Compare commits

...
21 Commits
Author SHA1 Message Date
SonicSwordcane 6fd8d8f5cf Improve flow of command-line debugging 2025-01-05 11:24:59 -05:00
SonicSwordcane d6eb8ec7ef Implement execute breakpoints 2025-01-05 00:47:58 -05:00
SonicSwordcane 856ee00999 Fix bugs around debugging lifecycle 2025-01-04 12:17:56 -05:00
SonicSwordcane 11df670ff4 Let emulator tell debugger to stop 2025-01-04 01:04:21 -05:00
SonicSwordcane a5b5f8e80f Use explicit states for sims 2025-01-02 23:06:33 -05:00
SonicSwordcane be8cdd958a Implement reading from real memory 2025-01-02 01:10:19 -05:00
SonicSwordcane 82c3104ab9 Read actual register values 2025-01-01 21:48:33 -05:00
SonicSwordcane 8707a5196b Return register info 2025-01-01 21:04:45 -05:00
SonicSwordcane d016538408 Stub out reading registers and memory 2025-01-01 18:15:41 -05:00
SonicSwordcane 9519897711 Separate GDB request and response into structs 2025-01-01 17:02:14 -05:00
SonicSwordcane 24487b21b7 Support pausing and resuming 2025-01-01 14:56:54 -05:00
SonicSwordcane 2c5084d317 CLI argument to start the server at startup 2025-01-01 13:13:01 -05:00
SonicSwordcane b94ae4d586 Add support for moar commands 2024-12-31 00:08:45 -05:00
SonicSwordcane 014b9ebbfa Handle the kill packet 2024-12-30 23:44:06 -05:00
SonicSwordcane 0a5e223ba7 Handle one message 2024-12-30 23:38:28 -05:00
SonicSwordcane 47a05968fb Create tcp server 2024-12-30 21:55:30 -05:00
SonicSwordcane 1a54c2e6fc Replace read calls with cat so it stops erroring 2024-12-29 13:04:50 -05:00
SonicSwordcane d109c71c15 chore: Release lemur version 0.2.5 2024-12-29 11:51:18 -05:00
SonicSwordcane 1628a45f7d Swallow "errors" from heredocs 2024-12-29 11:50:47 -05:00
SonicSwordcane cebdcfe220 chore: Release lemur version 0.2.4 2024-12-29 11:10:14 -05:00
SonicSwordcane cb05a1e5e6 Make the release script more resilient to new envs 2024-12-29 11:09:46 -05:00
14 changed files with 1385 additions and 110 deletions
Generated
+116 -1
View File
@@ -28,6 +28,15 @@ dependencies = [
"serde", "serde",
] ]
[[package]]
name = "addr2line"
version = "0.24.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "dfbe277e56a376000877090da837660b4427aad530e3028d44e0bffe4f89a1c1"
dependencies = [
"gimli",
]
[[package]] [[package]]
name = "adler2" name = "adler2"
version = "2.0.0" version = "2.0.0"
@@ -388,6 +397,24 @@ dependencies = [
"syn", "syn",
] ]
[[package]]
name = "atoi"
version = "2.0.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "f28d99ec8bfea296261ca1af174f24225171fea9664ba9003cbebee704810528"
dependencies = [
"num-traits",
]
[[package]]
name = "atomic"
version = "0.6.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "8d818003e740b63afc82337e3160717f4f63078720a810b7b903e70a5d1d2994"
dependencies = [
"bytemuck",
]
[[package]] [[package]]
name = "atomic-waker" name = "atomic-waker"
version = "1.1.2" version = "1.1.2"
@@ -400,6 +427,21 @@ version = "1.4.0"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "ace50bade8e6234aa140d9a2f552bbee1db4d353f69b8217bc503490fc1a9f26" checksum = "ace50bade8e6234aa140d9a2f552bbee1db4d353f69b8217bc503490fc1a9f26"
[[package]]
name = "backtrace"
version = "0.3.74"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "8d82cb332cdfaed17ae235a638438ac4d4839913cc2af585c3c6746e8f8bee1a"
dependencies = [
"addr2line",
"cfg-if",
"libc",
"miniz_oxide",
"object",
"rustc-demangle",
"windows-targets 0.52.6",
]
[[package]] [[package]]
name = "bindgen" name = "bindgen"
version = "0.70.1" version = "0.70.1"
@@ -1306,6 +1348,12 @@ dependencies = [
"windows 0.58.0", "windows 0.58.0",
] ]
[[package]]
name = "gimli"
version = "0.31.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "07e28edb80900c19c28f1072f2e8aeca7fa06b23cd4169cefe1af5aa3260783f"
[[package]] [[package]]
name = "gl_generator" name = "gl_generator"
version = "0.14.0" version = "0.14.0"
@@ -1709,9 +1757,11 @@ checksum = "e2db585e1d738fc771bf08a151420d3ed193d9d895a36df7f6f8a9456b911ddc"
[[package]] [[package]]
name = "lemur" name = "lemur"
version = "0.2.3" version = "0.2.5"
dependencies = [ dependencies = [
"anyhow", "anyhow",
"atoi",
"atomic",
"bitflags 2.6.0", "bitflags 2.6.0",
"bytemuck", "bytemuck",
"cc", "cc",
@@ -1724,6 +1774,7 @@ dependencies = [
"egui-winit", "egui-winit",
"egui_extras", "egui_extras",
"gilrs", "gilrs",
"hex",
"image", "image",
"itertools", "itertools",
"num-derive", "num-derive",
@@ -1736,6 +1787,7 @@ dependencies = [
"serde", "serde",
"serde_json", "serde_json",
"thread-priority", "thread-priority",
"tokio",
"wgpu", "wgpu",
"windows 0.58.0", "windows 0.58.0",
"winit", "winit",
@@ -1902,6 +1954,17 @@ dependencies = [
"simd-adler32", "simd-adler32",
] ]
[[package]]
name = "mio"
version = "1.0.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "2886843bf800fba2e3377cff24abf6379b4c4d5c6681eaf9ea5b0d15090450bd"
dependencies = [
"libc",
"wasi",
"windows-sys 0.52.0",
]
[[package]] [[package]]
name = "naga" name = "naga"
version = "23.1.0" version = "23.1.0"
@@ -2276,6 +2339,15 @@ dependencies = [
"objc2-foundation", "objc2-foundation",
] ]
[[package]]
name = "object"
version = "0.36.7"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "62948e14d923ea95ea2c7c86c71013138b66525b86bdc08d2dcc262bdb497b87"
dependencies = [
"memchr",
]
[[package]] [[package]]
name = "oboe" name = "oboe"
version = "0.6.1" version = "0.6.1"
@@ -2696,6 +2768,12 @@ dependencies = [
"realfft", "realfft",
] ]
[[package]]
name = "rustc-demangle"
version = "0.1.24"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "719b953e2095829ee67db738b3bfa9fa368c94900df327b3f07fe6e794d2fe1f"
[[package]] [[package]]
name = "rustc-hash" name = "rustc-hash"
version = "1.1.0" version = "1.1.0"
@@ -2918,6 +2996,16 @@ dependencies = [
"serde", "serde",
] ]
[[package]]
name = "socket2"
version = "0.5.8"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "c970269d99b64e60ec3bd6ad27270092a5394c4e309314b18ae3fe575695fbe8"
dependencies = [
"libc",
"windows-sys 0.52.0",
]
[[package]] [[package]]
name = "spirv" name = "spirv"
version = "0.3.0+sdk-1.3.268.0" version = "0.3.0+sdk-1.3.268.0"
@@ -3070,6 +3158,33 @@ dependencies = [
"zerovec", "zerovec",
] ]
[[package]]
name = "tokio"
version = "1.42.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "5cec9b21b0450273377fc97bd4c33a8acffc8c996c987a7c5b319a0083707551"
dependencies = [
"backtrace",
"bytes",
"libc",
"mio",
"pin-project-lite",
"socket2",
"tokio-macros",
"windows-sys 0.52.0",
]
[[package]]
name = "tokio-macros"
version = "2.4.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "693d596312e88961bc67d7f1f97af8a70227d9f90c31bba5806eec004978d752"
dependencies = [
"proc-macro2",
"quote",
"syn",
]
[[package]] [[package]]
name = "toml" name = "toml"
version = "0.8.19" version = "0.8.19"
+5 -1
View File
@@ -4,11 +4,13 @@ description = "An emulator for the Virtual Boy."
repository = "https://git.virtual-boy.com/PVB/lemur" repository = "https://git.virtual-boy.com/PVB/lemur"
publish = false publish = false
license = "MIT" license = "MIT"
version = "0.2.3" version = "0.2.5"
edition = "2021" edition = "2021"
[dependencies] [dependencies]
anyhow = "1" anyhow = "1"
atoi = "2"
atomic = "0.6"
bitflags = { version = "2", features = ["serde"] } bitflags = { version = "2", features = ["serde"] }
bytemuck = { version = "1", features = ["derive"] } bytemuck = { version = "1", features = ["derive"] }
clap = { version = "4", features = ["derive"] } clap = { version = "4", features = ["derive"] }
@@ -20,6 +22,7 @@ egui-toast = { git = "https://github.com/urholaukkarinen/egui-toast.git", rev =
egui-winit = "0.30" egui-winit = "0.30"
egui-wgpu = { version = "0.30", features = ["winit"] } egui-wgpu = { version = "0.30", features = ["winit"] }
gilrs = { version = "0.11", features = ["serde-serialize"] } gilrs = { version = "0.11", features = ["serde-serialize"] }
hex = "0.4"
image = { version = "0.25", default-features = false, features = ["png"] } image = { version = "0.25", default-features = false, features = ["png"] }
itertools = "0.13" itertools = "0.13"
num-derive = "0.4" num-derive = "0.4"
@@ -32,6 +35,7 @@ rubato = "0.16"
serde = { version = "1", features = ["derive"] } serde = { version = "1", features = ["derive"] }
serde_json = "1" serde_json = "1"
thread-priority = "1" thread-priority = "1"
tokio = { version = "1", features = ["io-util", "macros", "net", "rt", "sync"] }
wgpu = "23" wgpu = "23"
winit = { version = "0.30", features = ["serde"] } winit = { version = "0.30", features = ["serde"] }
+9 -2
View File
@@ -1,3 +1,4 @@
set -e
version=$(cat Cargo.toml | sed -n -e '/version/ {s/.* = *//p;q}' | tr -d '"') version=$(cat Cargo.toml | sed -n -e '/version/ {s/.* = *//p;q}' | tr -d '"')
read -p "You wanted to release $version, right? [Y/n] " -n 1 -r read -p "You wanted to release $version, right? [Y/n] " -n 1 -r
@@ -18,11 +19,15 @@ if ! command -v jq 2>&1 >/dev/null; then
echo "Please install jq." echo "Please install jq."
exit 1 exit 1
fi fi
if ! command -v docker 2>&1 >/dev/null; then
echo "Please install docker."
exit 1
fi
docker build -f build.Dockerfile -t lemur-build . docker build -f build.Dockerfile -t lemur-build .
MSYS_NO_PATHCONV=1 docker run -it --rm -v .:/app -w /app --entrypoint bash lemur-build /app/scripts/do-bundle.sh MSYS_NO_PATHCONV=1 docker run -it --rm -v .:/app -w /app --entrypoint bash lemur-build /app/scripts/do-bundle.sh
read -r -d EOF 'body' <<EOF body=$(cat <<EOF
## How to install ## How to install
The emulator can be found in the "Downloads" section of this release. The emulator can be found in the "Downloads" section of this release.
@@ -43,8 +48,9 @@ If you're not sure which to choose, use [this guide](https://support.apple.com/e
You can either download and run \`lemur-linux\`, or download and install the attached .deb file. You can either download and run \`lemur-linux\`, or download and install the attached .deb file.
EOF EOF
)
read -r -d EOF 'payload' <<EOF payload=$(cat <<EOF
{ {
"body": $(echo "$body" | jq -Rsa .), "body": $(echo "$body" | jq -Rsa .),
"draft": false, "draft": false,
@@ -53,6 +59,7 @@ read -r -d EOF 'payload' <<EOF
"tag_name": "v${version}" "tag_name": "v${version}"
} }
EOF EOF
)
echo "Creating release..." echo "Creating release..."
response=$(curl -s --json "$payload" "https://git.virtual-boy.com/api/v1/repos/PVB/lemur/releases?token=$RELEASE_TOKEN") response=$(curl -s --json "$payload" "https://git.virtual-boy.com/api/v1/repos/PVB/lemur/releases?token=$RELEASE_TOKEN")
+25 -5
View File
@@ -18,7 +18,7 @@ use crate::{
emulator::{EmulatorClient, EmulatorCommand, SimId}, emulator::{EmulatorClient, EmulatorCommand, SimId},
input::MappingProvider, input::MappingProvider,
persistence::Persistence, persistence::Persistence,
window::{AboutWindow, AppWindow, GameWindow, InputWindow}, window::{AboutWindow, AppWindow, GameWindow, GdbServerWindow, InputWindow},
}; };
fn load_icon() -> anyhow::Result<IconData> { fn load_icon() -> anyhow::Result<IconData> {
@@ -41,10 +41,15 @@ pub struct Application {
persistence: Persistence, persistence: Persistence,
viewports: HashMap<ViewportId, Viewport>, viewports: HashMap<ViewportId, Viewport>,
focused: Option<ViewportId>, focused: Option<ViewportId>,
init_debug_port: Option<u16>,
} }
impl Application { impl Application {
pub fn new(client: EmulatorClient, proxy: EventLoopProxy<UserEvent>) -> Self { pub fn new(
client: EmulatorClient,
proxy: EventLoopProxy<UserEvent>,
debug_port: Option<u16>,
) -> Self {
let icon = load_icon().ok().map(Arc::new); let icon = load_icon().ok().map(Arc::new);
let persistence = Persistence::new(); let persistence = Persistence::new();
let mappings = MappingProvider::new(persistence.clone()); let mappings = MappingProvider::new(persistence.clone());
@@ -63,6 +68,7 @@ impl Application {
persistence, persistence,
viewports: HashMap::new(), viewports: HashMap::new(),
focused: None, focused: None,
init_debug_port: debug_port,
} }
} }
@@ -80,15 +86,19 @@ impl Application {
impl ApplicationHandler<UserEvent> for Application { impl ApplicationHandler<UserEvent> for Application {
fn resumed(&mut self, event_loop: &ActiveEventLoop) { fn resumed(&mut self, event_loop: &ActiveEventLoop) {
if let Some(port) = self.init_debug_port {
let mut server =
GdbServerWindow::new(SimId::Player1, self.client.clone(), self.proxy.clone());
server.launch(port);
self.open(event_loop, Box::new(server));
}
let app = GameWindow::new( let app = GameWindow::new(
self.client.clone(), self.client.clone(),
self.proxy.clone(), self.proxy.clone(),
self.persistence.clone(), self.persistence.clone(),
SimId::Player1, SimId::Player1,
); );
let wrapper = Viewport::new(event_loop, self.icon.clone(), Box::new(app)); self.open(event_loop, Box::new(app));
self.focused = Some(wrapper.id());
self.viewports.insert(wrapper.id(), wrapper);
} }
fn window_event( fn window_event(
@@ -183,6 +193,11 @@ impl ApplicationHandler<UserEvent> for Application {
let about = AboutWindow; let about = AboutWindow;
self.open(event_loop, Box::new(about)); self.open(event_loop, Box::new(about));
} }
UserEvent::OpenDebugger(sim_id) => {
let debugger =
GdbServerWindow::new(sim_id, self.client.clone(), self.proxy.clone());
self.open(event_loop, Box::new(debugger));
}
UserEvent::OpenInput => { UserEvent::OpenInput => {
let input = InputWindow::new(self.mappings.clone()); let input = InputWindow::new(self.mappings.clone());
self.open(event_loop, Box::new(input)); self.open(event_loop, Box::new(input));
@@ -196,6 +211,9 @@ impl ApplicationHandler<UserEvent> for Application {
); );
self.open(event_loop, Box::new(p2)); self.open(event_loop, Box::new(p2));
} }
UserEvent::Quit => {
event_loop.exit();
}
} }
} }
@@ -374,8 +392,10 @@ impl Drop for Viewport {
pub enum UserEvent { pub enum UserEvent {
GamepadEvent(gilrs::Event), GamepadEvent(gilrs::Event),
OpenAbout, OpenAbout,
OpenDebugger(SimId),
OpenInput, OpenInput,
OpenPlayer2, OpenPlayer2,
Quit,
} }
pub enum Action { pub enum Action {
+273 -80
View File
@@ -1,34 +1,28 @@
use std::{ use std::{
collections::HashMap, collections::HashMap,
fmt::Display,
fs::{self, File}, fs::{self, File},
io::{Read, Seek, SeekFrom, Write}, io::{Read, Seek, SeekFrom, Write},
ops::Range,
path::{Path, PathBuf}, path::{Path, PathBuf},
sync::{ sync::{
atomic::{AtomicBool, AtomicUsize, Ordering}, atomic::{AtomicBool, Ordering},
mpsc::{self, RecvError, TryRecvError}, mpsc::{self, RecvError, TryRecvError},
Arc, Arc,
}, },
}; };
use anyhow::Result; use anyhow::Result;
use atomic::Atomic;
use bytemuck::NoUninit;
use egui_toast::{Toast, ToastKind, ToastOptions}; use egui_toast::{Toast, ToastKind, ToastOptions};
use crate::{audio::Audio, graphics::TextureSink}; use crate::{audio::Audio, graphics::TextureSink};
pub use shrooms_vb_core::VBKey; use shrooms_vb_core::{Sim, StopReason, EXPECTED_FRAME_SIZE};
use shrooms_vb_core::{Sim, EXPECTED_FRAME_SIZE}; pub use shrooms_vb_core::{VBKey, VBRegister};
mod shrooms_vb_core; mod shrooms_vb_core;
pub struct EmulatorBuilder {
rom: Option<PathBuf>,
commands: mpsc::Receiver<EmulatorCommand>,
sim_count: Arc<AtomicUsize>,
running: Arc<[AtomicBool; 2]>,
has_game: Arc<[AtomicBool; 2]>,
audio_on: Arc<[AtomicBool; 2]>,
linked: Arc<AtomicBool>,
}
#[derive(PartialEq, Eq, Hash, Clone, Copy, Debug)] #[derive(PartialEq, Eq, Hash, Clone, Copy, Debug)]
pub enum SimId { pub enum SimId {
Player1, Player1,
@@ -45,6 +39,14 @@ impl SimId {
} }
} }
} }
impl Display for SimId {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.write_str(match self {
Self::Player1 => "Player 1",
Self::Player2 => "Player 2",
})
}
}
struct Cart { struct Cart {
rom_path: PathBuf, rom_path: PathBuf,
@@ -83,23 +85,35 @@ fn sram_path(rom_path: &Path, sim_id: SimId) -> PathBuf {
} }
} }
pub struct EmulatorBuilder {
rom: Option<PathBuf>,
commands: mpsc::Receiver<EmulatorCommand>,
sim_state: Arc<[Atomic<SimState>; 2]>,
state: Arc<Atomic<EmulatorState>>,
audio_on: Arc<[AtomicBool; 2]>,
linked: Arc<AtomicBool>,
start_paused: bool,
}
impl EmulatorBuilder { impl EmulatorBuilder {
pub fn new() -> (Self, EmulatorClient) { pub fn new() -> (Self, EmulatorClient) {
let (queue, commands) = mpsc::channel(); let (queue, commands) = mpsc::channel();
let builder = Self { let builder = Self {
rom: None, rom: None,
commands, commands,
sim_count: Arc::new(AtomicUsize::new(0)), sim_state: Arc::new([
running: Arc::new([AtomicBool::new(false), AtomicBool::new(false)]), Atomic::new(SimState::Uninitialized),
has_game: Arc::new([AtomicBool::new(false), AtomicBool::new(false)]), Atomic::new(SimState::Uninitialized),
]),
state: Arc::new(Atomic::new(EmulatorState::Paused)),
audio_on: Arc::new([AtomicBool::new(true), AtomicBool::new(true)]), audio_on: Arc::new([AtomicBool::new(true), AtomicBool::new(true)]),
linked: Arc::new(AtomicBool::new(false)), linked: Arc::new(AtomicBool::new(false)),
start_paused: false,
}; };
let client = EmulatorClient { let client = EmulatorClient {
queue, queue,
sim_count: builder.sim_count.clone(), sim_state: builder.sim_state.clone(),
running: builder.running.clone(), state: builder.state.clone(),
has_game: builder.has_game.clone(),
audio_on: builder.audio_on.clone(), audio_on: builder.audio_on.clone(),
linked: builder.linked.clone(), linked: builder.linked.clone(),
}; };
@@ -113,18 +127,27 @@ impl EmulatorBuilder {
} }
} }
pub fn start_paused(self, paused: bool) -> Self {
Self {
start_paused: paused,
..self
}
}
pub fn build(self) -> Result<Emulator> { pub fn build(self) -> Result<Emulator> {
let mut emulator = Emulator::new( let mut emulator = Emulator::new(
self.commands, self.commands,
self.sim_count, self.sim_state,
self.running, self.state,
self.has_game,
self.audio_on, self.audio_on,
self.linked, self.linked,
)?; )?;
if let Some(path) = self.rom { if let Some(path) = self.rom {
emulator.load_cart(SimId::Player1, &path)?; emulator.load_cart(SimId::Player1, &path)?;
} }
if self.start_paused {
emulator.pause_sims()?;
}
Ok(emulator) Ok(emulator)
} }
} }
@@ -134,13 +157,13 @@ pub struct Emulator {
carts: [Option<Cart>; 2], carts: [Option<Cart>; 2],
audio: Audio, audio: Audio,
commands: mpsc::Receiver<EmulatorCommand>, commands: mpsc::Receiver<EmulatorCommand>,
sim_count: Arc<AtomicUsize>, sim_state: Arc<[Atomic<SimState>; 2]>,
running: Arc<[AtomicBool; 2]>, state: Arc<Atomic<EmulatorState>>,
has_game: Arc<[AtomicBool; 2]>,
audio_on: Arc<[AtomicBool; 2]>, audio_on: Arc<[AtomicBool; 2]>,
linked: Arc<AtomicBool>, linked: Arc<AtomicBool>,
renderers: HashMap<SimId, TextureSink>, renderers: HashMap<SimId, TextureSink>,
messages: HashMap<SimId, mpsc::Sender<Toast>>, messages: HashMap<SimId, mpsc::Sender<Toast>>,
debuggers: HashMap<SimId, DebugInfo>,
eye_contents: Vec<u8>, eye_contents: Vec<u8>,
audio_samples: Vec<f32>, audio_samples: Vec<f32>,
} }
@@ -148,9 +171,8 @@ pub struct Emulator {
impl Emulator { impl Emulator {
fn new( fn new(
commands: mpsc::Receiver<EmulatorCommand>, commands: mpsc::Receiver<EmulatorCommand>,
sim_count: Arc<AtomicUsize>, sim_state: Arc<[Atomic<SimState>; 2]>,
running: Arc<[AtomicBool; 2]>, state: Arc<Atomic<EmulatorState>>,
has_game: Arc<[AtomicBool; 2]>,
audio_on: Arc<[AtomicBool; 2]>, audio_on: Arc<[AtomicBool; 2]>,
linked: Arc<AtomicBool>, linked: Arc<AtomicBool>,
) -> Result<Self> { ) -> Result<Self> {
@@ -159,15 +181,15 @@ impl Emulator {
carts: [None, None], carts: [None, None],
audio: Audio::init()?, audio: Audio::init()?,
commands, commands,
sim_count, sim_state,
running, state,
has_game,
audio_on, audio_on,
linked, linked,
renderers: HashMap::new(), renderers: HashMap::new(),
messages: HashMap::new(), messages: HashMap::new(),
debuggers: HashMap::new(),
eye_contents: vec![0u8; 384 * 224 * 2], eye_contents: vec![0u8; 384 * 224 * 2],
audio_samples: vec![0.0; EXPECTED_FRAME_SIZE], audio_samples: Vec::with_capacity(EXPECTED_FRAME_SIZE),
}) })
} }
@@ -198,17 +220,17 @@ impl Emulator {
let index = sim_id.to_index(); let index = sim_id.to_index();
while self.sims.len() <= index { while self.sims.len() <= index {
self.sims.push(Sim::new()); self.sims.push(Sim::new());
self.sim_state[index].store(SimState::NoGame, Ordering::Release);
} }
self.sim_count.store(self.sims.len(), Ordering::Relaxed);
let sim = &mut self.sims[index]; let sim = &mut self.sims[index];
sim.reset(); sim.reset();
if let Some(cart) = new_cart { if let Some(cart) = new_cart {
sim.load_cart(cart.rom.clone(), cart.sram.clone())?; sim.load_cart(cart.rom.clone(), cart.sram.clone())?;
self.carts[index] = Some(cart); self.carts[index] = Some(cart);
self.has_game[index].store(true, Ordering::Release); self.sim_state[index].store(SimState::Ready, Ordering::Release);
} }
if self.has_game[index].load(Ordering::Acquire) { if self.sim_state[index].load(Ordering::Acquire) == SimState::Ready {
self.running[index].store(true, Ordering::Release); self.resume_sims();
} }
Ok(()) Ok(())
} }
@@ -233,9 +255,31 @@ impl Emulator {
self.linked.store(false, Ordering::Release); self.linked.store(false, Ordering::Release);
} }
pub fn pause_sim(&mut self, sim_id: SimId) -> Result<()> { fn pause_sims(&mut self) -> Result<()> {
self.running[sim_id.to_index()].store(false, Ordering::Release); if self
self.save_sram(sim_id) .state
.compare_exchange(
EmulatorState::Running,
EmulatorState::Paused,
Ordering::AcqRel,
Ordering::Relaxed,
)
.is_ok()
{
for sim_id in SimId::values() {
self.save_sram(sim_id)?;
}
}
Ok(())
}
fn resume_sims(&mut self) {
let _ = self.state.compare_exchange(
EmulatorState::Paused,
EmulatorState::Running,
Ordering::AcqRel,
Ordering::Relaxed,
);
} }
fn save_sram(&mut self, sim_id: SimId) -> Result<()> { fn save_sram(&mut self, sim_id: SimId) -> Result<()> {
@@ -253,13 +297,62 @@ impl Emulator {
self.save_sram(SimId::Player2)?; self.save_sram(SimId::Player2)?;
self.renderers.remove(&SimId::Player2); self.renderers.remove(&SimId::Player2);
self.sims.truncate(1); self.sims.truncate(1);
self.sim_count.store(self.sims.len(), Ordering::Relaxed); self.sim_state[SimId::Player2.to_index()].store(SimState::Uninitialized, Ordering::Release);
self.running[SimId::Player2.to_index()].store(false, Ordering::Release); self.stop_debugging(SimId::Player2);
self.has_game[SimId::Player2.to_index()].store(false, Ordering::Release);
self.linked.store(false, Ordering::Release); self.linked.store(false, Ordering::Release);
Ok(()) Ok(())
} }
fn start_debugging(&mut self, sim_id: SimId, sender: DebugSender) {
let debug = DebugInfo {
sender,
stop_reason: Some(DebugStopReason::Trapped),
};
self.debuggers.insert(sim_id, debug);
self.state
.store(EmulatorState::Debugging, Ordering::Release);
}
fn stop_debugging(&mut self, sim_id: SimId) {
if let Some(sim) = self.sims.get_mut(sim_id.to_index()) {
sim.clear_breakpoints();
}
self.debuggers.remove(&sim_id);
if self.debuggers.is_empty() {
let _ = self.state.compare_exchange(
EmulatorState::Debugging,
EmulatorState::Running,
Ordering::AcqRel,
Ordering::Relaxed,
);
}
}
fn debug_interrupt(&mut self, sim_id: SimId) {
self.debug_stop(sim_id, DebugStopReason::Trapped);
}
fn debug_stop(&mut self, sim_id: SimId, reason: DebugStopReason) {
let Some(debugger) = self.debuggers.get_mut(&sim_id) else {
self.stop_debugging(sim_id);
return;
};
if debugger.stop_reason != Some(reason) {
debugger.stop_reason = Some(reason);
if debugger.sender.send(DebugEvent::Stopped(reason)).is_err() {
self.stop_debugging(sim_id);
}
}
}
fn debug_continue(&mut self, sim_id: SimId) {
let Some(debugger) = self.debuggers.get_mut(&sim_id) else {
self.stop_debugging(sim_id);
return;
};
debugger.stop_reason = None;
}
pub fn run(&mut self) { pub fn run(&mut self) {
loop { loop {
let idle = self.tick(); let idle = self.tick();
@@ -289,9 +382,20 @@ impl Emulator {
// returns true if the emulator is "idle" (i.e. this didn't output anything) // returns true if the emulator is "idle" (i.e. this didn't output anything)
pub fn tick(&mut self) -> bool { pub fn tick(&mut self) -> bool {
let p1_running = self.running[SimId::Player1.to_index()].load(Ordering::Acquire); let p1_state = self.sim_state[SimId::Player1.to_index()].load(Ordering::Acquire);
let p2_running = self.running[SimId::Player2.to_index()].load(Ordering::Acquire); let p2_state = self.sim_state[SimId::Player2.to_index()].load(Ordering::Acquire);
let mut idle = p1_running || p2_running; let state = self.state.load(Ordering::Acquire);
// Emulation
// Don't emulate if the state is "paused", or if any sim is paused in the debugger
let running = match state {
EmulatorState::Paused => false,
EmulatorState::Running => true,
EmulatorState::Debugging => self.debuggers.values().all(|d| d.stop_reason.is_none()),
};
let p1_running = running && p1_state == SimState::Ready;
let p2_running = running && p2_state == SimState::Ready;
let mut idle = !p1_running && !p2_running;
if p1_running && p2_running { if p1_running && p2_running {
Sim::emulate_many(&mut self.sims); Sim::emulate_many(&mut self.sims);
} else if p1_running { } else if p1_running {
@@ -300,6 +404,22 @@ impl Emulator {
self.sims[SimId::Player2.to_index()].emulate(); self.sims[SimId::Player2.to_index()].emulate();
} }
// Debug state
if state == EmulatorState::Debugging {
for sim_id in SimId::values() {
let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
continue;
};
if let Some(reason) = sim.stop_reason() {
let stop_reason = match reason {
StopReason::Breakpoint => DebugStopReason::Breakpoint,
};
self.debug_stop(sim_id, stop_reason);
}
}
}
// Video
for sim_id in SimId::values() { for sim_id in SimId::values() {
let Some(renderer) = self.renderers.get_mut(&sim_id) else { let Some(renderer) = self.renderers.get_mut(&sim_id) else {
continue; continue;
@@ -314,24 +434,27 @@ impl Emulator {
} }
} }
} }
// Audio
// Audio playback speed is how we keep the emulator running in real time.
// Even if we're muted, call `read_samples` to know how many frames of silence to play.
let p1_audio = let p1_audio =
p1_running && self.audio_on[SimId::Player1.to_index()].load(Ordering::Acquire); p1_running && self.audio_on[SimId::Player1.to_index()].load(Ordering::Acquire);
let p2_audio = let p2_audio =
p2_running && self.audio_on[SimId::Player2.to_index()].load(Ordering::Acquire); p2_running && self.audio_on[SimId::Player2.to_index()].load(Ordering::Acquire);
let weight = if p1_audio && p2_audio { 0.5 } else { 1.0 }; let (p1_weight, p2_weight) = match (p1_audio, p2_audio) {
if p1_audio { (true, true) => (0.5, 0.5),
if let Some(sim) = self.sims.get_mut(SimId::Player1.to_index()) { (true, false) => (1.0, 0.0),
sim.read_samples(&mut self.audio_samples, weight); (false, true) => (0.0, 1.0),
} (false, false) => (0.0, 0.0),
};
if let Some(sim) = self.sims.get_mut(SimId::Player1.to_index()) {
sim.read_samples(&mut self.audio_samples, p1_weight);
} }
if p2_audio { if let Some(sim) = self.sims.get_mut(SimId::Player2.to_index()) {
if let Some(sim) = self.sims.get_mut(SimId::Player2.to_index()) { sim.read_samples(&mut self.audio_samples, p2_weight);
sim.read_samples(&mut self.audio_samples, weight);
}
} }
if self.audio_samples.is_empty() { if !self.audio_samples.is_empty() {
self.audio_samples.resize(EXPECTED_FRAME_SIZE, 0.0);
} else {
idle = false; idle = false;
} }
self.audio.update(&self.audio_samples); self.audio.update(&self.audio_samples);
@@ -367,19 +490,50 @@ impl Emulator {
} }
} }
EmulatorCommand::Pause => { EmulatorCommand::Pause => {
for sim_id in SimId::values() { if let Err(error) = self.pause_sims() {
if let Err(error) = self.pause_sim(sim_id) { self.report_error(SimId::Player1, format!("Error pausing: {error}"));
self.report_error(sim_id, format!("Error pausing: {error}"));
}
} }
} }
EmulatorCommand::Resume => { EmulatorCommand::Resume => {
for sim_id in SimId::values() { self.resume_sims();
let index = sim_id.to_index(); }
if self.has_game[index].load(Ordering::Acquire) { EmulatorCommand::StartDebugging(sim_id, debugger) => {
self.running[index].store(true, Ordering::Relaxed); self.start_debugging(sim_id, debugger);
} }
} EmulatorCommand::StopDebugging(sim_id) => {
self.stop_debugging(sim_id);
}
EmulatorCommand::DebugInterrupt(sim_id) => {
self.debug_interrupt(sim_id);
}
EmulatorCommand::DebugContinue(sim_id) => {
self.debug_continue(sim_id);
}
EmulatorCommand::ReadRegister(sim_id, register, done) => {
let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
return;
};
let value = sim.read_register(register);
let _ = done.send(value);
}
EmulatorCommand::ReadMemory(sim_id, addresses, mut buffer, done) => {
let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
return;
};
sim.read_memory(addresses, &mut buffer);
let _ = done.send(buffer);
}
EmulatorCommand::AddBreakpoint(sim_id, address) => {
let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
return;
};
sim.add_breakpoint(address);
}
EmulatorCommand::RemoveBreakpoint(sim_id, address) => {
let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
return;
};
sim.remove_breakpoint(address);
} }
EmulatorCommand::SetAudioEnabled(p1, p2) => { EmulatorCommand::SetAudioEnabled(p1, p2) => {
self.audio_on[SimId::Player1.to_index()].store(p1, Ordering::Release); self.audio_on[SimId::Player1.to_index()].store(p1, Ordering::Release);
@@ -438,6 +592,14 @@ pub enum EmulatorCommand {
StopSecondSim, StopSecondSim,
Pause, Pause,
Resume, Resume,
StartDebugging(SimId, DebugSender),
StopDebugging(SimId),
DebugInterrupt(SimId),
DebugContinue(SimId),
ReadRegister(SimId, VBRegister, oneshot::Sender<u32>),
ReadMemory(SimId, Range<u32>, Vec<u8>, oneshot::Sender<Vec<u8>>),
AddBreakpoint(SimId, u32),
RemoveBreakpoint(SimId, u32),
SetAudioEnabled(bool, bool), SetAudioEnabled(bool, bool),
Link, Link,
Unlink, Unlink,
@@ -446,32 +608,63 @@ pub enum EmulatorCommand {
Exit(oneshot::Sender<()>), Exit(oneshot::Sender<()>),
} }
#[derive(Clone, Copy, Debug, PartialEq, Eq, NoUninit)]
#[repr(usize)]
pub enum SimState {
Uninitialized,
NoGame,
Ready,
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, NoUninit)]
#[repr(usize)]
pub enum EmulatorState {
Paused,
Running,
Debugging,
}
type DebugSender = tokio::sync::mpsc::UnboundedSender<DebugEvent>;
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum DebugStopReason {
// We hit a breakpoint
Breakpoint,
// The debugger told us to pause
Trapped,
}
struct DebugInfo {
sender: DebugSender,
stop_reason: Option<DebugStopReason>,
}
pub enum DebugEvent {
Stopped(DebugStopReason),
}
#[derive(Clone)] #[derive(Clone)]
pub struct EmulatorClient { pub struct EmulatorClient {
queue: mpsc::Sender<EmulatorCommand>, queue: mpsc::Sender<EmulatorCommand>,
sim_count: Arc<AtomicUsize>, sim_state: Arc<[Atomic<SimState>; 2]>,
running: Arc<[AtomicBool; 2]>, state: Arc<Atomic<EmulatorState>>,
has_game: Arc<[AtomicBool; 2]>,
audio_on: Arc<[AtomicBool; 2]>, audio_on: Arc<[AtomicBool; 2]>,
linked: Arc<AtomicBool>, linked: Arc<AtomicBool>,
} }
impl EmulatorClient { impl EmulatorClient {
pub fn has_player_2(&self) -> bool { pub fn sim_state(&self, sim_id: SimId) -> SimState {
self.sim_count.load(Ordering::Acquire) == 2 self.sim_state[sim_id.to_index()].load(Ordering::Acquire)
} }
pub fn is_running(&self, sim_id: SimId) -> bool { pub fn emulator_state(&self) -> EmulatorState {
self.running[sim_id.to_index()].load(Ordering::Acquire) self.state.load(Ordering::Acquire)
}
pub fn has_game(&self, sim_id: SimId) -> bool {
self.has_game[sim_id.to_index()].load(Ordering::Acquire)
}
pub fn are_sims_linked(&self) -> bool {
self.linked.load(Ordering::Acquire)
} }
pub fn is_audio_enabled(&self, sim_id: SimId) -> bool { pub fn is_audio_enabled(&self, sim_id: SimId) -> bool {
self.audio_on[sim_id.to_index()].load(Ordering::Acquire) self.audio_on[sim_id.to_index()].load(Ordering::Acquire)
} }
pub fn are_sims_linked(&self) -> bool {
self.linked.load(Ordering::Acquire)
}
pub fn send_command(&self, command: EmulatorCommand) -> bool { pub fn send_command(&self, command: EmulatorCommand) -> bool {
match self.queue.send(command) { match self.queue.send(command) {
Ok(()) => true, Ok(()) => true,
+102 -10
View File
@@ -1,4 +1,4 @@
use std::{ffi::c_void, ptr, slice}; use std::{ffi::c_void, ops::Range, ptr, slice};
use anyhow::{anyhow, Result}; use anyhow::{anyhow, Result};
use bitflags::bitflags; use bitflags::bitflags;
@@ -55,7 +55,16 @@ bitflags! {
} }
} }
#[derive(Clone, Copy, Debug)]
pub enum VBRegister {
Program(u32),
System(u32),
PC,
}
type OnFrame = extern "C" fn(sim: *mut VB) -> c_int; type OnFrame = extern "C" fn(sim: *mut VB) -> c_int;
type OnExecute =
extern "C" fn(sim: *mut VB, address: u32, code: *const u16, length: c_int) -> c_int;
#[link(name = "vb")] #[link(name = "vb")]
extern "C" { extern "C" {
@@ -77,6 +86,10 @@ extern "C" {
right_stride_x: c_int, right_stride_x: c_int,
right_stride_y: c_int, right_stride_y: c_int,
); );
#[link_name = "vbGetProgramCounter"]
fn vb_get_program_counter(sim: *mut VB) -> u32;
#[link_name = "vbGetProgramRegister"]
fn vb_get_program_register(sim: *mut VB, index: c_uint) -> i32;
#[link_name = "vbGetSamples"] #[link_name = "vbGetSamples"]
fn vb_get_samples( fn vb_get_samples(
sim: *mut VB, sim: *mut VB,
@@ -84,18 +97,24 @@ extern "C" {
capacity: *mut c_uint, capacity: *mut c_uint,
position: *mut c_uint, position: *mut c_uint,
) -> *mut c_void; ) -> *mut c_void;
#[link_name = "vbGetSystemRegister"]
fn vb_get_system_register(sim: *mut VB, index: c_uint) -> i32;
#[link_name = "vbGetUserData"] #[link_name = "vbGetUserData"]
fn vb_get_user_data(sim: *mut VB) -> *mut c_void; fn vb_get_user_data(sim: *mut VB) -> *mut c_void;
#[link_name = "vbInit"] #[link_name = "vbInit"]
fn vb_init(sim: *mut VB) -> *mut VB; fn vb_init(sim: *mut VB) -> *mut VB;
#[link_name = "vbRead"]
fn vb_read(sim: *mut VB, address: u32, typ_: VBDataType) -> i32;
#[link_name = "vbReset"] #[link_name = "vbReset"]
fn vb_reset(sim: *mut VB); fn vb_reset(sim: *mut VB);
#[link_name = "vbSetCartRAM"] #[link_name = "vbSetCartRAM"]
fn vb_set_cart_ram(sim: *mut VB, sram: *mut c_void, size: u32) -> c_int; fn vb_set_cart_ram(sim: *mut VB, sram: *mut c_void, size: u32) -> c_int;
#[link_name = "vbSetCartROM"] #[link_name = "vbSetCartROM"]
fn vb_set_cart_rom(sim: *mut VB, rom: *mut c_void, size: u32) -> c_int; fn vb_set_cart_rom(sim: *mut VB, rom: *mut c_void, size: u32) -> c_int;
#[link_name = "vbSetExecuteCallback"]
fn vb_set_execute_callback(sim: *mut VB, callback: Option<OnExecute>);
#[link_name = "vbSetFrameCallback"] #[link_name = "vbSetFrameCallback"]
fn vb_set_frame_callback(sim: *mut VB, on_frame: OnFrame); fn vb_set_frame_callback(sim: *mut VB, callback: Option<OnFrame>);
#[link_name = "vbSetKeys"] #[link_name = "vbSetKeys"]
fn vb_set_keys(sim: *mut VB, keys: u16) -> u16; fn vb_set_keys(sim: *mut VB, keys: u16) -> u16;
#[link_name = "vbSetOption"] #[link_name = "vbSetOption"]
@@ -115,7 +134,7 @@ extern "C" {
fn vb_size_of() -> usize; fn vb_size_of() -> usize;
} }
extern "C" fn on_frame(sim: *mut VB) -> i32 { extern "C" fn on_frame(sim: *mut VB) -> c_int {
// SAFETY: the *mut VB owns its userdata. // SAFETY: the *mut VB owns its userdata.
// There is no way for the userdata to be null or otherwise invalid. // There is no way for the userdata to be null or otherwise invalid.
let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() }; let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() };
@@ -123,12 +142,27 @@ extern "C" fn on_frame(sim: *mut VB) -> i32 {
1 1
} }
extern "C" fn on_execute(sim: *mut VB, address: u32, _code: *const u16, _length: c_int) -> c_int {
// SAFETY: the *mut VB owns its userdata.
// There is no way for the userdata to be null or otherwise invalid.
let data: &mut VBState = unsafe { &mut *vb_get_user_data(sim).cast() };
if data.breakpoints.binary_search(&address).is_err() {
return 0;
}
data.stop_reason = Some(StopReason::Breakpoint);
1
}
const AUDIO_CAPACITY_SAMPLES: usize = 834 * 4; const AUDIO_CAPACITY_SAMPLES: usize = 834 * 4;
const AUDIO_CAPACITY_FLOATS: usize = AUDIO_CAPACITY_SAMPLES * 2; const AUDIO_CAPACITY_FLOATS: usize = AUDIO_CAPACITY_SAMPLES * 2;
pub const EXPECTED_FRAME_SIZE: usize = 834 * 2; pub const EXPECTED_FRAME_SIZE: usize = 834 * 2;
struct VBState { struct VBState {
frame_seen: bool, frame_seen: bool,
stop_reason: Option<StopReason>,
breakpoints: Vec<u32>,
} }
#[repr(transparent)] #[repr(transparent)]
@@ -136,8 +170,9 @@ pub struct Sim {
sim: *mut VB, sim: *mut VB,
} }
// SAFETY: the memory pointed to by sim is valid pub enum StopReason {
unsafe impl Send for Sim {} Breakpoint,
}
impl Sim { impl Sim {
pub fn new() -> Self { pub fn new() -> Self {
@@ -151,9 +186,13 @@ impl Sim {
unsafe { vb_reset(sim) }; unsafe { vb_reset(sim) };
// set up userdata // set up userdata
let state = VBState { frame_seen: false }; let state = VBState {
frame_seen: false,
stop_reason: None,
breakpoints: vec![],
};
unsafe { vb_set_user_data(sim, Box::into_raw(Box::new(state)).cast()) }; unsafe { vb_set_user_data(sim, Box::into_raw(Box::new(state)).cast()) };
unsafe { vb_set_frame_callback(sim, on_frame) }; unsafe { vb_set_frame_callback(sim, Some(on_frame)) };
// set up audio buffer // set up audio buffer
let audio_buffer = vec![0.0f32; AUDIO_CAPACITY_FLOATS]; let audio_buffer = vec![0.0f32; AUDIO_CAPACITY_FLOATS];
@@ -242,9 +281,7 @@ impl Sim {
} }
pub fn read_pixels(&mut self, buffers: &mut [u8]) -> bool { pub fn read_pixels(&mut self, buffers: &mut [u8]) -> bool {
// SAFETY: the *mut VB owns its userdata. let data = self.get_state();
// There is no way for the userdata to be null or otherwise invalid.
let data: &mut VBState = unsafe { &mut *vb_get_user_data(self.sim).cast() };
if !data.frame_seen { if !data.frame_seen {
return false; return false;
} }
@@ -291,6 +328,61 @@ impl Sim {
pub fn set_keys(&mut self, keys: VBKey) { pub fn set_keys(&mut self, keys: VBKey) {
unsafe { vb_set_keys(self.sim, keys.bits()) }; unsafe { vb_set_keys(self.sim, keys.bits()) };
} }
pub fn read_register(&mut self, register: VBRegister) -> u32 {
match register {
VBRegister::Program(index) => unsafe {
vb_get_program_register(self.sim, index) as u32
},
VBRegister::System(index) => unsafe { vb_get_system_register(self.sim, index) as u32 },
VBRegister::PC => unsafe { vb_get_program_counter(self.sim) },
}
}
pub fn read_memory(&mut self, addresses: Range<u32>, into: &mut Vec<u8>) {
for address in addresses {
let byte = unsafe { vb_read(self.sim, address, VBDataType::U8) };
into.push(byte as u8);
}
}
pub fn add_breakpoint(&mut self, address: u32) {
let data = self.get_state();
if let Err(index) = data.breakpoints.binary_search(&address) {
data.breakpoints.insert(index, address);
}
unsafe {
vb_set_execute_callback(self.sim, Some(on_execute));
}
}
pub fn remove_breakpoint(&mut self, address: u32) {
let data = self.get_state();
if let Ok(index) = data.breakpoints.binary_search(&address) {
data.breakpoints.remove(index);
if data.breakpoints.is_empty() {
unsafe { vb_set_execute_callback(self.sim, None) };
}
}
}
pub fn clear_breakpoints(&mut self) {
let data = self.get_state();
data.breakpoints.clear();
unsafe { vb_set_execute_callback(self.sim, None) };
}
pub fn stop_reason(&mut self) -> Option<StopReason> {
let data = self.get_state();
data.stop_reason.take()
}
fn get_state(&mut self) -> &mut VBState {
// SAFETY: the *mut VB owns its userdata.
// There is no way for the userdata to be null or otherwise invalid.
unsafe { &mut *vb_get_user_data(self.sim).cast() }
}
} }
impl Drop for Sim { impl Drop for Sim {
+355
View File
@@ -0,0 +1,355 @@
use anyhow::{bail, Result};
use registers::REGISTERS;
use request::{Request, RequestKind, RequestSource};
use response::Response;
use std::{
sync::{Arc, Mutex},
thread,
};
use tokio::{
io::{AsyncWriteExt as _, BufReader},
net::{TcpListener, TcpStream},
select,
sync::{mpsc, oneshot},
};
use crate::emulator::{DebugEvent, DebugStopReason, EmulatorClient, EmulatorCommand, SimId};
mod registers;
mod request;
mod response;
pub struct GdbServer {
sim_id: SimId,
client: EmulatorClient,
status: Arc<Mutex<GdbServerStatus>>,
killer: Option<oneshot::Sender<()>>,
}
impl GdbServer {
pub fn new(sim_id: SimId, client: EmulatorClient) -> Self {
Self {
sim_id,
client,
status: Arc::new(Mutex::new(GdbServerStatus::Stopped)),
killer: None,
}
}
pub fn status(&self) -> GdbServerStatus {
self.status.lock().unwrap().clone()
}
pub fn start(&mut self, port: u16) {
*self.status.lock().unwrap() = GdbServerStatus::Connecting;
let sim_id = self.sim_id;
let client = self.client.clone();
let status = self.status.clone();
let (tx, rx) = oneshot::channel();
self.killer = Some(tx);
thread::spawn(move || {
tokio::runtime::Builder::new_current_thread()
.enable_all()
.build()
.unwrap()
.block_on(async move {
select! {
_ = run_server(sim_id, client, port, &status) => {}
_ = rx => {
*status.lock().unwrap() = GdbServerStatus::Stopped;
}
}
})
});
}
pub fn stop(&mut self) {
if let Some(killer) = self.killer.take() {
let _ = killer.send(());
}
}
}
async fn run_server(
sim_id: SimId,
client: EmulatorClient,
port: u16,
status: &Mutex<GdbServerStatus>,
) {
let Some(stream) = try_connect(port, status).await else {
return;
};
let mut connection = GdbConnection::new(sim_id, client);
match connection.run(stream).await {
Ok(()) => {
*status.lock().unwrap() = GdbServerStatus::Stopped;
}
Err(error) => {
*status.lock().unwrap() = GdbServerStatus::Error(error.to_string());
}
}
}
async fn try_connect(port: u16, status: &Mutex<GdbServerStatus>) -> Option<TcpStream> {
*status.lock().unwrap() = GdbServerStatus::Connecting;
let listener = match TcpListener::bind(("127.0.0.1", port)).await {
Ok(l) => l,
Err(err) => {
*status.lock().unwrap() = GdbServerStatus::Error(err.to_string());
return None;
}
};
match listener.accept().await {
Ok((stream, _)) => {
*status.lock().unwrap() = GdbServerStatus::Running;
Some(stream)
}
Err(err) => {
*status.lock().unwrap() = GdbServerStatus::Error(err.to_string());
None
}
}
}
#[derive(Clone)]
pub enum GdbServerStatus {
Stopped,
Connecting,
Running,
Error(String),
}
impl GdbServerStatus {
pub fn running(&self) -> bool {
matches!(self, Self::Connecting | Self::Running)
}
}
struct GdbConnection {
sim_id: SimId,
client: EmulatorClient,
ack_messages: bool,
stop_reason: Option<DebugStopReason>,
response_buf: Option<Vec<u8>>,
memory_buf: Option<Vec<u8>>,
}
impl GdbConnection {
fn new(sim_id: SimId, client: EmulatorClient) -> Self {
Self {
sim_id,
client,
ack_messages: true,
stop_reason: None,
response_buf: None,
memory_buf: None,
}
}
async fn run(&mut self, stream: TcpStream) -> Result<()> {
let (debug_sink, mut debug_source) = mpsc::unbounded_channel();
let (rx, mut tx) = stream.into_split();
let mut request_source = RequestSource::new(BufReader::new(rx));
self.client
.send_command(EmulatorCommand::StartDebugging(self.sim_id, debug_sink));
loop {
let response = select! {
maybe_event = debug_source.recv() => {
let Some(event) = maybe_event else {
// debugger has stopped running
break;
};
self.handle_event(event)
}
maybe_request = request_source.recv() => {
let req = maybe_request?;
self.handle_request(req)?
}
};
if let Some(res) = response {
let buffer = res.finish();
match std::str::from_utf8(&buffer) {
Ok(text) => println!("response: {text}"),
Err(_) => println!("response: {buffer:02x?}"),
}
tx.write_all(&buffer).await?;
self.response_buf = Some(buffer);
tx.flush().await?;
}
}
Ok(())
}
fn handle_event(&mut self, event: DebugEvent) -> Option<Response> {
let res = match event {
DebugEvent::Stopped(reason) => {
if self.stop_reason.is_some_and(|r| r == reason) {
return None;
}
self.stop_reason = Some(reason);
self.response()
.write_str(debug_stop_reason_string(self.stop_reason))
}
};
Some(res)
}
fn handle_request(&mut self, mut req: Request<'_>) -> Result<Option<Response>> {
println!("received {:02x?}", req);
if req.kind == RequestKind::Signal {
self.client
.send_command(EmulatorCommand::DebugInterrupt(self.sim_id));
return Ok(None); // we'll send a message when the emulator reports it has stopped
}
let res = if req.match_str("QStartNoAckMode") {
let res = self.response().write_str("OK");
self.ack_messages = false;
res
} else if req.match_str("qSupported:") {
self.response()
.write_str("multiprocess+;swbreak+;vContSupported+;PacketSize=10000")
} else if req
.match_some_str([
"QThreadSuffixSupported",
"QListThreadsInStopReply",
"QEnableErrorStrings",
])
.is_some()
{
self.response().write_str("OK")
} else if req.match_str("qHostInfo") {
self.response().write_str(&format!(
"triple:{};endian:little;ptrsize:4;",
hex::encode("v810-unknown-vb")
))
} else if req.match_str("qProcessInfo") {
self.response().write_str(&format!(
"pid:1;triple:{};endian:little;ptrsize:4;",
hex::encode("v810-unknown-vb")
))
} else if req.match_str("qRegisterInfo") {
let mut get_reg_info = || {
let register = req.match_hex::<usize>()?;
REGISTERS.get(register)
};
if let Some(reg_info) = get_reg_info() {
self.response().write_str(&reg_info.to_description())
} else {
self.response()
}
} else if req.match_str("vCont?") {
self.response().write_str("vCont;c;")
} else if req.match_str("qC") {
// The v810 has no threads, so report that the "current thread" is 1.
self.response().write_str("QCp1.t1")
} else if req.match_str("qfThreadInfo") {
self.response().write_str("mp1.t1")
} else if req.match_str("qsThreadInfo") {
self.response().write_str("l")
} else if req.match_str("k") {
bail!("debug process was killed");
} else if req.match_str("?") {
self.response()
.write_str(debug_stop_reason_string(self.stop_reason))
} else if req.match_some_str(["c", "vCont;c:"]).is_some() {
self.client
.send_command(EmulatorCommand::DebugContinue(self.sim_id));
self.stop_reason = None;
// Don't send a response until we hit a breakpoint or get interrupted
return Ok(None);
} else if req.match_str("p") {
let mut read_register = || {
let register_index = req.match_hex::<usize>()?;
let register = REGISTERS.get(register_index)?.to_vb_register();
let (tx, rx) = ::oneshot::channel();
self.client
.send_command(EmulatorCommand::ReadRegister(self.sim_id, register, tx));
rx.recv().ok()
};
if let Some(value) = read_register() {
self.response().write_hex(value)
} else {
self.response()
}
} else if let Some(op) = req.match_some_str(["m", "x"]) {
let mut read_memory = || {
let start = req.match_hex::<u32>()?;
if !req.match_str(",") {
return None;
};
let size = req.match_hex::<u32>()?;
let mut buf = self.memory_buf.take().unwrap_or_default();
buf.clear();
let (tx, rx) = ::oneshot::channel();
self.client.send_command(EmulatorCommand::ReadMemory(
self.sim_id,
start..(start + size),
buf,
tx,
));
rx.recv().ok()
};
if let Some(memory) = read_memory() {
let mut res = self.response();
if op == "m" {
// send the hex-encoded byte stream
for byte in &memory {
res = res.write_hex(*byte);
}
} else {
// send the raw byte stream
for byte in &memory {
res = res.write_byte(*byte);
}
}
self.memory_buf = Some(memory);
res
} else {
self.response()
}
} else if req.match_str("Z0,") {
if let Some(address) = req.match_hex() {
self.client
.send_command(EmulatorCommand::AddBreakpoint(self.sim_id, address));
self.response().write_str("OK")
} else {
self.response()
}
} else if req.match_str("z0,") {
if let Some(address) = req.match_hex() {
self.client
.send_command(EmulatorCommand::RemoveBreakpoint(self.sim_id, address));
self.response().write_str("OK")
} else {
self.response()
}
} else {
// unrecognized command
self.response()
};
Ok(Some(res))
}
fn response(&mut self) -> Response {
Response::new(
self.response_buf.take().unwrap_or_default(),
self.ack_messages,
)
}
}
impl Drop for GdbConnection {
fn drop(&mut self) {
self.client
.send_command(EmulatorCommand::StopDebugging(self.sim_id));
}
}
fn debug_stop_reason_string(reason: Option<DebugStopReason>) -> &'static str {
match reason {
Some(DebugStopReason::Breakpoint) => "T05;thread:p1.t1;threads;p1.t1;reason:breakpoint",
Some(DebugStopReason::Trapped) => "T05;swbreak;thread:p1.t1;threads:p1.t1;reason:trap;",
None => "T00;thread:p1.t1;threads:p1.t1;",
}
}
+130
View File
@@ -0,0 +1,130 @@
use crate::emulator::VBRegister;
pub struct RegisterInfo {
dwarf: u32,
name: &'static str,
set: &'static str,
alt_name: Option<&'static str>,
generic: Option<&'static str>,
}
impl RegisterInfo {
pub fn to_description(&self) -> String {
let mut string = format!("name:{}", self.name);
if let Some(alt) = self.alt_name {
string.push_str(&format!(";alt-name:{}", alt));
}
string.push_str(&format!(
";bitsize:32;offset:{};encoding:uint;format:hex;set:{};dwarf:{}",
self.dwarf * 4,
self.set,
self.dwarf
));
if let Some(generic) = self.generic {
string.push_str(&format!(";generic:{}", generic));
}
string
}
pub fn to_vb_register(&self) -> VBRegister {
match self.dwarf {
0..32 => VBRegister::Program(self.dwarf),
32..40 => VBRegister::System(self.dwarf - 32),
40..42 => VBRegister::System(self.dwarf - 16),
42..45 => VBRegister::System(self.dwarf - 13),
45 => VBRegister::PC,
other => panic!("unexpected DWARF register {other}"),
}
}
}
macro_rules! register {
($set:expr, $dwarf:expr, $name:expr) => {
RegisterInfo {
dwarf: $dwarf,
name: $name,
set: $set,
alt_name: None,
generic: None,
}
};
($set:expr, $dwarf:expr, $name:expr, alt: $alt:expr) => {
RegisterInfo {
dwarf: $dwarf,
name: $name,
set: $set,
alt_name: Some($alt),
generic: None,
}
};
($set:expr, $dwarf:expr, $name:expr, generic: $generic:expr) => {
RegisterInfo {
dwarf: $dwarf,
name: $name,
set: $set,
alt_name: None,
generic: Some($generic),
}
};
($set:expr, $dwarf:expr, $name:expr, alt: $alt:expr, generic: $generic:expr) => {
RegisterInfo {
dwarf: $dwarf,
name: $name,
set: $set,
alt_name: Some($alt),
generic: Some($generic),
}
};
}
const GENERAL: &str = "General Purpose Registers";
const SPECIAL: &str = "Special Registers";
pub const REGISTERS: [RegisterInfo; 46] = [
register!(GENERAL, 0, "r0"),
register!(GENERAL, 1, "r1"),
register!(GENERAL, 2, "fp", alt: "r2", generic: "fp"),
register!(GENERAL, 3, "sp", alt: "r3", generic: "sp"),
register!(GENERAL, 4, "gp", alt: "r4"),
register!(GENERAL, 5, "tp", alt: "r5"),
register!(GENERAL, 6, "r6", generic: "arg1"),
register!(GENERAL, 7, "r7", generic: "arg2"),
register!(GENERAL, 8, "r8", generic: "arg3"),
register!(GENERAL, 9, "r9", generic: "arg4"),
register!(GENERAL, 10, "r10"),
register!(GENERAL, 11, "r11"),
register!(GENERAL, 12, "r12"),
register!(GENERAL, 13, "r13"),
register!(GENERAL, 14, "r14"),
register!(GENERAL, 15, "r15"),
register!(GENERAL, 16, "r16"),
register!(GENERAL, 17, "r17"),
register!(GENERAL, 18, "r18"),
register!(GENERAL, 19, "r19"),
register!(GENERAL, 20, "r20"),
register!(GENERAL, 21, "r21"),
register!(GENERAL, 22, "r22"),
register!(GENERAL, 23, "r23"),
register!(GENERAL, 24, "r24"),
register!(GENERAL, 25, "r25"),
register!(GENERAL, 26, "r26"),
register!(GENERAL, 27, "r27"),
register!(GENERAL, 28, "r28"),
register!(GENERAL, 29, "r29"),
register!(GENERAL, 30, "r30"),
register!(GENERAL, 31, "lp", alt: "r31", generic: "ra"),
register!(SPECIAL, 32, "eipc", alt: "sr0"),
register!(SPECIAL, 33, "eipsw", alt: "sr1"),
register!(SPECIAL, 34, "fepc", alt: "sr2"),
register!(SPECIAL, 35, "fepsw", alt: "sr3"),
register!(SPECIAL, 36, "ecr", alt: "sr4"),
register!(SPECIAL, 37, "psw", alt: "sr5", generic: "flags"),
register!(SPECIAL, 38, "pir", alt: "sr6"),
register!(SPECIAL, 39, "tkcw", alt: "sr7"),
register!(SPECIAL, 40, "chcw", alt: "sr24"),
register!(SPECIAL, 41, "adtre", alt: "sr25"),
register!(SPECIAL, 42, "sr29"),
register!(SPECIAL, 43, "sr30"),
register!(SPECIAL, 44, "sr31"),
register!(SPECIAL, 45, "pc", generic: "pc"),
];
+179
View File
@@ -0,0 +1,179 @@
use anyhow::{bail, Result};
use atoi::FromRadix16;
use tokio::io::{AsyncRead, AsyncReadExt as _};
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum RequestKind {
Signal,
Command,
}
impl RequestKind {
fn name(self) -> &'static str {
match self {
Self::Signal => "Signal",
Self::Command => "Command",
}
}
}
pub struct Request<'a> {
pub kind: RequestKind,
buffer: &'a [u8],
}
impl std::fmt::Debug for Request<'_> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
let mut ds = f.debug_tuple(self.kind.name());
match self.kind {
RequestKind::Signal => ds.field(&self.buffer),
RequestKind::Command => match std::str::from_utf8(self.buffer) {
Ok(str) => ds.field(&str),
Err(_) => ds.field(&self.buffer),
},
};
ds.finish()
}
}
impl Request<'_> {
pub fn match_str(&mut self, prefix: &str) -> bool {
if let Some(new_buffer) = self.buffer.strip_prefix(prefix.as_bytes()) {
self.buffer = new_buffer;
return true;
}
false
}
pub fn match_some_str<'a, I: IntoIterator<Item = &'a str>>(
&mut self,
prefixes: I,
) -> Option<&'a str> {
prefixes.into_iter().find(|&prefix| self.match_str(prefix))
}
pub fn match_hex<I: FromRadix16>(&mut self) -> Option<I> {
match I::from_radix_16(self.buffer) {
(_, 0) => None,
(val, used) => {
self.buffer = self.buffer.split_at(used).1;
Some(val)
}
}
}
}
pub struct RequestSource<R> {
reader: R,
buffer: Vec<u8>,
state: RequestReadState,
}
impl<R: AsyncRead + Unpin> RequestSource<R> {
pub fn new(reader: R) -> Self {
Self {
reader,
buffer: vec![],
state: RequestReadState::Header,
}
}
pub async fn recv(&mut self) -> Result<Request<'_>> {
let mut char = self.reader.read_u8().await?;
if matches!(self.state, RequestReadState::Start) {
self.buffer.clear();
self.state = RequestReadState::Header;
}
if matches!(self.state, RequestReadState::Header) {
// Just ignore positive acks
while char == b'+' {
char = self.reader.read_u8().await?;
}
if char == b'-' {
bail!("no support for negative acks");
}
if char == 0x03 {
// This is how the client "cancels an in-flight request"
self.buffer.push(char);
self.state = RequestReadState::Start;
return Ok(Request {
kind: RequestKind::Signal,
buffer: &self.buffer,
});
}
if char != b'$' {
// Messages are supposed to start with a dollar sign
bail!("malformed message");
}
self.state = RequestReadState::Body {
checksum: 0,
escaping: false,
};
char = self.reader.read_u8().await?;
}
while let RequestReadState::Body { checksum, escaping } = &mut self.state {
if char == b'#' && !*escaping {
self.state = RequestReadState::Checksum {
expected: *checksum,
actual: 0,
digits: 0,
};
char = self.reader.read_u8().await?;
break;
}
*checksum = checksum.wrapping_add(char);
if *escaping {
// escaped character
self.buffer.push(char ^ 0x20);
*escaping = false;
} else if char == b'}' {
// next character will be escaped
*escaping = true;
} else {
self.buffer.push(char);
}
char = self.reader.read_u8().await?;
}
while let RequestReadState::Checksum {
expected,
actual,
digits,
} = &mut self.state
{
let digit = match char {
b'0'..=b'9' => char - b'0',
b'a'..=b'f' => char - b'a' + 10,
b'A'..=b'F' => char - b'A' + 10,
_ => bail!("invalid checksum"),
};
*actual = (*actual << 4) + digit;
*digits += 1;
if *digits == 2 {
if *expected != *actual {
bail!("mismatched checksum");
}
self.state = RequestReadState::Start;
return Ok(Request {
kind: RequestKind::Command,
buffer: &self.buffer,
});
}
char = self.reader.read_u8().await?;
}
unreachable!();
}
}
enum RequestReadState {
Start,
Header,
Body {
checksum: u8,
escaping: bool,
},
Checksum {
expected: u8,
actual: u8,
digits: u8,
},
}
+63
View File
@@ -0,0 +1,63 @@
use num_traits::ToBytes;
pub struct Response {
buffer: Vec<u8>,
checksum: u8,
}
impl Response {
pub fn new(mut buffer: Vec<u8>, ack: bool) -> Self {
buffer.clear();
if ack {
buffer.push(b'+');
}
buffer.push(b'$');
Self {
buffer,
checksum: 0,
}
}
pub fn write_str(self, str: &str) -> Self {
let mut me = self;
for byte in str.as_bytes() {
me = me.write_byte(*byte);
}
me
}
pub fn write_byte(mut self, byte: u8) -> Self {
if byte == b'}' || byte == b'#' || byte == b'$' || byte == b'*' {
self.buffer.push(b'}');
self.checksum = self.checksum.wrapping_add(b'}');
let escaped = byte ^ 0x20;
self.buffer.push(escaped);
self.checksum = self.checksum.wrapping_add(escaped);
} else {
self.buffer.push(byte);
self.checksum = self.checksum.wrapping_add(byte);
}
self
}
pub fn write_hex<T: ToBytes>(mut self, value: T) -> Self {
for byte in value.to_le_bytes().as_ref() {
for digit in [(byte >> 4), (byte & 0xf)] {
let char = if digit > 9 {
b'a' + digit - 10
} else {
b'0' + digit
};
self.buffer.push(char);
self.checksum = self.checksum.wrapping_add(char);
}
}
self
}
pub fn finish(mut self) -> Vec<u8> {
let checksum = self.checksum;
self.buffer.push(b'#');
self.write_hex(checksum).buffer
}
}
+9 -1
View File
@@ -14,6 +14,7 @@ mod app;
mod audio; mod audio;
mod controller; mod controller;
mod emulator; mod emulator;
mod gdbserver;
mod graphics; mod graphics;
mod input; mod input;
mod persistence; mod persistence;
@@ -21,7 +22,11 @@ mod window;
#[derive(Parser)] #[derive(Parser)]
struct Args { struct Args {
/// The path to a virtual boy ROM to run.
rom: Option<PathBuf>, rom: Option<PathBuf>,
/// Start a GDB/LLDB debug server on this port.
#[arg(short, long)]
debug_port: Option<u16>,
} }
fn set_panic_handler() { fn set_panic_handler() {
@@ -82,6 +87,9 @@ fn main() -> Result<()> {
if let Some(path) = args.rom { if let Some(path) = args.rom {
builder = builder.with_rom(&path); builder = builder.with_rom(&path);
} }
if args.debug_port.is_some() {
builder = builder.start_paused(true);
}
ThreadBuilder::default() ThreadBuilder::default()
.name("Emulator".to_owned()) .name("Emulator".to_owned())
@@ -100,6 +108,6 @@ fn main() -> Result<()> {
let event_loop = EventLoop::with_user_event().build().unwrap(); let event_loop = EventLoop::with_user_event().build().unwrap();
event_loop.set_control_flow(ControlFlow::Poll); event_loop.set_control_flow(ControlFlow::Poll);
let proxy = event_loop.create_proxy(); let proxy = event_loop.create_proxy();
event_loop.run_app(&mut Application::new(client, proxy))?; event_loop.run_app(&mut Application::new(client, proxy, args.debug_port))?;
Ok(()) Ok(())
} }
+2
View File
@@ -1,12 +1,14 @@
pub use about::AboutWindow; pub use about::AboutWindow;
use egui::{Context, ViewportBuilder, ViewportId}; use egui::{Context, ViewportBuilder, ViewportId};
pub use game::GameWindow; pub use game::GameWindow;
pub use gdb::GdbServerWindow;
pub use input::InputWindow; pub use input::InputWindow;
use winit::event::KeyEvent; use winit::event::KeyEvent;
mod about; mod about;
mod game; mod game;
mod game_screen; mod game_screen;
mod gdb;
mod input; mod input;
pub trait AppWindow { pub trait AppWindow {
+21 -10
View File
@@ -2,7 +2,7 @@ use std::sync::mpsc;
use crate::{ use crate::{
app::UserEvent, app::UserEvent,
emulator::{EmulatorClient, EmulatorCommand, SimId}, emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId, SimState},
persistence::Persistence, persistence::Persistence,
}; };
use egui::{ use egui::{
@@ -73,7 +73,7 @@ impl GameWindow {
.pick_file(); .pick_file();
if let Some(path) = rom { if let Some(path) = rom {
self.client self.client
.send_command(EmulatorCommand::LoadGame(SimId::Player1, path)); .send_command(EmulatorCommand::LoadGame(self.sim_id, path));
} }
ui.close_menu(); ui.close_menu();
} }
@@ -82,17 +82,19 @@ impl GameWindow {
} }
}); });
ui.menu_button("Emulation", |ui| { ui.menu_button("Emulation", |ui| {
let has_game = self.client.has_game(self.sim_id); let state = self.client.emulator_state();
if self.client.is_running(self.sim_id) { let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready;
if ui.add_enabled(has_game, Button::new("Pause")).clicked() { let can_pause = is_ready && state == EmulatorState::Running;
if state == EmulatorState::Running {
if ui.add_enabled(is_ready, Button::new("Pause")).clicked() {
self.client.send_command(EmulatorCommand::Pause); self.client.send_command(EmulatorCommand::Pause);
ui.close_menu(); ui.close_menu();
} }
} else if ui.add_enabled(has_game, Button::new("Resume")).clicked() { } else if ui.add_enabled(can_pause, Button::new("Resume")).clicked() {
self.client.send_command(EmulatorCommand::Resume); self.client.send_command(EmulatorCommand::Resume);
ui.close_menu(); ui.close_menu();
} }
if ui.add_enabled(has_game, Button::new("Reset")).clicked() { if ui.add_enabled(is_ready, Button::new("Reset")).clicked() {
self.client self.client
.send_command(EmulatorCommand::Reset(self.sim_id)); .send_command(EmulatorCommand::Reset(self.sim_id));
ui.close_menu(); ui.close_menu();
@@ -100,8 +102,9 @@ impl GameWindow {
}); });
ui.menu_button("Options", |ui| self.show_options_menu(ctx, ui)); ui.menu_button("Options", |ui| self.show_options_menu(ctx, ui));
ui.menu_button("Multiplayer", |ui| { ui.menu_button("Multiplayer", |ui| {
let has_player_2 = self.client.sim_state(SimId::Player2) != SimState::Uninitialized;
if self.sim_id == SimId::Player1 if self.sim_id == SimId::Player1
&& !self.client.has_player_2() && !has_player_2
&& ui.button("Open Player 2").clicked() && ui.button("Open Player 2").clicked()
{ {
self.client self.client
@@ -109,7 +112,7 @@ impl GameWindow {
self.proxy.send_event(UserEvent::OpenPlayer2).unwrap(); self.proxy.send_event(UserEvent::OpenPlayer2).unwrap();
ui.close_menu(); ui.close_menu();
} }
if self.client.has_player_2() { if has_player_2 {
let linked = self.client.are_sims_linked(); let linked = self.client.are_sims_linked();
if linked && ui.button("Unlink").clicked() { if linked && ui.button("Unlink").clicked() {
self.client.send_command(EmulatorCommand::Unlink); self.client.send_command(EmulatorCommand::Unlink);
@@ -121,6 +124,14 @@ impl GameWindow {
} }
} }
}); });
ui.menu_button("Tools", |ui| {
if ui.button("GDB Server").clicked() {
self.proxy
.send_event(UserEvent::OpenDebugger(self.sim_id))
.unwrap();
ui.close_menu();
}
});
ui.menu_button("About", |ui| { ui.menu_button("About", |ui| {
self.proxy.send_event(UserEvent::OpenAbout).unwrap(); self.proxy.send_event(UserEvent::OpenAbout).unwrap();
ui.close_menu(); ui.close_menu();
@@ -199,7 +210,7 @@ impl GameWindow {
let color_str = |color: Color32| { let color_str = |color: Color32| {
format!("{:02x}{:02x}{:02x}", color.r(), color.g(), color.b()) format!("{:02x}{:02x}{:02x}", color.r(), color.g(), color.b())
}; };
let is_running = self.client.is_running(self.sim_id); let is_running = self.client.emulator_state() == EmulatorState::Running;
if is_running { if is_running {
self.client.send_command(EmulatorCommand::Pause); self.client.send_command(EmulatorCommand::Pause);
} }
+96
View File
@@ -0,0 +1,96 @@
use egui::{Button, CentralPanel, TextEdit, ViewportBuilder, ViewportId};
use winit::event_loop::EventLoopProxy;
use crate::{
app::UserEvent,
emulator::{EmulatorClient, SimId},
gdbserver::{GdbServer, GdbServerStatus},
};
use super::AppWindow;
pub struct GdbServerWindow {
sim_id: SimId,
port_str: String,
launched: bool,
server: GdbServer,
proxy: EventLoopProxy<UserEvent>,
}
impl GdbServerWindow {
pub fn new(sim_id: SimId, client: EmulatorClient, proxy: EventLoopProxy<UserEvent>) -> Self {
Self {
sim_id,
port_str: (8080 + sim_id.to_index()).to_string(),
launched: false,
server: GdbServer::new(sim_id, client),
proxy,
}
}
pub fn launch(&mut self, port: u16) {
self.server.stop();
self.port_str = port.to_string();
self.launched = true;
self.server.start(port);
}
}
impl AppWindow for GdbServerWindow {
fn viewport_id(&self) -> ViewportId {
ViewportId::from_hash_of(format!("Debugger-{}", self.sim_id))
}
fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default()
.with_title(format!("GDB Server ({})", self.sim_id))
.with_inner_size((300.0, 200.0))
}
fn show(&mut self, ctx: &egui::Context) {
let port_num: Option<u16> = self.port_str.parse().ok();
let status = self.server.status();
CentralPanel::default().show(ctx, |ui| {
ui.horizontal(|ui| {
if port_num.is_none() {
let style = ui.style_mut();
let error = style.visuals.error_fg_color;
style.visuals.widgets.active.bg_stroke.color = error;
style.visuals.widgets.hovered.bg_stroke.color = error;
}
ui.label("Port");
let port_editor = TextEdit::singleline(&mut self.port_str).desired_width(100.0);
ui.add_enabled(!status.running(), port_editor);
});
if !status.running() {
if self.launched {
self.proxy.send_event(UserEvent::Quit).unwrap();
}
let start_button = Button::new("Start");
if ui.add_enabled(port_num.is_some(), start_button).clicked() {
let port = port_num.unwrap();
self.server.start(port);
}
} else {
let stop_button = Button::new("Stop");
if ui.add(stop_button).clicked() {
self.server.stop();
}
}
match &status {
GdbServerStatus::Stopped => {}
GdbServerStatus::Connecting => {
ui.label("Connecting...");
}
GdbServerStatus::Running => {
ui.label("Running");
}
GdbServerStatus::Error(message) => {
ui.label(message);
}
}
});
}
}