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v0.4.7 ... main

12 changed files with 328 additions and 149 deletions

2
Cargo.lock generated
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@ -1832,7 +1832,7 @@ checksum = "bbd2bcb4c963f2ddae06a2efc7e9f3591312473c50c6685e1f298068316e66fe"
[[package]] [[package]]
name = "lemur" name = "lemur"
version = "0.4.7" version = "0.5.1"
dependencies = [ dependencies = [
"anyhow", "anyhow",
"atoi", "atoi",

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@ -4,7 +4,7 @@ description = "An emulator for the Virtual Boy."
repository = "https://git.virtual-boy.com/PVB/lemur" repository = "https://git.virtual-boy.com/PVB/lemur"
publish = false publish = false
license = "MIT" license = "MIT"
version = "0.4.7" version = "0.5.1"
edition = "2024" edition = "2024"
[dependencies] [dependencies]

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@ -32,6 +32,5 @@ ENV PATH="/osxcross/bin:$PATH" \
CARGO_TARGET_X86_64_APPLE_DARWIN_AR="llvm-ar-19" \ CARGO_TARGET_X86_64_APPLE_DARWIN_AR="llvm-ar-19" \
CARGO_TARGET_AARCH64_APPLE_DARWIN_LINKER="oa64-clang" \ CARGO_TARGET_AARCH64_APPLE_DARWIN_LINKER="oa64-clang" \
CARGO_TARGET_AARCH64_APPLE_DARWIN_AR="llvm-ar-19" \ CARGO_TARGET_AARCH64_APPLE_DARWIN_AR="llvm-ar-19" \
CROSS_COMPILE="setting-this-to-silence-a-warning-" \
RC_PATH="llvm-rc-19" \ RC_PATH="llvm-rc-19" \
MACOSX_DEPLOYMENT_TARGET="14.5" MACOSX_DEPLOYMENT_TARGET="14.5"

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@ -24,7 +24,7 @@ use crate::{
persistence::Persistence, persistence::Persistence,
window::{ window::{
AboutWindow, AppWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, GameWindow, AboutWindow, AppWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, GameWindow,
GdbServerWindow, InputWindow, ObjectWindow, RegisterWindow, ShortcutsWindow, WorldWindow, GdbServerWindow, HotkeysWindow, InputWindow, ObjectWindow, RegisterWindow, WorldWindow,
}, },
}; };
@ -252,9 +252,9 @@ impl ApplicationHandler<UserEvent> for Application {
let input = InputWindow::new(self.mappings.clone()); let input = InputWindow::new(self.mappings.clone());
self.open(event_loop, Box::new(input)); self.open(event_loop, Box::new(input));
} }
UserEvent::OpenShortcuts => { UserEvent::OpenHotkeys => {
let shortcuts = ShortcutsWindow::new(self.shortcuts.clone()); let hotkeys = HotkeysWindow::new(self.shortcuts.clone());
self.open(event_loop, Box::new(shortcuts)); self.open(event_loop, Box::new(hotkeys));
} }
UserEvent::OpenPlayer2 => { UserEvent::OpenPlayer2 => {
let p2 = GameWindow::new( let p2 = GameWindow::new(
@ -515,7 +515,7 @@ pub enum UserEvent {
OpenRegisters(SimId), OpenRegisters(SimId),
OpenDebugger(SimId), OpenDebugger(SimId),
OpenInput, OpenInput,
OpenShortcuts, OpenHotkeys,
OpenPlayer2, OpenPlayer2,
Quit(SimId), Quit(SimId),
} }

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@ -3,18 +3,20 @@ use std::time::Duration;
use anyhow::{Result, bail}; use anyhow::{Result, bail};
use cpal::traits::{DeviceTrait, HostTrait, StreamTrait}; use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
use itertools::Itertools; use itertools::Itertools;
use rubato::{FftFixedInOut, Resampler}; use rubato::{FastFixedOut, Resampler};
use tracing::error; use tracing::error;
pub struct Audio { pub struct Audio {
#[allow(unused)] #[allow(unused)]
stream: cpal::Stream, stream: cpal::Stream,
sampler: FftFixedInOut<f32>, sampler: FastFixedOut<f32>,
input_buffer: Vec<Vec<f32>>, input_buffer: Vec<Vec<f32>>,
output_buffer: Vec<Vec<f32>>, output_buffer: Vec<Vec<f32>>,
sample_sink: rtrb::Producer<f32>, sample_sink: rtrb::Producer<f32>,
} }
const VB_FREQUENCY: usize = 41700;
impl Audio { impl Audio {
pub fn init() -> Result<Self> { pub fn init() -> Result<Self> {
let host = cpal::default_host(); let host = cpal::default_host();
@ -28,7 +30,15 @@ impl Audio {
bail!("No suitable output config available"); bail!("No suitable output config available");
}; };
let mut config = config.with_max_sample_rate().config(); let mut config = config.with_max_sample_rate().config();
let sampler = FftFixedInOut::new(41700, config.sample_rate.0 as usize, 834, 2)?; let resample_ratio = config.sample_rate.0 as f64 / VB_FREQUENCY as f64;
let chunk_size = (834.0 * resample_ratio) as usize;
let sampler = FastFixedOut::new(
resample_ratio,
64.0,
rubato::PolynomialDegree::Cubic,
chunk_size,
2,
)?;
config.buffer_size = cpal::BufferSize::Fixed(sampler.output_frames_max() as u32); config.buffer_size = cpal::BufferSize::Fixed(sampler.output_frames_max() as u32);
let input_buffer = sampler.input_buffer_allocate(true); let input_buffer = sampler.input_buffer_allocate(true);
@ -101,4 +111,10 @@ impl Audio {
std::thread::sleep(Duration::from_micros(500)); std::thread::sleep(Duration::from_micros(500));
} }
} }
pub fn set_speed(&mut self, speed: f64) -> Result<()> {
self.sampler
.set_resample_ratio_relative(1.0 / speed, false)?;
Ok(())
}
} }

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@ -311,6 +311,10 @@ impl Emulator {
} }
} }
fn set_speed(&mut self, speed: f64) -> Result<()> {
self.audio.set_speed(speed)
}
fn save_sram(&mut self, sim_id: SimId) -> Result<()> { fn save_sram(&mut self, sim_id: SimId) -> Result<()> {
let sim = self.sims.get_mut(sim_id.to_index()); let sim = self.sims.get_mut(sim_id.to_index());
let cart = self.carts[sim_id.to_index()].as_mut(); let cart = self.carts[sim_id.to_index()].as_mut();
@ -567,6 +571,11 @@ impl Emulator {
EmulatorCommand::FrameAdvance => { EmulatorCommand::FrameAdvance => {
self.frame_advance(); self.frame_advance();
} }
EmulatorCommand::SetSpeed(speed) => {
if let Err(error) = self.set_speed(speed) {
self.report_error(SimId::Player1, format!("Error setting speed: {error}"));
}
}
EmulatorCommand::StartDebugging(sim_id, debugger) => { EmulatorCommand::StartDebugging(sim_id, debugger) => {
self.start_debugging(sim_id, debugger); self.start_debugging(sim_id, debugger);
} }
@ -694,6 +703,7 @@ pub enum EmulatorCommand {
Pause, Pause,
Resume, Resume,
FrameAdvance, FrameAdvance,
SetSpeed(f64),
StartDebugging(SimId, DebugSender), StartDebugging(SimId, DebugSender),
StopDebugging(SimId), StopDebugging(SimId),
DebugInterrupt(SimId), DebugInterrupt(SimId),

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@ -1,13 +1,13 @@
use std::{ use std::{
cmp::Ordering, cmp::Ordering,
collections::{HashMap, HashSet, hash_map::Entry}, collections::{HashMap, hash_map::Entry},
fmt::Display, fmt::Display,
str::FromStr, str::FromStr,
sync::{Arc, Mutex, RwLock}, sync::{Arc, Mutex, RwLock},
}; };
use anyhow::anyhow; use anyhow::anyhow;
use egui::{Key, KeyboardShortcut, Modifiers}; use egui::{Event, Key, KeyboardShortcut, Modifiers};
use gilrs::{Axis, Button, Gamepad, GamepadId, ev::Code}; use gilrs::{Axis, Button, Gamepad, GamepadId, ev::Code};
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
use winit::keyboard::{KeyCode, PhysicalKey}; use winit::keyboard::{KeyCode, PhysicalKey};
@ -468,19 +468,21 @@ pub enum Command {
OpenRom, OpenRom,
Quit, Quit,
FrameAdvance, FrameAdvance,
FastForward(u32),
Reset, Reset,
PauseResume, PauseResume,
// if you update this, update Command::all and add a default // if you update this, update Command::all and add a default
} }
impl Command { impl Command {
pub fn all() -> [Self; 5] { pub fn all() -> [Self; 6] {
[ [
Self::OpenRom, Self::OpenRom,
Self::Quit, Self::Quit,
Self::PauseResume, Self::PauseResume,
Self::Reset, Self::Reset,
Self::FrameAdvance, Self::FrameAdvance,
Self::FastForward(0),
] ]
} }
@ -491,6 +493,7 @@ impl Command {
Self::PauseResume => "Pause/Resume", Self::PauseResume => "Pause/Resume",
Self::Reset => "Reset", Self::Reset => "Reset",
Self::FrameAdvance => "Frame Advance", Self::FrameAdvance => "Frame Advance",
Self::FastForward(_) => "Fast Forward",
} }
} }
} }
@ -532,6 +535,10 @@ impl Default for Shortcuts {
Command::FrameAdvance, Command::FrameAdvance,
KeyboardShortcut::new(Modifiers::NONE, Key::F6), KeyboardShortcut::new(Modifiers::NONE, Key::F6),
); );
shortcuts.set(
Command::FastForward(0),
KeyboardShortcut::new(Modifiers::NONE, Key::Space),
);
shortcuts shortcuts
} }
} }
@ -557,13 +564,11 @@ impl Shortcuts {
} }
} }
fn save(&self) -> PersistedShortcuts { fn save(&self, saved: &mut PersistedSettings) {
let mut shortcuts = PersistedShortcuts { shortcuts: vec![] };
for command in Command::all() { for command in Command::all() {
let shortcut = self.by_command.get(&command).copied(); let shortcut = self.by_command.get(&command).copied();
shortcuts.shortcuts.push((command, shortcut)); saved.shortcuts.push((command, shortcut));
} }
shortcuts
} }
} }
@ -589,52 +594,123 @@ fn specificity(modifiers: egui::Modifiers) -> usize {
mods mods
} }
#[derive(Serialize, Deserialize)] #[derive(Serialize, Deserialize, Default)]
struct PersistedShortcuts { struct PersistedSettings {
shortcuts: Vec<(Command, Option<KeyboardShortcut>)>, shortcuts: Vec<(Command, Option<KeyboardShortcut>)>,
#[serde(default)]
ff_settings: FastForwardSettings,
}
#[derive(Default, Clone)]
struct ShortcutState {
ff_toggled: bool,
}
#[derive(Default)]
struct Settings {
shortcuts: Shortcuts,
ff_settings: FastForwardSettings,
state: ShortcutState,
}
impl Settings {
fn save(&self) -> PersistedSettings {
let mut saved = PersistedSettings {
shortcuts: vec![],
ff_settings: self.ff_settings.clone(),
};
self.shortcuts.save(&mut saved);
saved
}
} }
#[derive(Clone)] #[derive(Clone)]
pub struct ShortcutProvider { pub struct ShortcutProvider {
persistence: Persistence, persistence: Persistence,
shortcuts: Arc<Mutex<Shortcuts>>, settings: Arc<Mutex<Settings>>,
} }
impl ShortcutProvider { impl ShortcutProvider {
pub fn new(persistence: Persistence) -> Self { pub fn new(persistence: Persistence) -> Self {
let mut shortcuts = Shortcuts::default(); let mut settings = Settings::default();
if let Ok(saved) = persistence.load_config::<PersistedShortcuts>("shortcuts") { if let Ok(saved) = persistence.load_config::<PersistedSettings>("shortcuts") {
for (command, shortcut) in saved.shortcuts { for (command, shortcut) in saved.shortcuts {
if let Some(shortcut) = shortcut { if let Some(shortcut) = shortcut {
shortcuts.set(command, shortcut); settings.shortcuts.set(command, shortcut);
} else { } else {
shortcuts.unset(command); settings.shortcuts.unset(command);
} }
} }
} settings.ff_settings = saved.ff_settings;
};
Self { Self {
persistence, persistence,
shortcuts: Arc::new(Mutex::new(shortcuts)), settings: Arc::new(Mutex::new(settings)),
} }
} }
pub fn shortcut_for(&self, command: Command) -> Option<KeyboardShortcut> { pub fn shortcut_for(&self, command: Command) -> Option<KeyboardShortcut> {
let lock = self.shortcuts.lock().unwrap(); let lock = self.settings.lock().unwrap();
lock.by_command.get(&command).copied() lock.shortcuts.by_command.get(&command).copied()
} }
pub fn consume_all(&self, input: &mut egui::InputState) -> HashSet<Command> { pub fn ff_settings(&self) -> FastForwardSettings {
let lock = self.shortcuts.lock().unwrap(); let lock = self.settings.lock().unwrap();
lock.all lock.ff_settings.clone()
.iter() }
.filter_map(|(command, shortcut)| input.consume_shortcut(shortcut).then_some(*command))
.collect() pub fn consume_all(&self, input: &mut egui::InputState) -> Vec<Command> {
let mut lock = self.settings.lock().unwrap();
let mut state = lock.state.clone();
let mut consumed = vec![];
for (command, shortcut) in &lock.shortcuts.all {
input.events.retain(|event| {
let Event::Key {
key,
pressed,
repeat,
modifiers,
..
} = event
else {
return true;
};
if shortcut.logical_key != *key || !shortcut.modifiers.contains(*modifiers) {
return true;
}
if matches!(command, Command::FastForward(_)) {
if *repeat {
return true;
}
let sped_up = if lock.ff_settings.toggle {
if !*pressed {
return true;
}
state.ff_toggled = !state.ff_toggled;
state.ff_toggled
} else {
*pressed
};
let speed = if sped_up { lock.ff_settings.speed } else { 1 };
consumed.push(Command::FastForward(speed));
false
} else {
if !*pressed {
return true;
}
consumed.push(*command);
false
}
});
}
lock.state = state;
consumed
} }
pub fn set(&self, command: Command, shortcut: KeyboardShortcut) { pub fn set(&self, command: Command, shortcut: KeyboardShortcut) {
let updated = { let updated = {
let mut lock = self.shortcuts.lock().unwrap(); let mut lock = self.settings.lock().unwrap();
lock.set(command, shortcut); lock.shortcuts.set(command, shortcut);
lock.save() lock.save()
}; };
let _ = self.persistence.save_config("shortcuts", &updated); let _ = self.persistence.save_config("shortcuts", &updated);
@ -642,8 +718,20 @@ impl ShortcutProvider {
pub fn unset(&self, command: Command) { pub fn unset(&self, command: Command) {
let updated = { let updated = {
let mut lock = self.shortcuts.lock().unwrap(); let mut lock = self.settings.lock().unwrap();
lock.unset(command); lock.shortcuts.unset(command);
lock.save()
};
let _ = self.persistence.save_config("shortcuts", &updated);
}
pub fn update_ff_settings(&self, ff_settings: FastForwardSettings) {
let updated = {
let mut lock = self.settings.lock().unwrap();
lock.ff_settings = ff_settings;
if !lock.ff_settings.toggle {
lock.state.ff_toggled = false;
}
lock.save() lock.save()
}; };
let _ = self.persistence.save_config("shortcuts", &updated); let _ = self.persistence.save_config("shortcuts", &updated);
@ -651,10 +739,25 @@ impl ShortcutProvider {
pub fn reset(&self) { pub fn reset(&self) {
let updated = { let updated = {
let mut lock = self.shortcuts.lock().unwrap(); let mut lock = self.settings.lock().unwrap();
*lock = Shortcuts::default(); *lock = Settings::default();
lock.save() lock.save()
}; };
let _ = self.persistence.save_config("shortcuts", &updated); let _ = self.persistence.save_config("shortcuts", &updated);
} }
} }
#[derive(Serialize, Deserialize, Clone)]
pub struct FastForwardSettings {
pub toggle: bool,
pub speed: u32,
}
impl Default for FastForwardSettings {
fn default() -> Self {
Self {
toggle: false,
speed: 10,
}
}
}

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@ -2,8 +2,8 @@ pub use about::AboutWindow;
use egui::{Context, ViewportBuilder, ViewportId}; use egui::{Context, ViewportBuilder, ViewportId};
pub use game::GameWindow; pub use game::GameWindow;
pub use gdb::GdbServerWindow; pub use gdb::GdbServerWindow;
pub use hotkeys::HotkeysWindow;
pub use input::InputWindow; pub use input::InputWindow;
pub use shortcuts::ShortcutsWindow;
pub use vip::{ pub use vip::{
BgMapWindow, CharacterDataWindow, FrameBufferWindow, ObjectWindow, RegisterWindow, WorldWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, ObjectWindow, RegisterWindow, WorldWindow,
}; };
@ -15,8 +15,8 @@ mod about;
mod game; mod game;
mod game_screen; mod game_screen;
mod gdb; mod gdb;
mod hotkeys;
mod input; mod input;
mod shortcuts;
mod utils; mod utils;
mod vip; mod vip;

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@ -109,6 +109,10 @@ impl GameWindow {
self.client.send_command(EmulatorCommand::FrameAdvance); self.client.send_command(EmulatorCommand::FrameAdvance);
} }
} }
Command::FastForward(speed) => {
self.client
.send_command(EmulatorCommand::SetSpeed(speed as f64));
}
} }
} }
@ -358,8 +362,8 @@ impl GameWindow {
ui.close_menu(); ui.close_menu();
} }
}); });
if ui.button("Key Shortcuts").clicked() { if ui.button("Hotkeys").clicked() {
self.proxy.send_event(UserEvent::OpenShortcuts).unwrap(); self.proxy.send_event(UserEvent::OpenHotkeys).unwrap();
ui.close_menu(); ui.close_menu();
} }
} }

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@ -71,7 +71,7 @@ impl GameScreen {
module: &shader, module: &shader,
entry_point: Some(entry_point), entry_point: Some(entry_point),
targets: &[Some(wgpu::ColorTargetState { targets: &[Some(wgpu::ColorTargetState {
format: wgpu::TextureFormat::Bgra8Unorm, format: render_state.target_format,
blend: Some(wgpu::BlendState::REPLACE), blend: Some(wgpu::BlendState::REPLACE),
write_mask: wgpu::ColorWrites::ALL, write_mask: wgpu::ColorWrites::ALL,
})], })],

150
src/window/hotkeys.rs Normal file
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@ -0,0 +1,150 @@
use egui::{
Button, CentralPanel, Context, Event, KeyboardShortcut, Label, Layout, Slider, Ui,
ViewportBuilder, ViewportId,
};
use egui_extras::{Column, TableBuilder};
use crate::input::{Command, ShortcutProvider};
use super::{AppWindow, utils::UiExt};
pub struct HotkeysWindow {
shortcuts: ShortcutProvider,
now_binding: Option<Command>,
}
impl HotkeysWindow {
pub fn new(shortcuts: ShortcutProvider) -> Self {
Self {
shortcuts,
now_binding: None,
}
}
fn show_shortcuts(&mut self, ui: &mut Ui) {
let row_height = ui.spacing().interact_size.y;
ui.section("Shortcuts", |ui| {
let width = ui.available_width() - 16.0;
TableBuilder::new(ui)
.column(Column::exact(width * 0.3))
.column(Column::exact(width * 0.5))
.column(Column::exact(width * 0.2))
.cell_layout(Layout::left_to_right(egui::Align::Center))
.body(|mut body| {
for command in Command::all() {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_sized(ui.available_size(), Label::new(command.name()));
});
row.col(|ui| {
let button = if self.now_binding == Some(command) {
Button::new("Binding...")
} else if let Some(shortcut) = self.shortcuts.shortcut_for(command)
{
Button::new(ui.ctx().format_shortcut(&shortcut))
} else {
Button::new("")
};
if ui.add_sized(ui.available_size(), button).clicked() {
self.now_binding = Some(command);
}
});
row.col(|ui| {
if ui
.add_sized(ui.available_size(), Button::new("Clear"))
.clicked()
{
self.shortcuts.unset(command);
self.now_binding = None;
}
});
});
}
});
});
if let Some(command) = self.now_binding {
if let Some(shortcut) = ui.input_mut(|i| {
i.events.iter().find_map(|event| match event {
Event::Key {
key,
pressed: true,
modifiers,
..
} => Some(KeyboardShortcut::new(*modifiers, *key)),
_ => None,
})
}) {
self.shortcuts.set(command, shortcut);
self.now_binding = None;
}
}
}
fn show_ff_settings(&mut self, ui: &mut Ui) {
let row_height = ui.spacing().interact_size.y;
ui.section("Fast Forward", |ui| {
let width = ui.available_width() - 8.0;
let mut ff_settings = self.shortcuts.ff_settings();
let mut updated = false;
TableBuilder::new(ui)
.column(Column::exact(width * 0.5))
.column(Column::exact(width * 0.5))
.body(|mut body| {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Treat button as toggle");
});
row.col(|ui| {
if ui.checkbox(&mut ff_settings.toggle, "").changed() {
updated = true;
}
});
});
body.row(row_height, |mut row| {
row.col(|ui| {
ui.label("Speed multiplier");
});
row.col(|ui| {
if ui
.add_sized(
ui.available_size(),
Slider::new(&mut ff_settings.speed, 1..=15),
)
.changed()
{
updated = true;
}
});
});
});
if updated {
self.shortcuts.update_ff_settings(ff_settings);
}
});
}
}
impl AppWindow for HotkeysWindow {
fn viewport_id(&self) -> ViewportId {
ViewportId::from_hash_of("shortcuts")
}
fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default()
.with_title("Keyboard Shortcuts")
.with_inner_size((400.0, 400.0))
}
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
ui.horizontal(|ui| {
if ui.button("Use defaults").clicked() {
self.shortcuts.reset();
}
});
ui.separator();
self.show_shortcuts(ui);
self.show_ff_settings(ui);
});
}
}

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@ -1,103 +0,0 @@
use egui::{
Button, CentralPanel, Context, Event, KeyboardShortcut, Label, Layout, Ui, ViewportBuilder,
ViewportId,
};
use egui_extras::{Column, TableBuilder};
use crate::input::{Command, ShortcutProvider};
use super::AppWindow;
pub struct ShortcutsWindow {
shortcuts: ShortcutProvider,
now_binding: Option<Command>,
}
impl ShortcutsWindow {
pub fn new(shortcuts: ShortcutProvider) -> Self {
Self {
shortcuts,
now_binding: None,
}
}
fn show_shortcuts(&mut self, ui: &mut Ui) {
ui.horizontal(|ui| {
if ui.button("Use defaults").clicked() {
self.shortcuts.reset();
}
});
ui.separator();
let row_height = ui.spacing().interact_size.y;
let width = ui.available_width() - 20.0;
TableBuilder::new(ui)
.column(Column::exact(width * 0.3))
.column(Column::exact(width * 0.5))
.column(Column::exact(width * 0.2))
.cell_layout(Layout::left_to_right(egui::Align::Center))
.body(|mut body| {
for command in Command::all() {
body.row(row_height, |mut row| {
row.col(|ui| {
ui.add_sized(ui.available_size(), Label::new(command.name()));
});
row.col(|ui| {
let button = if self.now_binding == Some(command) {
Button::new("Binding...")
} else if let Some(shortcut) = self.shortcuts.shortcut_for(command) {
Button::new(ui.ctx().format_shortcut(&shortcut))
} else {
Button::new("")
};
if ui.add_sized(ui.available_size(), button).clicked() {
self.now_binding = Some(command);
}
});
row.col(|ui| {
if ui
.add_sized(ui.available_size(), Button::new("Clear"))
.clicked()
{
self.shortcuts.unset(command);
self.now_binding = None;
}
});
});
}
});
if let Some(command) = self.now_binding {
if let Some(shortcut) = ui.input_mut(|i| {
i.events.iter().find_map(|event| match event {
Event::Key {
key,
pressed: true,
modifiers,
..
} => Some(KeyboardShortcut::new(*modifiers, *key)),
_ => None,
})
}) {
self.shortcuts.set(command, shortcut);
self.now_binding = None;
}
}
}
}
impl AppWindow for ShortcutsWindow {
fn viewport_id(&self) -> ViewportId {
ViewportId::from_hash_of("shortcuts")
}
fn initial_viewport(&self) -> ViewportBuilder {
ViewportBuilder::default()
.with_title("Keyboard Shortcuts")
.with_inner_size((400.0, 400.0))
}
fn show(&mut self, ctx: &Context) {
CentralPanel::default().show(ctx, |ui| {
self.show_shortcuts(ui);
});
}
}