bytes);
|
||||
(_, buf) = buf.split_at_checked(count as usize * 9)?;
|
||||
}
|
||||
0x14 => {
|
||||
// Symbol (Virtual Boy)
|
||||
let count_bytes;
|
||||
(count_bytes, buf) = buf.split_first_chunk()?;
|
||||
let count = u16::from_le_bytes(*count_bytes);
|
||||
for _ in 0..count {
|
||||
let name_len;
|
||||
(name_len, buf) = buf.split_first()?;
|
||||
let name_bytes;
|
||||
(name_bytes, buf) = buf.split_at_checked(*name_len as usize)?;
|
||||
(_, buf) = buf.split_at_checked(2)?;
|
||||
let address_bytes;
|
||||
(address_bytes, buf) = buf.split_first_chunk()?;
|
||||
|
||||
let name_str = String::from_utf8_lossy(name_bytes);
|
||||
let address = u32::from_le_bytes(*address_bytes);
|
||||
syms.push(Symbol {
|
||||
address: address & 0x07ffffff,
|
||||
size: Some(4),
|
||||
name: demangle_any(&name_str),
|
||||
});
|
||||
}
|
||||
}
|
||||
0x20..=0x22 => {
|
||||
// System (undocumented)
|
||||
let length_bytes;
|
||||
(length_bytes, buf) = buf.split_first_chunk()?;
|
||||
let length = u32::from_le_bytes(*length_bytes);
|
||||
(_, buf) = buf.split_at_checked(length as usize)?;
|
||||
}
|
||||
_ => {
|
||||
return None;
|
||||
}
|
||||
}
|
||||
}
|
||||
Some(syms)
|
||||
}
|
||||
|
||||
type Reader<'a> = gimli::EndianSlice<'a, gimli::RunTimeEndian>;
|
||||
|
||||
struct ParseContext<'a> {
|
||||
dorf: &'a gimli::Dwarf<Reader<'a>>,
|
||||
unit: &'a gimli::Unit<Reader<'a>>,
|
||||
frames: &'a mut InlineStackMapBuilder,
|
||||
}
|
||||
impl ParseContext<'_> {
|
||||
fn name_attr(&self, attr: gimli::AttributeValue<Reader>) -> Result<Option<String>> {
|
||||
match attr {
|
||||
gimli::AttributeValue::DebugInfoRef(offset) => {
|
||||
let mut units = self.dorf.units();
|
||||
while let Some(header) = units.next()? {
|
||||
if let Some(offset) = offset.to_unit_offset(&header) {
|
||||
let unit = self.dorf.unit(header)?;
|
||||
return self.name_entry(&unit, offset);
|
||||
}
|
||||
}
|
||||
Ok(None)
|
||||
}
|
||||
gimli::AttributeValue::UnitRef(offset) => self.name_entry(self.unit, offset),
|
||||
other => {
|
||||
bail!("unrecognized attr {other:?}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn name_entry(
|
||||
&self,
|
||||
unit: &gimli::Unit<Reader>,
|
||||
offset: gimli::UnitOffset,
|
||||
) -> Result<Option<String>> {
|
||||
let abbreviations = self.dorf.abbreviations(&unit.header)?;
|
||||
let mut entries = unit.header.entries_raw(&abbreviations, Some(offset))?;
|
||||
let Some(abbrev) = entries.read_abbreviation()? else {
|
||||
return Ok(None);
|
||||
};
|
||||
let mut name = None;
|
||||
for spec in abbrev.attributes() {
|
||||
let attr = entries.read_attribute(*spec)?;
|
||||
if attr.name() == gimli::DW_AT_linkage_name
|
||||
|| (attr.name() == gimli::DW_AT_name && name.is_none())
|
||||
{
|
||||
name = Some(self.dorf.attr_string(unit, attr.value())?)
|
||||
}
|
||||
}
|
||||
Ok(name.map(|n| demangle_any(&String::from_utf8_lossy(&n))))
|
||||
}
|
||||
}
|
||||
|
||||
fn parse_inline(ctx: &mut ParseContext, node: gimli::EntriesTreeNode<Reader>) -> Result<()> {
|
||||
if node.entry().tag() == gimli::DW_TAG_inlined_subroutine
|
||||
&& let Some(attr) = node.entry().attr_value(gimli::DW_AT_abstract_origin)?
|
||||
&& let Some(name) = ctx.name_attr(attr)?
|
||||
{
|
||||
let name = Arc::new(name);
|
||||
let mut ranges = ctx.dorf.die_ranges(ctx.unit, node.entry())?;
|
||||
while let Some(range) = ranges.next()? {
|
||||
let start = range.begin as u32 & 0x07ffffff;
|
||||
let end = range.end as u32 & 0x07ffffff;
|
||||
ctx.frames.add(start, end, name.clone());
|
||||
}
|
||||
}
|
||||
let mut children = node.children();
|
||||
while let Some(child) = children.next()? {
|
||||
parse_inline(ctx, child)?;
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn name_and_path(file_path: &Path) -> (String, String) {
|
||||
let normalized = normpath::PathExt::normalize(file_path);
|
||||
let path = normalized
|
||||
.as_ref()
|
||||
.map(|n| n.as_path())
|
||||
.unwrap_or(file_path);
|
||||
|
||||
let name = match path.file_stem() {
|
||||
Some(s) => s.to_string_lossy().into_owned(),
|
||||
None => "game".to_string(),
|
||||
};
|
||||
let path = path.to_string_lossy().into_owned();
|
||||
(name, path)
|
||||
}
|
|
@ -1,87 +0,0 @@
|
|||
use std::{
|
||||
collections::{BTreeMap, HashMap},
|
||||
sync::Arc,
|
||||
};
|
||||
|
||||
pub type InlineStack = Arc<Vec<Arc<String>>>;
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct InlineStackMap {
|
||||
entries: Vec<(u32, InlineStack)>,
|
||||
empty: InlineStack,
|
||||
}
|
||||
|
||||
impl InlineStackMap {
|
||||
pub fn empty() -> Self {
|
||||
Self {
|
||||
entries: vec![],
|
||||
empty: Arc::new(vec![]),
|
||||
}
|
||||
}
|
||||
pub fn builder() -> InlineStackMapBuilder {
|
||||
InlineStackMapBuilder {
|
||||
events: BTreeMap::new(),
|
||||
}
|
||||
}
|
||||
pub fn get(&self, address: u32) -> &InlineStack {
|
||||
match self.entries.binary_search_by_key(&address, |(a, _)| *a) {
|
||||
Ok(index) => self.entries.get(index),
|
||||
Err(after) => after.checked_sub(1).and_then(|i| self.entries.get(i)),
|
||||
}
|
||||
.map(|(_, s)| s)
|
||||
.unwrap_or(&self.empty)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
struct Event {
|
||||
end: usize,
|
||||
start: Vec<Arc<String>>,
|
||||
}
|
||||
|
||||
pub struct InlineStackMapBuilder {
|
||||
events: BTreeMap<u32, Event>,
|
||||
}
|
||||
|
||||
impl InlineStackMapBuilder {
|
||||
pub fn add(&mut self, start: u32, end: u32, name: Arc<String>) {
|
||||
self.events.entry(start).or_default().start.push(name);
|
||||
self.events.entry(end).or_default().end += 1;
|
||||
}
|
||||
|
||||
pub fn build(self) -> InlineStackMap {
|
||||
let empty = Arc::new(vec![]);
|
||||
let mut entries = vec![];
|
||||
let mut stack_indexes = vec![];
|
||||
let mut stack = vec![];
|
||||
let mut string_dedup = HashMap::new();
|
||||
let mut stack_dedup = BTreeMap::new();
|
||||
stack_dedup.insert(vec![], empty.clone());
|
||||
|
||||
for (address, event) in self.events {
|
||||
for _ in 0..event.end {
|
||||
stack.pop();
|
||||
stack_indexes.pop();
|
||||
}
|
||||
for call in event.start {
|
||||
if let Some(index) = string_dedup.get(&call) {
|
||||
stack.push(call);
|
||||
stack_indexes.push(*index);
|
||||
} else {
|
||||
let index = string_dedup.len();
|
||||
string_dedup.insert(call.clone(), index);
|
||||
stack.push(call);
|
||||
stack_indexes.push(index);
|
||||
}
|
||||
}
|
||||
if let Some(stack) = stack_dedup.get(&stack_indexes) {
|
||||
entries.push((address, stack.clone()));
|
||||
} else {
|
||||
let stack = Arc::new(stack.clone());
|
||||
stack_dedup.insert(stack_indexes.clone(), stack.clone());
|
||||
entries.push((address, stack));
|
||||
}
|
||||
}
|
||||
InlineStackMap { entries, empty }
|
||||
}
|
||||
}
|
|
@ -1,12 +1,10 @@
|
|||
use std::{borrow::Cow, ffi::c_void, ptr, slice, sync::Arc};
|
||||
use std::{ffi::c_void, ptr, slice};
|
||||
|
||||
use anyhow::{Result, anyhow};
|
||||
use bitflags::bitflags;
|
||||
use num_derive::{FromPrimitive, ToPrimitive};
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use crate::emulator::inline_stack_map::{InlineStack, InlineStackMap};
|
||||
|
||||
use super::address_set::AddressSet;
|
||||
|
||||
#[repr(C)]
|
||||
|
@ -73,16 +71,8 @@ pub enum VBWatchpointType {
|
|||
Access,
|
||||
}
|
||||
|
||||
type OnException = extern "C" fn(sim: *mut VB, cause: *mut u16) -> c_int;
|
||||
type OnExecute =
|
||||
extern "C" fn(sim: *mut VB, address: u32, code: *const u16, length: c_int) -> c_int;
|
||||
type OnFetch = extern "C" fn(
|
||||
sim: *mut VB,
|
||||
fetch: c_int,
|
||||
address: u32,
|
||||
value: *mut i32,
|
||||
cycles: *mut u32,
|
||||
) -> c_int;
|
||||
type OnFrame = extern "C" fn(sim: *mut VB) -> c_int;
|
||||
type OnRead = extern "C" fn(
|
||||
sim: *mut VB,
|
||||
|
@ -145,15 +135,8 @@ unsafe extern "C" {
|
|||
fn vb_set_cart_ram(sim: *mut VB, sram: *mut c_void, size: u32) -> c_int;
|
||||
#[link_name = "vbSetCartROM"]
|
||||
fn vb_set_cart_rom(sim: *mut VB, rom: *mut c_void, size: u32) -> c_int;
|
||||
#[link_name = "vbSetExceptionCallback"]
|
||||
fn vb_set_exception_callback(
|
||||
sim: *mut VB,
|
||||
callback: Option<OnException>,
|
||||
) -> Option<OnException>;
|
||||
#[link_name = "vbSetExecuteCallback"]
|
||||
fn vb_set_execute_callback(sim: *mut VB, callback: Option<OnExecute>) -> Option<OnExecute>;
|
||||
#[link_name = "vbSetFetchCallback"]
|
||||
fn vb_set_fetch_callback(sim: *mut VB, callback: Option<OnFetch>) -> Option<OnFetch>;
|
||||
#[link_name = "vbSetFrameCallback"]
|
||||
fn vb_set_frame_callback(sim: *mut VB, callback: Option<OnFrame>) -> Option<OnFrame>;
|
||||
#[link_name = "vbSetKeys"]
|
||||
|
@ -193,27 +176,16 @@ extern "C" fn on_frame(sim: *mut VB) -> c_int {
|
|||
// There is no way for the userdata to be null or otherwise invalid.
|
||||
let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() };
|
||||
data.frame_seen = true;
|
||||
if data.monitor.enabled {
|
||||
data.monitor.event = Some(SimEvent::Marker(Cow::Borrowed("Frame Drawn")));
|
||||
}
|
||||
1
|
||||
}
|
||||
|
||||
#[unsafe(no_mangle)]
|
||||
extern "C" fn on_execute(sim: *mut VB, address: u32, code: *const u16, length: c_int) -> c_int {
|
||||
extern "C" fn on_execute(sim: *mut VB, address: u32, _code: *const u16, _length: c_int) -> c_int {
|
||||
// SAFETY: the *mut VB owns its userdata.
|
||||
// There is no way for the userdata to be null or otherwise invalid.
|
||||
let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() };
|
||||
|
||||
if data.monitor.enabled {
|
||||
// SAFETY: length is the length of code, in elements
|
||||
let code = unsafe { slice::from_raw_parts(code, length as usize) };
|
||||
data.monitor.detect_event(sim, address, code);
|
||||
// Something interesting will happen after this instruction is run.
|
||||
// We'll react in the on_fetch callback it does.
|
||||
}
|
||||
|
||||
let mut stopped = data.stop_reason.is_some() || data.monitor.event.is_some();
|
||||
let mut stopped = data.stop_reason.is_some();
|
||||
if data.step_from.is_some_and(|s| s != address) {
|
||||
data.step_from = None;
|
||||
data.stop_reason = Some(StopReason::Stepped);
|
||||
|
@ -227,49 +199,6 @@ extern "C" fn on_execute(sim: *mut VB, address: u32, code: *const u16, length: c
|
|||
if stopped { 1 } else { 0 }
|
||||
}
|
||||
|
||||
#[unsafe(no_mangle)]
|
||||
extern "C" fn on_fetch(
|
||||
sim: *mut VB,
|
||||
_fetch: c_int,
|
||||
address: u32,
|
||||
_value: *mut i32,
|
||||
_cycles: *mut u32,
|
||||
) -> c_int {
|
||||
// SAFETY: the *mut VB owns its userdata.
|
||||
// There is no way for the userdata to be null or otherwise invalid.
|
||||
let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() };
|
||||
data.monitor.event = data.monitor.queued_event.take();
|
||||
data.monitor.new_inline_stack = data.monitor.detect_new_inline_stack(address);
|
||||
unsafe { vb_set_exception_callback(sim, Some(on_exception)) };
|
||||
if data.monitor.event.is_some() || data.monitor.new_inline_stack.is_some() {
|
||||
1
|
||||
} else {
|
||||
0
|
||||
}
|
||||
}
|
||||
|
||||
#[unsafe(no_mangle)]
|
||||
extern "C" fn on_exception(sim: *mut VB, cause: *mut u16) -> c_int {
|
||||
// SAFETY: the *mut VB owns its userdata.
|
||||
// There is no way for the userdata to be null or otherwise invalid.
|
||||
let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() };
|
||||
let cause = unsafe { *cause };
|
||||
let pc = if cause == 0xff70 {
|
||||
0xffffff60
|
||||
} else {
|
||||
(cause & 0xfff0) as u32 | 0xffff0000
|
||||
};
|
||||
data.monitor.event = data.monitor.queued_event.take();
|
||||
data.monitor.new_inline_stack = data.monitor.detect_new_inline_stack(pc);
|
||||
data.monitor.queued_event = Some(SimEvent::Interrupt(cause, pc & 0x07ffffff));
|
||||
unsafe { vb_set_exception_callback(sim, None) };
|
||||
if data.monitor.event.is_some() || data.monitor.new_inline_stack.is_some() {
|
||||
1
|
||||
} else {
|
||||
0
|
||||
}
|
||||
}
|
||||
|
||||
#[unsafe(no_mangle)]
|
||||
extern "C" fn on_read(
|
||||
sim: *mut VB,
|
||||
|
@ -300,7 +229,7 @@ extern "C" fn on_read(
|
|||
extern "C" fn on_write(
|
||||
sim: *mut VB,
|
||||
address: u32,
|
||||
typ_: VBDataType,
|
||||
_type: VBDataType,
|
||||
value: *mut i32,
|
||||
_cycles: *mut u32,
|
||||
_cancel: *mut c_int,
|
||||
|
@ -317,29 +246,6 @@ extern "C" fn on_write(
|
|||
}
|
||||
}
|
||||
|
||||
// If we have profiling enabled, track custom markers
|
||||
if data.monitor.enabled {
|
||||
let normalized_hw_address = address & 0x0700003f;
|
||||
if normalized_hw_address == 0x02000038 && matches!(typ_, VBDataType::S32) {
|
||||
assert!(data.monitor.queued_event.is_none());
|
||||
// The game has written the address of a null-terminated string
|
||||
// (whose length is at most 64 bytes). Read that string.
|
||||
let str_address = unsafe { *value } as u32;
|
||||
let mut bytes = [0u8; 64];
|
||||
let mut len = 0;
|
||||
for (dst, src_address) in bytes.iter_mut().zip(str_address..str_address + 64) {
|
||||
let char = unsafe { vb_read(sim, src_address, VBDataType::U8) } as u8;
|
||||
if char == 0 {
|
||||
break;
|
||||
}
|
||||
*dst = char;
|
||||
len += 1;
|
||||
}
|
||||
let name = String::from_utf8_lossy(&bytes[..len]).into_owned();
|
||||
data.monitor.queued_event = Some(SimEvent::Marker(Cow::Owned(name)));
|
||||
}
|
||||
}
|
||||
|
||||
if let Some(start) = data.write_watchpoints.start_of_range_containing(address) {
|
||||
let watch = if data.read_watchpoints.contains(address) {
|
||||
VBWatchpointType::Access
|
||||
|
@ -354,119 +260,6 @@ extern "C" fn on_write(
|
|||
0
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
#[derive(Debug)]
|
||||
pub enum SimEvent {
|
||||
Call(u32),
|
||||
Return,
|
||||
Halt,
|
||||
Interrupt(u16, u32),
|
||||
Reti,
|
||||
Marker(Cow<'static, str>),
|
||||
}
|
||||
|
||||
struct EventMonitor {
|
||||
enabled: bool,
|
||||
event: Option<SimEvent>,
|
||||
queued_event: Option<SimEvent>,
|
||||
just_halted: bool,
|
||||
inline_stack_map: InlineStackMap,
|
||||
new_inline_stack: Option<InlineStack>,
|
||||
last_inline_stack: InlineStack,
|
||||
}
|
||||
|
||||
impl EventMonitor {
|
||||
fn new() -> Self {
|
||||
let inline_stack_map = InlineStackMap::empty();
|
||||
let last_inline_stack = inline_stack_map.get(0).clone();
|
||||
Self {
|
||||
enabled: false,
|
||||
event: None,
|
||||
queued_event: None,
|
||||
just_halted: false,
|
||||
inline_stack_map,
|
||||
new_inline_stack: None,
|
||||
last_inline_stack,
|
||||
}
|
||||
}
|
||||
|
||||
fn detect_new_inline_stack(&mut self, address: u32) -> Option<InlineStack> {
|
||||
let stack = self.inline_stack_map.get(address);
|
||||
if Arc::ptr_eq(stack, &self.last_inline_stack) {
|
||||
return None;
|
||||
}
|
||||
self.last_inline_stack = stack.clone();
|
||||
Some(stack.clone())
|
||||
}
|
||||
|
||||
fn detect_event(&mut self, sim: *mut VB, address: u32, code: &[u16]) -> bool {
|
||||
self.queued_event = self.do_detect_event(sim, address, code);
|
||||
self.queued_event.is_some()
|
||||
}
|
||||
|
||||
fn do_detect_event(&mut self, sim: *mut VB, address: u32, code: &[u16]) -> Option<SimEvent> {
|
||||
const HALT_OPCODE: u16 = 0b011010;
|
||||
const JAL_OPCODE: u16 = 0b101011;
|
||||
const JMP_OPCODE: u16 = 0b000110;
|
||||
const RETI_OPCODE: u16 = 0b011001;
|
||||
|
||||
const fn format_i_reg_1(code: &[u16]) -> u8 {
|
||||
(code[0] & 0x1f) as u8
|
||||
}
|
||||
|
||||
const fn format_iv_disp(code: &[u16]) -> i32 {
|
||||
let value = ((code[0] & 0x3ff) as i32) << 16 | (code[1] as i32);
|
||||
value << 6 >> 6
|
||||
}
|
||||
|
||||
let opcode = code[0] >> 10;
|
||||
|
||||
if opcode == HALT_OPCODE {
|
||||
if !self.just_halted {
|
||||
self.just_halted = true;
|
||||
self.event = Some(SimEvent::Halt);
|
||||
} else {
|
||||
self.just_halted = false;
|
||||
}
|
||||
// Don't _return_ an event, we want to emit this right away.
|
||||
// If the CPU is halting, no other callbacks will run for a long time.
|
||||
return None;
|
||||
}
|
||||
|
||||
if opcode == JAL_OPCODE {
|
||||
let disp = format_iv_disp(code);
|
||||
if disp != 4 {
|
||||
// JAL .+4 is how programs get r31 to a known value for indirect calls
|
||||
// (which we detect later.)
|
||||
// Any other JAL is a function call.
|
||||
return Some(SimEvent::Call(
|
||||
address.wrapping_add_signed(disp) & 0x07ffffff,
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
if opcode == JMP_OPCODE {
|
||||
let jmp_reg = format_i_reg_1(code);
|
||||
if jmp_reg == 31 {
|
||||
// JMP[r31] is a return
|
||||
return Some(SimEvent::Return);
|
||||
}
|
||||
let r31 = unsafe { vb_get_program_register(sim, 31) };
|
||||
if r31 as u32 == address.wrapping_add(2) {
|
||||
// JMP anywhere else, if r31 points to after the JMP, is an indirect call
|
||||
let target = unsafe { vb_get_program_register(sim, jmp_reg as u32) };
|
||||
return Some(SimEvent::Call(target as u32 & 0x07ffffff));
|
||||
}
|
||||
}
|
||||
|
||||
if opcode == RETI_OPCODE {
|
||||
return Some(SimEvent::Reti);
|
||||
}
|
||||
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
const AUDIO_CAPACITY_SAMPLES: usize = 834 * 4;
|
||||
const AUDIO_CAPACITY_FLOATS: usize = AUDIO_CAPACITY_SAMPLES * 2;
|
||||
pub const EXPECTED_FRAME_SIZE: usize = 834 * 2;
|
||||
|
@ -474,7 +267,6 @@ pub const EXPECTED_FRAME_SIZE: usize = 834 * 2;
|
|||
struct VBState {
|
||||
frame_seen: bool,
|
||||
stop_reason: Option<StopReason>,
|
||||
monitor: EventMonitor,
|
||||
step_from: Option<u32>,
|
||||
breakpoints: Vec<u32>,
|
||||
read_watchpoints: AddressSet,
|
||||
|
@ -485,15 +277,10 @@ struct VBState {
|
|||
impl VBState {
|
||||
fn needs_execute_callback(&self) -> bool {
|
||||
self.step_from.is_some()
|
||||
|| self.monitor.enabled
|
||||
|| !self.breakpoints.is_empty()
|
||||
|| !self.read_watchpoints.is_empty()
|
||||
|| !self.write_watchpoints.is_empty()
|
||||
}
|
||||
|
||||
fn needs_write_callback(&self) -> bool {
|
||||
self.stdout.is_some() || self.monitor.enabled || !self.write_watchpoints.is_empty()
|
||||
}
|
||||
}
|
||||
|
||||
pub enum StopReason {
|
||||
|
@ -524,7 +311,6 @@ impl Sim {
|
|||
let state = VBState {
|
||||
frame_seen: false,
|
||||
stop_reason: None,
|
||||
monitor: EventMonitor::new(),
|
||||
step_from: None,
|
||||
breakpoints: vec![],
|
||||
read_watchpoints: AddressSet::new(),
|
||||
|
@ -546,33 +332,6 @@ impl Sim {
|
|||
unsafe { vb_reset(self.sim) };
|
||||
}
|
||||
|
||||
pub fn monitor_events(&mut self, enabled: bool, inline_stack_map: InlineStackMap) {
|
||||
let state = self.get_state();
|
||||
state.monitor.enabled = enabled;
|
||||
state.monitor.event = None;
|
||||
state.monitor.queued_event = None;
|
||||
state.monitor.new_inline_stack = None;
|
||||
state.monitor.last_inline_stack = inline_stack_map.get(0).clone();
|
||||
state.monitor.inline_stack_map = inline_stack_map;
|
||||
if enabled {
|
||||
unsafe { vb_set_execute_callback(self.sim, Some(on_execute)) };
|
||||
unsafe { vb_set_exception_callback(self.sim, Some(on_exception)) };
|
||||
unsafe { vb_set_fetch_callback(self.sim, Some(on_fetch)) };
|
||||
unsafe { vb_set_write_callback(self.sim, Some(on_write)) };
|
||||
} else {
|
||||
let needs_execute = state.needs_execute_callback();
|
||||
let needs_write = state.needs_write_callback();
|
||||
if !needs_execute {
|
||||
unsafe { vb_set_execute_callback(self.sim, None) };
|
||||
}
|
||||
unsafe { vb_set_exception_callback(self.sim, None) };
|
||||
unsafe { vb_set_fetch_callback(self.sim, None) };
|
||||
if !needs_write {
|
||||
unsafe { vb_set_write_callback(self.sim, None) };
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn load_cart(&mut self, mut rom: Vec<u8>, mut sram: Vec<u8>) -> Result<()> {
|
||||
self.unload_cart();
|
||||
|
||||
|
@ -635,14 +394,16 @@ impl Sim {
|
|||
unsafe { vb_set_peer(self.sim, ptr::null_mut()) };
|
||||
}
|
||||
|
||||
pub fn emulate(&mut self, cycles: &mut u32) {
|
||||
unsafe { vb_emulate(self.sim, cycles) };
|
||||
pub fn emulate(&mut self) {
|
||||
let mut cycles = 20_000_000;
|
||||
unsafe { vb_emulate(self.sim, &mut cycles) };
|
||||
}
|
||||
|
||||
pub fn emulate_many(sims: &mut [Sim], cycles: &mut u32) {
|
||||
pub fn emulate_many(sims: &mut [Sim]) {
|
||||
let mut cycles = 20_000_000;
|
||||
let count = sims.len() as c_uint;
|
||||
let sims = sims.as_mut_ptr().cast();
|
||||
unsafe { vb_emulate_ex(sims, count, cycles) };
|
||||
unsafe { vb_emulate_ex(sims, count, &mut cycles) };
|
||||
}
|
||||
|
||||
pub fn read_pixels(&mut self, buffers: &mut [u8]) -> bool {
|
||||
|
@ -811,10 +572,9 @@ impl Sim {
|
|||
fn remove_write_watchpoint(&mut self, address: u32, length: usize) {
|
||||
let state = self.get_state();
|
||||
state.write_watchpoints.remove(address, length);
|
||||
let needs_write = state.needs_write_callback();
|
||||
let needs_execute = state.needs_execute_callback();
|
||||
if state.write_watchpoints.is_empty() {
|
||||
if !needs_write {
|
||||
if state.stdout.is_none() {
|
||||
unsafe { vb_set_write_callback(self.sim, None) };
|
||||
}
|
||||
if !needs_execute {
|
||||
|
@ -838,16 +598,13 @@ impl Sim {
|
|||
data.breakpoints.clear();
|
||||
data.read_watchpoints.clear();
|
||||
data.write_watchpoints.clear();
|
||||
let needs_write = data.needs_write_callback();
|
||||
let needs_execute = data.needs_execute_callback();
|
||||
let needs_write = data.stdout.is_some();
|
||||
unsafe { vb_set_read_callback(self.sim, None) };
|
||||
if !needs_write {
|
||||
unsafe { vb_set_write_callback(self.sim, None) };
|
||||
}
|
||||
if !needs_execute {
|
||||
unsafe { vb_set_execute_callback(self.sim, None) };
|
||||
}
|
||||
}
|
||||
|
||||
pub fn watch_stdout(&mut self, watch: bool) {
|
||||
let data = self.get_state();
|
||||
|
@ -858,7 +615,7 @@ impl Sim {
|
|||
}
|
||||
} else {
|
||||
data.stdout.take();
|
||||
if !data.needs_write_callback() {
|
||||
if data.write_watchpoints.is_empty() {
|
||||
unsafe { vb_set_write_callback(self.sim, None) };
|
||||
}
|
||||
}
|
||||
|
@ -875,7 +632,7 @@ impl Sim {
|
|||
Some(string)
|
||||
}
|
||||
|
||||
pub fn take_stop_reason(&mut self) -> Option<StopReason> {
|
||||
pub fn stop_reason(&mut self) -> Option<StopReason> {
|
||||
let data = self.get_state();
|
||||
let reason = data.stop_reason.take();
|
||||
if !data.needs_execute_callback() {
|
||||
|
@ -884,13 +641,6 @@ impl Sim {
|
|||
reason
|
||||
}
|
||||
|
||||
pub fn take_profiler_updates(&mut self) -> (Option<SimEvent>, Option<InlineStack>) {
|
||||
let data = self.get_state();
|
||||
let event = data.monitor.event.take();
|
||||
let inline_stack = data.monitor.new_inline_stack.take();
|
||||
(event, inline_stack)
|
||||
}
|
||||
|
||||
fn get_state(&mut self) -> &mut VBState {
|
||||
// SAFETY: the *mut VB owns its userdata.
|
||||
// There is no way for the userdata to be null or otherwise invalid.
|
||||
|
|
|
@ -1,31 +0,0 @@
|
|||
use std::ffi::c_void;
|
||||
|
||||
#[unsafe(no_mangle)]
|
||||
unsafe fn vbu_realloc_shim(ptr: *mut c_void, new_size: usize) -> *mut c_void {
|
||||
if !ptr.is_null() {
|
||||
// not supporting proper realloc because it needs bookkeeping and it's unnecessary
|
||||
return std::ptr::null_mut();
|
||||
}
|
||||
let allocation = vec![0u8; new_size].into_boxed_slice();
|
||||
Box::into_raw(allocation).cast()
|
||||
}
|
||||
|
||||
#[link(name = "vb")]
|
||||
unsafe extern "C" {
|
||||
#[link_name = "vbuFromISX"]
|
||||
fn vbu_from_isx(bytes: *const c_void, length: usize, rom_length: *mut usize) -> *mut c_void;
|
||||
}
|
||||
|
||||
pub fn rom_from_isx(bytes: &[u8]) -> Option<Vec<u8>> {
|
||||
if !bytes.starts_with(b"ISX") {
|
||||
return None;
|
||||
}
|
||||
let mut rom_length = 0;
|
||||
let raw_rom = unsafe { vbu_from_isx(bytes.as_ptr().cast(), bytes.len(), &mut rom_length) };
|
||||
if raw_rom.is_null() {
|
||||
return None;
|
||||
}
|
||||
// SAFETY: the rom was allocated by vbu_realloc_shim, which created it from a Vec<u8>.
|
||||
let rom = unsafe { Vec::from_raw_parts(raw_rom.cast(), rom_length, rom_length) };
|
||||
Some(rom)
|
||||
}
|
14
src/main.rs
14
src/main.rs
|
@ -22,7 +22,6 @@ mod images;
|
|||
mod input;
|
||||
mod memory;
|
||||
mod persistence;
|
||||
mod profiler;
|
||||
mod window;
|
||||
|
||||
#[derive(Parser)]
|
||||
|
@ -32,9 +31,6 @@ struct Args {
|
|||
/// Start a GDB/LLDB debug server on this port.
|
||||
#[arg(short, long)]
|
||||
debug_port: Option<u16>,
|
||||
/// Enable profiling a game
|
||||
#[arg(short, long)]
|
||||
profile: bool,
|
||||
}
|
||||
|
||||
fn init_logger() {
|
||||
|
@ -110,9 +106,6 @@ fn main() -> Result<()> {
|
|||
}
|
||||
builder = builder.start_paused(true);
|
||||
}
|
||||
if args.profile {
|
||||
builder = builder.start_paused(true)
|
||||
}
|
||||
|
||||
ThreadBuilder::default()
|
||||
.name("Emulator".to_owned())
|
||||
|
@ -131,11 +124,6 @@ fn main() -> Result<()> {
|
|||
let event_loop = EventLoop::with_user_event().build().unwrap();
|
||||
event_loop.set_control_flow(ControlFlow::Poll);
|
||||
let proxy = event_loop.create_proxy();
|
||||
event_loop.run_app(&mut Application::new(
|
||||
client,
|
||||
proxy,
|
||||
args.debug_port,
|
||||
args.profile,
|
||||
))?;
|
||||
event_loop.run_app(&mut Application::new(client, proxy, args.debug_port))?;
|
||||
Ok(())
|
||||
}
|
||||
|
|
264
src/profiler.rs
264
src/profiler.rs
|
@ -1,264 +0,0 @@
|
|||
use std::{
|
||||
sync::{Arc, Mutex},
|
||||
thread,
|
||||
};
|
||||
|
||||
use anyhow::Result;
|
||||
use tokio::{select, sync::mpsc};
|
||||
|
||||
use crate::emulator::{
|
||||
EmulatorClient, EmulatorCommand, GameInfo, InlineStack, ProfileEvent, SimEvent, SimId,
|
||||
};
|
||||
use recording::Recording;
|
||||
use state::ProgramState;
|
||||
|
||||
mod recording;
|
||||
mod state;
|
||||
|
||||
pub struct Profiler {
|
||||
sim_id: SimId,
|
||||
client: EmulatorClient,
|
||||
status: Arc<Mutex<ProfilerStatus>>,
|
||||
action: Option<mpsc::UnboundedSender<RecordingAction>>,
|
||||
killer: Option<oneshot::Sender<()>>,
|
||||
}
|
||||
|
||||
impl Profiler {
|
||||
pub fn new(sim_id: SimId, client: EmulatorClient) -> Self {
|
||||
Self {
|
||||
sim_id,
|
||||
client,
|
||||
status: Arc::new(Mutex::new(ProfilerStatus::Disabled)),
|
||||
action: None,
|
||||
killer: None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn status(&self) -> ProfilerStatus {
|
||||
self.status.lock().unwrap().clone()
|
||||
}
|
||||
|
||||
pub fn enable(&mut self) {
|
||||
let sim_id = self.sim_id;
|
||||
let client = self.client.clone();
|
||||
let status = self.status.clone();
|
||||
let (action_tx, action_rx) = mpsc::unbounded_channel();
|
||||
self.action = Some(action_tx);
|
||||
let (killer_tx, killer_rx) = oneshot::channel();
|
||||
self.killer = Some(killer_tx);
|
||||
thread::spawn(move || {
|
||||
tokio::runtime::Builder::new_current_thread()
|
||||
.enable_all()
|
||||
.build()
|
||||
.unwrap()
|
||||
.block_on(async move {
|
||||
select! {
|
||||
_ = run_profile(sim_id, client, status.clone(), action_rx) => {}
|
||||
_ = killer_rx => {
|
||||
*status.lock().unwrap() = ProfilerStatus::Disabled;
|
||||
}
|
||||
}
|
||||
})
|
||||
});
|
||||
}
|
||||
|
||||
pub fn disable(&mut self) {
|
||||
if let Some(killer) = self.killer.take() {
|
||||
let _ = killer.send(());
|
||||
}
|
||||
}
|
||||
|
||||
pub fn start_recording(&mut self) {
|
||||
if let Some(action) = &self.action {
|
||||
let _ = action.send(RecordingAction::Start);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn finish_recording(&mut self) -> oneshot::Receiver<Vec<u8>> {
|
||||
let (tx, rx) = oneshot::channel();
|
||||
if let Some(action) = &self.action {
|
||||
let _ = action.send(RecordingAction::Finish(tx));
|
||||
}
|
||||
rx
|
||||
}
|
||||
|
||||
pub fn cancel_recording(&mut self) {
|
||||
if let Some(action) = &self.action {
|
||||
let _ = action.send(RecordingAction::Cancel);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for Profiler {
|
||||
fn drop(&mut self) {
|
||||
self.disable();
|
||||
}
|
||||
}
|
||||
|
||||
async fn run_profile(
|
||||
sim_id: SimId,
|
||||
client: EmulatorClient,
|
||||
status: Arc<Mutex<ProfilerStatus>>,
|
||||
mut action_source: mpsc::UnboundedReceiver<RecordingAction>,
|
||||
) {
|
||||
let (profile_sync, mut profile_source) = mpsc::unbounded_channel();
|
||||
client.send_command(EmulatorCommand::StartProfiling(sim_id, profile_sync));
|
||||
|
||||
*status.lock().unwrap() = ProfilerStatus::Enabled;
|
||||
|
||||
let mut session = ProfilerSession::new();
|
||||
loop {
|
||||
select! {
|
||||
maybe_event = profile_source.recv() => {
|
||||
let Some(event) = maybe_event else {
|
||||
break; // emulator thread disconnected
|
||||
};
|
||||
if let Err(error) = handle_event(event, &mut session).await {
|
||||
*status.lock().unwrap() = ProfilerStatus::Error(error.to_string());
|
||||
return;
|
||||
}
|
||||
}
|
||||
maybe_action = action_source.recv() => {
|
||||
let Some(action) = maybe_action else {
|
||||
break; // ui thread disconnected
|
||||
};
|
||||
handle_action(action, &mut session, &status);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
*status.lock().unwrap() = ProfilerStatus::Disabled;
|
||||
}
|
||||
|
||||
async fn handle_event(event: ProfileEvent, session: &mut ProfilerSession) -> Result<()> {
|
||||
match event {
|
||||
ProfileEvent::Start { info } => session.start_profiling(info).await,
|
||||
ProfileEvent::Update {
|
||||
cycles,
|
||||
event,
|
||||
inline_stack,
|
||||
} => {
|
||||
session.track_elapsed_cycles(cycles);
|
||||
if let Some(event) = event {
|
||||
session.track_event(event)?;
|
||||
}
|
||||
if let Some(stack) = inline_stack {
|
||||
session.track_inline_stack(stack);
|
||||
}
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn handle_action(
|
||||
action: RecordingAction,
|
||||
session: &mut ProfilerSession,
|
||||
status: &Mutex<ProfilerStatus>,
|
||||
) {
|
||||
match action {
|
||||
RecordingAction::Start => {
|
||||
session.start_recording();
|
||||
*status.lock().unwrap() = ProfilerStatus::Recording;
|
||||
}
|
||||
RecordingAction::Finish(rx) => {
|
||||
if let Some(bytes) = session.finish_recording() {
|
||||
let _ = rx.send(bytes);
|
||||
}
|
||||
*status.lock().unwrap() = ProfilerStatus::Enabled;
|
||||
}
|
||||
RecordingAction::Cancel => {
|
||||
session.cancel_recording();
|
||||
*status.lock().unwrap() = ProfilerStatus::Enabled;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub enum ProfilerStatus {
|
||||
Disabled,
|
||||
Enabled,
|
||||
Recording,
|
||||
Error(String),
|
||||
}
|
||||
|
||||
impl ProfilerStatus {
|
||||
pub fn enabled(&self) -> bool {
|
||||
matches!(self, Self::Enabled | Self::Recording)
|
||||
}
|
||||
}
|
||||
|
||||
enum RecordingAction {
|
||||
Start,
|
||||
Finish(oneshot::Sender<Vec<u8>>),
|
||||
Cancel,
|
||||
}
|
||||
|
||||
struct ProfilerSession {
|
||||
program: Option<ProgramState>,
|
||||
recording: Option<Recording>,
|
||||
}
|
||||
|
||||
impl ProfilerSession {
|
||||
fn new() -> Self {
|
||||
Self {
|
||||
program: None,
|
||||
recording: None,
|
||||
}
|
||||
}
|
||||
|
||||
async fn start_profiling(&mut self, info: Arc<GameInfo>) {
|
||||
let program = ProgramState::new(info).await;
|
||||
let recording = if self.recording.is_some() {
|
||||
Some(Recording::new(&program))
|
||||
} else {
|
||||
None
|
||||
};
|
||||
self.program = Some(program);
|
||||
self.recording = recording;
|
||||
}
|
||||
|
||||
fn track_elapsed_cycles(&mut self, cycles: u32) {
|
||||
if let (Some(state), Some(recording)) = (&self.program, &mut self.recording) {
|
||||
recording.track_elapsed_cycles(state, cycles);
|
||||
}
|
||||
}
|
||||
|
||||
fn track_event(&mut self, event: SimEvent) -> Result<()> {
|
||||
let Some(program) = &mut self.program else {
|
||||
return Ok(());
|
||||
};
|
||||
match event {
|
||||
SimEvent::Call(address) => program.track_call(address),
|
||||
SimEvent::Return => program.track_return(),
|
||||
SimEvent::Halt => program.track_halt(),
|
||||
SimEvent::Interrupt(code, address) => program.track_interrupt(code, address),
|
||||
SimEvent::Reti => program.track_reti(),
|
||||
SimEvent::Marker(name) => {
|
||||
if let Some(recording) = &mut self.recording {
|
||||
recording.track_marker(name);
|
||||
};
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn track_inline_stack(&mut self, inline_stack: InlineStack) {
|
||||
if let Some(program) = &mut self.program {
|
||||
program.track_inline_stack(inline_stack);
|
||||
}
|
||||
}
|
||||
|
||||
fn start_recording(&mut self) {
|
||||
if let Some(program) = &self.program {
|
||||
self.recording = Some(Recording::new(program));
|
||||
}
|
||||
}
|
||||
|
||||
fn finish_recording(&mut self) -> Option<Vec<u8>> {
|
||||
self.recording.take().map(|r| r.finish())
|
||||
}
|
||||
|
||||
fn cancel_recording(&mut self) {
|
||||
self.recording.take();
|
||||
}
|
||||
}
|
|
@ -1,152 +0,0 @@
|
|||
use std::{borrow::Cow, collections::HashMap};
|
||||
|
||||
use fxprof_processed_profile::{
|
||||
CategoryHandle, CpuDelta, Frame, FrameFlags, FrameInfo, MarkerTiming, ProcessHandle, Profile,
|
||||
ReferenceTimestamp, SamplingInterval, StackHandle, StaticSchemaMarker, StringHandle,
|
||||
ThreadHandle, Timestamp,
|
||||
};
|
||||
|
||||
use crate::profiler::state::{ProgramState, RESET_CODE, StackFrame};
|
||||
|
||||
pub struct Recording {
|
||||
profile: Profile,
|
||||
process: ProcessHandle,
|
||||
threads: HashMap<u16, ThreadHandle>,
|
||||
now: u64,
|
||||
}
|
||||
|
||||
impl Recording {
|
||||
pub fn new(state: &ProgramState) -> Self {
|
||||
let reference_timestamp = ReferenceTimestamp::from_millis_since_unix_epoch(0.0);
|
||||
let interval = SamplingInterval::from_hz(20_000_000.0);
|
||||
let mut profile = Profile::new(state.name(), reference_timestamp, interval);
|
||||
|
||||
let process =
|
||||
profile.add_process(state.name(), 1, Timestamp::from_nanos_since_reference(0));
|
||||
|
||||
let lib = profile.add_lib(state.library_info().clone());
|
||||
profile.add_lib_mapping(process, lib, 0x00000000, 0xffffffff, 0);
|
||||
|
||||
let mut me = Self {
|
||||
profile,
|
||||
process,
|
||||
threads: HashMap::new(),
|
||||
now: 0,
|
||||
};
|
||||
me.track_elapsed_cycles(state, 0);
|
||||
me
|
||||
}
|
||||
|
||||
pub fn track_elapsed_cycles(&mut self, state: &ProgramState, cycles: u32) {
|
||||
self.now += cycles as u64;
|
||||
let timestamp = Timestamp::from_nanos_since_reference(self.now * 50);
|
||||
let weight = 1;
|
||||
|
||||
let active_code = if let Some((code, frames)) = state.current_stack() {
|
||||
let thread = *self.threads.entry(code).or_insert_with(|| {
|
||||
let process = self.process;
|
||||
let tid = code as u32;
|
||||
let start_time = Timestamp::from_nanos_since_reference(self.now * 50);
|
||||
let is_main = code == RESET_CODE;
|
||||
let thread = self.profile.add_thread(process, tid, start_time, is_main);
|
||||
self.profile
|
||||
.set_thread_name(thread, &thread_name_for_code(code));
|
||||
thread
|
||||
});
|
||||
|
||||
let stack = self.handle_for_stack(thread, frames);
|
||||
let cpu_delta = CpuDelta::from_nanos((self.now - cycles as u64) * 50);
|
||||
self.profile
|
||||
.add_sample(thread, timestamp, stack, cpu_delta, weight);
|
||||
Some(code)
|
||||
} else {
|
||||
None
|
||||
};
|
||||
for (code, thread) in &self.threads {
|
||||
if active_code == Some(*code) {
|
||||
continue;
|
||||
}
|
||||
self.profile
|
||||
.add_sample_same_stack_zero_cpu(*thread, timestamp, weight);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn track_marker(&mut self, name: Cow<'static, str>) {
|
||||
let Some(thread) = self.threads.get(&RESET_CODE) else {
|
||||
return;
|
||||
};
|
||||
let timing = MarkerTiming::Instant(Timestamp::from_nanos_since_reference(self.now * 50));
|
||||
let marker = SimpleMarker(name);
|
||||
self.profile.add_marker(*thread, timing, marker);
|
||||
}
|
||||
|
||||
pub fn finish(self) -> Vec<u8> {
|
||||
serde_json::to_vec(&self.profile).expect("could not serialize profile")
|
||||
}
|
||||
|
||||
fn handle_for_stack(
|
||||
&mut self,
|
||||
thread: ThreadHandle,
|
||||
frames: &[StackFrame],
|
||||
) -> Option<StackHandle> {
|
||||
let frames = frames
|
||||
.iter()
|
||||
.map(|f| {
|
||||
let frame = match f {
|
||||
StackFrame::Address(address) => Frame::InstructionPointer(*address as u64),
|
||||
StackFrame::Label(label) => Frame::Label(self.profile.intern_string(label)),
|
||||
};
|
||||
FrameInfo {
|
||||
frame,
|
||||
category_pair: CategoryHandle::OTHER.into(),
|
||||
flags: FrameFlags::empty(),
|
||||
}
|
||||
})
|
||||
.collect::<Vec<_>>();
|
||||
self.profile.intern_stack_frames(thread, frames.into_iter())
|
||||
}
|
||||
}
|
||||
|
||||
struct SimpleMarker(Cow<'static, str>);
|
||||
|
||||
impl StaticSchemaMarker for SimpleMarker {
|
||||
const UNIQUE_MARKER_TYPE_NAME: &'static str = "Simple";
|
||||
const FIELDS: &'static [fxprof_processed_profile::StaticSchemaMarkerField] = &[];
|
||||
|
||||
fn name(&self, profile: &mut Profile) -> StringHandle {
|
||||
profile.intern_string(&self.0)
|
||||
}
|
||||
|
||||
fn category(&self, _profile: &mut Profile) -> CategoryHandle {
|
||||
CategoryHandle::OTHER
|
||||
}
|
||||
|
||||
fn string_field_value(&self, _field_index: u32) -> StringHandle {
|
||||
unreachable!()
|
||||
}
|
||||
|
||||
fn number_field_value(&self, _field_index: u32) -> f64 {
|
||||
unreachable!()
|
||||
}
|
||||
}
|
||||
|
||||
fn thread_name_for_code(code: u16) -> std::borrow::Cow<'static, str> {
|
||||
match code {
|
||||
RESET_CODE => "Main".into(),
|
||||
0xffd0 => "Duplexed exception".into(),
|
||||
0xfe40 => "VIP interrupt".into(),
|
||||
0xfe30 => "Communication interrupt".into(),
|
||||
0xfe20 => "Game pak interrupt".into(),
|
||||
0xfe10 => "Timer interrupt".into(),
|
||||
0xfe00 => "Game pad interrupt".into(),
|
||||
0xffc0 => "Address trap".into(),
|
||||
0xffa0..0xffc0 => format!("Trap (vector {})", code - 0xffa0).into(),
|
||||
0xff90 => "Illegal opcode exception".into(),
|
||||
0xff80 => "Zero division exception".into(),
|
||||
0xff60 => "Floating-point reserved operand exception".into(),
|
||||
0xff70 => "Floating-point invalid operation exception".into(),
|
||||
0xff68 => "Floating-point zero division exception".into(),
|
||||
0xff64 => "Floating-point overflow exception".into(),
|
||||
other => format!("Unrecognized handler (0x{other:04x})").into(),
|
||||
}
|
||||
}
|
|
@ -1,124 +0,0 @@
|
|||
use std::{collections::HashMap, sync::Arc};
|
||||
|
||||
use anyhow::{Result, bail};
|
||||
use fxprof_processed_profile::LibraryInfo;
|
||||
|
||||
use crate::emulator::{GameInfo, InlineStack};
|
||||
|
||||
pub struct ProgramState {
|
||||
info: Arc<GameInfo>,
|
||||
call_stacks: HashMap<u16, Vec<StackFrame>>,
|
||||
context_stack: Vec<u16>,
|
||||
}
|
||||
|
||||
pub enum StackFrame {
|
||||
Address(u32),
|
||||
Label(Arc<String>),
|
||||
}
|
||||
|
||||
pub const RESET_CODE: u16 = 0xfff0;
|
||||
impl ProgramState {
|
||||
pub async fn new(info: Arc<GameInfo>) -> Self {
|
||||
let mut call_stacks = HashMap::new();
|
||||
call_stacks.insert(RESET_CODE, vec![StackFrame::Address(0xfffffff0)]);
|
||||
Self {
|
||||
info,
|
||||
call_stacks,
|
||||
context_stack: vec![RESET_CODE],
|
||||
}
|
||||
}
|
||||
|
||||
pub fn name(&self) -> &str {
|
||||
self.info.name()
|
||||
}
|
||||
|
||||
pub fn library_info(&self) -> &LibraryInfo {
|
||||
self.info.library_info()
|
||||
}
|
||||
|
||||
pub fn current_stack(&self) -> Option<(u16, &[StackFrame])> {
|
||||
let code = self.context_stack.last()?;
|
||||
let call_stack = self.call_stacks.get(code)?;
|
||||
Some((*code, call_stack))
|
||||
}
|
||||
|
||||
pub fn track_call(&mut self, address: u32) -> Result<()> {
|
||||
let Some(code) = self.context_stack.last() else {
|
||||
bail!("How did we call anything when we're halted?");
|
||||
};
|
||||
let Some(stack) = self.call_stacks.get_mut(code) else {
|
||||
bail!("missing stack {code:04x}");
|
||||
};
|
||||
stack.push(StackFrame::Address(address));
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn track_return(&mut self) -> Result<()> {
|
||||
let Some(code) = self.context_stack.last() else {
|
||||
bail!("how did we return when we're halted?");
|
||||
};
|
||||
let Some(stack) = self.call_stacks.get_mut(code) else {
|
||||
bail!("missing stack {code:04x}");
|
||||
};
|
||||
if stack.pop().is_none() {
|
||||
bail!("returned from {code:04x} but stack was empty");
|
||||
}
|
||||
if stack.is_empty() {
|
||||
bail!("returned to oblivion");
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn track_halt(&mut self) -> Result<()> {
|
||||
let Some(RESET_CODE) = self.context_stack.pop() else {
|
||||
bail!("halted when not in an interrupt");
|
||||
};
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn track_interrupt(&mut self, code: u16, address: u32) -> Result<()> {
|
||||
// if the CPU was halted before, wake it up now
|
||||
if self.context_stack.is_empty() {
|
||||
self.context_stack.push(RESET_CODE);
|
||||
}
|
||||
|
||||
self.context_stack.push(code);
|
||||
if self
|
||||
.call_stacks
|
||||
.insert(code, vec![StackFrame::Address(address)])
|
||||
.is_some()
|
||||
{
|
||||
bail!("{code:04x} fired twice");
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn track_reti(&mut self) -> Result<()> {
|
||||
let Some(code) = self.context_stack.pop() else {
|
||||
bail!("RETI when halted");
|
||||
};
|
||||
if code == RESET_CODE {
|
||||
bail!("RETI when not in interrupt");
|
||||
}
|
||||
if self.call_stacks.remove(&code).is_none() {
|
||||
bail!("{code:04x} popped but never called");
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn track_inline_stack(&mut self, inline_stack: InlineStack) {
|
||||
let Some(code) = self.context_stack.last() else {
|
||||
return;
|
||||
};
|
||||
let Some(call_stack) = self.call_stacks.get_mut(code) else {
|
||||
return;
|
||||
};
|
||||
while call_stack
|
||||
.pop_if(|f| matches!(f, StackFrame::Label(_)))
|
||||
.is_some()
|
||||
{}
|
||||
for label in inline_stack.iter() {
|
||||
call_stack.push(StackFrame::Label(label.clone()));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,17 +1,14 @@
|
|||
use std::sync::Arc;
|
||||
|
||||
pub use about::AboutWindow;
|
||||
use egui::{Context, ViewportBuilder, ViewportId};
|
||||
pub use game::GameWindow;
|
||||
pub use gdb::GdbServerWindow;
|
||||
pub use hotkeys::HotkeysWindow;
|
||||
pub use input::InputWindow;
|
||||
pub use profile::ProfileWindow;
|
||||
pub use terminal::TerminalWindow;
|
||||
pub use vip::{
|
||||
BgMapWindow, CharacterDataWindow, FrameBufferWindow, ObjectWindow, RegisterWindow, WorldWindow,
|
||||
};
|
||||
use winit::{event::KeyEvent, window::Window};
|
||||
use winit::event::KeyEvent;
|
||||
|
||||
use crate::emulator::SimId;
|
||||
|
||||
|
@ -21,7 +18,6 @@ mod game_screen;
|
|||
mod gdb;
|
||||
mod hotkeys;
|
||||
mod input;
|
||||
mod profile;
|
||||
mod terminal;
|
||||
mod utils;
|
||||
mod vip;
|
||||
|
@ -33,8 +29,9 @@ pub trait AppWindow {
|
|||
}
|
||||
fn initial_viewport(&self) -> ViewportBuilder;
|
||||
fn show(&mut self, ctx: &Context);
|
||||
fn on_init(&mut self, args: InitArgs) {
|
||||
let _ = args;
|
||||
fn on_init(&mut self, ctx: &Context, render_state: &egui_wgpu::RenderState) {
|
||||
let _ = ctx;
|
||||
let _ = render_state;
|
||||
}
|
||||
fn on_destroy(&mut self) {}
|
||||
fn handle_key_event(&mut self, event: &KeyEvent) -> bool {
|
||||
|
@ -46,9 +43,3 @@ pub trait AppWindow {
|
|||
false
|
||||
}
|
||||
}
|
||||
|
||||
pub struct InitArgs<'a> {
|
||||
pub ctx: &'a Context,
|
||||
pub window: &'a Arc<Window>,
|
||||
pub render_state: &'a egui_wgpu::RenderState,
|
||||
}
|
||||
|
|
|
@ -1,14 +1,10 @@
|
|||
use std::{
|
||||
sync::{Arc, mpsc},
|
||||
time::Duration,
|
||||
};
|
||||
use std::{sync::mpsc, time::Duration};
|
||||
|
||||
use crate::{
|
||||
app::UserEvent,
|
||||
emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId, SimState},
|
||||
input::{Command, ShortcutProvider},
|
||||
persistence::Persistence,
|
||||
window::InitArgs,
|
||||
};
|
||||
use anyhow::Context as _;
|
||||
use egui::{
|
||||
|
@ -51,7 +47,6 @@ pub struct GameWindow {
|
|||
screen: Option<GameScreen>,
|
||||
messages: Option<mpsc::Receiver<Toast>>,
|
||||
color_picker: Option<ColorPickerState>,
|
||||
window: Option<Arc<winit::window::Window>>,
|
||||
}
|
||||
|
||||
impl GameWindow {
|
||||
|
@ -78,7 +73,6 @@ impl GameWindow {
|
|||
screen: None,
|
||||
messages: None,
|
||||
color_picker: None,
|
||||
window: None,
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -93,7 +87,7 @@ impl GameWindow {
|
|||
match command {
|
||||
Command::OpenRom => {
|
||||
let rom = rfd::FileDialog::new()
|
||||
.add_filter("Virtual Boy ROMs", &["vb", "vbrom", "elf", "isx"])
|
||||
.add_filter("Virtual Boy ROMs", &["vb", "vbrom"])
|
||||
.pick_file();
|
||||
if let Some(path) = rom {
|
||||
self.client
|
||||
|
@ -145,7 +139,7 @@ impl GameWindow {
|
|||
.clicked()
|
||||
{
|
||||
let rom = rfd::FileDialog::new()
|
||||
.add_filter("Virtual Boy ROMs", &["vb", "vbrom", "elf", "isx"])
|
||||
.add_filter("Virtual Boy ROMs", &["vb", "vbrom"])
|
||||
.pick_file();
|
||||
if let Some(path) = rom {
|
||||
self.client
|
||||
|
@ -234,11 +228,6 @@ impl GameWindow {
|
|||
.send_event(UserEvent::OpenTerminal(self.sim_id))
|
||||
.unwrap();
|
||||
}
|
||||
if ui.button("Profiler").clicked() {
|
||||
self.proxy
|
||||
.send_event(UserEvent::OpenProfiler(self.sim_id))
|
||||
.unwrap();
|
||||
}
|
||||
if ui.button("GDB Server").clicked() {
|
||||
self.proxy
|
||||
.send_event(UserEvent::OpenDebugger(self.sim_id))
|
||||
|
@ -304,13 +293,10 @@ impl GameWindow {
|
|||
self.client
|
||||
.send_command(EmulatorCommand::Screenshot(self.sim_id, tx));
|
||||
let bytes = rx.await.context("Could not take screenshot")?;
|
||||
let mut file_dialog = rfd::FileDialog::new()
|
||||
let file = rfd::FileDialog::new()
|
||||
.add_filter("PNG images", &["png"])
|
||||
.set_file_name("screenshot.png");
|
||||
if let Some(window) = self.window.as_ref() {
|
||||
file_dialog = file_dialog.set_parent(window);
|
||||
}
|
||||
let file = file_dialog.save_file();
|
||||
.set_file_name("screenshot.png")
|
||||
.save_file();
|
||||
let Some(path) = file else {
|
||||
return Ok(None);
|
||||
};
|
||||
|
@ -554,8 +540,8 @@ impl AppWindow for GameWindow {
|
|||
self.toasts.show(ctx);
|
||||
}
|
||||
|
||||
fn on_init(&mut self, args: InitArgs) {
|
||||
let (screen, sink) = GameScreen::init(args.render_state);
|
||||
fn on_init(&mut self, _ctx: &Context, render_state: &egui_wgpu::RenderState) {
|
||||
let (screen, sink) = GameScreen::init(render_state);
|
||||
let (message_sink, message_source) = mpsc::channel();
|
||||
self.client.send_command(EmulatorCommand::ConnectToSim(
|
||||
self.sim_id,
|
||||
|
@ -564,7 +550,6 @@ impl AppWindow for GameWindow {
|
|||
));
|
||||
self.screen = Some(screen);
|
||||
self.messages = Some(message_source);
|
||||
self.window = Some(args.window.clone());
|
||||
}
|
||||
|
||||
fn on_destroy(&mut self) {
|
||||
|
|
|
@ -1,173 +0,0 @@
|
|||
use std::{fs, sync::Arc, time::Duration};
|
||||
|
||||
use anyhow::Result;
|
||||
use egui::{Button, CentralPanel, Checkbox, Label, ViewportBuilder, ViewportId};
|
||||
use egui_notify::{Anchor, Toast, Toasts};
|
||||
use winit::window::Window;
|
||||
|
||||
use crate::{
|
||||
emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId},
|
||||
profiler::{Profiler, ProfilerStatus},
|
||||
window::{AppWindow, InitArgs},
|
||||
};
|
||||
|
||||
pub struct ProfileWindow {
|
||||
sim_id: SimId,
|
||||
client: EmulatorClient,
|
||||
profiler: Profiler,
|
||||
toasts: Toasts,
|
||||
window: Option<Arc<Window>>,
|
||||
}
|
||||
|
||||
impl ProfileWindow {
|
||||
pub fn new(sim_id: SimId, client: EmulatorClient) -> Self {
|
||||
Self {
|
||||
sim_id,
|
||||
client: client.clone(),
|
||||
profiler: Profiler::new(sim_id, client),
|
||||
toasts: Toasts::new()
|
||||
.with_anchor(Anchor::BottomLeft)
|
||||
.with_margin((10.0, 10.0).into())
|
||||
.reverse(true),
|
||||
window: None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn launch(&mut self) {
|
||||
self.profiler.enable();
|
||||
}
|
||||
|
||||
fn finish_recording(&mut self) {
|
||||
let pause = matches!(self.client.emulator_state(), EmulatorState::Running);
|
||||
if pause {
|
||||
self.client.send_command(EmulatorCommand::Pause);
|
||||
}
|
||||
match self.try_finish_recording() {
|
||||
Ok(Some(path)) => {
|
||||
let mut toast = Toast::info(format!("Saved to {path}"));
|
||||
toast.duration(Some(Duration::from_secs(5)));
|
||||
self.toasts.add(toast);
|
||||
}
|
||||
Ok(None) => {}
|
||||
Err(error) => {
|
||||
let mut toast = Toast::error(format!("{error:#}"));
|
||||
toast.duration(Some(Duration::from_secs(5)));
|
||||
self.toasts.add(toast);
|
||||
}
|
||||
}
|
||||
if pause {
|
||||
self.client.send_command(EmulatorCommand::Resume);
|
||||
}
|
||||
}
|
||||
|
||||
fn try_finish_recording(&mut self) -> Result<Option<String>> {
|
||||
let bytes_receiver = self.profiler.finish_recording();
|
||||
let mut file_dialog = rfd::FileDialog::new()
|
||||
.add_filter("Profiler files", &["json"])
|
||||
.set_file_name("profile.json");
|
||||
if let Some(window) = self.window.as_ref() {
|
||||
file_dialog = file_dialog.set_parent(window);
|
||||
}
|
||||
let file = file_dialog.save_file();
|
||||
if let Some(path) = file {
|
||||
let bytes = pollster::block_on(bytes_receiver)?;
|
||||
let _ = fs::remove_file(&path);
|
||||
fs::write(&path, bytes)?;
|
||||
Ok(Some(path.display().to_string()))
|
||||
} else {
|
||||
self.profiler.cancel_recording();
|
||||
Ok(None)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl AppWindow for ProfileWindow {
|
||||
fn viewport_id(&self) -> ViewportId {
|
||||
ViewportId::from_hash_of(format!("Profile-{}", self.sim_id))
|
||||
}
|
||||
|
||||
fn sim_id(&self) -> SimId {
|
||||
self.sim_id
|
||||
}
|
||||
|
||||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title(format!("Profiler ({})", self.sim_id))
|
||||
.with_inner_size((300.0, 200.0))
|
||||
}
|
||||
|
||||
fn show(&mut self, ctx: &egui::Context) {
|
||||
let status = self.profiler.status();
|
||||
let recording = matches!(status, ProfilerStatus::Recording);
|
||||
CentralPanel::default().show(ctx, |ui| {
|
||||
ui.horizontal_wrapped(|ui| {
|
||||
ui.spacing_mut().item_spacing.x = 0.0;
|
||||
ui.add(
|
||||
Label::new(
|
||||
"Use this tool to record performance profiles of your game, for use in ",
|
||||
)
|
||||
.wrap_mode(egui::TextWrapMode::Wrap),
|
||||
);
|
||||
ui.hyperlink("https://profiler.firefox.com");
|
||||
ui.label(".");
|
||||
});
|
||||
ui.horizontal_wrapped(|ui| {
|
||||
ui.spacing_mut().item_spacing.x = 0.0;
|
||||
ui.add(
|
||||
Label::new("For more instructions, see ").wrap_mode(egui::TextWrapMode::Wrap),
|
||||
);
|
||||
ui.hyperlink_to(
|
||||
"the Lemur wiki",
|
||||
"https://git.virtual-boy.com/PVB/lemur/wiki/Profiling-with-Lemur",
|
||||
);
|
||||
ui.label(".");
|
||||
});
|
||||
ui.separator();
|
||||
|
||||
let mut enabled = status.enabled();
|
||||
let enabled_checkbox = Checkbox::new(&mut enabled, "Enable profiling");
|
||||
if ui.add_enabled(!recording, enabled_checkbox).changed() {
|
||||
if enabled {
|
||||
self.profiler.enable();
|
||||
} else {
|
||||
self.profiler.disable();
|
||||
}
|
||||
}
|
||||
if !enabled {
|
||||
ui.label("Enabling profiling will restart your current game.");
|
||||
} else {
|
||||
ui.horizontal(|ui| {
|
||||
if !recording {
|
||||
let record_button = Button::new("Record");
|
||||
let can_record = matches!(status, ProfilerStatus::Enabled);
|
||||
if ui.add_enabled(can_record, record_button).clicked() {
|
||||
self.profiler.start_recording();
|
||||
}
|
||||
} else {
|
||||
if ui.button("Finish recording").clicked() {
|
||||
self.finish_recording();
|
||||
}
|
||||
if ui.button("Cancel recording").clicked() {
|
||||
self.profiler.cancel_recording();
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
match &status {
|
||||
ProfilerStatus::Recording => {
|
||||
ui.label("Recording...");
|
||||
}
|
||||
ProfilerStatus::Error(message) => {
|
||||
ui.label(message);
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
});
|
||||
self.toasts.show(ctx);
|
||||
}
|
||||
|
||||
fn on_init(&mut self, args: InitArgs) {
|
||||
self.window = Some(args.window.clone());
|
||||
}
|
||||
}
|
|
@ -11,7 +11,7 @@ use crate::{
|
|||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
||||
memory::{MemoryClient, MemoryView},
|
||||
window::{
|
||||
AppWindow, InitArgs,
|
||||
AppWindow,
|
||||
utils::{NumberEdit, UiExt},
|
||||
},
|
||||
};
|
||||
|
@ -187,8 +187,8 @@ impl AppWindow for BgMapWindow {
|
|||
.with_inner_size((640.0, 480.0))
|
||||
}
|
||||
|
||||
fn on_init(&mut self, args: InitArgs) {
|
||||
args.ctx.add_texture_loader(self.loader.clone());
|
||||
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) {
|
||||
ctx.add_texture_loader(self.loader.clone());
|
||||
}
|
||||
|
||||
fn show(&mut self, ctx: &Context) {
|
||||
|
|
|
@ -12,7 +12,7 @@ use crate::{
|
|||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
||||
memory::{MemoryClient, MemoryView},
|
||||
window::{
|
||||
AppWindow, InitArgs,
|
||||
AppWindow,
|
||||
utils::{NumberEdit, UiExt as _},
|
||||
},
|
||||
};
|
||||
|
@ -251,8 +251,8 @@ impl AppWindow for CharacterDataWindow {
|
|||
.with_inner_size((640.0, 480.0))
|
||||
}
|
||||
|
||||
fn on_init(&mut self, args: InitArgs) {
|
||||
args.ctx.add_texture_loader(self.loader.clone());
|
||||
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) {
|
||||
ctx.add_texture_loader(self.loader.clone());
|
||||
}
|
||||
|
||||
fn show(&mut self, ctx: &Context) {
|
||||
|
|
|
@ -11,7 +11,7 @@ use crate::{
|
|||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
||||
memory::{MemoryClient, MemoryView},
|
||||
window::{
|
||||
AppWindow, InitArgs,
|
||||
AppWindow,
|
||||
utils::{NumberEdit, UiExt as _},
|
||||
},
|
||||
};
|
||||
|
@ -153,8 +153,8 @@ impl AppWindow for FrameBufferWindow {
|
|||
.with_inner_size((640.0, 480.0))
|
||||
}
|
||||
|
||||
fn on_init(&mut self, args: InitArgs) {
|
||||
args.ctx.add_texture_loader(self.loader.clone());
|
||||
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) {
|
||||
ctx.add_texture_loader(self.loader.clone());
|
||||
}
|
||||
|
||||
fn show(&mut self, ctx: &Context) {
|
||||
|
|
|
@ -11,7 +11,7 @@ use crate::{
|
|||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
||||
memory::{MemoryClient, MemoryView},
|
||||
window::{
|
||||
AppWindow, InitArgs,
|
||||
AppWindow,
|
||||
utils::{NumberEdit, UiExt as _},
|
||||
},
|
||||
};
|
||||
|
@ -208,8 +208,8 @@ impl AppWindow for ObjectWindow {
|
|||
.with_inner_size((640.0, 500.0))
|
||||
}
|
||||
|
||||
fn on_init(&mut self, args: InitArgs) {
|
||||
args.ctx.add_texture_loader(self.loader.clone());
|
||||
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) {
|
||||
ctx.add_texture_loader(self.loader.clone());
|
||||
}
|
||||
|
||||
fn show(&mut self, ctx: &Context) {
|
||||
|
|
|
@ -17,7 +17,7 @@ use crate::{
|
|||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
||||
memory::{MemoryClient, MemoryRef, MemoryView},
|
||||
window::{
|
||||
AppWindow, InitArgs,
|
||||
AppWindow,
|
||||
utils::{NumberEdit, UiExt as _},
|
||||
},
|
||||
};
|
||||
|
@ -523,8 +523,8 @@ impl AppWindow for WorldWindow {
|
|||
.with_inner_size((640.0, 520.0))
|
||||
}
|
||||
|
||||
fn on_init(&mut self, args: InitArgs) {
|
||||
args.ctx.add_texture_loader(self.loader.clone());
|
||||
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) {
|
||||
ctx.add_texture_loader(self.loader.clone());
|
||||
}
|
||||
|
||||
fn show(&mut self, ctx: &Context) {
|
||||
|
|
Loading…
Reference in New Issue