Compare commits
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acd7a27c5b | ||
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faf258bbda | ||
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1b1fa3ced0 | ||
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9dfc942dfc | ||
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d269082c8b |
Generated
+345
-134
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Load Diff
+2
-2
@@ -4,7 +4,7 @@ description = "An emulator for the Virtual Boy."
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repository = "https://git.virtual-boy.com/PVB/lemur"
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repository = "https://git.virtual-boy.com/PVB/lemur"
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publish = false
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publish = false
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license = "MIT"
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license = "MIT"
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version = "0.10.2"
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version = "0.11.0"
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edition = "2024"
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edition = "2024"
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[dependencies]
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[dependencies]
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@@ -36,7 +36,7 @@ num-traits = "0.2"
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object = "0.38"
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object = "0.38"
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oneshot = "0.1"
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oneshot = "0.1"
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pollster = "0.4"
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pollster = "0.4"
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rand = "0.9"
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rand = "0.10"
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rfd = "0.17"
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rfd = "0.17"
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rtrb = "0.3"
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rtrb = "0.3"
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rubato = "1"
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rubato = "1"
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+6
-2
@@ -9,8 +9,10 @@ ADD "https://github.com/joseluisq/macosx-sdks/releases/download/14.5/MacOSX14.5.
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RUN apt-get update && \
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RUN apt-get update && \
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apt-get install -y ca-certificates
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apt-get install -y ca-certificates
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COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
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COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
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COPY install-llvm.sh .
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RUN apt-get update && \
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RUN apt-get update && \
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apt-get install -y bash bzip2 clang-21 git lld-21 llvm-21 make patch xz-utils && \
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./install-llvm.sh && \
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apt-get install -y bash bzip2 git make patch xz-utils && \
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ln -s $(which clang-21) /usr/bin/clang && \
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ln -s $(which clang-21) /usr/bin/clang && \
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ln -s $(which clang++-21) /usr/bin/clang++ && \
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ln -s $(which clang++-21) /usr/bin/clang++ && \
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ln -s $(which ld64.lld-21) /usr/bin/ld64.lld && \
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ln -s $(which ld64.lld-21) /usr/bin/ld64.lld && \
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@@ -19,11 +21,13 @@ RUN apt-get update && \
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FROM rust:1.93-bookworm
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FROM rust:1.93-bookworm
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ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
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ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
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COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
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COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
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COPY install-llvm.sh .
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RUN rustup target add x86_64-pc-windows-msvc && \
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RUN rustup target add x86_64-pc-windows-msvc && \
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rustup target add x86_64-apple-darwin && \
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rustup target add x86_64-apple-darwin && \
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rustup target add aarch64-apple-darwin && \
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rustup target add aarch64-apple-darwin && \
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apt-get update && \
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apt-get update && \
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apt-get install -y clang-21 lld-21 libc6-dev libasound2-dev libudev-dev genisoimage mingw-w64 && \
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./install-llvm.sh && \
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apt-get install -y libc6-dev libasound2-dev libudev-dev genisoimage mingw-w64 && \
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cargo install cargo-bundle xwin && \
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cargo install cargo-bundle xwin && \
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xwin --accept-license splat --output xwin && \
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xwin --accept-license splat --output xwin && \
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rm -rf .xwin-cache && \
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rm -rf .xwin-cache && \
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Executable
+19
@@ -0,0 +1,19 @@
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#!/usr/bin/env bash
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# Hopefully temporary script to manually install working llvm packages.
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# The apt index for these is broken in bookworm, and upgrading to trixie
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# would make them depend on too new of a libc version.
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# https://apt.llvm.org/bookworm/pool/main/l/llvm-toolchain-21/clang-21_21.1.5~%2B%2B20251023083151%2B45afac62e373-1~exp1~20251023083333.51_amd64.deb
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PACKAGES=('clang-21' 'clang-tools-21' 'libclang-common-21-dev' 'libclang-cpp21' 'libclang-rt-21-dev' 'libclang1-21' 'libllvm21' 'lld-21' 'llvm-21' 'llvm-21-dev' 'llvm-21-linker-tools' 'llvm-21-runtime' 'llvm-21-tools')
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FILES=()
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URL='https://apt.llvm.org/bookworm/pool/main/l/llvm-toolchain-21'
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VERSION='21.1.5~%2B%2B20251023083151%2B45afac62e373-1~exp1~20251023083333.51_amd64.deb'
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apt-get install -y curl python3
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for package in "${PACKAGES[@]}"; do
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curl -O -L "$URL/${package}_$VERSION"
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FILES+=("./${package}_$VERSION")
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done
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apt-get install -y "${FILES[@]}"
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+11
-2
@@ -74,7 +74,7 @@ impl Application {
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) -> Self {
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) -> Self {
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let wgpu = WgpuState::new();
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let wgpu = WgpuState::new();
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let icon = load_icon().ok().map(Arc::new);
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let icon = load_icon().ok().map(Arc::new);
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let mappings = MappingProvider::new(persistence.clone());
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let mappings = MappingProvider::new(persistence.clone(), args.player2_controller);
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let shortcuts = ShortcutProvider::new(persistence.clone());
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let shortcuts = ShortcutProvider::new(persistence.clone());
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let controllers = ControllerManager::new(client.clone(), &mappings);
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let controllers = ControllerManager::new(client.clone(), &mappings);
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let memory = Arc::new(MemoryClient::new(client.clone()));
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let memory = Arc::new(MemoryClient::new(client.clone()));
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@@ -84,7 +84,7 @@ impl Application {
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let proxy = proxy.clone();
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let proxy = proxy.clone();
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thread::spawn(|| process_gamepad_input(mappings, proxy));
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thread::spawn(|| process_gamepad_input(mappings, proxy));
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}
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}
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Self {
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let app = Self {
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icon,
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icon,
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wgpu,
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wgpu,
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client,
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client,
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@@ -106,7 +106,16 @@ impl Application {
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init_framebuffers: args.frame_buffers,
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init_framebuffers: args.frame_buffers,
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init_registers: args.registers,
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init_registers: args.registers,
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init_terminal: args.terminal,
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init_terminal: args.terminal,
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};
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if args.player2 {
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app.client
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.send_command(EmulatorCommand::StartSecondSim(args.rom.clone()));
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app.proxy
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.send_event(UserEvent::OpenPlayer2)
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.expect("Failed to open Player 2 window");
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}
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}
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app
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}
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}
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fn open(&mut self, event_loop: &ActiveEventLoop, window: Box<dyn AppWindow>) {
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fn open(&mut self, event_loop: &ActiveEventLoop, window: Box<dyn AppWindow>) {
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@@ -40,6 +40,12 @@ pub struct CliArgs {
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/// Watch ROM files for changes, automatically reload
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/// Watch ROM files for changes, automatically reload
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#[arg(short, long)]
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#[arg(short, long)]
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pub watch: bool,
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pub watch: bool,
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/// Automatically open Player 2 for multiplayer
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#[arg(long)]
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pub player2: bool,
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/// Map the first connected controller to Player 2
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#[arg(long)]
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pub player2_controller: bool,
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}
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}
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pub const COLOR_PRESETS: [[Color32; 2]; 3] = [
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pub const COLOR_PRESETS: [[Color32; 2]; 3] = [
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@@ -1,6 +1,6 @@
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use anyhow::Result;
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use anyhow::Result;
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use notify::Watcher;
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use notify::Watcher;
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use rand::Rng;
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use rand::RngExt;
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use std::{
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use std::{
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fs::{self, File},
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fs::{self, File},
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io::{Read, Seek as _, SeekFrom, Write as _},
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io::{Read, Seek as _, SeekFrom, Write as _},
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+9
-2
@@ -272,13 +272,14 @@ impl Mappings for InputMapping {
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#[derive(Clone)]
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#[derive(Clone)]
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pub struct MappingProvider {
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pub struct MappingProvider {
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persistence: Persistence,
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persistence: Persistence,
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first_gamepad_is_p2: bool,
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device_mappings: Arc<RwLock<HashMap<DeviceId, Arc<RwLock<GamepadMapping>>>>>,
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device_mappings: Arc<RwLock<HashMap<DeviceId, Arc<RwLock<GamepadMapping>>>>>,
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sim_mappings: HashMap<SimId, Arc<RwLock<InputMapping>>>,
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sim_mappings: HashMap<SimId, Arc<RwLock<InputMapping>>>,
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gamepad_info: Arc<RwLock<HashMap<GamepadId, GamepadInfo>>>,
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gamepad_info: Arc<RwLock<HashMap<GamepadId, GamepadInfo>>>,
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}
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}
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impl MappingProvider {
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impl MappingProvider {
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pub fn new(persistence: Persistence) -> Self {
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pub fn new(persistence: Persistence, first_gamepad_is_p2: bool) -> Self {
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let mut sim_mappings = HashMap::new();
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let mut sim_mappings = HashMap::new();
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let mut device_mappings = HashMap::new();
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let mut device_mappings = HashMap::new();
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@@ -307,6 +308,7 @@ impl MappingProvider {
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device_mappings: Arc::new(RwLock::new(device_mappings)),
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device_mappings: Arc::new(RwLock::new(device_mappings)),
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gamepad_info: Arc::new(RwLock::new(HashMap::new())),
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gamepad_info: Arc::new(RwLock::new(HashMap::new())),
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sim_mappings,
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sim_mappings,
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first_gamepad_is_p2,
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}
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}
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}
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}
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@@ -338,7 +340,12 @@ impl MappingProvider {
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.clone();
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.clone();
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drop(lock);
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drop(lock);
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let mut lock = self.gamepad_info.write().unwrap();
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let mut lock = self.gamepad_info.write().unwrap();
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let bound_to = SimId::values()
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let players = if self.first_gamepad_is_p2 {
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vec![SimId::Player2, SimId::Player1]
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} else {
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vec![SimId::Player1, SimId::Player2]
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};
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let bound_to = players
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.into_iter()
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.into_iter()
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.find(|sim_id| lock.values().all(|info| info.bound_to != Some(*sim_id)));
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.find(|sim_id| lock.values().all(|info| info.bound_to != Some(*sim_id)));
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if let Entry::Vacant(entry) = lock.entry(gamepad.id()) {
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if let Entry::Vacant(entry) = lock.entry(gamepad.id()) {
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Reference in New Issue
Block a user