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Author SHA1 Message Date
SonicSwordcane f3669971ab View normal worlds 2025-02-17 00:20:12 -05:00
30 changed files with 644 additions and 3179 deletions
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+6 -7
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@@ -4,8 +4,8 @@ description = "An emulator for the Virtual Boy."
repository = "https://git.virtual-boy.com/PVB/lemur" repository = "https://git.virtual-boy.com/PVB/lemur"
publish = false publish = false
license = "MIT" license = "MIT"
version = "0.4.7" version = "0.3.2"
edition = "2024" edition = "2021"
[dependencies] [dependencies]
anyhow = "1" anyhow = "1"
@@ -15,22 +15,21 @@ bitflags = { version = "2", features = ["serde"] }
bytemuck = { version = "1", features = ["derive"] } bytemuck = { version = "1", features = ["derive"] }
clap = { version = "4", features = ["derive"] } clap = { version = "4", features = ["derive"] }
cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" } cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" }
directories = "6" directories = "5"
egui = { version = "0.30", features = ["serde"] } egui = { version = "0.30", features = ["serde"] }
egui_extras = { version = "0.30", features = ["image"] } egui_extras = { version = "0.30", features = ["image"] }
egui-toast = { git = "https://github.com/urholaukkarinen/egui-toast.git", rev = "d0bcf97" } egui-toast = { git = "https://github.com/urholaukkarinen/egui-toast.git", rev = "d0bcf97" }
egui-winit = "0.30" egui-winit = "0.30"
egui-wgpu = { version = "0.30", features = ["winit"] } egui-wgpu = { version = "0.30", features = ["winit"] }
fixed = { version = "1.28", features = ["num-traits"] }
gilrs = { version = "0.11", features = ["serde-serialize"] } gilrs = { version = "0.11", features = ["serde-serialize"] }
hex = "0.4" hex = "0.4"
image = { version = "0.25", default-features = false, features = ["png"] } image = { version = "0.25", default-features = false, features = ["png"] }
itertools = "0.14" itertools = "0.13"
num-derive = "0.4" num-derive = "0.4"
num-traits = "0.2" num-traits = "0.2"
oneshot = "0.1" oneshot = "0.1"
pollster = "0.4" pollster = "0.4"
rfd = { version = "0.15", default-features = false, features = ["xdg-portal", "async-std"]} rfd = "0.15"
rtrb = "0.3" rtrb = "0.3"
rubato = "0.16" rubato = "0.16"
serde = { version = "1", features = ["derive"] } serde = { version = "1", features = ["derive"] }
@@ -43,7 +42,7 @@ wgpu = "23"
winit = { version = "0.30", features = ["serde"] } winit = { version = "0.30", features = ["serde"] }
[target.'cfg(windows)'.dependencies] [target.'cfg(windows)'.dependencies]
windows = { version = "0.59", features = ["Win32_System_Threading"] } windows = { version = "0.58", features = ["Win32_System_Threading"] }
[build-dependencies] [build-dependencies]
cc = "1" cc = "1"
-2
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@@ -6,8 +6,6 @@ A Virtual Boy emulator built around the shrooms-vb core. Written in Rust, using
Install the following dependencies: Install the following dependencies:
- `cargo` (via [rustup](https://rustup.rs/), the version from your package manager is too old) - `cargo` (via [rustup](https://rustup.rs/), the version from your package manager is too old)
- a C compiler (any will do, [the build script](https://docs.rs/cc/latest/cc/#compile-time-requirements) will find it automatically)
- (on linux) `libasound2-dev` and `libudev-dev`
Run Run
```sh ```sh
+14 -37
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@@ -1,10 +1,9 @@
use std::{collections::HashSet, num::NonZero, sync::Arc, thread, time::Duration}; use std::{collections::HashSet, num::NonZero, sync::Arc, thread, time::Duration};
use egui::{ use egui::{
ahash::{HashMap, HashMapExt},
Context, FontData, FontDefinitions, FontFamily, IconData, TextWrapMode, ViewportBuilder, Context, FontData, FontDefinitions, FontFamily, IconData, TextWrapMode, ViewportBuilder,
ViewportCommand, ViewportId, ViewportInfo, ViewportCommand, ViewportId, ViewportInfo,
ahash::{HashMap, HashMapExt},
style::ScrollStyle,
}; };
use gilrs::{EventType, Gilrs}; use gilrs::{EventType, Gilrs};
use tracing::{error, warn}; use tracing::{error, warn};
@@ -18,13 +17,13 @@ use winit::{
use crate::{ use crate::{
controller::ControllerManager, controller::ControllerManager,
emulator::{EmulatorClient, EmulatorCommand, SimId}, emulator::{EmulatorClient, EmulatorCommand, SimId},
images::ImageProcessor, input::MappingProvider,
input::{MappingProvider, ShortcutProvider},
memory::MemoryClient, memory::MemoryClient,
persistence::Persistence, persistence::Persistence,
vram::VramProcessor,
window::{ window::{
AboutWindow, AppWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, GameWindow, AboutWindow, AppWindow, BgMapWindow, CharacterDataWindow, GameWindow, GdbServerWindow,
GdbServerWindow, InputWindow, ObjectWindow, RegisterWindow, ShortcutsWindow, WorldWindow, InputWindow, ObjectWindow, WorldWindow,
}, },
}; };
@@ -45,10 +44,9 @@ pub struct Application {
client: EmulatorClient, client: EmulatorClient,
proxy: EventLoopProxy<UserEvent>, proxy: EventLoopProxy<UserEvent>,
mappings: MappingProvider, mappings: MappingProvider,
shortcuts: ShortcutProvider,
controllers: ControllerManager, controllers: ControllerManager,
memory: Arc<MemoryClient>, memory: Arc<MemoryClient>,
images: ImageProcessor, vram: VramProcessor,
persistence: Persistence, persistence: Persistence,
viewports: HashMap<ViewportId, Viewport>, viewports: HashMap<ViewportId, Viewport>,
focused: Option<ViewportId>, focused: Option<ViewportId>,
@@ -65,10 +63,9 @@ impl Application {
let icon = load_icon().ok().map(Arc::new); let icon = load_icon().ok().map(Arc::new);
let persistence = Persistence::new(); let persistence = Persistence::new();
let mappings = MappingProvider::new(persistence.clone()); let mappings = MappingProvider::new(persistence.clone());
let shortcuts = ShortcutProvider::new(persistence.clone());
let controllers = ControllerManager::new(client.clone(), &mappings); let controllers = ControllerManager::new(client.clone(), &mappings);
let memory = Arc::new(MemoryClient::new(client.clone())); let memory = Arc::new(MemoryClient::new(client.clone()));
let images = ImageProcessor::new(); let vram = VramProcessor::new();
{ {
let mappings = mappings.clone(); let mappings = mappings.clone();
let proxy = proxy.clone(); let proxy = proxy.clone();
@@ -80,9 +77,8 @@ impl Application {
client, client,
proxy, proxy,
mappings, mappings,
shortcuts,
memory, memory,
images, vram,
controllers, controllers,
persistence, persistence,
viewports: HashMap::new(), viewports: HashMap::new(),
@@ -93,8 +89,7 @@ impl Application {
fn open(&mut self, event_loop: &ActiveEventLoop, window: Box<dyn AppWindow>) { fn open(&mut self, event_loop: &ActiveEventLoop, window: Box<dyn AppWindow>) {
let viewport_id = window.viewport_id(); let viewport_id = window.viewport_id();
if let Some(viewport) = self.viewports.get(&viewport_id) { if self.viewports.contains_key(&viewport_id) {
viewport.window.focus_window();
return; return;
} }
self.viewports.insert( self.viewports.insert(
@@ -116,7 +111,6 @@ impl ApplicationHandler<UserEvent> for Application {
self.client.clone(), self.client.clone(),
self.proxy.clone(), self.proxy.clone(),
self.persistence.clone(), self.persistence.clone(),
self.shortcuts.clone(),
SimId::Player1, SimId::Player1,
); );
self.open(event_loop, Box::new(app)); self.open(event_loop, Box::new(app));
@@ -220,29 +214,21 @@ impl ApplicationHandler<UserEvent> for Application {
self.open(event_loop, Box::new(about)); self.open(event_loop, Box::new(about));
} }
UserEvent::OpenCharacterData(sim_id) => { UserEvent::OpenCharacterData(sim_id) => {
let chardata = CharacterDataWindow::new(sim_id, &self.memory, &mut self.images); let vram = CharacterDataWindow::new(sim_id, &self.memory, &mut self.vram);
self.open(event_loop, Box::new(chardata)); self.open(event_loop, Box::new(vram));
} }
UserEvent::OpenBgMap(sim_id) => { UserEvent::OpenBgMap(sim_id) => {
let bgmap = BgMapWindow::new(sim_id, &self.memory, &mut self.images); let bgmap = BgMapWindow::new(sim_id, &self.memory, &mut self.vram);
self.open(event_loop, Box::new(bgmap)); self.open(event_loop, Box::new(bgmap));
} }
UserEvent::OpenObjects(sim_id) => { UserEvent::OpenObjects(sim_id) => {
let objects = ObjectWindow::new(sim_id, &self.memory, &mut self.images); let objects = ObjectWindow::new(sim_id, &self.memory, &mut self.vram);
self.open(event_loop, Box::new(objects)); self.open(event_loop, Box::new(objects));
} }
UserEvent::OpenWorlds(sim_id) => { UserEvent::OpenWorlds(sim_id) => {
let world = WorldWindow::new(sim_id, &self.memory, &mut self.images); let world = WorldWindow::new(sim_id, &self.memory, &mut self.vram);
self.open(event_loop, Box::new(world)); self.open(event_loop, Box::new(world));
} }
UserEvent::OpenFrameBuffers(sim_id) => {
let world = FrameBufferWindow::new(sim_id, &self.memory, &mut self.images);
self.open(event_loop, Box::new(world));
}
UserEvent::OpenRegisters(sim_id) => {
let registers = RegisterWindow::new(sim_id, &self.memory);
self.open(event_loop, Box::new(registers));
}
UserEvent::OpenDebugger(sim_id) => { UserEvent::OpenDebugger(sim_id) => {
let debugger = let debugger =
GdbServerWindow::new(sim_id, self.client.clone(), self.proxy.clone()); GdbServerWindow::new(sim_id, self.client.clone(), self.proxy.clone());
@@ -252,16 +238,11 @@ impl ApplicationHandler<UserEvent> for Application {
let input = InputWindow::new(self.mappings.clone()); let input = InputWindow::new(self.mappings.clone());
self.open(event_loop, Box::new(input)); self.open(event_loop, Box::new(input));
} }
UserEvent::OpenShortcuts => {
let shortcuts = ShortcutsWindow::new(self.shortcuts.clone());
self.open(event_loop, Box::new(shortcuts));
}
UserEvent::OpenPlayer2 => { UserEvent::OpenPlayer2 => {
let p2 = GameWindow::new( let p2 = GameWindow::new(
self.client.clone(), self.client.clone(),
self.proxy.clone(), self.proxy.clone(),
self.persistence.clone(), self.persistence.clone(),
self.shortcuts.clone(),
SimId::Player2, SimId::Player2,
); );
self.open(event_loop, Box::new(p2)); self.open(event_loop, Box::new(p2));
@@ -378,7 +359,6 @@ impl Viewport {
ctx.style_mut(|s| { ctx.style_mut(|s| {
s.wrap_mode = Some(TextWrapMode::Extend); s.wrap_mode = Some(TextWrapMode::Extend);
s.visuals.menu_rounding = Default::default(); s.visuals.menu_rounding = Default::default();
s.spacing.scroll = ScrollStyle::thin();
}); });
egui_extras::install_image_loaders(&ctx); egui_extras::install_image_loaders(&ctx);
@@ -511,11 +491,8 @@ pub enum UserEvent {
OpenBgMap(SimId), OpenBgMap(SimId),
OpenObjects(SimId), OpenObjects(SimId),
OpenWorlds(SimId), OpenWorlds(SimId),
OpenFrameBuffers(SimId),
OpenRegisters(SimId),
OpenDebugger(SimId), OpenDebugger(SimId),
OpenInput, OpenInput,
OpenShortcuts,
OpenPlayer2, OpenPlayer2,
Quit(SimId), Quit(SimId),
} }
+1 -1
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@@ -1,6 +1,6 @@
use std::time::Duration; use std::time::Duration;
use anyhow::{Result, bail}; use anyhow::{bail, Result};
use cpal::traits::{DeviceTrait, HostTrait, StreamTrait}; use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
use itertools::Itertools; use itertools::Itertools;
use rubato::{FftFixedInOut, Resampler}; use rubato::{FftFixedInOut, Resampler};
+1 -1
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@@ -1,6 +1,6 @@
use std::sync::{Arc, RwLock}; use std::sync::{Arc, RwLock};
use gilrs::{Event as GamepadEvent, EventType, GamepadId, ev::Code}; use gilrs::{ev::Code, Event as GamepadEvent, EventType, GamepadId};
use winit::{ use winit::{
event::{ElementState, KeyEvent}, event::{ElementState, KeyEvent},
keyboard::PhysicalKey, keyboard::PhysicalKey,
+3 -33
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@@ -5,9 +5,9 @@ use std::{
io::{Read, Seek, SeekFrom, Write}, io::{Read, Seek, SeekFrom, Write},
path::{Path, PathBuf}, path::{Path, PathBuf},
sync::{ sync::{
Arc, Weak,
atomic::{AtomicBool, Ordering}, atomic::{AtomicBool, Ordering},
mpsc::{self, RecvError, TryRecvError}, mpsc::{self, RecvError, TryRecvError},
Arc, Weak,
}, },
}; };
@@ -22,7 +22,7 @@ use crate::{
graphics::TextureSink, graphics::TextureSink,
memory::{MemoryRange, MemoryRegion}, memory::{MemoryRange, MemoryRegion},
}; };
use shrooms_vb_core::{EXPECTED_FRAME_SIZE, Sim, StopReason}; use shrooms_vb_core::{Sim, StopReason, EXPECTED_FRAME_SIZE};
pub use shrooms_vb_core::{VBKey, VBRegister, VBWatchpointType}; pub use shrooms_vb_core::{VBKey, VBRegister, VBWatchpointType};
mod address_set; mod address_set;
@@ -291,26 +291,6 @@ impl Emulator {
); );
} }
fn frame_advance(&mut self) {
if self
.state
.compare_exchange(
EmulatorState::Paused,
EmulatorState::Stepping,
Ordering::AcqRel,
Ordering::Acquire,
)
.is_err_and(|s| s == EmulatorState::Running)
{
let _ = self.state.compare_exchange(
EmulatorState::Running,
EmulatorState::Stepping,
Ordering::AcqRel,
Ordering::Relaxed,
);
}
}
fn save_sram(&mut self, sim_id: SimId) -> Result<()> { fn save_sram(&mut self, sim_id: SimId) -> Result<()> {
let sim = self.sims.get_mut(sim_id.to_index()); let sim = self.sims.get_mut(sim_id.to_index());
let cart = self.carts[sim_id.to_index()].as_mut(); let cart = self.carts[sim_id.to_index()].as_mut();
@@ -386,7 +366,6 @@ impl Emulator {
debugger.stop_reason = None; debugger.stop_reason = None;
true true
} }
fn debug_step(&mut self, sim_id: SimId) { fn debug_step(&mut self, sim_id: SimId) {
if self.debug_continue(sim_id) { if self.debug_continue(sim_id) {
let Some(sim) = self.sims.get_mut(sim_id.to_index()) else { let Some(sim) = self.sims.get_mut(sim_id.to_index()) else {
@@ -449,7 +428,7 @@ impl Emulator {
// Don't emulate if the state is "paused", or if any sim is paused in the debugger // Don't emulate if the state is "paused", or if any sim is paused in the debugger
let running = match state { let running = match state {
EmulatorState::Paused => false, EmulatorState::Paused => false,
EmulatorState::Running | EmulatorState::Stepping => true, EmulatorState::Running => true,
EmulatorState::Debugging => self.debuggers.values().all(|d| d.stop_reason.is_none()), EmulatorState::Debugging => self.debuggers.values().all(|d| d.stop_reason.is_none()),
}; };
let p1_running = running && p1_state == SimState::Ready; let p1_running = running && p1_state == SimState::Ready;
@@ -463,10 +442,6 @@ impl Emulator {
self.sims[SimId::Player2.to_index()].emulate(); self.sims[SimId::Player2.to_index()].emulate();
} }
if state == EmulatorState::Stepping {
self.state.store(EmulatorState::Paused, Ordering::Release);
}
// Debug state // Debug state
if state == EmulatorState::Debugging { if state == EmulatorState::Debugging {
for sim_id in SimId::values() { for sim_id in SimId::values() {
@@ -564,9 +539,6 @@ impl Emulator {
EmulatorCommand::Resume => { EmulatorCommand::Resume => {
self.resume_sims(); self.resume_sims();
} }
EmulatorCommand::FrameAdvance => {
self.frame_advance();
}
EmulatorCommand::StartDebugging(sim_id, debugger) => { EmulatorCommand::StartDebugging(sim_id, debugger) => {
self.start_debugging(sim_id, debugger); self.start_debugging(sim_id, debugger);
} }
@@ -693,7 +665,6 @@ pub enum EmulatorCommand {
StopSecondSim, StopSecondSim,
Pause, Pause,
Resume, Resume,
FrameAdvance,
StartDebugging(SimId, DebugSender), StartDebugging(SimId, DebugSender),
StopDebugging(SimId), StopDebugging(SimId),
DebugInterrupt(SimId), DebugInterrupt(SimId),
@@ -729,7 +700,6 @@ pub enum SimState {
pub enum EmulatorState { pub enum EmulatorState {
Paused, Paused,
Running, Running,
Stepping,
Debugging, Debugging,
} }
+11 -7
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@@ -1,6 +1,6 @@
use std::{ffi::c_void, ptr, slice}; use std::{ffi::c_void, ptr, slice};
use anyhow::{Result, anyhow}; use anyhow::{anyhow, Result};
use bitflags::bitflags; use bitflags::bitflags;
use num_derive::{FromPrimitive, ToPrimitive}; use num_derive::{FromPrimitive, ToPrimitive};
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
@@ -91,7 +91,7 @@ type OnWrite = extern "C" fn(
) -> c_int; ) -> c_int;
#[link(name = "vb")] #[link(name = "vb")]
unsafe extern "C" { extern "C" {
#[link_name = "vbEmulate"] #[link_name = "vbEmulate"]
fn vb_emulate(sim: *mut VB, cycles: *mut u32) -> c_int; fn vb_emulate(sim: *mut VB, cycles: *mut u32) -> c_int;
#[link_name = "vbEmulateEx"] #[link_name = "vbEmulateEx"]
@@ -170,7 +170,7 @@ unsafe extern "C" {
fn vb_write(sim: *mut VB, address: u32, _type: VBDataType, value: i32) -> i32; fn vb_write(sim: *mut VB, address: u32, _type: VBDataType, value: i32) -> i32;
} }
#[unsafe(no_mangle)] #[no_mangle]
extern "C" fn on_frame(sim: *mut VB) -> c_int { extern "C" fn on_frame(sim: *mut VB) -> c_int {
// SAFETY: the *mut VB owns its userdata. // SAFETY: the *mut VB owns its userdata.
// There is no way for the userdata to be null or otherwise invalid. // There is no way for the userdata to be null or otherwise invalid.
@@ -179,7 +179,7 @@ extern "C" fn on_frame(sim: *mut VB) -> c_int {
1 1
} }
#[unsafe(no_mangle)] #[no_mangle]
extern "C" fn on_execute(sim: *mut VB, address: u32, _code: *const u16, _length: c_int) -> c_int { extern "C" fn on_execute(sim: *mut VB, address: u32, _code: *const u16, _length: c_int) -> c_int {
// SAFETY: the *mut VB owns its userdata. // SAFETY: the *mut VB owns its userdata.
// There is no way for the userdata to be null or otherwise invalid. // There is no way for the userdata to be null or otherwise invalid.
@@ -196,10 +196,14 @@ extern "C" fn on_execute(sim: *mut VB, address: u32, _code: *const u16, _length:
stopped = true; stopped = true;
} }
if stopped { 1 } else { 0 } if stopped {
1
} else {
0
}
} }
#[unsafe(no_mangle)] #[no_mangle]
extern "C" fn on_read( extern "C" fn on_read(
sim: *mut VB, sim: *mut VB,
address: u32, address: u32,
@@ -225,7 +229,7 @@ extern "C" fn on_read(
0 0
} }
#[unsafe(no_mangle)] #[no_mangle]
extern "C" fn on_write( extern "C" fn on_write(
sim: *mut VB, sim: *mut VB,
address: u32, address: u32,
+2 -2
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@@ -1,4 +1,4 @@
use anyhow::{Result, bail}; use anyhow::{bail, Result};
use registers::REGISTERS; use registers::REGISTERS;
use request::{Request, RequestKind, RequestSource}; use request::{Request, RequestKind, RequestSource};
use response::Response; use response::Response;
@@ -12,7 +12,7 @@ use tokio::{
pin, select, pin, select,
sync::{mpsc, oneshot}, sync::{mpsc, oneshot},
}; };
use tracing::{Level, debug, enabled, error, info}; use tracing::{debug, enabled, error, info, Level};
use crate::emulator::{ use crate::emulator::{
DebugEvent, DebugStopReason, EmulatorClient, EmulatorCommand, SimId, VBWatchpointType, DebugEvent, DebugStopReason, EmulatorClient, EmulatorCommand, SimId, VBWatchpointType,
+1 -1
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@@ -1,4 +1,4 @@
use anyhow::{Result, bail}; use anyhow::{bail, Result};
use atoi::FromRadix16; use atoi::FromRadix16;
use tokio::io::{AsyncRead, AsyncReadExt as _}; use tokio::io::{AsyncRead, AsyncReadExt as _};
+5 -4
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@@ -1,13 +1,12 @@
use std::{ use std::{
sync::{ sync::{
Arc, Mutex, MutexGuard,
atomic::{AtomicU64, Ordering}, atomic::{AtomicU64, Ordering},
mpsc, mpsc, Arc, Mutex, MutexGuard,
}, },
thread, thread,
}; };
use anyhow::{Result, bail}; use anyhow::{bail, Result};
use itertools::Itertools as _; use itertools::Itertools as _;
use wgpu::{ use wgpu::{
Device, Extent3d, ImageCopyTexture, ImageDataLayout, Origin3d, Queue, Texture, Device, Extent3d, ImageCopyTexture, ImageDataLayout, Origin3d, Queue, Texture,
@@ -65,7 +64,9 @@ impl TextureSink {
sample_count: 1, sample_count: 1,
dimension: wgpu::TextureDimension::D2, dimension: wgpu::TextureDimension::D2,
format: TextureFormat::Rg8Unorm, format: TextureFormat::Rg8Unorm,
usage: TextureUsages::COPY_DST | TextureUsages::TEXTURE_BINDING, usage: TextureUsages::COPY_SRC
| TextureUsages::COPY_DST
| TextureUsages::TEXTURE_BINDING,
view_formats: &[TextureFormat::Rg8Unorm], view_formats: &[TextureFormat::Rg8Unorm],
}; };
device.create_texture(&desc) device.create_texture(&desc)
+3 -207
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@@ -1,14 +1,12 @@
use std::{ use std::{
cmp::Ordering, collections::{hash_map::Entry, HashMap},
collections::{HashMap, HashSet, hash_map::Entry},
fmt::Display, fmt::Display,
str::FromStr, str::FromStr,
sync::{Arc, Mutex, RwLock}, sync::{Arc, RwLock},
}; };
use anyhow::anyhow; use anyhow::anyhow;
use egui::{Key, KeyboardShortcut, Modifiers}; use gilrs::{ev::Code, Axis, Button, Gamepad, GamepadId};
use gilrs::{Axis, Button, Gamepad, GamepadId, ev::Code};
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
use winit::keyboard::{KeyCode, PhysicalKey}; use winit::keyboard::{KeyCode, PhysicalKey};
@@ -456,205 +454,3 @@ struct PersistedGamepadMapping {
default_buttons: Vec<(Code, VBKey)>, default_buttons: Vec<(Code, VBKey)>,
default_axes: Vec<(Code, (VBKey, VBKey))>, default_axes: Vec<(Code, (VBKey, VBKey))>,
} }
#[derive(Serialize, Deserialize)]
pub struct Shortcut {
pub shortcut: KeyboardShortcut,
pub command: Command,
}
#[derive(Clone, Copy, Serialize, Deserialize, PartialEq, Eq, Hash)]
pub enum Command {
OpenRom,
Quit,
FrameAdvance,
Reset,
PauseResume,
// if you update this, update Command::all and add a default
}
impl Command {
pub fn all() -> [Self; 5] {
[
Self::OpenRom,
Self::Quit,
Self::PauseResume,
Self::Reset,
Self::FrameAdvance,
]
}
pub fn name(self) -> &'static str {
match self {
Self::OpenRom => "Open ROM",
Self::Quit => "Exit",
Self::PauseResume => "Pause/Resume",
Self::Reset => "Reset",
Self::FrameAdvance => "Frame Advance",
}
}
}
impl Display for Command {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.write_str(self.name())
}
}
struct Shortcuts {
all: Vec<(Command, KeyboardShortcut)>,
by_command: HashMap<Command, KeyboardShortcut>,
}
impl Default for Shortcuts {
fn default() -> Self {
let mut shortcuts = Shortcuts {
all: vec![],
by_command: HashMap::new(),
};
shortcuts.set(
Command::OpenRom,
KeyboardShortcut::new(Modifiers::COMMAND, Key::O),
);
shortcuts.set(
Command::Quit,
KeyboardShortcut::new(Modifiers::COMMAND, Key::Q),
);
shortcuts.set(
Command::PauseResume,
KeyboardShortcut::new(Modifiers::NONE, Key::F5),
);
shortcuts.set(
Command::Reset,
KeyboardShortcut::new(Modifiers::SHIFT, Key::F5),
);
shortcuts.set(
Command::FrameAdvance,
KeyboardShortcut::new(Modifiers::NONE, Key::F6),
);
shortcuts
}
}
impl Shortcuts {
fn set(&mut self, command: Command, shortcut: KeyboardShortcut) {
if self.by_command.insert(command, shortcut).is_some() {
for (cmd, sht) in &mut self.all {
if *cmd == command {
*sht = shortcut;
break;
}
}
} else {
self.all.push((command, shortcut));
}
self.all.sort_by(|l, r| order_shortcut(l.1, r.1));
}
fn unset(&mut self, command: Command) {
if self.by_command.remove(&command).is_some() {
self.all.retain(|(c, _)| *c != command);
}
}
fn save(&self) -> PersistedShortcuts {
let mut shortcuts = PersistedShortcuts { shortcuts: vec![] };
for command in Command::all() {
let shortcut = self.by_command.get(&command).copied();
shortcuts.shortcuts.push((command, shortcut));
}
shortcuts
}
}
fn order_shortcut(left: KeyboardShortcut, right: KeyboardShortcut) -> Ordering {
left.logical_key.cmp(&right.logical_key).then_with(|| {
specificity(left.modifiers)
.cmp(&specificity(right.modifiers))
.reverse()
})
}
fn specificity(modifiers: egui::Modifiers) -> usize {
let mut mods = 0;
if modifiers.alt {
mods += 1;
}
if modifiers.command || modifiers.ctrl {
mods += 1;
}
if modifiers.shift {
mods += 1;
}
mods
}
#[derive(Serialize, Deserialize)]
struct PersistedShortcuts {
shortcuts: Vec<(Command, Option<KeyboardShortcut>)>,
}
#[derive(Clone)]
pub struct ShortcutProvider {
persistence: Persistence,
shortcuts: Arc<Mutex<Shortcuts>>,
}
impl ShortcutProvider {
pub fn new(persistence: Persistence) -> Self {
let mut shortcuts = Shortcuts::default();
if let Ok(saved) = persistence.load_config::<PersistedShortcuts>("shortcuts") {
for (command, shortcut) in saved.shortcuts {
if let Some(shortcut) = shortcut {
shortcuts.set(command, shortcut);
} else {
shortcuts.unset(command);
}
}
}
Self {
persistence,
shortcuts: Arc::new(Mutex::new(shortcuts)),
}
}
pub fn shortcut_for(&self, command: Command) -> Option<KeyboardShortcut> {
let lock = self.shortcuts.lock().unwrap();
lock.by_command.get(&command).copied()
}
pub fn consume_all(&self, input: &mut egui::InputState) -> HashSet<Command> {
let lock = self.shortcuts.lock().unwrap();
lock.all
.iter()
.filter_map(|(command, shortcut)| input.consume_shortcut(shortcut).then_some(*command))
.collect()
}
pub fn set(&self, command: Command, shortcut: KeyboardShortcut) {
let updated = {
let mut lock = self.shortcuts.lock().unwrap();
lock.set(command, shortcut);
lock.save()
};
let _ = self.persistence.save_config("shortcuts", &updated);
}
pub fn unset(&self, command: Command) {
let updated = {
let mut lock = self.shortcuts.lock().unwrap();
lock.unset(command);
lock.save()
};
let _ = self.persistence.save_config("shortcuts", &updated);
}
pub fn reset(&self) {
let updated = {
let mut lock = self.shortcuts.lock().unwrap();
*lock = Shortcuts::default();
lock.save()
};
let _ = self.persistence.save_config("shortcuts", &updated);
}
}
+3 -3
View File
@@ -3,13 +3,13 @@
use std::{path::PathBuf, process, time::SystemTime}; use std::{path::PathBuf, process, time::SystemTime};
use anyhow::{Result, bail}; use anyhow::{bail, Result};
use app::Application; use app::Application;
use clap::Parser; use clap::Parser;
use emulator::EmulatorBuilder; use emulator::EmulatorBuilder;
use thread_priority::{ThreadBuilder, ThreadPriority}; use thread_priority::{ThreadBuilder, ThreadPriority};
use tracing::error; use tracing::error;
use tracing_subscriber::{EnvFilter, Layer, layer::SubscriberExt, util::SubscriberInitExt}; use tracing_subscriber::{layer::SubscriberExt, util::SubscriberInitExt, EnvFilter, Layer};
use winit::event_loop::{ControlFlow, EventLoop}; use winit::event_loop::{ControlFlow, EventLoop};
mod app; mod app;
@@ -18,10 +18,10 @@ mod controller;
mod emulator; mod emulator;
mod gdbserver; mod gdbserver;
mod graphics; mod graphics;
mod images;
mod input; mod input;
mod memory; mod memory;
mod persistence; mod persistence;
mod vram;
mod window; mod window;
#[derive(Parser)] #[derive(Parser)]
+7 -9
View File
@@ -2,7 +2,7 @@ use std::{
collections::HashMap, collections::HashMap,
fmt::Debug, fmt::Debug,
iter::FusedIterator, iter::FusedIterator,
sync::{Arc, Mutex, RwLock, RwLockReadGuard, TryLockError, Weak, atomic::AtomicU64}, sync::{atomic::AtomicU64, Arc, Mutex, RwLock, RwLockReadGuard, TryLockError, Weak},
}; };
use bytemuck::BoxBytes; use bytemuck::BoxBytes;
@@ -98,11 +98,8 @@ macro_rules! primitive_memory_value_impl {
} }
primitive_memory_value_impl!(u8, 1); primitive_memory_value_impl!(u8, 1);
primitive_memory_value_impl!(i8, 1);
primitive_memory_value_impl!(u16, 2); primitive_memory_value_impl!(u16, 2);
primitive_memory_value_impl!(i16, 2);
primitive_memory_value_impl!(u32, 4); primitive_memory_value_impl!(u32, 4);
primitive_memory_value_impl!(i32, 4);
impl<const N: usize, T: MemoryValue> MemoryValue for [T; N] { impl<const N: usize, T: MemoryValue> MemoryValue for [T; N] {
#[inline] #[inline]
@@ -223,7 +220,7 @@ impl MemoryRegion {
.iter() .iter()
.map(|i| i.load(std::sync::atomic::Ordering::Acquire)) .map(|i| i.load(std::sync::atomic::Ordering::Acquire))
.enumerate() .enumerate()
.max_by_key(|(_, g)| *g) .max_by_key(|(_, gen)| *gen)
.map(|(i, _)| i) .map(|(i, _)| i)
.unwrap(); .unwrap();
let inner = match self.bufs[newest_index].try_read() { let inner = match self.bufs[newest_index].try_read() {
@@ -238,10 +235,11 @@ impl MemoryRegion {
} }
pub fn update(&self, data: &[u8]) { pub fn update(&self, data: &[u8]) {
let gens = self let gens: Vec<u64> = self
.gens .gens
.each_ref() .iter()
.map(|i| i.load(std::sync::atomic::Ordering::Acquire)); .map(|i| i.load(std::sync::atomic::Ordering::Acquire))
.collect();
let next_gen = gens.iter().max().unwrap() + 1; let next_gen = gens.iter().max().unwrap() + 1;
let indices = gens let indices = gens
.into_iter() .into_iter()
@@ -263,7 +261,7 @@ impl MemoryRegion {
/* /*
* We have four buffers, and (at time of writing) only three threads interacting with memory: * We have four buffers, and (at time of writing) only three threads interacting with memory:
* - The UI thread, reading small regions of memory * - The UI thread, reading small regions of memory
* - The "image renderer" thread, reading large regions of memory * - The "vram renderer" thread, reading large regions of memory
* - The emulation thread, writing memory every so often * - The emulation thread, writing memory every so often
* So it should be impossible for all four buffers to have a read lock at the same time, * So it should be impossible for all four buffers to have a read lock at the same time,
* and (because readers always read the newest buffer) at least one of the oldest three * and (because readers always read the newest buffer) at least one of the oldest three
+1 -1
View File
@@ -1,6 +1,6 @@
use std::{fs, path::PathBuf}; use std::{fs, path::PathBuf};
use anyhow::{Result, bail}; use anyhow::{bail, Result};
use directories::ProjectDirs; use directories::ProjectDirs;
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
+39 -39
View File
@@ -7,17 +7,17 @@ use std::{
}; };
use egui::{ use egui::{
Color32, ColorImage, TextureHandle, TextureOptions,
epaint::ImageDelta, epaint::ImageDelta,
load::{LoadError, SizedTexture, TextureLoader, TexturePoll}, load::{LoadError, SizedTexture, TextureLoader, TexturePoll},
Color32, ColorImage, TextureHandle, TextureOptions,
}; };
use tokio::{sync::mpsc, time::timeout}; use tokio::{sync::mpsc, time::timeout};
pub struct ImageProcessor { pub struct VramProcessor {
sender: mpsc::UnboundedSender<Box<dyn ImageRendererImpl>>, sender: mpsc::UnboundedSender<Box<dyn VramRendererImpl>>,
} }
impl ImageProcessor { impl VramProcessor {
pub fn new() -> Self { pub fn new() -> Self {
let (sender, receiver) = mpsc::unbounded_channel(); let (sender, receiver) = mpsc::unbounded_channel();
thread::spawn(move || { thread::spawn(move || {
@@ -26,7 +26,7 @@ impl ImageProcessor {
.build() .build()
.unwrap() .unwrap()
.block_on(async move { .block_on(async move {
let mut worker = ImageProcessorWorker { let mut worker = VramProcessorWorker {
receiver, receiver,
renderers: vec![], renderers: vec![],
}; };
@@ -36,27 +36,27 @@ impl ImageProcessor {
Self { sender } Self { sender }
} }
pub fn add<const N: usize, R: ImageRenderer<N> + 'static>( pub fn add<const N: usize, R: VramRenderer<N> + 'static>(
&self, &self,
renderer: R, renderer: R,
params: R::Params, params: R::Params,
) -> ([ImageHandle; N], ImageParams<R::Params>) { ) -> ([VramImageHandle; N], VramParams<R::Params>) {
let states = renderer.sizes().map(ImageState::new); let states = renderer.sizes().map(VramRenderImageState::new);
let handles = states.clone().map(|state| ImageHandle { let handles = states.clone().map(|state| VramImageHandle {
size: state.size.map(|i| i as f32), size: state.size.map(|i| i as f32),
data: state.sink, data: state.sink,
}); });
let images = renderer let images = renderer
.sizes() .sizes()
.map(|[width, height]| ImageBuffer::new(width, height)); .map(|[width, height]| VramImage::new(width, height));
let sink = Arc::new(Mutex::new(params.clone())); let sink = Arc::new(Mutex::new(params.clone()));
let _ = self.sender.send(Box::new(ImageRendererWrapper { let _ = self.sender.send(Box::new(VramRendererWrapper {
renderer, renderer,
params: Arc::downgrade(&sink), params: Arc::downgrade(&sink),
images, images,
states, states,
})); }));
let params = ImageParams { let params = VramParams {
value: params, value: params,
sink, sink,
}; };
@@ -64,12 +64,12 @@ impl ImageProcessor {
} }
} }
struct ImageProcessorWorker { struct VramProcessorWorker {
receiver: mpsc::UnboundedReceiver<Box<dyn ImageRendererImpl>>, receiver: mpsc::UnboundedReceiver<Box<dyn VramRendererImpl>>,
renderers: Vec<Box<dyn ImageRendererImpl>>, renderers: Vec<Box<dyn VramRendererImpl>>,
} }
impl ImageProcessorWorker { impl VramProcessorWorker {
async fn run(&mut self) { async fn run(&mut self) {
loop { loop {
if self.renderers.is_empty() { if self.renderers.is_empty() {
@@ -100,12 +100,12 @@ impl ImageProcessorWorker {
} }
} }
pub struct ImageBuffer { pub struct VramImage {
pub size: [usize; 2], pub size: [usize; 2],
pub pixels: Vec<Color32>, pub pixels: Vec<Color32>,
} }
impl ImageBuffer { impl VramImage {
pub fn new(width: usize, height: usize) -> Self { pub fn new(width: usize, height: usize) -> Self {
Self { Self {
size: [width, height], size: [width, height],
@@ -143,23 +143,23 @@ impl ImageBuffer {
} }
#[derive(Clone)] #[derive(Clone)]
pub struct ImageHandle { pub struct VramImageHandle {
size: [f32; 2], size: [f32; 2],
data: Arc<Mutex<Option<Arc<ColorImage>>>>, data: Arc<Mutex<Option<Arc<ColorImage>>>>,
} }
impl ImageHandle { impl VramImageHandle {
fn pull(&mut self) -> Option<Arc<ColorImage>> { fn pull(&mut self) -> Option<Arc<ColorImage>> {
self.data.lock().unwrap().take() self.data.lock().unwrap().take()
} }
} }
pub struct ImageParams<T> { pub struct VramParams<T> {
value: T, value: T,
sink: Arc<Mutex<T>>, sink: Arc<Mutex<T>>,
} }
impl<T> Deref for ImageParams<T> { impl<T> Deref for VramParams<T> {
type Target = T; type Target = T;
fn deref(&self) -> &Self::Target { fn deref(&self) -> &Self::Target {
@@ -167,7 +167,7 @@ impl<T> Deref for ImageParams<T> {
} }
} }
impl<T: Clone + Eq> ImageParams<T> { impl<T: Clone + Eq> VramParams<T> {
pub fn write(&mut self, value: T) { pub fn write(&mut self, value: T) {
if self.value != value { if self.value != value {
self.value = value.clone(); self.value = value.clone();
@@ -176,21 +176,21 @@ impl<T: Clone + Eq> ImageParams<T> {
} }
} }
pub trait ImageRenderer<const N: usize>: Send { pub trait VramRenderer<const N: usize>: Send {
type Params: Clone + Send; type Params: Clone + Send;
fn sizes(&self) -> [[usize; 2]; N]; fn sizes(&self) -> [[usize; 2]; N];
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; N]); fn render(&mut self, params: &Self::Params, images: &mut [VramImage; N]);
} }
#[derive(Clone)] #[derive(Clone)]
struct ImageState { struct VramRenderImageState {
size: [usize; 2], size: [usize; 2],
buffers: [Arc<ColorImage>; 2], buffers: [Arc<ColorImage>; 2],
last_buffer: usize, last_buffer: usize,
sink: Arc<Mutex<Option<Arc<ColorImage>>>>, sink: Arc<Mutex<Option<Arc<ColorImage>>>>,
} }
impl ImageState { impl VramRenderImageState {
fn new(size: [usize; 2]) -> Self { fn new(size: [usize; 2]) -> Self {
let buffers = [ let buffers = [
Arc::new(ColorImage::new(size, Color32::BLACK)), Arc::new(ColorImage::new(size, Color32::BLACK)),
@@ -204,7 +204,7 @@ impl ImageState {
sink: Arc::new(Mutex::new(Some(sink))), sink: Arc::new(Mutex::new(Some(sink))),
} }
} }
fn try_send_update(&mut self, image: &ImageBuffer) { fn try_send_update(&mut self, image: &VramImage) {
let last = &self.buffers[self.last_buffer]; let last = &self.buffers[self.last_buffer];
if !image.changed(last) { if !image.changed(last) {
return; return;
@@ -218,18 +218,18 @@ impl ImageState {
} }
} }
struct ImageRendererWrapper<const N: usize, R: ImageRenderer<N>> { struct VramRendererWrapper<const N: usize, R: VramRenderer<N>> {
renderer: R, renderer: R,
params: Weak<Mutex<R::Params>>, params: Weak<Mutex<R::Params>>,
images: [ImageBuffer; N], images: [VramImage; N],
states: [ImageState; N], states: [VramRenderImageState; N],
} }
trait ImageRendererImpl: Send { trait VramRendererImpl: Send {
fn try_update(&mut self) -> Result<(), ()>; fn try_update(&mut self) -> Result<(), ()>;
} }
impl<const N: usize, R: ImageRenderer<N> + Send> ImageRendererImpl for ImageRendererWrapper<N, R> { impl<const N: usize, R: VramRenderer<N> + Send> VramRendererImpl for VramRendererWrapper<N, R> {
fn try_update(&mut self) -> Result<(), ()> { fn try_update(&mut self) -> Result<(), ()> {
let params = match self.params.upgrade() { let params = match self.params.upgrade() {
Some(params) => params.lock().unwrap().clone(), Some(params) => params.lock().unwrap().clone(),
@@ -247,12 +247,12 @@ impl<const N: usize, R: ImageRenderer<N> + Send> ImageRendererImpl for ImageRend
} }
} }
pub struct ImageTextureLoader { pub struct VramTextureLoader {
cache: Mutex<HashMap<String, (ImageHandle, Option<TextureHandle>)>>, cache: Mutex<HashMap<String, (VramImageHandle, Option<TextureHandle>)>>,
} }
impl ImageTextureLoader { impl VramTextureLoader {
pub fn new(renderers: impl IntoIterator<Item = (String, ImageHandle)>) -> Self { pub fn new(renderers: impl IntoIterator<Item = (String, VramImageHandle)>) -> Self {
let mut cache = HashMap::new(); let mut cache = HashMap::new();
for (key, image) in renderers { for (key, image) in renderers {
cache.insert(key, (image, None)); cache.insert(key, (image, None));
@@ -263,9 +263,9 @@ impl ImageTextureLoader {
} }
} }
impl TextureLoader for ImageTextureLoader { impl TextureLoader for VramTextureLoader {
fn id(&self) -> &str { fn id(&self) -> &str {
concat!(module_path!(), "ImageTextureLoader") concat!(module_path!(), "VramTextureLoader")
} }
fn load( fn load(
+2 -6
View File
@@ -3,10 +3,7 @@ use egui::{Context, ViewportBuilder, ViewportId};
pub use game::GameWindow; pub use game::GameWindow;
pub use gdb::GdbServerWindow; pub use gdb::GdbServerWindow;
pub use input::InputWindow; pub use input::InputWindow;
pub use shortcuts::ShortcutsWindow; pub use vram::{BgMapWindow, CharacterDataWindow, ObjectWindow, WorldWindow};
pub use vip::{
BgMapWindow, CharacterDataWindow, FrameBufferWindow, ObjectWindow, RegisterWindow, WorldWindow,
};
use winit::event::KeyEvent; use winit::event::KeyEvent;
use crate::emulator::SimId; use crate::emulator::SimId;
@@ -16,9 +13,8 @@ mod game;
mod game_screen; mod game_screen;
mod gdb; mod gdb;
mod input; mod input;
mod shortcuts;
mod utils; mod utils;
mod vip; mod vram;
pub trait AppWindow { pub trait AppWindow {
fn viewport_id(&self) -> ViewportId; fn viewport_id(&self) -> ViewportId;
+12 -111
View File
@@ -3,21 +3,20 @@ use std::sync::mpsc;
use crate::{ use crate::{
app::UserEvent, app::UserEvent,
emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId, SimState}, emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId, SimState},
input::{Command, ShortcutProvider},
persistence::Persistence, persistence::Persistence,
}; };
use egui::{ use egui::{
Align2, Button, CentralPanel, Color32, Context, Direction, Frame, TopBottomPanel, Ui, Vec2, menu, Align2, Button, CentralPanel, Color32, Context, Direction, Frame, TopBottomPanel, Ui,
ViewportBuilder, ViewportCommand, ViewportId, Window, menu, Vec2, ViewportBuilder, ViewportCommand, ViewportId, Window,
}; };
use egui_toast::{Toast, Toasts}; use egui_toast::{Toast, Toasts};
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
use winit::event_loop::EventLoopProxy; use winit::event_loop::EventLoopProxy;
use super::{ use super::{
AppWindow,
game_screen::{DisplayMode, GameScreen}, game_screen::{DisplayMode, GameScreen},
utils::UiExt as _, utils::UiExt as _,
AppWindow,
}; };
const COLOR_PRESETS: [[Color32; 2]; 3] = [ const COLOR_PRESETS: [[Color32; 2]; 3] = [
@@ -39,7 +38,6 @@ pub struct GameWindow {
client: EmulatorClient, client: EmulatorClient,
proxy: EventLoopProxy<UserEvent>, proxy: EventLoopProxy<UserEvent>,
persistence: Persistence, persistence: Persistence,
shortcuts: ShortcutProvider,
sim_id: SimId, sim_id: SimId,
config: GameConfig, config: GameConfig,
screen: Option<GameScreen>, screen: Option<GameScreen>,
@@ -52,7 +50,6 @@ impl GameWindow {
client: EmulatorClient, client: EmulatorClient,
proxy: EventLoopProxy<UserEvent>, proxy: EventLoopProxy<UserEvent>,
persistence: Persistence, persistence: Persistence,
shortcuts: ShortcutProvider,
sim_id: SimId, sim_id: SimId,
) -> Self { ) -> Self {
let config = load_config(&persistence, sim_id); let config = load_config(&persistence, sim_id);
@@ -60,7 +57,6 @@ impl GameWindow {
client, client,
proxy, proxy,
persistence, persistence,
shortcuts,
sim_id, sim_id,
config, config,
screen: None, screen: None,
@@ -70,53 +66,8 @@ impl GameWindow {
} }
fn show_menu(&mut self, ctx: &Context, ui: &mut Ui) { fn show_menu(&mut self, ctx: &Context, ui: &mut Ui) {
let state = self.client.emulator_state();
let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready;
let can_pause = is_ready && state == EmulatorState::Running;
let can_resume = is_ready && state == EmulatorState::Paused;
let can_frame_advance = is_ready && state != EmulatorState::Debugging;
for command in ui.input_mut(|input| self.shortcuts.consume_all(input)) {
match command {
Command::OpenRom => {
let rom = rfd::FileDialog::new()
.add_filter("Virtual Boy ROMs", &["vb", "vbrom"])
.pick_file();
if let Some(path) = rom {
self.client
.send_command(EmulatorCommand::LoadGame(self.sim_id, path));
}
}
Command::Quit => {
let _ = self.proxy.send_event(UserEvent::Quit(self.sim_id));
}
Command::PauseResume => {
if state == EmulatorState::Paused && can_resume {
self.client.send_command(EmulatorCommand::Resume);
}
if state == EmulatorState::Running && can_pause {
self.client.send_command(EmulatorCommand::Pause);
}
}
Command::Reset => {
if is_ready {
self.client
.send_command(EmulatorCommand::Reset(self.sim_id));
}
}
Command::FrameAdvance => {
if can_frame_advance {
self.client.send_command(EmulatorCommand::FrameAdvance);
}
}
}
}
ui.menu_button("ROM", |ui| { ui.menu_button("ROM", |ui| {
if ui if ui.button("Open ROM").clicked() {
.add(self.button_for(ui.ctx(), "Open ROM", Command::OpenRom))
.clicked()
{
let rom = rfd::FileDialog::new() let rom = rfd::FileDialog::new()
.add_filter("Virtual Boy ROMs", &["vb", "vbrom"]) .add_filter("Virtual Boy ROMs", &["vb", "vbrom"])
.pick_file(); .pick_file();
@@ -126,54 +77,29 @@ impl GameWindow {
} }
ui.close_menu(); ui.close_menu();
} }
if ui if ui.button("Quit").clicked() {
.add(self.button_for(ui.ctx(), "Quit", Command::Quit))
.clicked()
{
let _ = self.proxy.send_event(UserEvent::Quit(self.sim_id)); let _ = self.proxy.send_event(UserEvent::Quit(self.sim_id));
} }
}); });
ui.menu_button("Emulation", |ui| { ui.menu_button("Emulation", |ui| {
let state = self.client.emulator_state();
let is_ready = self.client.sim_state(self.sim_id) == SimState::Ready;
let can_pause = is_ready && state == EmulatorState::Running;
let can_resume = is_ready && state == EmulatorState::Paused;
if state == EmulatorState::Running { if state == EmulatorState::Running {
if ui if ui.add_enabled(can_pause, Button::new("Pause")).clicked() {
.add_enabled(
can_pause,
self.button_for(ui.ctx(), "Pause", Command::PauseResume),
)
.clicked()
{
self.client.send_command(EmulatorCommand::Pause); self.client.send_command(EmulatorCommand::Pause);
ui.close_menu(); ui.close_menu();
} }
} else if ui } else if ui.add_enabled(can_resume, Button::new("Resume")).clicked() {
.add_enabled(
can_resume,
self.button_for(ui.ctx(), "Resume", Command::PauseResume),
)
.clicked()
{
self.client.send_command(EmulatorCommand::Resume); self.client.send_command(EmulatorCommand::Resume);
ui.close_menu(); ui.close_menu();
} }
if ui if ui.add_enabled(is_ready, Button::new("Reset")).clicked() {
.add_enabled(is_ready, self.button_for(ui.ctx(), "Reset", Command::Reset))
.clicked()
{
self.client self.client
.send_command(EmulatorCommand::Reset(self.sim_id)); .send_command(EmulatorCommand::Reset(self.sim_id));
ui.close_menu(); ui.close_menu();
} }
ui.separator();
if ui
.add_enabled(
can_frame_advance,
self.button_for(ui.ctx(), "Frame Advance", Command::FrameAdvance),
)
.clicked()
{
self.client.send_command(EmulatorCommand::FrameAdvance);
ui.close_menu();
}
}); });
ui.menu_button("Options", |ui| self.show_options_menu(ctx, ui)); ui.menu_button("Options", |ui| self.show_options_menu(ctx, ui));
ui.menu_button("Multiplayer", |ui| { ui.menu_button("Multiplayer", |ui| {
@@ -206,7 +132,6 @@ impl GameWindow {
.unwrap(); .unwrap();
ui.close_menu(); ui.close_menu();
} }
ui.separator();
if ui.button("Character Data").clicked() { if ui.button("Character Data").clicked() {
self.proxy self.proxy
.send_event(UserEvent::OpenCharacterData(self.sim_id)) .send_event(UserEvent::OpenCharacterData(self.sim_id))
@@ -231,18 +156,6 @@ impl GameWindow {
.unwrap(); .unwrap();
ui.close_menu(); ui.close_menu();
} }
if ui.button("Frame Buffers").clicked() {
self.proxy
.send_event(UserEvent::OpenFrameBuffers(self.sim_id))
.unwrap();
ui.close_menu();
}
if ui.button("Registers").clicked() {
self.proxy
.send_event(UserEvent::OpenRegisters(self.sim_id))
.unwrap();
ui.close_menu();
}
}); });
ui.menu_button("Help", |ui| { ui.menu_button("Help", |ui| {
if ui.button("About").clicked() { if ui.button("About").clicked() {
@@ -358,10 +271,6 @@ impl GameWindow {
ui.close_menu(); ui.close_menu();
} }
}); });
if ui.button("Key Shortcuts").clicked() {
self.proxy.send_event(UserEvent::OpenShortcuts).unwrap();
ui.close_menu();
}
} }
fn show_color_picker(&mut self, ui: &mut Ui) { fn show_color_picker(&mut self, ui: &mut Ui) {
@@ -403,14 +312,6 @@ impl GameWindow {
} }
self.config = new_config; self.config = new_config;
} }
fn button_for(&self, ctx: &Context, text: &str, command: Command) -> Button {
let button = Button::new(text);
match self.shortcuts.shortcut_for(command) {
Some(shortcut) => button.shortcut_text(ctx.format_shortcut(&shortcut)),
None => button,
}
}
} }
fn config_filename(sim_id: SimId) -> &'static str { fn config_filename(sim_id: SimId) -> &'static str {
+1 -1
View File
@@ -2,7 +2,7 @@ use std::{collections::HashMap, sync::Arc};
use egui::{Color32, Rgba, Vec2, Widget}; use egui::{Color32, Rgba, Vec2, Widget};
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
use wgpu::{BindGroup, BindGroupLayout, Buffer, RenderPipeline, util::DeviceExt as _}; use wgpu::{util::DeviceExt as _, BindGroup, BindGroupLayout, Buffer, RenderPipeline};
use crate::graphics::TextureSink; use crate::graphics::TextureSink;
-103
View File
@@ -1,103 +0,0 @@
use egui::{
Button, CentralPanel, Context, Event, KeyboardShortcut, Label, Layout, Ui, ViewportBuilder,
ViewportId,
};
use egui_extras::{Column, TableBuilder};
use crate::input::{Command, ShortcutProvider};
use super::AppWindow;
pub struct ShortcutsWindow {
shortcuts: ShortcutProvider,
now_binding: Option<Command>,
}
impl ShortcutsWindow {
pub fn new(shortcuts: ShortcutProvider) -> Self {
Self {
shortcuts,
now_binding: None,
}
}
fn show_shortcuts(&mut self, ui: &mut Ui) {
ui.horizontal(|ui| {
if ui.button("Use defaults").clicked() {
self.shortcuts.reset();
}
});
ui.separator();
let row_height = ui.spacing().interact_size.y;
let width = ui.available_width() - 20.0;
TableBuilder::new(ui)
.column(Column::exact(width * 0.3))
.column(Column::exact(width * 0.5))
.column(Column::exact(width * 0.2))
.cell_layout(Layout::left_to_right(egui::Align::Center))
.body(|mut body| {
for command in Command::all() {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_sized(ui.available_size(), Label::new(command.name()));
});
row.col(|ui| {
let button = if self.now_binding == Some(command) {
Button::new("Binding...")
} else if let Some(shortcut) = self.shortcuts.shortcut_for(command) {
Button::new(ui.ctx().format_shortcut(&shortcut))
} else {
Button::new("")
};
if ui.add_sized(ui.available_size(), button).clicked() {
self.now_binding = Some(command);
}
});
row.col(|ui| {
if ui
.add_sized(ui.available_size(), Button::new("Clear"))
.clicked()
{
self.shortcuts.unset(command);
self.now_binding = None;
}
});
});
}
});
if let Some(command) = self.now_binding {
if let Some(shortcut) = ui.input_mut(|i| {
i.events.iter().find_map(|event| match event {
Event::Key {
key,
pressed: true,
modifiers,
..
} => Some(KeyboardShortcut::new(*modifiers, *key)),
_ => None,
})
}) {
self.shortcuts.set(command, shortcut);
self.now_binding = None;
}
}
}
}
impl AppWindow for ShortcutsWindow {
fn viewport_id(&self) -> ViewportId {
ViewportId::from_hash_of("shortcuts")
}
fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default()
.with_title("Keyboard Shortcuts")
.with_inner_size((400.0, 400.0))
}
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
self.show_shortcuts(ui);
});
}
}
+28 -133
View File
@@ -1,16 +1,15 @@
use std::{ use std::{
fmt::{Display, UpperHex}, fmt::Display,
ops::{Bound, RangeBounds}, ops::{Bound, RangeBounds},
str::FromStr, str::FromStr,
}; };
use atoi::FromRadix16;
use egui::{ use egui::{
Align, Color32, CursorIcon, Event, Frame, Key, Layout, Margin, Rect, Response, RichText, ecolor::HexColor, Align, Color32, CursorIcon, Event, Frame, Key, Layout, Margin, Rect,
Rounding, Sense, Shape, Stroke, TextEdit, Ui, UiBuilder, Vec2, Widget, WidgetText, Response, RichText, Rounding, Sense, Shape, Stroke, TextEdit, Ui, UiBuilder, Vec2, Widget,
ecolor::HexColor, WidgetText,
}; };
use num_traits::{CheckedAdd, CheckedSub, One}; use num_traits::PrimInt;
pub trait UiExt { pub trait UiExt {
fn section(&mut self, title: impl Into<String>, add_contents: impl FnOnce(&mut Ui)); fn section(&mut self, title: impl Into<String>, add_contents: impl FnOnce(&mut Ui));
@@ -35,24 +34,19 @@ pub trait UiExt {
impl UiExt for Ui { impl UiExt for Ui {
fn section(&mut self, title: impl Into<String>, add_contents: impl FnOnce(&mut Ui)) { fn section(&mut self, title: impl Into<String>, add_contents: impl FnOnce(&mut Ui)) {
let title: String = title.into();
let mut frame = Frame::group(self.style()); let mut frame = Frame::group(self.style());
frame.outer_margin.top += 10.0; frame.outer_margin.top += 10.0;
frame.inner_margin.top += 2.0; frame.inner_margin.top += 2.0;
let res = self.push_id(&title, |ui| { let res = frame.show(self, add_contents);
frame.show(ui, |ui| {
ui.set_max_width(ui.available_width());
add_contents(ui);
})
});
let text = RichText::new(title).background_color(self.style().visuals.panel_fill); let text = RichText::new(title).background_color(self.style().visuals.panel_fill);
let old_rect = res.response.rect; let old_rect = res.response.rect;
let mut text_rect = old_rect; let mut text_rect = old_rect;
text_rect.min.x += 6.0; text_rect.min.x += 6.0;
self.allocate_new_ui(UiBuilder::new().max_rect(text_rect), |ui| ui.label(text)); let new_rect = self
if old_rect.width() > 0.0 { .allocate_new_ui(UiBuilder::new().max_rect(text_rect), |ui| ui.label(text))
self.advance_cursor_after_rect(old_rect); .response
} .rect;
self.allocate_space((old_rect.max - new_rect.max) - (old_rect.min - new_rect.min));
} }
fn selectable_button(&mut self, selected: bool, text: impl Into<WidgetText>) -> Response { fn selectable_button(&mut self, selected: bool, text: impl Into<WidgetText>) -> Response {
@@ -102,49 +96,14 @@ enum Direction {
Down, Down,
} }
pub trait Number: pub trait Number: PrimInt + Display + FromStr + Send + Sync + 'static {}
Copy impl<T: PrimInt + Display + FromStr + Send + Sync + 'static> Number for T {}
+ One
+ CheckedAdd
+ CheckedSub
+ Eq
+ Ord
+ Display
+ FromStr
+ FromRadix16
+ UpperHex
+ Send
+ Sync
+ 'static
{
}
impl<
T: Copy
+ One
+ CheckedAdd
+ CheckedSub
+ Eq
+ Ord
+ Display
+ FromStr
+ FromRadix16
+ UpperHex
+ Send
+ Sync
+ 'static,
> Number for T
{
}
pub struct NumberEdit<'a, T: Number> { pub struct NumberEdit<'a, T: Number> {
value: &'a mut T, value: &'a mut T,
increment: T, increment: T,
precision: usize,
min: Option<T>, min: Option<T>,
max: Option<T>, max: Option<T>,
desired_width: Option<f32>,
arrows: bool,
hex: bool,
} }
impl<'a, T: Number> NumberEdit<'a, T> { impl<'a, T: Number> NumberEdit<'a, T> {
@@ -152,19 +111,11 @@ impl<'a, T: Number> NumberEdit<'a, T> {
Self { Self {
value, value,
increment: T::one(), increment: T::one(),
precision: 3,
min: None, min: None,
max: None, max: None,
desired_width: None,
arrows: true,
hex: false,
} }
} }
pub fn precision(self, precision: usize) -> Self {
Self { precision, ..self }
}
pub fn range(self, range: impl RangeBounds<T>) -> Self { pub fn range(self, range: impl RangeBounds<T>) -> Self {
let min = match range.start_bound() { let min = match range.start_bound() {
Bound::Unbounded => None, Bound::Unbounded => None,
@@ -178,57 +129,24 @@ impl<'a, T: Number> NumberEdit<'a, T> {
}; };
Self { min, max, ..self } Self { min, max, ..self }
} }
pub fn desired_width(self, desired_width: f32) -> Self {
Self {
desired_width: Some(desired_width),
..self
}
}
pub fn arrows(self, arrows: bool) -> Self {
Self { arrows, ..self }
}
pub fn hex(self, hex: bool) -> Self {
Self { hex, ..self }
}
} }
impl<T: Number> Widget for NumberEdit<'_, T> { impl<T: Number> Widget for NumberEdit<'_, T> {
fn ui(self, ui: &mut Ui) -> Response { fn ui(self, ui: &mut Ui) -> Response {
let id = ui.id();
let to_string = |val: &T| {
if self.hex {
format!("{val:.0$X}", self.precision)
} else {
format!("{val:.0$}", self.precision)
}
};
let from_string = |val: &str| {
if self.hex {
let bytes = val.as_bytes();
let (result, consumed) = T::from_radix_16(bytes);
(consumed == bytes.len()).then_some(result)
} else {
val.parse::<T>().ok()
}
};
let (last_value, mut str, focus) = ui.memory(|m| { let (last_value, mut str, focus) = ui.memory(|m| {
let (lv, s) = m let (lv, s) = m
.data .data
.get_temp(id) .get_temp(ui.id())
.unwrap_or((*self.value, to_string(self.value))); .unwrap_or((*self.value, self.value.to_string()));
let focus = m.has_focus(id); let focus = m.has_focus(ui.id());
(lv, s, focus) (lv, s, focus)
}); });
let mut stale = false; let mut stale = false;
if *self.value != last_value { if *self.value != last_value {
str = to_string(self.value); str = self.value.to_string();
stale = true; stale = true;
} }
let valid = from_string(&str).is_some_and(|v: T| v == *self.value); let valid = str.parse().is_ok_and(|v: T| v == *self.value);
let mut up_pressed = false; let mut up_pressed = false;
let mut down_pressed = false; let mut down_pressed = false;
if focus { if focus {
@@ -254,37 +172,22 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
}) })
}); });
} }
let mut desired_width = self
.desired_width
.unwrap_or_else(|| ui.spacing().text_edit_width);
if self.arrows {
desired_width -= 16.0;
}
let text = TextEdit::singleline(&mut str) let text = TextEdit::singleline(&mut str)
.horizontal_align(Align::Max) .horizontal_align(Align::Max)
.id(id) .id(ui.id())
.desired_width(desired_width)
.margin(Margin { .margin(Margin {
left: 4.0, left: 4.0,
right: if self.arrows { 20.0 } else { 4.0 }, right: 20.0,
top: 2.0, top: 2.0,
bottom: 2.0, bottom: 2.0,
}); });
let mut res = if valid { let res = if valid {
ui.add(text) ui.add(text)
} else { } else {
let message = match (self.min, self.max) { let message = match (self.min, self.max) {
(Some(min), Some(max)) => format!( (Some(min), Some(max)) => format!("Please enter a number between {min} and {max}."),
"Please enter a number between {} and {}.", (Some(min), None) => format!("Please enter a number greater than {min}."),
to_string(&min), (None, Some(max)) => format!("Please enter a number less than {max}."),
to_string(&max)
),
(Some(min), None) => {
format!("Please enter a number greater than {}.", to_string(&min))
}
(None, Some(max)) => {
format!("Please enter a number less than {}.", to_string(&max))
}
(None, None) => "Please enter a number.".to_string(), (None, None) => "Please enter a number.".to_string(),
}; };
ui.scope(|ui| { ui.scope(|ui| {
@@ -298,14 +201,13 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
.on_hover_text(message) .on_hover_text(message)
}; };
let mut delta = None;
if self.arrows {
let arrow_left = res.rect.max.x + 4.0; let arrow_left = res.rect.max.x + 4.0;
let arrow_right = res.rect.max.x + 20.0; let arrow_right = res.rect.max.x + 20.0;
let arrow_top = res.rect.min.y - 2.0; let arrow_top = res.rect.min.y - 2.0;
let arrow_middle = (res.rect.min.y + res.rect.max.y) / 2.0; let arrow_middle = (res.rect.min.y + res.rect.max.y) / 2.0;
let arrow_bottom = res.rect.max.y + 2.0; let arrow_bottom = res.rect.max.y + 2.0;
let mut delta = None;
let top_arrow_rect = Rect { let top_arrow_rect = Rect {
min: (arrow_left, arrow_top).into(), min: (arrow_left, arrow_top).into(),
max: (arrow_right, arrow_middle).into(), max: (arrow_right, arrow_middle).into(),
@@ -320,7 +222,6 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
if draw_arrow(ui, bottom_arrow_rect, false).clicked_or_dragged() || down_pressed { if draw_arrow(ui, bottom_arrow_rect, false).clicked_or_dragged() || down_pressed {
delta = Some(Direction::Down); delta = Some(Direction::Down);
} }
}
let in_range = let in_range =
|val: &T| self.min.is_none_or(|m| &m <= val) && self.max.is_none_or(|m| &m >= val); |val: &T| self.min.is_none_or(|m| &m <= val) && self.max.is_none_or(|m| &m >= val);
@@ -330,24 +231,18 @@ impl<T: Number> Widget for NumberEdit<'_, T> {
Direction::Down => self.value.checked_sub(&self.increment), Direction::Down => self.value.checked_sub(&self.increment),
}; };
if let Some(new_value) = value.filter(in_range) { if let Some(new_value) = value.filter(in_range) {
if *self.value != new_value {
res.mark_changed();
}
*self.value = new_value; *self.value = new_value;
} }
str = to_string(self.value); str = self.value.to_string();
stale = true; stale = true;
} else if res.changed { } else if res.changed {
if let Some(new_value) = from_string(&str).filter(in_range) { if let Some(new_value) = str.parse().ok().filter(in_range) {
if *self.value != new_value {
res.mark_changed();
}
*self.value = new_value; *self.value = new_value;
} }
stale = true; stale = true;
} }
if stale { if stale {
ui.memory_mut(|m| m.data.insert_temp(id, (*self.value, str))); ui.memory_mut(|m| m.data.insert_temp(ui.id(), (*self.value, str)));
} }
res res
} }
-267
View File
@@ -1,267 +0,0 @@
use std::sync::Arc;
use egui::{
Align, CentralPanel, Color32, Context, Image, ScrollArea, Slider, TextEdit, TextureOptions, Ui,
ViewportBuilder, ViewportId,
};
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use crate::{
emulator::SimId,
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView},
window::{
AppWindow,
utils::{NumberEdit, UiExt as _},
},
};
use super::utils;
pub struct FrameBufferWindow {
sim_id: SimId,
loader: Arc<ImageTextureLoader>,
index: usize,
left: bool,
right: bool,
generic_palette: bool,
params: ImageParams<FrameBufferParams>,
scale: f32,
}
impl FrameBufferWindow {
pub fn new(sim_id: SimId, memory: &MemoryClient, images: &mut ImageProcessor) -> Self {
let initial_params = FrameBufferParams {
index: 0,
left: true,
right: true,
generic_palette: false,
left_color: Color32::from_rgb(0xff, 0x00, 0x00),
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
};
let renderer = FrameBufferRenderer::new(sim_id, memory);
let ([buffer], params) = images.add(renderer, initial_params);
let loader = ImageTextureLoader::new([("vip://buffer".into(), buffer)]);
Self {
sim_id,
loader: Arc::new(loader),
index: params.index,
left: params.left,
right: params.right,
generic_palette: params.generic_palette,
params,
scale: 2.0,
}
}
fn show_form(&mut self, ui: &mut Ui) {
let row_height = ui.spacing().interact_size.y;
ui.vertical(|ui| {
TableBuilder::new(ui)
.column(Column::auto())
.column(Column::remainder())
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Index");
});
row.col(|ui| {
ui.add(NumberEdit::new(&mut self.index).range(0..2));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Left");
});
row.col(|ui| {
let address = self.index * 0x00008000;
let mut address_str = format!("{address:08x}");
ui.add_enabled(
false,
TextEdit::singleline(&mut address_str).horizontal_align(Align::Max),
);
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Right");
});
row.col(|ui| {
let address = self.index * 0x00008000 + 0x00010000;
let mut address_str = format!("{address:08x}");
ui.add_enabled(
false,
TextEdit::singleline(&mut address_str).horizontal_align(Align::Max),
);
});
});
});
ui.section("Display", |ui| {
ui.horizontal(|ui| {
ui.label("Scale");
ui.spacing_mut().slider_width = ui.available_width();
let slider = Slider::new(&mut self.scale, 1.0..=10.0)
.step_by(1.0)
.show_value(false);
ui.add(slider);
});
TableBuilder::new(ui)
.columns(Column::remainder(), 2)
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.checkbox(&mut self.left, "Left");
});
row.col(|ui| {
ui.checkbox(&mut self.right, "Right");
});
});
});
ui.checkbox(&mut self.generic_palette, "Generic colors");
});
});
self.params.write(FrameBufferParams {
index: self.index,
left: self.left,
right: self.right,
generic_palette: self.generic_palette,
..*self.params
});
}
fn show_buffers(&mut self, ui: &mut Ui) {
let image = Image::new("vip://buffer")
.fit_to_original_size(self.scale)
.texture_options(TextureOptions::NEAREST);
ui.add(image);
}
}
impl AppWindow for FrameBufferWindow {
fn viewport_id(&self) -> ViewportId {
ViewportId::from_hash_of(format!("framebuffer-{}", self.sim_id))
}
fn sim_id(&self) -> SimId {
self.sim_id
}
fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default()
.with_title(format!("Frame Buffers ({})", self.sim_id))
.with_inner_size((640.0, 480.0))
}
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) {
ctx.add_texture_loader(self.loader.clone());
}
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
ui.horizontal_top(|ui| {
StripBuilder::new(ui)
.size(Size::relative(0.3).at_most(200.0))
.size(Size::remainder())
.horizontal(|mut strip| {
strip.cell(|ui| {
ScrollArea::vertical().show(ui, |ui| self.show_form(ui));
});
strip.cell(|ui| {
ScrollArea::both().show(ui, |ui| self.show_buffers(ui));
});
});
});
});
}
}
#[derive(Clone, PartialEq, Eq)]
struct FrameBufferParams {
index: usize,
left: bool,
right: bool,
generic_palette: bool,
left_color: Color32,
right_color: Color32,
}
struct FrameBufferRenderer {
buffers: [MemoryView; 4],
brightness: MemoryView,
}
impl FrameBufferRenderer {
fn new(sim_id: SimId, memory: &MemoryClient) -> Self {
Self {
buffers: [
memory.watch(sim_id, 0x00000000, 0x6000),
memory.watch(sim_id, 0x00008000, 0x6000),
memory.watch(sim_id, 0x00010000, 0x6000),
memory.watch(sim_id, 0x00018000, 0x6000),
],
brightness: memory.watch(sim_id, 0x0005f824, 8),
}
}
}
impl ImageRenderer<1> for FrameBufferRenderer {
type Params = FrameBufferParams;
fn sizes(&self) -> [[usize; 2]; 1] {
[[384, 224]]
}
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; 1]) {
let image = &mut images[0];
let left_buffer = self.buffers[params.index].borrow();
let right_buffer = self.buffers[2 + params.index].borrow();
let colors = if params.generic_palette {
[
utils::generic_palette(params.left_color),
utils::generic_palette(params.right_color),
]
} else {
let brts = self.brightness.borrow().read::<[u8; 8]>(0);
let shades = utils::parse_shades(&brts);
[
shades.map(|s| utils::shade(s, params.left_color)),
shades.map(|s| utils::shade(s, params.right_color)),
]
};
let left_cols = left_buffer.range::<u8>(0, 0x6000);
let right_cols = right_buffer.range::<u8>(0, 0x6000);
for (index, (left, right)) in left_cols.zip(right_cols).enumerate() {
let top = (index % 64) * 4;
if top >= 224 {
continue;
}
let pixels = [0, 2, 4, 6].map(|i| {
let left = if params.left {
colors[0][(left >> i) as usize & 0x3]
} else {
Color32::BLACK
};
let right = if params.right {
colors[1][(right >> i) as usize & 0x3]
} else {
Color32::BLACK
};
Color32::from_rgb(
left.r() + right.r(),
left.g() + right.g(),
left.b() + right.b(),
)
});
let x = index / 64;
for (i, pixel) in pixels.into_iter().enumerate() {
let y = top + i;
image.write((x, y), pixel);
}
}
}
}
-819
View File
@@ -1,819 +0,0 @@
use std::sync::Arc;
use egui::{
Align, Button, CentralPanel, Checkbox, Color32, Context, Direction, Label, Layout, ScrollArea,
TextEdit, Ui, ViewportBuilder, ViewportId,
};
use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use crate::{
emulator::SimId,
memory::{MemoryClient, MemoryRef, MemoryValue, MemoryView},
window::{
AppWindow,
utils::{NumberEdit, UiExt},
},
};
use super::utils;
pub struct RegisterWindow {
sim_id: SimId,
memory: Arc<MemoryClient>,
registers: MemoryView,
}
impl RegisterWindow {
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>) -> Self {
Self {
sim_id,
memory: memory.clone(),
registers: memory.watch(sim_id, 0x0005f800, 0x72),
}
}
fn show_interrupts(&mut self, ui: &mut Ui) {
let row_height = self.row_height(ui);
let [mut raw_intpnd, mut raw_intenb] = self.read_address(0x0005f800);
let mut intenb = InterruptReg::parse(raw_intenb);
let mut intpnd = InterruptReg::parse(raw_intpnd);
ui.section("Interrupt", |ui| {
let width = ui.available_width();
let xspace = ui.spacing().item_spacing.x;
ui.with_layout(Layout::top_down_justified(Align::Center), |ui| {
TableBuilder::new(ui)
.id_salt("raw_values")
.columns(Column::exact(width * 0.5 - xspace), 2)
.cell_layout(Layout::left_to_right(Align::Max))
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("INTENB");
});
row.col(|ui| {
let mut text = format!("{raw_intenb:04x}");
ui.add_sized(
ui.available_size(),
TextEdit::singleline(&mut text).horizontal_align(Align::Max),
);
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("INTPND");
});
row.col(|ui| {
let mut text = format!("{raw_intpnd:04x}");
ui.add_enabled(
false,
TextEdit::singleline(&mut text).horizontal_align(Align::Max),
);
});
});
});
ui.add_space(8.0);
TableBuilder::new(ui)
.id_salt("flags")
.column(Column::exact(width * 0.5 - xspace))
.columns(Column::exact(width * 0.25 - xspace), 2)
.cell_layout(Layout::left_to_right(Align::Center).with_main_align(Align::RIGHT))
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|_ui| {});
row.col(|ui| {
ui.add_sized(ui.available_size(), Label::new("ENB"));
});
row.col(|ui| {
ui.add_sized(ui.available_size(), Label::new("PND"));
});
});
let mut add_row = |label: &str, enb: &mut bool, pnd: &mut bool| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label(label);
});
row.col(|ui| {
let space =
(ui.available_width() - ui.spacing().icon_width) / 2.0;
ui.add_space(space);
ui.checkbox(enb, "");
});
row.col(|ui| {
let space =
(ui.available_width() - ui.spacing().icon_width) / 2.0;
ui.add_space(space);
ui.checkbox(pnd, "");
});
});
};
add_row("TIMEERR", &mut intenb.timeerr, &mut intpnd.timeerr);
add_row("XPEND", &mut intenb.xpend, &mut intpnd.xpend);
add_row("SBHIT", &mut intenb.sbhit, &mut intpnd.sbhit);
add_row("FRAMESTART", &mut intenb.framestart, &mut intpnd.framestart);
add_row("GAMESTART", &mut intenb.gamestart, &mut intpnd.gamestart);
add_row("RFBEND", &mut intenb.rfbend, &mut intpnd.rfbend);
add_row("LFBEND", &mut intenb.lfbend, &mut intpnd.lfbend);
add_row("SCANERR", &mut intenb.scanerr, &mut intpnd.scanerr);
});
});
ui.allocate_space(ui.available_size());
});
if intpnd.update(&mut raw_intpnd) {
self.memory.write(self.sim_id, 0x0005f800, &raw_intpnd);
}
if intenb.update(&mut raw_intenb) {
self.memory.write(self.sim_id, 0x0005f802, &raw_intenb);
}
}
fn show_display_status(&mut self, ui: &mut Ui) {
let row_height = self.row_height(ui);
let mut raw_dpstts = self.read_address(0x0005f820);
let mut dpstts = DisplayReg::parse(raw_dpstts);
ui.section("Display", |ui| {
let width = ui.available_width();
TableBuilder::new(ui)
.column(Column::exact(width * 0.5))
.column(Column::exact(width * 0.5))
.cell_layout(Layout::left_to_right(Align::Max))
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("DPSTTS");
});
row.col(|ui| {
let mut value_str = format!("{raw_dpstts:04x}");
ui.add_enabled(
false,
TextEdit::singleline(&mut value_str).horizontal_align(Align::Max),
);
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_enabled(true, Checkbox::new(&mut dpstts.lock, "LOCK"));
});
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut dpstts.r1bsy, "R1BSY"));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_enabled(true, Checkbox::new(&mut dpstts.synce, "SYNCE"));
});
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut dpstts.l1bsy, "L1BSY"));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_enabled(true, Checkbox::new(&mut dpstts.re, "RE"));
});
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut dpstts.r0bsy, "R0BSY"));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut dpstts.fclk, "FCLK"));
});
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut dpstts.l0bsy, "L0BSY"));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut dpstts.scanrdy, "SCANRDY"));
});
row.col(|ui| {
ui.add_enabled(true, Checkbox::new(&mut dpstts.disp, "DISP"));
});
});
body.row(row_height, |mut row| {
row.col(|_ui| {});
row.col(|ui| {
if ui
.add(Button::new("DPRST").min_size(ui.available_size()))
.clicked()
{
dpstts.dprst = true;
}
});
});
});
ui.allocate_space(ui.available_size());
});
if dpstts.update(&mut raw_dpstts) {
self.memory.write(self.sim_id, 0x0005f822, &raw_dpstts);
}
}
fn show_drawing_status(&mut self, ui: &mut Ui) {
let row_height = self.row_height(ui);
let [mut raw_xpstts, raw_xpctrl] = self.read_address(0x0005f840);
let mut xpstts = DrawingReg::parse(raw_xpstts);
ui.section("Drawing", |ui| {
let width = ui.available_width();
TableBuilder::new(ui)
.column(Column::exact(width * 0.5))
.column(Column::exact(width * 0.5))
.cell_layout(Layout::left_to_right(Align::Max))
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("XPCTRL");
});
row.col(|ui| {
let mut value_str = format!("{raw_xpctrl:04x}");
ui.add_enabled(
false,
TextEdit::singleline(&mut value_str).horizontal_align(Align::Max),
);
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("XPSTTS");
});
row.col(|ui| {
let mut value_str = format!("{raw_xpstts:04x}");
ui.add_enabled(
false,
TextEdit::singleline(&mut value_str).horizontal_align(Align::Max),
);
});
});
/*
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("SBCMP");
});
row.col(|ui| {
let old_value = xpctrl.sbcmp;
ui.add_enabled(true, NumberEdit::new(&mut xpctrl.sbcmp).range(0..32));
cmp_changed = xpctrl.sbcmp != old_value;
});
});
*/
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("SBCOUNT");
});
row.col(|ui| {
ui.add_enabled(
false,
NumberEdit::new(&mut xpstts.sbcount)
.arrows(false)
.range(0..32),
);
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut xpstts.sbout, "SBOUT"));
});
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut xpstts.f1bsy, "F1BSY"));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut xpstts.f0bsy, "F0BSY"));
});
row.col(|ui| {
ui.add_enabled(false, Checkbox::new(&mut xpstts.overtime, "OVERTIME"));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_enabled(true, Checkbox::new(&mut xpstts.xpen, "XPEN"));
});
row.col(|ui| {
if ui
.add(Button::new("XPRST").min_size(ui.available_size()))
.clicked()
{
xpstts.xprst = true;
}
});
});
});
ui.allocate_space(ui.available_size());
});
if xpstts.update(&mut raw_xpstts) {
xpstts.update(&mut raw_xpstts);
self.memory.write(self.sim_id, 0x0005f842, &raw_xpstts);
}
}
fn show_colors(&mut self, ui: &mut Ui) {
let row_height = self.row_height(ui);
let registers = self.registers.borrow();
ui.section("Colors", |ui| {
let width = ui.available_width();
let xspace = ui.spacing().item_spacing.x;
TableBuilder::new(ui)
.column(Column::exact(width * 0.2 - xspace))
.columns(Column::exact(width * 0.20 - xspace), 4)
.cell_layout(Layout::left_to_right(Align::Max))
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|_ui| {});
row.col(|_ui| {});
row.col(|ui| {
ui.with_layout(
Layout::centered_and_justified(Direction::LeftToRight),
|ui| ui.label("1"),
);
});
row.col(|ui| {
ui.with_layout(
Layout::centered_and_justified(Direction::LeftToRight),
|ui| ui.label("2"),
);
});
row.col(|ui| {
ui.with_layout(
Layout::centered_and_justified(Direction::LeftToRight),
|ui| ui.label("3"),
);
});
});
let mut brts: [u16; 3] = [
read_address(&registers, 0x0005f824),
read_address(&registers, 0x0005f826),
read_address(&registers, 0x0005f828),
];
body.row(row_height, |mut row| {
let mut stale = false;
row.col(|ui| {
ui.label("BRT");
});
row.col(|_ui| {});
for brt in brts.iter_mut() {
row.col(|ui| {
if ui
.add(NumberEdit::new(brt).range(0..256).arrows(false).hex(true))
.changed()
{
stale = true;
}
});
}
if stale {
self.memory.write(self.sim_id, 0x0005f824, &brts);
}
});
body.row(row_height, |mut row| {
row.col(|_ui| {});
for shade in utils::parse_brts(&brts, Color32::RED) {
row.col(|ui| {
ui.painter().rect_filled(
ui.available_rect_before_wrap(),
0.0,
shade,
);
});
}
});
let mut palettes = read_address::<[u16; 8]>(&registers, 0x0005f860);
let mut add_row = |name: &str, address: u32, value: &mut u16| {
let mut c1 = (*value >> 2) & 0x03;
let mut c2 = (*value >> 4) & 0x03;
let mut c3 = (*value >> 6) & 0x03;
let mut stale = false;
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label(name);
});
row.col(|ui| {
if ui
.add(
NumberEdit::new(value)
.range(0..256)
.desired_width(width * 0.2)
.arrows(false)
.hex(true),
)
.changed()
{
stale = true;
};
});
row.col(|ui| {
if ui
.add(
NumberEdit::new(&mut c1)
.range(0..4)
.desired_width(ui.available_width() - xspace),
)
.changed()
{
*value = (*value & 0xfff3) | (c1 << 2);
stale = true;
}
});
row.col(|ui| {
if ui
.add(
NumberEdit::new(&mut c2)
.range(0..4)
.desired_width(ui.available_width() - xspace),
)
.changed()
{
*value = (*value & 0xffcf) | (c2 << 4);
stale = true;
}
});
row.col(|ui| {
if ui
.add(
NumberEdit::new(&mut c3)
.range(0..4)
.desired_width(ui.available_width() - xspace),
)
.changed()
{
*value = (*value & 0xff3f) | (c3 << 6);
stale = true;
}
});
});
if stale {
self.memory.write(self.sim_id, address, value);
}
};
add_row("GPLT0", 0x0005f860, &mut palettes[0]);
add_row("GPLT1", 0x0005f862, &mut palettes[1]);
add_row("GPLT2", 0x0005f864, &mut palettes[2]);
add_row("GPLT3", 0x0005f866, &mut palettes[3]);
add_row("JPLT0", 0x0005f868, &mut palettes[4]);
add_row("JPLT1", 0x0005f86a, &mut palettes[5]);
add_row("JPLT2", 0x0005f86c, &mut palettes[6]);
add_row("JPLT3", 0x0005f86e, &mut palettes[7]);
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("BKCOL");
});
row.col(|ui| {
let mut bkcol: u16 = read_address(&registers, 0x0005f870);
if ui
.add(
NumberEdit::new(&mut bkcol)
.range(0..4)
.desired_width(ui.available_width() - xspace),
)
.changed()
{
self.memory.write(self.sim_id, 0x0005f870, &bkcol);
}
});
row.col(|_ui| {});
row.col(|ui| {
ui.label("REST");
});
row.col(|ui| {
let mut rest: u16 = read_address(&registers, 0x0005f82a);
if ui
.add(
NumberEdit::new(&mut rest)
.range(0..256)
.arrows(false)
.hex(true),
)
.changed()
{
self.memory.write(self.sim_id, 0x0005f82a, &rest);
}
});
});
});
ui.allocate_space(ui.available_size_before_wrap());
});
}
fn show_objects(&mut self, ui: &mut Ui) {
let row_height = self.row_height(ui);
ui.section("Objects", |ui| {
let width = ui.available_width();
let xspace = ui.spacing().item_spacing.x;
TableBuilder::new(ui)
.column(Column::exact(width * 0.3 - xspace))
.column(Column::exact(width * 0.3 - xspace))
.column(Column::exact(width * 0.4 - xspace))
.cell_layout(Layout::left_to_right(Align::Center).with_main_align(Align::RIGHT))
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|_ui| {});
row.col(|ui| {
ui.add_sized(ui.available_size(), Label::new("Start"));
});
row.col(|ui| {
ui.add_sized(ui.available_size(), Label::new("End"));
});
});
let mut spts = self.read_address::<[u16; 4]>(0x0005f848);
let prevs = std::iter::once(0u16).chain(spts.map(|i| (i + 1) & 0x03ff));
let mut changed = false;
for (index, (spt, prev)) in spts.iter_mut().zip(prevs).enumerate() {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label(format!("SPT{index}"));
});
row.col(|ui| {
ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
ui.label(prev.to_string());
});
});
row.col(|ui| {
if ui.add(NumberEdit::new(spt).range(0..1024)).changed() {
changed = true;
}
});
});
}
if changed {
self.memory.write(self.sim_id, 0x0005f848, &spts);
}
});
ui.allocate_space(ui.available_size_before_wrap());
});
}
fn show_misc(&mut self, ui: &mut Ui) {
let row_height = self.row_height(ui);
let registers = self.registers.borrow();
ui.section("Misc.", |ui| {
let width = ui.available_width();
let xspace = ui.spacing().item_spacing.x;
TableBuilder::new(ui)
.column(Column::exact(width * 0.5 - xspace))
.column(Column::exact(width * 0.5 - xspace))
.cell_layout(Layout::left_to_right(Align::Center).with_main_align(Align::RIGHT))
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("FRMCYC");
});
row.col(|ui| {
let mut frmcyc = read_address::<u16>(&registers, 0x0005f82e);
ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
if ui.add(NumberEdit::new(&mut frmcyc).range(0..32)).changed() {
self.memory.write(self.sim_id, 0x0005f82e, &frmcyc);
}
});
});
});
let mut cta = read_address::<u16>(&registers, 0x0005f830);
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("CTA");
});
row.col(|ui| {
ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
ui.add_enabled(
false,
NumberEdit::new(&mut cta).arrows(false).hex(true),
);
});
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("CTA_L");
});
row.col(|ui| {
let mut cta_l = cta & 0xff;
ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
ui.add_enabled(
false,
NumberEdit::new(&mut cta_l).arrows(false).hex(true),
);
});
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("CTA_R");
});
row.col(|ui| {
let mut cta_r = (cta >> 8) & 0xff;
ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
ui.add_enabled(
false,
NumberEdit::new(&mut cta_r).arrows(false).hex(true),
);
});
});
});
});
ui.allocate_space(ui.available_size_before_wrap());
});
}
fn row_height(&self, ui: &mut Ui) -> f32 {
ui.spacing().interact_size.y + ui.style().visuals.selection.stroke.width
}
fn read_address<T: MemoryValue>(&self, address: usize) -> T {
read_address(&self.registers.borrow(), address)
}
}
fn read_address<T: MemoryValue>(registers: &MemoryRef, address: usize) -> T {
let index = (address - 0x0005f800) / size_of::<T>();
registers.read(index)
}
impl AppWindow for RegisterWindow {
fn viewport_id(&self) -> ViewportId {
ViewportId::from_hash_of(format!("registers-{}", self.sim_id))
}
fn sim_id(&self) -> SimId {
self.sim_id
}
fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default()
.with_title(format!("Registers ({})", self.sim_id))
.with_inner_size((800.0, 480.0))
}
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
ScrollArea::vertical().show(ui, |ui| {
ui.horizontal_top(|ui| {
let width = ui.available_width();
let xspace = ui.spacing().item_spacing.x;
StripBuilder::new(ui)
.size(Size::exact(width * 0.25 - xspace))
.size(Size::exact(width * 0.225 - xspace))
.size(Size::exact(width * 0.325 - xspace))
.size(Size::exact(width * 0.2 - xspace))
.horizontal(|mut strip| {
strip.cell(|ui| {
self.show_interrupts(ui);
});
strip.strip(|nested| {
nested.sizes(Size::remainder(), 2).vertical(|mut strip| {
strip.cell(|ui| {
self.show_display_status(ui);
});
strip.cell(|ui| {
self.show_drawing_status(ui);
});
});
});
strip.cell(|ui| {
self.show_colors(ui);
});
strip.strip(|nested| {
nested.sizes(Size::remainder(), 2).vertical(|mut strip| {
strip.cell(|ui| {
self.show_objects(ui);
});
strip.cell(|ui| {
self.show_misc(ui);
});
});
});
});
});
});
});
}
}
struct InterruptReg {
timeerr: bool,
xpend: bool,
sbhit: bool,
framestart: bool,
gamestart: bool,
rfbend: bool,
lfbend: bool,
scanerr: bool,
}
impl InterruptReg {
fn parse(value: u16) -> Self {
Self {
timeerr: value & 0x8000 != 0,
xpend: value & 0x4000 != 0,
sbhit: value & 0x2000 != 0,
framestart: value & 0x0010 != 0,
gamestart: value & 0x0008 != 0,
rfbend: value & 0x0004 != 0,
lfbend: value & 0x0002 != 0,
scanerr: value & 0x0001 != 0,
}
}
fn update(&self, value: &mut u16) -> bool {
let new_value = (*value & 0x1fe0)
| if self.timeerr { 0x8000 } else { 0x0000 }
| if self.xpend { 0x4000 } else { 0x0000 }
| if self.sbhit { 0x2000 } else { 0x0000 }
| if self.framestart { 0x0010 } else { 0x0000 }
| if self.gamestart { 0x0008 } else { 0x0000 }
| if self.rfbend { 0x0004 } else { 0x0000 }
| if self.lfbend { 0x0002 } else { 0x0000 }
| if self.scanerr { 0x0001 } else { 0x0000 };
let changed = *value != new_value;
*value = new_value;
changed
}
}
struct DisplayReg {
lock: bool,
synce: bool,
re: bool,
fclk: bool,
scanrdy: bool,
r1bsy: bool,
l1bsy: bool,
r0bsy: bool,
l0bsy: bool,
disp: bool,
dprst: bool,
}
impl DisplayReg {
fn parse(value: u16) -> Self {
Self {
lock: value & 0x0400 != 0,
synce: value & 0x0200 != 0,
re: value & 0x0100 != 0,
fclk: value & 0x0080 != 0,
scanrdy: value & 0x0040 != 0,
r1bsy: value & 0x0020 != 0,
l1bsy: value & 0x0010 != 0,
r0bsy: value & 0x0008 != 0,
l0bsy: value & 0x0004 != 0,
disp: value & 0x0002 != 0,
dprst: value & 0x0001 != 0,
}
}
fn update(&self, value: &mut u16) -> bool {
let new_value = (*value & 0xf800)
| if self.lock { 0x0400 } else { 0x0000 }
| if self.synce { 0x0200 } else { 0x0000 }
| if self.re { 0x0100 } else { 0x0000 }
| if self.fclk { 0x0080 } else { 0x0000 }
| if self.scanrdy { 0x0040 } else { 0x0000 }
| if self.r1bsy { 0x0020 } else { 0x0000 }
| if self.l1bsy { 0x0010 } else { 0x0000 }
| if self.r0bsy { 0x0008 } else { 0x0000 }
| if self.l0bsy { 0x0004 } else { 0x0000 }
| if self.disp { 0x0002 } else { 0x0000 }
| if self.dprst { 0x0001 } else { 0x0000 };
let changed = *value != new_value;
*value = new_value;
changed
}
}
struct DrawingReg {
sbout: bool,
sbcount: u8,
overtime: bool,
f1bsy: bool,
f0bsy: bool,
xpen: bool,
xprst: bool,
}
impl DrawingReg {
fn parse(value: u16) -> Self {
Self {
sbout: value & 0x8000 != 0,
sbcount: (value >> 8) as u8 & 0x1f,
overtime: value & 0x0010 != 0,
f1bsy: value & 0x0008 != 0,
f0bsy: value & 0x0004 != 0,
xpen: value & 0x0002 != 0,
xprst: value & 0x0001 != 0,
}
}
fn update(&self, value: &mut u16) -> bool {
let new_value = (*value & 0x60e0)
| if self.sbout { 0x8000 } else { 0x0000 }
| (((self.sbcount & 0x1f) as u16) << 8)
| if self.overtime { 0x0010 } else { 0x0000 }
| if self.f1bsy { 0x0008 } else { 0x0000 }
| if self.f0bsy { 0x0004 } else { 0x0000 }
| if self.xpen { 0x0002 } else { 0x0000 }
| if self.xprst { 0x0001 } else { 0x0000 };
let changed = *value != new_value;
*value = new_value;
changed
}
}
-4
View File
@@ -1,14 +1,10 @@
mod bgmap; mod bgmap;
mod chardata; mod chardata;
mod framebuffer;
mod object; mod object;
mod registers;
mod utils; mod utils;
mod world; mod world;
pub use bgmap::*; pub use bgmap::*;
pub use chardata::*; pub use chardata::*;
pub use framebuffer::*;
pub use object::*; pub use object::*;
pub use registers::*;
pub use world::*; pub use world::*;
@@ -8,11 +8,11 @@ use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use crate::{ use crate::{
emulator::SimId, emulator::SimId,
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView}, memory::{MemoryClient, MemoryView},
vram::{VramImage, VramParams, VramProcessor, VramRenderer, VramTextureLoader},
window::{ window::{
AppWindow,
utils::{NumberEdit, UiExt}, utils::{NumberEdit, UiExt},
AppWindow,
}, },
}; };
@@ -20,22 +20,22 @@ use super::utils::{self, CellData, CharacterGrid};
pub struct BgMapWindow { pub struct BgMapWindow {
sim_id: SimId, sim_id: SimId,
loader: Arc<ImageTextureLoader>, loader: Arc<VramTextureLoader>,
memory: Arc<MemoryClient>, memory: Arc<MemoryClient>,
bgmaps: MemoryView, bgmaps: MemoryView,
cell_index: usize, cell_index: usize,
generic_palette: bool, generic_palette: bool,
params: ImageParams<BgMapParams>, params: VramParams<BgMapParams>,
scale: f32, scale: f32,
show_grid: bool, show_grid: bool,
} }
impl BgMapWindow { impl BgMapWindow {
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self { pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, vram: &mut VramProcessor) -> Self {
let renderer = BgMapRenderer::new(sim_id, memory); let renderer = BgMapRenderer::new(sim_id, memory);
let ([cell, bgmap], params) = images.add(renderer, BgMapParams::default()); let ([cell, bgmap], params) = vram.add(renderer, BgMapParams::default());
let loader = let loader =
ImageTextureLoader::new([("vip://cell".into(), cell), ("vip://bgmap".into(), bgmap)]); VramTextureLoader::new([("vram://cell".into(), cell), ("vram://bgmap".into(), bgmap)]);
Self { Self {
sim_id, sim_id,
loader: Arc::new(loader), loader: Arc::new(loader),
@@ -90,7 +90,7 @@ impl BgMapWindow {
}); });
}); });
}); });
let image = Image::new("vip://cell") let image = Image::new("vram://cell")
.maintain_aspect_ratio(true) .maintain_aspect_ratio(true)
.texture_options(TextureOptions::NEAREST); .texture_options(TextureOptions::NEAREST);
ui.add(image); ui.add(image);
@@ -162,7 +162,7 @@ impl BgMapWindow {
} }
fn show_bgmap(&mut self, ui: &mut Ui) { fn show_bgmap(&mut self, ui: &mut Ui) {
let grid = CharacterGrid::new("vip://bgmap") let grid = CharacterGrid::new("vram://bgmap")
.with_scale(self.scale) .with_scale(self.scale)
.with_grid(self.show_grid) .with_grid(self.show_grid)
.with_selected(self.cell_index % 4096); .with_selected(self.cell_index % 4096);
@@ -195,7 +195,7 @@ impl AppWindow for BgMapWindow {
CentralPanel::default().show(ctx, |ui| { CentralPanel::default().show(ctx, |ui| {
ui.horizontal_top(|ui| { ui.horizontal_top(|ui| {
StripBuilder::new(ui) StripBuilder::new(ui)
.size(Size::relative(0.3).at_most(200.0)) .size(Size::relative(0.3))
.size(Size::remainder()) .size(Size::remainder())
.horizontal(|mut strip| { .horizontal(|mut strip| {
strip.cell(|ui| { strip.cell(|ui| {
@@ -233,7 +233,7 @@ impl BgMapRenderer {
} }
} }
fn render_bgmap(&self, image: &mut ImageBuffer, bgmap_index: usize, generic_palette: bool) { fn render_bgmap(&self, image: &mut VramImage, bgmap_index: usize, generic_palette: bool) {
let chardata = self.chardata.borrow(); let chardata = self.chardata.borrow();
let bgmaps = self.bgmaps.borrow(); let bgmaps = self.bgmaps.borrow();
let brightness = self.brightness.borrow(); let brightness = self.brightness.borrow();
@@ -266,7 +266,7 @@ impl BgMapRenderer {
} }
} }
fn render_bgmap_cell(&self, image: &mut ImageBuffer, index: usize, generic_palette: bool) { fn render_bgmap_cell(&self, image: &mut VramImage, index: usize, generic_palette: bool) {
let chardata = self.chardata.borrow(); let chardata = self.chardata.borrow();
let bgmaps = self.bgmaps.borrow(); let bgmaps = self.bgmaps.borrow();
let brightness = self.brightness.borrow(); let brightness = self.brightness.borrow();
@@ -297,14 +297,14 @@ impl BgMapRenderer {
} }
} }
impl ImageRenderer<2> for BgMapRenderer { impl VramRenderer<2> for BgMapRenderer {
type Params = BgMapParams; type Params = BgMapParams;
fn sizes(&self) -> [[usize; 2]; 2] { fn sizes(&self) -> [[usize; 2]; 2] {
[[8, 8], [8 * 64, 8 * 64]] [[8, 8], [8 * 64, 8 * 64]]
} }
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; 2]) { fn render(&mut self, params: &Self::Params, images: &mut [VramImage; 2]) {
self.render_bgmap_cell(&mut images[0], params.cell_index, params.generic_palette); self.render_bgmap_cell(&mut images[0], params.cell_index, params.generic_palette);
self.render_bgmap( self.render_bgmap(
&mut images[1], &mut images[1],
@@ -9,18 +9,18 @@ use serde::{Deserialize, Serialize};
use crate::{ use crate::{
emulator::SimId, emulator::SimId,
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView}, memory::{MemoryClient, MemoryView},
vram::{VramImage, VramParams, VramProcessor, VramRenderer, VramTextureLoader},
window::{ window::{
AppWindow,
utils::{NumberEdit, UiExt as _}, utils::{NumberEdit, UiExt as _},
AppWindow,
}, },
}; };
use super::utils::{self, CharacterGrid}; use super::utils::{self, CharacterGrid};
#[derive(Debug, Default, Clone, Copy, PartialEq, Eq, Hash, Serialize, Deserialize)] #[derive(Debug, Default, Clone, Copy, PartialEq, Eq, Hash, Serialize, Deserialize)]
pub enum Palette { pub enum VramPalette {
#[default] #[default]
Generic, Generic,
Bg0, Bg0,
@@ -33,8 +33,8 @@ pub enum Palette {
Obj3, Obj3,
} }
impl Palette { impl VramPalette {
pub const fn values() -> [Palette; 9] { pub const fn values() -> [VramPalette; 9] {
[ [
Self::Generic, Self::Generic,
Self::Bg0, Self::Bg0,
@@ -63,7 +63,7 @@ impl Palette {
} }
} }
impl Display for Palette { impl Display for VramPalette {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self { match self {
Self::Generic => f.write_str("Generic"), Self::Generic => f.write_str("Generic"),
@@ -81,23 +81,23 @@ impl Display for Palette {
pub struct CharacterDataWindow { pub struct CharacterDataWindow {
sim_id: SimId, sim_id: SimId,
loader: Arc<ImageTextureLoader>, loader: Arc<VramTextureLoader>,
brightness: MemoryView, brightness: MemoryView,
palettes: MemoryView, palettes: MemoryView,
palette: Palette, palette: VramPalette,
index: usize, index: usize,
params: ImageParams<CharDataParams>, params: VramParams<CharDataParams>,
scale: f32, scale: f32,
show_grid: bool, show_grid: bool,
} }
impl CharacterDataWindow { impl CharacterDataWindow {
pub fn new(sim_id: SimId, memory: &MemoryClient, images: &mut ImageProcessor) -> Self { pub fn new(sim_id: SimId, memory: &MemoryClient, vram: &mut VramProcessor) -> Self {
let renderer = CharDataRenderer::new(sim_id, memory); let renderer = CharDataRenderer::new(sim_id, memory);
let ([char, chardata], params) = images.add(renderer, CharDataParams::default()); let ([char, chardata], params) = vram.add(renderer, CharDataParams::default());
let loader = ImageTextureLoader::new([ let loader = VramTextureLoader::new([
("vip://char".into(), char), ("vram://char".into(), char),
("vip://chardata".into(), chardata), ("vram://chardata".into(), chardata),
]); ]);
Self { Self {
sim_id, sim_id,
@@ -160,7 +160,7 @@ impl CharacterDataWindow {
}); });
}); });
}); });
let image = Image::new("vip://char") let image = Image::new("vram://char")
.maintain_aspect_ratio(true) .maintain_aspect_ratio(true)
.texture_options(TextureOptions::NEAREST); .texture_options(TextureOptions::NEAREST);
ui.add(image); ui.add(image);
@@ -171,7 +171,7 @@ impl CharacterDataWindow {
.selected_text(self.palette.to_string()) .selected_text(self.palette.to_string())
.width(ui.available_width()) .width(ui.available_width())
.show_ui(ui, |ui| { .show_ui(ui, |ui| {
for palette in Palette::values() { for palette in VramPalette::values() {
ui.selectable_value( ui.selectable_value(
&mut self.palette, &mut self.palette,
palette, palette,
@@ -226,7 +226,7 @@ impl CharacterDataWindow {
} }
fn show_chardata(&mut self, ui: &mut Ui) { fn show_chardata(&mut self, ui: &mut Ui) {
let grid = CharacterGrid::new("vip://chardata") let grid = CharacterGrid::new("vram://chardata")
.with_scale(self.scale) .with_scale(self.scale)
.with_grid(self.show_grid) .with_grid(self.show_grid)
.with_selected(self.index); .with_selected(self.index);
@@ -259,7 +259,7 @@ impl AppWindow for CharacterDataWindow {
CentralPanel::default().show(ctx, |ui| { CentralPanel::default().show(ctx, |ui| {
ui.horizontal_top(|ui| { ui.horizontal_top(|ui| {
StripBuilder::new(ui) StripBuilder::new(ui)
.size(Size::relative(0.3).at_most(200.0)) .size(Size::relative(0.3))
.size(Size::remainder()) .size(Size::remainder())
.horizontal(|mut strip| { .horizontal(|mut strip| {
strip.cell(|ui| { strip.cell(|ui| {
@@ -276,13 +276,13 @@ impl AppWindow for CharacterDataWindow {
#[derive(Serialize, Deserialize, Clone, PartialEq, Eq, Hash)] #[derive(Serialize, Deserialize, Clone, PartialEq, Eq, Hash)]
enum CharDataResource { enum CharDataResource {
Character { palette: Palette, index: usize }, Character { palette: VramPalette, index: usize },
CharacterData { palette: Palette }, CharacterData { palette: VramPalette },
} }
#[derive(Clone, Default, PartialEq, Eq)] #[derive(Clone, Default, PartialEq, Eq)]
struct CharDataParams { struct CharDataParams {
palette: Palette, palette: VramPalette,
index: usize, index: usize,
} }
@@ -292,14 +292,14 @@ struct CharDataRenderer {
palettes: MemoryView, palettes: MemoryView,
} }
impl ImageRenderer<2> for CharDataRenderer { impl VramRenderer<2> for CharDataRenderer {
type Params = CharDataParams; type Params = CharDataParams;
fn sizes(&self) -> [[usize; 2]; 2] { fn sizes(&self) -> [[usize; 2]; 2] {
[[8, 8], [16 * 8, 128 * 8]] [[8, 8], [16 * 8, 128 * 8]]
} }
fn render(&mut self, params: &Self::Params, image: &mut [ImageBuffer; 2]) { fn render(&mut self, params: &Self::Params, image: &mut [VramImage; 2]) {
self.render_character(&mut image[0], params.palette, params.index); self.render_character(&mut image[0], params.palette, params.index);
self.render_character_data(&mut image[1], params.palette); self.render_character_data(&mut image[1], params.palette);
} }
@@ -314,7 +314,7 @@ impl CharDataRenderer {
} }
} }
fn render_character(&self, image: &mut ImageBuffer, palette: Palette, index: usize) { fn render_character(&self, image: &mut VramImage, palette: VramPalette, index: usize) {
if index >= 2048 { if index >= 2048 {
return; return;
} }
@@ -329,7 +329,7 @@ impl CharDataRenderer {
} }
} }
fn render_character_data(&self, image: &mut ImageBuffer, palette: Palette) { fn render_character_data(&self, image: &mut VramImage, palette: VramPalette) {
let palette = self.load_palette(palette); let palette = self.load_palette(palette);
let chardata = self.chardata.borrow(); let chardata = self.chardata.borrow();
for (row, pixels) in chardata.range::<u16>(0, 8 * 2048).enumerate() { for (row, pixels) in chardata.range::<u16>(0, 8 * 2048).enumerate() {
@@ -344,7 +344,7 @@ impl CharDataRenderer {
} }
} }
fn load_palette(&self, palette: Palette) -> [Color32; 4] { fn load_palette(&self, palette: VramPalette) -> [Color32; 4] {
let Some(offset) = palette.offset() else { let Some(offset) = palette.offset() else {
return utils::GENERIC_PALETTE.map(|p| utils::shade(p, Color32::RED)); return utils::GENERIC_PALETTE.map(|p| utils::shade(p, Color32::RED));
}; };
@@ -8,11 +8,11 @@ use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use crate::{ use crate::{
emulator::SimId, emulator::SimId,
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView}, memory::{MemoryClient, MemoryView},
vram::{VramImage, VramParams, VramProcessor, VramRenderer, VramTextureLoader},
window::{ window::{
AppWindow,
utils::{NumberEdit, UiExt as _}, utils::{NumberEdit, UiExt as _},
AppWindow,
}, },
}; };
@@ -20,17 +20,17 @@ use super::utils::{self, Object};
pub struct ObjectWindow { pub struct ObjectWindow {
sim_id: SimId, sim_id: SimId,
loader: Arc<ImageTextureLoader>, loader: Arc<VramTextureLoader>,
memory: Arc<MemoryClient>, memory: Arc<MemoryClient>,
objects: MemoryView, objects: MemoryView,
index: usize, index: usize,
generic_palette: bool, generic_palette: bool,
params: ImageParams<ObjectParams>, params: VramParams<ObjectParams>,
scale: f32, scale: f32,
} }
impl ObjectWindow { impl ObjectWindow {
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self { pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, vram: &mut VramProcessor) -> Self {
let initial_params = ObjectParams { let initial_params = ObjectParams {
index: 0, index: 0,
generic_palette: false, generic_palette: false,
@@ -38,9 +38,9 @@ impl ObjectWindow {
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0), right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
}; };
let renderer = ObjectRenderer::new(sim_id, memory); let renderer = ObjectRenderer::new(sim_id, memory);
let ([zoom, full], params) = images.add(renderer, initial_params); let ([zoom, full], params) = vram.add(renderer, initial_params);
let loader = let loader =
ImageTextureLoader::new([("vip://zoom".into(), zoom), ("vip://full".into(), full)]); VramTextureLoader::new([("vram://zoom".into(), zoom), ("vram://full".into(), full)]);
Self { Self {
sim_id, sim_id,
loader: Arc::new(loader), loader: Arc::new(loader),
@@ -82,7 +82,7 @@ impl ObjectWindow {
}); });
}); });
}); });
let image = Image::new("vip://zoom") let image = Image::new("vram://zoom")
.maintain_aspect_ratio(true) .maintain_aspect_ratio(true)
.texture_options(TextureOptions::NEAREST); .texture_options(TextureOptions::NEAREST);
ui.add(image); ui.add(image);
@@ -186,7 +186,7 @@ impl ObjectWindow {
} }
fn show_object(&mut self, ui: &mut Ui) { fn show_object(&mut self, ui: &mut Ui) {
let image = Image::new("vip://full") let image = Image::new("vram://full")
.fit_to_original_size(self.scale) .fit_to_original_size(self.scale)
.texture_options(TextureOptions::NEAREST); .texture_options(TextureOptions::NEAREST);
ui.add(image); ui.add(image);
@@ -216,7 +216,7 @@ impl AppWindow for ObjectWindow {
CentralPanel::default().show(ctx, |ui| { CentralPanel::default().show(ctx, |ui| {
ui.horizontal_top(|ui| { ui.horizontal_top(|ui| {
StripBuilder::new(ui) StripBuilder::new(ui)
.size(Size::relative(0.3).at_most(200.0)) .size(Size::relative(0.3))
.size(Size::remainder()) .size(Size::remainder())
.horizontal(|mut strip| { .horizontal(|mut strip| {
strip.cell(|ui| { strip.cell(|ui| {
@@ -261,13 +261,7 @@ impl ObjectRenderer {
} }
} }
fn render_object( fn render_object(&self, image: &mut VramImage, params: &ObjectParams, use_pos: bool, eye: Eye) {
&self,
image: &mut ImageBuffer,
params: &ObjectParams,
use_pos: bool,
eye: Eye,
) {
let chardata = self.chardata.borrow(); let chardata = self.chardata.borrow();
let objects = self.objects.borrow(); let objects = self.objects.borrow();
let brightness = self.brightness.borrow(); let brightness = self.brightness.borrow();
@@ -324,14 +318,14 @@ impl ObjectRenderer {
} }
} }
impl ImageRenderer<2> for ObjectRenderer { impl VramRenderer<2> for ObjectRenderer {
type Params = ObjectParams; type Params = ObjectParams;
fn sizes(&self) -> [[usize; 2]; 2] { fn sizes(&self) -> [[usize; 2]; 2] {
[[8, 8], [384, 224]] [[8, 8], [384, 224]]
} }
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; 2]) { fn render(&mut self, params: &Self::Params, images: &mut [VramImage; 2]) {
images[0].clear(); images[0].clear();
self.render_object(&mut images[0], params, false, Eye::Left); self.render_object(&mut images[0], params, false, Eye::Left);
self.render_object(&mut images[0], params, false, Eye::Right); self.render_object(&mut images[0], params, false, Eye::Right);
@@ -1,14 +1,9 @@
use egui::{Color32, Image, ImageSource, Response, Sense, TextureOptions, Ui, Widget}; use egui::{Color32, Image, ImageSource, Response, Sense, TextureOptions, Ui, Widget};
pub const GENERIC_PALETTE: [u8; 4] = [0, 32, 64, 128]; pub const GENERIC_PALETTE: [u8; 4] = [0, 64, 128, 255];
pub fn shade(brt: u8, color: Color32) -> Color32 { pub fn shade(brt: u8, color: Color32) -> Color32 {
let corrected = if brt > 132 { color.gamma_multiply(brt as f32 / 255.0)
255.0
} else {
(brt as f32 * 255.0 / 133.0).round()
};
color.gamma_multiply(corrected / 255.0)
} }
pub fn generic_palette(color: Color32) -> [Color32; 4] { pub fn generic_palette(color: Color32) -> [Color32; 4] {
@@ -33,15 +28,6 @@ pub const fn parse_shades(brts: &[u8; 8]) -> [u8; 4] {
] ]
} }
pub fn parse_brts(brts: &[u16; 3], color: Color32) -> [Color32; 4] {
[
Color32::BLACK,
shade(brts[0] as u8, color),
shade(brts[1] as u8, color),
shade((brts[0] + brts[1] + brts[2]) as u8, color),
]
}
pub fn palette_colors(palette: u8, brts: &[u8; 8], color: Color32) -> [Color32; 4] { pub fn palette_colors(palette: u8, brts: &[u8; 8], color: Color32) -> [Color32; 4] {
let colors = parse_shades(brts).map(|s| shade(s, color)); let colors = parse_shades(brts).map(|s| shade(s, color));
parse_palette(palette).map(|p| colors[p as usize]) parse_palette(palette).map(|p| colors[p as usize])
@@ -124,7 +110,7 @@ impl CellData {
} }
pub fn update(&self, source: &mut u16) -> bool { pub fn update(&self, source: &mut u16) -> bool {
let new_value = ((self.palette_index as u16) << 14) let new_value = (self.palette_index as u16) << 14
| if self.hflip { 0x2000 } else { 0x0000 } | if self.hflip { 0x2000 } else { 0x0000 }
| if self.vflip { 0x1000 } else { 0x0000 } | if self.vflip { 0x1000 } else { 0x0000 }
| (self.char_index as u16 & 0x07ff) | (self.char_index as u16 & 0x07ff)
@@ -222,12 +208,12 @@ impl Widget for CharacterGrid<'_> {
for x in (1..grid_width_cells).map(|i| (i as f32) * cell_size) { for x in (1..grid_width_cells).map(|i| (i as f32) * cell_size) {
let p1 = (res.rect.min.x + x, res.rect.min.y).into(); let p1 = (res.rect.min.x + x, res.rect.min.y).into();
let p2 = (res.rect.min.x + x, res.rect.max.y).into(); let p2 = (res.rect.min.x + x, res.rect.max.y).into();
painter.line_segment([p1, p2], stroke); painter.line(vec![p1, p2], stroke);
} }
for y in (1..grid_height_cells).map(|i| (i as f32) * cell_size) { for y in (1..grid_height_cells).map(|i| (i as f32) * cell_size) {
let p1 = (res.rect.min.x, res.rect.min.y + y).into(); let p1 = (res.rect.min.x, res.rect.min.y + y).into();
let p2 = (res.rect.max.x, res.rect.min.y + y).into(); let p2 = (res.rect.max.x, res.rect.min.y + y).into();
painter.line_segment([p1, p2], stroke); painter.line(vec![p1, p2], stroke);
} }
} }
if let Some(selected) = self.selected { if let Some(selected) = self.selected {
@@ -5,41 +5,33 @@ use egui::{
TextureOptions, Ui, ViewportBuilder, ViewportId, TextureOptions, Ui, ViewportBuilder, ViewportId,
}; };
use egui_extras::{Column, Size, StripBuilder, TableBuilder}; use egui_extras::{Column, Size, StripBuilder, TableBuilder};
use fixed::{
FixedI32,
types::extra::{U3, U9},
};
use num_derive::{FromPrimitive, ToPrimitive}; use num_derive::{FromPrimitive, ToPrimitive};
use num_traits::{FromPrimitive, ToPrimitive}; use num_traits::FromPrimitive;
use crate::{ use crate::{
emulator::SimId, emulator::SimId,
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryRef, MemoryView}, memory::{MemoryClient, MemoryRef, MemoryView},
vram::{VramImage, VramParams, VramProcessor, VramRenderer, VramTextureLoader},
window::{ window::{
AppWindow,
utils::{NumberEdit, UiExt as _}, utils::{NumberEdit, UiExt as _},
AppWindow,
}, },
}; };
use super::utils::{self, CellData, Object, shade}; use super::utils::{self, shade, CellData, Object};
pub struct WorldWindow { pub struct WorldWindow {
sim_id: SimId, sim_id: SimId,
loader: Arc<ImageTextureLoader>, loader: Arc<VramTextureLoader>,
memory: Arc<MemoryClient>,
worlds: MemoryView, worlds: MemoryView,
bgmaps: MemoryView,
index: usize, index: usize,
param_index: usize,
generic_palette: bool, generic_palette: bool,
show_extents: bool, params: VramParams<WorldParams>,
params: ImageParams<WorldParams>,
scale: f32, scale: f32,
} }
impl WorldWindow { impl WorldWindow {
pub fn new(sim_id: SimId, memory: &Arc<MemoryClient>, images: &mut ImageProcessor) -> Self { pub fn new(sim_id: SimId, memory: &MemoryClient, vram: &mut VramProcessor) -> Self {
let initial_params = WorldParams { let initial_params = WorldParams {
index: 31, index: 31,
generic_palette: false, generic_palette: false,
@@ -47,18 +39,14 @@ impl WorldWindow {
right_color: Color32::from_rgb(0x00, 0xc6, 0xf0), right_color: Color32::from_rgb(0x00, 0xc6, 0xf0),
}; };
let renderer = WorldRenderer::new(sim_id, memory); let renderer = WorldRenderer::new(sim_id, memory);
let ([world], params) = images.add(renderer, initial_params); let ([world], params) = vram.add(renderer, initial_params);
let loader = ImageTextureLoader::new([("vip://world".into(), world)]); let loader = VramTextureLoader::new([("vram://world".into(), world)]);
Self { Self {
sim_id, sim_id,
loader: Arc::new(loader), loader: Arc::new(loader),
memory: memory.clone(), worlds: memory.watch(sim_id, 0x3d800, 0x400),
worlds: memory.watch(sim_id, 0x0003d800, 0x400),
bgmaps: memory.watch(sim_id, 0x00020000, 0x20000),
index: params.index, index: params.index,
param_index: 0,
generic_palette: params.generic_palette, generic_palette: params.generic_palette,
show_extents: false,
params, params,
scale: 1.0, scale: 1.0,
} }
@@ -84,7 +72,7 @@ impl WorldWindow {
ui.label("Address"); ui.label("Address");
}); });
row.col(|ui| { row.col(|ui| {
let address = 0x0003d800 + self.index * 32; let address = 0x3d800 + self.index * 32;
let mut address_str = format!("{address:08x}"); let mut address_str = format!("{address:08x}");
ui.add_enabled( ui.add_enabled(
false, false,
@@ -93,7 +81,7 @@ impl WorldWindow {
}); });
}); });
}); });
let mut data = { let data = {
let worlds = self.worlds.borrow(); let worlds = self.worlds.borrow();
worlds.read(self.index) worlds.read(self.index)
}; };
@@ -274,137 +262,6 @@ impl WorldWindow {
}); });
}); });
}); });
if world.update(&mut data) {
let address = 0x0003d800 + self.index * 32;
self.memory.write(self.sim_id, address as u32, &data);
}
if world.header.mode == WorldMode::HBias {
ui.section("H-bias", |ui| {
TableBuilder::new(ui)
.column(Column::remainder())
.column(Column::remainder())
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Index");
});
row.col(|ui| {
let max = world.height.max(8) as usize;
ui.add(NumberEdit::new(&mut self.param_index).range(0..max));
});
});
let base = (world.param_base + self.param_index * 2) & 0x1ffff;
let mut param = HBiasParam::load(&self.bgmaps.borrow(), base);
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Address");
});
row.col(|ui| {
let address = 0x00020000 + base * 2;
let mut address_str = format!("{address:08x}");
ui.add_enabled(
false,
TextEdit::singleline(&mut address_str)
.horizontal_align(Align::Max),
);
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Left");
});
row.col(|ui| {
ui.add(NumberEdit::new(&mut param.left).range(-4096..4096));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Right");
});
row.col(|ui| {
ui.add(NumberEdit::new(&mut param.right).range(-4096..4096));
});
});
param.save(&self.memory, self.sim_id, base);
});
});
} else if world.header.mode == WorldMode::Affine {
ui.section("Affine", |ui| {
TableBuilder::new(ui)
.column(Column::remainder())
.column(Column::remainder())
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Index");
});
row.col(|ui| {
let max = world.height.max(1) as usize;
ui.add(NumberEdit::new(&mut self.param_index).range(0..max));
});
});
let base = (world.param_base + self.param_index * 8) & 0x1ffff;
let mut param = AffineParam::load(&self.bgmaps.borrow(), base);
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Address");
});
row.col(|ui| {
let address = 0x00020000 + base * 2;
let mut address_str = format!("{address:08x}");
ui.add_enabled(
false,
TextEdit::singleline(&mut address_str)
.horizontal_align(Align::Max),
);
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Src X");
});
row.col(|ui| {
ui.add(NumberEdit::new(&mut param.src_x).precision(3));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Src Y");
});
row.col(|ui| {
ui.add(NumberEdit::new(&mut param.src_y).precision(3));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Src parallax");
});
row.col(|ui| {
ui.add(NumberEdit::new(&mut param.src_parallax));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Delta X");
});
row.col(|ui| {
ui.add(NumberEdit::new(&mut param.dx).precision(9));
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Delta Y");
});
row.col(|ui| {
ui.add(NumberEdit::new(&mut param.dy).precision(9));
});
});
param.save(&self.memory, self.sim_id, base);
});
});
} else {
self.param_index = 0;
}
ui.section("Display", |ui| { ui.section("Display", |ui| {
ui.horizontal(|ui| { ui.horizontal(|ui| {
ui.label("Scale"); ui.label("Scale");
@@ -415,7 +272,6 @@ impl WorldWindow {
ui.add(slider); ui.add(slider);
}); });
ui.checkbox(&mut self.generic_palette, "Generic palette"); ui.checkbox(&mut self.generic_palette, "Generic palette");
ui.checkbox(&mut self.show_extents, "Show extents");
}); });
}); });
self.params.write(WorldParams { self.params.write(WorldParams {
@@ -426,85 +282,10 @@ impl WorldWindow {
} }
fn show_world(&mut self, ui: &mut Ui) { fn show_world(&mut self, ui: &mut Ui) {
let image = Image::new("vip://world") let image = Image::new("vram://world")
.fit_to_original_size(self.scale) .fit_to_original_size(self.scale)
.texture_options(TextureOptions::NEAREST); .texture_options(TextureOptions::NEAREST);
let res = ui.add(image); ui.add(image);
if self.show_extents {
let world = {
let worlds = self.worlds.borrow();
let data = worlds.read(self.index);
World::parse(&data)
};
if world.header.mode == WorldMode::Object {
return;
}
let lx1 = (world.dst_x - world.dst_parallax) as f32 * self.scale;
let lx2 = lx1 + world.width as f32 * self.scale;
let rx1 = (world.dst_x + world.dst_parallax) as f32 * self.scale;
let rx2 = rx1 + world.width as f32 * self.scale;
let y1 = world.dst_y as f32 * self.scale;
let y2 = y1 + world.height as f32 * self.scale;
let left_color = self.params.left_color;
let right_color = self.params.right_color;
let both_color = Color32::from_rgb(
left_color.r() + right_color.r(),
left_color.g() + right_color.g(),
left_color.b() + right_color.b(),
);
let painter = ui.painter();
let draw_rect = |x1: f32, x2: f32, color: Color32| {
painter.line(
vec![
res.rect.min + (x1, y1).into(),
res.rect.min + (x2, y1).into(),
res.rect.min + (x2, y2).into(),
res.rect.min + (x1, y2).into(),
res.rect.min + (x1, y1).into(),
],
(2.0, color),
)
};
match (world.header.lon, world.header.ron) {
(false, false) => {}
(true, false) => {
draw_rect(lx1, lx2, left_color);
}
(false, true) => {
draw_rect(rx1, rx2, right_color);
}
(true, true) if world.dst_parallax == 0 => {
draw_rect(lx1, lx2, both_color);
}
(true, true) => {
draw_rect(lx1, lx2, left_color);
draw_rect(rx1, rx2, right_color);
let (x1, x2) = if world.dst_parallax < 0 {
(lx1, rx2)
} else {
(rx1, lx2)
};
painter.line_segment(
[
res.rect.min + (x1, y1).into(),
res.rect.min + (x2 + 1.0, y1).into(),
],
(2.0, both_color),
);
painter.line_segment(
[
res.rect.min + (x1, y2).into(),
res.rect.min + (x2 + 1.0, y2).into(),
],
(2.0, both_color),
);
}
}
}
} }
} }
@@ -520,7 +301,7 @@ impl AppWindow for WorldWindow {
fn initial_viewport(&self) -> ViewportBuilder { fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default() ViewportBuilder::default()
.with_title(format!("Worlds ({})", self.sim_id)) .with_title(format!("Worlds ({})", self.sim_id))
.with_inner_size((640.0, 520.0)) .with_inner_size((640.0, 480.0))
} }
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) { fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) {
@@ -531,7 +312,7 @@ impl AppWindow for WorldWindow {
CentralPanel::default().show(ctx, |ui| { CentralPanel::default().show(ctx, |ui| {
ui.horizontal_top(|ui| { ui.horizontal_top(|ui| {
StripBuilder::new(ui) StripBuilder::new(ui)
.size(Size::relative(0.3).at_most(200.0)) .size(Size::relative(0.3))
.size(Size::remainder()) .size(Size::remainder())
.horizontal(|mut strip| { .horizontal(|mut strip| {
strip.cell(|ui| { strip.cell(|ui| {
@@ -585,7 +366,7 @@ impl WorldRenderer {
} }
} }
fn render_object_world(&mut self, group: usize, params: &WorldParams, image: &mut ImageBuffer) { fn render_object_world(&mut self, group: usize, params: &WorldParams, image: &mut VramImage) {
for cell in self.buffer.iter_mut() { for cell in self.buffer.iter_mut() {
*cell = [0, 0]; *cell = [0, 0];
} }
@@ -682,15 +463,9 @@ impl WorldRenderer {
} }
} }
fn render_world(&mut self, world: World, params: &WorldParams, image: &mut ImageBuffer) { fn render_world(&mut self, world: World, params: &WorldParams, image: &mut VramImage) {
image.clear(); image.clear();
let width = if world.header.mode == WorldMode::Affine {
world.width & 0x03ff
} else {
world.width
};
let height = if world.header.mode == WorldMode::Affine { let height = if world.header.mode == WorldMode::Affine {
world.height.max(8) world.height.max(8)
} else { } else {
@@ -698,7 +473,7 @@ impl WorldRenderer {
}; };
let dx1 = world.dst_x; let dx1 = world.dst_x;
let dx2 = dx1 + width; let dx2 = dx1 + world.width;
if dx1 - world.dst_parallax > 384 || dx2 + world.dst_parallax < 0 { if dx1 - world.dst_parallax > 384 || dx2 + world.dst_parallax < 0 {
return; return;
} }
@@ -721,74 +496,67 @@ impl WorldRenderer {
shades.map(|s| shade(s, params.right_color)), shades.map(|s| shade(s, params.right_color)),
] ]
}; };
let palettes = {
let palettes = self.palettes.borrow().read::<[u8; 8]>(0);
[
utils::parse_palette(palettes[0]),
utils::parse_palette(palettes[2]),
utils::parse_palette(palettes[4]),
utils::parse_palette(palettes[6]),
]
};
let chardata = self.chardata.borrow(); let mut chars = CharCache::new(self.chardata.borrow());
let bgmaps = self.bgmaps.borrow(); let mut cells = CellCache::new(self.bgmaps.borrow());
let mut chars = [CharCache::new(&chardata), CharCache::new(&chardata)];
let mut cells = [CellCache::new(&bgmaps), CellCache::new(&bgmaps)];
let mut source = SourceCoordCalculator::new(&bgmaps, &world);
for y in 0..height { for y in 0..height {
let dy = y + world.dst_y; let dy = y + world.dst_y;
if !(0..224).contains(&dy) { if !(0..224).contains(&dy) {
continue; continue;
} }
let sy = y + world.src_y;
for x in 0..width { // left side
for x in 0..world.width {
let dx = x + world.dst_x - world.dst_parallax; let dx = x + world.dst_x - world.dst_parallax;
if world.header.lon && (0..384).contains(&dx) { if !(0..384).contains(&dx) {
let (sx, sy) = source.left(x, y); continue;
}
let sx = x + world.src_x - world.src_parallax;
let cell_index = world.source_cell(sx, sy); let cell_index = world.source_cell(sx, sy);
let cell = cells[0].get(cell_index); let cell = cells.get(cell_index);
let char = chars[0].get(cell.char_index); let char = chars.get(cell.char_index);
let row = (sy & 0x7) as usize; let row = (sy & 0x7) as usize;
let col = (sx & 0x7) as usize; let col = (sx & 0x7) as usize;
let pixel = utils::read_char_pixel(char, cell.hflip, cell.vflip, row, col); let pixel = utils::read_char_pixel(char, cell.hflip, cell.vflip, row, col);
let shade = palettes[cell.palette_index][pixel as usize]; image.add((dx as usize, dy as usize), colors[0][pixel as usize]);
image.add((dx as usize, dy as usize), colors[0][shade as usize]);
} }
// right side
for x in 0..world.width {
let dx = x + world.dst_x + world.dst_parallax; let dx = x + world.dst_x + world.dst_parallax;
if world.header.ron && (0..384).contains(&dx) { if !(0..384).contains(&dx) {
let (sx, sy) = source.right(x, y); continue;
}
let sx = x + world.src_x + world.src_parallax;
let cell_index = world.source_cell(sx, sy); let cell_index = world.source_cell(sx, sy);
let cell = cells[1].get(cell_index); let cell = cells.get(cell_index);
let char = chars[1].get(cell.char_index); let char = chars.get(cell.char_index);
let row = (sy & 0x7) as usize; let row = (sy & 0x7) as usize;
let col = (sx & 0x7) as usize; let col = (sx & 0x7) as usize;
let pixel = utils::read_char_pixel(char, cell.hflip, cell.vflip, row, col); let pixel = utils::read_char_pixel(char, cell.hflip, cell.vflip, row, col);
let shade = palettes[cell.palette_index][pixel as usize]; image.add((dx as usize, dy as usize), colors[1][pixel as usize]);
image.add((dx as usize, dy as usize), colors[1][shade as usize]);
}
} }
} }
} }
} }
impl ImageRenderer<1> for WorldRenderer { impl VramRenderer<1> for WorldRenderer {
type Params = WorldParams; type Params = WorldParams;
fn sizes(&self) -> [[usize; 2]; 1] { fn sizes(&self) -> [[usize; 2]; 1] {
[[384, 224]] [[384, 224]]
} }
fn render(&mut self, params: &Self::Params, images: &mut [ImageBuffer; 1]) { fn render(&mut self, params: &Self::Params, images: &mut [VramImage; 1]) {
let image = &mut images[0]; let image = &mut images[0];
let worlds = self.worlds.borrow(); let worlds = self.worlds.borrow();
let header = WorldHeader::parse(worlds.read(params.index * 16)); let header = WorldHeader::parse(worlds.read(params.index * 16));
if header.end || (!header.lon && !header.ron) { if header.end || (!header.lon && header.ron) {
image.clear(); image.clear();
return; return;
} }
@@ -842,52 +610,6 @@ impl World {
} }
} }
fn update(&self, source: &mut [u16; 16]) -> bool {
let mut changed = self.header.update(&mut source[0]);
let new_dst_x = (self.dst_x as u16 & 0x03ff) | (source[1] & 0xfc00);
changed |= source[1] != new_dst_x;
source[1] = new_dst_x;
let new_dst_parallax = (self.dst_parallax as u16 & 0x03ff) | (source[2] & 0xfc00);
changed |= source[2] != new_dst_parallax;
source[2] = new_dst_parallax;
let new_dst_y = self.dst_y as u16;
changed |= source[3] != new_dst_y;
source[3] = new_dst_y;
let new_src_x = (self.src_x as u16 & 0x1fff) | (source[4] & 0xe000);
changed |= source[4] != new_src_x;
source[4] = new_src_x;
let new_src_parallax = (self.src_parallax as u16 & 0x7fff) | (source[4] & 0x8000);
changed |= source[5] != new_src_parallax;
source[5] = new_src_parallax;
let new_src_y = (self.src_y as u16 & 0x1fff) | (source[6] & 0xe000);
changed |= source[6] != new_src_y;
source[6] = new_src_y;
let new_width = ((self.width - 1) as u16 & 0x1fff) | (source[7] & 0xe000);
changed |= source[7] != new_width;
source[7] = new_width;
let new_height = (self.height - 1) as u16;
changed |= source[8] != new_height;
source[8] = new_height;
let new_param_base = self.param_base as u16;
changed |= source[9] != new_param_base;
source[9] = new_param_base;
let new_overplane = self.overplane as u16;
changed |= source[10] != new_overplane;
source[10] = new_overplane;
changed
}
fn source_cell(&self, sx: i16, sy: i16) -> usize { fn source_cell(&self, sx: i16, sy: i16) -> usize {
if self.header.over { if self.header.over {
let bg_width = 1 << self.header.scx << 9; let bg_width = 1 << self.header.scx << 9;
@@ -943,21 +665,6 @@ impl WorldHeader {
base, base,
} }
} }
fn update(&self, source: &mut u16) -> bool {
let new_value = (*source & 0x0030)
| if self.lon { 0x8000 } else { 0x0000 }
| if self.ron { 0x4000 } else { 0x0000 }
| (self.mode.to_u16().unwrap() << 12)
| ((self.scx as u16) << 10)
| ((self.scy as u16) << 8)
| if self.over { 0x0080 } else { 0x0000 }
| if self.end { 0x0040 } else { 0x0000 }
| (self.base as u16 & 0x000f);
let changed = *source != new_value;
*source = new_value;
changed
}
} }
#[derive(Clone, Copy, PartialEq, Eq, FromPrimitive, ToPrimitive)] #[derive(Clone, Copy, PartialEq, Eq, FromPrimitive, ToPrimitive)]
@@ -986,13 +693,13 @@ impl Display for WorldMode {
} }
struct CellCache<'a> { struct CellCache<'a> {
bgmaps: &'a MemoryRef<'a>, bgmaps: MemoryRef<'a>,
index: usize, index: usize,
cell: CellData, cell: CellData,
} }
impl<'a> CellCache<'a> { impl<'a> CellCache<'a> {
fn new(bgmaps: &'a MemoryRef<'a>) -> Self { fn new(bgmaps: MemoryRef<'a>) -> Self {
Self { Self {
bgmaps, bgmaps,
index: 0x10000, index: 0x10000,
@@ -1011,13 +718,13 @@ impl<'a> CellCache<'a> {
} }
struct CharCache<'a> { struct CharCache<'a> {
chardata: &'a MemoryRef<'a>, chardata: MemoryRef<'a>,
index: usize, index: usize,
char: [u16; 8], char: [u16; 8],
} }
impl<'a> CharCache<'a> { impl<'a> CharCache<'a> {
fn new(chardata: &'a MemoryRef<'a>) -> Self { fn new(chardata: MemoryRef<'a>) -> Self {
Self { Self {
chardata, chardata,
index: 2048, index: 2048,
@@ -1033,189 +740,3 @@ impl<'a> CharCache<'a> {
&self.char &self.char
} }
} }
struct SourceCoordCalculator<'a> {
params: &'a MemoryRef<'a>,
world: &'a World,
y: i16,
param: SourceParam,
}
impl<'a> SourceCoordCalculator<'a> {
fn new(params: &'a MemoryRef<'a>, world: &'a World) -> Self {
Self {
params,
world,
y: -1,
param: SourceParam::Normal,
}
}
fn left(&mut self, x: i16, y: i16) -> (i16, i16) {
self.update_param(y);
match &self.param {
SourceParam::Normal => {
let sx = x + self.world.src_x - self.world.src_parallax;
let sy = y + self.world.src_y;
(sx, sy)
}
SourceParam::HBias(HBiasParam { left, .. }) => {
let sx = x + self.world.src_x - self.world.src_parallax + *left;
let sy = y + self.world.src_y;
(sx, sy)
}
SourceParam::Affine(affine) => {
let sx = affine_coord(affine.src_x, x, affine.dx, affine.src_parallax.min(0));
let sy = affine_coord(affine.src_y, x, affine.dy, affine.src_parallax.min(0));
(sx, sy)
}
}
}
fn right(&mut self, x: i16, y: i16) -> (i16, i16) {
self.update_param(y);
match &self.param {
SourceParam::Normal => {
let sx = x + self.world.src_x + self.world.src_parallax;
let sy = y + self.world.src_y;
(sx, sy)
}
SourceParam::HBias(HBiasParam { right, .. }) => {
let sx = x + self.world.src_x + self.world.src_parallax + *right;
let sy = y + self.world.src_y;
(sx, sy)
}
SourceParam::Affine(affine) => {
let sx = affine_coord(affine.src_x, x, affine.dx, affine.src_parallax.max(0));
let sy = affine_coord(affine.src_y, x, affine.dy, affine.src_parallax.max(0));
(sx, sy)
}
}
}
fn update_param(&mut self, y: i16) {
if self.y == y {
return;
}
if self.world.header.mode == WorldMode::HBias {
let base = self.world.param_base + (2 * y as usize);
self.param = SourceParam::HBias(HBiasParam::load(self.params, base));
}
if self.world.header.mode == WorldMode::Affine {
let base = self.world.param_base + (8 * y as usize);
self.param = SourceParam::Affine(AffineParam::load(self.params, base));
}
self.y = y;
}
}
enum SourceParam {
Normal,
HBias(HBiasParam),
Affine(AffineParam),
}
struct HBiasParam {
left: i16,
right: i16,
data: [u16; 2],
}
impl HBiasParam {
fn load(params: &MemoryRef, index: usize) -> Self {
let data = [params.read::<u16>(index), params.read::<u16>(index | 1)];
let left = (data[0] as i16) << 3 >> 3;
let right = (data[1] as i16) << 3 >> 3;
Self { left, right, data }
}
fn save(&self, memory: &MemoryClient, sim: SimId, index: usize) {
let new_left = (self.left as u16 & 0x1fff) | (self.data[0] & 0xe000);
if new_left != self.data[0] {
let address = 0x00020000 + (index * 2);
memory.write(sim, address as u32, &new_left);
}
let new_right = (self.right as u16 & 0x1fff) | (self.data[1] & 0xe000);
if new_right != self.data[1] {
let address = 0x00020000 + ((index | 1) * 2);
memory.write(sim, address as u32, &new_right);
}
}
}
struct AffineParam {
src_x: FixedI32<U3>,
src_parallax: i16,
src_y: FixedI32<U3>,
dx: FixedI32<U9>,
dy: FixedI32<U9>,
data: [u16; 5],
}
impl AffineParam {
fn load(params: &MemoryRef, index: usize) -> Self {
let data = [
params.read(index & 0xffff),
params.read((index + 1) & 0xffff),
params.read((index + 2) & 0xffff),
params.read((index + 3) & 0xffff),
params.read((index + 4) & 0xffff),
];
let src_x = FixedI32::from_bits(data[0] as i16 as i32);
let src_parallax = data[1] as i16;
let src_y = FixedI32::from_bits(data[2] as i16 as i32);
let dx = FixedI32::from_bits(data[3] as i16 as i32);
let dy = FixedI32::from_bits(data[4] as i16 as i32);
AffineParam {
src_x,
src_parallax,
src_y,
dx,
dy,
data,
}
}
fn save(&self, memory: &MemoryClient, sim: SimId, index: usize) {
let new_src_x = self.src_x.to_bits() as u16;
if new_src_x != self.data[0] {
let address = 0x00020000 + 2 * (index & 0xffff);
memory.write(sim, address as u32, &new_src_x);
}
let new_src_parallax = self.src_parallax as u16;
if new_src_parallax != self.data[1] {
let address = 0x00020000 + 2 * ((index + 1) & 0xffff);
memory.write(sim, address as u32, &new_src_parallax);
}
let new_src_y = self.src_y.to_bits() as u16;
if new_src_y != self.data[2] {
let address = 0x00020000 + 2 * ((index + 2) & 0xffff);
memory.write(sim, address as u32, &new_src_y);
}
let new_dx = self.dx.to_bits() as u16;
if new_dx != self.data[3] {
let address = 0x00020000 + 2 * ((index + 3) & 0xffff);
memory.write(sim, address as u32, &new_dx);
}
let new_dy = self.dy.to_bits() as u16;
if new_dy != self.data[4] {
let address = 0x00020000 + 2 * ((index + 4) & 0xffff);
memory.write(sim, address as u32, &new_dy);
}
}
}
fn affine_coord(start: FixedI32<U3>, distance: i16, delta: FixedI32<U9>, parallax: i16) -> i16 {
let start = FixedI32::<U9>::from_num(start);
let distance = FixedI32::<U9>::from_num(distance);
let parallax = FixedI32::<U9>::from_num(parallax);
let coord = start + ((distance + parallax) * delta);
coord.to_num::<i32>() as i16
}