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10 Commits
Author SHA1 Message Date
SonicSwordcane 981eeec9c6 Profile without ELF data 2025-08-19 22:37:06 -04:00
SonicSwordcane 529795481b Restart recording when restarting game 2025-08-19 22:08:46 -04:00
SonicSwordcane eca34e9a26 Add markers to event stream 2025-08-15 23:15:43 -04:00
SonicSwordcane adc333e6a6 Actually produce profiler files 2025-08-13 23:58:40 -04:00
SonicSwordcane c223c80269 UI for recording 2025-08-11 22:51:05 -04:00
SonicSwordcane 7f9791c4c5 Track HALT 2025-08-11 21:00:45 -04:00
SonicSwordcane aa3cc3df9b Begin implementing profiling sessions 2025-08-11 19:55:55 -04:00
SonicSwordcane 0c6c9ec4c3 Start profiler UI/thread 2025-08-09 23:45:34 -04:00
SonicSwordcane 6349402458 Run elf files 2025-08-09 22:28:45 -04:00
SonicSwordcane 80bab28442 Start implementing profiling 2025-08-07 23:49:29 -04:00
34 changed files with 1776 additions and 2448 deletions
Generated
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+12 -15
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@@ -4,54 +4,51 @@ description = "An emulator for the Virtual Boy."
repository = "https://git.virtual-boy.com/PVB/lemur" repository = "https://git.virtual-boy.com/PVB/lemur"
publish = false publish = false
license = "MIT" license = "MIT"
version = "0.10.2" version = "0.7.1"
edition = "2024" edition = "2024"
[dependencies] [dependencies]
anyhow = "1" anyhow = "1"
atoi = "2" atoi = "2"
audioadapter-buffers = "2"
atomic = "0.6" atomic = "0.6"
bitflags = { version = "2", features = ["serde"] } bitflags = { version = "2", features = ["serde"] }
bytemuck = { version = "1", features = ["derive"] } bytemuck = { version = "1", features = ["derive"] }
clap = { version = "4", features = ["derive"] } clap = { version = "4", features = ["derive"] }
cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" } cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" }
directories = "6" directories = "6"
egui = { version = "0.33", features = ["serde"] } egui = { version = "0.32", features = ["serde"] }
egui_extras = { version = "0.33", features = ["image"] } egui_extras = { version = "0.32", features = ["image"] }
egui-notify = "0.21" egui-notify = "0.20"
egui-winit = "0.33" egui-winit = "0.32"
egui-wgpu = { version = "0.33", features = ["winit"] } egui-wgpu = { version = "0.32", features = ["winit"] }
elf = "0.8"
fxprof-processed-profile = "0.8" fxprof-processed-profile = "0.8"
fixed = { version = "1.28", features = ["num-traits"] } fixed = { version = "1.28", features = ["num-traits"] }
gilrs = { version = "0.11", features = ["serde-serialize"] } gilrs = { version = "0.11", features = ["serde-serialize"] }
gimli = "0.33"
hex = "0.4" hex = "0.4"
image = { version = "0.25", default-features = false, features = ["png"] } image = { version = "0.25", default-features = false, features = ["png"] }
itertools = "0.14" itertools = "0.14"
normpath = "1" normpath = "1"
notify = "8"
num-derive = "0.4" num-derive = "0.4"
num-traits = "0.2" num-traits = "0.2"
object = "0.38"
oneshot = "0.1" oneshot = "0.1"
pollster = "0.4" pollster = "0.4"
rand = "0.9" rand = "0.9"
rfd = "0.17" rfd = { version = "0.15", default-features = false, features = ["xdg-portal", "async-std"]}
rtrb = "0.3" rtrb = "0.3"
rubato = "1" rubato = "0.16"
serde = { version = "1", features = ["derive"] } serde = { version = "1", features = ["derive"] }
serde_json = "1" serde_json = "1"
thread-priority = "3" thread-priority = "2"
tokio = { version = "1", features = ["io-util", "macros", "net", "rt", "sync", "time"] } tokio = { version = "1", features = ["io-util", "macros", "net", "rt", "sync", "time"] }
tracing = { version = "0.1", features = ["release_max_level_info"] } tracing = { version = "0.1", features = ["release_max_level_info"] }
tracing-subscriber = { version = "0.3", features = ["env-filter"] } tracing-subscriber = { version = "0.3", features = ["env-filter"] }
wgpu = "27" wgpu = "25"
wholesym = "0.8" wholesym = "0.8"
winit = { version = "0.30", features = ["serde"] } winit = { version = "0.30", features = ["serde"] }
[target.'cfg(windows)'.dependencies] [target.'cfg(windows)'.dependencies]
windows = { version = "0.62", features = ["Win32_System_Threading"] } windows = { version = "0.61", features = ["Win32_System_Threading"] }
[build-dependencies] [build-dependencies]
cc = "1" cc = "1"
+10 -27
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@@ -1,39 +1,24 @@
# This Dockerfile produces a base image for builds. # This Dockerfile produces a base image for builds.
# It includes all dependencies necessary to cross-compile for Windows/MacOS/Linux. # It includes all dependencies necessary to cross-compile for Windows/MacOS/Linux.
FROM debian:bookworm AS osxcross FROM crazymax/osxcross:latest-ubuntu AS osxcross
ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
WORKDIR /build/osxcross
ADD "https://github.com/tpoechtrager/osxcross.git#47936a512273bb3b414b5a2e83043c92eabc7ae7" .
ADD "https://github.com/joseluisq/macosx-sdks/releases/download/14.5/MacOSX14.5.sdk.tar.xz" ./tarballs/MacOSX14.5.sdk.tar.xz
RUN apt-get update && \
apt-get install -y ca-certificates
COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
RUN apt-get update && \
apt-get install -y bash bzip2 clang-21 git lld-21 llvm-21 make patch xz-utils && \
ln -s $(which clang-21) /usr/bin/clang && \
ln -s $(which clang++-21) /usr/bin/clang++ && \
ln -s $(which ld64.lld-21) /usr/bin/ld64.lld && \
SDK_VERSION=14.5 UNATTENDED=1 ENABLE_COMPILER_RT_INSTALL=1 TARGET_DIR=/osxcross ./build.sh
FROM rust:1.93-bookworm FROM rust:latest
ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
RUN rustup target add x86_64-pc-windows-msvc && \ RUN rustup target add x86_64-pc-windows-msvc && \
rustup target add x86_64-apple-darwin && \ rustup target add x86_64-apple-darwin && \
rustup target add aarch64-apple-darwin && \ rustup target add aarch64-apple-darwin && \
apt-get update && \ apt-get update && \
apt-get install -y clang-21 lld-21 libc6-dev libasound2-dev libudev-dev genisoimage mingw-w64 && \ apt-get install -y clang-19 lld-19 libc6-dev libasound2-dev libudev-dev genisoimage mingw-w64 && \
cargo install cargo-bundle xwin && \ cargo install cargo-bundle xwin && \
xwin --accept-license splat --output xwin && \ xwin --accept-license splat --output xwin && \
rm -rf .xwin-cache && \ rm -rf .xwin-cache && \
ln -s $(which clang-21) /usr/bin/clang && \ ln -s $(which clang-19) /usr/bin/clang && \
ln -s $(which clang++-21) /usr/bin/clang++ ln -s $(which clang++-19) /usr/bin/clang++
COPY --from=osxcross /osxcross /osxcross COPY --from=osxcross /osxcross /osxcross
ENV PATH="/osxcross/bin:$PATH" \ ENV PATH="/osxcross/bin:$PATH" \
LD_LIBRARY_PATH="/osxcross/lib" \ LD_LIBRARY_PATH="/osxcross/lib" \
CC="clang-21" CXX="clang++-21" AR="llvm-ar-21" \ CC="clang-19" CXX="clang++-19" AR="llvm-ar-19" \
CC_x86_64-apple-darwin="o64-clang" \ CC_x86_64-apple-darwin="o64-clang" \
CXX_x86_64-apple-darwin="o64-clang++" \ CXX_x86_64-apple-darwin="o64-clang++" \
CC_aarch64-apple-darwin="oa64-clang" \ CC_aarch64-apple-darwin="oa64-clang" \
@@ -41,13 +26,11 @@ ENV PATH="/osxcross/bin:$PATH" \
SHROOMS_CFLAGS_x86_64-unknown-linux-gnu="-flto" \ SHROOMS_CFLAGS_x86_64-unknown-linux-gnu="-flto" \
CARGO_TARGET_X86_64_UNKNOWN_LINUX_GNU_RUSTFLAGS="-Clinker-plugin-lto -Clinker=clang -Clink-arg=-fuse-ld=lld" \ CARGO_TARGET_X86_64_UNKNOWN_LINUX_GNU_RUSTFLAGS="-Clinker-plugin-lto -Clinker=clang -Clink-arg=-fuse-ld=lld" \
SHROOMS_CFLAGS_x86_64-pc-windows-msvc="-flto" \ SHROOMS_CFLAGS_x86_64-pc-windows-msvc="-flto" \
CFLAGS_x86_64-pc-windows-msvc="-I/xwin/crt/include -I/xwin/sdk/include/ucrt -I/xwin/sdk/include/um -I/xwin/sdk/include/shared" \
CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_RUSTFLAGS="-Lnative=/xwin/crt/lib/x86_64 -Lnative=/xwin/sdk/lib/um/x86_64 -Lnative=/xwin/sdk/lib/ucrt/x86_64 -Clinker-plugin-lto -Clink-arg=-fuse-ld=lld" \ CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_RUSTFLAGS="-Lnative=/xwin/crt/lib/x86_64 -Lnative=/xwin/sdk/lib/um/x86_64 -Lnative=/xwin/sdk/lib/ucrt/x86_64 -Clinker-plugin-lto -Clink-arg=-fuse-ld=lld" \
CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_LINKER="lld-link-21" \ CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_LINKER="lld-link-19" \
CARGO_TARGET_X86_64_APPLE_DARWIN_LINKER="o64-clang" \ CARGO_TARGET_X86_64_APPLE_DARWIN_LINKER="o64-clang" \
CARGO_TARGET_X86_64_APPLE_DARWIN_AR="llvm-ar-21" \ CARGO_TARGET_X86_64_APPLE_DARWIN_AR="llvm-ar-19" \
CARGO_TARGET_AARCH64_APPLE_DARWIN_LINKER="oa64-clang" \ CARGO_TARGET_AARCH64_APPLE_DARWIN_LINKER="oa64-clang" \
CARGO_TARGET_AARCH64_APPLE_DARWIN_AR="llvm-ar-21" \ CARGO_TARGET_AARCH64_APPLE_DARWIN_AR="llvm-ar-19" \
RC_PATH="llvm-rc-21" \ RC_PATH="llvm-rc-19" \
MACOSX_DEPLOYMENT_TARGET="14.5" MACOSX_DEPLOYMENT_TARGET="14.5"
ENTRYPOINT ["bash"]
-5
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@@ -18,10 +18,8 @@ fn main() -> Result<(), Box<dyn Error>> {
}; };
builder builder
.include(Path::new("shrooms-vb-core/core")) .include(Path::new("shrooms-vb-core/core"))
.include(Path::new("shrooms-vb-core/util"))
.opt_level(opt_level) .opt_level(opt_level)
.flag_if_supported("-fno-strict-aliasing") .flag_if_supported("-fno-strict-aliasing")
.define("_CRT_SECURE_NO_WARNINGS", None)
.define("VB_LITTLE_ENDIAN", None) .define("VB_LITTLE_ENDIAN", None)
.define("VB_SIGNED_PROPAGATE", None) .define("VB_SIGNED_PROPAGATE", None)
.define("VB_DIV_GENERIC", None) .define("VB_DIV_GENERIC", None)
@@ -31,10 +29,7 @@ fn main() -> Result<(), Box<dyn Error>> {
.define("VB_DIRECT_FRAME", "on_frame") .define("VB_DIRECT_FRAME", "on_frame")
.define("VB_DIRECT_READ", "on_read") .define("VB_DIRECT_READ", "on_read")
.define("VB_DIRECT_WRITE", "on_write") .define("VB_DIRECT_WRITE", "on_write")
.define("VBU_REALLOC", "vbu_realloc_shim")
.file(Path::new("shrooms-vb-core/core/vb.c")) .file(Path::new("shrooms-vb-core/core/vb.c"))
.file(Path::new("shrooms-vb-core/util/isx.c"))
.file(Path::new("shrooms-vb-core/util/vbu.c"))
.compile("vb"); .compile("vb");
Ok(()) Ok(())
-4
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@@ -1,4 +0,0 @@
Types: deb deb-src
URIs: http://apt.llvm.org/bookworm/
Suites: llvm-toolchain-bookworm-21
Components: main
-4
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@@ -1,4 +0,0 @@
set -e
docker build --pull -f build.Dockerfile -t lemur-build .
MSYS_NO_PATHCONV=1 docker run -it --rm -v .:/app -w /app lemur-build /app/scripts/do-bundle.sh
+2 -1
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@@ -24,7 +24,8 @@ if ! command -v docker 2>&1 >/dev/null; then
exit 1 exit 1
fi fi
./scripts/bundle.sh docker build -f build.Dockerfile -t lemur-build .
MSYS_NO_PATHCONV=1 docker run -it --rm -v .:/app -w /app --entrypoint bash lemur-build /app/scripts/do-bundle.sh
body=$(cat <<EOF body=$(cat <<EOF
## How to install ## How to install
+22 -70
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@@ -16,7 +16,6 @@ use winit::{
}; };
use crate::{ use crate::{
config::CliArgs,
controller::ControllerManager, controller::ControllerManager,
emulator::{EmulatorClient, EmulatorCommand, SimId}, emulator::{EmulatorClient, EmulatorCommand, SimId},
images::ImageProcessor, images::ImageProcessor,
@@ -25,8 +24,8 @@ use crate::{
persistence::Persistence, persistence::Persistence,
window::{ window::{
AboutWindow, AppWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, GameWindow, AboutWindow, AppWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, GameWindow,
GdbServerWindow, HotkeysWindow, InitArgs, InputWindow, ObjectWindow, ProfileWindow, GdbServerWindow, HotkeysWindow, InputWindow, ObjectWindow, ProfileWindow, RegisterWindow,
RegisterWindow, TerminalWindow, WorldWindow, TerminalWindow, WorldWindow,
}, },
}; };
@@ -56,24 +55,18 @@ pub struct Application {
focused: Option<ViewportId>, focused: Option<ViewportId>,
init_debug_port: Option<u16>, init_debug_port: Option<u16>,
init_profiling: bool, init_profiling: bool,
init_bgmap: bool,
init_chardata: bool,
init_objects: bool,
init_worlds: bool,
init_framebuffers: bool,
init_registers: bool,
init_terminal: bool,
} }
impl Application { impl Application {
pub fn new( pub fn new(
client: EmulatorClient, client: EmulatorClient,
proxy: EventLoopProxy<UserEvent>, proxy: EventLoopProxy<UserEvent>,
persistence: Persistence, debug_port: Option<u16>,
args: CliArgs, profiling: bool,
) -> Self { ) -> Self {
let wgpu = WgpuState::new(); let wgpu = WgpuState::new();
let icon = load_icon().ok().map(Arc::new); let icon = load_icon().ok().map(Arc::new);
let persistence = Persistence::new();
let mappings = MappingProvider::new(persistence.clone()); let mappings = MappingProvider::new(persistence.clone());
let shortcuts = ShortcutProvider::new(persistence.clone()); let shortcuts = ShortcutProvider::new(persistence.clone());
let controllers = ControllerManager::new(client.clone(), &mappings); let controllers = ControllerManager::new(client.clone(), &mappings);
@@ -97,15 +90,8 @@ impl Application {
persistence, persistence,
viewports: HashMap::new(), viewports: HashMap::new(),
focused: None, focused: None,
init_debug_port: args.debug_port, init_debug_port: debug_port,
init_profiling: args.profile, init_profiling: profiling,
init_bgmap: args.bgmap_data,
init_chardata: args.character_data,
init_objects: args.object_data,
init_worlds: args.worlds,
init_framebuffers: args.frame_buffers,
init_registers: args.registers,
init_terminal: args.terminal,
} }
} }
@@ -138,40 +124,11 @@ impl ApplicationHandler<UserEvent> for Application {
SimId::Player1, SimId::Player1,
); );
self.open(event_loop, Box::new(app)); self.open(event_loop, Box::new(app));
let sim_id = SimId::Player1;
if self.init_profiling { if self.init_profiling {
let mut profiler = ProfileWindow::new(sim_id, self.client.clone()); let mut profiler = ProfileWindow::new(SimId::Player1, self.client.clone());
profiler.launch(); profiler.launch();
self.open(event_loop, Box::new(profiler)); self.open(event_loop, Box::new(profiler));
} }
if self.init_chardata {
let chardata = CharacterDataWindow::new(sim_id, &self.memory, &mut self.images);
self.open(event_loop, Box::new(chardata));
}
if self.init_bgmap {
let bgmap = BgMapWindow::new(sim_id, &self.memory, &mut self.images);
self.open(event_loop, Box::new(bgmap));
}
if self.init_objects {
let objects = ObjectWindow::new(sim_id, &self.memory, &mut self.images);
self.open(event_loop, Box::new(objects));
}
if self.init_worlds {
let world = WorldWindow::new(sim_id, &self.memory, &mut self.images);
self.open(event_loop, Box::new(world));
}
if self.init_framebuffers {
let fb = FrameBufferWindow::new(sim_id, &self.memory, &mut self.images);
self.open(event_loop, Box::new(fb));
}
if self.init_registers {
let registers = RegisterWindow::new(sim_id, &self.memory);
self.open(event_loop, Box::new(registers));
}
if self.init_terminal {
let terminal = TerminalWindow::new(sim_id, &self.client);
self.open(event_loop, Box::new(terminal));
}
} }
fn window_event( fn window_event(
@@ -260,10 +217,11 @@ impl ApplicationHandler<UserEvent> for Application {
.focused .focused
.as_ref() .as_ref()
.and_then(|id| self.viewports.get_mut(id)) .and_then(|id| self.viewports.get_mut(id))
&& viewport.app.handle_gamepad_event(&event)
{ {
if viewport.app.handle_gamepad_event(&event) {
return; return;
} }
}
self.controllers.handle_gamepad_event(&event); self.controllers.handle_gamepad_event(&event);
} }
UserEvent::OpenAbout => { UserEvent::OpenAbout => {
@@ -287,8 +245,8 @@ impl ApplicationHandler<UserEvent> for Application {
self.open(event_loop, Box::new(world)); self.open(event_loop, Box::new(world));
} }
UserEvent::OpenFrameBuffers(sim_id) => { UserEvent::OpenFrameBuffers(sim_id) => {
let fb = FrameBufferWindow::new(sim_id, &self.memory, &mut self.images); let world = FrameBufferWindow::new(sim_id, &self.memory, &mut self.images);
self.open(event_loop, Box::new(fb)); self.open(event_loop, Box::new(world));
} }
UserEvent::OpenRegisters(sim_id) => { UserEvent::OpenRegisters(sim_id) => {
let registers = RegisterWindow::new(sim_id, &self.memory); let registers = RegisterWindow::new(sim_id, &self.memory);
@@ -343,12 +301,12 @@ impl ApplicationHandler<UserEvent> for Application {
fn exiting(&mut self, _event_loop: &ActiveEventLoop) { fn exiting(&mut self, _event_loop: &ActiveEventLoop) {
let (sender, receiver) = oneshot::channel(); let (sender, receiver) = oneshot::channel();
if self.client.send_command(EmulatorCommand::Exit(sender)) if self.client.send_command(EmulatorCommand::Exit(sender)) {
&& let Err(error) = receiver.recv_timeout(Duration::from_secs(5)) if let Err(error) = receiver.recv_timeout(Duration::from_secs(5)) {
{
error!(%error, "could not gracefully exit."); error!(%error, "could not gracefully exit.");
} }
} }
}
} }
struct WgpuState { struct WgpuState {
@@ -382,8 +340,7 @@ impl WgpuState {
}); });
let adapter = pollster::block_on(instance.request_adapter(&wgpu::RequestAdapterOptions { let adapter = pollster::block_on(instance.request_adapter(&wgpu::RequestAdapterOptions {
power_preference: power_preference: wgpu::PowerPreference::HighPerformance,
wgpu::PowerPreference::from_env().unwrap_or(wgpu::PowerPreference::LowPower),
compatible_surface: None, compatible_surface: None,
force_fallback_adapter: false, force_fallback_adapter: false,
})) }))
@@ -440,7 +397,7 @@ impl Viewport {
egui_extras::install_image_loaders(&ctx); egui_extras::install_image_loaders(&ctx);
let wgpu_config = egui_wgpu::WgpuConfiguration { let wgpu_config = egui_wgpu::WgpuConfiguration {
present_mode: wgpu::PresentMode::AutoVsync, present_mode: wgpu::PresentMode::AutoNoVsync,
wgpu_setup: egui_wgpu::WgpuSetup::Existing(egui_wgpu::WgpuSetupExisting { wgpu_setup: egui_wgpu::WgpuSetup::Existing(egui_wgpu::WgpuSetupExisting {
instance: wgpu.instance.clone(), instance: wgpu.instance.clone(),
adapter: wgpu.adapter.clone(), adapter: wgpu.adapter.clone(),
@@ -450,12 +407,13 @@ impl Viewport {
..egui_wgpu::WgpuConfiguration::default() ..egui_wgpu::WgpuConfiguration::default()
}; };
let options = egui_wgpu::RendererOptions::default();
let mut painter = pollster::block_on(egui_wgpu::winit::Painter::new( let mut painter = pollster::block_on(egui_wgpu::winit::Painter::new(
ctx.clone(), ctx.clone(),
wgpu_config, wgpu_config,
1,
None,
false, false,
options, true,
)); ));
let mut info = ViewportInfo::default(); let mut info = ViewportInfo::default();
@@ -466,13 +424,7 @@ impl Viewport {
let (window, state) = create_window_and_state(&ctx, event_loop, &builder, &mut painter); let (window, state) = create_window_and_state(&ctx, event_loop, &builder, &mut painter);
egui_winit::update_viewport_info(&mut info, &ctx, &window, true); egui_winit::update_viewport_info(&mut info, &ctx, &window, true);
let render_state = painter.render_state(); app.on_init(&ctx, painter.render_state().as_ref().unwrap());
let args = InitArgs {
ctx: &ctx,
window: &window,
render_state: render_state.as_ref().unwrap(),
};
app.on_init(args);
Self { Self {
painter, painter,
ctx, ctx,
@@ -554,7 +506,7 @@ impl Viewport {
&mut self.info, &mut self.info,
std::mem::take(&mut self.commands), std::mem::take(&mut self.commands),
&self.window, &self.window,
&mut vec![], &mut HashSet::default(),
); );
if self.info.close_requested() { if self.info.close_requested() {
+25 -30
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@@ -1,17 +1,17 @@
use std::time::Duration; use std::time::Duration;
use anyhow::{Result, bail}; use anyhow::{Result, bail};
use audioadapter_buffers::direct::InterleavedSlice;
use cpal::traits::{DeviceTrait, HostTrait, StreamTrait}; use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
use rubato::Resampler; use itertools::Itertools;
use rubato::{FastFixedOut, Resampler};
use tracing::error; use tracing::error;
pub struct Audio { pub struct Audio {
#[allow(unused)] #[allow(unused)]
stream: cpal::Stream, stream: cpal::Stream,
sampler: rubato::Async<f32>, sampler: FastFixedOut<f32>,
input_buffer: Vec<f32>, input_buffer: Vec<Vec<f32>>,
output_buffer: Vec<f32>, output_buffer: Vec<Vec<f32>>,
sample_sink: rtrb::Producer<f32>, sample_sink: rtrb::Producer<f32>,
} }
@@ -32,18 +32,17 @@ impl Audio {
let mut config = config.with_max_sample_rate().config(); let mut config = config.with_max_sample_rate().config();
let resample_ratio = config.sample_rate.0 as f64 / VB_FREQUENCY as f64; let resample_ratio = config.sample_rate.0 as f64 / VB_FREQUENCY as f64;
let chunk_size = (834.0 * resample_ratio) as usize; let chunk_size = (834.0 * resample_ratio) as usize;
let sampler = rubato::Async::new_poly( let sampler = FastFixedOut::new(
resample_ratio, resample_ratio,
64.0, 64.0,
rubato::PolynomialDegree::Cubic, rubato::PolynomialDegree::Cubic,
chunk_size, chunk_size,
2, 2,
rubato::FixedAsync::Output,
)?; )?;
config.buffer_size = cpal::BufferSize::Fixed(sampler.output_frames_max() as u32); config.buffer_size = cpal::BufferSize::Fixed(sampler.output_frames_max() as u32);
let input_buffer = Vec::with_capacity(sampler.nbr_channels() * sampler.input_frames_max()); let input_buffer = sampler.input_buffer_allocate(true);
let output_buffer = vec![0.0; sampler.nbr_channels() * sampler.output_frames_max()]; let output_buffer = sampler.output_buffer_allocate(true);
let (sample_sink, mut sample_source) = let (sample_sink, mut sample_source) =
rtrb::RingBuffer::new(sampler.output_frames_max() * 4); rtrb::RingBuffer::new(sampler.output_frames_max() * 4);
@@ -79,38 +78,34 @@ impl Audio {
}) })
} }
pub fn update(&mut self, mut samples: &[f32]) { pub fn update(&mut self, samples: &[f32]) {
while self.input_buffer.len() + samples.len() >= self.sampler.input_frames_next() * 2 { for sample in samples.chunks_exact(2) {
let samples_needed = for (channel, value) in self.input_buffer.iter_mut().zip(sample) {
(self.sampler.input_frames_next() * 2).saturating_sub(self.input_buffer.len()); channel.push(*value);
let (current_samples, future_samples) = samples.split_at(samples_needed); }
self.input_buffer.extend_from_slice(current_samples); if self.input_buffer[0].len() >= self.sampler.input_frames_next() {
samples = future_samples;
let buffer_in =
InterleavedSlice::new(&self.input_buffer, 2, self.sampler.input_frames_next())
.unwrap();
let mut buffer_out = InterleavedSlice::new_mut(
&mut self.output_buffer,
2,
self.sampler.output_frames_next(),
)
.unwrap();
let (_, output_samples) = self let (_, output_samples) = self
.sampler .sampler
.process_into_buffer(&buffer_in, &mut buffer_out, None) .process_into_buffer(&self.input_buffer, &mut self.output_buffer, None)
.unwrap(); .unwrap();
let chunk = match self.sample_sink.write_chunk_uninit(output_samples * 2) { let chunk = match self.sample_sink.write_chunk_uninit(output_samples * 2) {
Ok(c) => c, Ok(c) => c,
Err(rtrb::chunks::ChunkError::TooFewSlots(n)) => { Err(rtrb::chunks::ChunkError::TooFewSlots(n)) => {
self.sample_sink.write_chunk_uninit(n).unwrap() self.sample_sink.write_chunk_uninit(n).unwrap()
} }
}; };
chunk.fill_from_iter(self.output_buffer[..output_samples * 2].iter().copied()); let interleaved = self.output_buffer[0]
.iter()
.interleave(self.output_buffer[1].iter())
.cloned();
chunk.fill_from_iter(interleaved);
self.input_buffer.clear(); for channel in &mut self.input_buffer {
channel.clear();
}
}
} }
self.input_buffer.extend_from_slice(samples);
while self.sample_sink.slots() < self.sampler.output_frames_max() * 2 { while self.sample_sink.slots() < self.sampler.output_frames_max() * 2 {
std::thread::sleep(Duration::from_micros(500)); std::thread::sleep(Duration::from_micros(500));
-96
View File
@@ -1,96 +0,0 @@
use anyhow::Result;
use clap::Parser;
use egui::{Color32, Vec2};
use serde::{Deserialize, Serialize};
use crate::{emulator::SimId, persistence::Persistence, window::DisplayMode};
use std::path::PathBuf;
#[derive(Parser)]
pub struct CliArgs {
/// The path to a virtual boy ROM to run.
pub rom: Option<PathBuf>,
/// Start a GDB/LLDB debug server on this port.
#[arg(short, long)]
pub debug_port: Option<u16>,
/// Enable profiling a game
#[arg(short, long)]
pub profile: bool,
/// Open character data window
#[arg(short, long)]
pub character_data: bool,
/// Open bgmap data window
#[arg(short, long)]
pub bgmap_data: bool,
/// Open object data window
#[arg(short, long)]
pub object_data: bool,
/// Open worlds window
#[arg(long)]
pub worlds: bool,
/// Open frame buffers window
#[arg(short, long)]
pub frame_buffers: bool,
/// Open registers window
#[arg(short, long)]
pub registers: bool,
/// Open terminal
#[arg(short, long)]
pub terminal: bool,
/// Watch ROM files for changes, automatically reload
#[arg(short, long)]
pub watch: bool,
}
pub const COLOR_PRESETS: [[Color32; 2]; 3] = [
[
Color32::from_rgb(0xff, 0x00, 0x00),
Color32::from_rgb(0x00, 0xc6, 0xf0),
],
[
Color32::from_rgb(0x00, 0xb4, 0x00),
Color32::from_rgb(0xc8, 0x00, 0xff),
],
[
Color32::from_rgb(0xb4, 0x9b, 0x00),
Color32::from_rgb(0x00, 0x00, 0xff),
],
];
const fn default_audio_enabled() -> bool {
true
}
#[derive(Serialize, Deserialize, Clone, PartialEq, Eq)]
pub struct SimConfig {
pub display_mode: DisplayMode,
pub colors: [Color32; 2],
pub dimensions: Vec2,
#[serde(default = "default_audio_enabled")]
pub audio_enabled: bool,
}
impl SimConfig {
pub fn load(persistence: &Persistence, sim_id: SimId) -> Self {
if let Ok(config) = persistence.load_config(config_filename(sim_id)) {
return config;
}
Self {
display_mode: DisplayMode::Anaglyph,
colors: COLOR_PRESETS[0],
dimensions: DisplayMode::Anaglyph.proportions() + Vec2::new(0.0, 22.0),
audio_enabled: true,
}
}
pub fn save(&self, persistence: &Persistence, sim_id: SimId) -> Result<()> {
persistence.save_config(config_filename(sim_id), self)
}
}
fn config_filename(sim_id: SimId) -> &'static str {
match sim_id {
SimId::Player1 => "config_p1",
SimId::Player2 => "config_p2",
}
}
+38 -128
View File
@@ -5,7 +5,7 @@ use std::{
sync::{ sync::{
Arc, Weak, Arc, Weak,
atomic::{AtomicBool, Ordering}, atomic::{AtomicBool, Ordering},
mpsc::{self, RecvTimeoutError, TryRecvError}, mpsc::{self, RecvError, TryRecvError},
}, },
time::Duration, time::Duration,
}; };
@@ -18,22 +18,16 @@ use tracing::{error, warn};
use crate::{ use crate::{
audio::Audio, audio::Audio,
emulator::cart::Cart,
graphics::TextureSink, graphics::TextureSink,
memory::{MemoryRange, MemoryRegion}, memory::{MemoryRange, MemoryRegion},
}; };
use cart::Cart;
pub use game_info::GameInfo;
pub use inline_stack_map::InlineStack;
use inline_stack_map::InlineStackMap;
use shrooms_vb_core::{EXPECTED_FRAME_SIZE, Sim, StopReason}; use shrooms_vb_core::{EXPECTED_FRAME_SIZE, Sim, StopReason};
pub use shrooms_vb_core::{SimEvent, VBKey, VBRegister, VBWatchpointType}; pub use shrooms_vb_core::{SimEvent, VBKey, VBRegister, VBWatchpointType};
mod address_set; mod address_set;
mod cart; mod cart;
mod game_info;
mod inline_stack_map;
mod shrooms_vb_core; mod shrooms_vb_core;
mod shrooms_vb_util;
#[derive(PartialEq, Eq, Hash, Clone, Copy, Debug)] #[derive(PartialEq, Eq, Hash, Clone, Copy, Debug)]
pub enum SimId { pub enum SimId {
@@ -75,7 +69,6 @@ pub struct EmulatorBuilder {
audio_on: Arc<[AtomicBool; 2]>, audio_on: Arc<[AtomicBool; 2]>,
linked: Arc<AtomicBool>, linked: Arc<AtomicBool>,
start_paused: bool, start_paused: bool,
watch_rom: Arc<[AtomicBool; 2]>,
} }
impl EmulatorBuilder { impl EmulatorBuilder {
@@ -92,13 +85,12 @@ impl EmulatorBuilder {
audio_on: Arc::new([AtomicBool::new(true), AtomicBool::new(true)]), audio_on: Arc::new([AtomicBool::new(true), AtomicBool::new(true)]),
linked: Arc::new(AtomicBool::new(false)), linked: Arc::new(AtomicBool::new(false)),
start_paused: false, start_paused: false,
watch_rom: Arc::new([AtomicBool::new(false), AtomicBool::new(false)]),
}; };
let client = EmulatorClient { let client = EmulatorClient {
queue, queue,
sim_state: builder.sim_state.clone(), sim_state: builder.sim_state.clone(),
state: builder.state.clone(), state: builder.state.clone(),
watch_rom: builder.watch_rom.clone(), audio_on: builder.audio_on.clone(),
linked: builder.linked.clone(), linked: builder.linked.clone(),
}; };
(builder, client) (builder, client)
@@ -118,25 +110,12 @@ impl EmulatorBuilder {
} }
} }
pub fn with_audio_on(self, p1: bool, p2: bool) -> Self {
self.audio_on[0].store(p1, Ordering::Relaxed);
self.audio_on[1].store(p2, Ordering::Relaxed);
self
}
pub fn with_watch_rom(self, p1: bool, p2: bool) -> Self {
self.watch_rom[0].store(p1, Ordering::Relaxed);
self.watch_rom[1].store(p2, Ordering::Relaxed);
self
}
pub fn build(self) -> Result<Emulator> { pub fn build(self) -> Result<Emulator> {
let mut emulator = Emulator::new( let mut emulator = Emulator::new(
self.commands, self.commands,
self.sim_state, self.sim_state,
self.state, self.state,
self.audio_on, self.audio_on,
self.watch_rom,
self.linked, self.linked,
)?; )?;
if let Some(path) = self.rom { if let Some(path) = self.rom {
@@ -157,7 +136,6 @@ pub struct Emulator {
sim_state: Arc<[Atomic<SimState>; 2]>, sim_state: Arc<[Atomic<SimState>; 2]>,
state: Arc<Atomic<EmulatorState>>, state: Arc<Atomic<EmulatorState>>,
audio_on: Arc<[AtomicBool; 2]>, audio_on: Arc<[AtomicBool; 2]>,
watch_rom: Arc<[AtomicBool; 2]>,
linked: Arc<AtomicBool>, linked: Arc<AtomicBool>,
profilers: [Option<ProfileSender>; 2], profilers: [Option<ProfileSender>; 2],
renderers: HashMap<SimId, TextureSink>, renderers: HashMap<SimId, TextureSink>,
@@ -176,7 +154,6 @@ impl Emulator {
sim_state: Arc<[Atomic<SimState>; 2]>, sim_state: Arc<[Atomic<SimState>; 2]>,
state: Arc<Atomic<EmulatorState>>, state: Arc<Atomic<EmulatorState>>,
audio_on: Arc<[AtomicBool; 2]>, audio_on: Arc<[AtomicBool; 2]>,
watch_rom: Arc<[AtomicBool; 2]>,
linked: Arc<AtomicBool>, linked: Arc<AtomicBool>,
) -> Result<Self> { ) -> Result<Self> {
Ok(Self { Ok(Self {
@@ -187,7 +164,6 @@ impl Emulator {
sim_state, sim_state,
state, state,
audio_on, audio_on,
watch_rom,
linked, linked,
profilers: [None, None], profilers: [None, None],
renderers: HashMap::new(), renderers: HashMap::new(),
@@ -201,18 +177,9 @@ impl Emulator {
}) })
} }
pub fn reload_cart(&mut self, sim_id: SimId) -> Result<()> {
let Some(cart) = &self.carts[sim_id.to_index()] else {
return Ok(());
};
let path = cart.file_path.clone();
self.load_cart(sim_id, &path)
}
pub fn load_cart(&mut self, sim_id: SimId, path: &Path) -> Result<()> { pub fn load_cart(&mut self, sim_id: SimId, path: &Path) -> Result<()> {
let watch = self.watch_rom[sim_id.to_index()].load(Ordering::Acquire); let cart = Cart::load(path, sim_id)?;
let cart = Cart::load(path, sim_id, watch)?; self.reset_sim(sim_id, Some(cart))?;
self.try_reset_sim(sim_id, Some(cart))?;
Ok(()) Ok(())
} }
@@ -222,26 +189,16 @@ impl Emulator {
} else { } else {
self.carts[0].as_ref().map(|c| c.file_path.clone()) self.carts[0].as_ref().map(|c| c.file_path.clone())
}; };
let watch = self.watch_rom[SimId::Player2.to_index()].load(Ordering::Acquire);
let cart = match file_path { let cart = match file_path {
Some(rom_path) => Some(Cart::load(&rom_path, SimId::Player2, watch)?), Some(rom_path) => Some(Cart::load(&rom_path, SimId::Player2)?),
None => None, None => None,
}; };
self.try_reset_sim(SimId::Player2, cart)?; self.reset_sim(SimId::Player2, cart)?;
self.link_sims(); self.link_sims();
Ok(()) Ok(())
} }
fn reset_sim(&mut self, sim_id: SimId, new_cart: Option<Cart>) -> bool { fn reset_sim(&mut self, sim_id: SimId, new_cart: Option<Cart>) -> Result<()> {
if let Err(error) = self.try_reset_sim(sim_id, new_cart) {
self.report_error(sim_id, format!("Error resetting sim: {error}"));
false
} else {
true
}
}
fn try_reset_sim(&mut self, sim_id: SimId, new_cart: Option<Cart>) -> Result<()> {
self.save_sram(sim_id)?; self.save_sram(sim_id)?;
let index = sim_id.to_index(); let index = sim_id.to_index();
@@ -262,25 +219,23 @@ impl Emulator {
sim.load_cart(cart.rom.clone(), cart.sram.clone())?; sim.load_cart(cart.rom.clone(), cart.sram.clone())?;
self.carts[index] = Some(cart); self.carts[index] = Some(cart);
self.sim_state[index].store(SimState::Ready, Ordering::Release); self.sim_state[index].store(SimState::Ready, Ordering::Release);
} else if let Some(cart) = self.carts[index].as_mut()
&& cart.is_watching()
{
cart.restart_watching();
} }
let mut profiling = false; let mut profiling = false;
if let Some(profiler) = self.profilers[sim_id.to_index()].as_ref() if let Some(profiler) = self.profilers[sim_id.to_index()].as_ref() {
&& let Some(cart) = self.carts[index].as_ref() if let Some(cart) = self.carts[index].as_ref() {
&& profiler if profiler
.send(ProfileEvent::Start { .send(ProfileEvent::Start {
info: cart.info.clone(), file_path: cart.file_path.clone(),
}) })
.is_ok() .is_ok()
{ {
sim.monitor_events(true, cart.info.inline_stack_map().clone()); sim.monitor_events(true);
profiling = true; profiling = true;
} }
}
}
if !profiling { if !profiling {
sim.monitor_events(false, InlineStackMap::empty()); sim.monitor_events(false);
} }
if self.sim_state[index].load(Ordering::Acquire) == SimState::Ready { if self.sim_state[index].load(Ordering::Acquire) == SimState::Ready {
@@ -382,7 +337,7 @@ impl Emulator {
fn start_profiling(&mut self, sim_id: SimId, sender: ProfileSender) -> Result<()> { fn start_profiling(&mut self, sim_id: SimId, sender: ProfileSender) -> Result<()> {
self.profilers[sim_id.to_index()] = Some(sender); self.profilers[sim_id.to_index()] = Some(sender);
self.try_reset_sim(sim_id, None) self.reset_sim(sim_id, None)
} }
fn start_debugging(&mut self, sim_id: SimId, sender: DebugSender) { fn start_debugging(&mut self, sim_id: SimId, sender: DebugSender) {
@@ -458,33 +413,14 @@ impl Emulator {
let idle = self.tick(); let idle = self.tick();
if idle { if idle {
// The game is paused, and we have output all the video/audio we have. // The game is paused, and we have output all the video/audio we have.
// Block the thread until a new command comes in, or a ROM changes. // Block the thread until a new command comes in.
loop { match self.commands.recv() {
match self.commands.recv_timeout(Duration::from_millis(250)) { Ok(command) => self.handle_command(command),
Ok(command) => { Err(RecvError) => {
self.handle_command(command);
break;
}
Err(RecvTimeoutError::Timeout) => {
let mut changed = false;
for sim_id in SimId::values() {
let Some(cart) = self.carts[sim_id.to_index()].as_ref() else {
continue;
};
if cart.changed() {
changed |= self.reset_sim(sim_id, None);
}
}
if changed {
break;
}
}
Err(RecvTimeoutError::Disconnected) => {
return; return;
} }
} }
} }
}
loop { loop {
match self.commands.try_recv() { match self.commands.try_recv() {
Ok(command) => self.handle_command(command), Ok(command) => self.handle_command(command),
@@ -496,14 +432,6 @@ impl Emulator {
} }
} }
} }
for sim_id in SimId::values() {
let Some(cart) = self.carts[sim_id.to_index()].as_ref() else {
continue;
};
if cart.changed() {
self.reset_sim(sim_id, None);
}
}
self.watched_regions.retain(|range, region| { self.watched_regions.retain(|range, region| {
let Some(region) = region.upgrade() else { let Some(region) = region.upgrade() else {
return false; return false;
@@ -549,15 +477,13 @@ impl Emulator {
continue; continue;
} }
if let Some(p) = profiler { if let Some(p) = profiler {
let (event, inline_stack) = sim.take_profiler_updates();
if p.send(ProfileEvent::Update { if p.send(ProfileEvent::Update {
cycles, cycles,
event, event: sim.take_sim_event(),
inline_stack,
}) })
.is_err() .is_err()
{ {
sim.monitor_events(false, InlineStackMap::empty()); sim.monitor_events(false);
*profiler = None; *profiler = None;
} }
} }
@@ -572,12 +498,12 @@ impl Emulator {
let Some(sim) = self.sims.get_mut(sim_id.to_index()) else { let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
return true; return true;
}; };
if let Some(text) = sim.take_stdout() if let Some(text) = sim.take_stdout() {
&& stdout.send(text).is_err() if stdout.send(text).is_err() {
{
sim.watch_stdout(false); sim.watch_stdout(false);
return false; return false;
} }
}
true true
}); });
@@ -670,22 +596,6 @@ impl Emulator {
self.report_error(sim_id, format!("Error loading rom: {error}")); self.report_error(sim_id, format!("Error loading rom: {error}"));
} }
} }
EmulatorCommand::ReloadRom(sim_id) => {
if let Err(error) = self.reload_cart(sim_id) {
self.report_error(sim_id, format!("Error loading rom: {error}"));
}
}
EmulatorCommand::WatchRom(sim_id, watch) => {
self.watch_rom[sim_id.to_index()].store(watch, Ordering::Release);
let Some(cart) = self.carts[sim_id.to_index()].as_mut() else {
return;
};
if watch {
cart.restart_watching();
} else {
cart.stop_watching();
}
}
EmulatorCommand::StartSecondSim(path) => { EmulatorCommand::StartSecondSim(path) => {
if let Err(error) = self.start_second_sim(path) { if let Err(error) = self.start_second_sim(path) {
self.report_error( self.report_error(
@@ -799,8 +709,9 @@ impl Emulator {
}; };
sim.watch_stdout(true); sim.watch_stdout(true);
} }
EmulatorCommand::SetAudioEnabled(sim_id, enabled) => { EmulatorCommand::SetAudioEnabled(p1, p2) => {
self.audio_on[sim_id.to_index()].store(enabled, Ordering::Release); self.audio_on[SimId::Player1.to_index()].store(p1, Ordering::Release);
self.audio_on[SimId::Player2.to_index()].store(p2, Ordering::Release);
} }
EmulatorCommand::Link => { EmulatorCommand::Link => {
self.link_sims(); self.link_sims();
@@ -809,7 +720,9 @@ impl Emulator {
self.unlink_sims(); self.unlink_sims();
} }
EmulatorCommand::Reset(sim_id) => { EmulatorCommand::Reset(sim_id) => {
self.reset_sim(sim_id, None); if let Err(error) = self.reset_sim(sim_id, None) {
self.report_error(sim_id, format!("Error resetting sim: {error}"));
}
} }
EmulatorCommand::SetKeys(sim_id, keys) => { EmulatorCommand::SetKeys(sim_id, keys) => {
if let Some(sim) = self.sims.get_mut(sim_id.to_index()) { if let Some(sim) = self.sims.get_mut(sim_id.to_index()) {
@@ -851,8 +764,6 @@ impl Emulator {
pub enum EmulatorCommand { pub enum EmulatorCommand {
ConnectToSim(SimId, TextureSink, mpsc::Sender<Toast>), ConnectToSim(SimId, TextureSink, mpsc::Sender<Toast>),
LoadGame(SimId, PathBuf), LoadGame(SimId, PathBuf),
ReloadRom(SimId),
WatchRom(SimId, bool),
StartSecondSim(Option<PathBuf>), StartSecondSim(Option<PathBuf>),
StopSecondSim, StopSecondSim,
Pause, Pause,
@@ -875,7 +786,7 @@ pub enum EmulatorCommand {
AddWatchpoint(SimId, u32, usize, VBWatchpointType), AddWatchpoint(SimId, u32, usize, VBWatchpointType),
RemoveWatchpoint(SimId, u32, usize, VBWatchpointType), RemoveWatchpoint(SimId, u32, usize, VBWatchpointType),
WatchStdout(SimId, mpsc::Sender<String>), WatchStdout(SimId, mpsc::Sender<String>),
SetAudioEnabled(SimId, bool), SetAudioEnabled(bool, bool),
Link, Link,
Unlink, Unlink,
Reset(SimId), Reset(SimId),
@@ -927,12 +838,11 @@ pub enum DebugEvent {
pub enum ProfileEvent { pub enum ProfileEvent {
Start { Start {
info: Arc<GameInfo>, file_path: PathBuf,
}, },
Update { Update {
cycles: u32, cycles: u32,
event: Option<SimEvent>, event: Option<SimEvent>,
inline_stack: Option<InlineStack>,
}, },
} }
@@ -941,8 +851,8 @@ pub struct EmulatorClient {
queue: mpsc::Sender<EmulatorCommand>, queue: mpsc::Sender<EmulatorCommand>,
sim_state: Arc<[Atomic<SimState>; 2]>, sim_state: Arc<[Atomic<SimState>; 2]>,
state: Arc<Atomic<EmulatorState>>, state: Arc<Atomic<EmulatorState>>,
audio_on: Arc<[AtomicBool; 2]>,
linked: Arc<AtomicBool>, linked: Arc<AtomicBool>,
watch_rom: Arc<[AtomicBool; 2]>,
} }
impl EmulatorClient { impl EmulatorClient {
@@ -952,12 +862,12 @@ impl EmulatorClient {
pub fn emulator_state(&self) -> EmulatorState { pub fn emulator_state(&self) -> EmulatorState {
self.state.load(Ordering::Acquire) self.state.load(Ordering::Acquire)
} }
pub fn is_audio_enabled(&self, sim_id: SimId) -> bool {
self.audio_on[sim_id.to_index()].load(Ordering::Acquire)
}
pub fn are_sims_linked(&self) -> bool { pub fn are_sims_linked(&self) -> bool {
self.linked.load(Ordering::Acquire) self.linked.load(Ordering::Acquire)
} }
pub fn is_rom_watched(&self, sim_id: SimId) -> bool {
self.watch_rom[sim_id.to_index()].load(Ordering::Acquire)
}
pub fn send_command(&self, command: EmulatorCommand) -> bool { pub fn send_command(&self, command: EmulatorCommand) -> bool {
match self.queue.send(command) { match self.queue.send(command) {
Ok(()) => true, Ok(()) => true,
+10 -99
View File
@@ -1,31 +1,24 @@
use anyhow::Result; use anyhow::Result;
use notify::Watcher;
use rand::Rng; use rand::Rng;
use std::{ use std::{
fs::{self, File}, fs::{self, File},
io::{Read, Seek as _, SeekFrom, Write as _}, io::{Read, Seek as _, SeekFrom, Write as _},
path::{Path, PathBuf}, path::{Path, PathBuf},
sync::{Arc, atomic::AtomicBool},
}; };
use crate::emulator::{SimId, game_info::GameInfo, shrooms_vb_util::rom_from_isx}; use crate::emulator::SimId;
pub struct Cart { pub struct Cart {
pub file_path: PathBuf, pub file_path: PathBuf,
pub rom: Vec<u8>, pub rom: Vec<u8>,
sram_file: File, sram_file: File,
pub sram: Vec<u8>, pub sram: Vec<u8>,
pub info: Arc<GameInfo>,
watcher: Option<notify::RecommendedWatcher>,
changed: Arc<AtomicBool>,
} }
impl Cart { impl Cart {
pub fn load(file_path: &Path, sim_id: SimId, watch: bool) -> Result<Self> { pub fn load(file_path: &Path, sim_id: SimId) -> Result<Self> {
let rom = fs::read(file_path)?; let rom = fs::read(file_path)?;
let (rom, info) = try_parse_isx(file_path, &rom) let rom = try_parse_elf(&rom).unwrap_or(rom);
.or_else(|| try_parse_elf(file_path, &rom))
.unwrap_or_else(|| (rom, GameInfo::empty(file_path)));
let mut sram_file = File::options() let mut sram_file = File::options()
.read(true) .read(true)
@@ -48,21 +41,11 @@ impl Cart {
sram sram
}; };
let changed = Arc::new(AtomicBool::new(false));
let watcher = if watch {
build_watcher(file_path, changed.clone())
} else {
None
};
Ok(Cart { Ok(Cart {
file_path: file_path.to_path_buf(), file_path: file_path.to_path_buf(),
rom, rom,
sram_file, sram_file,
sram, sram,
info: Arc::new(info),
watcher,
changed,
}) })
} }
@@ -71,92 +54,20 @@ impl Cart {
self.sram_file.write_all(&self.sram)?; self.sram_file.write_all(&self.sram)?;
Ok(()) Ok(())
} }
pub fn changed(&self) -> bool {
self.changed.load(std::sync::atomic::Ordering::Relaxed)
}
pub fn is_watching(&self) -> bool {
self.watcher.is_some()
}
pub fn restart_watching(&mut self) {
self.changed = Arc::new(AtomicBool::new(false));
if let Some(mut watcher) = self.watcher.take() {
let _ = watcher.unwatch(&self.file_path);
};
self.watcher = build_watcher(&self.file_path, self.changed.clone());
}
pub fn stop_watching(&mut self) {
self.changed = Arc::new(AtomicBool::new(false));
self.watcher = None;
}
} }
fn build_watcher(file_path: &Path, changed: Arc<AtomicBool>) -> Option<notify::RecommendedWatcher> { fn try_parse_elf(data: &[u8]) -> Option<Vec<u8>> {
let file_path = file_path.to_path_buf(); let parsed = elf::ElfBytes::<elf::endian::AnyEndian>::minimal_parse(data).ok()?;
let mut watcher =
notify::recommended_watcher(move |event: Result<notify::Event, notify::Error>| {
let Ok(e) = event else {
return;
};
let modified = !matches!(
e.kind,
notify::EventKind::Access(_)
| notify::EventKind::Modify(notify::event::ModifyKind::Metadata(_))
);
if modified {
changed.store(true, std::sync::atomic::Ordering::Relaxed);
}
})
.ok()?;
watcher
.watch(&file_path, notify::RecursiveMode::NonRecursive)
.ok()?;
Some(watcher)
}
fn try_parse_isx(file_path: &Path, data: &[u8]) -> Option<(Vec<u8>, GameInfo)> {
let rom = rom_from_isx(data)?;
let info = GameInfo::from_isx(file_path, data);
Some((rom, info))
}
fn try_parse_elf(file_path: &Path, data: &[u8]) -> Option<(Vec<u8>, GameInfo)> {
use object::read::elf::FileHeader;
let program = match object::FileKind::parse(data).ok()? {
object::FileKind::Elf32 => {
let header = object::elf::FileHeader32::parse(data).ok()?;
parse_elf_program(header, data)?
}
object::FileKind::Elf64 => {
let header = object::elf::FileHeader64::parse(data).ok()?;
parse_elf_program(header, data)?
}
_ => return None,
};
let info = GameInfo::from_elf(file_path, data).unwrap_or_else(|_| GameInfo::empty(file_path));
Some((program, info))
}
fn parse_elf_program<Elf: object::read::elf::FileHeader<Endian = object::Endianness>>(
header: &Elf,
data: &[u8],
) -> Option<Vec<u8>> {
use object::read::elf::ProgramHeader;
let endian = header.endian().ok()?;
let mut bytes = vec![]; let mut bytes = vec![];
let mut pstart = None; let mut pstart = None;
for phdr in header.program_headers(endian, data).ok()? { for phdr in parsed.segments()? {
let pma = phdr.p_paddr(endian).into(); if phdr.p_filesz == 0 {
if pma < 0x07000000 || phdr.p_filesz(endian).into() == 0 {
continue; continue;
} }
let start = pstart.unwrap_or(pma); let start = pstart.unwrap_or(phdr.p_paddr);
pstart = Some(start); pstart = Some(start);
bytes.resize((pma - start) as usize, 0); bytes.resize((phdr.p_paddr - start) as usize, 0);
let data = phdr.data(endian, data).ok()?; let data = parsed.segment_data(&phdr).ok()?;
bytes.extend_from_slice(data); bytes.extend_from_slice(data);
} }
Some(bytes) Some(bytes)
-284
View File
@@ -1,284 +0,0 @@
use std::{borrow::Cow, path::Path, sync::Arc};
use anyhow::{Result, bail};
use fxprof_processed_profile::{LibraryInfo, Symbol, SymbolTable, debugid::DebugId};
use object::{Object, ObjectSection, ObjectSymbol};
use wholesym::samply_symbols::{DebugIdExt, demangle_any};
use crate::emulator::inline_stack_map::{InlineStackMap, InlineStackMapBuilder};
#[derive(Debug)]
pub struct GameInfo {
library_info: LibraryInfo,
inline_stack_map: InlineStackMap,
}
impl GameInfo {
pub fn from_elf(file_path: &Path, input: &[u8]) -> Result<Self> {
let file = object::File::parse(input)?;
let (name, path) = name_and_path(file_path);
let debug_id = file
.build_id()?
.map(|id| DebugId::from_identifier(id, true))
.unwrap_or_default();
let code_id = file.build_id()?.map(hex::encode);
let mut symbols = vec![];
for sym in file.symbols() {
symbols.push(Symbol {
address: sym.address() as u32,
size: Some(sym.size() as u32),
name: demangle_any(sym.name()?),
});
}
let inline_stack_map =
build_inline_stack_map(file).unwrap_or_else(|_| InlineStackMap::empty());
let library_info = LibraryInfo {
name: name.clone(),
debug_name: name,
path: path.clone(),
debug_path: path,
debug_id,
code_id,
arch: None,
symbol_table: Some(Arc::new(SymbolTable::new(symbols))),
};
Ok(Self {
library_info,
inline_stack_map,
})
}
pub fn from_isx(file_path: &Path, input: &[u8]) -> Self {
let (name, path) = name_and_path(file_path);
let symbols = extract_isx_symbols(input);
let library_info = LibraryInfo {
name: name.clone(),
debug_name: name,
path: path.clone(),
debug_path: path,
debug_id: DebugId::default(),
code_id: None,
arch: None,
symbol_table: symbols.map(|syms| Arc::new(SymbolTable::new(syms))),
};
let inline_stack_map = InlineStackMap::empty();
Self {
library_info,
inline_stack_map,
}
}
pub fn empty(file_path: &Path) -> Self {
let (name, path) = name_and_path(file_path);
let library_info = LibraryInfo {
name: name.clone(),
debug_name: name,
path: path.clone(),
debug_path: path,
debug_id: DebugId::default(),
code_id: None,
arch: None,
symbol_table: None,
};
let inline_stack_map = InlineStackMap::empty();
Self {
library_info,
inline_stack_map,
}
}
pub fn name(&self) -> &str {
&self.library_info.name
}
pub fn library_info(&self) -> &LibraryInfo {
&self.library_info
}
pub fn inline_stack_map(&self) -> &InlineStackMap {
&self.inline_stack_map
}
}
fn build_inline_stack_map(file: object::File) -> Result<InlineStackMap> {
let endian = if file.is_little_endian() {
gimli::RunTimeEndian::Little
} else {
gimli::RunTimeEndian::Big
};
fn load_section<'a>(file: &'a object::File, id: gimli::SectionId) -> Result<Cow<'a, [u8]>> {
let input = match file.section_by_name(id.name()) {
Some(section) => section.uncompressed_data()?,
None => Cow::Owned(vec![]),
};
Ok(input)
}
let dorf = gimli::DwarfSections::load(|id| load_section(&file, id))?;
let dorf = dorf.borrow(|sec| gimli::EndianSlice::new(sec, endian));
let mut units = dorf.units();
let mut frames = InlineStackMap::builder();
while let Some(header) = units.next()? {
let unit = dorf.unit(header)?;
let mut entree = unit.entries_tree(None)?;
let root = entree.root()?;
let mut ctx = ParseContext {
dorf: &dorf,
unit: &unit,
frames: &mut frames,
};
parse_inline(&mut ctx, root)?;
}
Ok(frames.build())
}
fn extract_isx_symbols(input: &[u8]) -> Option<Vec<Symbol>> {
let mut syms = vec![];
let (_, mut buf) = input.split_at_checked(32)?;
while !buf.is_empty() {
let typ;
(typ, buf) = buf.split_first()?;
match typ {
0x11 => {
// Code (Virtual Boy)
(_, buf) = buf.split_at_checked(4)?;
let len_bytes;
(len_bytes, buf) = buf.split_first_chunk()?;
let len = u32::from_le_bytes(*len_bytes);
(_, buf) = buf.split_at_checked(len as usize)?;
}
0x13 => {
// Range (Virtual Boy)
let count_bytes;
(count_bytes, buf) = buf.split_first_chunk()?;
let count = u16::from_le_bytes(*count_bytes);
(_, buf) = buf.split_at_checked(count as usize * 9)?;
}
0x14 => {
// Symbol (Virtual Boy)
let count_bytes;
(count_bytes, buf) = buf.split_first_chunk()?;
let count = u16::from_le_bytes(*count_bytes);
for _ in 0..count {
let name_len;
(name_len, buf) = buf.split_first()?;
let name_bytes;
(name_bytes, buf) = buf.split_at_checked(*name_len as usize)?;
(_, buf) = buf.split_at_checked(2)?;
let address_bytes;
(address_bytes, buf) = buf.split_first_chunk()?;
let name_str = String::from_utf8_lossy(name_bytes);
let address = u32::from_le_bytes(*address_bytes);
syms.push(Symbol {
address: address & 0x07ffffff,
size: Some(4),
name: demangle_any(&name_str),
});
}
}
0x20..=0x22 => {
// System (undocumented)
let length_bytes;
(length_bytes, buf) = buf.split_first_chunk()?;
let length = u32::from_le_bytes(*length_bytes);
(_, buf) = buf.split_at_checked(length as usize)?;
}
_ => {
return None;
}
}
}
Some(syms)
}
type Reader<'a> = gimli::EndianSlice<'a, gimli::RunTimeEndian>;
struct ParseContext<'a> {
dorf: &'a gimli::Dwarf<Reader<'a>>,
unit: &'a gimli::Unit<Reader<'a>>,
frames: &'a mut InlineStackMapBuilder,
}
impl ParseContext<'_> {
fn name_attr(&self, attr: gimli::AttributeValue<Reader>) -> Result<Option<String>> {
match attr {
gimli::AttributeValue::DebugInfoRef(offset) => {
let mut units = self.dorf.units();
while let Some(header) = units.next()? {
if let Some(offset) = offset.to_unit_offset(&header) {
let unit = self.dorf.unit(header)?;
return self.name_entry(&unit, offset);
}
}
Ok(None)
}
gimli::AttributeValue::UnitRef(offset) => self.name_entry(self.unit, offset),
other => {
bail!("unrecognized attr {other:?}");
}
}
}
fn name_entry(
&self,
unit: &gimli::Unit<Reader>,
offset: gimli::UnitOffset,
) -> Result<Option<String>> {
let abbreviations = self.dorf.abbreviations(&unit.header)?;
let mut entries = unit.header.entries_raw(&abbreviations, Some(offset))?;
let Some(abbrev) = entries.read_abbreviation()? else {
return Ok(None);
};
let mut name = None;
for spec in abbrev.attributes() {
let attr = entries.read_attribute(*spec)?;
if attr.name() == gimli::DW_AT_linkage_name
|| (attr.name() == gimli::DW_AT_name && name.is_none())
{
name = Some(self.dorf.attr_string(unit, attr.value())?)
}
}
Ok(name.map(|n| demangle_any(&String::from_utf8_lossy(&n))))
}
}
fn parse_inline<'a>(
ctx: &mut ParseContext<'a>,
node: gimli::EntriesTreeNode<'a, '_, Reader<'a>>,
) -> Result<()> {
if node.entry().tag() == gimli::DW_TAG_inlined_subroutine
&& let Some(attr) = node.entry().attr_value(gimli::DW_AT_abstract_origin)
&& let Some(name) = ctx.name_attr(attr)?
{
let name = Arc::new(name);
let mut ranges = ctx.dorf.die_ranges(ctx.unit, node.entry())?;
while let Some(range) = ranges.next()? {
let start = range.begin as u32 & 0x07ffffff;
let end = range.end as u32 & 0x07ffffff;
ctx.frames.add(start, end, name.clone());
}
}
let mut children = node.children();
while let Some(child) = children.next()? {
parse_inline(ctx, child)?;
}
Ok(())
}
fn name_and_path(file_path: &Path) -> (String, String) {
let normalized = normpath::PathExt::normalize(file_path);
let path = normalized
.as_ref()
.map(|n| n.as_path())
.unwrap_or(file_path);
let name = match path.file_stem() {
Some(s) => s.to_string_lossy().into_owned(),
None => "game".to_string(),
};
let path = path.to_string_lossy().into_owned();
(name, path)
}
-87
View File
@@ -1,87 +0,0 @@
use std::{
collections::{BTreeMap, HashMap},
sync::Arc,
};
pub type InlineStack = Arc<Vec<Arc<String>>>;
#[derive(Debug, Clone)]
pub struct InlineStackMap {
entries: Vec<(u32, InlineStack)>,
empty: InlineStack,
}
impl InlineStackMap {
pub fn empty() -> Self {
Self {
entries: vec![],
empty: Arc::new(vec![]),
}
}
pub fn builder() -> InlineStackMapBuilder {
InlineStackMapBuilder {
events: BTreeMap::new(),
}
}
pub fn get(&self, address: u32) -> &InlineStack {
match self.entries.binary_search_by_key(&address, |(a, _)| *a) {
Ok(index) => self.entries.get(index),
Err(after) => after.checked_sub(1).and_then(|i| self.entries.get(i)),
}
.map(|(_, s)| s)
.unwrap_or(&self.empty)
}
}
#[derive(Default)]
struct Event {
end: usize,
start: Vec<Arc<String>>,
}
pub struct InlineStackMapBuilder {
events: BTreeMap<u32, Event>,
}
impl InlineStackMapBuilder {
pub fn add(&mut self, start: u32, end: u32, name: Arc<String>) {
self.events.entry(start).or_default().start.push(name);
self.events.entry(end).or_default().end += 1;
}
pub fn build(self) -> InlineStackMap {
let empty = Arc::new(vec![]);
let mut entries = vec![];
let mut stack_indexes = vec![];
let mut stack = vec![];
let mut string_dedup = HashMap::new();
let mut stack_dedup = BTreeMap::new();
stack_dedup.insert(vec![], empty.clone());
for (address, event) in self.events {
for _ in 0..event.end {
stack.pop();
stack_indexes.pop();
}
for call in event.start {
if let Some(index) = string_dedup.get(&call) {
stack.push(call);
stack_indexes.push(*index);
} else {
let index = string_dedup.len();
string_dedup.insert(call.clone(), index);
stack.push(call);
stack_indexes.push(index);
}
}
if let Some(stack) = stack_dedup.get(&stack_indexes) {
entries.push((address, stack.clone()));
} else {
let stack = Arc::new(stack.clone());
stack_dedup.insert(stack_indexes.clone(), stack.clone());
entries.push((address, stack));
}
}
InlineStackMap { entries, empty }
}
}
+21 -91
View File
@@ -1,12 +1,10 @@
use std::{borrow::Cow, ffi::c_void, ptr, slice, sync::Arc}; use std::{borrow::Cow, ffi::c_void, ptr, slice};
use anyhow::{Result, anyhow}; use anyhow::{Result, anyhow};
use bitflags::bitflags; use bitflags::bitflags;
use num_derive::{FromPrimitive, ToPrimitive}; use num_derive::{FromPrimitive, ToPrimitive};
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
use crate::emulator::inline_stack_map::{InlineStack, InlineStackMap};
use super::address_set::AddressSet; use super::address_set::AddressSet;
#[repr(C)] #[repr(C)]
@@ -208,9 +206,11 @@ extern "C" fn on_execute(sim: *mut VB, address: u32, code: *const u16, length: c
if data.monitor.enabled { if data.monitor.enabled {
// SAFETY: length is the length of code, in elements // SAFETY: length is the length of code, in elements
let code = unsafe { slice::from_raw_parts(code, length as usize) }; let code = unsafe { slice::from_raw_parts(code, length as usize) };
data.monitor.detect_event(sim, address, code); if data.monitor.detect_event(sim, address, code) {
// Something interesting will happen after this instruction is run. // Something interesting will happen after this instruction is run.
// We'll react in the on_fetch callback it does. // The on_fetch callback will fire when it does.
unsafe { vb_set_fetch_callback(sim, Some(on_fetch)) };
}
} }
let mut stopped = data.stop_reason.is_some() || data.monitor.event.is_some(); let mut stopped = data.stop_reason.is_some() || data.monitor.event.is_some();
@@ -231,7 +231,7 @@ extern "C" fn on_execute(sim: *mut VB, address: u32, code: *const u16, length: c
extern "C" fn on_fetch( extern "C" fn on_fetch(
sim: *mut VB, sim: *mut VB,
_fetch: c_int, _fetch: c_int,
address: u32, _address: u32,
_value: *mut i32, _value: *mut i32,
_cycles: *mut u32, _cycles: *mut u32,
) -> c_int { ) -> c_int {
@@ -239,13 +239,9 @@ extern "C" fn on_fetch(
// There is no way for the userdata to be null or otherwise invalid. // There is no way for the userdata to be null or otherwise invalid.
let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() }; let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() };
data.monitor.event = data.monitor.queued_event.take(); data.monitor.event = data.monitor.queued_event.take();
data.monitor.new_inline_stack = data.monitor.detect_new_inline_stack(address);
unsafe { vb_set_exception_callback(sim, Some(on_exception)) }; unsafe { vb_set_exception_callback(sim, Some(on_exception)) };
if data.monitor.event.is_some() || data.monitor.new_inline_stack.is_some() { unsafe { vb_set_fetch_callback(sim, None) };
1 1
} else {
0
}
} }
#[unsafe(no_mangle)] #[unsafe(no_mangle)]
@@ -253,21 +249,17 @@ extern "C" fn on_exception(sim: *mut VB, cause: *mut u16) -> c_int {
// SAFETY: the *mut VB owns its userdata. // SAFETY: the *mut VB owns its userdata.
// There is no way for the userdata to be null or otherwise invalid. // There is no way for the userdata to be null or otherwise invalid.
let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() }; let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() };
data.monitor.event = data.monitor.queued_event.take();
let cause = unsafe { *cause }; let cause = unsafe { *cause };
let pc = if cause == 0xff70 { let pc = if cause == 0xff70 {
0xffffff60 0xffffff60
} else { } else {
(cause & 0xfff0) as u32 | 0xffff0000 (cause & 0xfff0) as u32 | 0xffff0000
}; };
data.monitor.event = data.monitor.queued_event.take(); data.monitor.queued_event = Some(SimEvent::Interrupt(cause, pc));
data.monitor.new_inline_stack = data.monitor.detect_new_inline_stack(pc);
data.monitor.queued_event = Some(SimEvent::Interrupt(cause, pc & 0x07ffffff));
unsafe { vb_set_exception_callback(sim, None) }; unsafe { vb_set_exception_callback(sim, None) };
if data.monitor.event.is_some() || data.monitor.new_inline_stack.is_some() { unsafe { vb_set_fetch_callback(sim, Some(on_fetch)) };
1 if data.monitor.event.is_some() { 1 } else { 0 }
} else {
0
}
} }
#[unsafe(no_mangle)] #[unsafe(no_mangle)]
@@ -300,7 +292,7 @@ extern "C" fn on_read(
extern "C" fn on_write( extern "C" fn on_write(
sim: *mut VB, sim: *mut VB,
address: u32, address: u32,
typ_: VBDataType, _type: VBDataType,
value: *mut i32, value: *mut i32,
_cycles: *mut u32, _cycles: *mut u32,
_cancel: *mut c_int, _cancel: *mut c_int,
@@ -317,29 +309,6 @@ extern "C" fn on_write(
} }
} }
// If we have profiling enabled, track custom markers
if data.monitor.enabled {
let normalized_hw_address = address & 0x0700003f;
if normalized_hw_address == 0x02000038 && matches!(typ_, VBDataType::S32) {
assert!(data.monitor.queued_event.is_none());
// The game has written the address of a null-terminated string
// (whose length is at most 64 bytes). Read that string.
let str_address = unsafe { *value } as u32;
let mut bytes = [0u8; 64];
let mut len = 0;
for (dst, src_address) in bytes.iter_mut().zip(str_address..str_address + 64) {
let char = unsafe { vb_read(sim, src_address, VBDataType::U8) } as u8;
if char == 0 {
break;
}
*dst = char;
len += 1;
}
let name = String::from_utf8_lossy(&bytes[..len]).into_owned();
data.monitor.queued_event = Some(SimEvent::Marker(Cow::Owned(name)));
}
}
if let Some(start) = data.write_watchpoints.start_of_range_containing(address) { if let Some(start) = data.write_watchpoints.start_of_range_containing(address) {
let watch = if data.read_watchpoints.contains(address) { let watch = if data.read_watchpoints.contains(address) {
VBWatchpointType::Access VBWatchpointType::Access
@@ -370,35 +339,18 @@ struct EventMonitor {
event: Option<SimEvent>, event: Option<SimEvent>,
queued_event: Option<SimEvent>, queued_event: Option<SimEvent>,
just_halted: bool, just_halted: bool,
inline_stack_map: InlineStackMap,
new_inline_stack: Option<InlineStack>,
last_inline_stack: InlineStack,
} }
impl EventMonitor { impl EventMonitor {
fn new() -> Self { fn new() -> Self {
let inline_stack_map = InlineStackMap::empty();
let last_inline_stack = inline_stack_map.get(0).clone();
Self { Self {
enabled: false, enabled: false,
event: None, event: None,
queued_event: None, queued_event: None,
just_halted: false, just_halted: false,
inline_stack_map,
new_inline_stack: None,
last_inline_stack,
} }
} }
fn detect_new_inline_stack(&mut self, address: u32) -> Option<InlineStack> {
let stack = self.inline_stack_map.get(address);
if Arc::ptr_eq(stack, &self.last_inline_stack) {
return None;
}
self.last_inline_stack = stack.clone();
Some(stack.clone())
}
fn detect_event(&mut self, sim: *mut VB, address: u32, code: &[u16]) -> bool { fn detect_event(&mut self, sim: *mut VB, address: u32, code: &[u16]) -> bool {
self.queued_event = self.do_detect_event(sim, address, code); self.queued_event = self.do_detect_event(sim, address, code);
self.queued_event.is_some() self.queued_event.is_some()
@@ -439,9 +391,7 @@ impl EventMonitor {
// JAL .+4 is how programs get r31 to a known value for indirect calls // JAL .+4 is how programs get r31 to a known value for indirect calls
// (which we detect later.) // (which we detect later.)
// Any other JAL is a function call. // Any other JAL is a function call.
return Some(SimEvent::Call( return Some(SimEvent::Call(address.wrapping_add_signed(disp)));
address.wrapping_add_signed(disp) & 0x07ffffff,
));
} }
} }
@@ -455,7 +405,7 @@ impl EventMonitor {
if r31 as u32 == address.wrapping_add(2) { if r31 as u32 == address.wrapping_add(2) {
// JMP anywhere else, if r31 points to after the JMP, is an indirect call // JMP anywhere else, if r31 points to after the JMP, is an indirect call
let target = unsafe { vb_get_program_register(sim, jmp_reg as u32) }; let target = unsafe { vb_get_program_register(sim, jmp_reg as u32) };
return Some(SimEvent::Call(target as u32 & 0x07ffffff)); return Some(SimEvent::Call(target as u32));
} }
} }
@@ -490,10 +440,6 @@ impl VBState {
|| !self.read_watchpoints.is_empty() || !self.read_watchpoints.is_empty()
|| !self.write_watchpoints.is_empty() || !self.write_watchpoints.is_empty()
} }
fn needs_write_callback(&self) -> bool {
self.stdout.is_some() || self.monitor.enabled || !self.write_watchpoints.is_empty()
}
} }
pub enum StopReason { pub enum StopReason {
@@ -546,30 +492,20 @@ impl Sim {
unsafe { vb_reset(self.sim) }; unsafe { vb_reset(self.sim) };
} }
pub fn monitor_events(&mut self, enabled: bool, inline_stack_map: InlineStackMap) { pub fn monitor_events(&mut self, enabled: bool) {
let state = self.get_state(); let state = self.get_state();
state.monitor.enabled = enabled; state.monitor.enabled = enabled;
state.monitor.event = None; state.monitor.event = None;
state.monitor.queued_event = None; state.monitor.queued_event = None;
state.monitor.new_inline_stack = None;
state.monitor.last_inline_stack = inline_stack_map.get(0).clone();
state.monitor.inline_stack_map = inline_stack_map;
if enabled { if enabled {
unsafe { vb_set_execute_callback(self.sim, Some(on_execute)) }; unsafe { vb_set_execute_callback(self.sim, Some(on_execute)) };
unsafe { vb_set_exception_callback(self.sim, Some(on_exception)) }; unsafe { vb_set_exception_callback(self.sim, Some(on_exception)) };
unsafe { vb_set_fetch_callback(self.sim, Some(on_fetch)) };
unsafe { vb_set_write_callback(self.sim, Some(on_write)) };
} else { } else {
let needs_execute = state.needs_execute_callback(); if !state.needs_execute_callback() {
let needs_write = state.needs_write_callback();
if !needs_execute {
unsafe { vb_set_execute_callback(self.sim, None) }; unsafe { vb_set_execute_callback(self.sim, None) };
} }
unsafe { vb_set_exception_callback(self.sim, None) }; unsafe { vb_set_exception_callback(self.sim, None) };
unsafe { vb_set_fetch_callback(self.sim, None) }; unsafe { vb_set_fetch_callback(self.sim, None) };
if !needs_write {
unsafe { vb_set_write_callback(self.sim, None) };
}
} }
} }
@@ -811,10 +747,9 @@ impl Sim {
fn remove_write_watchpoint(&mut self, address: u32, length: usize) { fn remove_write_watchpoint(&mut self, address: u32, length: usize) {
let state = self.get_state(); let state = self.get_state();
state.write_watchpoints.remove(address, length); state.write_watchpoints.remove(address, length);
let needs_write = state.needs_write_callback();
let needs_execute = state.needs_execute_callback(); let needs_execute = state.needs_execute_callback();
if state.write_watchpoints.is_empty() { if state.write_watchpoints.is_empty() {
if !needs_write { if state.stdout.is_none() {
unsafe { vb_set_write_callback(self.sim, None) }; unsafe { vb_set_write_callback(self.sim, None) };
} }
if !needs_execute { if !needs_execute {
@@ -838,16 +773,13 @@ impl Sim {
data.breakpoints.clear(); data.breakpoints.clear();
data.read_watchpoints.clear(); data.read_watchpoints.clear();
data.write_watchpoints.clear(); data.write_watchpoints.clear();
let needs_write = data.needs_write_callback(); let needs_write = data.stdout.is_some();
let needs_execute = data.needs_execute_callback();
unsafe { vb_set_read_callback(self.sim, None) }; unsafe { vb_set_read_callback(self.sim, None) };
if !needs_write { if !needs_write {
unsafe { vb_set_write_callback(self.sim, None) }; unsafe { vb_set_write_callback(self.sim, None) };
} }
if !needs_execute {
unsafe { vb_set_execute_callback(self.sim, None) }; unsafe { vb_set_execute_callback(self.sim, None) };
} }
}
pub fn watch_stdout(&mut self, watch: bool) { pub fn watch_stdout(&mut self, watch: bool) {
let data = self.get_state(); let data = self.get_state();
@@ -858,7 +790,7 @@ impl Sim {
} }
} else { } else {
data.stdout.take(); data.stdout.take();
if !data.needs_write_callback() { if data.write_watchpoints.is_empty() {
unsafe { vb_set_write_callback(self.sim, None) }; unsafe { vb_set_write_callback(self.sim, None) };
} }
} }
@@ -884,11 +816,9 @@ impl Sim {
reason reason
} }
pub fn take_profiler_updates(&mut self) -> (Option<SimEvent>, Option<InlineStack>) { pub fn take_sim_event(&mut self) -> Option<SimEvent> {
let data = self.get_state(); let data = self.get_state();
let event = data.monitor.event.take(); data.monitor.event.take()
let inline_stack = data.monitor.new_inline_stack.take();
(event, inline_stack)
} }
fn get_state(&mut self) -> &mut VBState { fn get_state(&mut self) -> &mut VBState {
-31
View File
@@ -1,31 +0,0 @@
use std::ffi::c_void;
#[unsafe(no_mangle)]
unsafe fn vbu_realloc_shim(ptr: *mut c_void, new_size: usize) -> *mut c_void {
if !ptr.is_null() {
// not supporting proper realloc because it needs bookkeeping and it's unnecessary
return std::ptr::null_mut();
}
let allocation = vec![0u8; new_size].into_boxed_slice();
Box::into_raw(allocation).cast()
}
#[link(name = "vb")]
unsafe extern "C" {
#[link_name = "vbuFromISX"]
fn vbu_from_isx(bytes: *const c_void, length: usize, rom_length: *mut usize) -> *mut c_void;
}
pub fn rom_from_isx(bytes: &[u8]) -> Option<Vec<u8>> {
if !bytes.starts_with(b"ISX") {
return None;
}
let mut rom_length = 0;
let raw_rom = unsafe { vbu_from_isx(bytes.as_ptr().cast(), bytes.len(), &mut rom_length) };
if raw_rom.is_null() {
return None;
}
// SAFETY: the rom was allocated by vbu_realloc_shim, which created it from a Vec<u8>.
let rom = unsafe { Vec::from_raw_parts(raw_rom.cast(), rom_length, rom_length) };
Some(rom)
}
+8 -9
View File
@@ -457,10 +457,15 @@ struct PersistedGamepadMapping {
default_axes: Vec<(Code, (VBKey, VBKey))>, default_axes: Vec<(Code, (VBKey, VBKey))>,
} }
#[derive(Serialize, Deserialize)]
pub struct Shortcut {
pub shortcut: KeyboardShortcut,
pub command: Command,
}
#[derive(Clone, Copy, Serialize, Deserialize, PartialEq, Eq, Hash)] #[derive(Clone, Copy, Serialize, Deserialize, PartialEq, Eq, Hash)]
pub enum Command { pub enum Command {
OpenRom, OpenRom,
ReloadRom,
Quit, Quit,
FrameAdvance, FrameAdvance,
FastForward(u32), FastForward(u32),
@@ -471,10 +476,9 @@ pub enum Command {
} }
impl Command { impl Command {
pub fn all() -> [Self; 8] { pub fn all() -> [Self; 7] {
[ [
Self::OpenRom, Self::OpenRom,
Self::ReloadRom,
Self::Quit, Self::Quit,
Self::PauseResume, Self::PauseResume,
Self::Reset, Self::Reset,
@@ -487,7 +491,6 @@ impl Command {
pub fn name(self) -> &'static str { pub fn name(self) -> &'static str {
match self { match self {
Self::OpenRom => "Open ROM", Self::OpenRom => "Open ROM",
Self::ReloadRom => "Reload ROM",
Self::Quit => "Exit", Self::Quit => "Exit",
Self::PauseResume => "Pause/Resume", Self::PauseResume => "Pause/Resume",
Self::Reset => "Reset", Self::Reset => "Reset",
@@ -519,10 +522,6 @@ impl Default for Shortcuts {
Command::OpenRom, Command::OpenRom,
KeyboardShortcut::new(Modifiers::COMMAND, Key::O), KeyboardShortcut::new(Modifiers::COMMAND, Key::O),
); );
shortcuts.set(
Command::ReloadRom,
KeyboardShortcut::new(Modifiers::COMMAND | Modifiers::SHIFT, Key::F5),
);
shortcuts.set( shortcuts.set(
Command::Quit, Command::Quit,
KeyboardShortcut::new(Modifiers::COMMAND, Key::Q), KeyboardShortcut::new(Modifiers::COMMAND, Key::Q),
@@ -683,7 +682,7 @@ impl ShortcutProvider {
else { else {
return true; return true;
}; };
if *key != shortcut.logical_key || !modifiers.contains(shortcut.modifiers) { if shortcut.logical_key != *key || !shortcut.modifiers.contains(*modifiers) {
return true; return true;
} }
if matches!(command, Command::FastForward(_)) { if matches!(command, Command::FastForward(_)) {
+20 -20
View File
@@ -1,7 +1,7 @@
// hide console in release mode // hide console in release mode
#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] #![cfg_attr(not(debug_assertions), windows_subsystem = "windows")]
use std::{process, time::SystemTime}; use std::{path::PathBuf, process, time::SystemTime};
use anyhow::{Result, bail}; use anyhow::{Result, bail};
use app::Application; use app::Application;
@@ -12,15 +12,8 @@ use tracing::error;
use tracing_subscriber::{EnvFilter, Layer, layer::SubscriberExt, util::SubscriberInitExt}; use tracing_subscriber::{EnvFilter, Layer, layer::SubscriberExt, util::SubscriberInitExt};
use winit::event_loop::{ControlFlow, EventLoop}; use winit::event_loop::{ControlFlow, EventLoop};
use crate::{
config::{CliArgs, SimConfig},
emulator::SimId,
persistence::Persistence,
};
mod app; mod app;
mod audio; mod audio;
mod config;
mod controller; mod controller;
mod emulator; mod emulator;
mod gdbserver; mod gdbserver;
@@ -32,6 +25,18 @@ mod persistence;
mod profiler; mod profiler;
mod window; mod window;
#[derive(Parser)]
struct Args {
/// The path to a virtual boy ROM to run.
rom: Option<PathBuf>,
/// Start a GDB/LLDB debug server on this port.
#[arg(short, long)]
debug_port: Option<u16>,
/// Enable profiling a game
#[arg(short, long)]
profile: bool,
}
fn init_logger() { fn init_logger() {
let directives = std::env::var("RUST_LOG").unwrap_or("error,lemur=info".into()); let directives = std::env::var("RUST_LOG").unwrap_or("error,lemur=info".into());
let filter = EnvFilter::builder().parse_lossy(directives); let filter = EnvFilter::builder().parse_lossy(directives);
@@ -93,9 +98,7 @@ fn main() -> Result<()> {
#[cfg(windows)] #[cfg(windows)]
set_process_priority_to_high()?; set_process_priority_to_high()?;
let args = CliArgs::parse(); let args = Args::parse();
let persistence = Persistence::new();
let (mut builder, client) = EmulatorBuilder::new(); let (mut builder, client) = EmulatorBuilder::new();
if let Some(path) = &args.rom { if let Some(path) = &args.rom {
@@ -110,14 +113,6 @@ fn main() -> Result<()> {
if args.profile { if args.profile {
builder = builder.start_paused(true) builder = builder.start_paused(true)
} }
let p1 = SimConfig::load(&persistence, SimId::Player1);
let p2 = SimConfig::load(&persistence, SimId::Player2);
let watch = args.watch;
builder = builder
.with_audio_on(p1.audio_enabled, p2.audio_enabled)
.with_watch_rom(watch, watch);
ThreadBuilder::default() ThreadBuilder::default()
.name("Emulator".to_owned()) .name("Emulator".to_owned())
@@ -136,6 +131,11 @@ fn main() -> Result<()> {
let event_loop = EventLoop::with_user_event().build().unwrap(); let event_loop = EventLoop::with_user_event().build().unwrap();
event_loop.set_control_flow(ControlFlow::Poll); event_loop.set_control_flow(ControlFlow::Poll);
let proxy = event_loop.create_proxy(); let proxy = event_loop.create_proxy();
event_loop.run_app(&mut Application::new(client, proxy, persistence, args))?; event_loop.run_app(&mut Application::new(
client,
proxy,
args.debug_port,
args.profile,
))?;
Ok(()) Ok(())
} }
+3 -3
View File
@@ -50,11 +50,11 @@ impl MemoryClient {
} }
fn aligned_memory(start: u32, length: usize) -> BoxBytes { fn aligned_memory(start: u32, length: usize) -> BoxBytes {
if start.is_multiple_of(4) && length.is_multiple_of(4) { if start % 4 == 0 && length % 4 == 0 {
let memory = vec![0u32; length / 4].into_boxed_slice(); let memory = vec![0u32; length / 4].into_boxed_slice();
return bytemuck::box_bytes_of(memory); return bytemuck::box_bytes_of(memory);
} }
if start.is_multiple_of(2) && length.is_multiple_of(2) { if start % 2 == 0 && length % 2 == 0 {
let memory = vec![0u16; length / 2].into_boxed_slice(); let memory = vec![0u16; length / 2].into_boxed_slice();
return bytemuck::box_bytes_of(memory); return bytemuck::box_bytes_of(memory);
} }
@@ -169,7 +169,7 @@ impl MemoryRef<'_> {
T::from_bytes(&self.inner[from..to]) T::from_bytes(&self.inner[from..to])
} }
pub fn range<T: MemoryValue>(&self, start: usize, count: usize) -> MemoryIter<'_, T> { pub fn range<T: MemoryValue>(&self, start: usize, count: usize) -> MemoryIter<T> {
let from = start * size_of::<T>(); let from = start * size_of::<T>();
let to = from + (count * size_of::<T>()); let to = from + (count * size_of::<T>());
MemoryIter::new(&self.inner[from..to]) MemoryIter::new(&self.inner[from..to])
+7 -20
View File
@@ -1,4 +1,5 @@
use std::{ use std::{
path::PathBuf,
sync::{Arc, Mutex}, sync::{Arc, Mutex},
thread, thread,
}; };
@@ -6,14 +7,13 @@ use std::{
use anyhow::Result; use anyhow::Result;
use tokio::{select, sync::mpsc}; use tokio::{select, sync::mpsc};
use crate::emulator::{ use crate::emulator::{EmulatorClient, EmulatorCommand, ProfileEvent, SimEvent, SimId};
EmulatorClient, EmulatorCommand, GameInfo, InlineStack, ProfileEvent, SimEvent, SimId,
};
use recording::Recording; use recording::Recording;
use state::ProgramState; use state::ProgramState;
mod recording; mod recording;
mod state; mod state;
mod symbols;
pub struct Profiler { pub struct Profiler {
sim_id: SimId, sim_id: SimId,
@@ -132,19 +132,12 @@ async fn run_profile(
async fn handle_event(event: ProfileEvent, session: &mut ProfilerSession) -> Result<()> { async fn handle_event(event: ProfileEvent, session: &mut ProfilerSession) -> Result<()> {
match event { match event {
ProfileEvent::Start { info } => session.start_profiling(info).await, ProfileEvent::Start { file_path } => session.start_profiling(file_path).await,
ProfileEvent::Update { ProfileEvent::Update { cycles, event } => {
cycles,
event,
inline_stack,
} => {
session.track_elapsed_cycles(cycles); session.track_elapsed_cycles(cycles);
if let Some(event) = event { if let Some(event) = event {
session.track_event(event)?; session.track_event(event)?;
} }
if let Some(stack) = inline_stack {
session.track_inline_stack(stack);
}
} }
} }
Ok(()) Ok(())
@@ -206,8 +199,8 @@ impl ProfilerSession {
} }
} }
async fn start_profiling(&mut self, info: Arc<GameInfo>) { async fn start_profiling(&mut self, file_path: PathBuf) {
let program = ProgramState::new(info).await; let program = ProgramState::new(file_path).await;
let recording = if self.recording.is_some() { let recording = if self.recording.is_some() {
Some(Recording::new(&program)) Some(Recording::new(&program))
} else { } else {
@@ -242,12 +235,6 @@ impl ProfilerSession {
} }
} }
fn track_inline_stack(&mut self, inline_stack: InlineStack) {
if let Some(program) = &mut self.program {
program.track_inline_stack(inline_stack);
}
}
fn start_recording(&mut self) { fn start_recording(&mut self) {
if let Some(program) = &self.program { if let Some(program) = &self.program {
self.recording = Some(Recording::new(program)); self.recording = Some(Recording::new(program));
+9 -14
View File
@@ -24,8 +24,10 @@ impl Recording {
let process = let process =
profile.add_process(state.name(), 1, Timestamp::from_nanos_since_reference(0)); profile.add_process(state.name(), 1, Timestamp::from_nanos_since_reference(0));
let lib = profile.add_lib(state.library_info().clone()); if let Some(symbol_file) = state.symbol_file() {
let lib = profile.add_lib(symbol_file.library_info().clone());
profile.add_lib_mapping(process, lib, 0x00000000, 0xffffffff, 0); profile.add_lib_mapping(process, lib, 0x00000000, 0xffffffff, 0);
}
let mut me = Self { let mut me = Self {
profile, profile,
@@ -89,21 +91,14 @@ impl Recording {
thread: ThreadHandle, thread: ThreadHandle,
frames: &[StackFrame], frames: &[StackFrame],
) -> Option<StackHandle> { ) -> Option<StackHandle> {
let frames = frames self.profile.intern_stack_frames(
.iter() thread,
.map(|f| { frames.iter().map(|f| FrameInfo {
let frame = match f { frame: Frame::InstructionPointer(f.address as u64),
StackFrame::Address(address) => Frame::InstructionPointer(*address as u64),
StackFrame::Label(label) => Frame::Label(self.profile.intern_string(label)),
};
FrameInfo {
frame,
category_pair: CategoryHandle::OTHER.into(), category_pair: CategoryHandle::OTHER.into(),
flags: FrameFlags::empty(), flags: FrameFlags::empty(),
} }),
}) )
.collect::<Vec<_>>();
self.profile.intern_stack_frames(thread, frames.into_iter())
} }
} }
+30 -36
View File
@@ -1,39 +1,54 @@
use std::{collections::HashMap, sync::Arc}; use std::{collections::HashMap, path::PathBuf};
use anyhow::{Result, bail}; use anyhow::{Result, bail};
use fxprof_processed_profile::LibraryInfo;
use crate::emulator::{GameInfo, InlineStack}; use crate::profiler::symbols::SymbolFile;
pub struct ProgramState { pub struct ProgramState {
info: Arc<GameInfo>, name: String,
symbol_file: Option<SymbolFile>,
call_stacks: HashMap<u16, Vec<StackFrame>>, call_stacks: HashMap<u16, Vec<StackFrame>>,
context_stack: Vec<u16>, context_stack: Vec<u16>,
} }
pub enum StackFrame { pub struct StackFrame {
Address(u32), pub address: u32,
Label(Arc<String>),
} }
pub const RESET_CODE: u16 = 0xfff0; pub const RESET_CODE: u16 = 0xfff0;
impl ProgramState { impl ProgramState {
pub async fn new(info: Arc<GameInfo>) -> Self { pub async fn new(file_path: PathBuf) -> Self {
let symbol_file = SymbolFile::load(&file_path).await.ok();
let name = symbol_file
.as_ref()
.map(|f| f.name().to_string())
.or_else(|| {
file_path
.file_stem()
.map(|s| s.to_string_lossy().into_owned())
})
.unwrap_or_else(|| "game".to_string());
let mut call_stacks = HashMap::new(); let mut call_stacks = HashMap::new();
call_stacks.insert(RESET_CODE, vec![StackFrame::Address(0xfffffff0)]); call_stacks.insert(
RESET_CODE,
vec![StackFrame {
address: 0xfffffff0,
}],
);
Self { Self {
info, name,
symbol_file,
call_stacks, call_stacks,
context_stack: vec![RESET_CODE], context_stack: vec![RESET_CODE],
} }
} }
pub fn name(&self) -> &str { pub fn name(&self) -> &str {
self.info.name() &self.name
} }
pub fn library_info(&self) -> &LibraryInfo { pub fn symbol_file(&self) -> Option<&SymbolFile> {
self.info.library_info() self.symbol_file.as_ref()
} }
pub fn current_stack(&self) -> Option<(u16, &[StackFrame])> { pub fn current_stack(&self) -> Option<(u16, &[StackFrame])> {
@@ -49,7 +64,7 @@ impl ProgramState {
let Some(stack) = self.call_stacks.get_mut(code) else { let Some(stack) = self.call_stacks.get_mut(code) else {
bail!("missing stack {code:04x}"); bail!("missing stack {code:04x}");
}; };
stack.push(StackFrame::Address(address)); stack.push(StackFrame { address });
Ok(()) Ok(())
} }
@@ -60,11 +75,6 @@ impl ProgramState {
let Some(stack) = self.call_stacks.get_mut(code) else { let Some(stack) = self.call_stacks.get_mut(code) else {
bail!("missing stack {code:04x}"); bail!("missing stack {code:04x}");
}; };
// just popping the inline frames first
while stack
.pop_if(|f| matches!(f, StackFrame::Label(_)))
.is_some()
{}
if stack.pop().is_none() { if stack.pop().is_none() {
bail!("returned from {code:04x} but stack was empty"); bail!("returned from {code:04x} but stack was empty");
} }
@@ -90,7 +100,7 @@ impl ProgramState {
self.context_stack.push(code); self.context_stack.push(code);
if self if self
.call_stacks .call_stacks
.insert(code, vec![StackFrame::Address(address)]) .insert(code, vec![StackFrame { address }])
.is_some() .is_some()
{ {
bail!("{code:04x} fired twice"); bail!("{code:04x} fired twice");
@@ -110,20 +120,4 @@ impl ProgramState {
} }
Ok(()) Ok(())
} }
pub fn track_inline_stack(&mut self, inline_stack: InlineStack) {
let Some(code) = self.context_stack.last() else {
return;
};
let Some(call_stack) = self.call_stacks.get_mut(code) else {
return;
};
while call_stack
.pop_if(|f| matches!(f, StackFrame::Label(_)))
.is_some()
{}
for label in inline_stack.iter() {
call_stack.push(StackFrame::Label(label.clone()));
}
}
} }
+67
View File
@@ -0,0 +1,67 @@
use std::{path::Path, sync::Arc};
use anyhow::Result;
use fxprof_processed_profile::{LibraryInfo, Symbol, SymbolTable};
use wholesym::{SymbolManager, samply_symbols::demangle_any};
pub struct SymbolFile {
library_info: LibraryInfo,
}
impl SymbolFile {
pub async fn load(file_path: &Path) -> Result<Self> {
let normalized = normpath::PathExt::normalize(file_path)?;
let library_info =
SymbolManager::library_info_for_binary_at_path(normalized.as_path(), None).await?;
let symbol_manager = SymbolManager::with_config(Default::default());
let symbol_map = symbol_manager
.load_symbol_map_for_binary_at_path(normalized.as_path(), None)
.await?;
let name = library_info
.name
.or_else(|| {
normalized
.file_name()
.map(|n| n.to_string_lossy().into_owned())
})
.unwrap_or("game".to_string());
let debug_name = library_info.debug_name.unwrap_or_else(|| name.clone());
let path = library_info
.path
.unwrap_or_else(|| normalized.into_os_string().to_string_lossy().into_owned());
let debug_path = library_info.debug_path.unwrap_or_else(|| path.clone());
let debug_id = library_info.debug_id.unwrap_or_default();
let code_id = library_info.code_id.map(|id| id.to_string());
let arch = library_info.arch;
let symbols = symbol_map
.iter_symbols()
.map(|(address, name)| Symbol {
address: address + 0x07000000,
size: None,
name: demangle_any(&name),
})
.collect();
Ok(Self {
library_info: LibraryInfo {
name,
debug_name,
path,
debug_path,
debug_id,
code_id,
arch,
symbol_table: Some(Arc::new(SymbolTable::new(symbols))),
},
})
}
pub fn name(&self) -> &str {
&self.library_info.name
}
pub fn library_info(&self) -> &LibraryInfo {
&self.library_info
}
}
+4 -12
View File
@@ -1,9 +1,6 @@
use std::sync::Arc;
pub use about::AboutWindow; pub use about::AboutWindow;
use egui::{Context, ViewportBuilder, ViewportId}; use egui::{Context, ViewportBuilder, ViewportId};
pub use game::GameWindow; pub use game::GameWindow;
pub use game_screen::DisplayMode;
pub use gdb::GdbServerWindow; pub use gdb::GdbServerWindow;
pub use hotkeys::HotkeysWindow; pub use hotkeys::HotkeysWindow;
pub use input::InputWindow; pub use input::InputWindow;
@@ -12,7 +9,7 @@ pub use terminal::TerminalWindow;
pub use vip::{ pub use vip::{
BgMapWindow, CharacterDataWindow, FrameBufferWindow, ObjectWindow, RegisterWindow, WorldWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, ObjectWindow, RegisterWindow, WorldWindow,
}; };
use winit::{event::KeyEvent, window::Window}; use winit::event::KeyEvent;
use crate::emulator::SimId; use crate::emulator::SimId;
@@ -34,8 +31,9 @@ pub trait AppWindow {
} }
fn initial_viewport(&self) -> ViewportBuilder; fn initial_viewport(&self) -> ViewportBuilder;
fn show(&mut self, ctx: &Context); fn show(&mut self, ctx: &Context);
fn on_init(&mut self, args: InitArgs) { fn on_init(&mut self, ctx: &Context, render_state: &egui_wgpu::RenderState) {
let _ = args; let _ = ctx;
let _ = render_state;
} }
fn on_destroy(&mut self) {} fn on_destroy(&mut self) {}
fn handle_key_event(&mut self, event: &KeyEvent) -> bool { fn handle_key_event(&mut self, event: &KeyEvent) -> bool {
@@ -47,9 +45,3 @@ pub trait AppWindow {
false false
} }
} }
pub struct InitArgs<'a> {
pub ctx: &'a Context,
pub window: &'a Arc<Window>,
pub render_state: &'a egui_wgpu::RenderState,
}
+65 -49
View File
@@ -1,15 +1,10 @@
use std::{ use std::{sync::mpsc, time::Duration};
sync::{Arc, mpsc},
time::Duration,
};
use crate::{ use crate::{
app::UserEvent, app::UserEvent,
config::{COLOR_PRESETS, SimConfig},
emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId, SimState}, emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId, SimState},
input::{Command, ShortcutProvider}, input::{Command, ShortcutProvider},
persistence::Persistence, persistence::Persistence,
window::InitArgs,
}; };
use anyhow::Context as _; use anyhow::Context as _;
use egui::{ use egui::{
@@ -17,6 +12,7 @@ use egui::{
ViewportBuilder, ViewportCommand, ViewportId, Window, ViewportBuilder, ViewportCommand, ViewportId, Window,
}; };
use egui_notify::{Anchor, Toast, Toasts}; use egui_notify::{Anchor, Toast, Toasts};
use serde::{Deserialize, Serialize};
use winit::event_loop::EventLoopProxy; use winit::event_loop::EventLoopProxy;
use super::{ use super::{
@@ -25,18 +21,32 @@ use super::{
utils::UiExt as _, utils::UiExt as _,
}; };
const COLOR_PRESETS: [[Color32; 2]; 3] = [
[
Color32::from_rgb(0xff, 0x00, 0x00),
Color32::from_rgb(0x00, 0xc6, 0xf0),
],
[
Color32::from_rgb(0x00, 0xb4, 0x00),
Color32::from_rgb(0xc8, 0x00, 0xff),
],
[
Color32::from_rgb(0xb4, 0x9b, 0x00),
Color32::from_rgb(0x00, 0x00, 0xff),
],
];
pub struct GameWindow { pub struct GameWindow {
client: EmulatorClient, client: EmulatorClient,
proxy: EventLoopProxy<UserEvent>, proxy: EventLoopProxy<UserEvent>,
persistence: Persistence, persistence: Persistence,
shortcuts: ShortcutProvider, shortcuts: ShortcutProvider,
sim_id: SimId, sim_id: SimId,
config: SimConfig, config: GameConfig,
toasts: Toasts, toasts: Toasts,
screen: Option<GameScreen>, screen: Option<GameScreen>,
messages: Option<mpsc::Receiver<Toast>>, messages: Option<mpsc::Receiver<Toast>>,
color_picker: Option<ColorPickerState>, color_picker: Option<ColorPickerState>,
window: Option<Arc<winit::window::Window>>,
} }
impl GameWindow { impl GameWindow {
@@ -47,7 +57,7 @@ impl GameWindow {
shortcuts: ShortcutProvider, shortcuts: ShortcutProvider,
sim_id: SimId, sim_id: SimId,
) -> Self { ) -> Self {
let config = SimConfig::load(&persistence, sim_id); let config = load_config(&persistence, sim_id);
let toasts = Toasts::new() let toasts = Toasts::new()
.with_anchor(Anchor::BottomLeft) .with_anchor(Anchor::BottomLeft)
.with_margin((10.0, 10.0).into()) .with_margin((10.0, 10.0).into())
@@ -63,7 +73,6 @@ impl GameWindow {
screen: None, screen: None,
messages: None, messages: None,
color_picker: None, color_picker: None,
window: None,
} }
} }
@@ -78,17 +87,13 @@ impl GameWindow {
match command { match command {
Command::OpenRom => { Command::OpenRom => {
let rom = rfd::FileDialog::new() let rom = rfd::FileDialog::new()
.add_filter("Virtual Boy ROMs", &["vb", "vbrom", "elf", "isx"]) .add_filter("Virtual Boy ROMs", &["vb", "vbrom"])
.pick_file(); .pick_file();
if let Some(path) = rom { if let Some(path) = rom {
self.client self.client
.send_command(EmulatorCommand::LoadGame(self.sim_id, path)); .send_command(EmulatorCommand::LoadGame(self.sim_id, path));
} }
} }
Command::ReloadRom => {
self.client
.send_command(EmulatorCommand::ReloadRom(self.sim_id));
}
Command::Quit => { Command::Quit => {
let _ = self.proxy.send_event(UserEvent::Quit(self.sim_id)); let _ = self.proxy.send_event(UserEvent::Quit(self.sim_id));
} }
@@ -134,25 +139,13 @@ impl GameWindow {
.clicked() .clicked()
{ {
let rom = rfd::FileDialog::new() let rom = rfd::FileDialog::new()
.add_filter("Virtual Boy ROMs", &["vb", "vbrom", "elf", "isx"]) .add_filter("Virtual Boy ROMs", &["vb", "vbrom"])
.pick_file(); .pick_file();
if let Some(path) = rom { if let Some(path) = rom {
self.client self.client
.send_command(EmulatorCommand::LoadGame(self.sim_id, path)); .send_command(EmulatorCommand::LoadGame(self.sim_id, path));
} }
} }
if ui
.add(self.button_for(ui.ctx(), "Reload ROM", Command::ReloadRom))
.clicked()
{
self.client
.send_command(EmulatorCommand::ReloadRom(self.sim_id));
}
let watch_rom = self.client.is_rom_watched(self.sim_id);
if ui.selectable_button(watch_rom, "Watch ROM").clicked() {
self.client
.send_command(EmulatorCommand::WatchRom(self.sim_id, !watch_rom));
}
if ui if ui
.add(self.button_for(ui.ctx(), "Quit", Command::Quit)) .add(self.button_for(ui.ctx(), "Quit", Command::Quit))
.clicked() .clicked()
@@ -305,13 +298,10 @@ impl GameWindow {
self.client self.client
.send_command(EmulatorCommand::Screenshot(self.sim_id, tx)); .send_command(EmulatorCommand::Screenshot(self.sim_id, tx));
let bytes = rx.await.context("Could not take screenshot")?; let bytes = rx.await.context("Could not take screenshot")?;
let mut file_dialog = rfd::FileDialog::new() let file = rfd::FileDialog::new()
.add_filter("PNG images", &["png"]) .add_filter("PNG images", &["png"])
.set_file_name("screenshot.png"); .set_file_name("screenshot.png")
if let Some(window) = self.window.as_ref() { .save_file();
file_dialog = file_dialog.set_parent(window);
}
let file = file_dialog.save_file();
let Some(path) = file else { let Some(path) = file else {
return Ok(None); return Ok(None);
}; };
@@ -411,15 +401,15 @@ impl GameWindow {
}); });
}); });
ui.menu_button("Audio", |ui| { ui.menu_button("Audio", |ui| {
if ui let p1_enabled = self.client.is_audio_enabled(SimId::Player1);
.selectable_button(self.config.audio_enabled, "Enabled") let p2_enabled = self.client.is_audio_enabled(SimId::Player2);
.clicked() if ui.selectable_button(p1_enabled, "Player 1").clicked() {
{ self.client
self.update_config(|c| c.audio_enabled = !c.audio_enabled); .send_command(EmulatorCommand::SetAudioEnabled(!p1_enabled, p2_enabled));
self.client.send_command(EmulatorCommand::SetAudioEnabled( }
self.sim_id, if ui.selectable_button(p2_enabled, "Player 2").clicked() {
self.config.audio_enabled, self.client
)); .send_command(EmulatorCommand::SetAudioEnabled(p1_enabled, !p2_enabled));
} }
}); });
ui.menu_button("Input", |ui| { ui.menu_button("Input", |ui| {
@@ -461,16 +451,18 @@ impl GameWindow {
} }
} }
fn update_config(&mut self, update: impl FnOnce(&mut SimConfig)) { fn update_config(&mut self, update: impl FnOnce(&mut GameConfig)) {
let mut new_config = self.config.clone(); let mut new_config = self.config.clone();
update(&mut new_config); update(&mut new_config);
if self.config != new_config { if self.config != new_config {
let _ = new_config.save(&self.persistence, self.sim_id); let _ = self
.persistence
.save_config(config_filename(self.sim_id), &new_config);
} }
self.config = new_config; self.config = new_config;
} }
fn button_for(&self, ctx: &Context, text: &str, command: Command) -> Button<'_> { fn button_for(&self, ctx: &Context, text: &str, command: Command) -> Button {
let button = Button::new(text); let button = Button::new(text);
match self.shortcuts.shortcut_for(command) { match self.shortcuts.shortcut_for(command) {
Some(shortcut) => button.shortcut_text(ctx.format_shortcut(&shortcut)), Some(shortcut) => button.shortcut_text(ctx.format_shortcut(&shortcut)),
@@ -479,6 +471,24 @@ impl GameWindow {
} }
} }
fn config_filename(sim_id: SimId) -> &'static str {
match sim_id {
SimId::Player1 => "config_p1",
SimId::Player2 => "config_p2",
}
}
fn load_config(persistence: &Persistence, sim_id: SimId) -> GameConfig {
if let Ok(config) = persistence.load_config(config_filename(sim_id)) {
return config;
}
GameConfig {
display_mode: DisplayMode::Anaglyph,
colors: COLOR_PRESETS[0],
dimensions: DisplayMode::Anaglyph.proportions() + Vec2::new(0.0, 22.0),
}
}
impl AppWindow for GameWindow { impl AppWindow for GameWindow {
fn viewport_id(&self) -> ViewportId { fn viewport_id(&self) -> ViewportId {
match self.sim_id { match self.sim_id {
@@ -535,8 +545,8 @@ impl AppWindow for GameWindow {
self.toasts.show(ctx); self.toasts.show(ctx);
} }
fn on_init(&mut self, args: InitArgs) { fn on_init(&mut self, _ctx: &Context, render_state: &egui_wgpu::RenderState) {
let (screen, sink) = GameScreen::init(args.render_state); let (screen, sink) = GameScreen::init(render_state);
let (message_sink, message_source) = mpsc::channel(); let (message_sink, message_source) = mpsc::channel();
self.client.send_command(EmulatorCommand::ConnectToSim( self.client.send_command(EmulatorCommand::ConnectToSim(
self.sim_id, self.sim_id,
@@ -545,7 +555,6 @@ impl AppWindow for GameWindow {
)); ));
self.screen = Some(screen); self.screen = Some(screen);
self.messages = Some(message_source); self.messages = Some(message_source);
self.window = Some(args.window.clone());
} }
fn on_destroy(&mut self) { fn on_destroy(&mut self) {
@@ -561,3 +570,10 @@ struct ColorPickerState {
just_opened: bool, just_opened: bool,
unpause_on_close: bool, unpause_on_close: bool,
} }
#[derive(Serialize, Deserialize, Clone, PartialEq, Eq)]
struct GameConfig {
display_mode: DisplayMode,
colors: [Color32; 2],
dimensions: Vec2,
}
+4 -4
View File
@@ -62,8 +62,8 @@ impl HotkeysWindow {
} }
}); });
}); });
if let Some(command) = self.now_binding if let Some(command) = self.now_binding {
&& let Some(shortcut) = ui.input_mut(|i| { if let Some(shortcut) = ui.input_mut(|i| {
i.events.iter().find_map(|event| match event { i.events.iter().find_map(|event| match event {
Event::Key { Event::Key {
key, key,
@@ -73,12 +73,12 @@ impl HotkeysWindow {
} => Some(KeyboardShortcut::new(*modifiers, *key)), } => Some(KeyboardShortcut::new(*modifiers, *key)),
_ => None, _ => None,
}) })
}) }) {
{
self.shortcuts.set(command, shortcut); self.shortcuts.set(command, shortcut);
self.now_binding = None; self.now_binding = None;
} }
} }
}
fn show_ff_settings(&mut self, ui: &mut Ui) { fn show_ff_settings(&mut self, ui: &mut Ui) {
let row_height = ui.spacing().interact_size.y; let row_height = ui.spacing().interact_size.y;
+9 -56
View File
@@ -1,35 +1,30 @@
use std::{fs, sync::Arc, time::Duration}; use std::{fs, time::Duration};
use anyhow::Result; use anyhow::Result;
use egui::{Button, CentralPanel, Checkbox, Label, ViewportBuilder, ViewportId}; use egui::{Button, CentralPanel, Checkbox, ViewportBuilder, ViewportId};
use egui_notify::{Anchor, Toast, Toasts}; use egui_notify::{Anchor, Toast, Toasts};
use winit::window::Window;
use crate::{ use crate::{
emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId}, emulator::{EmulatorClient, SimId},
profiler::{Profiler, ProfilerStatus}, profiler::{Profiler, ProfilerStatus},
window::{AppWindow, InitArgs}, window::AppWindow,
}; };
pub struct ProfileWindow { pub struct ProfileWindow {
sim_id: SimId, sim_id: SimId,
client: EmulatorClient,
profiler: Profiler, profiler: Profiler,
toasts: Toasts, toasts: Toasts,
window: Option<Arc<Window>>,
} }
impl ProfileWindow { impl ProfileWindow {
pub fn new(sim_id: SimId, client: EmulatorClient) -> Self { pub fn new(sim_id: SimId, client: EmulatorClient) -> Self {
Self { Self {
sim_id, sim_id,
client: client.clone(),
profiler: Profiler::new(sim_id, client), profiler: Profiler::new(sim_id, client),
toasts: Toasts::new() toasts: Toasts::new()
.with_anchor(Anchor::BottomLeft) .with_anchor(Anchor::BottomLeft)
.with_margin((10.0, 10.0).into()) .with_margin((10.0, 10.0).into())
.reverse(true), .reverse(true),
window: None,
} }
} }
@@ -38,10 +33,6 @@ impl ProfileWindow {
} }
fn finish_recording(&mut self) { fn finish_recording(&mut self) {
let pause = matches!(self.client.emulator_state(), EmulatorState::Running);
if pause {
self.client.send_command(EmulatorCommand::Pause);
}
match self.try_finish_recording() { match self.try_finish_recording() {
Ok(Some(path)) => { Ok(Some(path)) => {
let mut toast = Toast::info(format!("Saved to {path}")); let mut toast = Toast::info(format!("Saved to {path}"));
@@ -55,23 +46,16 @@ impl ProfileWindow {
self.toasts.add(toast); self.toasts.add(toast);
} }
} }
if pause {
self.client.send_command(EmulatorCommand::Resume);
}
} }
fn try_finish_recording(&mut self) -> Result<Option<String>> { fn try_finish_recording(&mut self) -> Result<Option<String>> {
let bytes_receiver = self.profiler.finish_recording(); let bytes_receiver = self.profiler.finish_recording();
let mut file_dialog = rfd::FileDialog::new() let file = rfd::FileDialog::new()
.add_filter("Profiler files", &["json"]) .add_filter("Profiler files", &["json"])
.set_file_name("profile.json"); .set_file_name("profile.json")
if let Some(window) = self.window.as_ref() { .save_file();
file_dialog = file_dialog.set_parent(window);
}
let file = file_dialog.save_file();
if let Some(path) = file { if let Some(path) = file {
let bytes = pollster::block_on(bytes_receiver)?; let bytes = pollster::block_on(bytes_receiver)?;
let _ = fs::remove_file(&path);
fs::write(&path, bytes)?; fs::write(&path, bytes)?;
Ok(Some(path.display().to_string())) Ok(Some(path.display().to_string()))
} else { } else {
@@ -100,32 +84,8 @@ impl AppWindow for ProfileWindow {
let status = self.profiler.status(); let status = self.profiler.status();
let recording = matches!(status, ProfilerStatus::Recording); let recording = matches!(status, ProfilerStatus::Recording);
CentralPanel::default().show(ctx, |ui| { CentralPanel::default().show(ctx, |ui| {
ui.horizontal_wrapped(|ui| {
ui.spacing_mut().item_spacing.x = 0.0;
ui.add(
Label::new(
"Use this tool to record performance profiles of your game, for use in ",
)
.wrap_mode(egui::TextWrapMode::Wrap),
);
ui.hyperlink("https://profiler.firefox.com");
ui.label(".");
});
ui.horizontal_wrapped(|ui| {
ui.spacing_mut().item_spacing.x = 0.0;
ui.add(
Label::new("For more instructions, see ").wrap_mode(egui::TextWrapMode::Wrap),
);
ui.hyperlink_to(
"the Lemur wiki",
"https://git.virtual-boy.com/PVB/lemur/wiki/Profiling-with-Lemur",
);
ui.label(".");
});
ui.separator();
let mut enabled = status.enabled(); let mut enabled = status.enabled();
let enabled_checkbox = Checkbox::new(&mut enabled, "Enable profiling"); let enabled_checkbox = Checkbox::new(&mut enabled, "Profiling enabled?");
if ui.add_enabled(!recording, enabled_checkbox).changed() { if ui.add_enabled(!recording, enabled_checkbox).changed() {
if enabled { if enabled {
self.profiler.enable(); self.profiler.enable();
@@ -133,9 +93,7 @@ impl AppWindow for ProfileWindow {
self.profiler.disable(); self.profiler.disable();
} }
} }
if !enabled {
ui.label("Enabling profiling will restart your current game.");
} else {
ui.horizontal(|ui| { ui.horizontal(|ui| {
if !recording { if !recording {
let record_button = Button::new("Record"); let record_button = Button::new("Record");
@@ -152,7 +110,6 @@ impl AppWindow for ProfileWindow {
} }
} }
}); });
}
match &status { match &status {
ProfilerStatus::Recording => { ProfilerStatus::Recording => {
@@ -166,8 +123,4 @@ impl AppWindow for ProfileWindow {
}); });
self.toasts.show(ctx); self.toasts.show(ctx);
} }
fn on_init(&mut self, args: InitArgs) {
self.window = Some(args.window.clone());
}
} }
+7 -7
View File
@@ -86,11 +86,11 @@ impl UiExt for Ui {
let (rect, _) = ui.allocate_at_least(Vec2::new(100.0, 100.0), Sense::hover()); let (rect, _) = ui.allocate_at_least(Vec2::new(100.0, 100.0), Sense::hover());
ui.painter().rect_filled(rect, 0.0, *color); ui.painter().rect_filled(rect, 0.0, *color);
let resp = ui.text_edit_singleline(hex); let resp = ui.text_edit_singleline(hex);
if resp.changed() if resp.changed() {
&& let Ok(new_color) = HexColor::from_str_without_hash(hex) if let Ok(new_color) = HexColor::from_str_without_hash(hex) {
{
*color = new_color.color(); *color = new_color.color();
} }
}
resp resp
}, },
) )
@@ -301,11 +301,11 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
let mut delta = None; let mut delta = None;
if self.arrows { if self.arrows {
let arrow_left = res.rect.max.x - 16.0; let arrow_left = res.rect.max.x + 4.0;
let arrow_right = res.rect.max.x; let arrow_right = res.rect.max.x + 20.0;
let arrow_top = res.rect.min.y; let arrow_top = res.rect.min.y - 2.0;
let arrow_middle = (res.rect.min.y + res.rect.max.y) / 2.0; let arrow_middle = (res.rect.min.y + res.rect.max.y) / 2.0;
let arrow_bottom = res.rect.max.y; let arrow_bottom = res.rect.max.y + 2.0;
let top_arrow_rect = Rect { let top_arrow_rect = Rect {
min: (arrow_left, arrow_top).into(), min: (arrow_left, arrow_top).into(),
+3 -3
View File
@@ -11,7 +11,7 @@ use crate::{
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader}, images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView}, memory::{MemoryClient, MemoryView},
window::{ window::{
AppWindow, InitArgs, AppWindow,
utils::{NumberEdit, UiExt}, utils::{NumberEdit, UiExt},
}, },
}; };
@@ -187,8 +187,8 @@ impl AppWindow for BgMapWindow {
.with_inner_size((640.0, 480.0)) .with_inner_size((640.0, 480.0))
} }
fn on_init(&mut self, args: InitArgs) { fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) {
args.ctx.add_texture_loader(self.loader.clone()); ctx.add_texture_loader(self.loader.clone());
} }
fn show(&mut self, ctx: &Context) { fn show(&mut self, ctx: &Context) {
+9 -3
View File
@@ -12,7 +12,7 @@ use crate::{
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader}, images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView}, memory::{MemoryClient, MemoryView},
window::{ window::{
AppWindow, InitArgs, AppWindow,
utils::{NumberEdit, UiExt as _}, utils::{NumberEdit, UiExt as _},
}, },
}; };
@@ -251,8 +251,8 @@ impl AppWindow for CharacterDataWindow {
.with_inner_size((640.0, 480.0)) .with_inner_size((640.0, 480.0))
} }
fn on_init(&mut self, args: InitArgs) { fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) {
args.ctx.add_texture_loader(self.loader.clone()); ctx.add_texture_loader(self.loader.clone());
} }
fn show(&mut self, ctx: &Context) { fn show(&mut self, ctx: &Context) {
@@ -274,6 +274,12 @@ impl AppWindow for CharacterDataWindow {
} }
} }
#[derive(Serialize, Deserialize, Clone, PartialEq, Eq, Hash)]
enum CharDataResource {
Character { palette: Palette, index: usize },
CharacterData { palette: Palette },
}
#[derive(Clone, Default, PartialEq, Eq)] #[derive(Clone, Default, PartialEq, Eq)]
struct CharDataParams { struct CharDataParams {
palette: Palette, palette: Palette,
+3 -3
View File
@@ -11,7 +11,7 @@ use crate::{
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader}, images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView}, memory::{MemoryClient, MemoryView},
window::{ window::{
AppWindow, InitArgs, AppWindow,
utils::{NumberEdit, UiExt as _}, utils::{NumberEdit, UiExt as _},
}, },
}; };
@@ -153,8 +153,8 @@ impl AppWindow for FrameBufferWindow {
.with_inner_size((640.0, 480.0)) .with_inner_size((640.0, 480.0))
} }
fn on_init(&mut self, args: InitArgs) { fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) {
args.ctx.add_texture_loader(self.loader.clone()); ctx.add_texture_loader(self.loader.clone());
} }
fn show(&mut self, ctx: &Context) { fn show(&mut self, ctx: &Context) {
+3 -3
View File
@@ -11,7 +11,7 @@ use crate::{
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader}, images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView}, memory::{MemoryClient, MemoryView},
window::{ window::{
AppWindow, InitArgs, AppWindow,
utils::{NumberEdit, UiExt as _}, utils::{NumberEdit, UiExt as _},
}, },
}; };
@@ -208,8 +208,8 @@ impl AppWindow for ObjectWindow {
.with_inner_size((640.0, 500.0)) .with_inner_size((640.0, 500.0))
} }
fn on_init(&mut self, args: InitArgs) { fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) {
args.ctx.add_texture_loader(self.loader.clone()); ctx.add_texture_loader(self.loader.clone());
} }
fn show(&mut self, ctx: &Context) { fn show(&mut self, ctx: &Context) {
+3 -3
View File
@@ -17,7 +17,7 @@ use crate::{
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader}, images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryRef, MemoryView}, memory::{MemoryClient, MemoryRef, MemoryView},
window::{ window::{
AppWindow, InitArgs, AppWindow,
utils::{NumberEdit, UiExt as _}, utils::{NumberEdit, UiExt as _},
}, },
}; };
@@ -523,8 +523,8 @@ impl AppWindow for WorldWindow {
.with_inner_size((640.0, 520.0)) .with_inner_size((640.0, 520.0))
} }
fn on_init(&mut self, args: InitArgs) { fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) {
args.ctx.add_texture_loader(self.loader.clone()); ctx.add_texture_loader(self.loader.clone());
} }
fn show(&mut self, ctx: &Context) { fn show(&mut self, ctx: &Context) {