Compare commits
1
Commits
v0.4.6
..
f3669971ab
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
f3669971ab |
Generated
+424
-500
File diff suppressed because it is too large
Load Diff
+6
-7
@@ -4,8 +4,8 @@ description = "An emulator for the Virtual Boy."
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repository = "https://git.virtual-boy.com/PVB/lemur"
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publish = false
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license = "MIT"
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version = "0.4.6"
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edition = "2024"
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version = "0.3.2"
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edition = "2021"
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[dependencies]
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anyhow = "1"
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@@ -15,22 +15,21 @@ bitflags = { version = "2", features = ["serde"] }
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bytemuck = { version = "1", features = ["derive"] }
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clap = { version = "4", features = ["derive"] }
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cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" }
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directories = "6"
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directories = "5"
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egui = { version = "0.30", features = ["serde"] }
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egui_extras = { version = "0.30", features = ["image"] }
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egui-toast = { git = "https://github.com/urholaukkarinen/egui-toast.git", rev = "d0bcf97" }
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egui-winit = "0.30"
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egui-wgpu = { version = "0.30", features = ["winit"] }
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fixed = { version = "1.28", features = ["num-traits"] }
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gilrs = { version = "0.11", features = ["serde-serialize"] }
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hex = "0.4"
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image = { version = "0.25", default-features = false, features = ["png"] }
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itertools = "0.14"
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itertools = "0.13"
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num-derive = "0.4"
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num-traits = "0.2"
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oneshot = "0.1"
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pollster = "0.4"
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rfd = { version = "0.15", default-features = false, features = ["xdg-portal", "tokio"]}
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rfd = "0.15"
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rtrb = "0.3"
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rubato = "0.16"
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serde = { version = "1", features = ["derive"] }
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@@ -43,7 +42,7 @@ wgpu = "23"
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winit = { version = "0.30", features = ["serde"] }
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[target.'cfg(windows)'.dependencies]
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windows = { version = "0.59", features = ["Win32_System_Threading"] }
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windows = { version = "0.58", features = ["Win32_System_Threading"] }
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[build-dependencies]
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cc = "1"
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@@ -6,8 +6,6 @@ A Virtual Boy emulator built around the shrooms-vb core. Written in Rust, using
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Install the following dependencies:
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- `cargo` (via [rustup](https://rustup.rs/), the version from your package manager is too old)
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- a C compiler (any will do, [the build script](https://docs.rs/cc/latest/cc/#compile-time-requirements) will find it automatically)
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- (on linux) `libasound2-dev` and `libudev-dev`
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Run
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```sh
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+1
-1
Submodule shrooms-vb-core updated: ecbd103917...155a3aa678
+14
-35
@@ -1,9 +1,9 @@
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use std::{collections::HashSet, num::NonZero, sync::Arc, thread, time::Duration};
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use egui::{
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ahash::{HashMap, HashMapExt},
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Context, FontData, FontDefinitions, FontFamily, IconData, TextWrapMode, ViewportBuilder,
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ViewportCommand, ViewportId, ViewportInfo,
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ahash::{HashMap, HashMapExt},
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};
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use gilrs::{EventType, Gilrs};
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use tracing::{error, warn};
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@@ -17,13 +17,13 @@ use winit::{
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use crate::{
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controller::ControllerManager,
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emulator::{EmulatorClient, EmulatorCommand, SimId},
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images::ImageProcessor,
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input::{MappingProvider, ShortcutProvider},
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input::MappingProvider,
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memory::MemoryClient,
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persistence::Persistence,
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vram::VramProcessor,
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window::{
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AboutWindow, AppWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, GameWindow,
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GdbServerWindow, InputWindow, ObjectWindow, RegisterWindow, ShortcutsWindow, WorldWindow,
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AboutWindow, AppWindow, BgMapWindow, CharacterDataWindow, GameWindow, GdbServerWindow,
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InputWindow, ObjectWindow, WorldWindow,
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},
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};
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@@ -44,10 +44,9 @@ pub struct Application {
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client: EmulatorClient,
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proxy: EventLoopProxy<UserEvent>,
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mappings: MappingProvider,
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shortcuts: ShortcutProvider,
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controllers: ControllerManager,
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memory: Arc<MemoryClient>,
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images: ImageProcessor,
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vram: VramProcessor,
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persistence: Persistence,
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viewports: HashMap<ViewportId, Viewport>,
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focused: Option<ViewportId>,
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@@ -64,10 +63,9 @@ impl Application {
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let icon = load_icon().ok().map(Arc::new);
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let persistence = Persistence::new();
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let mappings = MappingProvider::new(persistence.clone());
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let shortcuts = ShortcutProvider::new(persistence.clone());
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let controllers = ControllerManager::new(client.clone(), &mappings);
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let memory = Arc::new(MemoryClient::new(client.clone()));
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let images = ImageProcessor::new();
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let vram = VramProcessor::new();
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{
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let mappings = mappings.clone();
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let proxy = proxy.clone();
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@@ -79,9 +77,8 @@ impl Application {
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client,
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proxy,
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mappings,
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shortcuts,
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memory,
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images,
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vram,
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controllers,
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persistence,
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viewports: HashMap::new(),
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@@ -92,8 +89,7 @@ impl Application {
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fn open(&mut self, event_loop: &ActiveEventLoop, window: Box<dyn AppWindow>) {
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let viewport_id = window.viewport_id();
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if let Some(viewport) = self.viewports.get(&viewport_id) {
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viewport.window.focus_window();
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if self.viewports.contains_key(&viewport_id) {
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return;
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}
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self.viewports.insert(
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@@ -115,7 +111,6 @@ impl ApplicationHandler<UserEvent> for Application {
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self.client.clone(),
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self.proxy.clone(),
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self.persistence.clone(),
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self.shortcuts.clone(),
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SimId::Player1,
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);
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self.open(event_loop, Box::new(app));
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@@ -219,29 +214,21 @@ impl ApplicationHandler<UserEvent> for Application {
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self.open(event_loop, Box::new(about));
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}
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UserEvent::OpenCharacterData(sim_id) => {
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let chardata = CharacterDataWindow::new(sim_id, &self.memory, &mut self.images);
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self.open(event_loop, Box::new(chardata));
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let vram = CharacterDataWindow::new(sim_id, &self.memory, &mut self.vram);
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self.open(event_loop, Box::new(vram));
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}
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UserEvent::OpenBgMap(sim_id) => {
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let bgmap = BgMapWindow::new(sim_id, &self.memory, &mut self.images);
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let bgmap = BgMapWindow::new(sim_id, &self.memory, &mut self.vram);
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self.open(event_loop, Box::new(bgmap));
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}
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UserEvent::OpenObjects(sim_id) => {
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let objects = ObjectWindow::new(sim_id, &self.memory, &mut self.images);
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let objects = ObjectWindow::new(sim_id, &self.memory, &mut self.vram);
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self.open(event_loop, Box::new(objects));
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}
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UserEvent::OpenWorlds(sim_id) => {
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let world = WorldWindow::new(sim_id, &self.memory, &mut self.images);
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let world = WorldWindow::new(sim_id, &self.memory, &mut self.vram);
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self.open(event_loop, Box::new(world));
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}
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UserEvent::OpenFrameBuffers(sim_id) => {
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let world = FrameBufferWindow::new(sim_id, &self.memory, &mut self.images);
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self.open(event_loop, Box::new(world));
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}
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UserEvent::OpenRegisters(sim_id) => {
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let registers = RegisterWindow::new(sim_id, &self.memory);
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self.open(event_loop, Box::new(registers));
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}
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UserEvent::OpenDebugger(sim_id) => {
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let debugger =
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GdbServerWindow::new(sim_id, self.client.clone(), self.proxy.clone());
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@@ -251,16 +238,11 @@ impl ApplicationHandler<UserEvent> for Application {
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let input = InputWindow::new(self.mappings.clone());
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self.open(event_loop, Box::new(input));
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}
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UserEvent::OpenShortcuts => {
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let shortcuts = ShortcutsWindow::new(self.shortcuts.clone());
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self.open(event_loop, Box::new(shortcuts));
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}
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UserEvent::OpenPlayer2 => {
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let p2 = GameWindow::new(
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self.client.clone(),
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self.proxy.clone(),
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self.persistence.clone(),
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self.shortcuts.clone(),
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SimId::Player2,
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);
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self.open(event_loop, Box::new(p2));
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@@ -509,11 +491,8 @@ pub enum UserEvent {
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OpenBgMap(SimId),
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OpenObjects(SimId),
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OpenWorlds(SimId),
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OpenFrameBuffers(SimId),
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OpenRegisters(SimId),
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OpenDebugger(SimId),
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OpenInput,
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OpenShortcuts,
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OpenPlayer2,
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Quit(SimId),
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}
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+1
-1
@@ -1,6 +1,6 @@
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use std::time::Duration;
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use anyhow::{Result, bail};
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use anyhow::{bail, Result};
|
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use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
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||||
use itertools::Itertools;
|
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use rubato::{FftFixedInOut, Resampler};
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+1
-1
@@ -1,6 +1,6 @@
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use std::sync::{Arc, RwLock};
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use gilrs::{Event as GamepadEvent, EventType, GamepadId, ev::Code};
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use gilrs::{ev::Code, Event as GamepadEvent, EventType, GamepadId};
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use winit::{
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event::{ElementState, KeyEvent},
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keyboard::PhysicalKey,
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|
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+3
-33
@@ -5,9 +5,9 @@ use std::{
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||||
io::{Read, Seek, SeekFrom, Write},
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path::{Path, PathBuf},
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sync::{
|
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Arc, Weak,
|
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atomic::{AtomicBool, Ordering},
|
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mpsc::{self, RecvError, TryRecvError},
|
||||
Arc, Weak,
|
||||
},
|
||||
};
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@@ -22,7 +22,7 @@ use crate::{
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graphics::TextureSink,
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memory::{MemoryRange, MemoryRegion},
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};
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use shrooms_vb_core::{EXPECTED_FRAME_SIZE, Sim, StopReason};
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use shrooms_vb_core::{Sim, StopReason, EXPECTED_FRAME_SIZE};
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pub use shrooms_vb_core::{VBKey, VBRegister, VBWatchpointType};
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mod address_set;
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@@ -291,26 +291,6 @@ impl Emulator {
|
||||
);
|
||||
}
|
||||
|
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fn frame_advance(&mut self) {
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if self
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.state
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.compare_exchange(
|
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EmulatorState::Paused,
|
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EmulatorState::Stepping,
|
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Ordering::AcqRel,
|
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Ordering::Acquire,
|
||||
)
|
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.is_err_and(|s| s == EmulatorState::Running)
|
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{
|
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let _ = self.state.compare_exchange(
|
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EmulatorState::Running,
|
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EmulatorState::Stepping,
|
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Ordering::AcqRel,
|
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Ordering::Relaxed,
|
||||
);
|
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}
|
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}
|
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|
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fn save_sram(&mut self, sim_id: SimId) -> Result<()> {
|
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let sim = self.sims.get_mut(sim_id.to_index());
|
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let cart = self.carts[sim_id.to_index()].as_mut();
|
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@@ -386,7 +366,6 @@ impl Emulator {
|
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debugger.stop_reason = None;
|
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true
|
||||
}
|
||||
|
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fn debug_step(&mut self, sim_id: SimId) {
|
||||
if self.debug_continue(sim_id) {
|
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let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
|
||||
@@ -449,7 +428,7 @@ impl Emulator {
|
||||
// Don't emulate if the state is "paused", or if any sim is paused in the debugger
|
||||
let running = match state {
|
||||
EmulatorState::Paused => false,
|
||||
EmulatorState::Running | EmulatorState::Stepping => true,
|
||||
EmulatorState::Running => true,
|
||||
EmulatorState::Debugging => self.debuggers.values().all(|d| d.stop_reason.is_none()),
|
||||
};
|
||||
let p1_running = running && p1_state == SimState::Ready;
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@@ -463,10 +442,6 @@ impl Emulator {
|
||||
self.sims[SimId::Player2.to_index()].emulate();
|
||||
}
|
||||
|
||||
if state == EmulatorState::Stepping {
|
||||
self.state.store(EmulatorState::Paused, Ordering::Release);
|
||||
}
|
||||
|
||||
// Debug state
|
||||
if state == EmulatorState::Debugging {
|
||||
for sim_id in SimId::values() {
|
||||
@@ -564,9 +539,6 @@ impl Emulator {
|
||||
EmulatorCommand::Resume => {
|
||||
self.resume_sims();
|
||||
}
|
||||
EmulatorCommand::FrameAdvance => {
|
||||
self.frame_advance();
|
||||
}
|
||||
EmulatorCommand::StartDebugging(sim_id, debugger) => {
|
||||
self.start_debugging(sim_id, debugger);
|
||||
}
|
||||
@@ -693,7 +665,6 @@ pub enum EmulatorCommand {
|
||||
StopSecondSim,
|
||||
Pause,
|
||||
Resume,
|
||||
FrameAdvance,
|
||||
StartDebugging(SimId, DebugSender),
|
||||
StopDebugging(SimId),
|
||||
DebugInterrupt(SimId),
|
||||
@@ -729,7 +700,6 @@ pub enum SimState {
|
||||
pub enum EmulatorState {
|
||||
Paused,
|
||||
Running,
|
||||
Stepping,
|
||||
Debugging,
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
use std::{ffi::c_void, ptr, slice};
|
||||
|
||||
use anyhow::{Result, anyhow};
|
||||
use anyhow::{anyhow, Result};
|
||||
use bitflags::bitflags;
|
||||
use num_derive::{FromPrimitive, ToPrimitive};
|
||||
use serde::{Deserialize, Serialize};
|
||||
@@ -91,7 +91,7 @@ type OnWrite = extern "C" fn(
|
||||
) -> c_int;
|
||||
|
||||
#[link(name = "vb")]
|
||||
unsafe extern "C" {
|
||||
extern "C" {
|
||||
#[link_name = "vbEmulate"]
|
||||
fn vb_emulate(sim: *mut VB, cycles: *mut u32) -> c_int;
|
||||
#[link_name = "vbEmulateEx"]
|
||||
@@ -170,7 +170,7 @@ unsafe extern "C" {
|
||||
fn vb_write(sim: *mut VB, address: u32, _type: VBDataType, value: i32) -> i32;
|
||||
}
|
||||
|
||||
#[unsafe(no_mangle)]
|
||||
#[no_mangle]
|
||||
extern "C" fn on_frame(sim: *mut VB) -> c_int {
|
||||
// SAFETY: the *mut VB owns its userdata.
|
||||
// There is no way for the userdata to be null or otherwise invalid.
|
||||
@@ -179,7 +179,7 @@ extern "C" fn on_frame(sim: *mut VB) -> c_int {
|
||||
1
|
||||
}
|
||||
|
||||
#[unsafe(no_mangle)]
|
||||
#[no_mangle]
|
||||
extern "C" fn on_execute(sim: *mut VB, address: u32, _code: *const u16, _length: c_int) -> c_int {
|
||||
// SAFETY: the *mut VB owns its userdata.
|
||||
// There is no way for the userdata to be null or otherwise invalid.
|
||||
@@ -196,10 +196,14 @@ extern "C" fn on_execute(sim: *mut VB, address: u32, _code: *const u16, _length:
|
||||
stopped = true;
|
||||
}
|
||||
|
||||
if stopped { 1 } else { 0 }
|
||||
if stopped {
|
||||
1
|
||||
} else {
|
||||
0
|
||||
}
|
||||
}
|
||||
|
||||
#[unsafe(no_mangle)]
|
||||
#[no_mangle]
|
||||
extern "C" fn on_read(
|
||||
sim: *mut VB,
|
||||
address: u32,
|
||||
@@ -225,7 +229,7 @@ extern "C" fn on_read(
|
||||
0
|
||||
}
|
||||
|
||||
#[unsafe(no_mangle)]
|
||||
#[no_mangle]
|
||||
extern "C" fn on_write(
|
||||
sim: *mut VB,
|
||||
address: u32,
|
||||
|
||||
+2
-2
@@ -1,4 +1,4 @@
|
||||
use anyhow::{Result, bail};
|
||||
use anyhow::{bail, Result};
|
||||
use registers::REGISTERS;
|
||||
use request::{Request, RequestKind, RequestSource};
|
||||
use response::Response;
|
||||
@@ -12,7 +12,7 @@ use tokio::{
|
||||
pin, select,
|
||||
sync::{mpsc, oneshot},
|
||||
};
|
||||
use tracing::{Level, debug, enabled, error, info};
|
||||
use tracing::{debug, enabled, error, info, Level};
|
||||
|
||||
use crate::emulator::{
|
||||
DebugEvent, DebugStopReason, EmulatorClient, EmulatorCommand, SimId, VBWatchpointType,
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
use anyhow::{Result, bail};
|
||||
use anyhow::{bail, Result};
|
||||
use atoi::FromRadix16;
|
||||
use tokio::io::{AsyncRead, AsyncReadExt as _};
|
||||
|
||||
|
||||
+5
-4
@@ -1,13 +1,12 @@
|
||||
use std::{
|
||||
sync::{
|
||||
Arc, Mutex, MutexGuard,
|
||||
atomic::{AtomicU64, Ordering},
|
||||
mpsc,
|
||||
mpsc, Arc, Mutex, MutexGuard,
|
||||
},
|
||||
thread,
|
||||
};
|
||||
|
||||
use anyhow::{Result, bail};
|
||||
use anyhow::{bail, Result};
|
||||
use itertools::Itertools as _;
|
||||
use wgpu::{
|
||||
Device, Extent3d, ImageCopyTexture, ImageDataLayout, Origin3d, Queue, Texture,
|
||||
@@ -65,7 +64,9 @@ impl TextureSink {
|
||||
sample_count: 1,
|
||||
dimension: wgpu::TextureDimension::D2,
|
||||
format: TextureFormat::Rg8Unorm,
|
||||
usage: TextureUsages::COPY_DST | TextureUsages::TEXTURE_BINDING,
|
||||
usage: TextureUsages::COPY_SRC
|
||||
| TextureUsages::COPY_DST
|
||||
| TextureUsages::TEXTURE_BINDING,
|
||||
view_formats: &[TextureFormat::Rg8Unorm],
|
||||
};
|
||||
device.create_texture(&desc)
|
||||
|
||||
+3
-207
@@ -1,14 +1,12 @@
|
||||
use std::{
|
||||
cmp::Ordering,
|
||||
collections::{HashMap, HashSet, hash_map::Entry},
|
||||
collections::{hash_map::Entry, HashMap},
|
||||
fmt::Display,
|
||||
str::FromStr,
|
||||
sync::{Arc, Mutex, RwLock},
|
||||
sync::{Arc, RwLock},
|
||||
};
|
||||
|
||||
use anyhow::anyhow;
|
||||
use egui::{Key, KeyboardShortcut, Modifiers};
|
||||
use gilrs::{Axis, Button, Gamepad, GamepadId, ev::Code};
|
||||
use gilrs::{ev::Code, Axis, Button, Gamepad, GamepadId};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use winit::keyboard::{KeyCode, PhysicalKey};
|
||||
|
||||
@@ -456,205 +454,3 @@ struct PersistedGamepadMapping {
|
||||
default_buttons: Vec<(Code, VBKey)>,
|
||||
default_axes: Vec<(Code, (VBKey, VBKey))>,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize)]
|
||||
pub struct Shortcut {
|
||||
pub shortcut: KeyboardShortcut,
|
||||
pub command: Command,
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Serialize, Deserialize, PartialEq, Eq, Hash)]
|
||||
pub enum Command {
|
||||
OpenRom,
|
||||
Quit,
|
||||
FrameAdvance,
|
||||
Reset,
|
||||
PauseResume,
|
||||
// if you update this, update Command::all and add a default
|
||||
}
|
||||
|
||||
impl Command {
|
||||
pub fn all() -> [Self; 5] {
|
||||
[
|
||||
Self::OpenRom,
|
||||
Self::Quit,
|
||||
Self::PauseResume,
|
||||
Self::Reset,
|
||||
Self::FrameAdvance,
|
||||
]
|
||||
}
|
||||
|
||||
pub fn name(self) -> &'static str {
|
||||
match self {
|
||||
Self::OpenRom => "Open ROM",
|
||||
Self::Quit => "Exit",
|
||||
Self::PauseResume => "Pause/Resume",
|
||||
Self::Reset => "Reset",
|
||||
Self::FrameAdvance => "Frame Advance",
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Display for Command {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
f.write_str(self.name())
|
||||
}
|
||||
}
|
||||
|
||||
struct Shortcuts {
|
||||
all: Vec<(Command, KeyboardShortcut)>,
|
||||
by_command: HashMap<Command, KeyboardShortcut>,
|
||||
}
|
||||
|
||||
impl Default for Shortcuts {
|
||||
fn default() -> Self {
|
||||
let mut shortcuts = Shortcuts {
|
||||
all: vec![],
|
||||
by_command: HashMap::new(),
|
||||
};
|
||||
shortcuts.set(
|
||||
Command::OpenRom,
|
||||
KeyboardShortcut::new(Modifiers::COMMAND, Key::O),
|
||||
);
|
||||
shortcuts.set(
|
||||
Command::Quit,
|
||||
KeyboardShortcut::new(Modifiers::COMMAND, Key::Q),
|
||||
);
|
||||
shortcuts.set(
|
||||
Command::PauseResume,
|
||||
KeyboardShortcut::new(Modifiers::NONE, Key::F5),
|
||||
);
|
||||
shortcuts.set(
|
||||
Command::Reset,
|
||||
KeyboardShortcut::new(Modifiers::SHIFT, Key::F5),
|
||||
);
|
||||
shortcuts.set(
|
||||
Command::FrameAdvance,
|
||||
KeyboardShortcut::new(Modifiers::NONE, Key::F6),
|
||||
);
|
||||
shortcuts
|
||||
}
|
||||
}
|
||||
|
||||
impl Shortcuts {
|
||||
fn set(&mut self, command: Command, shortcut: KeyboardShortcut) {
|
||||
if self.by_command.insert(command, shortcut).is_some() {
|
||||
for (cmd, sht) in &mut self.all {
|
||||
if *cmd == command {
|
||||
*sht = shortcut;
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
self.all.push((command, shortcut));
|
||||
}
|
||||
self.all.sort_by(|l, r| order_shortcut(l.1, r.1));
|
||||
}
|
||||
|
||||
fn unset(&mut self, command: Command) {
|
||||
if self.by_command.remove(&command).is_some() {
|
||||
self.all.retain(|(c, _)| *c != command);
|
||||
}
|
||||
}
|
||||
|
||||
fn save(&self) -> PersistedShortcuts {
|
||||
let mut shortcuts = PersistedShortcuts { shortcuts: vec![] };
|
||||
for command in Command::all() {
|
||||
let shortcut = self.by_command.get(&command).copied();
|
||||
shortcuts.shortcuts.push((command, shortcut));
|
||||
}
|
||||
shortcuts
|
||||
}
|
||||
}
|
||||
|
||||
fn order_shortcut(left: KeyboardShortcut, right: KeyboardShortcut) -> Ordering {
|
||||
left.logical_key.cmp(&right.logical_key).then_with(|| {
|
||||
specificity(left.modifiers)
|
||||
.cmp(&specificity(right.modifiers))
|
||||
.reverse()
|
||||
})
|
||||
}
|
||||
|
||||
fn specificity(modifiers: egui::Modifiers) -> usize {
|
||||
let mut mods = 0;
|
||||
if modifiers.alt {
|
||||
mods += 1;
|
||||
}
|
||||
if modifiers.command || modifiers.ctrl {
|
||||
mods += 1;
|
||||
}
|
||||
if modifiers.shift {
|
||||
mods += 1;
|
||||
}
|
||||
mods
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize)]
|
||||
struct PersistedShortcuts {
|
||||
shortcuts: Vec<(Command, Option<KeyboardShortcut>)>,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct ShortcutProvider {
|
||||
persistence: Persistence,
|
||||
shortcuts: Arc<Mutex<Shortcuts>>,
|
||||
}
|
||||
|
||||
impl ShortcutProvider {
|
||||
pub fn new(persistence: Persistence) -> Self {
|
||||
let mut shortcuts = Shortcuts::default();
|
||||
if let Ok(saved) = persistence.load_config::<PersistedShortcuts>("shortcuts") {
|
||||
for (command, shortcut) in saved.shortcuts {
|
||||
if let Some(shortcut) = shortcut {
|
||||
shortcuts.set(command, shortcut);
|
||||
} else {
|
||||
shortcuts.unset(command);
|
||||
}
|
||||
}
|
||||
}
|
||||
Self {
|
||||
persistence,
|
||||
shortcuts: Arc::new(Mutex::new(shortcuts)),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn shortcut_for(&self, command: Command) -> Option<KeyboardShortcut> {
|
||||
let lock = self.shortcuts.lock().unwrap();
|
||||
lock.by_command.get(&command).copied()
|
||||
}
|
||||
|
||||
pub fn consume_all(&self, input: &mut egui::InputState) -> HashSet<Command> {
|
||||
let lock = self.shortcuts.lock().unwrap();
|
||||
lock.all
|
||||
.iter()
|
||||
.filter_map(|(command, shortcut)| input.consume_shortcut(shortcut).then_some(*command))
|
||||
.collect()
|
||||
}
|
||||
|
||||
pub fn set(&self, command: Command, shortcut: KeyboardShortcut) {
|
||||
let updated = {
|
||||
let mut lock = self.shortcuts.lock().unwrap();
|
||||
lock.set(command, shortcut);
|
||||
lock.save()
|
||||
};
|
||||
let _ = self.persistence.save_config("shortcuts", &updated);
|
||||
}
|
||||
|
||||
pub fn unset(&self, command: Command) {
|
||||
let updated = {
|
||||
let mut lock = self.shortcuts.lock().unwrap();
|
||||
lock.unset(command);
|
||||
lock.save()
|
||||
};
|
||||
let _ = self.persistence.save_config("shortcuts", &updated);
|
||||
}
|
||||
|
||||
pub fn reset(&self) {
|
||||
let updated = {
|
||||
let mut lock = self.shortcuts.lock().unwrap();
|
||||
*lock = Shortcuts::default();
|
||||
lock.save()
|
||||
};
|
||||
let _ = self.persistence.save_config("shortcuts", &updated);
|
||||
}
|
||||
}
|
||||
|
||||
+3
-3
@@ -3,13 +3,13 @@
|
||||
|
||||
use std::{path::PathBuf, process, time::SystemTime};
|
||||
|
||||
use anyhow::{Result, bail};
|
||||
use anyhow::{bail, Result};
|
||||
use app::Application;
|
||||
use clap::Parser;
|
||||
use emulator::EmulatorBuilder;
|
||||
use thread_priority::{ThreadBuilder, ThreadPriority};
|
||||
use tracing::error;
|
||||
use tracing_subscriber::{EnvFilter, Layer, layer::SubscriberExt, util::SubscriberInitExt};
|
||||
use tracing_subscriber::{layer::SubscriberExt, util::SubscriberInitExt, EnvFilter, Layer};
|
||||
use winit::event_loop::{ControlFlow, EventLoop};
|
||||
|
||||
mod app;
|
||||
@@ -18,10 +18,10 @@ mod controller;
|
||||
mod emulator;
|
||||
mod gdbserver;
|
||||
mod graphics;
|
||||
mod images;
|
||||
mod input;
|
||||
mod memory;
|
||||
mod persistence;
|
||||
mod vram;
|
||||
mod window;
|
||||
|
||||
#[derive(Parser)]
|
||||
|
||||
+7
-9
@@ -2,7 +2,7 @@ use std::{
|
||||
collections::HashMap,
|
||||
fmt::Debug,
|
||||
iter::FusedIterator,
|
||||
sync::{Arc, Mutex, RwLock, RwLockReadGuard, TryLockError, Weak, atomic::AtomicU64},
|
||||
sync::{atomic::AtomicU64, Arc, Mutex, RwLock, RwLockReadGuard, TryLockError, Weak},
|
||||
};
|
||||
|
||||
use bytemuck::BoxBytes;
|
||||
@@ -98,11 +98,8 @@ macro_rules! primitive_memory_value_impl {
|
||||
}
|
||||
|
||||
primitive_memory_value_impl!(u8, 1);
|
||||
primitive_memory_value_impl!(i8, 1);
|
||||
primitive_memory_value_impl!(u16, 2);
|
||||
primitive_memory_value_impl!(i16, 2);
|
||||
primitive_memory_value_impl!(u32, 4);
|
||||
primitive_memory_value_impl!(i32, 4);
|
||||
|
||||
impl<const N: usize, T: MemoryValue> MemoryValue for [T; N] {
|
||||
#[inline]
|
||||
@@ -223,7 +220,7 @@ impl MemoryRegion {
|
||||
.iter()
|
||||
.map(|i| i.load(std::sync::atomic::Ordering::Acquire))
|
||||
.enumerate()
|
||||
.max_by_key(|(_, g)| *g)
|
||||
.max_by_key(|(_, gen)| *gen)
|
||||
.map(|(i, _)| i)
|
||||
.unwrap();
|
||||
let inner = match self.bufs[newest_index].try_read() {
|
||||
@@ -238,10 +235,11 @@ impl MemoryRegion {
|
||||
}
|
||||
|
||||
pub fn update(&self, data: &[u8]) {
|
||||
let gens = self
|
||||
let gens: Vec<u64> = self
|
||||
.gens
|
||||
.each_ref()
|
||||
.map(|i| i.load(std::sync::atomic::Ordering::Acquire));
|
||||
.iter()
|
||||
.map(|i| i.load(std::sync::atomic::Ordering::Acquire))
|
||||
.collect();
|
||||
let next_gen = gens.iter().max().unwrap() + 1;
|
||||
let indices = gens
|
||||
.into_iter()
|
||||
@@ -263,7 +261,7 @@ impl MemoryRegion {
|
||||
/*
|
||||
* We have four buffers, and (at time of writing) only three threads interacting with memory:
|
||||
* - The UI thread, reading small regions of memory
|
||||
* - The "image renderer" thread, reading large regions of memory
|
||||
* - The "vram renderer" thread, reading large regions of memory
|
||||
* - The emulation thread, writing memory every so often
|
||||
* So it should be impossible for all four buffers to have a read lock at the same time,
|
||||
* and (because readers always read the newest buffer) at least one of the oldest three
|
||||
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
use std::{fs, path::PathBuf};
|
||||
|
||||
use anyhow::{Result, bail};
|
||||
use anyhow::{bail, Result};
|
||||
use directories::ProjectDirs;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
|
||||
+39
-39
@@ -7,17 +7,17 @@ use std::{
|
||||
};
|
||||
|
||||
use egui::{
|
||||
Color32, ColorImage, TextureHandle, TextureOptions,
|
||||
epaint::ImageDelta,
|
||||
load::{LoadError, SizedTexture, TextureLoader, TexturePoll},
|
||||
Color32, ColorImage, TextureHandle, TextureOptions,
|
||||
};
|
||||
use tokio::{sync::mpsc, time::timeout};
|
||||
|
||||
pub struct ImageProcessor {
|
||||
sender: mpsc::UnboundedSender<Box<dyn ImageRendererImpl>>,
|
||||
pub struct VramProcessor {
|
||||
sender: mpsc::UnboundedSender<Box<dyn VramRendererImpl>>,
|
||||
}
|
||||
|
||||
impl ImageProcessor {
|
||||
impl VramProcessor {
|
||||
pub fn new() -> Self {
|
||||
let (sender, receiver) = mpsc::unbounded_channel();
|
||||
thread::spawn(move || {
|
||||
@@ -26,7 +26,7 @@ impl ImageProcessor {
|
||||
.build()
|
||||
.unwrap()
|
||||
.block_on(async move {
|
||||
let mut worker = ImageProcessorWorker {
|
||||
let mut worker = VramProcessorWorker {
|
||||
receiver,
|
||||
renderers: vec![],
|
||||
};
|
||||
@@ -36,27 +36,27 @@ impl ImageProcessor {
|
||||
Self { sender }
|
||||
}
|
||||
|
||||
pub fn add<const N: usize, R: ImageRenderer<N> + 'static>(
|
||||
pub fn add<const N: usize, R: VramRenderer<N> + 'static>(
|
||||
&self,
|
||||
renderer: R,
|
||||
params: R::Params,
|
||||
) -> ([ImageHandle; N], ImageParams<R::Params>) {
|
||||
let states = renderer.sizes().map(ImageState::new);
|
||||
let handles = states.clone().map(|state| ImageHandle {
|
||||
) -> ([VramImageHandle; N], VramParams<R::Params>) {
|
||||
let states = renderer.sizes().map(VramRenderImageState::new);
|
||||
let handles = states.clone().map(|state| VramImageHandle {
|
||||
size: state.size.map(|i| i as f32),
|
||||
data: state.sink,
|
||||
});
|
||||
let images = renderer
|
||||
.sizes()
|
||||
.map(|[width, height]| ImageBuffer::new(width, height));
|
||||
.map(|[width, height]| VramImage::new(width, height));
|
||||
let sink = Arc::new(Mutex::new(params.clone()));
|
||||
let _ = self.sender.send(Box::new(ImageRendererWrapper {
|
||||
let _ = self.sender.send(Box::new(VramRendererWrapper {
|
||||
renderer,
|
||||
params: Arc::downgrade(&sink),
|
||||
images,
|
||||
states,
|
||||
}));
|
||||
let params = ImageParams {
|
||||
let params = VramParams {
|
||||
value: params,
|
||||
sink,
|
||||
};
|
||||
@@ -64,12 +64,12 @@ impl ImageProcessor {
|
||||
}
|
||||
}
|
||||
|
||||
struct ImageProcessorWorker {
|
||||
receiver: mpsc::UnboundedReceiver<Box<dyn ImageRendererImpl>>,
|
||||
renderers: Vec<Box<dyn ImageRendererImpl>>,
|
||||
struct VramProcessorWorker {
|
||||
receiver: mpsc::UnboundedReceiver<Box<dyn VramRendererImpl>>,
|
||||
renderers: Vec<Box<dyn VramRendererImpl>>,
|
||||
}
|
||||
|
||||
impl ImageProcessorWorker {
|
||||
impl VramProcessorWorker {
|
||||
async fn run(&mut self) {
|
||||
loop {
|
||||
if self.renderers.is_empty() {
|
||||
@@ -100,12 +100,12 @@ impl ImageProcessorWorker {
|
||||
}
|
||||
}
|
||||
|
||||
pub struct ImageBuffer {
|
||||
pub struct VramImage {
|
||||
pub size: [usize; 2],
|
||||
pub pixels: Vec<Color32>,
|
||||
}
|
||||
|
||||
impl ImageBuffer {
|
||||
impl VramImage {
|
||||
pub fn new(width: usize, height: usize) -> Self {
|
||||
Self {
|
||||
size: [width, height],
|
||||
@@ -143,23 +143,23 @@ impl ImageBuffer {
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct ImageHandle {
|
||||
pub struct VramImageHandle {
|
||||
size: [f32; 2],
|
||||
data: Arc<Mutex<Option<Arc<ColorImage>>>>,
|
||||
}
|
||||
|
||||
impl ImageHandle {
|
||||
impl VramImageHandle {
|
||||
fn pull(&mut self) -> Option<Arc<ColorImage>> {
|
||||
self.data.lock().unwrap().take()
|
||||
}
|
||||
}
|
||||
|
||||
pub struct ImageParams<T> {
|
||||
pub struct VramParams<T> {
|
||||
value: T,
|
||||
sink: Arc<Mutex<T>>,
|
||||
}
|
||||
|
||||
impl<T> Deref for ImageParams<T> {
|
||||
impl<T> Deref for VramParams<T> {
|
||||
type Target = T;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
@@ -167,7 +167,7 @@ impl<T> Deref for ImageParams<T> {
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: Clone + Eq> ImageParams<T> {
|
||||
impl<T: Clone + Eq> VramParams<T> {
|
||||
pub fn write(&mut self, value: T) {
|
||||
if self.value != value {
|
||||
self.value = value.clone();
|
||||
@@ -176,21 +176,21 @@ impl<T: Clone + Eq> ImageParams<T> {
|
||||
}
|
||||
}
|
||||
|
||||
pub trait ImageRenderer<const N: usize>: Send {
|
||||
pub trait VramRenderer<const N: usize>: Send {
|
||||
type Params: Clone + Send;
|
||||
fn sizes(&self) -> [[usize; 2]; N];
|
||||
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; N]);
|
||||
fn render(&mut self, params: &Self::Params, images: &mut [VramImage; N]);
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
struct ImageState {
|
||||
struct VramRenderImageState {
|
||||
size: [usize; 2],
|
||||
buffers: [Arc<ColorImage>; 2],
|
||||
last_buffer: usize,
|
||||
sink: Arc<Mutex<Option<Arc<ColorImage>>>>,
|
||||
}
|
||||
|
||||
impl ImageState {
|
||||
impl VramRenderImageState {
|
||||
fn new(size: [usize; 2]) -> Self {
|
||||
let buffers = [
|
||||
Arc::new(ColorImage::new(size, Color32::BLACK)),
|
||||
@@ -204,7 +204,7 @@ impl ImageState {
|
||||
sink: Arc::new(Mutex::new(Some(sink))),
|
||||
}
|
||||
}
|
||||
fn try_send_update(&mut self, image: &ImageBuffer) {
|
||||
fn try_send_update(&mut self, image: &VramImage) {
|
||||
let last = &self.buffers[self.last_buffer];
|
||||
if !image.changed(last) {
|
||||
return;
|
||||
@@ -218,18 +218,18 @@ impl ImageState {
|
||||
}
|
||||
}
|
||||
|
||||
struct ImageRendererWrapper<const N: usize, R: ImageRenderer<N>> {
|
||||
struct VramRendererWrapper<const N: usize, R: VramRenderer<N>> {
|
||||
renderer: R,
|
||||
params: Weak<Mutex<R::Params>>,
|
||||
images: [ImageBuffer; N],
|
||||
states: [ImageState; N],
|
||||
images: [VramImage; N],
|
||||
states: [VramRenderImageState; N],
|
||||
}
|
||||
|
||||
trait ImageRendererImpl: Send {
|
||||
trait VramRendererImpl: Send {
|
||||
fn try_update(&mut self) -> Result<(), ()>;
|
||||
}
|
||||
|
||||
impl<const N: usize, R: ImageRenderer<N> + Send> ImageRendererImpl for ImageRendererWrapper<N, R> {
|
||||
impl<const N: usize, R: VramRenderer<N> + Send> VramRendererImpl for VramRendererWrapper<N, R> {
|
||||
fn try_update(&mut self) -> Result<(), ()> {
|
||||
let params = match self.params.upgrade() {
|
||||
Some(params) => params.lock().unwrap().clone(),
|
||||
@@ -247,12 +247,12 @@ impl<const N: usize, R: ImageRenderer<N> + Send> ImageRendererImpl for ImageRend
|
||||
}
|
||||
}
|
||||
|
||||
pub struct ImageTextureLoader {
|
||||
cache: Mutex<HashMap<String, (ImageHandle, Option<TextureHandle>)>>,
|
||||
pub struct VramTextureLoader {
|
||||
cache: Mutex<HashMap<String, (VramImageHandle, Option<TextureHandle>)>>,
|
||||
}
|
||||
|
||||
impl ImageTextureLoader {
|
||||
pub fn new(renderers: impl IntoIterator<Item = (String, ImageHandle)>) -> Self {
|
||||
impl VramTextureLoader {
|
||||
pub fn new(renderers: impl IntoIterator<Item = (String, VramImageHandle)>) -> Self {
|
||||
let mut cache = HashMap::new();
|
||||
for (key, image) in renderers {
|
||||
cache.insert(key, (image, None));
|
||||
@@ -263,9 +263,9 @@ impl ImageTextureLoader {
|
||||
}
|
||||
}
|
||||
|
||||
impl TextureLoader for ImageTextureLoader {
|
||||
impl TextureLoader for VramTextureLoader {
|
||||
fn id(&self) -> &str {
|
||||
concat!(module_path!(), "ImageTextureLoader")
|
||||
concat!(module_path!(), "VramTextureLoader")
|
||||
}
|
||||
|
||||
fn load(
|
||||
+2
-6
@@ -3,10 +3,7 @@ use egui::{Context, ViewportBuilder, ViewportId};
|
||||
pub use game::GameWindow;
|
||||
pub use gdb::GdbServerWindow;
|
||||
pub use input::InputWindow;
|
||||
pub use shortcuts::ShortcutsWindow;
|
||||
pub use vip::{
|
||||
BgMapWindow, CharacterDataWindow, FrameBufferWindow, ObjectWindow, RegisterWindow, WorldWindow,
|
||||
};
|
||||
pub use vram::{BgMapWindow, CharacterDataWindow, ObjectWindow, WorldWindow};
|
||||
use winit::event::KeyEvent;
|
||||
|
||||
use crate::emulator::SimId;
|
||||
@@ -16,9 +13,8 @@ mod game;
|
||||
mod game_screen;
|
||||
mod gdb;
|
||||
mod input;
|
||||
mod shortcuts;
|
||||
mod utils;
|
||||
mod vip;
|
||||
mod vram;
|
||||
|
||||
pub trait AppWindow {
|
||||
fn viewport_id(&self) -> ViewportId;
|
||||
|
||||
+12
-111
@@ -3,21 +3,20 @@ use std::sync::mpsc;
|
||||
use crate::{
|
||||
app::UserEvent,
|
||||
emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId, SimState},
|
||||
input::{Command, ShortcutProvider},
|
||||
persistence::Persistence,
|
||||
};
|
||||
use egui::{
|
||||
Align2, Button, CentralPanel, Color32, Context, Direction, Frame, TopBottomPanel, Ui, Vec2,
|
||||
ViewportBuilder, ViewportCommand, ViewportId, Window, menu,
|
||||
menu, Align2, Button, CentralPanel, Color32, Context, Direction, Frame, TopBottomPanel, Ui,
|
||||
Vec2, ViewportBuilder, ViewportCommand, ViewportId, Window,
|
||||
};
|
||||
use egui_toast::{Toast, Toasts};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use winit::event_loop::EventLoopProxy;
|
||||
|
||||
use super::{
|
||||
AppWindow,
|
||||
game_screen::{DisplayMode, GameScreen},
|
||||
utils::UiExt as _,
|
||||
AppWindow,
|
||||
};
|
||||
|
||||
const COLOR_PRESETS: [[Color32; 2]; 3] = [
|
||||
@@ -39,7 +38,6 @@ pub struct GameWindow {
|
||||
client: EmulatorClient,
|
||||
proxy: EventLoopProxy<UserEvent>,
|
||||
persistence: Persistence,
|
||||
shortcuts: ShortcutProvider,
|
||||
sim_id: SimId,
|
||||
config: GameConfig,
|
||||
screen: Option<GameScreen>,
|
||||
@@ -52,7 +50,6 @@ impl GameWindow {
|
||||
client: EmulatorClient,
|
||||
proxy: EventLoopProxy<UserEvent>,
|
||||
persistence: Persistence,
|
||||
shortcuts: ShortcutProvider,
|
||||
sim_id: SimId,
|
||||
) -> Self {
|
||||
let config = load_config(&persistence, sim_id);
|
||||
@@ -60,7 +57,6 @@ impl GameWindow {
|
||||
client,
|
||||
proxy,
|
||||
persistence,
|
||||
shortcuts,
|
||||
sim_id,
|
||||
config,
|
||||
screen: None,
|
||||
@@ -70,53 +66,8 @@ impl GameWindow {
|
||||
}
|
||||
|
||||
fn show_menu(&mut self, ctx: &Context, ui: &mut Ui) {
|
||||
let state = self.client.emulator_state();
|
||||
let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready;
|
||||
let can_pause = is_ready && state == EmulatorState::Running;
|
||||
let can_resume = is_ready && state == EmulatorState::Paused;
|
||||
let can_frame_advance = is_ready && state != EmulatorState::Debugging;
|
||||
|
||||
for command in ui.input_mut(|input| self.shortcuts.consume_all(input)) {
|
||||
match command {
|
||||
Command::OpenRom => {
|
||||
let rom = rfd::FileDialog::new()
|
||||
.add_filter("Virtual Boy ROMs", &["vb", "vbrom"])
|
||||
.pick_file();
|
||||
if let Some(path) = rom {
|
||||
self.client
|
||||
.send_command(EmulatorCommand::LoadGame(self.sim_id, path));
|
||||
}
|
||||
}
|
||||
Command::Quit => {
|
||||
let _ = self.proxy.send_event(UserEvent::Quit(self.sim_id));
|
||||
}
|
||||
Command::PauseResume => {
|
||||
if state == EmulatorState::Paused && can_resume {
|
||||
self.client.send_command(EmulatorCommand::Resume);
|
||||
}
|
||||
if state == EmulatorState::Running && can_pause {
|
||||
self.client.send_command(EmulatorCommand::Pause);
|
||||
}
|
||||
}
|
||||
Command::Reset => {
|
||||
if is_ready {
|
||||
self.client
|
||||
.send_command(EmulatorCommand::Reset(self.sim_id));
|
||||
}
|
||||
}
|
||||
Command::FrameAdvance => {
|
||||
if can_frame_advance {
|
||||
self.client.send_command(EmulatorCommand::FrameAdvance);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ui.menu_button("ROM", |ui| {
|
||||
if ui
|
||||
.add(self.button_for(ui.ctx(), "Open ROM", Command::OpenRom))
|
||||
.clicked()
|
||||
{
|
||||
if ui.button("Open ROM").clicked() {
|
||||
let rom = rfd::FileDialog::new()
|
||||
.add_filter("Virtual Boy ROMs", &["vb", "vbrom"])
|
||||
.pick_file();
|
||||
@@ -126,54 +77,29 @@ impl GameWindow {
|
||||
}
|
||||
ui.close_menu();
|
||||
}
|
||||
if ui
|
||||
.add(self.button_for(ui.ctx(), "Quit", Command::Quit))
|
||||
.clicked()
|
||||
{
|
||||
if ui.button("Quit").clicked() {
|
||||
let _ = self.proxy.send_event(UserEvent::Quit(self.sim_id));
|
||||
}
|
||||
});
|
||||
ui.menu_button("Emulation", |ui| {
|
||||
let state = self.client.emulator_state();
|
||||
let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready;
|
||||
let can_pause = is_ready && state == EmulatorState::Running;
|
||||
let can_resume = is_ready && state == EmulatorState::Paused;
|
||||
if state == EmulatorState::Running {
|
||||
if ui
|
||||
.add_enabled(
|
||||
can_pause,
|
||||
self.button_for(ui.ctx(), "Pause", Command::PauseResume),
|
||||
)
|
||||
.clicked()
|
||||
{
|
||||
if ui.add_enabled(can_pause, Button::new("Pause")).clicked() {
|
||||
self.client.send_command(EmulatorCommand::Pause);
|
||||
ui.close_menu();
|
||||
}
|
||||
} else if ui
|
||||
.add_enabled(
|
||||
can_resume,
|
||||
self.button_for(ui.ctx(), "Resume", Command::PauseResume),
|
||||
)
|
||||
.clicked()
|
||||
{
|
||||
} else if ui.add_enabled(can_resume, Button::new("Resume")).clicked() {
|
||||
self.client.send_command(EmulatorCommand::Resume);
|
||||
ui.close_menu();
|
||||
}
|
||||
if ui
|
||||
.add_enabled(is_ready, self.button_for(ui.ctx(), "Reset", Command::Reset))
|
||||
.clicked()
|
||||
{
|
||||
if ui.add_enabled(is_ready, Button::new("Reset")).clicked() {
|
||||
self.client
|
||||
.send_command(EmulatorCommand::Reset(self.sim_id));
|
||||
ui.close_menu();
|
||||
}
|
||||
ui.separator();
|
||||
if ui
|
||||
.add_enabled(
|
||||
can_frame_advance,
|
||||
self.button_for(ui.ctx(), "Frame Advance", Command::FrameAdvance),
|
||||
)
|
||||
.clicked()
|
||||
{
|
||||
self.client.send_command(EmulatorCommand::FrameAdvance);
|
||||
ui.close_menu();
|
||||
}
|
||||
});
|
||||
ui.menu_button("Options", |ui| self.show_options_menu(ctx, ui));
|
||||
ui.menu_button("Multiplayer", |ui| {
|
||||
@@ -206,7 +132,6 @@ impl GameWindow {
|
||||
.unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
ui.separator();
|
||||
if ui.button("Character Data").clicked() {
|
||||
self.proxy
|
||||
.send_event(UserEvent::OpenCharacterData(self.sim_id))
|
||||
@@ -231,18 +156,6 @@ impl GameWindow {
|
||||
.unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
if ui.button("Frame Buffers").clicked() {
|
||||
self.proxy
|
||||
.send_event(UserEvent::OpenFrameBuffers(self.sim_id))
|
||||
.unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
if ui.button("Registers").clicked() {
|
||||
self.proxy
|
||||
.send_event(UserEvent::OpenRegisters(self.sim_id))
|
||||
.unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
});
|
||||
ui.menu_button("Help", |ui| {
|
||||
if ui.button("About").clicked() {
|
||||
@@ -358,10 +271,6 @@ impl GameWindow {
|
||||
ui.close_menu();
|
||||
}
|
||||
});
|
||||
if ui.button("Key Shortcuts").clicked() {
|
||||
self.proxy.send_event(UserEvent::OpenShortcuts).unwrap();
|
||||
ui.close_menu();
|
||||
}
|
||||
}
|
||||
|
||||
fn show_color_picker(&mut self, ui: &mut Ui) {
|
||||
@@ -403,14 +312,6 @@ impl GameWindow {
|
||||
}
|
||||
self.config = new_config;
|
||||
}
|
||||
|
||||
fn button_for(&self, ctx: &Context, text: &str, command: Command) -> Button {
|
||||
let button = Button::new(text);
|
||||
match self.shortcuts.shortcut_for(command) {
|
||||
Some(shortcut) => button.shortcut_text(ctx.format_shortcut(&shortcut)),
|
||||
None => button,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn config_filename(sim_id: SimId) -> &'static str {
|
||||
|
||||
@@ -2,7 +2,7 @@ use std::{collections::HashMap, sync::Arc};
|
||||
|
||||
use egui::{Color32, Rgba, Vec2, Widget};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use wgpu::{BindGroup, BindGroupLayout, Buffer, RenderPipeline, util::DeviceExt as _};
|
||||
use wgpu::{util::DeviceExt as _, BindGroup, BindGroupLayout, Buffer, RenderPipeline};
|
||||
|
||||
use crate::graphics::TextureSink;
|
||||
|
||||
|
||||
@@ -1,103 +0,0 @@
|
||||
use egui::{
|
||||
Button, CentralPanel, Context, Event, KeyboardShortcut, Label, Layout, Ui, ViewportBuilder,
|
||||
ViewportId,
|
||||
};
|
||||
use egui_extras::{Column, TableBuilder};
|
||||
|
||||
use crate::input::{Command, ShortcutProvider};
|
||||
|
||||
use super::AppWindow;
|
||||
|
||||
pub struct ShortcutsWindow {
|
||||
shortcuts: ShortcutProvider,
|
||||
now_binding: Option<Command>,
|
||||
}
|
||||
|
||||
impl ShortcutsWindow {
|
||||
pub fn new(shortcuts: ShortcutProvider) -> Self {
|
||||
Self {
|
||||
shortcuts,
|
||||
now_binding: None,
|
||||
}
|
||||
}
|
||||
|
||||
fn show_shortcuts(&mut self, ui: &mut Ui) {
|
||||
ui.horizontal(|ui| {
|
||||
if ui.button("Use defaults").clicked() {
|
||||
self.shortcuts.reset();
|
||||
}
|
||||
});
|
||||
ui.separator();
|
||||
let row_height = ui.spacing().interact_size.y;
|
||||
let width = ui.available_width() - 20.0;
|
||||
TableBuilder::new(ui)
|
||||
.column(Column::exact(width * 0.3))
|
||||
.column(Column::exact(width * 0.5))
|
||||
.column(Column::exact(width * 0.2))
|
||||
.cell_layout(Layout::left_to_right(egui::Align::Center))
|
||||
.body(|mut body| {
|
||||
for command in Command::all() {
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.add_sized(ui.available_size(), Label::new(command.name()));
|
||||
});
|
||||
row.col(|ui| {
|
||||
let button = if self.now_binding == Some(command) {
|
||||
Button::new("Binding...")
|
||||
} else if let Some(shortcut) = self.shortcuts.shortcut_for(command) {
|
||||
Button::new(ui.ctx().format_shortcut(&shortcut))
|
||||
} else {
|
||||
Button::new("")
|
||||
};
|
||||
if ui.add_sized(ui.available_size(), button).clicked() {
|
||||
self.now_binding = Some(command);
|
||||
}
|
||||
});
|
||||
row.col(|ui| {
|
||||
if ui
|
||||
.add_sized(ui.available_size(), Button::new("Clear"))
|
||||
.clicked()
|
||||
{
|
||||
self.shortcuts.unset(command);
|
||||
self.now_binding = None;
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
});
|
||||
if let Some(command) = self.now_binding {
|
||||
if let Some(shortcut) = ui.input_mut(|i| {
|
||||
i.events.iter().find_map(|event| match event {
|
||||
Event::Key {
|
||||
key,
|
||||
pressed: true,
|
||||
modifiers,
|
||||
..
|
||||
} => Some(KeyboardShortcut::new(*modifiers, *key)),
|
||||
_ => None,
|
||||
})
|
||||
}) {
|
||||
self.shortcuts.set(command, shortcut);
|
||||
self.now_binding = None;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl AppWindow for ShortcutsWindow {
|
||||
fn viewport_id(&self) -> ViewportId {
|
||||
ViewportId::from_hash_of("shortcuts")
|
||||
}
|
||||
|
||||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title("Keyboard Shortcuts")
|
||||
.with_inner_size((400.0, 400.0))
|
||||
}
|
||||
|
||||
fn show(&mut self, ctx: &Context) {
|
||||
CentralPanel::default().show(ctx, |ui| {
|
||||
self.show_shortcuts(ui);
|
||||
});
|
||||
}
|
||||
}
|
||||
+28
-133
@@ -1,16 +1,15 @@
|
||||
use std::{
|
||||
fmt::{Display, UpperHex},
|
||||
fmt::Display,
|
||||
ops::{Bound, RangeBounds},
|
||||
str::FromStr,
|
||||
};
|
||||
|
||||
use atoi::FromRadix16;
|
||||
use egui::{
|
||||
Align, Color32, CursorIcon, Event, Frame, Key, Layout, Margin, Rect, Response, RichText,
|
||||
Rounding, Sense, Shape, Stroke, TextEdit, Ui, UiBuilder, Vec2, Widget, WidgetText,
|
||||
ecolor::HexColor,
|
||||
ecolor::HexColor, Align, Color32, CursorIcon, Event, Frame, Key, Layout, Margin, Rect,
|
||||
Response, RichText, Rounding, Sense, Shape, Stroke, TextEdit, Ui, UiBuilder, Vec2, Widget,
|
||||
WidgetText,
|
||||
};
|
||||
use num_traits::{CheckedAdd, CheckedSub, One};
|
||||
use num_traits::PrimInt;
|
||||
|
||||
pub trait UiExt {
|
||||
fn section(&mut self, title: impl Into<String>, add_contents: impl FnOnce(&mut Ui));
|
||||
@@ -35,24 +34,19 @@ pub trait UiExt {
|
||||
|
||||
impl UiExt for Ui {
|
||||
fn section(&mut self, title: impl Into<String>, add_contents: impl FnOnce(&mut Ui)) {
|
||||
let title: String = title.into();
|
||||
let mut frame = Frame::group(self.style());
|
||||
frame.outer_margin.top += 10.0;
|
||||
frame.inner_margin.top += 2.0;
|
||||
let res = self.push_id(&title, |ui| {
|
||||
frame.show(ui, |ui| {
|
||||
ui.set_max_width(ui.available_width());
|
||||
add_contents(ui);
|
||||
})
|
||||
});
|
||||
let res = frame.show(self, add_contents);
|
||||
let text = RichText::new(title).background_color(self.style().visuals.panel_fill);
|
||||
let old_rect = res.response.rect;
|
||||
let mut text_rect = old_rect;
|
||||
text_rect.min.x += 6.0;
|
||||
self.allocate_new_ui(UiBuilder::new().max_rect(text_rect), |ui| ui.label(text));
|
||||
if old_rect.width() > 0.0 {
|
||||
self.advance_cursor_after_rect(old_rect);
|
||||
}
|
||||
let new_rect = self
|
||||
.allocate_new_ui(UiBuilder::new().max_rect(text_rect), |ui| ui.label(text))
|
||||
.response
|
||||
.rect;
|
||||
self.allocate_space((old_rect.max - new_rect.max) - (old_rect.min - new_rect.min));
|
||||
}
|
||||
|
||||
fn selectable_button(&mut self, selected: bool, text: impl Into<WidgetText>) -> Response {
|
||||
@@ -102,49 +96,14 @@ enum Direction {
|
||||
Down,
|
||||
}
|
||||
|
||||
pub trait Number:
|
||||
Copy
|
||||
+ One
|
||||
+ CheckedAdd
|
||||
+ CheckedSub
|
||||
+ Eq
|
||||
+ Ord
|
||||
+ Display
|
||||
+ FromStr
|
||||
+ FromRadix16
|
||||
+ UpperHex
|
||||
+ Send
|
||||
+ Sync
|
||||
+ 'static
|
||||
{
|
||||
}
|
||||
impl<
|
||||
T: Copy
|
||||
+ One
|
||||
+ CheckedAdd
|
||||
+ CheckedSub
|
||||
+ Eq
|
||||
+ Ord
|
||||
+ Display
|
||||
+ FromStr
|
||||
+ FromRadix16
|
||||
+ UpperHex
|
||||
+ Send
|
||||
+ Sync
|
||||
+ 'static,
|
||||
> Number for T
|
||||
{
|
||||
}
|
||||
pub trait Number: PrimInt + Display + FromStr + Send + Sync + 'static {}
|
||||
impl<T: PrimInt + Display + FromStr + Send + Sync + 'static> Number for T {}
|
||||
|
||||
pub struct NumberEdit<'a, T: Number> {
|
||||
value: &'a mut T,
|
||||
increment: T,
|
||||
precision: usize,
|
||||
min: Option<T>,
|
||||
max: Option<T>,
|
||||
desired_width: Option<f32>,
|
||||
arrows: bool,
|
||||
hex: bool,
|
||||
}
|
||||
|
||||
impl<'a, T: Number> NumberEdit<'a, T> {
|
||||
@@ -152,19 +111,11 @@ impl<'a, T: Number> NumberEdit<'a, T> {
|
||||
Self {
|
||||
value,
|
||||
increment: T::one(),
|
||||
precision: 3,
|
||||
min: None,
|
||||
max: None,
|
||||
desired_width: None,
|
||||
arrows: true,
|
||||
hex: false,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn precision(self, precision: usize) -> Self {
|
||||
Self { precision, ..self }
|
||||
}
|
||||
|
||||
pub fn range(self, range: impl RangeBounds<T>) -> Self {
|
||||
let min = match range.start_bound() {
|
||||
Bound::Unbounded => None,
|
||||
@@ -178,57 +129,24 @@ impl<'a, T: Number> NumberEdit<'a, T> {
|
||||
};
|
||||
Self { min, max, ..self }
|
||||
}
|
||||
|
||||
pub fn desired_width(self, desired_width: f32) -> Self {
|
||||
Self {
|
||||
desired_width: Some(desired_width),
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
pub fn arrows(self, arrows: bool) -> Self {
|
||||
Self { arrows, ..self }
|
||||
}
|
||||
|
||||
pub fn hex(self, hex: bool) -> Self {
|
||||
Self { hex, ..self }
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: Number> Widget for NumberEdit<'_, T> {
|
||||
fn ui(self, ui: &mut Ui) -> Response {
|
||||
let id = ui.id();
|
||||
let to_string = |val: &T| {
|
||||
if self.hex {
|
||||
format!("{val:.0$X}", self.precision)
|
||||
} else {
|
||||
format!("{val:.0$}", self.precision)
|
||||
}
|
||||
};
|
||||
let from_string = |val: &str| {
|
||||
if self.hex {
|
||||
let bytes = val.as_bytes();
|
||||
let (result, consumed) = T::from_radix_16(bytes);
|
||||
(consumed == bytes.len()).then_some(result)
|
||||
} else {
|
||||
val.parse::<T>().ok()
|
||||
}
|
||||
};
|
||||
|
||||
let (last_value, mut str, focus) = ui.memory(|m| {
|
||||
let (lv, s) = m
|
||||
.data
|
||||
.get_temp(id)
|
||||
.unwrap_or((*self.value, to_string(self.value)));
|
||||
let focus = m.has_focus(id);
|
||||
.get_temp(ui.id())
|
||||
.unwrap_or((*self.value, self.value.to_string()));
|
||||
let focus = m.has_focus(ui.id());
|
||||
(lv, s, focus)
|
||||
});
|
||||
let mut stale = false;
|
||||
if *self.value != last_value {
|
||||
str = to_string(self.value);
|
||||
str = self.value.to_string();
|
||||
stale = true;
|
||||
}
|
||||
let valid = from_string(&str).is_some_and(|v: T| v == *self.value);
|
||||
let valid = str.parse().is_ok_and(|v: T| v == *self.value);
|
||||
let mut up_pressed = false;
|
||||
let mut down_pressed = false;
|
||||
if focus {
|
||||
@@ -254,37 +172,22 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
|
||||
})
|
||||
});
|
||||
}
|
||||
let mut desired_width = self
|
||||
.desired_width
|
||||
.unwrap_or_else(|| ui.spacing().text_edit_width);
|
||||
if self.arrows {
|
||||
desired_width -= 16.0;
|
||||
}
|
||||
let text = TextEdit::singleline(&mut str)
|
||||
.horizontal_align(Align::Max)
|
||||
.id(id)
|
||||
.desired_width(desired_width)
|
||||
.id(ui.id())
|
||||
.margin(Margin {
|
||||
left: 4.0,
|
||||
right: if self.arrows { 20.0 } else { 4.0 },
|
||||
right: 20.0,
|
||||
top: 2.0,
|
||||
bottom: 2.0,
|
||||
});
|
||||
let mut res = if valid {
|
||||
let res = if valid {
|
||||
ui.add(text)
|
||||
} else {
|
||||
let message = match (self.min, self.max) {
|
||||
(Some(min), Some(max)) => format!(
|
||||
"Please enter a number between {} and {}.",
|
||||
to_string(&min),
|
||||
to_string(&max)
|
||||
),
|
||||
(Some(min), None) => {
|
||||
format!("Please enter a number greater than {}.", to_string(&min))
|
||||
}
|
||||
(None, Some(max)) => {
|
||||
format!("Please enter a number less than {}.", to_string(&max))
|
||||
}
|
||||
(Some(min), Some(max)) => format!("Please enter a number between {min} and {max}."),
|
||||
(Some(min), None) => format!("Please enter a number greater than {min}."),
|
||||
(None, Some(max)) => format!("Please enter a number less than {max}."),
|
||||
(None, None) => "Please enter a number.".to_string(),
|
||||
};
|
||||
ui.scope(|ui| {
|
||||
@@ -298,14 +201,13 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
|
||||
.on_hover_text(message)
|
||||
};
|
||||
|
||||
let mut delta = None;
|
||||
if self.arrows {
|
||||
let arrow_left = res.rect.max.x + 4.0;
|
||||
let arrow_right = res.rect.max.x + 20.0;
|
||||
let arrow_top = res.rect.min.y - 2.0;
|
||||
let arrow_middle = (res.rect.min.y + res.rect.max.y) / 2.0;
|
||||
let arrow_bottom = res.rect.max.y + 2.0;
|
||||
|
||||
let mut delta = None;
|
||||
let top_arrow_rect = Rect {
|
||||
min: (arrow_left, arrow_top).into(),
|
||||
max: (arrow_right, arrow_middle).into(),
|
||||
@@ -320,7 +222,6 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
|
||||
if draw_arrow(ui, bottom_arrow_rect, false).clicked_or_dragged() || down_pressed {
|
||||
delta = Some(Direction::Down);
|
||||
}
|
||||
}
|
||||
|
||||
let in_range =
|
||||
|val: &T| self.min.is_none_or(|m| &m <= val) && self.max.is_none_or(|m| &m >= val);
|
||||
@@ -330,24 +231,18 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
|
||||
Direction::Down => self.value.checked_sub(&self.increment),
|
||||
};
|
||||
if let Some(new_value) = value.filter(in_range) {
|
||||
if *self.value != new_value {
|
||||
res.mark_changed();
|
||||
}
|
||||
*self.value = new_value;
|
||||
}
|
||||
str = to_string(self.value);
|
||||
str = self.value.to_string();
|
||||
stale = true;
|
||||
} else if res.changed {
|
||||
if let Some(new_value) = from_string(&str).filter(in_range) {
|
||||
if *self.value != new_value {
|
||||
res.mark_changed();
|
||||
}
|
||||
if let Some(new_value) = str.parse().ok().filter(in_range) {
|
||||
*self.value = new_value;
|
||||
}
|
||||
stale = true;
|
||||
}
|
||||
if stale {
|
||||
ui.memory_mut(|m| m.data.insert_temp(id, (*self.value, str)));
|
||||
ui.memory_mut(|m| m.data.insert_temp(ui.id(), (*self.value, str)));
|
||||
}
|
||||
res
|
||||
}
|
||||
|
||||
@@ -1,267 +0,0 @@
|
||||
use std::sync::Arc;
|
||||
|
||||
use egui::{
|
||||
Align, CentralPanel, Color32, Context, Image, ScrollArea, Slider, TextEdit, TextureOptions, Ui,
|
||||
ViewportBuilder, ViewportId,
|
||||
};
|
||||
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
||||
|
||||
use crate::{
|
||||
emulator::SimId,
|
||||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
||||
memory::{MemoryClient, MemoryView},
|
||||
window::{
|
||||
AppWindow,
|
||||
utils::{NumberEdit, UiExt as _},
|
||||
},
|
||||
};
|
||||
|
||||
use super::utils;
|
||||
|
||||
pub struct FrameBufferWindow {
|
||||
sim_id: SimId,
|
||||
loader: Arc<ImageTextureLoader>,
|
||||
index: usize,
|
||||
left: bool,
|
||||
right: bool,
|
||||
generic_palette: bool,
|
||||
params: ImageParams<FrameBufferParams>,
|
||||
scale: f32,
|
||||
}
|
||||
|
||||
impl FrameBufferWindow {
|
||||
pub fn new(sim_id: SimId, memory: &MemoryClient, images: &mut ImageProcessor) -> Self {
|
||||
let initial_params = FrameBufferParams {
|
||||
index: 0,
|
||||
left: true,
|
||||
right: true,
|
||||
generic_palette: false,
|
||||
left_color: Color32::from_rgb(0xff, 0x00, 0x00),
|
||||
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
|
||||
};
|
||||
let renderer = FrameBufferRenderer::new(sim_id, memory);
|
||||
let ([buffer], params) = images.add(renderer, initial_params);
|
||||
let loader = ImageTextureLoader::new([("vip://buffer".into(), buffer)]);
|
||||
Self {
|
||||
sim_id,
|
||||
loader: Arc::new(loader),
|
||||
index: params.index,
|
||||
left: params.left,
|
||||
right: params.right,
|
||||
generic_palette: params.generic_palette,
|
||||
params,
|
||||
scale: 2.0,
|
||||
}
|
||||
}
|
||||
|
||||
fn show_form(&mut self, ui: &mut Ui) {
|
||||
let row_height = ui.spacing().interact_size.y;
|
||||
ui.vertical(|ui| {
|
||||
TableBuilder::new(ui)
|
||||
.column(Column::auto())
|
||||
.column(Column::remainder())
|
||||
.body(|mut body| {
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("Index");
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.add(NumberEdit::new(&mut self.index).range(0..2));
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("Left");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let address = self.index * 0x00008000;
|
||||
let mut address_str = format!("{address:08x}");
|
||||
ui.add_enabled(
|
||||
false,
|
||||
TextEdit::singleline(&mut address_str).horizontal_align(Align::Max),
|
||||
);
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("Right");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let address = self.index * 0x00008000 + 0x00010000;
|
||||
let mut address_str = format!("{address:08x}");
|
||||
ui.add_enabled(
|
||||
false,
|
||||
TextEdit::singleline(&mut address_str).horizontal_align(Align::Max),
|
||||
);
|
||||
});
|
||||
});
|
||||
});
|
||||
ui.section("Display", |ui| {
|
||||
ui.horizontal(|ui| {
|
||||
ui.label("Scale");
|
||||
ui.spacing_mut().slider_width = ui.available_width();
|
||||
let slider = Slider::new(&mut self.scale, 1.0..=10.0)
|
||||
.step_by(1.0)
|
||||
.show_value(false);
|
||||
ui.add(slider);
|
||||
});
|
||||
TableBuilder::new(ui)
|
||||
.columns(Column::remainder(), 2)
|
||||
.body(|mut body| {
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.checkbox(&mut self.left, "Left");
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.checkbox(&mut self.right, "Right");
|
||||
});
|
||||
});
|
||||
});
|
||||
ui.checkbox(&mut self.generic_palette, "Generic colors");
|
||||
});
|
||||
});
|
||||
|
||||
self.params.write(FrameBufferParams {
|
||||
index: self.index,
|
||||
left: self.left,
|
||||
right: self.right,
|
||||
generic_palette: self.generic_palette,
|
||||
..*self.params
|
||||
});
|
||||
}
|
||||
|
||||
fn show_buffers(&mut self, ui: &mut Ui) {
|
||||
let image = Image::new("vip://buffer")
|
||||
.fit_to_original_size(self.scale)
|
||||
.texture_options(TextureOptions::NEAREST);
|
||||
ui.add(image);
|
||||
}
|
||||
}
|
||||
|
||||
impl AppWindow for FrameBufferWindow {
|
||||
fn viewport_id(&self) -> ViewportId {
|
||||
ViewportId::from_hash_of(format!("framebuffer-{}", self.sim_id))
|
||||
}
|
||||
|
||||
fn sim_id(&self) -> SimId {
|
||||
self.sim_id
|
||||
}
|
||||
|
||||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title(format!("Frame Buffers ({})", self.sim_id))
|
||||
.with_inner_size((640.0, 480.0))
|
||||
}
|
||||
|
||||
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) {
|
||||
ctx.add_texture_loader(self.loader.clone());
|
||||
}
|
||||
|
||||
fn show(&mut self, ctx: &Context) {
|
||||
CentralPanel::default().show(ctx, |ui| {
|
||||
ui.horizontal_top(|ui| {
|
||||
StripBuilder::new(ui)
|
||||
.size(Size::relative(0.3).at_most(200.0))
|
||||
.size(Size::remainder())
|
||||
.horizontal(|mut strip| {
|
||||
strip.cell(|ui| {
|
||||
ScrollArea::vertical().show(ui, |ui| self.show_form(ui));
|
||||
});
|
||||
strip.cell(|ui| {
|
||||
ScrollArea::both().show(ui, |ui| self.show_buffers(ui));
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, PartialEq, Eq)]
|
||||
struct FrameBufferParams {
|
||||
index: usize,
|
||||
left: bool,
|
||||
right: bool,
|
||||
generic_palette: bool,
|
||||
left_color: Color32,
|
||||
right_color: Color32,
|
||||
}
|
||||
|
||||
struct FrameBufferRenderer {
|
||||
buffers: [MemoryView; 4],
|
||||
brightness: MemoryView,
|
||||
}
|
||||
|
||||
impl FrameBufferRenderer {
|
||||
fn new(sim_id: SimId, memory: &MemoryClient) -> Self {
|
||||
Self {
|
||||
buffers: [
|
||||
memory.watch(sim_id, 0x00000000, 0x6000),
|
||||
memory.watch(sim_id, 0x00008000, 0x6000),
|
||||
memory.watch(sim_id, 0x00010000, 0x6000),
|
||||
memory.watch(sim_id, 0x00018000, 0x6000),
|
||||
],
|
||||
brightness: memory.watch(sim_id, 0x0005f824, 8),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl ImageRenderer<1> for FrameBufferRenderer {
|
||||
type Params = FrameBufferParams;
|
||||
|
||||
fn sizes(&self) -> [[usize; 2]; 1] {
|
||||
[[384, 224]]
|
||||
}
|
||||
|
||||
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; 1]) {
|
||||
let image = &mut images[0];
|
||||
|
||||
let left_buffer = self.buffers[params.index].borrow();
|
||||
let right_buffer = self.buffers[2 + params.index].borrow();
|
||||
|
||||
let colors = if params.generic_palette {
|
||||
[
|
||||
utils::generic_palette(params.left_color),
|
||||
utils::generic_palette(params.right_color),
|
||||
]
|
||||
} else {
|
||||
let brts = self.brightness.borrow().read::<[u8; 8]>(0);
|
||||
let shades = utils::parse_shades(&brts);
|
||||
[
|
||||
shades.map(|s| utils::shade(s, params.left_color)),
|
||||
shades.map(|s| utils::shade(s, params.right_color)),
|
||||
]
|
||||
};
|
||||
|
||||
let left_cols = left_buffer.range::<u8>(0, 0x6000);
|
||||
let right_cols = right_buffer.range::<u8>(0, 0x6000);
|
||||
for (index, (left, right)) in left_cols.zip(right_cols).enumerate() {
|
||||
let top = (index % 64) * 4;
|
||||
if top >= 224 {
|
||||
continue;
|
||||
}
|
||||
|
||||
let pixels = [0, 2, 4, 6].map(|i| {
|
||||
let left = if params.left {
|
||||
colors[0][(left >> i) as usize & 0x3]
|
||||
} else {
|
||||
Color32::BLACK
|
||||
};
|
||||
let right = if params.right {
|
||||
colors[1][(right >> i) as usize & 0x3]
|
||||
} else {
|
||||
Color32::BLACK
|
||||
};
|
||||
Color32::from_rgb(
|
||||
left.r() + right.r(),
|
||||
left.g() + right.g(),
|
||||
left.b() + right.b(),
|
||||
)
|
||||
});
|
||||
let x = index / 64;
|
||||
for (i, pixel) in pixels.into_iter().enumerate() {
|
||||
let y = top + i;
|
||||
image.write((x, y), pixel);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,819 +0,0 @@
|
||||
use std::sync::Arc;
|
||||
|
||||
use egui::{
|
||||
Align, Button, CentralPanel, Checkbox, Color32, Context, Direction, Label, Layout, ScrollArea,
|
||||
TextEdit, Ui, ViewportBuilder, ViewportId,
|
||||
};
|
||||
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
||||
|
||||
use crate::{
|
||||
emulator::SimId,
|
||||
memory::{MemoryClient, MemoryRef, MemoryValue, MemoryView},
|
||||
window::{
|
||||
AppWindow,
|
||||
utils::{NumberEdit, UiExt},
|
||||
},
|
||||
};
|
||||
|
||||
use super::utils;
|
||||
|
||||
pub struct RegisterWindow {
|
||||
sim_id: SimId,
|
||||
memory: Arc<MemoryClient>,
|
||||
registers: MemoryView,
|
||||
}
|
||||
|
||||
impl RegisterWindow {
|
||||
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>) -> Self {
|
||||
Self {
|
||||
sim_id,
|
||||
memory: memory.clone(),
|
||||
registers: memory.watch(sim_id, 0x0005f800, 0x72),
|
||||
}
|
||||
}
|
||||
|
||||
fn show_interrupts(&mut self, ui: &mut Ui) {
|
||||
let row_height = self.row_height(ui);
|
||||
let [mut raw_intpnd, mut raw_intenb] = self.read_address(0x0005f800);
|
||||
let mut intenb = InterruptReg::parse(raw_intenb);
|
||||
let mut intpnd = InterruptReg::parse(raw_intpnd);
|
||||
ui.section("Interrupt", |ui| {
|
||||
let width = ui.available_width();
|
||||
let xspace = ui.spacing().item_spacing.x;
|
||||
ui.with_layout(Layout::top_down_justified(Align::Center), |ui| {
|
||||
TableBuilder::new(ui)
|
||||
.id_salt("raw_values")
|
||||
.columns(Column::exact(width * 0.5 - xspace), 2)
|
||||
.cell_layout(Layout::left_to_right(Align::Max))
|
||||
.body(|mut body| {
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("INTENB");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let mut text = format!("{raw_intenb:04x}");
|
||||
ui.add_sized(
|
||||
ui.available_size(),
|
||||
TextEdit::singleline(&mut text).horizontal_align(Align::Max),
|
||||
);
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("INTPND");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let mut text = format!("{raw_intpnd:04x}");
|
||||
ui.add_enabled(
|
||||
false,
|
||||
TextEdit::singleline(&mut text).horizontal_align(Align::Max),
|
||||
);
|
||||
});
|
||||
});
|
||||
});
|
||||
ui.add_space(8.0);
|
||||
TableBuilder::new(ui)
|
||||
.id_salt("flags")
|
||||
.column(Column::exact(width * 0.5 - xspace))
|
||||
.columns(Column::exact(width * 0.25 - xspace), 2)
|
||||
.cell_layout(Layout::left_to_right(Align::Center).with_main_align(Align::RIGHT))
|
||||
.body(|mut body| {
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|_ui| {});
|
||||
row.col(|ui| {
|
||||
ui.add_sized(ui.available_size(), Label::new("ENB"));
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.add_sized(ui.available_size(), Label::new("PND"));
|
||||
});
|
||||
});
|
||||
let mut add_row = |label: &str, enb: &mut bool, pnd: &mut bool| {
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label(label);
|
||||
});
|
||||
row.col(|ui| {
|
||||
let space =
|
||||
(ui.available_width() - ui.spacing().icon_width) / 2.0;
|
||||
ui.add_space(space);
|
||||
ui.checkbox(enb, "");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let space =
|
||||
(ui.available_width() - ui.spacing().icon_width) / 2.0;
|
||||
ui.add_space(space);
|
||||
ui.checkbox(pnd, "");
|
||||
});
|
||||
});
|
||||
};
|
||||
add_row("TIMEERR", &mut intenb.timeerr, &mut intpnd.timeerr);
|
||||
add_row("XPEND", &mut intenb.xpend, &mut intpnd.xpend);
|
||||
add_row("SBHIT", &mut intenb.sbhit, &mut intpnd.sbhit);
|
||||
add_row("FRAMESTART", &mut intenb.framestart, &mut intpnd.framestart);
|
||||
add_row("GAMESTART", &mut intenb.gamestart, &mut intpnd.gamestart);
|
||||
add_row("RFBEND", &mut intenb.rfbend, &mut intpnd.rfbend);
|
||||
add_row("LFBEND", &mut intenb.lfbend, &mut intpnd.lfbend);
|
||||
add_row("SCANERR", &mut intenb.scanerr, &mut intpnd.scanerr);
|
||||
});
|
||||
});
|
||||
ui.allocate_space(ui.available_size());
|
||||
});
|
||||
if intpnd.update(&mut raw_intpnd) {
|
||||
self.memory.write(self.sim_id, 0x0005f800, &raw_intpnd);
|
||||
}
|
||||
if intenb.update(&mut raw_intenb) {
|
||||
self.memory.write(self.sim_id, 0x0005f802, &raw_intenb);
|
||||
}
|
||||
}
|
||||
|
||||
fn show_display_status(&mut self, ui: &mut Ui) {
|
||||
let row_height = self.row_height(ui);
|
||||
let mut raw_dpstts = self.read_address(0x0005f820);
|
||||
let mut dpstts = DisplayReg::parse(raw_dpstts);
|
||||
ui.section("Display", |ui| {
|
||||
let width = ui.available_width();
|
||||
TableBuilder::new(ui)
|
||||
.column(Column::exact(width * 0.5))
|
||||
.column(Column::exact(width * 0.5))
|
||||
.cell_layout(Layout::left_to_right(Align::Max))
|
||||
.body(|mut body| {
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("DPSTTS");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let mut value_str = format!("{raw_dpstts:04x}");
|
||||
ui.add_enabled(
|
||||
false,
|
||||
TextEdit::singleline(&mut value_str).horizontal_align(Align::Max),
|
||||
);
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.add_enabled(true, Checkbox::new(&mut dpstts.lock, "LOCK"));
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.add_enabled(false, Checkbox::new(&mut dpstts.r1bsy, "R1BSY"));
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.add_enabled(true, Checkbox::new(&mut dpstts.synce, "SYNCE"));
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.add_enabled(false, Checkbox::new(&mut dpstts.l1bsy, "L1BSY"));
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.add_enabled(true, Checkbox::new(&mut dpstts.re, "RE"));
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.add_enabled(false, Checkbox::new(&mut dpstts.r0bsy, "R0BSY"));
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.add_enabled(false, Checkbox::new(&mut dpstts.fclk, "FCLK"));
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.add_enabled(false, Checkbox::new(&mut dpstts.l0bsy, "L0BSY"));
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.add_enabled(false, Checkbox::new(&mut dpstts.scanrdy, "SCANRDY"));
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.add_enabled(true, Checkbox::new(&mut dpstts.disp, "DISP"));
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|_ui| {});
|
||||
row.col(|ui| {
|
||||
if ui
|
||||
.add(Button::new("DPRST").min_size(ui.available_size()))
|
||||
.clicked()
|
||||
{
|
||||
dpstts.dprst = true;
|
||||
}
|
||||
});
|
||||
});
|
||||
});
|
||||
ui.allocate_space(ui.available_size());
|
||||
});
|
||||
if dpstts.update(&mut raw_dpstts) {
|
||||
self.memory.write(self.sim_id, 0x0005f822, &raw_dpstts);
|
||||
}
|
||||
}
|
||||
|
||||
fn show_drawing_status(&mut self, ui: &mut Ui) {
|
||||
let row_height = self.row_height(ui);
|
||||
let [mut raw_xpstts, raw_xpctrl] = self.read_address(0x0005f840);
|
||||
let mut xpstts = DrawingReg::parse(raw_xpstts);
|
||||
ui.section("Drawing", |ui| {
|
||||
let width = ui.available_width();
|
||||
TableBuilder::new(ui)
|
||||
.column(Column::exact(width * 0.5))
|
||||
.column(Column::exact(width * 0.5))
|
||||
.cell_layout(Layout::left_to_right(Align::Max))
|
||||
.body(|mut body| {
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("XPCTRL");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let mut value_str = format!("{raw_xpctrl:04x}");
|
||||
ui.add_enabled(
|
||||
false,
|
||||
TextEdit::singleline(&mut value_str).horizontal_align(Align::Max),
|
||||
);
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("XPSTTS");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let mut value_str = format!("{raw_xpstts:04x}");
|
||||
ui.add_enabled(
|
||||
false,
|
||||
TextEdit::singleline(&mut value_str).horizontal_align(Align::Max),
|
||||
);
|
||||
});
|
||||
});
|
||||
/*
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("SBCMP");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let old_value = xpctrl.sbcmp;
|
||||
ui.add_enabled(true, NumberEdit::new(&mut xpctrl.sbcmp).range(0..32));
|
||||
cmp_changed = xpctrl.sbcmp != old_value;
|
||||
});
|
||||
});
|
||||
*/
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("SBCOUNT");
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.add_enabled(
|
||||
false,
|
||||
NumberEdit::new(&mut xpstts.sbcount)
|
||||
.arrows(false)
|
||||
.range(0..32),
|
||||
);
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.add_enabled(false, Checkbox::new(&mut xpstts.sbout, "SBOUT"));
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.add_enabled(false, Checkbox::new(&mut xpstts.f1bsy, "F1BSY"));
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.add_enabled(false, Checkbox::new(&mut xpstts.f0bsy, "F0BSY"));
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.add_enabled(false, Checkbox::new(&mut xpstts.overtime, "OVERTIME"));
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.add_enabled(true, Checkbox::new(&mut xpstts.xpen, "XPEN"));
|
||||
});
|
||||
row.col(|ui| {
|
||||
if ui
|
||||
.add(Button::new("XPRST").min_size(ui.available_size()))
|
||||
.clicked()
|
||||
{
|
||||
xpstts.xprst = true;
|
||||
}
|
||||
});
|
||||
});
|
||||
});
|
||||
ui.allocate_space(ui.available_size());
|
||||
});
|
||||
if xpstts.update(&mut raw_xpstts) {
|
||||
xpstts.update(&mut raw_xpstts);
|
||||
self.memory.write(self.sim_id, 0x0005f842, &raw_xpstts);
|
||||
}
|
||||
}
|
||||
|
||||
fn show_colors(&mut self, ui: &mut Ui) {
|
||||
let row_height = self.row_height(ui);
|
||||
let registers = self.registers.borrow();
|
||||
ui.section("Colors", |ui| {
|
||||
let width = ui.available_width();
|
||||
let xspace = ui.spacing().item_spacing.x;
|
||||
TableBuilder::new(ui)
|
||||
.column(Column::exact(width * 0.2 - xspace))
|
||||
.columns(Column::exact(width * 0.20 - xspace), 4)
|
||||
.cell_layout(Layout::left_to_right(Align::Max))
|
||||
.body(|mut body| {
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|_ui| {});
|
||||
row.col(|_ui| {});
|
||||
row.col(|ui| {
|
||||
ui.with_layout(
|
||||
Layout::centered_and_justified(Direction::LeftToRight),
|
||||
|ui| ui.label("1"),
|
||||
);
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.with_layout(
|
||||
Layout::centered_and_justified(Direction::LeftToRight),
|
||||
|ui| ui.label("2"),
|
||||
);
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.with_layout(
|
||||
Layout::centered_and_justified(Direction::LeftToRight),
|
||||
|ui| ui.label("3"),
|
||||
);
|
||||
});
|
||||
});
|
||||
let mut brts: [u16; 3] = [
|
||||
read_address(®isters, 0x0005f824),
|
||||
read_address(®isters, 0x0005f826),
|
||||
read_address(®isters, 0x0005f828),
|
||||
];
|
||||
body.row(row_height, |mut row| {
|
||||
let mut stale = false;
|
||||
row.col(|ui| {
|
||||
ui.label("BRT");
|
||||
});
|
||||
row.col(|_ui| {});
|
||||
for brt in brts.iter_mut() {
|
||||
row.col(|ui| {
|
||||
if ui
|
||||
.add(NumberEdit::new(brt).range(0..256).arrows(false).hex(true))
|
||||
.changed()
|
||||
{
|
||||
stale = true;
|
||||
}
|
||||
});
|
||||
}
|
||||
if stale {
|
||||
self.memory.write(self.sim_id, 0x0005f824, &brts);
|
||||
}
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|_ui| {});
|
||||
for shade in utils::parse_brts(&brts, Color32::RED) {
|
||||
row.col(|ui| {
|
||||
ui.painter().rect_filled(
|
||||
ui.available_rect_before_wrap(),
|
||||
0.0,
|
||||
shade,
|
||||
);
|
||||
});
|
||||
}
|
||||
});
|
||||
let mut palettes = read_address::<[u16; 8]>(®isters, 0x0005f860);
|
||||
let mut add_row = |name: &str, address: u32, value: &mut u16| {
|
||||
let mut c1 = (*value >> 2) & 0x03;
|
||||
let mut c2 = (*value >> 4) & 0x03;
|
||||
let mut c3 = (*value >> 6) & 0x03;
|
||||
let mut stale = false;
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label(name);
|
||||
});
|
||||
row.col(|ui| {
|
||||
if ui
|
||||
.add(
|
||||
NumberEdit::new(value)
|
||||
.range(0..256)
|
||||
.desired_width(width * 0.2)
|
||||
.arrows(false)
|
||||
.hex(true),
|
||||
)
|
||||
.changed()
|
||||
{
|
||||
stale = true;
|
||||
};
|
||||
});
|
||||
row.col(|ui| {
|
||||
if ui
|
||||
.add(
|
||||
NumberEdit::new(&mut c1)
|
||||
.range(0..4)
|
||||
.desired_width(ui.available_width() - xspace),
|
||||
)
|
||||
.changed()
|
||||
{
|
||||
*value = (*value & 0xfff3) | (c1 << 2);
|
||||
stale = true;
|
||||
}
|
||||
});
|
||||
row.col(|ui| {
|
||||
if ui
|
||||
.add(
|
||||
NumberEdit::new(&mut c2)
|
||||
.range(0..4)
|
||||
.desired_width(ui.available_width() - xspace),
|
||||
)
|
||||
.changed()
|
||||
{
|
||||
*value = (*value & 0xffcf) | (c2 << 4);
|
||||
stale = true;
|
||||
}
|
||||
});
|
||||
row.col(|ui| {
|
||||
if ui
|
||||
.add(
|
||||
NumberEdit::new(&mut c3)
|
||||
.range(0..4)
|
||||
.desired_width(ui.available_width() - xspace),
|
||||
)
|
||||
.changed()
|
||||
{
|
||||
*value = (*value & 0xff3f) | (c3 << 6);
|
||||
stale = true;
|
||||
}
|
||||
});
|
||||
});
|
||||
if stale {
|
||||
self.memory.write(self.sim_id, address, value);
|
||||
}
|
||||
};
|
||||
|
||||
add_row("GPLT0", 0x0005f860, &mut palettes[0]);
|
||||
add_row("GPLT1", 0x0005f862, &mut palettes[1]);
|
||||
add_row("GPLT2", 0x0005f864, &mut palettes[2]);
|
||||
add_row("GPLT3", 0x0005f866, &mut palettes[3]);
|
||||
add_row("JPLT0", 0x0005f868, &mut palettes[4]);
|
||||
add_row("JPLT1", 0x0005f86a, &mut palettes[5]);
|
||||
add_row("JPLT2", 0x0005f86c, &mut palettes[6]);
|
||||
add_row("JPLT3", 0x0005f86e, &mut palettes[7]);
|
||||
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("BKCOL");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let mut bkcol: u16 = read_address(®isters, 0x0005f870);
|
||||
if ui
|
||||
.add(
|
||||
NumberEdit::new(&mut bkcol)
|
||||
.range(0..4)
|
||||
.desired_width(ui.available_width() - xspace),
|
||||
)
|
||||
.changed()
|
||||
{
|
||||
self.memory.write(self.sim_id, 0x0005f870, &bkcol);
|
||||
}
|
||||
});
|
||||
row.col(|_ui| {});
|
||||
row.col(|ui| {
|
||||
ui.label("REST");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let mut rest: u16 = read_address(®isters, 0x0005f82a);
|
||||
if ui
|
||||
.add(
|
||||
NumberEdit::new(&mut rest)
|
||||
.range(0..256)
|
||||
.arrows(false)
|
||||
.hex(true),
|
||||
)
|
||||
.changed()
|
||||
{
|
||||
self.memory.write(self.sim_id, 0x0005f82a, &rest);
|
||||
}
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
ui.allocate_space(ui.available_size_before_wrap());
|
||||
});
|
||||
}
|
||||
|
||||
fn show_objects(&mut self, ui: &mut Ui) {
|
||||
let row_height = self.row_height(ui);
|
||||
ui.section("Objects", |ui| {
|
||||
let width = ui.available_width();
|
||||
let xspace = ui.spacing().item_spacing.x;
|
||||
TableBuilder::new(ui)
|
||||
.column(Column::exact(width * 0.3 - xspace))
|
||||
.column(Column::exact(width * 0.3 - xspace))
|
||||
.column(Column::exact(width * 0.4 - xspace))
|
||||
.cell_layout(Layout::left_to_right(Align::Center).with_main_align(Align::RIGHT))
|
||||
.body(|mut body| {
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|_ui| {});
|
||||
row.col(|ui| {
|
||||
ui.add_sized(ui.available_size(), Label::new("Start"));
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.add_sized(ui.available_size(), Label::new("End"));
|
||||
});
|
||||
});
|
||||
let mut spts = self.read_address::<[u16; 4]>(0x0005f848);
|
||||
let prevs = std::iter::once(0u16).chain(spts.map(|i| (i + 1) & 0x03ff));
|
||||
let mut changed = false;
|
||||
for (index, (spt, prev)) in spts.iter_mut().zip(prevs).enumerate() {
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label(format!("SPT{index}"));
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
|
||||
ui.label(prev.to_string());
|
||||
});
|
||||
});
|
||||
row.col(|ui| {
|
||||
if ui.add(NumberEdit::new(spt).range(0..1024)).changed() {
|
||||
changed = true;
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
if changed {
|
||||
self.memory.write(self.sim_id, 0x0005f848, &spts);
|
||||
}
|
||||
});
|
||||
ui.allocate_space(ui.available_size_before_wrap());
|
||||
});
|
||||
}
|
||||
|
||||
fn show_misc(&mut self, ui: &mut Ui) {
|
||||
let row_height = self.row_height(ui);
|
||||
let registers = self.registers.borrow();
|
||||
ui.section("Misc.", |ui| {
|
||||
let width = ui.available_width();
|
||||
let xspace = ui.spacing().item_spacing.x;
|
||||
TableBuilder::new(ui)
|
||||
.column(Column::exact(width * 0.5 - xspace))
|
||||
.column(Column::exact(width * 0.5 - xspace))
|
||||
.cell_layout(Layout::left_to_right(Align::Center).with_main_align(Align::RIGHT))
|
||||
.body(|mut body| {
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("FRMCYC");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let mut frmcyc = read_address::<u16>(®isters, 0x0005f82e);
|
||||
ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
|
||||
if ui.add(NumberEdit::new(&mut frmcyc).range(0..32)).changed() {
|
||||
self.memory.write(self.sim_id, 0x0005f82e, &frmcyc);
|
||||
}
|
||||
});
|
||||
});
|
||||
});
|
||||
let mut cta = read_address::<u16>(®isters, 0x0005f830);
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("CTA");
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
|
||||
ui.add_enabled(
|
||||
false,
|
||||
NumberEdit::new(&mut cta).arrows(false).hex(true),
|
||||
);
|
||||
});
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("CTA_L");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let mut cta_l = cta & 0xff;
|
||||
ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
|
||||
ui.add_enabled(
|
||||
false,
|
||||
NumberEdit::new(&mut cta_l).arrows(false).hex(true),
|
||||
);
|
||||
});
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("CTA_R");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let mut cta_r = (cta >> 8) & 0xff;
|
||||
ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
|
||||
ui.add_enabled(
|
||||
false,
|
||||
NumberEdit::new(&mut cta_r).arrows(false).hex(true),
|
||||
);
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
ui.allocate_space(ui.available_size_before_wrap());
|
||||
});
|
||||
}
|
||||
|
||||
fn row_height(&self, ui: &mut Ui) -> f32 {
|
||||
ui.spacing().interact_size.y + ui.style().visuals.selection.stroke.width
|
||||
}
|
||||
|
||||
fn read_address<T: MemoryValue>(&self, address: usize) -> T {
|
||||
read_address(&self.registers.borrow(), address)
|
||||
}
|
||||
}
|
||||
|
||||
fn read_address<T: MemoryValue>(registers: &MemoryRef, address: usize) -> T {
|
||||
let index = (address - 0x0005f800) / size_of::<T>();
|
||||
registers.read(index)
|
||||
}
|
||||
|
||||
impl AppWindow for RegisterWindow {
|
||||
fn viewport_id(&self) -> ViewportId {
|
||||
ViewportId::from_hash_of(format!("registers-{}", self.sim_id))
|
||||
}
|
||||
|
||||
fn sim_id(&self) -> SimId {
|
||||
self.sim_id
|
||||
}
|
||||
|
||||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title(format!("Registers ({})", self.sim_id))
|
||||
.with_inner_size((800.0, 480.0))
|
||||
}
|
||||
|
||||
fn show(&mut self, ctx: &Context) {
|
||||
CentralPanel::default().show(ctx, |ui| {
|
||||
ScrollArea::vertical().show(ui, |ui| {
|
||||
ui.horizontal_top(|ui| {
|
||||
let width = ui.available_width();
|
||||
let xspace = ui.spacing().item_spacing.x;
|
||||
StripBuilder::new(ui)
|
||||
.size(Size::exact(width * 0.25 - xspace))
|
||||
.size(Size::exact(width * 0.225 - xspace))
|
||||
.size(Size::exact(width * 0.325 - xspace))
|
||||
.size(Size::exact(width * 0.2 - xspace))
|
||||
.horizontal(|mut strip| {
|
||||
strip.cell(|ui| {
|
||||
self.show_interrupts(ui);
|
||||
});
|
||||
strip.strip(|nested| {
|
||||
nested.sizes(Size::remainder(), 2).vertical(|mut strip| {
|
||||
strip.cell(|ui| {
|
||||
self.show_display_status(ui);
|
||||
});
|
||||
strip.cell(|ui| {
|
||||
self.show_drawing_status(ui);
|
||||
});
|
||||
});
|
||||
});
|
||||
strip.cell(|ui| {
|
||||
self.show_colors(ui);
|
||||
});
|
||||
strip.strip(|nested| {
|
||||
nested.sizes(Size::remainder(), 2).vertical(|mut strip| {
|
||||
strip.cell(|ui| {
|
||||
self.show_objects(ui);
|
||||
});
|
||||
strip.cell(|ui| {
|
||||
self.show_misc(ui);
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
struct InterruptReg {
|
||||
timeerr: bool,
|
||||
xpend: bool,
|
||||
sbhit: bool,
|
||||
framestart: bool,
|
||||
gamestart: bool,
|
||||
rfbend: bool,
|
||||
lfbend: bool,
|
||||
scanerr: bool,
|
||||
}
|
||||
|
||||
impl InterruptReg {
|
||||
fn parse(value: u16) -> Self {
|
||||
Self {
|
||||
timeerr: value & 0x8000 != 0,
|
||||
xpend: value & 0x4000 != 0,
|
||||
sbhit: value & 0x2000 != 0,
|
||||
framestart: value & 0x0010 != 0,
|
||||
gamestart: value & 0x0008 != 0,
|
||||
rfbend: value & 0x0004 != 0,
|
||||
lfbend: value & 0x0002 != 0,
|
||||
scanerr: value & 0x0001 != 0,
|
||||
}
|
||||
}
|
||||
|
||||
fn update(&self, value: &mut u16) -> bool {
|
||||
let new_value = (*value & 0x1fe0)
|
||||
| if self.timeerr { 0x8000 } else { 0x0000 }
|
||||
| if self.xpend { 0x4000 } else { 0x0000 }
|
||||
| if self.sbhit { 0x2000 } else { 0x0000 }
|
||||
| if self.framestart { 0x0010 } else { 0x0000 }
|
||||
| if self.gamestart { 0x0008 } else { 0x0000 }
|
||||
| if self.rfbend { 0x0004 } else { 0x0000 }
|
||||
| if self.lfbend { 0x0002 } else { 0x0000 }
|
||||
| if self.scanerr { 0x0001 } else { 0x0000 };
|
||||
let changed = *value != new_value;
|
||||
*value = new_value;
|
||||
changed
|
||||
}
|
||||
}
|
||||
|
||||
struct DisplayReg {
|
||||
lock: bool,
|
||||
synce: bool,
|
||||
re: bool,
|
||||
fclk: bool,
|
||||
scanrdy: bool,
|
||||
r1bsy: bool,
|
||||
l1bsy: bool,
|
||||
r0bsy: bool,
|
||||
l0bsy: bool,
|
||||
disp: bool,
|
||||
dprst: bool,
|
||||
}
|
||||
|
||||
impl DisplayReg {
|
||||
fn parse(value: u16) -> Self {
|
||||
Self {
|
||||
lock: value & 0x0400 != 0,
|
||||
synce: value & 0x0200 != 0,
|
||||
re: value & 0x0100 != 0,
|
||||
fclk: value & 0x0080 != 0,
|
||||
scanrdy: value & 0x0040 != 0,
|
||||
r1bsy: value & 0x0020 != 0,
|
||||
l1bsy: value & 0x0010 != 0,
|
||||
r0bsy: value & 0x0008 != 0,
|
||||
l0bsy: value & 0x0004 != 0,
|
||||
disp: value & 0x0002 != 0,
|
||||
dprst: value & 0x0001 != 0,
|
||||
}
|
||||
}
|
||||
|
||||
fn update(&self, value: &mut u16) -> bool {
|
||||
let new_value = (*value & 0xf800)
|
||||
| if self.lock { 0x0400 } else { 0x0000 }
|
||||
| if self.synce { 0x0200 } else { 0x0000 }
|
||||
| if self.re { 0x0100 } else { 0x0000 }
|
||||
| if self.fclk { 0x0080 } else { 0x0000 }
|
||||
| if self.scanrdy { 0x0040 } else { 0x0000 }
|
||||
| if self.r1bsy { 0x0020 } else { 0x0000 }
|
||||
| if self.l1bsy { 0x0010 } else { 0x0000 }
|
||||
| if self.r0bsy { 0x0008 } else { 0x0000 }
|
||||
| if self.l0bsy { 0x0004 } else { 0x0000 }
|
||||
| if self.disp { 0x0002 } else { 0x0000 }
|
||||
| if self.dprst { 0x0001 } else { 0x0000 };
|
||||
let changed = *value != new_value;
|
||||
*value = new_value;
|
||||
changed
|
||||
}
|
||||
}
|
||||
|
||||
struct DrawingReg {
|
||||
sbout: bool,
|
||||
sbcount: u8,
|
||||
overtime: bool,
|
||||
f1bsy: bool,
|
||||
f0bsy: bool,
|
||||
xpen: bool,
|
||||
xprst: bool,
|
||||
}
|
||||
|
||||
impl DrawingReg {
|
||||
fn parse(value: u16) -> Self {
|
||||
Self {
|
||||
sbout: value & 0x8000 != 0,
|
||||
sbcount: (value >> 8) as u8 & 0x1f,
|
||||
overtime: value & 0x0010 != 0,
|
||||
f1bsy: value & 0x0008 != 0,
|
||||
f0bsy: value & 0x0004 != 0,
|
||||
xpen: value & 0x0002 != 0,
|
||||
xprst: value & 0x0001 != 0,
|
||||
}
|
||||
}
|
||||
|
||||
fn update(&self, value: &mut u16) -> bool {
|
||||
let new_value = (*value & 0x60e0)
|
||||
| if self.sbout { 0x8000 } else { 0x0000 }
|
||||
| (((self.sbcount & 0x1f) as u16) << 8)
|
||||
| if self.overtime { 0x0010 } else { 0x0000 }
|
||||
| if self.f1bsy { 0x0008 } else { 0x0000 }
|
||||
| if self.f0bsy { 0x0004 } else { 0x0000 }
|
||||
| if self.xpen { 0x0002 } else { 0x0000 }
|
||||
| if self.xprst { 0x0001 } else { 0x0000 };
|
||||
let changed = *value != new_value;
|
||||
*value = new_value;
|
||||
changed
|
||||
}
|
||||
}
|
||||
@@ -1,14 +1,10 @@
|
||||
mod bgmap;
|
||||
mod chardata;
|
||||
mod framebuffer;
|
||||
mod object;
|
||||
mod registers;
|
||||
mod utils;
|
||||
mod world;
|
||||
|
||||
pub use bgmap::*;
|
||||
pub use chardata::*;
|
||||
pub use framebuffer::*;
|
||||
pub use object::*;
|
||||
pub use registers::*;
|
||||
pub use world::*;
|
||||
@@ -8,11 +8,11 @@ use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
||||
|
||||
use crate::{
|
||||
emulator::SimId,
|
||||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
||||
memory::{MemoryClient, MemoryView},
|
||||
vram::{VramImage, VramParams, VramProcessor, VramRenderer, VramTextureLoader},
|
||||
window::{
|
||||
AppWindow,
|
||||
utils::{NumberEdit, UiExt},
|
||||
AppWindow,
|
||||
},
|
||||
};
|
||||
|
||||
@@ -20,22 +20,22 @@ use super::utils::{self, CellData, CharacterGrid};
|
||||
|
||||
pub struct BgMapWindow {
|
||||
sim_id: SimId,
|
||||
loader: Arc<ImageTextureLoader>,
|
||||
loader: Arc<VramTextureLoader>,
|
||||
memory: Arc<MemoryClient>,
|
||||
bgmaps: MemoryView,
|
||||
cell_index: usize,
|
||||
generic_palette: bool,
|
||||
params: ImageParams<BgMapParams>,
|
||||
params: VramParams<BgMapParams>,
|
||||
scale: f32,
|
||||
show_grid: bool,
|
||||
}
|
||||
|
||||
impl BgMapWindow {
|
||||
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self {
|
||||
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, vram: &mut VramProcessor) -> Self {
|
||||
let renderer = BgMapRenderer::new(sim_id, memory);
|
||||
let ([cell, bgmap], params) = images.add(renderer, BgMapParams::default());
|
||||
let ([cell, bgmap], params) = vram.add(renderer, BgMapParams::default());
|
||||
let loader =
|
||||
ImageTextureLoader::new([("vip://cell".into(), cell), ("vip://bgmap".into(), bgmap)]);
|
||||
VramTextureLoader::new([("vram://cell".into(), cell), ("vram://bgmap".into(), bgmap)]);
|
||||
Self {
|
||||
sim_id,
|
||||
loader: Arc::new(loader),
|
||||
@@ -90,7 +90,7 @@ impl BgMapWindow {
|
||||
});
|
||||
});
|
||||
});
|
||||
let image = Image::new("vip://cell")
|
||||
let image = Image::new("vram://cell")
|
||||
.maintain_aspect_ratio(true)
|
||||
.texture_options(TextureOptions::NEAREST);
|
||||
ui.add(image);
|
||||
@@ -162,7 +162,7 @@ impl BgMapWindow {
|
||||
}
|
||||
|
||||
fn show_bgmap(&mut self, ui: &mut Ui) {
|
||||
let grid = CharacterGrid::new("vip://bgmap")
|
||||
let grid = CharacterGrid::new("vram://bgmap")
|
||||
.with_scale(self.scale)
|
||||
.with_grid(self.show_grid)
|
||||
.with_selected(self.cell_index % 4096);
|
||||
@@ -195,7 +195,7 @@ impl AppWindow for BgMapWindow {
|
||||
CentralPanel::default().show(ctx, |ui| {
|
||||
ui.horizontal_top(|ui| {
|
||||
StripBuilder::new(ui)
|
||||
.size(Size::relative(0.3).at_most(200.0))
|
||||
.size(Size::relative(0.3))
|
||||
.size(Size::remainder())
|
||||
.horizontal(|mut strip| {
|
||||
strip.cell(|ui| {
|
||||
@@ -233,7 +233,7 @@ impl BgMapRenderer {
|
||||
}
|
||||
}
|
||||
|
||||
fn render_bgmap(&self, image: &mut ImageBuffer, bgmap_index: usize, generic_palette: bool) {
|
||||
fn render_bgmap(&self, image: &mut VramImage, bgmap_index: usize, generic_palette: bool) {
|
||||
let chardata = self.chardata.borrow();
|
||||
let bgmaps = self.bgmaps.borrow();
|
||||
let brightness = self.brightness.borrow();
|
||||
@@ -266,7 +266,7 @@ impl BgMapRenderer {
|
||||
}
|
||||
}
|
||||
|
||||
fn render_bgmap_cell(&self, image: &mut ImageBuffer, index: usize, generic_palette: bool) {
|
||||
fn render_bgmap_cell(&self, image: &mut VramImage, index: usize, generic_palette: bool) {
|
||||
let chardata = self.chardata.borrow();
|
||||
let bgmaps = self.bgmaps.borrow();
|
||||
let brightness = self.brightness.borrow();
|
||||
@@ -297,14 +297,14 @@ impl BgMapRenderer {
|
||||
}
|
||||
}
|
||||
|
||||
impl ImageRenderer<2> for BgMapRenderer {
|
||||
impl VramRenderer<2> for BgMapRenderer {
|
||||
type Params = BgMapParams;
|
||||
|
||||
fn sizes(&self) -> [[usize; 2]; 2] {
|
||||
[[8, 8], [8 * 64, 8 * 64]]
|
||||
}
|
||||
|
||||
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; 2]) {
|
||||
fn render(&mut self, params: &Self::Params, images: &mut [VramImage; 2]) {
|
||||
self.render_bgmap_cell(&mut images[0], params.cell_index, params.generic_palette);
|
||||
self.render_bgmap(
|
||||
&mut images[1],
|
||||
@@ -9,18 +9,18 @@ use serde::{Deserialize, Serialize};
|
||||
|
||||
use crate::{
|
||||
emulator::SimId,
|
||||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
||||
memory::{MemoryClient, MemoryView},
|
||||
vram::{VramImage, VramParams, VramProcessor, VramRenderer, VramTextureLoader},
|
||||
window::{
|
||||
AppWindow,
|
||||
utils::{NumberEdit, UiExt as _},
|
||||
AppWindow,
|
||||
},
|
||||
};
|
||||
|
||||
use super::utils::{self, CharacterGrid};
|
||||
|
||||
#[derive(Debug, Default, Clone, Copy, PartialEq, Eq, Hash, Serialize, Deserialize)]
|
||||
pub enum Palette {
|
||||
pub enum VramPalette {
|
||||
#[default]
|
||||
Generic,
|
||||
Bg0,
|
||||
@@ -33,8 +33,8 @@ pub enum Palette {
|
||||
Obj3,
|
||||
}
|
||||
|
||||
impl Palette {
|
||||
pub const fn values() -> [Palette; 9] {
|
||||
impl VramPalette {
|
||||
pub const fn values() -> [VramPalette; 9] {
|
||||
[
|
||||
Self::Generic,
|
||||
Self::Bg0,
|
||||
@@ -63,7 +63,7 @@ impl Palette {
|
||||
}
|
||||
}
|
||||
|
||||
impl Display for Palette {
|
||||
impl Display for VramPalette {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
match self {
|
||||
Self::Generic => f.write_str("Generic"),
|
||||
@@ -81,23 +81,23 @@ impl Display for Palette {
|
||||
|
||||
pub struct CharacterDataWindow {
|
||||
sim_id: SimId,
|
||||
loader: Arc<ImageTextureLoader>,
|
||||
loader: Arc<VramTextureLoader>,
|
||||
brightness: MemoryView,
|
||||
palettes: MemoryView,
|
||||
palette: Palette,
|
||||
palette: VramPalette,
|
||||
index: usize,
|
||||
params: ImageParams<CharDataParams>,
|
||||
params: VramParams<CharDataParams>,
|
||||
scale: f32,
|
||||
show_grid: bool,
|
||||
}
|
||||
|
||||
impl CharacterDataWindow {
|
||||
pub fn new(sim_id: SimId, memory: &MemoryClient, images: &mut ImageProcessor) -> Self {
|
||||
pub fn new(sim_id: SimId, memory: &MemoryClient, vram: &mut VramProcessor) -> Self {
|
||||
let renderer = CharDataRenderer::new(sim_id, memory);
|
||||
let ([char, chardata], params) = images.add(renderer, CharDataParams::default());
|
||||
let loader = ImageTextureLoader::new([
|
||||
("vip://char".into(), char),
|
||||
("vip://chardata".into(), chardata),
|
||||
let ([char, chardata], params) = vram.add(renderer, CharDataParams::default());
|
||||
let loader = VramTextureLoader::new([
|
||||
("vram://char".into(), char),
|
||||
("vram://chardata".into(), chardata),
|
||||
]);
|
||||
Self {
|
||||
sim_id,
|
||||
@@ -160,7 +160,7 @@ impl CharacterDataWindow {
|
||||
});
|
||||
});
|
||||
});
|
||||
let image = Image::new("vip://char")
|
||||
let image = Image::new("vram://char")
|
||||
.maintain_aspect_ratio(true)
|
||||
.texture_options(TextureOptions::NEAREST);
|
||||
ui.add(image);
|
||||
@@ -171,7 +171,7 @@ impl CharacterDataWindow {
|
||||
.selected_text(self.palette.to_string())
|
||||
.width(ui.available_width())
|
||||
.show_ui(ui, |ui| {
|
||||
for palette in Palette::values() {
|
||||
for palette in VramPalette::values() {
|
||||
ui.selectable_value(
|
||||
&mut self.palette,
|
||||
palette,
|
||||
@@ -226,7 +226,7 @@ impl CharacterDataWindow {
|
||||
}
|
||||
|
||||
fn show_chardata(&mut self, ui: &mut Ui) {
|
||||
let grid = CharacterGrid::new("vip://chardata")
|
||||
let grid = CharacterGrid::new("vram://chardata")
|
||||
.with_scale(self.scale)
|
||||
.with_grid(self.show_grid)
|
||||
.with_selected(self.index);
|
||||
@@ -259,7 +259,7 @@ impl AppWindow for CharacterDataWindow {
|
||||
CentralPanel::default().show(ctx, |ui| {
|
||||
ui.horizontal_top(|ui| {
|
||||
StripBuilder::new(ui)
|
||||
.size(Size::relative(0.3).at_most(200.0))
|
||||
.size(Size::relative(0.3))
|
||||
.size(Size::remainder())
|
||||
.horizontal(|mut strip| {
|
||||
strip.cell(|ui| {
|
||||
@@ -276,13 +276,13 @@ impl AppWindow for CharacterDataWindow {
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone, PartialEq, Eq, Hash)]
|
||||
enum CharDataResource {
|
||||
Character { palette: Palette, index: usize },
|
||||
CharacterData { palette: Palette },
|
||||
Character { palette: VramPalette, index: usize },
|
||||
CharacterData { palette: VramPalette },
|
||||
}
|
||||
|
||||
#[derive(Clone, Default, PartialEq, Eq)]
|
||||
struct CharDataParams {
|
||||
palette: Palette,
|
||||
palette: VramPalette,
|
||||
index: usize,
|
||||
}
|
||||
|
||||
@@ -292,14 +292,14 @@ struct CharDataRenderer {
|
||||
palettes: MemoryView,
|
||||
}
|
||||
|
||||
impl ImageRenderer<2> for CharDataRenderer {
|
||||
impl VramRenderer<2> for CharDataRenderer {
|
||||
type Params = CharDataParams;
|
||||
|
||||
fn sizes(&self) -> [[usize; 2]; 2] {
|
||||
[[8, 8], [16 * 8, 128 * 8]]
|
||||
}
|
||||
|
||||
fn render(&mut self, params: &Self::Params, image: &mut [ImageBuffer; 2]) {
|
||||
fn render(&mut self, params: &Self::Params, image: &mut [VramImage; 2]) {
|
||||
self.render_character(&mut image[0], params.palette, params.index);
|
||||
self.render_character_data(&mut image[1], params.palette);
|
||||
}
|
||||
@@ -314,7 +314,7 @@ impl CharDataRenderer {
|
||||
}
|
||||
}
|
||||
|
||||
fn render_character(&self, image: &mut ImageBuffer, palette: Palette, index: usize) {
|
||||
fn render_character(&self, image: &mut VramImage, palette: VramPalette, index: usize) {
|
||||
if index >= 2048 {
|
||||
return;
|
||||
}
|
||||
@@ -329,7 +329,7 @@ impl CharDataRenderer {
|
||||
}
|
||||
}
|
||||
|
||||
fn render_character_data(&self, image: &mut ImageBuffer, palette: Palette) {
|
||||
fn render_character_data(&self, image: &mut VramImage, palette: VramPalette) {
|
||||
let palette = self.load_palette(palette);
|
||||
let chardata = self.chardata.borrow();
|
||||
for (row, pixels) in chardata.range::<u16>(0, 8 * 2048).enumerate() {
|
||||
@@ -344,7 +344,7 @@ impl CharDataRenderer {
|
||||
}
|
||||
}
|
||||
|
||||
fn load_palette(&self, palette: Palette) -> [Color32; 4] {
|
||||
fn load_palette(&self, palette: VramPalette) -> [Color32; 4] {
|
||||
let Some(offset) = palette.offset() else {
|
||||
return utils::GENERIC_PALETTE.map(|p| utils::shade(p, Color32::RED));
|
||||
};
|
||||
@@ -8,11 +8,11 @@ use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
||||
|
||||
use crate::{
|
||||
emulator::SimId,
|
||||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
||||
memory::{MemoryClient, MemoryView},
|
||||
vram::{VramImage, VramParams, VramProcessor, VramRenderer, VramTextureLoader},
|
||||
window::{
|
||||
AppWindow,
|
||||
utils::{NumberEdit, UiExt as _},
|
||||
AppWindow,
|
||||
},
|
||||
};
|
||||
|
||||
@@ -20,17 +20,17 @@ use super::utils::{self, Object};
|
||||
|
||||
pub struct ObjectWindow {
|
||||
sim_id: SimId,
|
||||
loader: Arc<ImageTextureLoader>,
|
||||
loader: Arc<VramTextureLoader>,
|
||||
memory: Arc<MemoryClient>,
|
||||
objects: MemoryView,
|
||||
index: usize,
|
||||
generic_palette: bool,
|
||||
params: ImageParams<ObjectParams>,
|
||||
params: VramParams<ObjectParams>,
|
||||
scale: f32,
|
||||
}
|
||||
|
||||
impl ObjectWindow {
|
||||
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self {
|
||||
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, vram: &mut VramProcessor) -> Self {
|
||||
let initial_params = ObjectParams {
|
||||
index: 0,
|
||||
generic_palette: false,
|
||||
@@ -38,9 +38,9 @@ impl ObjectWindow {
|
||||
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
|
||||
};
|
||||
let renderer = ObjectRenderer::new(sim_id, memory);
|
||||
let ([zoom, full], params) = images.add(renderer, initial_params);
|
||||
let ([zoom, full], params) = vram.add(renderer, initial_params);
|
||||
let loader =
|
||||
ImageTextureLoader::new([("vip://zoom".into(), zoom), ("vip://full".into(), full)]);
|
||||
VramTextureLoader::new([("vram://zoom".into(), zoom), ("vram://full".into(), full)]);
|
||||
Self {
|
||||
sim_id,
|
||||
loader: Arc::new(loader),
|
||||
@@ -82,7 +82,7 @@ impl ObjectWindow {
|
||||
});
|
||||
});
|
||||
});
|
||||
let image = Image::new("vip://zoom")
|
||||
let image = Image::new("vram://zoom")
|
||||
.maintain_aspect_ratio(true)
|
||||
.texture_options(TextureOptions::NEAREST);
|
||||
ui.add(image);
|
||||
@@ -186,7 +186,7 @@ impl ObjectWindow {
|
||||
}
|
||||
|
||||
fn show_object(&mut self, ui: &mut Ui) {
|
||||
let image = Image::new("vip://full")
|
||||
let image = Image::new("vram://full")
|
||||
.fit_to_original_size(self.scale)
|
||||
.texture_options(TextureOptions::NEAREST);
|
||||
ui.add(image);
|
||||
@@ -216,7 +216,7 @@ impl AppWindow for ObjectWindow {
|
||||
CentralPanel::default().show(ctx, |ui| {
|
||||
ui.horizontal_top(|ui| {
|
||||
StripBuilder::new(ui)
|
||||
.size(Size::relative(0.3).at_most(200.0))
|
||||
.size(Size::relative(0.3))
|
||||
.size(Size::remainder())
|
||||
.horizontal(|mut strip| {
|
||||
strip.cell(|ui| {
|
||||
@@ -261,13 +261,7 @@ impl ObjectRenderer {
|
||||
}
|
||||
}
|
||||
|
||||
fn render_object(
|
||||
&self,
|
||||
image: &mut ImageBuffer,
|
||||
params: &ObjectParams,
|
||||
use_pos: bool,
|
||||
eye: Eye,
|
||||
) {
|
||||
fn render_object(&self, image: &mut VramImage, params: &ObjectParams, use_pos: bool, eye: Eye) {
|
||||
let chardata = self.chardata.borrow();
|
||||
let objects = self.objects.borrow();
|
||||
let brightness = self.brightness.borrow();
|
||||
@@ -324,14 +318,14 @@ impl ObjectRenderer {
|
||||
}
|
||||
}
|
||||
|
||||
impl ImageRenderer<2> for ObjectRenderer {
|
||||
impl VramRenderer<2> for ObjectRenderer {
|
||||
type Params = ObjectParams;
|
||||
|
||||
fn sizes(&self) -> [[usize; 2]; 2] {
|
||||
[[8, 8], [384, 224]]
|
||||
}
|
||||
|
||||
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; 2]) {
|
||||
fn render(&mut self, params: &Self::Params, images: &mut [VramImage; 2]) {
|
||||
images[0].clear();
|
||||
self.render_object(&mut images[0], params, false, Eye::Left);
|
||||
self.render_object(&mut images[0], params, false, Eye::Right);
|
||||
@@ -1,14 +1,9 @@
|
||||
use egui::{Color32, Image, ImageSource, Response, Sense, TextureOptions, Ui, Widget};
|
||||
|
||||
pub const GENERIC_PALETTE: [u8; 4] = [0, 32, 64, 128];
|
||||
pub const GENERIC_PALETTE: [u8; 4] = [0, 64, 128, 255];
|
||||
|
||||
pub fn shade(brt: u8, color: Color32) -> Color32 {
|
||||
let corrected = if brt > 132 {
|
||||
255.0
|
||||
} else {
|
||||
(brt as f32 * 255.0 / 133.0).round()
|
||||
};
|
||||
color.gamma_multiply(corrected / 255.0)
|
||||
color.gamma_multiply(brt as f32 / 255.0)
|
||||
}
|
||||
|
||||
pub fn generic_palette(color: Color32) -> [Color32; 4] {
|
||||
@@ -33,15 +28,6 @@ pub const fn parse_shades(brts: &[u8; 8]) -> [u8; 4] {
|
||||
]
|
||||
}
|
||||
|
||||
pub fn parse_brts(brts: &[u16; 3], color: Color32) -> [Color32; 4] {
|
||||
[
|
||||
Color32::BLACK,
|
||||
shade(brts[0] as u8, color),
|
||||
shade(brts[1] as u8, color),
|
||||
shade((brts[0] + brts[1] + brts[2]) as u8, color),
|
||||
]
|
||||
}
|
||||
|
||||
pub fn palette_colors(palette: u8, brts: &[u8; 8], color: Color32) -> [Color32; 4] {
|
||||
let colors = parse_shades(brts).map(|s| shade(s, color));
|
||||
parse_palette(palette).map(|p| colors[p as usize])
|
||||
@@ -124,7 +110,7 @@ impl CellData {
|
||||
}
|
||||
|
||||
pub fn update(&self, source: &mut u16) -> bool {
|
||||
let new_value = ((self.palette_index as u16) << 14)
|
||||
let new_value = (self.palette_index as u16) << 14
|
||||
| if self.hflip { 0x2000 } else { 0x0000 }
|
||||
| if self.vflip { 0x1000 } else { 0x0000 }
|
||||
| (self.char_index as u16 & 0x07ff)
|
||||
@@ -222,12 +208,12 @@ impl Widget for CharacterGrid<'_> {
|
||||
for x in (1..grid_width_cells).map(|i| (i as f32) * cell_size) {
|
||||
let p1 = (res.rect.min.x + x, res.rect.min.y).into();
|
||||
let p2 = (res.rect.min.x + x, res.rect.max.y).into();
|
||||
painter.line_segment([p1, p2], stroke);
|
||||
painter.line(vec![p1, p2], stroke);
|
||||
}
|
||||
for y in (1..grid_height_cells).map(|i| (i as f32) * cell_size) {
|
||||
let p1 = (res.rect.min.x, res.rect.min.y + y).into();
|
||||
let p2 = (res.rect.max.x, res.rect.min.y + y).into();
|
||||
painter.line_segment([p1, p2], stroke);
|
||||
painter.line(vec![p1, p2], stroke);
|
||||
}
|
||||
}
|
||||
if let Some(selected) = self.selected {
|
||||
@@ -5,41 +5,33 @@ use egui::{
|
||||
TextureOptions, Ui, ViewportBuilder, ViewportId,
|
||||
};
|
||||
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
|
||||
use fixed::{
|
||||
FixedI32,
|
||||
types::extra::{U3, U9},
|
||||
};
|
||||
use num_derive::{FromPrimitive, ToPrimitive};
|
||||
use num_traits::{FromPrimitive, ToPrimitive};
|
||||
use num_traits::FromPrimitive;
|
||||
|
||||
use crate::{
|
||||
emulator::SimId,
|
||||
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
|
||||
memory::{MemoryClient, MemoryRef, MemoryView},
|
||||
vram::{VramImage, VramParams, VramProcessor, VramRenderer, VramTextureLoader},
|
||||
window::{
|
||||
AppWindow,
|
||||
utils::{NumberEdit, UiExt as _},
|
||||
AppWindow,
|
||||
},
|
||||
};
|
||||
|
||||
use super::utils::{self, CellData, Object, shade};
|
||||
use super::utils::{self, shade, CellData, Object};
|
||||
|
||||
pub struct WorldWindow {
|
||||
sim_id: SimId,
|
||||
loader: Arc<ImageTextureLoader>,
|
||||
memory: Arc<MemoryClient>,
|
||||
loader: Arc<VramTextureLoader>,
|
||||
worlds: MemoryView,
|
||||
bgmaps: MemoryView,
|
||||
index: usize,
|
||||
param_index: usize,
|
||||
generic_palette: bool,
|
||||
show_extents: bool,
|
||||
params: ImageParams<WorldParams>,
|
||||
params: VramParams<WorldParams>,
|
||||
scale: f32,
|
||||
}
|
||||
|
||||
impl WorldWindow {
|
||||
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self {
|
||||
pub fn new(sim_id: SimId, memory: &MemoryClient, vram: &mut VramProcessor) -> Self {
|
||||
let initial_params = WorldParams {
|
||||
index: 31,
|
||||
generic_palette: false,
|
||||
@@ -47,18 +39,14 @@ impl WorldWindow {
|
||||
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
|
||||
};
|
||||
let renderer = WorldRenderer::new(sim_id, memory);
|
||||
let ([world], params) = images.add(renderer, initial_params);
|
||||
let loader = ImageTextureLoader::new([("vip://world".into(), world)]);
|
||||
let ([world], params) = vram.add(renderer, initial_params);
|
||||
let loader = VramTextureLoader::new([("vram://world".into(), world)]);
|
||||
Self {
|
||||
sim_id,
|
||||
loader: Arc::new(loader),
|
||||
memory: memory.clone(),
|
||||
worlds: memory.watch(sim_id, 0x0003d800, 0x400),
|
||||
bgmaps: memory.watch(sim_id, 0x00020000, 0x20000),
|
||||
worlds: memory.watch(sim_id, 0x3d800, 0x400),
|
||||
index: params.index,
|
||||
param_index: 0,
|
||||
generic_palette: params.generic_palette,
|
||||
show_extents: false,
|
||||
params,
|
||||
scale: 1.0,
|
||||
}
|
||||
@@ -84,7 +72,7 @@ impl WorldWindow {
|
||||
ui.label("Address");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let address = 0x0003d800 + self.index * 32;
|
||||
let address = 0x3d800 + self.index * 32;
|
||||
let mut address_str = format!("{address:08x}");
|
||||
ui.add_enabled(
|
||||
false,
|
||||
@@ -93,7 +81,7 @@ impl WorldWindow {
|
||||
});
|
||||
});
|
||||
});
|
||||
let mut data = {
|
||||
let data = {
|
||||
let worlds = self.worlds.borrow();
|
||||
worlds.read(self.index)
|
||||
};
|
||||
@@ -274,137 +262,6 @@ impl WorldWindow {
|
||||
});
|
||||
});
|
||||
});
|
||||
if world.update(&mut data) {
|
||||
let address = 0x0003d800 + self.index * 32;
|
||||
self.memory.write(self.sim_id, address as u32, &data);
|
||||
}
|
||||
if world.header.mode == WorldMode::HBias {
|
||||
ui.section("H-bias", |ui| {
|
||||
TableBuilder::new(ui)
|
||||
.column(Column::remainder())
|
||||
.column(Column::remainder())
|
||||
.body(|mut body| {
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("Index");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let max = world.height.max(8) as usize;
|
||||
ui.add(NumberEdit::new(&mut self.param_index).range(0..max));
|
||||
});
|
||||
});
|
||||
let base = (world.param_base + self.param_index * 2) & 0x1ffff;
|
||||
let mut param = HBiasParam::load(&self.bgmaps.borrow(), base);
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("Address");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let address = 0x00020000 + base * 2;
|
||||
let mut address_str = format!("{address:08x}");
|
||||
ui.add_enabled(
|
||||
false,
|
||||
TextEdit::singleline(&mut address_str)
|
||||
.horizontal_align(Align::Max),
|
||||
);
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("Left");
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.add(NumberEdit::new(&mut param.left).range(-4096..4096));
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("Right");
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.add(NumberEdit::new(&mut param.right).range(-4096..4096));
|
||||
});
|
||||
});
|
||||
param.save(&self.memory, self.sim_id, base);
|
||||
});
|
||||
});
|
||||
} else if world.header.mode == WorldMode::Affine {
|
||||
ui.section("Affine", |ui| {
|
||||
TableBuilder::new(ui)
|
||||
.column(Column::remainder())
|
||||
.column(Column::remainder())
|
||||
.body(|mut body| {
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("Index");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let max = world.height.max(1) as usize;
|
||||
ui.add(NumberEdit::new(&mut self.param_index).range(0..max));
|
||||
});
|
||||
});
|
||||
let base = (world.param_base + self.param_index * 8) & 0x1ffff;
|
||||
let mut param = AffineParam::load(&self.bgmaps.borrow(), base);
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("Address");
|
||||
});
|
||||
row.col(|ui| {
|
||||
let address = 0x00020000 + base * 2;
|
||||
let mut address_str = format!("{address:08x}");
|
||||
ui.add_enabled(
|
||||
false,
|
||||
TextEdit::singleline(&mut address_str)
|
||||
.horizontal_align(Align::Max),
|
||||
);
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("Src X");
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.add(NumberEdit::new(&mut param.src_x).precision(3));
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("Src Y");
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.add(NumberEdit::new(&mut param.src_y).precision(3));
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("Src parallax");
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.add(NumberEdit::new(&mut param.src_parallax));
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("Delta X");
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.add(NumberEdit::new(&mut param.dx).precision(9));
|
||||
});
|
||||
});
|
||||
body.row(row_height, |mut row| {
|
||||
row.col(|ui| {
|
||||
ui.label("Delta Y");
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.add(NumberEdit::new(&mut param.dy).precision(9));
|
||||
});
|
||||
});
|
||||
param.save(&self.memory, self.sim_id, base);
|
||||
});
|
||||
});
|
||||
} else {
|
||||
self.param_index = 0;
|
||||
}
|
||||
ui.section("Display", |ui| {
|
||||
ui.horizontal(|ui| {
|
||||
ui.label("Scale");
|
||||
@@ -415,7 +272,6 @@ impl WorldWindow {
|
||||
ui.add(slider);
|
||||
});
|
||||
ui.checkbox(&mut self.generic_palette, "Generic palette");
|
||||
ui.checkbox(&mut self.show_extents, "Show extents");
|
||||
});
|
||||
});
|
||||
self.params.write(WorldParams {
|
||||
@@ -426,85 +282,10 @@ impl WorldWindow {
|
||||
}
|
||||
|
||||
fn show_world(&mut self, ui: &mut Ui) {
|
||||
let image = Image::new("vip://world")
|
||||
let image = Image::new("vram://world")
|
||||
.fit_to_original_size(self.scale)
|
||||
.texture_options(TextureOptions::NEAREST);
|
||||
let res = ui.add(image);
|
||||
if self.show_extents {
|
||||
let world = {
|
||||
let worlds = self.worlds.borrow();
|
||||
let data = worlds.read(self.index);
|
||||
World::parse(&data)
|
||||
};
|
||||
if world.header.mode == WorldMode::Object {
|
||||
return;
|
||||
}
|
||||
|
||||
let lx1 = (world.dst_x - world.dst_parallax) as f32 * self.scale;
|
||||
let lx2 = lx1 + world.width as f32 * self.scale;
|
||||
let rx1 = (world.dst_x + world.dst_parallax) as f32 * self.scale;
|
||||
let rx2 = rx1 + world.width as f32 * self.scale;
|
||||
let y1 = world.dst_y as f32 * self.scale;
|
||||
let y2 = y1 + world.height as f32 * self.scale;
|
||||
|
||||
let left_color = self.params.left_color;
|
||||
let right_color = self.params.right_color;
|
||||
let both_color = Color32::from_rgb(
|
||||
left_color.r() + right_color.r(),
|
||||
left_color.g() + right_color.g(),
|
||||
left_color.b() + right_color.b(),
|
||||
);
|
||||
|
||||
let painter = ui.painter();
|
||||
let draw_rect = |x1: f32, x2: f32, color: Color32| {
|
||||
painter.line(
|
||||
vec![
|
||||
res.rect.min + (x1, y1).into(),
|
||||
res.rect.min + (x2, y1).into(),
|
||||
res.rect.min + (x2, y2).into(),
|
||||
res.rect.min + (x1, y2).into(),
|
||||
res.rect.min + (x1, y1).into(),
|
||||
],
|
||||
(2.0, color),
|
||||
)
|
||||
};
|
||||
|
||||
match (world.header.lon, world.header.ron) {
|
||||
(false, false) => {}
|
||||
(true, false) => {
|
||||
draw_rect(lx1, lx2, left_color);
|
||||
}
|
||||
(false, true) => {
|
||||
draw_rect(rx1, rx2, right_color);
|
||||
}
|
||||
(true, true) if world.dst_parallax == 0 => {
|
||||
draw_rect(lx1, lx2, both_color);
|
||||
}
|
||||
(true, true) => {
|
||||
draw_rect(lx1, lx2, left_color);
|
||||
draw_rect(rx1, rx2, right_color);
|
||||
let (x1, x2) = if world.dst_parallax < 0 {
|
||||
(lx1, rx2)
|
||||
} else {
|
||||
(rx1, lx2)
|
||||
};
|
||||
painter.line_segment(
|
||||
[
|
||||
res.rect.min + (x1, y1).into(),
|
||||
res.rect.min + (x2 + 1.0, y1).into(),
|
||||
],
|
||||
(2.0, both_color),
|
||||
);
|
||||
painter.line_segment(
|
||||
[
|
||||
res.rect.min + (x1, y2).into(),
|
||||
res.rect.min + (x2 + 1.0, y2).into(),
|
||||
],
|
||||
(2.0, both_color),
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
ui.add(image);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -520,7 +301,7 @@ impl AppWindow for WorldWindow {
|
||||
fn initial_viewport(&self) -> ViewportBuilder {
|
||||
ViewportBuilder::default()
|
||||
.with_title(format!("Worlds ({})", self.sim_id))
|
||||
.with_inner_size((640.0, 520.0))
|
||||
.with_inner_size((640.0, 480.0))
|
||||
}
|
||||
|
||||
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) {
|
||||
@@ -531,7 +312,7 @@ impl AppWindow for WorldWindow {
|
||||
CentralPanel::default().show(ctx, |ui| {
|
||||
ui.horizontal_top(|ui| {
|
||||
StripBuilder::new(ui)
|
||||
.size(Size::relative(0.3).at_most(200.0))
|
||||
.size(Size::relative(0.3))
|
||||
.size(Size::remainder())
|
||||
.horizontal(|mut strip| {
|
||||
strip.cell(|ui| {
|
||||
@@ -585,7 +366,7 @@ impl WorldRenderer {
|
||||
}
|
||||
}
|
||||
|
||||
fn render_object_world(&mut self, group: usize, params: &WorldParams, image: &mut ImageBuffer) {
|
||||
fn render_object_world(&mut self, group: usize, params: &WorldParams, image: &mut VramImage) {
|
||||
for cell in self.buffer.iter_mut() {
|
||||
*cell = [0, 0];
|
||||
}
|
||||
@@ -682,15 +463,9 @@ impl WorldRenderer {
|
||||
}
|
||||
}
|
||||
|
||||
fn render_world(&mut self, world: World, params: &WorldParams, image: &mut ImageBuffer) {
|
||||
fn render_world(&mut self, world: World, params: &WorldParams, image: &mut VramImage) {
|
||||
image.clear();
|
||||
|
||||
let width = if world.header.mode == WorldMode::Affine {
|
||||
world.width & 0x03ff
|
||||
} else {
|
||||
world.width
|
||||
};
|
||||
|
||||
let height = if world.header.mode == WorldMode::Affine {
|
||||
world.height.max(8)
|
||||
} else {
|
||||
@@ -698,7 +473,7 @@ impl WorldRenderer {
|
||||
};
|
||||
|
||||
let dx1 = world.dst_x;
|
||||
let dx2 = dx1 + width;
|
||||
let dx2 = dx1 + world.width;
|
||||
if dx1 - world.dst_parallax > 384 || dx2 + world.dst_parallax < 0 {
|
||||
return;
|
||||
}
|
||||
@@ -721,74 +496,67 @@ impl WorldRenderer {
|
||||
shades.map(|s| shade(s, params.right_color)),
|
||||
]
|
||||
};
|
||||
let palettes = {
|
||||
let palettes = self.palettes.borrow().read::<[u8; 8]>(0);
|
||||
[
|
||||
utils::parse_palette(palettes[0]),
|
||||
utils::parse_palette(palettes[2]),
|
||||
utils::parse_palette(palettes[4]),
|
||||
utils::parse_palette(palettes[6]),
|
||||
]
|
||||
};
|
||||
|
||||
let chardata = self.chardata.borrow();
|
||||
let bgmaps = self.bgmaps.borrow();
|
||||
let mut chars = [CharCache::new(&chardata), CharCache::new(&chardata)];
|
||||
let mut cells = [CellCache::new(&bgmaps), CellCache::new(&bgmaps)];
|
||||
let mut source = SourceCoordCalculator::new(&bgmaps, &world);
|
||||
let mut chars = CharCache::new(self.chardata.borrow());
|
||||
let mut cells = CellCache::new(self.bgmaps.borrow());
|
||||
|
||||
for y in 0..height {
|
||||
let dy = y + world.dst_y;
|
||||
if !(0..224).contains(&dy) {
|
||||
continue;
|
||||
}
|
||||
let sy = y + world.src_y;
|
||||
|
||||
for x in 0..width {
|
||||
// left side
|
||||
for x in 0..world.width {
|
||||
let dx = x + world.dst_x - world.dst_parallax;
|
||||
if world.header.lon && (0..384).contains(&dx) {
|
||||
let (sx, sy) = source.left(x, y);
|
||||
if !(0..384).contains(&dx) {
|
||||
continue;
|
||||
}
|
||||
let sx = x + world.src_x - world.src_parallax;
|
||||
|
||||
let cell_index = world.source_cell(sx, sy);
|
||||
let cell = cells[0].get(cell_index);
|
||||
let char = chars[0].get(cell.char_index);
|
||||
let cell = cells.get(cell_index);
|
||||
let char = chars.get(cell.char_index);
|
||||
let row = (sy & 0x7) as usize;
|
||||
let col = (sx & 0x7) as usize;
|
||||
let pixel = utils::read_char_pixel(char, cell.hflip, cell.vflip, row, col);
|
||||
let shade = palettes[cell.palette_index][pixel as usize];
|
||||
image.add((dx as usize, dy as usize), colors[0][shade as usize]);
|
||||
image.add((dx as usize, dy as usize), colors[0][pixel as usize]);
|
||||
}
|
||||
|
||||
// right side
|
||||
for x in 0..world.width {
|
||||
let dx = x + world.dst_x + world.dst_parallax;
|
||||
if world.header.ron && (0..384).contains(&dx) {
|
||||
let (sx, sy) = source.right(x, y);
|
||||
if !(0..384).contains(&dx) {
|
||||
continue;
|
||||
}
|
||||
let sx = x + world.src_x + world.src_parallax;
|
||||
|
||||
let cell_index = world.source_cell(sx, sy);
|
||||
let cell = cells[1].get(cell_index);
|
||||
let char = chars[1].get(cell.char_index);
|
||||
let cell = cells.get(cell_index);
|
||||
let char = chars.get(cell.char_index);
|
||||
let row = (sy & 0x7) as usize;
|
||||
let col = (sx & 0x7) as usize;
|
||||
let pixel = utils::read_char_pixel(char, cell.hflip, cell.vflip, row, col);
|
||||
let shade = palettes[cell.palette_index][pixel as usize];
|
||||
image.add((dx as usize, dy as usize), colors[1][shade as usize]);
|
||||
}
|
||||
image.add((dx as usize, dy as usize), colors[1][pixel as usize]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl ImageRenderer<1> for WorldRenderer {
|
||||
impl VramRenderer<1> for WorldRenderer {
|
||||
type Params = WorldParams;
|
||||
|
||||
fn sizes(&self) -> [[usize; 2]; 1] {
|
||||
[[384, 224]]
|
||||
}
|
||||
|
||||
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; 1]) {
|
||||
fn render(&mut self, params: &Self::Params, images: &mut [VramImage; 1]) {
|
||||
let image = &mut images[0];
|
||||
|
||||
let worlds = self.worlds.borrow();
|
||||
let header = WorldHeader::parse(worlds.read(params.index * 16));
|
||||
if header.end || (!header.lon && !header.ron) {
|
||||
if header.end || (!header.lon && header.ron) {
|
||||
image.clear();
|
||||
return;
|
||||
}
|
||||
@@ -842,52 +610,6 @@ impl World {
|
||||
}
|
||||
}
|
||||
|
||||
fn update(&self, source: &mut [u16; 16]) -> bool {
|
||||
let mut changed = self.header.update(&mut source[0]);
|
||||
|
||||
let new_dst_x = (self.dst_x as u16 & 0x03ff) | (source[1] & 0xfc00);
|
||||
changed |= source[1] != new_dst_x;
|
||||
source[1] = new_dst_x;
|
||||
|
||||
let new_dst_parallax = (self.dst_parallax as u16 & 0x03ff) | (source[2] & 0xfc00);
|
||||
changed |= source[2] != new_dst_parallax;
|
||||
source[2] = new_dst_parallax;
|
||||
|
||||
let new_dst_y = self.dst_y as u16;
|
||||
changed |= source[3] != new_dst_y;
|
||||
source[3] = new_dst_y;
|
||||
|
||||
let new_src_x = (self.src_x as u16 & 0x1fff) | (source[4] & 0xe000);
|
||||
changed |= source[4] != new_src_x;
|
||||
source[4] = new_src_x;
|
||||
|
||||
let new_src_parallax = (self.src_parallax as u16 & 0x7fff) | (source[4] & 0x8000);
|
||||
changed |= source[5] != new_src_parallax;
|
||||
source[5] = new_src_parallax;
|
||||
|
||||
let new_src_y = (self.src_y as u16 & 0x1fff) | (source[6] & 0xe000);
|
||||
changed |= source[6] != new_src_y;
|
||||
source[6] = new_src_y;
|
||||
|
||||
let new_width = ((self.width - 1) as u16 & 0x1fff) | (source[7] & 0xe000);
|
||||
changed |= source[7] != new_width;
|
||||
source[7] = new_width;
|
||||
|
||||
let new_height = (self.height - 1) as u16;
|
||||
changed |= source[8] != new_height;
|
||||
source[8] = new_height;
|
||||
|
||||
let new_param_base = self.param_base as u16;
|
||||
changed |= source[9] != new_param_base;
|
||||
source[9] = new_param_base;
|
||||
|
||||
let new_overplane = self.overplane as u16;
|
||||
changed |= source[10] != new_overplane;
|
||||
source[10] = new_overplane;
|
||||
|
||||
changed
|
||||
}
|
||||
|
||||
fn source_cell(&self, sx: i16, sy: i16) -> usize {
|
||||
if self.header.over {
|
||||
let bg_width = 1 << self.header.scx << 9;
|
||||
@@ -943,21 +665,6 @@ impl WorldHeader {
|
||||
base,
|
||||
}
|
||||
}
|
||||
|
||||
fn update(&self, source: &mut u16) -> bool {
|
||||
let new_value = (*source & 0x0030)
|
||||
| if self.lon { 0x8000 } else { 0x0000 }
|
||||
| if self.ron { 0x4000 } else { 0x0000 }
|
||||
| (self.mode.to_u16().unwrap() << 12)
|
||||
| ((self.scx as u16) << 10)
|
||||
| ((self.scy as u16) << 8)
|
||||
| if self.over { 0x0080 } else { 0x0000 }
|
||||
| if self.end { 0x0040 } else { 0x0000 }
|
||||
| (self.base as u16 & 0x000f);
|
||||
let changed = *source != new_value;
|
||||
*source = new_value;
|
||||
changed
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, PartialEq, Eq, FromPrimitive, ToPrimitive)]
|
||||
@@ -986,13 +693,13 @@ impl Display for WorldMode {
|
||||
}
|
||||
|
||||
struct CellCache<'a> {
|
||||
bgmaps: &'a MemoryRef<'a>,
|
||||
bgmaps: MemoryRef<'a>,
|
||||
index: usize,
|
||||
cell: CellData,
|
||||
}
|
||||
|
||||
impl<'a> CellCache<'a> {
|
||||
fn new(bgmaps: &'a MemoryRef<'a>) -> Self {
|
||||
fn new(bgmaps: MemoryRef<'a>) -> Self {
|
||||
Self {
|
||||
bgmaps,
|
||||
index: 0x10000,
|
||||
@@ -1011,13 +718,13 @@ impl<'a> CellCache<'a> {
|
||||
}
|
||||
|
||||
struct CharCache<'a> {
|
||||
chardata: &'a MemoryRef<'a>,
|
||||
chardata: MemoryRef<'a>,
|
||||
index: usize,
|
||||
char: [u16; 8],
|
||||
}
|
||||
|
||||
impl<'a> CharCache<'a> {
|
||||
fn new(chardata: &'a MemoryRef<'a>) -> Self {
|
||||
fn new(chardata: MemoryRef<'a>) -> Self {
|
||||
Self {
|
||||
chardata,
|
||||
index: 2048,
|
||||
@@ -1033,189 +740,3 @@ impl<'a> CharCache<'a> {
|
||||
&self.char
|
||||
}
|
||||
}
|
||||
|
||||
struct SourceCoordCalculator<'a> {
|
||||
params: &'a MemoryRef<'a>,
|
||||
world: &'a World,
|
||||
y: i16,
|
||||
param: SourceParam,
|
||||
}
|
||||
|
||||
impl<'a> SourceCoordCalculator<'a> {
|
||||
fn new(params: &'a MemoryRef<'a>, world: &'a World) -> Self {
|
||||
Self {
|
||||
params,
|
||||
world,
|
||||
y: -1,
|
||||
param: SourceParam::Normal,
|
||||
}
|
||||
}
|
||||
|
||||
fn left(&mut self, x: i16, y: i16) -> (i16, i16) {
|
||||
self.update_param(y);
|
||||
match &self.param {
|
||||
SourceParam::Normal => {
|
||||
let sx = x + self.world.src_x - self.world.src_parallax;
|
||||
let sy = y + self.world.src_y;
|
||||
(sx, sy)
|
||||
}
|
||||
SourceParam::HBias(HBiasParam { left, .. }) => {
|
||||
let sx = x + self.world.src_x - self.world.src_parallax + *left;
|
||||
let sy = y + self.world.src_y;
|
||||
(sx, sy)
|
||||
}
|
||||
SourceParam::Affine(affine) => {
|
||||
let sx = affine_coord(affine.src_x, x, affine.dx, affine.src_parallax.min(0));
|
||||
let sy = affine_coord(affine.src_y, x, affine.dy, affine.src_parallax.min(0));
|
||||
(sx, sy)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn right(&mut self, x: i16, y: i16) -> (i16, i16) {
|
||||
self.update_param(y);
|
||||
match &self.param {
|
||||
SourceParam::Normal => {
|
||||
let sx = x + self.world.src_x + self.world.src_parallax;
|
||||
let sy = y + self.world.src_y;
|
||||
(sx, sy)
|
||||
}
|
||||
SourceParam::HBias(HBiasParam { right, .. }) => {
|
||||
let sx = x + self.world.src_x + self.world.src_parallax + *right;
|
||||
let sy = y + self.world.src_y;
|
||||
(sx, sy)
|
||||
}
|
||||
SourceParam::Affine(affine) => {
|
||||
let sx = affine_coord(affine.src_x, x, affine.dx, affine.src_parallax.max(0));
|
||||
let sy = affine_coord(affine.src_y, x, affine.dy, affine.src_parallax.max(0));
|
||||
(sx, sy)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn update_param(&mut self, y: i16) {
|
||||
if self.y == y {
|
||||
return;
|
||||
}
|
||||
if self.world.header.mode == WorldMode::HBias {
|
||||
let base = self.world.param_base + (2 * y as usize);
|
||||
self.param = SourceParam::HBias(HBiasParam::load(self.params, base));
|
||||
}
|
||||
if self.world.header.mode == WorldMode::Affine {
|
||||
let base = self.world.param_base + (8 * y as usize);
|
||||
self.param = SourceParam::Affine(AffineParam::load(self.params, base));
|
||||
}
|
||||
self.y = y;
|
||||
}
|
||||
}
|
||||
|
||||
enum SourceParam {
|
||||
Normal,
|
||||
HBias(HBiasParam),
|
||||
Affine(AffineParam),
|
||||
}
|
||||
|
||||
struct HBiasParam {
|
||||
left: i16,
|
||||
right: i16,
|
||||
data: [u16; 2],
|
||||
}
|
||||
|
||||
impl HBiasParam {
|
||||
fn load(params: &MemoryRef, index: usize) -> Self {
|
||||
let data = [params.read::<u16>(index), params.read::<u16>(index | 1)];
|
||||
let left = (data[0] as i16) << 3 >> 3;
|
||||
let right = (data[1] as i16) << 3 >> 3;
|
||||
Self { left, right, data }
|
||||
}
|
||||
|
||||
fn save(&self, memory: &MemoryClient, sim: SimId, index: usize) {
|
||||
let new_left = (self.left as u16 & 0x1fff) | (self.data[0] & 0xe000);
|
||||
if new_left != self.data[0] {
|
||||
let address = 0x00020000 + (index * 2);
|
||||
memory.write(sim, address as u32, &new_left);
|
||||
}
|
||||
|
||||
let new_right = (self.right as u16 & 0x1fff) | (self.data[1] & 0xe000);
|
||||
if new_right != self.data[1] {
|
||||
let address = 0x00020000 + ((index | 1) * 2);
|
||||
memory.write(sim, address as u32, &new_right);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct AffineParam {
|
||||
src_x: FixedI32<U3>,
|
||||
src_parallax: i16,
|
||||
src_y: FixedI32<U3>,
|
||||
dx: FixedI32<U9>,
|
||||
dy: FixedI32<U9>,
|
||||
data: [u16; 5],
|
||||
}
|
||||
|
||||
impl AffineParam {
|
||||
fn load(params: &MemoryRef, index: usize) -> Self {
|
||||
let data = [
|
||||
params.read(index & 0xffff),
|
||||
params.read((index + 1) & 0xffff),
|
||||
params.read((index + 2) & 0xffff),
|
||||
params.read((index + 3) & 0xffff),
|
||||
params.read((index + 4) & 0xffff),
|
||||
];
|
||||
|
||||
let src_x = FixedI32::from_bits(data[0] as i16 as i32);
|
||||
let src_parallax = data[1] as i16;
|
||||
let src_y = FixedI32::from_bits(data[2] as i16 as i32);
|
||||
let dx = FixedI32::from_bits(data[3] as i16 as i32);
|
||||
let dy = FixedI32::from_bits(data[4] as i16 as i32);
|
||||
|
||||
AffineParam {
|
||||
src_x,
|
||||
src_parallax,
|
||||
src_y,
|
||||
dx,
|
||||
dy,
|
||||
data,
|
||||
}
|
||||
}
|
||||
|
||||
fn save(&self, memory: &MemoryClient, sim: SimId, index: usize) {
|
||||
let new_src_x = self.src_x.to_bits() as u16;
|
||||
if new_src_x != self.data[0] {
|
||||
let address = 0x00020000 + 2 * (index & 0xffff);
|
||||
memory.write(sim, address as u32, &new_src_x);
|
||||
}
|
||||
|
||||
let new_src_parallax = self.src_parallax as u16;
|
||||
if new_src_parallax != self.data[1] {
|
||||
let address = 0x00020000 + 2 * ((index + 1) & 0xffff);
|
||||
memory.write(sim, address as u32, &new_src_parallax);
|
||||
}
|
||||
|
||||
let new_src_y = self.src_y.to_bits() as u16;
|
||||
if new_src_y != self.data[2] {
|
||||
let address = 0x00020000 + 2 * ((index + 2) & 0xffff);
|
||||
memory.write(sim, address as u32, &new_src_y);
|
||||
}
|
||||
|
||||
let new_dx = self.dx.to_bits() as u16;
|
||||
if new_dx != self.data[3] {
|
||||
let address = 0x00020000 + 2 * ((index + 3) & 0xffff);
|
||||
memory.write(sim, address as u32, &new_dx);
|
||||
}
|
||||
|
||||
let new_dy = self.dy.to_bits() as u16;
|
||||
if new_dy != self.data[4] {
|
||||
let address = 0x00020000 + 2 * ((index + 4) & 0xffff);
|
||||
memory.write(sim, address as u32, &new_dy);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn affine_coord(start: FixedI32<U3>, distance: i16, delta: FixedI32<U9>, parallax: i16) -> i16 {
|
||||
let start = FixedI32::<U9>::from_num(start);
|
||||
let distance = FixedI32::<U9>::from_num(distance);
|
||||
let parallax = FixedI32::<U9>::from_num(parallax);
|
||||
let coord = start + ((distance + parallax) * delta);
|
||||
coord.to_num::<i32>() as i16
|
||||
}
|
||||
Reference in New Issue
Block a user