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Generated
+522
-960
File diff suppressed because it is too large
Load Diff
+10
-10
@@ -4,18 +4,18 @@ description = "An emulator for the Virtual Boy."
|
||||
repository = "https://git.virtual-boy.com/PVB/lemur"
|
||||
publish = false
|
||||
license = "MIT"
|
||||
version = "0.12.3"
|
||||
version = "0.14.0"
|
||||
edition = "2024"
|
||||
|
||||
[dependencies]
|
||||
anyhow = "1"
|
||||
atoi = "2"
|
||||
audioadapter-buffers = "3"
|
||||
atoi = "3"
|
||||
audioadapter-buffers = "4"
|
||||
atomic = "0.6"
|
||||
bitflags = { version = "2", features = ["serde"] }
|
||||
bytemuck = { version = "1", features = ["derive"] }
|
||||
clap = { version = "4", features = ["derive"] }
|
||||
cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" }
|
||||
cpal = "0.18"
|
||||
directories = "6"
|
||||
egui = { version = "0.34", features = ["persistence", "serde"] }
|
||||
egui_extras = { version = "0.34", features = ["image"] }
|
||||
@@ -25,28 +25,28 @@ egui-wgpu = { version = "0.34", features = ["winit"] }
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||||
fxprof-processed-profile = "0.8"
|
||||
fixed = { version = "1.28", features = ["num-traits"] }
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||||
gilrs = { version = "0.11", features = ["serde-serialize"] }
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||||
gimli = "0.33"
|
||||
gimli = "0.34"
|
||||
hex = "0.4"
|
||||
image = { version = "0.25", default-features = false, features = ["png"] }
|
||||
itertools = "0.14"
|
||||
itertools = "0.15"
|
||||
normpath = "1"
|
||||
notify = "8"
|
||||
num-derive = "0.4"
|
||||
num-traits = "0.2"
|
||||
object = "0.39"
|
||||
oneshot = { version = "0.2", features = ["async", "std"] }
|
||||
pollster = "0.4"
|
||||
pollster = "1"
|
||||
rand = "0.10"
|
||||
rfd = "0.17"
|
||||
rtrb = "0.3"
|
||||
rubato = "2"
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||||
rubato = "4"
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||||
serde = { version = "1", features = ["derive"] }
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||||
serde_json = "1"
|
||||
thread-priority = "3"
|
||||
tokio = { version = "1", features = ["io-util", "macros", "net", "rt", "sync", "time"] }
|
||||
tracing = { version = "0.1", features = ["release_max_level_info"] }
|
||||
tracing = { version = "0.1", features = ["release_max_level_debug"] }
|
||||
tracing-subscriber = { version = "0.3", features = ["env-filter"] }
|
||||
wgpu = "29"
|
||||
wgpu = { version = "29", features = ["serde"] }
|
||||
wholesym = "0.8"
|
||||
winit = { version = "0.30", features = ["serde"] }
|
||||
|
||||
|
||||
+4
-8
@@ -1,7 +1,7 @@
|
||||
# This Dockerfile produces a base image for builds.
|
||||
# It includes all dependencies necessary to cross-compile for Windows/MacOS/Linux.
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||||
|
||||
FROM debian:bookworm AS osxcross
|
||||
FROM debian:trixie AS osxcross
|
||||
ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
|
||||
WORKDIR /build/osxcross
|
||||
ADD "https://github.com/tpoechtrager/osxcross.git#47936a512273bb3b414b5a2e83043c92eabc7ae7" .
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||||
@@ -9,25 +9,21 @@ ADD "https://github.com/joseluisq/macosx-sdks/releases/download/14.5/MacOSX14.5.
|
||||
RUN apt-get update && \
|
||||
apt-get install -y ca-certificates
|
||||
COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
|
||||
COPY install-llvm.sh .
|
||||
RUN apt-get update && \
|
||||
./install-llvm.sh && \
|
||||
apt-get install -y bash bzip2 git make patch xz-utils && \
|
||||
apt-get install -y bash bzip2 clang-22 git lld-22 llvm-22 make patch xz-utils && \
|
||||
ln -s $(which clang-22) /usr/bin/clang && \
|
||||
ln -s $(which clang++-22) /usr/bin/clang++ && \
|
||||
ln -s $(which ld64.lld-22) /usr/bin/ld64.lld && \
|
||||
SDK_VERSION=14.5 UNATTENDED=1 ENABLE_COMPILER_RT_INSTALL=1 TARGET_DIR=/osxcross ./build.sh
|
||||
|
||||
FROM rust:1.95-bookworm
|
||||
FROM rust:1.97-trixie
|
||||
ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
|
||||
COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
|
||||
COPY install-llvm.sh .
|
||||
RUN rustup target add x86_64-pc-windows-msvc && \
|
||||
rustup target add x86_64-apple-darwin && \
|
||||
rustup target add aarch64-apple-darwin && \
|
||||
apt-get update && \
|
||||
./install-llvm.sh && \
|
||||
apt-get install -y libc6-dev libasound2-dev libudev-dev genisoimage mingw-w64 && \
|
||||
apt-get install -y clang-22 lld-22 libc6-dev libasound2-dev libudev-dev genisoimage mingw-w64 && \
|
||||
cargo install cargo-bundle xwin && \
|
||||
xwin --accept-license splat --output xwin && \
|
||||
rm -rf .xwin-cache && \
|
||||
|
||||
@@ -1,19 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
|
||||
# Hopefully temporary script to manually install working llvm packages.
|
||||
# The apt index for these is broken in bookworm, and upgrading to trixie
|
||||
# would make them depend on too new of a libc version.
|
||||
|
||||
# https://apt.llvm.org/bookworm/pool/main/l/llvm-toolchain-22/clang-22_22.1.0~%2B%2B20260223093050%2Bcd5897175d0d-1~exp1~20260223093246.28_amd64.deb
|
||||
PACKAGES=('clang-22' 'clang-tools-22' 'libclang-common-22-dev' 'libclang-cpp22' 'libclang-rt-22-dev' 'libclang1-22' 'libllvm22' 'lld-22' 'llvm-22' 'llvm-22-dev' 'llvm-22-linker-tools' 'llvm-22-runtime' 'llvm-22-tools')
|
||||
FILES=()
|
||||
URL='https://apt.llvm.org/bookworm/pool/main/l/llvm-toolchain-22'
|
||||
VERSION='22.1.0~%2B%2B20260223093050%2Bcd5897175d0d-1~exp1~20260223093246.28_amd64.deb'
|
||||
|
||||
apt-get install -y curl python3
|
||||
for package in "${PACKAGES[@]}"; do
|
||||
curl -O -L "$URL/${package}_$VERSION"
|
||||
FILES+=("./${package}_$VERSION")
|
||||
done
|
||||
|
||||
apt-get install -y "${FILES[@]}"
|
||||
+2
-2
@@ -1,4 +1,4 @@
|
||||
Types: deb deb-src
|
||||
URIs: http://apt.llvm.org/bookworm/
|
||||
Suites: llvm-toolchain-bookworm-22
|
||||
URIs: http://apt.llvm.org/trixie/
|
||||
Suites: llvm-toolchain-trixie-22
|
||||
Components: main
|
||||
|
||||
+1
-1
Submodule shrooms-vb-core updated: 29ade46a0a...31b7403252
+93
-53
@@ -14,16 +14,16 @@ use egui::{
|
||||
use egui_wgpu::winit::Painter;
|
||||
use egui_winit::EventResponse;
|
||||
use gilrs::{EventType, Gilrs};
|
||||
use tracing::{error, warn};
|
||||
use tracing::{debug, error, warn};
|
||||
use winit::{
|
||||
application::ApplicationHandler,
|
||||
event::WindowEvent,
|
||||
event_loop::{ActiveEventLoop, ControlFlow, EventLoopProxy},
|
||||
event_loop::{ActiveEventLoop, ControlFlow, EventLoopProxy, OwnedDisplayHandle},
|
||||
window::{Window, WindowId},
|
||||
};
|
||||
|
||||
use crate::{
|
||||
config::CliArgs,
|
||||
config::{AppConfig, CliArgs},
|
||||
controller::ControllerManager,
|
||||
emulator::{EmulatorClient, EmulatorCommand, SimId},
|
||||
images::ImageTextureLoader,
|
||||
@@ -48,9 +48,30 @@ fn load_icon() -> anyhow::Result<IconData> {
|
||||
|
||||
struct SharedViewportState {
|
||||
viewport_info: ViewportIdMap<ViewportInfo>,
|
||||
painter: Painter,
|
||||
wgpu: WgpuState,
|
||||
painter: Option<Painter>,
|
||||
resized_viewport: Option<ViewportId>,
|
||||
}
|
||||
impl SharedViewportState {
|
||||
fn init_painter(&mut self, ctx: &Context, window: &Window) -> &mut Painter {
|
||||
if self.painter.is_none() {
|
||||
let wgpu_config = egui_wgpu::WgpuConfiguration {
|
||||
present_mode: wgpu::PresentMode::AutoVsync,
|
||||
wgpu_setup: egui_wgpu::WgpuSetup::Existing(self.wgpu.init(window)),
|
||||
..egui_wgpu::WgpuConfiguration::default()
|
||||
};
|
||||
|
||||
let options = egui_wgpu::RendererOptions::default();
|
||||
let painter =
|
||||
pollster::block_on(Painter::new(ctx.clone(), wgpu_config, false, options));
|
||||
self.painter = Some(painter);
|
||||
}
|
||||
self.painter.as_mut().unwrap()
|
||||
}
|
||||
fn get_painter(&mut self) -> &mut Painter {
|
||||
self.painter.as_mut().unwrap()
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Application {
|
||||
client: EmulatorClient,
|
||||
@@ -70,10 +91,12 @@ impl Application {
|
||||
pub fn new(
|
||||
client: EmulatorClient,
|
||||
proxy: EventLoopProxy<UserEvent>,
|
||||
handle: OwnedDisplayHandle,
|
||||
persistence: Persistence,
|
||||
args: CliArgs,
|
||||
config: AppConfig,
|
||||
) -> Self {
|
||||
let wgpu = WgpuState::new();
|
||||
let wgpu = WgpuState::new(handle, config);
|
||||
let icon = load_icon().ok().map(Arc::new);
|
||||
let mappings = MappingProvider::new(persistence.clone(), args.player2_controller);
|
||||
let shortcuts = ShortcutProvider::new(persistence.clone());
|
||||
@@ -131,20 +154,6 @@ impl Application {
|
||||
});
|
||||
}
|
||||
|
||||
let wgpu_config = egui_wgpu::WgpuConfiguration {
|
||||
present_mode: wgpu::PresentMode::AutoVsync,
|
||||
wgpu_setup: egui_wgpu::WgpuSetup::Existing(egui_wgpu::WgpuSetupExisting {
|
||||
instance: wgpu.instance.clone(),
|
||||
adapter: wgpu.adapter.clone(),
|
||||
device: wgpu.device.clone(),
|
||||
queue: wgpu.queue.clone(),
|
||||
}),
|
||||
..egui_wgpu::WgpuConfiguration::default()
|
||||
};
|
||||
|
||||
let options = egui_wgpu::RendererOptions::default();
|
||||
let painter = pollster::block_on(Painter::new(ctx.clone(), wgpu_config, false, options));
|
||||
|
||||
let mut initial_windows = vec![];
|
||||
if let Some(port) = args.debug_port {
|
||||
initial_windows.push(ChildWindow::Debugger { port: Some(port) });
|
||||
@@ -184,7 +193,8 @@ impl Application {
|
||||
ctx,
|
||||
shared: SharedViewportState {
|
||||
viewport_info: ViewportIdMap::default(),
|
||||
painter,
|
||||
wgpu,
|
||||
painter: None,
|
||||
resized_viewport: None,
|
||||
},
|
||||
icon,
|
||||
@@ -289,7 +299,7 @@ impl Application {
|
||||
}
|
||||
let clipped_primitives = self.ctx.tessellate(output.shapes, output.pixels_per_point);
|
||||
viewport.window.pre_present_notify();
|
||||
self.shared.painter.paint_and_update_textures(
|
||||
self.shared.get_painter().paint_and_update_textures(
|
||||
viewport.id,
|
||||
output.pixels_per_point,
|
||||
[0.0, 0.0, 0.0, 0.0],
|
||||
@@ -325,7 +335,11 @@ impl Application {
|
||||
id,
|
||||
InitArgs {
|
||||
window: &manager.window,
|
||||
render_state: &self.shared.painter.render_state().unwrap(),
|
||||
render_state: &self
|
||||
.shared
|
||||
.get_painter()
|
||||
.render_state()
|
||||
.unwrap(),
|
||||
},
|
||||
);
|
||||
manager
|
||||
@@ -341,7 +355,9 @@ impl Application {
|
||||
if !active_viewports.contains(&ViewportId::ROOT) {
|
||||
event_loop.exit();
|
||||
}
|
||||
self.shared.painter.gc_viewports(&active_viewports);
|
||||
if let Some(painter) = self.shared.painter.as_mut() {
|
||||
painter.gc_viewports(&active_viewports);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -359,7 +375,7 @@ impl ApplicationHandler<UserEvent> for Application {
|
||||
viewport_builder,
|
||||
&mut self.shared,
|
||||
);
|
||||
let render_state = self.shared.painter.render_state().unwrap();
|
||||
let render_state = self.shared.get_painter().render_state().unwrap();
|
||||
GameScreen::init_pipeline(&render_state);
|
||||
self.app.handle_init(
|
||||
ViewportId::ROOT,
|
||||
@@ -480,47 +496,66 @@ impl ApplicationHandler<UserEvent> for Application {
|
||||
|
||||
struct WgpuState {
|
||||
instance: wgpu::Instance,
|
||||
adapter: wgpu::Adapter,
|
||||
device: wgpu::Device,
|
||||
queue: wgpu::Queue,
|
||||
device_descriptor: Arc<dyn Fn(&wgpu::Adapter) -> wgpu::DeviceDescriptor<'static> + Send + Sync>,
|
||||
config: AppConfig,
|
||||
}
|
||||
|
||||
impl WgpuState {
|
||||
fn new() -> Self {
|
||||
fn new(handle: OwnedDisplayHandle, config: AppConfig) -> Self {
|
||||
#[allow(unused_variables)]
|
||||
let egui_wgpu::WgpuConfiguration {
|
||||
wgpu_setup:
|
||||
egui_wgpu::WgpuSetup::CreateNew(egui_wgpu::WgpuSetupCreateNew {
|
||||
let egui_wgpu::WgpuSetupCreateNew {
|
||||
instance_descriptor: wgpu::InstanceDescriptor { backends, .. },
|
||||
device_descriptor,
|
||||
..
|
||||
}),
|
||||
..
|
||||
} = egui_wgpu::WgpuConfiguration::default()
|
||||
else {
|
||||
panic!("required fields not found")
|
||||
};
|
||||
} = egui_wgpu::WgpuSetupCreateNew::without_display_handle();
|
||||
#[cfg(windows)]
|
||||
let backends = wgpu::Backends::from_env()
|
||||
.unwrap_or((wgpu::Backends::PRIMARY | wgpu::Backends::GL) - wgpu::Backends::VULKAN);
|
||||
let instance = wgpu::Instance::new(wgpu::InstanceDescriptor {
|
||||
backends,
|
||||
..wgpu::InstanceDescriptor::new_without_display_handle_from_env()
|
||||
..wgpu::InstanceDescriptor::new_with_display_handle_from_env(Box::new(handle))
|
||||
});
|
||||
|
||||
let adapter = pollster::block_on(instance.request_adapter(&wgpu::RequestAdapterOptions {
|
||||
power_preference:
|
||||
wgpu::PowerPreference::from_env().unwrap_or(wgpu::PowerPreference::LowPower),
|
||||
compatible_surface: None,
|
||||
force_fallback_adapter: false,
|
||||
}))
|
||||
.expect("could not create adapter");
|
||||
|
||||
let (device, queue) =
|
||||
pollster::block_on(adapter.request_device(&(*device_descriptor)(&adapter)))
|
||||
.expect("could not request device");
|
||||
Self {
|
||||
instance,
|
||||
device_descriptor,
|
||||
config,
|
||||
}
|
||||
}
|
||||
|
||||
fn init(&mut self, window: &Window) -> egui_wgpu::WgpuSetupExisting {
|
||||
let power_preference =
|
||||
wgpu::PowerPreference::from_env().unwrap_or(self.config.power_preference);
|
||||
debug!("power preference: {power_preference:?}");
|
||||
|
||||
let force_fallback_adapter = std::env::var("WGPU_FORCE_FALLBACK")
|
||||
.map_or(self.config.force_fallback, |f| {
|
||||
f.eq_ignore_ascii_case("true") || f.eq_ignore_ascii_case("1")
|
||||
});
|
||||
debug!("force fallback: {force_fallback_adapter}");
|
||||
|
||||
let surface = self
|
||||
.instance
|
||||
.create_surface(window)
|
||||
.expect("could not create surface");
|
||||
|
||||
let adapter =
|
||||
pollster::block_on(self.instance.request_adapter(&wgpu::RequestAdapterOptions {
|
||||
power_preference,
|
||||
compatible_surface: Some(&surface),
|
||||
force_fallback_adapter,
|
||||
}))
|
||||
.expect("could not create adapter");
|
||||
debug!("selected adapter: {:?}", adapter.get_info());
|
||||
|
||||
drop(surface);
|
||||
|
||||
let (device, queue) =
|
||||
pollster::block_on(adapter.request_device(&(*self.device_descriptor)(&adapter)))
|
||||
.expect("could not request device");
|
||||
|
||||
egui_wgpu::WgpuSetupExisting {
|
||||
instance: self.instance.clone(),
|
||||
adapter,
|
||||
device,
|
||||
queue,
|
||||
@@ -544,14 +579,15 @@ impl ViewportManager {
|
||||
shared: &mut SharedViewportState,
|
||||
) -> Self {
|
||||
let window = Arc::new(egui_winit::create_window(ctx, event_loop, &builder).unwrap());
|
||||
pollster::block_on(shared.painter.set_window(viewport_id, Some(window.clone()))).unwrap();
|
||||
let painter = shared.init_painter(ctx, &window);
|
||||
pollster::block_on(painter.set_window(viewport_id, Some(window.clone()))).unwrap();
|
||||
let state = egui_winit::State::new(
|
||||
ctx.clone(),
|
||||
viewport_id,
|
||||
event_loop,
|
||||
Some(window.scale_factor() as f32),
|
||||
event_loop.system_theme(),
|
||||
shared.painter.max_texture_side(),
|
||||
painter.max_texture_side(),
|
||||
);
|
||||
|
||||
let mut info = ViewportInfo {
|
||||
@@ -588,9 +624,13 @@ impl ViewportManager {
|
||||
{
|
||||
if shared.resized_viewport != Some(self.id) {
|
||||
shared.resized_viewport = Some(self.id);
|
||||
shared.painter.on_window_resize_state_change(self.id, true);
|
||||
shared
|
||||
.get_painter()
|
||||
.on_window_resize_state_change(self.id, true);
|
||||
}
|
||||
shared.painter.on_window_resized(self.id, width, height);
|
||||
shared
|
||||
.get_painter()
|
||||
.on_window_resized(self.id, width, height);
|
||||
}
|
||||
let response = self.state.on_window_event(&self.window, event);
|
||||
let info = shared.viewport_info.get_mut(&self.id).unwrap();
|
||||
|
||||
+10
-10
@@ -3,8 +3,8 @@ use std::time::Duration;
|
||||
use anyhow::{Result, bail};
|
||||
use audioadapter_buffers::direct::InterleavedSlice;
|
||||
use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
|
||||
use rubato::Resampler;
|
||||
use tracing::error;
|
||||
use rubato::{Adjustable as _, Resampler};
|
||||
use tracing::warn;
|
||||
|
||||
pub struct Audio {
|
||||
#[allow(unused)]
|
||||
@@ -23,14 +23,14 @@ impl Audio {
|
||||
let Some(device) = host.default_output_device() else {
|
||||
bail!("No output device available");
|
||||
};
|
||||
let Some(config) = device
|
||||
.supported_output_configs()?
|
||||
.find(|c| c.channels() == 2 && c.sample_format().is_float())
|
||||
else {
|
||||
let default_rate = device.default_output_config()?.sample_rate();
|
||||
let Some(config) = device.supported_output_configs()?.find(|c| {
|
||||
c.channels() == 2 && c.sample_format().is_float() && c.contains_rate(default_rate)
|
||||
}) else {
|
||||
bail!("No suitable output config available");
|
||||
};
|
||||
let mut config = config.with_max_sample_rate().config();
|
||||
let resample_ratio = config.sample_rate.0 as f64 / VB_FREQUENCY as f64;
|
||||
let mut config = config.with_sample_rate(default_rate).config();
|
||||
let resample_ratio = config.sample_rate as f64 / VB_FREQUENCY as f64;
|
||||
let chunk_size = (834.0 * resample_ratio) as usize;
|
||||
let sampler = rubato::Async::new_poly(
|
||||
resample_ratio,
|
||||
@@ -48,7 +48,7 @@ impl Audio {
|
||||
rtrb::RingBuffer::new(sampler.output_frames_max() * 4);
|
||||
|
||||
let stream = device.build_output_stream(
|
||||
&config,
|
||||
config,
|
||||
move |data: &mut [f32], _| {
|
||||
let requested = data.len();
|
||||
let chunk = match sample_source.read_chunk(data.len()) {
|
||||
@@ -66,7 +66,7 @@ impl Audio {
|
||||
}
|
||||
chunk.commit_all();
|
||||
},
|
||||
move |error| error!(%error, "stream error"),
|
||||
move |error| warn!(%error, "stream error"),
|
||||
None,
|
||||
)?;
|
||||
stream.play()?;
|
||||
|
||||
+69
-4
@@ -1,5 +1,5 @@
|
||||
use anyhow::Result;
|
||||
use clap::Parser;
|
||||
use clap::{Parser, ValueEnum};
|
||||
use egui::{Color32, Pos2, Vec2};
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
@@ -47,6 +47,28 @@ pub struct CliArgs {
|
||||
/// Map the first connected controller to Player 2
|
||||
#[arg(long)]
|
||||
pub player2_controller: bool,
|
||||
/// Force the application to render with CPU, rather than GPU.
|
||||
#[arg(long)]
|
||||
pub wgpu_force_fallback: Option<bool>,
|
||||
/// Set a preference for whether to use a low-power or high-performance GPU adapter
|
||||
#[arg(long)]
|
||||
pub wgpu_power_preference: Option<PowerPreferenceWrapper>,
|
||||
}
|
||||
|
||||
#[derive(ValueEnum, Clone, Copy)]
|
||||
pub enum PowerPreferenceWrapper {
|
||||
Low,
|
||||
High,
|
||||
None,
|
||||
}
|
||||
impl From<PowerPreferenceWrapper> for wgpu::PowerPreference {
|
||||
fn from(value: PowerPreferenceWrapper) -> Self {
|
||||
match value {
|
||||
PowerPreferenceWrapper::Low => wgpu::PowerPreference::LowPower,
|
||||
PowerPreferenceWrapper::High => wgpu::PowerPreference::HighPerformance,
|
||||
PowerPreferenceWrapper::None => wgpu::PowerPreference::None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub const COLOR_PRESETS: [[Color32; 2]; 3] = [
|
||||
@@ -64,6 +86,49 @@ pub const COLOR_PRESETS: [[Color32; 2]; 3] = [
|
||||
],
|
||||
];
|
||||
|
||||
const fn default_power_preference() -> wgpu::PowerPreference {
|
||||
wgpu::PowerPreference::LowPower
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone, PartialEq, Eq)]
|
||||
pub struct AppConfig {
|
||||
#[serde(default = "default_power_preference")]
|
||||
pub power_preference: wgpu::PowerPreference,
|
||||
#[serde(default)]
|
||||
pub force_fallback: bool,
|
||||
}
|
||||
|
||||
impl AppConfig {
|
||||
pub fn load(persistence: &Persistence) -> Self {
|
||||
if let Ok(config) = persistence.load_config(APP_CONFIG_FILENAME) {
|
||||
return config;
|
||||
}
|
||||
Self {
|
||||
power_preference: default_power_preference(),
|
||||
force_fallback: false,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn save(&self, persistence: &Persistence) -> Result<()> {
|
||||
persistence.save_config(APP_CONFIG_FILENAME, &self)
|
||||
}
|
||||
|
||||
pub fn update(&mut self, args: &CliArgs) -> bool {
|
||||
let mut updated = false;
|
||||
if let Some(pref) = args.wgpu_power_preference {
|
||||
self.power_preference = pref.into();
|
||||
updated = true;
|
||||
}
|
||||
if let Some(force_fallback) = args.wgpu_force_fallback {
|
||||
self.force_fallback = force_fallback;
|
||||
updated = true;
|
||||
}
|
||||
updated
|
||||
}
|
||||
}
|
||||
|
||||
const APP_CONFIG_FILENAME: &str = "config";
|
||||
|
||||
const fn default_audio_enabled() -> bool {
|
||||
true
|
||||
}
|
||||
@@ -81,7 +146,7 @@ pub struct SimConfig {
|
||||
|
||||
impl SimConfig {
|
||||
pub fn load(persistence: &Persistence, sim_id: SimId) -> Self {
|
||||
if let Ok(config) = persistence.load_config(config_filename(sim_id)) {
|
||||
if let Ok(config) = persistence.load_config(sim_config_filename(sim_id)) {
|
||||
return config;
|
||||
}
|
||||
Self {
|
||||
@@ -94,11 +159,11 @@ impl SimConfig {
|
||||
}
|
||||
|
||||
pub fn save(&self, persistence: &Persistence, sim_id: SimId) -> Result<()> {
|
||||
persistence.save_config(config_filename(sim_id), self)
|
||||
persistence.save_config(sim_config_filename(sim_id), self)
|
||||
}
|
||||
}
|
||||
|
||||
fn config_filename(sim_id: SimId) -> &'static str {
|
||||
fn sim_config_filename(sim_id: SimId) -> &'static str {
|
||||
match sim_id {
|
||||
SimId::Player1 => "config_p1",
|
||||
SimId::Player2 => "config_p2",
|
||||
|
||||
+117
-17
@@ -1,4 +1,7 @@
|
||||
use std::sync::{Arc, RwLock};
|
||||
use std::{
|
||||
collections::HashMap,
|
||||
sync::{Arc, RwLock},
|
||||
};
|
||||
|
||||
use gilrs::{Event as GamepadEvent, EventType, GamepadId, ev::Code};
|
||||
use winit::{
|
||||
@@ -8,12 +11,13 @@ use winit::{
|
||||
|
||||
use crate::{
|
||||
emulator::{EmulatorClient, EmulatorCommand, SimId, VBKey},
|
||||
input::{InputMapping, MappingProvider},
|
||||
input::{AxisMapping, InputMapping, MappingProvider},
|
||||
};
|
||||
|
||||
pub struct Controller {
|
||||
pub sim_id: SimId,
|
||||
state: VBKey,
|
||||
axis_values: HashMap<(GamepadId, Code), f32>,
|
||||
mapping: Arc<RwLock<InputMapping>>,
|
||||
}
|
||||
|
||||
@@ -22,6 +26,7 @@ impl Controller {
|
||||
Self {
|
||||
sim_id,
|
||||
state: VBKey::SGN,
|
||||
axis_values: HashMap::new(),
|
||||
mapping: mappings.for_sim(sim_id).clone(),
|
||||
}
|
||||
}
|
||||
@@ -45,20 +50,23 @@ impl Controller {
|
||||
(VBKey::empty(), mappings)
|
||||
}
|
||||
EventType::AxisChanged(_, value, code) => {
|
||||
let (neg, pos) = self.map_axis(&event.id, &code)?;
|
||||
let mut pressed = VBKey::empty();
|
||||
let mut released = VBKey::empty();
|
||||
if value < -0.75 {
|
||||
pressed = pressed.union(neg);
|
||||
}
|
||||
if value > 0.75 {
|
||||
pressed = pressed.union(pos);
|
||||
}
|
||||
if value > -0.65 {
|
||||
released = released.union(neg);
|
||||
}
|
||||
if value < 0.65 {
|
||||
released = released.union(pos);
|
||||
let mapping = self.map_axis(&event.id, &code)?;
|
||||
self.axis_values.insert((event.id, code), value);
|
||||
|
||||
let pair_value = mapping
|
||||
.pair
|
||||
.and_then(|p| self.axis_values.get(&(event.id, p)))
|
||||
.copied()
|
||||
.unwrap_or_default();
|
||||
let neg = mapping.neg;
|
||||
let pos = mapping.pos;
|
||||
|
||||
let (mut pressed, mut released) = axis_presses(value, pair_value, neg, pos);
|
||||
if let Some(other) = mapping.pair.and_then(|p| self.map_axis(&event.id, &p)) {
|
||||
let (other_pressed, other_released) =
|
||||
axis_presses(pair_value, value, other.neg, other.pos);
|
||||
pressed = pressed.union(other_pressed);
|
||||
released = released.union(other_released);
|
||||
}
|
||||
(pressed, released)
|
||||
}
|
||||
@@ -87,7 +95,7 @@ impl Controller {
|
||||
self.mapping.read().unwrap().map_button(id, code)
|
||||
}
|
||||
|
||||
fn map_axis(&self, id: &GamepadId, code: &Code) -> Option<(VBKey, VBKey)> {
|
||||
fn map_axis(&self, id: &GamepadId, code: &Code) -> Option<AxisMapping> {
|
||||
self.mapping.read().unwrap().map_axis(id, code)
|
||||
}
|
||||
}
|
||||
@@ -126,3 +134,95 @@ impl ControllerManager {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn axis_presses(value: f32, pair_value: f32, neg: VBKey, pos: VBKey) -> (VBKey, VBKey) {
|
||||
use std::f32::consts::FRAC_PI_3;
|
||||
|
||||
let mut pressed = VBKey::empty();
|
||||
let mut released = VBKey::empty();
|
||||
|
||||
let magnitude = value.hypot(pair_value);
|
||||
let abs_angle = pair_value.atan2(value).abs();
|
||||
|
||||
if magnitude < 0.65 {
|
||||
released = released.union(neg).union(pos);
|
||||
} else if abs_angle <= FRAC_PI_3 {
|
||||
// stick tilted towards positive
|
||||
released = released.union(neg);
|
||||
|
||||
if magnitude >= 0.75 {
|
||||
pressed = pressed.union(pos);
|
||||
}
|
||||
} else if abs_angle >= 2.0 * FRAC_PI_3 {
|
||||
// stick tilted towards negative
|
||||
released = released.union(pos);
|
||||
|
||||
if magnitude >= 0.75 {
|
||||
pressed = pressed.union(neg);
|
||||
}
|
||||
} else {
|
||||
released = released.union(neg).union(pos);
|
||||
}
|
||||
|
||||
(pressed, released)
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::{VBKey, axis_presses};
|
||||
|
||||
const NEG: VBKey = VBKey::LL;
|
||||
const POS: VBKey = VBKey::LR;
|
||||
|
||||
const NONE: VBKey = VBKey::empty();
|
||||
const BOTH: VBKey = NEG.union(POS);
|
||||
|
||||
#[test]
|
||||
fn detects_no_input() {
|
||||
let (pressed, released) = axis_presses(0.0, 0.0, NEG, POS);
|
||||
assert_eq!(pressed, NONE);
|
||||
assert_eq!(released, BOTH);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn detects_pos_input() {
|
||||
let (pressed, released) = axis_presses(1.0, 0.0, NEG, POS);
|
||||
assert_eq!(pressed, POS);
|
||||
assert_eq!(released, NEG);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn detects_neg_input() {
|
||||
let (pressed, released) = axis_presses(-1.0, 0.0, NEG, POS);
|
||||
assert_eq!(pressed, NEG);
|
||||
assert_eq!(released, POS);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn respects_dead_zone() {
|
||||
let (pressed, released) = axis_presses(0.70, 0.0, NEG, POS);
|
||||
assert_eq!(pressed, NONE);
|
||||
assert_eq!(released, NEG);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn handles_diagonals_ok() {
|
||||
let (pressed, released) = axis_presses(0.6, 0.6, NEG, POS);
|
||||
assert_eq!(pressed, POS);
|
||||
assert_eq!(released, NEG);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn ignores_diagonal_noise() {
|
||||
let (pressed, released) = axis_presses(-1.0, -0.1484245, NEG, POS);
|
||||
assert_eq!(pressed, NEG);
|
||||
assert_eq!(released, POS);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn ignores_small_values() {
|
||||
let (pressed, released) = axis_presses(-0.1484245, -1.0, NEG, POS);
|
||||
assert_eq!(pressed, NONE);
|
||||
assert_eq!(released, BOTH);
|
||||
}
|
||||
}
|
||||
|
||||
+5
-1
@@ -265,7 +265,8 @@ impl Emulator {
|
||||
} else if let Some(cart) = self.carts[index].as_mut()
|
||||
&& cart.is_watching()
|
||||
{
|
||||
cart.restart_watching();
|
||||
cart.reload()?;
|
||||
sim.load_cart(cart.rom.clone(), cart.sram.clone())?;
|
||||
}
|
||||
let mut profiling = false;
|
||||
if let Some(profiler) = self.profilers[sim_id.to_index()].as_ref()
|
||||
@@ -946,6 +947,9 @@ pub struct EmulatorClient {
|
||||
}
|
||||
|
||||
impl EmulatorClient {
|
||||
pub fn has_player_2(&self) -> bool {
|
||||
self.sim_state(SimId::Player2) != SimState::Uninitialized
|
||||
}
|
||||
pub fn sim_state(&self, sim_id: SimId) -> SimState {
|
||||
self.sim_state[sim_id.to_index()].load(Ordering::Acquire)
|
||||
}
|
||||
|
||||
+19
-4
@@ -22,10 +22,7 @@ pub struct Cart {
|
||||
|
||||
impl Cart {
|
||||
pub fn load(file_path: &Path, sim_id: SimId, watch: bool) -> Result<Self> {
|
||||
let rom = fs::read(file_path)?;
|
||||
let (rom, info) = try_parse_isx(file_path, &rom)
|
||||
.or_else(|| try_parse_elf(file_path, &rom))
|
||||
.unwrap_or_else(|| (rom, GameInfo::empty(file_path)));
|
||||
let (rom, info) = Self::read_rom(file_path)?;
|
||||
|
||||
let mut sram_file = File::options()
|
||||
.read(true)
|
||||
@@ -66,6 +63,16 @@ impl Cart {
|
||||
})
|
||||
}
|
||||
|
||||
pub fn reload(&mut self) -> Result<()> {
|
||||
let (rom, info) = Self::read_rom(&self.file_path)?;
|
||||
self.rom = rom;
|
||||
self.info = Arc::new(info);
|
||||
if self.is_watching() {
|
||||
self.restart_watching();
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn save_sram(&mut self) -> Result<()> {
|
||||
self.sram_file.seek(SeekFrom::Start(0))?;
|
||||
self.sram_file.write_all(&self.sram)?;
|
||||
@@ -92,6 +99,14 @@ impl Cart {
|
||||
self.changed = Arc::new(AtomicBool::new(false));
|
||||
self.watcher = None;
|
||||
}
|
||||
|
||||
fn read_rom(file_path: &Path) -> Result<(Vec<u8>, GameInfo)> {
|
||||
let rom = fs::read(file_path)?;
|
||||
let (rom, info) = try_parse_isx(file_path, &rom)
|
||||
.or_else(|| try_parse_elf(file_path, &rom))
|
||||
.unwrap_or_else(|| (rom, GameInfo::empty(file_path)));
|
||||
Ok((rom, info))
|
||||
}
|
||||
}
|
||||
|
||||
fn build_watcher(file_path: &Path, changed: Arc<AtomicBool>) -> Option<notify::RecommendedWatcher> {
|
||||
|
||||
@@ -0,0 +1,84 @@
|
||||
use std::{
|
||||
path::PathBuf,
|
||||
sync::{Arc, Weak},
|
||||
};
|
||||
|
||||
use winit::window::Window;
|
||||
|
||||
pub struct FilePicker {
|
||||
window: Option<Weak<Window>>,
|
||||
}
|
||||
|
||||
impl FilePicker {
|
||||
pub fn new() -> Self {
|
||||
Self { window: None }
|
||||
}
|
||||
|
||||
pub fn set_window(&mut self, window: &Arc<Window>) {
|
||||
self.window = Some(Arc::downgrade(window));
|
||||
}
|
||||
|
||||
pub fn pick_file_dialog(&self) -> FileDialogBuilder {
|
||||
self.new_dialog(FileDialogAction::PickFile, false)
|
||||
}
|
||||
|
||||
pub fn save_file_dialog(&self) -> FileDialogBuilder {
|
||||
self.new_dialog(FileDialogAction::SaveFile, cfg!(not(target_os = "windows")))
|
||||
}
|
||||
|
||||
fn new_dialog(&self, action: FileDialogAction, attach_window: bool) -> FileDialogBuilder {
|
||||
#[cfg(not(target_os = "macos"))]
|
||||
let mut dialog = rfd::AsyncFileDialog::new();
|
||||
#[cfg(target_os = "macos")]
|
||||
let mut dialog = rfd::FileDialog::new();
|
||||
|
||||
if attach_window && let Some(window) = self.window.as_ref().and_then(|w| w.upgrade()) {
|
||||
dialog = dialog.set_parent(&window);
|
||||
}
|
||||
FileDialogBuilder { dialog, action }
|
||||
}
|
||||
}
|
||||
|
||||
pub struct FileDialogBuilder {
|
||||
#[cfg(not(target_os = "macos"))]
|
||||
dialog: rfd::AsyncFileDialog,
|
||||
#[cfg(target_os = "macos")]
|
||||
dialog: rfd::FileDialog,
|
||||
action: FileDialogAction,
|
||||
}
|
||||
|
||||
impl FileDialogBuilder {
|
||||
pub fn add_filter(self, name: impl Into<String>, extensions: &[impl ToString]) -> Self {
|
||||
Self {
|
||||
dialog: self.dialog.add_filter(name, extensions),
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_file_name(self, file_name: impl Into<String>) -> Self {
|
||||
Self {
|
||||
dialog: self.dialog.set_file_name(file_name),
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
pub fn open(self) -> Option<PathBuf> {
|
||||
#[cfg(not(target_os = "macos"))]
|
||||
fn resolve(action: impl Future<Output = Option<rfd::FileHandle>>) -> Option<PathBuf> {
|
||||
pollster::block_on(action).map(Into::into)
|
||||
}
|
||||
#[cfg(target_os = "macos")]
|
||||
fn resolve(action: Option<PathBuf>) -> Option<PathBuf> {
|
||||
action
|
||||
}
|
||||
match self.action {
|
||||
FileDialogAction::PickFile => resolve(self.dialog.pick_file()),
|
||||
FileDialogAction::SaveFile => resolve(self.dialog.save_file()),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
enum FileDialogAction {
|
||||
PickFile,
|
||||
SaveFile,
|
||||
}
|
||||
+34
-23
@@ -52,12 +52,28 @@ pub trait Mappings {
|
||||
fn use_default_mappings(&mut self);
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Serialize, Deserialize)]
|
||||
pub struct AxisMapping {
|
||||
pub neg: VBKey,
|
||||
pub pos: VBKey,
|
||||
pub pair: Option<Code>,
|
||||
}
|
||||
impl Default for AxisMapping {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
neg: VBKey::empty(),
|
||||
pos: VBKey::empty(),
|
||||
pair: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize)]
|
||||
pub struct GamepadMapping {
|
||||
buttons: HashMap<Code, VBKey>,
|
||||
axes: HashMap<Code, (VBKey, VBKey)>,
|
||||
axes: HashMap<Code, AxisMapping>,
|
||||
default_buttons: HashMap<Code, VBKey>,
|
||||
default_axes: HashMap<Code, (VBKey, VBKey)>,
|
||||
default_axes: HashMap<Code, AxisMapping>,
|
||||
}
|
||||
|
||||
impl GamepadMapping {
|
||||
@@ -78,7 +94,8 @@ impl GamepadMapping {
|
||||
let mut default_axes = HashMap::new();
|
||||
let mut default_axis = |axis: Axis, neg: VBKey, pos: VBKey| {
|
||||
if let Some(code) = gamepad.axis_code(axis) {
|
||||
default_axes.insert(code, (neg, pos));
|
||||
let pair = axis.second_axis().and_then(|a| gamepad.axis_code(a));
|
||||
default_axes.insert(code, AxisMapping { neg, pos, pair });
|
||||
}
|
||||
};
|
||||
default_axis(Axis::LeftStickX, VBKey::LL, VBKey::LR);
|
||||
@@ -102,19 +119,13 @@ impl GamepadMapping {
|
||||
}
|
||||
|
||||
pub fn add_axis_neg_mapping(&mut self, key: VBKey, code: Code) {
|
||||
let entry = self
|
||||
.axes
|
||||
.entry(code)
|
||||
.or_insert((VBKey::empty(), VBKey::empty()));
|
||||
entry.0 = entry.0.union(key);
|
||||
let entry = self.axes.entry(code).or_default();
|
||||
entry.neg = entry.neg.union(key);
|
||||
}
|
||||
|
||||
pub fn add_axis_pos_mapping(&mut self, key: VBKey, code: Code) {
|
||||
let entry = self
|
||||
.axes
|
||||
.entry(code)
|
||||
.or_insert((VBKey::empty(), VBKey::empty()));
|
||||
entry.1 = entry.1.union(key);
|
||||
let entry = self.axes.entry(code).or_default();
|
||||
entry.pos = entry.pos.union(key);
|
||||
}
|
||||
|
||||
fn save_mappings(&self) -> PersistedGamepadMapping {
|
||||
@@ -145,11 +156,11 @@ impl GamepadMapping {
|
||||
impl Mappings for GamepadMapping {
|
||||
fn mapping_names(&self) -> HashMap<VBKey, Vec<String>> {
|
||||
let mut results: HashMap<VBKey, Vec<String>> = HashMap::new();
|
||||
for (axis, (left_keys, right_keys)) in &self.axes {
|
||||
for key in left_keys.iter() {
|
||||
for (axis, mapping) in &self.axes {
|
||||
for key in mapping.neg.iter() {
|
||||
results.entry(key).or_default().push(format!("-{axis}"));
|
||||
}
|
||||
for key in right_keys.iter() {
|
||||
for key in mapping.pos.iter() {
|
||||
results.entry(key).or_default().push(format!("+{axis}"));
|
||||
}
|
||||
}
|
||||
@@ -162,10 +173,10 @@ impl Mappings for GamepadMapping {
|
||||
}
|
||||
|
||||
fn clear_mappings(&mut self, key: VBKey) {
|
||||
self.axes.retain(|_, (left, right)| {
|
||||
*left = left.difference(key);
|
||||
*right = right.difference(key);
|
||||
!(left.is_empty() && right.is_empty())
|
||||
self.axes.retain(|_, mapping| {
|
||||
mapping.neg = mapping.neg.difference(key);
|
||||
mapping.pos = mapping.pos.difference(key);
|
||||
!(mapping.neg.is_empty() && mapping.pos.is_empty())
|
||||
});
|
||||
self.buttons.retain(|_, keys| {
|
||||
*keys = keys.difference(key);
|
||||
@@ -200,7 +211,7 @@ impl InputMapping {
|
||||
mappings.buttons.get(code).copied()
|
||||
}
|
||||
|
||||
pub fn map_axis(&self, id: &GamepadId, code: &Code) -> Option<(VBKey, VBKey)> {
|
||||
pub fn map_axis(&self, id: &GamepadId, code: &Code) -> Option<AxisMapping> {
|
||||
let mappings = self.gamepads.get(id)?.read().unwrap();
|
||||
mappings.axes.get(code).copied()
|
||||
}
|
||||
@@ -459,9 +470,9 @@ struct PersistedKeyboardMapping {
|
||||
#[derive(Serialize, Deserialize)]
|
||||
struct PersistedGamepadMapping {
|
||||
buttons: Vec<(Code, VBKey)>,
|
||||
axes: Vec<(Code, (VBKey, VBKey))>,
|
||||
axes: Vec<(Code, AxisMapping)>,
|
||||
default_buttons: Vec<(Code, VBKey)>,
|
||||
default_axes: Vec<(Code, (VBKey, VBKey))>,
|
||||
default_axes: Vec<(Code, AxisMapping)>,
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Serialize, Deserialize, PartialEq, Eq, Hash)]
|
||||
|
||||
+15
-2
@@ -13,7 +13,7 @@ use tracing_subscriber::{EnvFilter, Layer, layer::SubscriberExt, util::Subscribe
|
||||
use winit::event_loop::{ControlFlow, EventLoop};
|
||||
|
||||
use crate::{
|
||||
config::{CliArgs, SimConfig},
|
||||
config::{AppConfig, CliArgs, SimConfig},
|
||||
emulator::SimId,
|
||||
persistence::Persistence,
|
||||
};
|
||||
@@ -23,6 +23,7 @@ mod audio;
|
||||
mod config;
|
||||
mod controller;
|
||||
mod emulator;
|
||||
mod filepicker;
|
||||
mod gdbserver;
|
||||
mod graphics;
|
||||
mod images;
|
||||
@@ -110,6 +111,10 @@ fn main() -> Result<()> {
|
||||
if args.profile {
|
||||
builder = builder.start_paused(true)
|
||||
}
|
||||
let mut config = AppConfig::load(&persistence);
|
||||
if config.update(&args) {
|
||||
let _ = config.save(&persistence);
|
||||
}
|
||||
let p1 = SimConfig::load(&persistence, SimId::Player1);
|
||||
let p2 = SimConfig::load(&persistence, SimId::Player2);
|
||||
|
||||
@@ -136,6 +141,14 @@ fn main() -> Result<()> {
|
||||
let event_loop = EventLoop::with_user_event().build().unwrap();
|
||||
event_loop.set_control_flow(ControlFlow::Poll);
|
||||
let proxy = event_loop.create_proxy();
|
||||
event_loop.run_app(&mut Application::new(client, proxy, persistence, args))?;
|
||||
let handle = event_loop.owned_display_handle();
|
||||
event_loop.run_app(&mut Application::new(
|
||||
client,
|
||||
proxy,
|
||||
handle,
|
||||
persistence,
|
||||
args,
|
||||
config,
|
||||
))?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
+3
-3
@@ -28,11 +28,11 @@ mod utils;
|
||||
mod vip;
|
||||
|
||||
pub trait AppWindow {
|
||||
fn sim_id(&self) -> SimId {
|
||||
SimId::Player1
|
||||
fn sim_id(&self) -> Option<SimId> {
|
||||
None
|
||||
}
|
||||
fn image_url(&self, name: &str) -> String {
|
||||
format!("vip://{}/{name}", self.sim_id())
|
||||
format!("vip://{}/{name}", self.sim_id().unwrap_or(SimId::Player1))
|
||||
}
|
||||
fn initial_viewport(&self) -> ViewportBuilder;
|
||||
fn show(&mut self, ui: &mut Ui);
|
||||
|
||||
+63
-19
@@ -8,6 +8,7 @@ use crate::{
|
||||
app::UserEvent,
|
||||
config::{COLOR_PRESETS, SimConfig},
|
||||
emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId, SimState},
|
||||
filepicker::FilePicker,
|
||||
images::ImageTextureLoader,
|
||||
input::{Command, MappingProvider, ShortcutProvider},
|
||||
memory::MemoryClient,
|
||||
@@ -46,13 +47,14 @@ pub struct GameWindow {
|
||||
messages: mpsc::Receiver<Toast>,
|
||||
message_sink: mpsc::Sender<Toast>,
|
||||
color_picker: Option<ColorPickerState>,
|
||||
window: Option<Arc<winit::window::Window>>,
|
||||
file_picker: FilePicker,
|
||||
memory: Arc<MemoryClient>,
|
||||
images: Arc<ImageTextureLoader>,
|
||||
mappings: MappingProvider,
|
||||
children: ViewportIdMap<ChildWindowWrapper>,
|
||||
child_states: UiData<ViewportIdMap<ChildState>>,
|
||||
queued_children: Vec<ChildWindow>,
|
||||
show_player_name: bool,
|
||||
}
|
||||
|
||||
impl GameWindow {
|
||||
@@ -87,13 +89,14 @@ impl GameWindow {
|
||||
messages,
|
||||
message_sink,
|
||||
color_picker: None,
|
||||
window: None,
|
||||
file_picker: FilePicker::new(),
|
||||
memory: memory.clone(),
|
||||
images: images.clone(),
|
||||
mappings: mappings.clone(),
|
||||
children: ViewportIdMap::default(),
|
||||
child_states: UiData::new(),
|
||||
queued_children: vec![],
|
||||
show_player_name: false,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -176,6 +179,13 @@ impl GameWindow {
|
||||
};
|
||||
|
||||
let mut viewport = child.initial_viewport();
|
||||
let title = viewport.title.clone().unwrap();
|
||||
let sim_id = child.sim_id();
|
||||
if let Some(sim_id) = sim_id
|
||||
&& self.show_player_name
|
||||
{
|
||||
viewport.title = Some(format!("{title} ({sim_id})"));
|
||||
}
|
||||
if let Some(state) = self.child_states.get(&viewport_id) {
|
||||
viewport.position = Some(state.position);
|
||||
viewport.inner_size = Some(state.size);
|
||||
@@ -184,6 +194,8 @@ impl GameWindow {
|
||||
viewport_id,
|
||||
ChildWindowWrapper {
|
||||
app: Arc::new(Mutex::new(child)),
|
||||
title,
|
||||
sim_id,
|
||||
updates: Some(viewport),
|
||||
close_requested: Arc::new(AtomicBool::new(false)),
|
||||
},
|
||||
@@ -238,9 +250,11 @@ impl GameWindow {
|
||||
for command in ui.input_mut(|input| self.shortcuts.consume_all(input)) {
|
||||
match command {
|
||||
Command::OpenRom => {
|
||||
let rom = rfd::FileDialog::new()
|
||||
let rom = self
|
||||
.file_picker
|
||||
.pick_file_dialog()
|
||||
.add_filter("Virtual Boy ROMs", &["vb", "vbrom", "elf", "isx"])
|
||||
.pick_file();
|
||||
.open();
|
||||
if let Some(path) = rom {
|
||||
self.client
|
||||
.send_command(EmulatorCommand::LoadGame(self.sim_id, path));
|
||||
@@ -294,9 +308,11 @@ impl GameWindow {
|
||||
.add(self.button_for(ui.ctx(), "Open ROM", Command::OpenRom))
|
||||
.clicked()
|
||||
{
|
||||
let rom = rfd::FileDialog::new()
|
||||
let rom = self
|
||||
.file_picker
|
||||
.pick_file_dialog()
|
||||
.add_filter("Virtual Boy ROMs", &["vb", "vbrom", "elf", "isx"])
|
||||
.pick_file();
|
||||
.open();
|
||||
if let Some(path) = rom {
|
||||
self.client
|
||||
.send_command(EmulatorCommand::LoadGame(self.sim_id, path));
|
||||
@@ -371,7 +387,7 @@ impl GameWindow {
|
||||
});
|
||||
ui.menu_button("Options", |ui| self.show_options_menu(ui));
|
||||
ui.menu_button("Multiplayer", |ui| {
|
||||
let has_player_2 = self.client.sim_state(SimId::Player2) != SimState::Uninitialized;
|
||||
let has_player_2 = self.client.has_player_2();
|
||||
if self.sim_id == SimId::Player1
|
||||
&& !has_player_2
|
||||
&& ui.button("Open Player 2").clicked()
|
||||
@@ -448,13 +464,12 @@ impl GameWindow {
|
||||
self.client
|
||||
.send_command(EmulatorCommand::Screenshot(self.sim_id, tx));
|
||||
let bytes = rx.await.context("Could not take screenshot")?;
|
||||
let mut file_dialog = rfd::FileDialog::new()
|
||||
let file = self
|
||||
.file_picker
|
||||
.save_file_dialog()
|
||||
.add_filter("PNG images", &["png"])
|
||||
.set_file_name("screenshot.png");
|
||||
if let Some(window) = self.window.as_ref() {
|
||||
file_dialog = file_dialog.set_parent(window);
|
||||
}
|
||||
let file = file_dialog.save_file();
|
||||
.set_file_name("screenshot.png")
|
||||
.open();
|
||||
let Some(path) = file else {
|
||||
return Ok(None);
|
||||
};
|
||||
@@ -623,8 +638,8 @@ impl GameWindow {
|
||||
}
|
||||
|
||||
impl AppWindow for GameWindow {
|
||||
fn sim_id(&self) -> SimId {
|
||||
self.sim_id
|
||||
fn sim_id(&self) -> Option<SimId> {
|
||||
Some(self.sim_id)
|
||||
}
|
||||
|
||||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
@@ -639,6 +654,30 @@ impl AppWindow for GameWindow {
|
||||
}
|
||||
|
||||
fn show(&mut self, ui: &mut Ui) {
|
||||
let has_player_2 = self.client.has_player_2();
|
||||
if !self.show_player_name && has_player_2 {
|
||||
ui.send_viewport_cmd(ViewportCommand::Title(format!("Lemur ({})", self.sim_id)));
|
||||
for (viewport_id, child) in &self.children {
|
||||
if let Some(sim_id) = child.sim_id {
|
||||
ui.send_viewport_cmd_to(
|
||||
*viewport_id,
|
||||
ViewportCommand::Title(format!("{} ({sim_id})", child.title)),
|
||||
);
|
||||
}
|
||||
}
|
||||
self.show_player_name = true;
|
||||
} else if self.show_player_name && !has_player_2 {
|
||||
ui.send_viewport_cmd(ViewportCommand::Title("Lemur".to_string()));
|
||||
for (viewport_id, child) in &self.children {
|
||||
if child.sim_id.is_some() {
|
||||
ui.send_viewport_cmd_to(
|
||||
*viewport_id,
|
||||
ViewportCommand::Title(child.title.clone()),
|
||||
);
|
||||
}
|
||||
}
|
||||
self.show_player_name = false;
|
||||
}
|
||||
self.child_states.load(ui);
|
||||
let dimensions = {
|
||||
let bounds = ui.content_rect();
|
||||
@@ -690,12 +729,15 @@ impl AppWindow for GameWindow {
|
||||
let app = child.app.clone();
|
||||
let viewport_builder = child.updates.take().unwrap_or_default();
|
||||
let close_requested = child.close_requested.clone();
|
||||
if let Some(rect) = ui.input_for(*id, |inp| inp.viewport().outer_rect) {
|
||||
if let (Some(outer), Some(inner)) = ui.input_for(*id, |inp| {
|
||||
let viewport = inp.viewport();
|
||||
(viewport.outer_rect, viewport.inner_rect)
|
||||
}) {
|
||||
self.child_states.insert(
|
||||
*id,
|
||||
ChildState {
|
||||
position: rect.min,
|
||||
size: rect.size(),
|
||||
position: outer.min,
|
||||
size: inner.size(),
|
||||
},
|
||||
);
|
||||
}
|
||||
@@ -721,7 +763,7 @@ impl AppWindow for GameWindow {
|
||||
));
|
||||
self.screen = Some(screen);
|
||||
}
|
||||
self.window = Some(args.window.clone());
|
||||
self.file_picker.set_window(args.window);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -742,6 +784,8 @@ struct ColorPickerState {
|
||||
|
||||
struct ChildWindowWrapper {
|
||||
app: Arc<Mutex<AppWrapper>>,
|
||||
title: String,
|
||||
sim_id: Option<SimId>,
|
||||
updates: Option<ViewportBuilder>,
|
||||
close_requested: Arc<AtomicBool>,
|
||||
}
|
||||
|
||||
+3
-3
@@ -42,13 +42,13 @@ impl GdbServerWindow {
|
||||
}
|
||||
|
||||
impl AppWindow for GdbServerWindow {
|
||||
fn sim_id(&self) -> SimId {
|
||||
self.sim_id
|
||||
fn sim_id(&self) -> Option<SimId> {
|
||||
Some(self.sim_id)
|
||||
}
|
||||
|
||||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title(format!("GDB Server ({})", self.sim_id))
|
||||
.with_title("GDB Server")
|
||||
.with_inner_size((300.0, 200.0))
|
||||
}
|
||||
|
||||
|
||||
+13
-14
@@ -1,12 +1,12 @@
|
||||
use std::{fs, sync::Arc, time::Duration};
|
||||
use std::{fs, time::Duration};
|
||||
|
||||
use anyhow::Result;
|
||||
use egui::{Button, CentralPanel, Checkbox, Label, ViewportBuilder};
|
||||
use egui_notify::{Anchor, Toast, Toasts};
|
||||
use winit::window::Window;
|
||||
|
||||
use crate::{
|
||||
emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId},
|
||||
filepicker::FilePicker,
|
||||
profiler::{Profiler, ProfilerStatus},
|
||||
window::{AppWindow, InitArgs},
|
||||
};
|
||||
@@ -16,7 +16,7 @@ pub struct ProfileWindow {
|
||||
client: EmulatorClient,
|
||||
profiler: Profiler,
|
||||
toasts: Toasts,
|
||||
window: Option<Arc<Window>>,
|
||||
file_picker: FilePicker,
|
||||
}
|
||||
|
||||
impl ProfileWindow {
|
||||
@@ -29,7 +29,7 @@ impl ProfileWindow {
|
||||
.with_anchor(Anchor::BottomLeft)
|
||||
.with_margin((10.0, 10.0).into())
|
||||
.reverse(true),
|
||||
window: None,
|
||||
file_picker: FilePicker::new(),
|
||||
}
|
||||
}
|
||||
|
||||
@@ -62,13 +62,12 @@ impl ProfileWindow {
|
||||
|
||||
fn try_finish_recording(&mut self) -> Result<Option<String>> {
|
||||
let bytes_receiver = self.profiler.finish_recording();
|
||||
let mut file_dialog = rfd::FileDialog::new()
|
||||
let file = self
|
||||
.file_picker
|
||||
.save_file_dialog()
|
||||
.add_filter("Profiler files", &["json"])
|
||||
.set_file_name("profile.json");
|
||||
if let Some(window) = self.window.as_ref() {
|
||||
file_dialog = file_dialog.set_parent(window);
|
||||
}
|
||||
let file = file_dialog.save_file();
|
||||
.set_file_name("profile.json")
|
||||
.open();
|
||||
if let Some(path) = file {
|
||||
let bytes = pollster::block_on(bytes_receiver)?;
|
||||
let _ = fs::remove_file(&path);
|
||||
@@ -82,13 +81,13 @@ impl ProfileWindow {
|
||||
}
|
||||
|
||||
impl AppWindow for ProfileWindow {
|
||||
fn sim_id(&self) -> SimId {
|
||||
self.sim_id
|
||||
fn sim_id(&self) -> Option<SimId> {
|
||||
Some(self.sim_id)
|
||||
}
|
||||
|
||||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title(format!("Profiler ({})", self.sim_id))
|
||||
.with_title("Profiler")
|
||||
.with_inner_size((300.0, 200.0))
|
||||
}
|
||||
|
||||
@@ -164,6 +163,6 @@ impl AppWindow for ProfileWindow {
|
||||
}
|
||||
|
||||
fn on_init(&mut self, args: InitArgs) {
|
||||
self.window = Some(args.window.clone());
|
||||
self.file_picker.set_window(args.window);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -29,13 +29,13 @@ impl TerminalWindow {
|
||||
}
|
||||
|
||||
impl AppWindow for TerminalWindow {
|
||||
fn sim_id(&self) -> SimId {
|
||||
self.sim_id
|
||||
fn sim_id(&self) -> Option<SimId> {
|
||||
Some(self.sim_id)
|
||||
}
|
||||
|
||||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title(format!("Terminal ({})", self.sim_id))
|
||||
.with_title("Terminal")
|
||||
.with_inner_size((640.0, 480.0))
|
||||
}
|
||||
|
||||
|
||||
+10
-6
@@ -1,6 +1,6 @@
|
||||
use std::{
|
||||
fmt::{Display, UpperHex},
|
||||
ops::{Bound, Deref, DerefMut, RangeBounds},
|
||||
ops::{AddAssign, Bound, Deref, DerefMut, MulAssign, RangeBounds},
|
||||
str::FromStr,
|
||||
};
|
||||
|
||||
@@ -10,7 +10,7 @@ use egui::{
|
||||
RichText, Sense, Shape, Stroke, StrokeKind, TextEdit, Ui, UiBuilder, Vec2, Widget, WidgetText,
|
||||
ecolor::HexColor, util::id_type_map::SerializableAny,
|
||||
};
|
||||
use num_traits::{CheckedAdd, CheckedSub, One};
|
||||
use num_traits::{CheckedAdd, CheckedSub, One, Zero};
|
||||
|
||||
pub trait UiExt {
|
||||
fn section(&mut self, title: impl Into<String>, add_contents: impl FnOnce(&mut Ui));
|
||||
@@ -105,14 +105,16 @@ enum Direction {
|
||||
|
||||
pub trait Number:
|
||||
Copy
|
||||
+ Zero
|
||||
+ One
|
||||
+ AddAssign
|
||||
+ MulAssign
|
||||
+ CheckedAdd
|
||||
+ CheckedSub
|
||||
+ Eq
|
||||
+ Ord
|
||||
+ Display
|
||||
+ FromStr
|
||||
+ FromRadix16
|
||||
+ UpperHex
|
||||
+ Send
|
||||
+ Sync
|
||||
@@ -121,14 +123,16 @@ pub trait Number:
|
||||
}
|
||||
impl<
|
||||
T: Copy
|
||||
+ Zero
|
||||
+ One
|
||||
+ AddAssign
|
||||
+ MulAssign
|
||||
+ CheckedAdd
|
||||
+ CheckedSub
|
||||
+ Eq
|
||||
+ Ord
|
||||
+ Display
|
||||
+ FromStr
|
||||
+ FromRadix16
|
||||
+ UpperHex
|
||||
+ Send
|
||||
+ Sync
|
||||
@@ -209,8 +213,8 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
|
||||
let from_string = |val: &str| {
|
||||
if self.hex {
|
||||
let bytes = val.as_bytes();
|
||||
let (result, consumed) = T::from_radix_16(bytes);
|
||||
(consumed == bytes.len()).then_some(result)
|
||||
let (result, consumed) = atoi::Integer::<T>::from_radix_16(bytes);
|
||||
(consumed == bytes.len()).then_some(result.0)
|
||||
} else {
|
||||
val.parse::<T>().ok()
|
||||
}
|
||||
|
||||
@@ -191,13 +191,13 @@ impl BgMapWindow {
|
||||
}
|
||||
|
||||
impl AppWindow for BgMapWindow {
|
||||
fn sim_id(&self) -> SimId {
|
||||
self.sim_id
|
||||
fn sim_id(&self) -> Option<SimId> {
|
||||
Some(self.sim_id)
|
||||
}
|
||||
|
||||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title(format!("BG Map Data ({})", self.sim_id))
|
||||
.with_title("BG Map Data")
|
||||
.with_inner_size((640.0, 480.0))
|
||||
}
|
||||
|
||||
|
||||
@@ -251,13 +251,13 @@ impl CharacterDataWindow {
|
||||
}
|
||||
|
||||
impl AppWindow for CharacterDataWindow {
|
||||
fn sim_id(&self) -> SimId {
|
||||
self.sim_id
|
||||
fn sim_id(&self) -> Option<SimId> {
|
||||
Some(self.sim_id)
|
||||
}
|
||||
|
||||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title(format!("Character Data ({})", self.sim_id))
|
||||
.with_title("Character Data")
|
||||
.with_inner_size((640.0, 480.0))
|
||||
}
|
||||
|
||||
|
||||
@@ -151,13 +151,13 @@ impl FrameBufferWindow {
|
||||
}
|
||||
|
||||
impl AppWindow for FrameBufferWindow {
|
||||
fn sim_id(&self) -> SimId {
|
||||
self.sim_id
|
||||
fn sim_id(&self) -> Option<SimId> {
|
||||
Some(self.sim_id)
|
||||
}
|
||||
|
||||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title(format!("Frame Buffers ({})", self.sim_id))
|
||||
.with_title("Frame Buffers")
|
||||
.with_inner_size((640.0, 480.0))
|
||||
}
|
||||
|
||||
|
||||
@@ -207,13 +207,13 @@ impl ObjectWindow {
|
||||
}
|
||||
|
||||
impl AppWindow for ObjectWindow {
|
||||
fn sim_id(&self) -> SimId {
|
||||
self.sim_id
|
||||
fn sim_id(&self) -> Option<SimId> {
|
||||
Some(self.sim_id)
|
||||
}
|
||||
|
||||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title(format!("Object Data ({})", self.sim_id))
|
||||
.with_title("Object Data")
|
||||
.with_inner_size((640.0, 500.0))
|
||||
}
|
||||
|
||||
|
||||
@@ -630,13 +630,13 @@ fn read_address<T: MemoryValue>(registers: &MemoryRef, address: usize) -> T {
|
||||
}
|
||||
|
||||
impl AppWindow for RegisterWindow {
|
||||
fn sim_id(&self) -> SimId {
|
||||
self.sim_id
|
||||
fn sim_id(&self) -> Option<SimId> {
|
||||
Some(self.sim_id)
|
||||
}
|
||||
|
||||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title(format!("Registers ({})", self.sim_id))
|
||||
.with_title("Registers")
|
||||
.with_inner_size((800.0, 480.0))
|
||||
}
|
||||
|
||||
|
||||
@@ -527,13 +527,13 @@ impl WorldWindow {
|
||||
}
|
||||
|
||||
impl AppWindow for WorldWindow {
|
||||
fn sim_id(&self) -> SimId {
|
||||
self.sim_id
|
||||
fn sim_id(&self) -> Option<SimId> {
|
||||
Some(self.sim_id)
|
||||
}
|
||||
|
||||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title(format!("Worlds ({})", self.sim_id))
|
||||
.with_title("Worlds")
|
||||
.with_inner_size((640.0, 520.0))
|
||||
}
|
||||
|
||||
@@ -1081,8 +1081,8 @@ impl<'a> SourceCoordCalculator<'a> {
|
||||
(sx, sy)
|
||||
}
|
||||
SourceParam::Affine(affine) => {
|
||||
let sx = affine_coord(affine.src_x, x, affine.dx, affine.src_parallax.min(0));
|
||||
let sy = affine_coord(affine.src_y, x, affine.dy, affine.src_parallax.min(0));
|
||||
let sx = affine_coord(affine.src_x, x, affine.dx, -(affine.src_parallax.min(0)));
|
||||
let sy = affine_coord(affine.src_y, x, affine.dy, -(affine.src_parallax.min(0)));
|
||||
(sx, sy)
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user