Compare commits
6 Commits
Author | SHA1 | Date |
---|---|---|
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8be866656a | |
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b58746fee4 | |
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57f27559b1 | |
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caf3a9426e | |
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4a3385f04c | |
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d3f51df577 |
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@ -1832,7 +1832,7 @@ checksum = "bbd2bcb4c963f2ddae06a2efc7e9f3591312473c50c6685e1f298068316e66fe"
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[[package]]
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[[package]]
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name = "lemur"
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name = "lemur"
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version = "0.4.7"
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version = "0.5.1"
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dependencies = [
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dependencies = [
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"anyhow",
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"anyhow",
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"atoi",
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"atoi",
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@ -4,7 +4,7 @@ description = "An emulator for the Virtual Boy."
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repository = "https://git.virtual-boy.com/PVB/lemur"
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repository = "https://git.virtual-boy.com/PVB/lemur"
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publish = false
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publish = false
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license = "MIT"
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license = "MIT"
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version = "0.4.7"
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version = "0.5.1"
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edition = "2024"
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edition = "2024"
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[dependencies]
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[dependencies]
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@ -32,6 +32,5 @@ ENV PATH="/osxcross/bin:$PATH" \
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CARGO_TARGET_X86_64_APPLE_DARWIN_AR="llvm-ar-19" \
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CARGO_TARGET_X86_64_APPLE_DARWIN_AR="llvm-ar-19" \
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CARGO_TARGET_AARCH64_APPLE_DARWIN_LINKER="oa64-clang" \
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CARGO_TARGET_AARCH64_APPLE_DARWIN_LINKER="oa64-clang" \
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CARGO_TARGET_AARCH64_APPLE_DARWIN_AR="llvm-ar-19" \
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CARGO_TARGET_AARCH64_APPLE_DARWIN_AR="llvm-ar-19" \
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CROSS_COMPILE="setting-this-to-silence-a-warning-" \
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RC_PATH="llvm-rc-19" \
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RC_PATH="llvm-rc-19" \
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MACOSX_DEPLOYMENT_TARGET="14.5"
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MACOSX_DEPLOYMENT_TARGET="14.5"
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10
src/app.rs
10
src/app.rs
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@ -24,7 +24,7 @@ use crate::{
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persistence::Persistence,
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persistence::Persistence,
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window::{
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window::{
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AboutWindow, AppWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, GameWindow,
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AboutWindow, AppWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, GameWindow,
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GdbServerWindow, InputWindow, ObjectWindow, RegisterWindow, ShortcutsWindow, WorldWindow,
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GdbServerWindow, HotkeysWindow, InputWindow, ObjectWindow, RegisterWindow, WorldWindow,
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},
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},
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};
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};
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@ -252,9 +252,9 @@ impl ApplicationHandler<UserEvent> for Application {
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let input = InputWindow::new(self.mappings.clone());
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let input = InputWindow::new(self.mappings.clone());
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self.open(event_loop, Box::new(input));
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self.open(event_loop, Box::new(input));
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}
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}
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UserEvent::OpenShortcuts => {
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UserEvent::OpenHotkeys => {
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let shortcuts = ShortcutsWindow::new(self.shortcuts.clone());
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let hotkeys = HotkeysWindow::new(self.shortcuts.clone());
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self.open(event_loop, Box::new(shortcuts));
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self.open(event_loop, Box::new(hotkeys));
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}
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}
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UserEvent::OpenPlayer2 => {
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UserEvent::OpenPlayer2 => {
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let p2 = GameWindow::new(
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let p2 = GameWindow::new(
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@ -515,7 +515,7 @@ pub enum UserEvent {
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OpenRegisters(SimId),
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OpenRegisters(SimId),
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OpenDebugger(SimId),
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OpenDebugger(SimId),
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OpenInput,
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OpenInput,
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OpenShortcuts,
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OpenHotkeys,
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OpenPlayer2,
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OpenPlayer2,
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Quit(SimId),
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Quit(SimId),
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}
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}
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22
src/audio.rs
22
src/audio.rs
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@ -3,18 +3,20 @@ use std::time::Duration;
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use anyhow::{Result, bail};
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use anyhow::{Result, bail};
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use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
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use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
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use itertools::Itertools;
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use itertools::Itertools;
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use rubato::{FftFixedInOut, Resampler};
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use rubato::{FastFixedOut, Resampler};
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use tracing::error;
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use tracing::error;
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pub struct Audio {
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pub struct Audio {
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#[allow(unused)]
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#[allow(unused)]
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stream: cpal::Stream,
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stream: cpal::Stream,
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sampler: FftFixedInOut<f32>,
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sampler: FastFixedOut<f32>,
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input_buffer: Vec<Vec<f32>>,
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input_buffer: Vec<Vec<f32>>,
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output_buffer: Vec<Vec<f32>>,
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output_buffer: Vec<Vec<f32>>,
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sample_sink: rtrb::Producer<f32>,
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sample_sink: rtrb::Producer<f32>,
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}
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}
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const VB_FREQUENCY: usize = 41700;
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impl Audio {
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impl Audio {
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pub fn init() -> Result<Self> {
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pub fn init() -> Result<Self> {
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let host = cpal::default_host();
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let host = cpal::default_host();
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@ -28,7 +30,15 @@ impl Audio {
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bail!("No suitable output config available");
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bail!("No suitable output config available");
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};
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};
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let mut config = config.with_max_sample_rate().config();
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let mut config = config.with_max_sample_rate().config();
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let sampler = FftFixedInOut::new(41700, config.sample_rate.0 as usize, 834, 2)?;
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let resample_ratio = config.sample_rate.0 as f64 / VB_FREQUENCY as f64;
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let chunk_size = (834.0 * resample_ratio) as usize;
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let sampler = FastFixedOut::new(
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resample_ratio,
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64.0,
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rubato::PolynomialDegree::Cubic,
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chunk_size,
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2,
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)?;
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config.buffer_size = cpal::BufferSize::Fixed(sampler.output_frames_max() as u32);
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config.buffer_size = cpal::BufferSize::Fixed(sampler.output_frames_max() as u32);
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let input_buffer = sampler.input_buffer_allocate(true);
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let input_buffer = sampler.input_buffer_allocate(true);
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@ -101,4 +111,10 @@ impl Audio {
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std::thread::sleep(Duration::from_micros(500));
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std::thread::sleep(Duration::from_micros(500));
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}
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}
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}
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}
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pub fn set_speed(&mut self, speed: f64) -> Result<()> {
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self.sampler
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.set_resample_ratio_relative(1.0 / speed, false)?;
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Ok(())
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}
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}
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}
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@ -311,6 +311,10 @@ impl Emulator {
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}
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}
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}
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}
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fn set_speed(&mut self, speed: f64) -> Result<()> {
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self.audio.set_speed(speed)
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}
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fn save_sram(&mut self, sim_id: SimId) -> Result<()> {
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fn save_sram(&mut self, sim_id: SimId) -> Result<()> {
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let sim = self.sims.get_mut(sim_id.to_index());
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let sim = self.sims.get_mut(sim_id.to_index());
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let cart = self.carts[sim_id.to_index()].as_mut();
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let cart = self.carts[sim_id.to_index()].as_mut();
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@ -567,6 +571,11 @@ impl Emulator {
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EmulatorCommand::FrameAdvance => {
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EmulatorCommand::FrameAdvance => {
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self.frame_advance();
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self.frame_advance();
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}
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}
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EmulatorCommand::SetSpeed(speed) => {
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if let Err(error) = self.set_speed(speed) {
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self.report_error(SimId::Player1, format!("Error setting speed: {error}"));
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}
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}
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EmulatorCommand::StartDebugging(sim_id, debugger) => {
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EmulatorCommand::StartDebugging(sim_id, debugger) => {
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self.start_debugging(sim_id, debugger);
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self.start_debugging(sim_id, debugger);
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}
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}
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@ -694,6 +703,7 @@ pub enum EmulatorCommand {
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Pause,
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Pause,
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Resume,
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Resume,
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FrameAdvance,
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FrameAdvance,
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SetSpeed(f64),
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StartDebugging(SimId, DebugSender),
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StartDebugging(SimId, DebugSender),
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StopDebugging(SimId),
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StopDebugging(SimId),
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DebugInterrupt(SimId),
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DebugInterrupt(SimId),
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|
163
src/input.rs
163
src/input.rs
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@ -1,13 +1,13 @@
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use std::{
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use std::{
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cmp::Ordering,
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cmp::Ordering,
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collections::{HashMap, HashSet, hash_map::Entry},
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collections::{HashMap, hash_map::Entry},
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fmt::Display,
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fmt::Display,
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str::FromStr,
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str::FromStr,
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sync::{Arc, Mutex, RwLock},
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sync::{Arc, Mutex, RwLock},
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};
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};
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use anyhow::anyhow;
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use anyhow::anyhow;
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use egui::{Key, KeyboardShortcut, Modifiers};
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use egui::{Event, Key, KeyboardShortcut, Modifiers};
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use gilrs::{Axis, Button, Gamepad, GamepadId, ev::Code};
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use gilrs::{Axis, Button, Gamepad, GamepadId, ev::Code};
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use serde::{Deserialize, Serialize};
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use serde::{Deserialize, Serialize};
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use winit::keyboard::{KeyCode, PhysicalKey};
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use winit::keyboard::{KeyCode, PhysicalKey};
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@ -468,19 +468,21 @@ pub enum Command {
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OpenRom,
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OpenRom,
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Quit,
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Quit,
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FrameAdvance,
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FrameAdvance,
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|
FastForward(u32),
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Reset,
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Reset,
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PauseResume,
|
PauseResume,
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// if you update this, update Command::all and add a default
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// if you update this, update Command::all and add a default
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}
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}
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|
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impl Command {
|
impl Command {
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pub fn all() -> [Self; 5] {
|
pub fn all() -> [Self; 6] {
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[
|
[
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Self::OpenRom,
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Self::OpenRom,
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Self::Quit,
|
Self::Quit,
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Self::PauseResume,
|
Self::PauseResume,
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Self::Reset,
|
Self::Reset,
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Self::FrameAdvance,
|
Self::FrameAdvance,
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|
Self::FastForward(0),
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]
|
]
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}
|
}
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|
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|
@ -491,6 +493,7 @@ impl Command {
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Self::PauseResume => "Pause/Resume",
|
Self::PauseResume => "Pause/Resume",
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Self::Reset => "Reset",
|
Self::Reset => "Reset",
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Self::FrameAdvance => "Frame Advance",
|
Self::FrameAdvance => "Frame Advance",
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|
Self::FastForward(_) => "Fast Forward",
|
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}
|
}
|
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}
|
}
|
||||||
}
|
}
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|
@ -532,6 +535,10 @@ impl Default for Shortcuts {
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Command::FrameAdvance,
|
Command::FrameAdvance,
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KeyboardShortcut::new(Modifiers::NONE, Key::F6),
|
KeyboardShortcut::new(Modifiers::NONE, Key::F6),
|
||||||
);
|
);
|
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|
shortcuts.set(
|
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|
Command::FastForward(0),
|
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|
KeyboardShortcut::new(Modifiers::NONE, Key::Space),
|
||||||
|
);
|
||||||
shortcuts
|
shortcuts
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -557,13 +564,11 @@ impl Shortcuts {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn save(&self) -> PersistedShortcuts {
|
fn save(&self, saved: &mut PersistedSettings) {
|
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let mut shortcuts = PersistedShortcuts { shortcuts: vec![] };
|
|
||||||
for command in Command::all() {
|
for command in Command::all() {
|
||||||
let shortcut = self.by_command.get(&command).copied();
|
let shortcut = self.by_command.get(&command).copied();
|
||||||
shortcuts.shortcuts.push((command, shortcut));
|
saved.shortcuts.push((command, shortcut));
|
||||||
}
|
}
|
||||||
shortcuts
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -589,52 +594,123 @@ fn specificity(modifiers: egui::Modifiers) -> usize {
|
||||||
mods
|
mods
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Serialize, Deserialize)]
|
#[derive(Serialize, Deserialize, Default)]
|
||||||
struct PersistedShortcuts {
|
struct PersistedSettings {
|
||||||
shortcuts: Vec<(Command, Option<KeyboardShortcut>)>,
|
shortcuts: Vec<(Command, Option<KeyboardShortcut>)>,
|
||||||
|
#[serde(default)]
|
||||||
|
ff_settings: FastForwardSettings,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Default, Clone)]
|
||||||
|
struct ShortcutState {
|
||||||
|
ff_toggled: bool,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Default)]
|
||||||
|
struct Settings {
|
||||||
|
shortcuts: Shortcuts,
|
||||||
|
ff_settings: FastForwardSettings,
|
||||||
|
state: ShortcutState,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Settings {
|
||||||
|
fn save(&self) -> PersistedSettings {
|
||||||
|
let mut saved = PersistedSettings {
|
||||||
|
shortcuts: vec![],
|
||||||
|
ff_settings: self.ff_settings.clone(),
|
||||||
|
};
|
||||||
|
self.shortcuts.save(&mut saved);
|
||||||
|
saved
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Clone)]
|
#[derive(Clone)]
|
||||||
pub struct ShortcutProvider {
|
pub struct ShortcutProvider {
|
||||||
persistence: Persistence,
|
persistence: Persistence,
|
||||||
shortcuts: Arc<Mutex<Shortcuts>>,
|
settings: Arc<Mutex<Settings>>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl ShortcutProvider {
|
impl ShortcutProvider {
|
||||||
pub fn new(persistence: Persistence) -> Self {
|
pub fn new(persistence: Persistence) -> Self {
|
||||||
let mut shortcuts = Shortcuts::default();
|
let mut settings = Settings::default();
|
||||||
if let Ok(saved) = persistence.load_config::<PersistedShortcuts>("shortcuts") {
|
if let Ok(saved) = persistence.load_config::<PersistedSettings>("shortcuts") {
|
||||||
for (command, shortcut) in saved.shortcuts {
|
for (command, shortcut) in saved.shortcuts {
|
||||||
if let Some(shortcut) = shortcut {
|
if let Some(shortcut) = shortcut {
|
||||||
shortcuts.set(command, shortcut);
|
settings.shortcuts.set(command, shortcut);
|
||||||
} else {
|
} else {
|
||||||
shortcuts.unset(command);
|
settings.shortcuts.unset(command);
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
settings.ff_settings = saved.ff_settings;
|
||||||
|
};
|
||||||
Self {
|
Self {
|
||||||
persistence,
|
persistence,
|
||||||
shortcuts: Arc::new(Mutex::new(shortcuts)),
|
settings: Arc::new(Mutex::new(settings)),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn shortcut_for(&self, command: Command) -> Option<KeyboardShortcut> {
|
pub fn shortcut_for(&self, command: Command) -> Option<KeyboardShortcut> {
|
||||||
let lock = self.shortcuts.lock().unwrap();
|
let lock = self.settings.lock().unwrap();
|
||||||
lock.by_command.get(&command).copied()
|
lock.shortcuts.by_command.get(&command).copied()
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn consume_all(&self, input: &mut egui::InputState) -> HashSet<Command> {
|
pub fn ff_settings(&self) -> FastForwardSettings {
|
||||||
let lock = self.shortcuts.lock().unwrap();
|
let lock = self.settings.lock().unwrap();
|
||||||
lock.all
|
lock.ff_settings.clone()
|
||||||
.iter()
|
}
|
||||||
.filter_map(|(command, shortcut)| input.consume_shortcut(shortcut).then_some(*command))
|
|
||||||
.collect()
|
pub fn consume_all(&self, input: &mut egui::InputState) -> Vec<Command> {
|
||||||
|
let mut lock = self.settings.lock().unwrap();
|
||||||
|
let mut state = lock.state.clone();
|
||||||
|
let mut consumed = vec![];
|
||||||
|
for (command, shortcut) in &lock.shortcuts.all {
|
||||||
|
input.events.retain(|event| {
|
||||||
|
let Event::Key {
|
||||||
|
key,
|
||||||
|
pressed,
|
||||||
|
repeat,
|
||||||
|
modifiers,
|
||||||
|
..
|
||||||
|
} = event
|
||||||
|
else {
|
||||||
|
return true;
|
||||||
|
};
|
||||||
|
if shortcut.logical_key != *key || !shortcut.modifiers.contains(*modifiers) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if matches!(command, Command::FastForward(_)) {
|
||||||
|
if *repeat {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
let sped_up = if lock.ff_settings.toggle {
|
||||||
|
if !*pressed {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
state.ff_toggled = !state.ff_toggled;
|
||||||
|
state.ff_toggled
|
||||||
|
} else {
|
||||||
|
*pressed
|
||||||
|
};
|
||||||
|
let speed = if sped_up { lock.ff_settings.speed } else { 1 };
|
||||||
|
consumed.push(Command::FastForward(speed));
|
||||||
|
false
|
||||||
|
} else {
|
||||||
|
if !*pressed {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
consumed.push(*command);
|
||||||
|
false
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
lock.state = state;
|
||||||
|
consumed
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn set(&self, command: Command, shortcut: KeyboardShortcut) {
|
pub fn set(&self, command: Command, shortcut: KeyboardShortcut) {
|
||||||
let updated = {
|
let updated = {
|
||||||
let mut lock = self.shortcuts.lock().unwrap();
|
let mut lock = self.settings.lock().unwrap();
|
||||||
lock.set(command, shortcut);
|
lock.shortcuts.set(command, shortcut);
|
||||||
lock.save()
|
lock.save()
|
||||||
};
|
};
|
||||||
let _ = self.persistence.save_config("shortcuts", &updated);
|
let _ = self.persistence.save_config("shortcuts", &updated);
|
||||||
|
@ -642,8 +718,20 @@ impl ShortcutProvider {
|
||||||
|
|
||||||
pub fn unset(&self, command: Command) {
|
pub fn unset(&self, command: Command) {
|
||||||
let updated = {
|
let updated = {
|
||||||
let mut lock = self.shortcuts.lock().unwrap();
|
let mut lock = self.settings.lock().unwrap();
|
||||||
lock.unset(command);
|
lock.shortcuts.unset(command);
|
||||||
|
lock.save()
|
||||||
|
};
|
||||||
|
let _ = self.persistence.save_config("shortcuts", &updated);
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn update_ff_settings(&self, ff_settings: FastForwardSettings) {
|
||||||
|
let updated = {
|
||||||
|
let mut lock = self.settings.lock().unwrap();
|
||||||
|
lock.ff_settings = ff_settings;
|
||||||
|
if !lock.ff_settings.toggle {
|
||||||
|
lock.state.ff_toggled = false;
|
||||||
|
}
|
||||||
lock.save()
|
lock.save()
|
||||||
};
|
};
|
||||||
let _ = self.persistence.save_config("shortcuts", &updated);
|
let _ = self.persistence.save_config("shortcuts", &updated);
|
||||||
|
@ -651,10 +739,25 @@ impl ShortcutProvider {
|
||||||
|
|
||||||
pub fn reset(&self) {
|
pub fn reset(&self) {
|
||||||
let updated = {
|
let updated = {
|
||||||
let mut lock = self.shortcuts.lock().unwrap();
|
let mut lock = self.settings.lock().unwrap();
|
||||||
*lock = Shortcuts::default();
|
*lock = Settings::default();
|
||||||
lock.save()
|
lock.save()
|
||||||
};
|
};
|
||||||
let _ = self.persistence.save_config("shortcuts", &updated);
|
let _ = self.persistence.save_config("shortcuts", &updated);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#[derive(Serialize, Deserialize, Clone)]
|
||||||
|
pub struct FastForwardSettings {
|
||||||
|
pub toggle: bool,
|
||||||
|
pub speed: u32,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Default for FastForwardSettings {
|
||||||
|
fn default() -> Self {
|
||||||
|
Self {
|
||||||
|
toggle: false,
|
||||||
|
speed: 10,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
|
@ -2,8 +2,8 @@ pub use about::AboutWindow;
|
||||||
use egui::{Context, ViewportBuilder, ViewportId};
|
use egui::{Context, ViewportBuilder, ViewportId};
|
||||||
pub use game::GameWindow;
|
pub use game::GameWindow;
|
||||||
pub use gdb::GdbServerWindow;
|
pub use gdb::GdbServerWindow;
|
||||||
|
pub use hotkeys::HotkeysWindow;
|
||||||
pub use input::InputWindow;
|
pub use input::InputWindow;
|
||||||
pub use shortcuts::ShortcutsWindow;
|
|
||||||
pub use vip::{
|
pub use vip::{
|
||||||
BgMapWindow, CharacterDataWindow, FrameBufferWindow, ObjectWindow, RegisterWindow, WorldWindow,
|
BgMapWindow, CharacterDataWindow, FrameBufferWindow, ObjectWindow, RegisterWindow, WorldWindow,
|
||||||
};
|
};
|
||||||
|
@ -15,8 +15,8 @@ mod about;
|
||||||
mod game;
|
mod game;
|
||||||
mod game_screen;
|
mod game_screen;
|
||||||
mod gdb;
|
mod gdb;
|
||||||
|
mod hotkeys;
|
||||||
mod input;
|
mod input;
|
||||||
mod shortcuts;
|
|
||||||
mod utils;
|
mod utils;
|
||||||
mod vip;
|
mod vip;
|
||||||
|
|
||||||
|
|
|
@ -109,6 +109,10 @@ impl GameWindow {
|
||||||
self.client.send_command(EmulatorCommand::FrameAdvance);
|
self.client.send_command(EmulatorCommand::FrameAdvance);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Command::FastForward(speed) => {
|
||||||
|
self.client
|
||||||
|
.send_command(EmulatorCommand::SetSpeed(speed as f64));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -358,8 +362,8 @@ impl GameWindow {
|
||||||
ui.close_menu();
|
ui.close_menu();
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
if ui.button("Key Shortcuts").clicked() {
|
if ui.button("Hotkeys").clicked() {
|
||||||
self.proxy.send_event(UserEvent::OpenShortcuts).unwrap();
|
self.proxy.send_event(UserEvent::OpenHotkeys).unwrap();
|
||||||
ui.close_menu();
|
ui.close_menu();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -71,7 +71,7 @@ impl GameScreen {
|
||||||
module: &shader,
|
module: &shader,
|
||||||
entry_point: Some(entry_point),
|
entry_point: Some(entry_point),
|
||||||
targets: &[Some(wgpu::ColorTargetState {
|
targets: &[Some(wgpu::ColorTargetState {
|
||||||
format: wgpu::TextureFormat::Bgra8Unorm,
|
format: render_state.target_format,
|
||||||
blend: Some(wgpu::BlendState::REPLACE),
|
blend: Some(wgpu::BlendState::REPLACE),
|
||||||
write_mask: wgpu::ColorWrites::ALL,
|
write_mask: wgpu::ColorWrites::ALL,
|
||||||
})],
|
})],
|
||||||
|
|
|
@ -0,0 +1,150 @@
|
||||||
|
use egui::{
|
||||||
|
Button, CentralPanel, Context, Event, KeyboardShortcut, Label, Layout, Slider, Ui,
|
||||||
|
ViewportBuilder, ViewportId,
|
||||||
|
};
|
||||||
|
use egui_extras::{Column, TableBuilder};
|
||||||
|
|
||||||
|
use crate::input::{Command, ShortcutProvider};
|
||||||
|
|
||||||
|
use super::{AppWindow, utils::UiExt};
|
||||||
|
|
||||||
|
pub struct HotkeysWindow {
|
||||||
|
shortcuts: ShortcutProvider,
|
||||||
|
now_binding: Option<Command>,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl HotkeysWindow {
|
||||||
|
pub fn new(shortcuts: ShortcutProvider) -> Self {
|
||||||
|
Self {
|
||||||
|
shortcuts,
|
||||||
|
now_binding: None,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn show_shortcuts(&mut self, ui: &mut Ui) {
|
||||||
|
let row_height = ui.spacing().interact_size.y;
|
||||||
|
ui.section("Shortcuts", |ui| {
|
||||||
|
let width = ui.available_width() - 16.0;
|
||||||
|
TableBuilder::new(ui)
|
||||||
|
.column(Column::exact(width * 0.3))
|
||||||
|
.column(Column::exact(width * 0.5))
|
||||||
|
.column(Column::exact(width * 0.2))
|
||||||
|
.cell_layout(Layout::left_to_right(egui::Align::Center))
|
||||||
|
.body(|mut body| {
|
||||||
|
for command in Command::all() {
|
||||||
|
body.row(row_height, |mut row| {
|
||||||
|
row.col(|ui| {
|
||||||
|
ui.add_sized(ui.available_size(), Label::new(command.name()));
|
||||||
|
});
|
||||||
|
row.col(|ui| {
|
||||||
|
let button = if self.now_binding == Some(command) {
|
||||||
|
Button::new("Binding...")
|
||||||
|
} else if let Some(shortcut) = self.shortcuts.shortcut_for(command)
|
||||||
|
{
|
||||||
|
Button::new(ui.ctx().format_shortcut(&shortcut))
|
||||||
|
} else {
|
||||||
|
Button::new("")
|
||||||
|
};
|
||||||
|
if ui.add_sized(ui.available_size(), button).clicked() {
|
||||||
|
self.now_binding = Some(command);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
row.col(|ui| {
|
||||||
|
if ui
|
||||||
|
.add_sized(ui.available_size(), Button::new("Clear"))
|
||||||
|
.clicked()
|
||||||
|
{
|
||||||
|
self.shortcuts.unset(command);
|
||||||
|
self.now_binding = None;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
});
|
||||||
|
}
|
||||||
|
});
|
||||||
|
});
|
||||||
|
if let Some(command) = self.now_binding {
|
||||||
|
if let Some(shortcut) = ui.input_mut(|i| {
|
||||||
|
i.events.iter().find_map(|event| match event {
|
||||||
|
Event::Key {
|
||||||
|
key,
|
||||||
|
pressed: true,
|
||||||
|
modifiers,
|
||||||
|
..
|
||||||
|
} => Some(KeyboardShortcut::new(*modifiers, *key)),
|
||||||
|
_ => None,
|
||||||
|
})
|
||||||
|
}) {
|
||||||
|
self.shortcuts.set(command, shortcut);
|
||||||
|
self.now_binding = None;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn show_ff_settings(&mut self, ui: &mut Ui) {
|
||||||
|
let row_height = ui.spacing().interact_size.y;
|
||||||
|
ui.section("Fast Forward", |ui| {
|
||||||
|
let width = ui.available_width() - 8.0;
|
||||||
|
let mut ff_settings = self.shortcuts.ff_settings();
|
||||||
|
let mut updated = false;
|
||||||
|
TableBuilder::new(ui)
|
||||||
|
.column(Column::exact(width * 0.5))
|
||||||
|
.column(Column::exact(width * 0.5))
|
||||||
|
.body(|mut body| {
|
||||||
|
body.row(row_height, |mut row| {
|
||||||
|
row.col(|ui| {
|
||||||
|
ui.label("Treat button as toggle");
|
||||||
|
});
|
||||||
|
row.col(|ui| {
|
||||||
|
if ui.checkbox(&mut ff_settings.toggle, "").changed() {
|
||||||
|
updated = true;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
});
|
||||||
|
body.row(row_height, |mut row| {
|
||||||
|
row.col(|ui| {
|
||||||
|
ui.label("Speed multiplier");
|
||||||
|
});
|
||||||
|
row.col(|ui| {
|
||||||
|
if ui
|
||||||
|
.add_sized(
|
||||||
|
ui.available_size(),
|
||||||
|
Slider::new(&mut ff_settings.speed, 1..=15),
|
||||||
|
)
|
||||||
|
.changed()
|
||||||
|
{
|
||||||
|
updated = true;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
});
|
||||||
|
});
|
||||||
|
if updated {
|
||||||
|
self.shortcuts.update_ff_settings(ff_settings);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl AppWindow for HotkeysWindow {
|
||||||
|
fn viewport_id(&self) -> ViewportId {
|
||||||
|
ViewportId::from_hash_of("shortcuts")
|
||||||
|
}
|
||||||
|
|
||||||
|
fn initial_viewport(&self) -> ViewportBuilder {
|
||||||
|
ViewportBuilder::default()
|
||||||
|
.with_title("Keyboard Shortcuts")
|
||||||
|
.with_inner_size((400.0, 400.0))
|
||||||
|
}
|
||||||
|
|
||||||
|
fn show(&mut self, ctx: &Context) {
|
||||||
|
CentralPanel::default().show(ctx, |ui| {
|
||||||
|
ui.horizontal(|ui| {
|
||||||
|
if ui.button("Use defaults").clicked() {
|
||||||
|
self.shortcuts.reset();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
ui.separator();
|
||||||
|
self.show_shortcuts(ui);
|
||||||
|
self.show_ff_settings(ui);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
|
@ -1,103 +0,0 @@
|
||||||
use egui::{
|
|
||||||
Button, CentralPanel, Context, Event, KeyboardShortcut, Label, Layout, Ui, ViewportBuilder,
|
|
||||||
ViewportId,
|
|
||||||
};
|
|
||||||
use egui_extras::{Column, TableBuilder};
|
|
||||||
|
|
||||||
use crate::input::{Command, ShortcutProvider};
|
|
||||||
|
|
||||||
use super::AppWindow;
|
|
||||||
|
|
||||||
pub struct ShortcutsWindow {
|
|
||||||
shortcuts: ShortcutProvider,
|
|
||||||
now_binding: Option<Command>,
|
|
||||||
}
|
|
||||||
|
|
||||||
impl ShortcutsWindow {
|
|
||||||
pub fn new(shortcuts: ShortcutProvider) -> Self {
|
|
||||||
Self {
|
|
||||||
shortcuts,
|
|
||||||
now_binding: None,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
fn show_shortcuts(&mut self, ui: &mut Ui) {
|
|
||||||
ui.horizontal(|ui| {
|
|
||||||
if ui.button("Use defaults").clicked() {
|
|
||||||
self.shortcuts.reset();
|
|
||||||
}
|
|
||||||
});
|
|
||||||
ui.separator();
|
|
||||||
let row_height = ui.spacing().interact_size.y;
|
|
||||||
let width = ui.available_width() - 20.0;
|
|
||||||
TableBuilder::new(ui)
|
|
||||||
.column(Column::exact(width * 0.3))
|
|
||||||
.column(Column::exact(width * 0.5))
|
|
||||||
.column(Column::exact(width * 0.2))
|
|
||||||
.cell_layout(Layout::left_to_right(egui::Align::Center))
|
|
||||||
.body(|mut body| {
|
|
||||||
for command in Command::all() {
|
|
||||||
body.row(row_height, |mut row| {
|
|
||||||
row.col(|ui| {
|
|
||||||
ui.add_sized(ui.available_size(), Label::new(command.name()));
|
|
||||||
});
|
|
||||||
row.col(|ui| {
|
|
||||||
let button = if self.now_binding == Some(command) {
|
|
||||||
Button::new("Binding...")
|
|
||||||
} else if let Some(shortcut) = self.shortcuts.shortcut_for(command) {
|
|
||||||
Button::new(ui.ctx().format_shortcut(&shortcut))
|
|
||||||
} else {
|
|
||||||
Button::new("")
|
|
||||||
};
|
|
||||||
if ui.add_sized(ui.available_size(), button).clicked() {
|
|
||||||
self.now_binding = Some(command);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
row.col(|ui| {
|
|
||||||
if ui
|
|
||||||
.add_sized(ui.available_size(), Button::new("Clear"))
|
|
||||||
.clicked()
|
|
||||||
{
|
|
||||||
self.shortcuts.unset(command);
|
|
||||||
self.now_binding = None;
|
|
||||||
}
|
|
||||||
});
|
|
||||||
});
|
|
||||||
}
|
|
||||||
});
|
|
||||||
if let Some(command) = self.now_binding {
|
|
||||||
if let Some(shortcut) = ui.input_mut(|i| {
|
|
||||||
i.events.iter().find_map(|event| match event {
|
|
||||||
Event::Key {
|
|
||||||
key,
|
|
||||||
pressed: true,
|
|
||||||
modifiers,
|
|
||||||
..
|
|
||||||
} => Some(KeyboardShortcut::new(*modifiers, *key)),
|
|
||||||
_ => None,
|
|
||||||
})
|
|
||||||
}) {
|
|
||||||
self.shortcuts.set(command, shortcut);
|
|
||||||
self.now_binding = None;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl AppWindow for ShortcutsWindow {
|
|
||||||
fn viewport_id(&self) -> ViewportId {
|
|
||||||
ViewportId::from_hash_of("shortcuts")
|
|
||||||
}
|
|
||||||
|
|
||||||
fn initial_viewport(&self) -> ViewportBuilder {
|
|
||||||
ViewportBuilder::default()
|
|
||||||
.with_title("Keyboard Shortcuts")
|
|
||||||
.with_inner_size((400.0, 400.0))
|
|
||||||
}
|
|
||||||
|
|
||||||
fn show(&mut self, ctx: &Context) {
|
|
||||||
CentralPanel::default().show(ctx, |ui| {
|
|
||||||
self.show_shortcuts(ui);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
Loading…
Reference in New Issue