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31 changed files with 1099 additions and 591 deletions
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+5 -5
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@@ -4,8 +4,8 @@ description = "An emulator for the Virtual Boy."
repository = "https://git.virtual-boy.com/PVB/lemur"
publish = false
license = "MIT"
version = "0.4.5"
edition = "2021"
version = "0.5.0"
edition = "2024"
[dependencies]
anyhow = "1"
@@ -15,7 +15,7 @@ bitflags = { version = "2", features = ["serde"] }
bytemuck = { version = "1", features = ["derive"] }
clap = { version = "4", features = ["derive"] }
cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" }
directories = "5"
directories = "6"
egui = { version = "0.30", features = ["serde"] }
egui_extras = { version = "0.30", features = ["image"] }
egui-toast = { git = "https://github.com/urholaukkarinen/egui-toast.git", rev = "d0bcf97" }
@@ -30,7 +30,7 @@ num-derive = "0.4"
num-traits = "0.2"
oneshot = "0.1"
pollster = "0.4"
rfd = "0.15"
rfd = { version = "0.15", default-features = false, features = ["xdg-portal", "async-std"]}
rtrb = "0.3"
rubato = "0.16"
serde = { version = "1", features = ["derive"] }
@@ -43,7 +43,7 @@ wgpu = "23"
winit = { version = "0.30", features = ["serde"] }
[target.'cfg(windows)'.dependencies]
windows = { version = "0.58", features = ["Win32_System_Threading"] }
windows = { version = "0.59", features = ["Win32_System_Threading"] }
[build-dependencies]
cc = "1"
+2
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@@ -6,6 +6,8 @@ A Virtual Boy emulator built around the shrooms-vb core. Written in Rust, using
Install the following dependencies:
- `cargo` (via [rustup](https://rustup.rs/), the version from your package manager is too old)
- a C compiler (any will do, [the build script](https://docs.rs/cc/latest/cc/#compile-time-requirements) will find it automatically)
- (on linux) `libasound2-dev` and `libudev-dev`
Run
```sh
-1
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@@ -32,6 +32,5 @@ ENV PATH="/osxcross/bin:$PATH" \
CARGO_TARGET_X86_64_APPLE_DARWIN_AR="llvm-ar-19" \
CARGO_TARGET_AARCH64_APPLE_DARWIN_LINKER="oa64-clang" \
CARGO_TARGET_AARCH64_APPLE_DARWIN_AR="llvm-ar-19" \
CROSS_COMPILE="setting-this-to-silence-a-warning-" \
RC_PATH="llvm-rc-19" \
MACOSX_DEPLOYMENT_TARGET="14.5"
+10 -7
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@@ -1,9 +1,10 @@
use std::{collections::HashSet, num::NonZero, sync::Arc, thread, time::Duration};
use egui::{
ahash::{HashMap, HashMapExt},
Context, FontData, FontDefinitions, FontFamily, IconData, TextWrapMode, ViewportBuilder,
ViewportCommand, ViewportId, ViewportInfo,
ahash::{HashMap, HashMapExt},
style::ScrollStyle,
};
use gilrs::{EventType, Gilrs};
use tracing::{error, warn};
@@ -23,7 +24,7 @@ use crate::{
persistence::Persistence,
window::{
AboutWindow, AppWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, GameWindow,
GdbServerWindow, InputWindow, ObjectWindow, RegisterWindow, ShortcutsWindow, WorldWindow,
GdbServerWindow, HotkeysWindow, InputWindow, ObjectWindow, RegisterWindow, WorldWindow,
},
};
@@ -92,7 +93,8 @@ impl Application {
fn open(&mut self, event_loop: &ActiveEventLoop, window: Box<dyn AppWindow>) {
let viewport_id = window.viewport_id();
if self.viewports.contains_key(&viewport_id) {
if let Some(viewport) = self.viewports.get(&viewport_id) {
viewport.window.focus_window();
return;
}
self.viewports.insert(
@@ -250,9 +252,9 @@ impl ApplicationHandler<UserEvent> for Application {
let input = InputWindow::new(self.mappings.clone());
self.open(event_loop, Box::new(input));
}
UserEvent::OpenShortcuts => {
let shortcuts = ShortcutsWindow::new(self.shortcuts.clone());
self.open(event_loop, Box::new(shortcuts));
UserEvent::OpenHotkeys => {
let hotkeys = HotkeysWindow::new(self.shortcuts.clone());
self.open(event_loop, Box::new(hotkeys));
}
UserEvent::OpenPlayer2 => {
let p2 = GameWindow::new(
@@ -376,6 +378,7 @@ impl Viewport {
ctx.style_mut(|s| {
s.wrap_mode = Some(TextWrapMode::Extend);
s.visuals.menu_rounding = Default::default();
s.spacing.scroll = ScrollStyle::thin();
});
egui_extras::install_image_loaders(&ctx);
@@ -512,7 +515,7 @@ pub enum UserEvent {
OpenRegisters(SimId),
OpenDebugger(SimId),
OpenInput,
OpenShortcuts,
OpenHotkeys,
OpenPlayer2,
Quit(SimId),
}
+20 -4
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@@ -1,20 +1,22 @@
use std::time::Duration;
use anyhow::{bail, Result};
use anyhow::{Result, bail};
use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
use itertools::Itertools;
use rubato::{FftFixedInOut, Resampler};
use rubato::{FastFixedOut, Resampler};
use tracing::error;
pub struct Audio {
#[allow(unused)]
stream: cpal::Stream,
sampler: FftFixedInOut<f32>,
sampler: FastFixedOut<f32>,
input_buffer: Vec<Vec<f32>>,
output_buffer: Vec<Vec<f32>>,
sample_sink: rtrb::Producer<f32>,
}
const VB_FREQUENCY: usize = 41700;
impl Audio {
pub fn init() -> Result<Self> {
let host = cpal::default_host();
@@ -28,7 +30,15 @@ impl Audio {
bail!("No suitable output config available");
};
let mut config = config.with_max_sample_rate().config();
let sampler = FftFixedInOut::new(41700, config.sample_rate.0 as usize, 834, 2)?;
let resample_ratio = config.sample_rate.0 as f64 / VB_FREQUENCY as f64;
let chunk_size = (834.0 * resample_ratio) as usize;
let sampler = FastFixedOut::new(
resample_ratio,
64.0,
rubato::PolynomialDegree::Cubic,
chunk_size,
2,
)?;
config.buffer_size = cpal::BufferSize::Fixed(sampler.output_frames_max() as u32);
let input_buffer = sampler.input_buffer_allocate(true);
@@ -101,4 +111,10 @@ impl Audio {
std::thread::sleep(Duration::from_micros(500));
}
}
pub fn set_speed(&mut self, speed: f64) -> Result<()> {
self.sampler
.set_resample_ratio_relative(1.0 / speed, false)?;
Ok(())
}
}
+1 -1
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@@ -1,6 +1,6 @@
use std::sync::{Arc, RwLock};
use gilrs::{ev::Code, Event as GamepadEvent, EventType, GamepadId};
use gilrs::{Event as GamepadEvent, EventType, GamepadId, ev::Code};
use winit::{
event::{ElementState, KeyEvent},
keyboard::PhysicalKey,
+12 -2
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@@ -5,9 +5,9 @@ use std::{
io::{Read, Seek, SeekFrom, Write},
path::{Path, PathBuf},
sync::{
Arc, Weak,
atomic::{AtomicBool, Ordering},
mpsc::{self, RecvError, TryRecvError},
Arc, Weak,
},
};
@@ -22,7 +22,7 @@ use crate::{
graphics::TextureSink,
memory::{MemoryRange, MemoryRegion},
};
use shrooms_vb_core::{Sim, StopReason, EXPECTED_FRAME_SIZE};
use shrooms_vb_core::{EXPECTED_FRAME_SIZE, Sim, StopReason};
pub use shrooms_vb_core::{VBKey, VBRegister, VBWatchpointType};
mod address_set;
@@ -311,6 +311,10 @@ impl Emulator {
}
}
fn set_speed(&mut self, speed: f64) -> Result<()> {
self.audio.set_speed(speed)
}
fn save_sram(&mut self, sim_id: SimId) -> Result<()> {
let sim = self.sims.get_mut(sim_id.to_index());
let cart = self.carts[sim_id.to_index()].as_mut();
@@ -567,6 +571,11 @@ impl Emulator {
EmulatorCommand::FrameAdvance => {
self.frame_advance();
}
EmulatorCommand::SetSpeed(speed) => {
if let Err(error) = self.set_speed(speed) {
self.report_error(SimId::Player1, format!("Error setting speed: {error}"));
}
}
EmulatorCommand::StartDebugging(sim_id, debugger) => {
self.start_debugging(sim_id, debugger);
}
@@ -694,6 +703,7 @@ pub enum EmulatorCommand {
Pause,
Resume,
FrameAdvance,
SetSpeed(f64),
StartDebugging(SimId, DebugSender),
StopDebugging(SimId),
DebugInterrupt(SimId),
+7 -11
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@@ -1,6 +1,6 @@
use std::{ffi::c_void, ptr, slice};
use anyhow::{anyhow, Result};
use anyhow::{Result, anyhow};
use bitflags::bitflags;
use num_derive::{FromPrimitive, ToPrimitive};
use serde::{Deserialize, Serialize};
@@ -91,7 +91,7 @@ type OnWrite = extern "C" fn(
) -> c_int;
#[link(name = "vb")]
extern "C" {
unsafe extern "C" {
#[link_name = "vbEmulate"]
fn vb_emulate(sim: *mut VB, cycles: *mut u32) -> c_int;
#[link_name = "vbEmulateEx"]
@@ -170,7 +170,7 @@ extern "C" {
fn vb_write(sim: *mut VB, address: u32, _type: VBDataType, value: i32) -> i32;
}
#[no_mangle]
#[unsafe(no_mangle)]
extern "C" fn on_frame(sim: *mut VB) -> c_int {
// SAFETY: the *mut VB owns its userdata.
// There is no way for the userdata to be null or otherwise invalid.
@@ -179,7 +179,7 @@ extern "C" fn on_frame(sim: *mut VB) -> c_int {
1
}
#[no_mangle]
#[unsafe(no_mangle)]
extern "C" fn on_execute(sim: *mut VB, address: u32, _code: *const u16, _length: c_int) -> c_int {
// SAFETY: the *mut VB owns its userdata.
// There is no way for the userdata to be null or otherwise invalid.
@@ -196,14 +196,10 @@ extern "C" fn on_execute(sim: *mut VB, address: u32, _code: *const u16, _length:
stopped = true;
}
if stopped {
1
} else {
0
}
if stopped { 1 } else { 0 }
}
#[no_mangle]
#[unsafe(no_mangle)]
extern "C" fn on_read(
sim: *mut VB,
address: u32,
@@ -229,7 +225,7 @@ extern "C" fn on_read(
0
}
#[no_mangle]
#[unsafe(no_mangle)]
extern "C" fn on_write(
sim: *mut VB,
address: u32,
+2 -2
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@@ -1,4 +1,4 @@
use anyhow::{bail, Result};
use anyhow::{Result, bail};
use registers::REGISTERS;
use request::{Request, RequestKind, RequestSource};
use response::Response;
@@ -12,7 +12,7 @@ use tokio::{
pin, select,
sync::{mpsc, oneshot},
};
use tracing::{debug, enabled, error, info, Level};
use tracing::{Level, debug, enabled, error, info};
use crate::emulator::{
DebugEvent, DebugStopReason, EmulatorClient, EmulatorCommand, SimId, VBWatchpointType,
+1 -1
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@@ -1,4 +1,4 @@
use anyhow::{bail, Result};
use anyhow::{Result, bail};
use atoi::FromRadix16;
use tokio::io::{AsyncRead, AsyncReadExt as _};
+3 -2
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@@ -1,12 +1,13 @@
use std::{
sync::{
Arc, Mutex, MutexGuard,
atomic::{AtomicU64, Ordering},
mpsc, Arc, Mutex, MutexGuard,
mpsc,
},
thread,
};
use anyhow::{bail, Result};
use anyhow::{Result, bail};
use itertools::Itertools as _;
use wgpu::{
Device, Extent3d, ImageCopyTexture, ImageDataLayout, Origin3d, Queue, Texture,
+1 -1
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@@ -7,9 +7,9 @@ use std::{
};
use egui::{
Color32, ColorImage, TextureHandle, TextureOptions,
epaint::ImageDelta,
load::{LoadError, SizedTexture, TextureLoader, TexturePoll},
Color32, ColorImage, TextureHandle, TextureOptions,
};
use tokio::{sync::mpsc, time::timeout};
+134 -31
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@@ -1,14 +1,14 @@
use std::{
cmp::Ordering,
collections::{hash_map::Entry, HashMap, HashSet},
collections::{HashMap, hash_map::Entry},
fmt::Display,
str::FromStr,
sync::{Arc, Mutex, RwLock},
};
use anyhow::anyhow;
use egui::{Key, KeyboardShortcut, Modifiers};
use gilrs::{ev::Code, Axis, Button, Gamepad, GamepadId};
use egui::{Event, Key, KeyboardShortcut, Modifiers};
use gilrs::{Axis, Button, Gamepad, GamepadId, ev::Code};
use serde::{Deserialize, Serialize};
use winit::keyboard::{KeyCode, PhysicalKey};
@@ -468,19 +468,21 @@ pub enum Command {
OpenRom,
Quit,
FrameAdvance,
FastForward(u32),
Reset,
PauseResume,
// if you update this, update Command::all and add a default
}
impl Command {
pub fn all() -> [Self; 5] {
pub fn all() -> [Self; 6] {
[
Self::OpenRom,
Self::Quit,
Self::PauseResume,
Self::Reset,
Self::FrameAdvance,
Self::FastForward(0),
]
}
@@ -491,6 +493,7 @@ impl Command {
Self::PauseResume => "Pause/Resume",
Self::Reset => "Reset",
Self::FrameAdvance => "Frame Advance",
Self::FastForward(_) => "Fast Forward",
}
}
}
@@ -532,6 +535,10 @@ impl Default for Shortcuts {
Command::FrameAdvance,
KeyboardShortcut::new(Modifiers::NONE, Key::F6),
);
shortcuts.set(
Command::FastForward(0),
KeyboardShortcut::new(Modifiers::NONE, Key::Space),
);
shortcuts
}
}
@@ -557,13 +564,11 @@ impl Shortcuts {
}
}
fn save(&self) -> PersistedShortcuts {
let mut shortcuts = PersistedShortcuts { shortcuts: vec![] };
fn save(&self, saved: &mut PersistedSettings) {
for command in Command::all() {
let shortcut = self.by_command.get(&command).copied();
shortcuts.shortcuts.push((command, shortcut));
saved.shortcuts.push((command, shortcut));
}
shortcuts
}
}
@@ -589,52 +594,123 @@ fn specificity(modifiers: egui::Modifiers) -> usize {
mods
}
#[derive(Serialize, Deserialize)]
struct PersistedShortcuts {
#[derive(Serialize, Deserialize, Default)]
struct PersistedSettings {
shortcuts: Vec<(Command, Option<KeyboardShortcut>)>,
#[serde(default)]
ff_settings: FastForwardSettings,
}
#[derive(Default, Clone)]
struct ShortcutState {
ff_toggled: bool,
}
#[derive(Default)]
struct Settings {
shortcuts: Shortcuts,
ff_settings: FastForwardSettings,
state: ShortcutState,
}
impl Settings {
fn save(&self) -> PersistedSettings {
let mut saved = PersistedSettings {
shortcuts: vec![],
ff_settings: self.ff_settings.clone(),
};
self.shortcuts.save(&mut saved);
saved
}
}
#[derive(Clone)]
pub struct ShortcutProvider {
persistence: Persistence,
shortcuts: Arc<Mutex<Shortcuts>>,
settings: Arc<Mutex<Settings>>,
}
impl ShortcutProvider {
pub fn new(persistence: Persistence) -> Self {
let mut shortcuts = Shortcuts::default();
if let Ok(saved) = persistence.load_config::<PersistedShortcuts>("shortcuts") {
let mut settings = Settings::default();
if let Ok(saved) = persistence.load_config::<PersistedSettings>("shortcuts") {
for (command, shortcut) in saved.shortcuts {
if let Some(shortcut) = shortcut {
shortcuts.set(command, shortcut);
settings.shortcuts.set(command, shortcut);
} else {
shortcuts.unset(command);
}
settings.shortcuts.unset(command);
}
}
settings.ff_settings = saved.ff_settings;
};
Self {
persistence,
shortcuts: Arc::new(Mutex::new(shortcuts)),
settings: Arc::new(Mutex::new(settings)),
}
}
pub fn shortcut_for(&self, command: Command) -> Option<KeyboardShortcut> {
let lock = self.shortcuts.lock().unwrap();
lock.by_command.get(&command).copied()
let lock = self.settings.lock().unwrap();
lock.shortcuts.by_command.get(&command).copied()
}
pub fn consume_all(&self, input: &mut egui::InputState) -> HashSet<Command> {
let lock = self.shortcuts.lock().unwrap();
lock.all
.iter()
.filter_map(|(command, shortcut)| input.consume_shortcut(shortcut).then_some(*command))
.collect()
pub fn ff_settings(&self) -> FastForwardSettings {
let lock = self.settings.lock().unwrap();
lock.ff_settings.clone()
}
pub fn consume_all(&self, input: &mut egui::InputState) -> Vec<Command> {
let mut lock = self.settings.lock().unwrap();
let mut state = lock.state.clone();
let mut consumed = vec![];
for (command, shortcut) in &lock.shortcuts.all {
input.events.retain(|event| {
let Event::Key {
key,
pressed,
repeat,
modifiers,
..
} = event
else {
return true;
};
if shortcut.logical_key != *key || !shortcut.modifiers.contains(*modifiers) {
return true;
}
if matches!(command, Command::FastForward(_)) {
if *repeat {
return true;
}
let sped_up = if lock.ff_settings.toggle {
if !*pressed {
return true;
}
state.ff_toggled = !state.ff_toggled;
state.ff_toggled
} else {
*pressed
};
let speed = if sped_up { lock.ff_settings.speed } else { 1 };
consumed.push(Command::FastForward(speed));
false
} else {
if !*pressed {
return true;
}
consumed.push(*command);
false
}
});
}
lock.state = state;
consumed
}
pub fn set(&self, command: Command, shortcut: KeyboardShortcut) {
let updated = {
let mut lock = self.shortcuts.lock().unwrap();
lock.set(command, shortcut);
let mut lock = self.settings.lock().unwrap();
lock.shortcuts.set(command, shortcut);
lock.save()
};
let _ = self.persistence.save_config("shortcuts", &updated);
@@ -642,8 +718,20 @@ impl ShortcutProvider {
pub fn unset(&self, command: Command) {
let updated = {
let mut lock = self.shortcuts.lock().unwrap();
lock.unset(command);
let mut lock = self.settings.lock().unwrap();
lock.shortcuts.unset(command);
lock.save()
};
let _ = self.persistence.save_config("shortcuts", &updated);
}
pub fn update_ff_settings(&self, ff_settings: FastForwardSettings) {
let updated = {
let mut lock = self.settings.lock().unwrap();
lock.ff_settings = ff_settings;
if !lock.ff_settings.toggle {
lock.state.ff_toggled = false;
}
lock.save()
};
let _ = self.persistence.save_config("shortcuts", &updated);
@@ -651,10 +739,25 @@ impl ShortcutProvider {
pub fn reset(&self) {
let updated = {
let mut lock = self.shortcuts.lock().unwrap();
*lock = Shortcuts::default();
let mut lock = self.settings.lock().unwrap();
*lock = Settings::default();
lock.save()
};
let _ = self.persistence.save_config("shortcuts", &updated);
}
}
#[derive(Serialize, Deserialize, Clone)]
pub struct FastForwardSettings {
pub toggle: bool,
pub speed: u32,
}
impl Default for FastForwardSettings {
fn default() -> Self {
Self {
toggle: false,
speed: 10,
}
}
}
+2 -2
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@@ -3,13 +3,13 @@
use std::{path::PathBuf, process, time::SystemTime};
use anyhow::{bail, Result};
use anyhow::{Result, bail};
use app::Application;
use clap::Parser;
use emulator::EmulatorBuilder;
use thread_priority::{ThreadBuilder, ThreadPriority};
use tracing::error;
use tracing_subscriber::{layer::SubscriberExt, util::SubscriberInitExt, EnvFilter, Layer};
use tracing_subscriber::{EnvFilter, Layer, layer::SubscriberExt, util::SubscriberInitExt};
use winit::event_loop::{ControlFlow, EventLoop};
mod app;
+2 -2
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@@ -2,7 +2,7 @@ use std::{
collections::HashMap,
fmt::Debug,
iter::FusedIterator,
sync::{atomic::AtomicU64, Arc, Mutex, RwLock, RwLockReadGuard, TryLockError, Weak},
sync::{Arc, Mutex, RwLock, RwLockReadGuard, TryLockError, Weak, atomic::AtomicU64},
};
use bytemuck::BoxBytes;
@@ -223,7 +223,7 @@ impl MemoryRegion {
.iter()
.map(|i| i.load(std::sync::atomic::Ordering::Acquire))
.enumerate()
.max_by_key(|(_, gen)| *gen)
.max_by_key(|(_, g)| *g)
.map(|(i, _)| i)
.unwrap();
let inner = match self.bufs[newest_index].try_read() {
+1 -1
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@@ -1,6 +1,6 @@
use std::{fs, path::PathBuf};
use anyhow::{bail, Result};
use anyhow::{Result, bail};
use directories::ProjectDirs;
use serde::{Deserialize, Serialize};
+2 -2
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@@ -2,8 +2,8 @@ pub use about::AboutWindow;
use egui::{Context, ViewportBuilder, ViewportId};
pub use game::GameWindow;
pub use gdb::GdbServerWindow;
pub use hotkeys::HotkeysWindow;
pub use input::InputWindow;
pub use shortcuts::ShortcutsWindow;
pub use vip::{
BgMapWindow, CharacterDataWindow, FrameBufferWindow, ObjectWindow, RegisterWindow, WorldWindow,
};
@@ -15,8 +15,8 @@ mod about;
mod game;
mod game_screen;
mod gdb;
mod hotkeys;
mod input;
mod shortcuts;
mod utils;
mod vip;
+9 -5
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@@ -7,17 +7,17 @@ use crate::{
persistence::Persistence,
};
use egui::{
menu, Align2, Button, CentralPanel, Color32, Context, Direction, Frame, TopBottomPanel, Ui,
Vec2, ViewportBuilder, ViewportCommand, ViewportId, Window,
Align2, Button, CentralPanel, Color32, Context, Direction, Frame, TopBottomPanel, Ui, Vec2,
ViewportBuilder, ViewportCommand, ViewportId, Window, menu,
};
use egui_toast::{Toast, Toasts};
use serde::{Deserialize, Serialize};
use winit::event_loop::EventLoopProxy;
use super::{
AppWindow,
game_screen::{DisplayMode, GameScreen},
utils::UiExt as _,
AppWindow,
};
const COLOR_PRESETS: [[Color32; 2]; 3] = [
@@ -109,6 +109,10 @@ impl GameWindow {
self.client.send_command(EmulatorCommand::FrameAdvance);
}
}
Command::FastForward(speed) => {
self.client
.send_command(EmulatorCommand::SetSpeed(speed as f64));
}
}
}
@@ -358,8 +362,8 @@ impl GameWindow {
ui.close_menu();
}
});
if ui.button("Key Shortcuts").clicked() {
self.proxy.send_event(UserEvent::OpenShortcuts).unwrap();
if ui.button("Hotkeys").clicked() {
self.proxy.send_event(UserEvent::OpenHotkeys).unwrap();
ui.close_menu();
}
}
+1 -1
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@@ -2,7 +2,7 @@ use std::{collections::HashMap, sync::Arc};
use egui::{Color32, Rgba, Vec2, Widget};
use serde::{Deserialize, Serialize};
use wgpu::{util::DeviceExt as _, BindGroup, BindGroupLayout, Buffer, RenderPipeline};
use wgpu::{BindGroup, BindGroupLayout, Buffer, RenderPipeline, util::DeviceExt as _};
use crate::graphics::TextureSink;
+150
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@@ -0,0 +1,150 @@
use egui::{
Button, CentralPanel, Context, Event, KeyboardShortcut, Label, Layout, Slider, Ui,
ViewportBuilder, ViewportId,
};
use egui_extras::{Column, TableBuilder};
use crate::input::{Command, ShortcutProvider};
use super::{AppWindow, utils::UiExt};
pub struct HotkeysWindow {
shortcuts: ShortcutProvider,
now_binding: Option<Command>,
}
impl HotkeysWindow {
pub fn new(shortcuts: ShortcutProvider) -> Self {
Self {
shortcuts,
now_binding: None,
}
}
fn show_shortcuts(&mut self, ui: &mut Ui) {
let row_height = ui.spacing().interact_size.y;
ui.section("Shortcuts", |ui| {
let width = ui.available_width() - 16.0;
TableBuilder::new(ui)
.column(Column::exact(width * 0.3))
.column(Column::exact(width * 0.5))
.column(Column::exact(width * 0.2))
.cell_layout(Layout::left_to_right(egui::Align::Center))
.body(|mut body| {
for command in Command::all() {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_sized(ui.available_size(), Label::new(command.name()));
});
row.col(|ui| {
let button = if self.now_binding == Some(command) {
Button::new("Binding...")
} else if let Some(shortcut) = self.shortcuts.shortcut_for(command)
{
Button::new(ui.ctx().format_shortcut(&shortcut))
} else {
Button::new("")
};
if ui.add_sized(ui.available_size(), button).clicked() {
self.now_binding = Some(command);
}
});
row.col(|ui| {
if ui
.add_sized(ui.available_size(), Button::new("Clear"))
.clicked()
{
self.shortcuts.unset(command);
self.now_binding = None;
}
});
});
}
});
});
if let Some(command) = self.now_binding {
if let Some(shortcut) = ui.input_mut(|i| {
i.events.iter().find_map(|event| match event {
Event::Key {
key,
pressed: true,
modifiers,
..
} => Some(KeyboardShortcut::new(*modifiers, *key)),
_ => None,
})
}) {
self.shortcuts.set(command, shortcut);
self.now_binding = None;
}
}
}
fn show_ff_settings(&mut self, ui: &mut Ui) {
let row_height = ui.spacing().interact_size.y;
ui.section("Fast Forward", |ui| {
let width = ui.available_width() - 8.0;
let mut ff_settings = self.shortcuts.ff_settings();
let mut updated = false;
TableBuilder::new(ui)
.column(Column::exact(width * 0.5))
.column(Column::exact(width * 0.5))
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Treat button as toggle");
});
row.col(|ui| {
if ui.checkbox(&mut ff_settings.toggle, "").changed() {
updated = true;
}
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Speed multiplier");
});
row.col(|ui| {
if ui
.add_sized(
ui.available_size(),
Slider::new(&mut ff_settings.speed, 1..=15),
)
.changed()
{
updated = true;
}
});
});
});
if updated {
self.shortcuts.update_ff_settings(ff_settings);
}
});
}
}
impl AppWindow for HotkeysWindow {
fn viewport_id(&self) -> ViewportId {
ViewportId::from_hash_of("shortcuts")
}
fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default()
.with_title("Keyboard Shortcuts")
.with_inner_size((400.0, 400.0))
}
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
ui.horizontal(|ui| {
if ui.button("Use defaults").clicked() {
self.shortcuts.reset();
}
});
ui.separator();
self.show_shortcuts(ui);
self.show_ff_settings(ui);
});
}
}
-103
View File
@@ -1,103 +0,0 @@
use egui::{
Button, CentralPanel, Context, Event, KeyboardShortcut, Label, Layout, Ui, ViewportBuilder,
ViewportId,
};
use egui_extras::{Column, TableBuilder};
use crate::input::{Command, ShortcutProvider};
use super::AppWindow;
pub struct ShortcutsWindow {
shortcuts: ShortcutProvider,
now_binding: Option<Command>,
}
impl ShortcutsWindow {
pub fn new(shortcuts: ShortcutProvider) -> Self {
Self {
shortcuts,
now_binding: None,
}
}
fn show_shortcuts(&mut self, ui: &mut Ui) {
ui.horizontal(|ui| {
if ui.button("Use defaults").clicked() {
self.shortcuts.reset();
}
});
ui.separator();
let row_height = ui.spacing().interact_size.y;
let width = ui.available_width() - 20.0;
TableBuilder::new(ui)
.column(Column::exact(width * 0.3))
.column(Column::exact(width * 0.5))
.column(Column::exact(width * 0.2))
.cell_layout(Layout::left_to_right(egui::Align::Center))
.body(|mut body| {
for command in Command::all() {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_sized(ui.available_size(), Label::new(command.name()));
});
row.col(|ui| {
let button = if self.now_binding == Some(command) {
Button::new("Binding...")
} else if let Some(shortcut) = self.shortcuts.shortcut_for(command) {
Button::new(ui.ctx().format_shortcut(&shortcut))
} else {
Button::new("")
};
if ui.add_sized(ui.available_size(), button).clicked() {
self.now_binding = Some(command);
}
});
row.col(|ui| {
if ui
.add_sized(ui.available_size(), Button::new("Clear"))
.clicked()
{
self.shortcuts.unset(command);
self.now_binding = None;
}
});
});
}
});
if let Some(command) = self.now_binding {
if let Some(shortcut) = ui.input_mut(|i| {
i.events.iter().find_map(|event| match event {
Event::Key {
key,
pressed: true,
modifiers,
..
} => Some(KeyboardShortcut::new(*modifiers, *key)),
_ => None,
})
}) {
self.shortcuts.set(command, shortcut);
self.now_binding = None;
}
}
}
}
impl AppWindow for ShortcutsWindow {
fn viewport_id(&self) -> ViewportId {
ViewportId::from_hash_of("shortcuts")
}
fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default()
.with_title("Keyboard Shortcuts")
.with_inner_size((400.0, 400.0))
}
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
self.show_shortcuts(ui);
});
}
}
+4 -4
View File
@@ -6,9 +6,9 @@ use std::{
use atoi::FromRadix16;
use egui::{
ecolor::HexColor, Align, Color32, CursorIcon, Event, Frame, Key, Layout, Margin, Rect,
Response, RichText, Rounding, Sense, Shape, Stroke, TextEdit, Ui, UiBuilder, Vec2, Widget,
WidgetText,
Align, Color32, CursorIcon, Event, Frame, Key, Layout, Margin, Rect, Response, RichText,
Rounding, Sense, Shape, Stroke, TextEdit, Ui, UiBuilder, Vec2, Widget, WidgetText,
ecolor::HexColor,
};
use num_traits::{CheckedAdd, CheckedSub, One};
@@ -132,7 +132,7 @@ impl<
+ Send
+ Sync
+ 'static,
> Number for T
> Number for T
{
}
+1 -1
View File
@@ -11,8 +11,8 @@ use crate::{
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView},
window::{
utils::{NumberEdit, UiExt},
AppWindow,
utils::{NumberEdit, UiExt},
},
};
+1 -1
View File
@@ -12,8 +12,8 @@ use crate::{
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView},
window::{
utils::{NumberEdit, UiExt as _},
AppWindow,
utils::{NumberEdit, UiExt as _},
},
};
+1 -1
View File
@@ -11,8 +11,8 @@ use crate::{
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView},
window::{
utils::{NumberEdit, UiExt as _},
AppWindow,
utils::{NumberEdit, UiExt as _},
},
};
+1 -1
View File
@@ -11,8 +11,8 @@ use crate::{
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView},
window::{
utils::{NumberEdit, UiExt as _},
AppWindow,
utils::{NumberEdit, UiExt as _},
},
};
+1 -1
View File
@@ -10,8 +10,8 @@ use crate::{
emulator::SimId,
memory::{MemoryClient, MemoryRef, MemoryValue, MemoryView},
window::{
utils::{NumberEdit, UiExt},
AppWindow,
utils::{NumberEdit, UiExt},
},
};
+1 -1
View File
@@ -124,7 +124,7 @@ impl CellData {
}
pub fn update(&self, source: &mut u16) -> bool {
let new_value = (self.palette_index as u16) << 14
let new_value = ((self.palette_index as u16) << 14)
| if self.hflip { 0x2000 } else { 0x0000 }
| if self.vflip { 0x1000 } else { 0x0000 }
| (self.char_index as u16 & 0x07ff)
+4 -4
View File
@@ -6,8 +6,8 @@ use egui::{
};
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use fixed::{
types::extra::{U3, U9},
FixedI32,
types::extra::{U3, U9},
};
use num_derive::{FromPrimitive, ToPrimitive};
use num_traits::{FromPrimitive, ToPrimitive};
@@ -17,12 +17,12 @@ use crate::{
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryRef, MemoryView},
window::{
utils::{NumberEdit, UiExt as _},
AppWindow,
utils::{NumberEdit, UiExt as _},
},
};
use super::utils::{self, shade, CellData, Object};
use super::utils::{self, CellData, Object, shade};
pub struct WorldWindow {
sim_id: SimId,
@@ -948,7 +948,7 @@ impl WorldHeader {
let new_value = (*source & 0x0030)
| if self.lon { 0x8000 } else { 0x0000 }
| if self.ron { 0x4000 } else { 0x0000 }
| self.mode.to_u16().unwrap() << 12
| (self.mode.to_u16().unwrap() << 12)
| ((self.scx as u16) << 10)
| ((self.scy as u16) << 8)
| if self.over { 0x0080 } else { 0x0000 }