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Generated
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-1
@@ -1709,7 +1709,7 @@ checksum = "e2db585e1d738fc771bf08a151420d3ed193d9d895a36df7f6f8a9456b911ddc"
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[[package]]
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name = "lemur"
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version = "0.2.4"
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version = "0.2.8"
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dependencies = [
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"anyhow",
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"bitflags 2.6.0",
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+1
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@@ -4,7 +4,7 @@ description = "An emulator for the Virtual Boy."
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repository = "https://git.virtual-boy.com/PVB/lemur"
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publish = false
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license = "MIT"
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version = "0.2.4"
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version = "0.2.8"
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edition = "2021"
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[dependencies]
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+4
-2
@@ -27,7 +27,7 @@ fi
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docker build -f build.Dockerfile -t lemur-build .
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MSYS_NO_PATHCONV=1 docker run -it --rm -v .:/app -w /app --entrypoint bash lemur-build /app/scripts/do-bundle.sh
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read -r -d EOF 'body' <<EOF
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body=$(cat <<EOF
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## How to install
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The emulator can be found in the "Downloads" section of this release.
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@@ -48,8 +48,9 @@ If you're not sure which to choose, use [this guide](https://support.apple.com/e
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You can either download and run \`lemur-linux\`, or download and install the attached .deb file.
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EOF
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)
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read -r -d EOF 'payload' <<EOF
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payload=$(cat <<EOF
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{
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"body": $(echo "$body" | jq -Rsa .),
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"draft": false,
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@@ -58,6 +59,7 @@ read -r -d EOF 'payload' <<EOF
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"tag_name": "v${version}"
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}
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EOF
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)
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echo "Creating release..."
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response=$(curl -s --json "$payload" "https://git.virtual-boy.com/api/v1/repos/PVB/lemur/releases?token=$RELEASE_TOKEN")
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+1
-1
Submodule shrooms-vb-core updated: 06849b54ba...04e79c9151
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@@ -251,17 +251,23 @@ impl Viewport {
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});
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egui_extras::install_image_loaders(&ctx);
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let mut painter = egui_wgpu::winit::Painter::new(
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ctx.clone(),
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egui_wgpu::WgpuConfiguration {
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present_mode: wgpu::PresentMode::AutoNoVsync,
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..egui_wgpu::WgpuConfiguration::default()
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},
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1,
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None,
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false,
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true,
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);
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#[allow(unused_mut)]
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let mut wgpu_config = egui_wgpu::WgpuConfiguration {
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present_mode: wgpu::PresentMode::AutoNoVsync,
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..egui_wgpu::WgpuConfiguration::default()
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};
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#[cfg(windows)]
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{
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if let egui_wgpu::WgpuSetup::CreateNew {
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supported_backends, ..
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} = &mut wgpu_config.wgpu_setup
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{
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*supported_backends -= wgpu::Backends::VULKAN;
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}
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}
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let mut painter =
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egui_wgpu::winit::Painter::new(ctx.clone(), wgpu_config, 1, None, false, true);
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let mut info = ViewportInfo::default();
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let mut builder = app.initial_viewport();
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@@ -147,7 +147,8 @@ impl Sim {
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let memory = vec![0u64; size.div_ceil(4)];
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let sim: *mut VB = Box::into_raw(memory.into_boxed_slice()).cast();
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unsafe { vb_init(sim) };
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unsafe { vb_set_option(sim, VBOption::PseudoHalt, 1) };
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// pseudohalt is disabled due to breaking red alarm
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unsafe { vb_set_option(sim, VBOption::PseudoHalt, 0) };
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unsafe { vb_reset(sim) };
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// set up userdata
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