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v0.5.0 ... main

Author SHA1 Message Date
Simon Gellis 8be866656a chore: Release lemur version 0.5.1 2025-03-29 10:24:43 -04:00
Simon Gellis b58746fee4 Use target format from render state 2025-03-29 10:23:03 -04:00
3 changed files with 3 additions and 3 deletions

2
Cargo.lock generated
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@ -1832,7 +1832,7 @@ checksum = "bbd2bcb4c963f2ddae06a2efc7e9f3591312473c50c6685e1f298068316e66fe"
[[package]] [[package]]
name = "lemur" name = "lemur"
version = "0.5.0" version = "0.5.1"
dependencies = [ dependencies = [
"anyhow", "anyhow",
"atoi", "atoi",

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@ -4,7 +4,7 @@ description = "An emulator for the Virtual Boy."
repository = "https://git.virtual-boy.com/PVB/lemur" repository = "https://git.virtual-boy.com/PVB/lemur"
publish = false publish = false
license = "MIT" license = "MIT"
version = "0.5.0" version = "0.5.1"
edition = "2024" edition = "2024"
[dependencies] [dependencies]

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@ -71,7 +71,7 @@ impl GameScreen {
module: &shader, module: &shader,
entry_point: Some(entry_point), entry_point: Some(entry_point),
targets: &[Some(wgpu::ColorTargetState { targets: &[Some(wgpu::ColorTargetState {
format: wgpu::TextureFormat::Bgra8Unorm, format: render_state.target_format,
blend: Some(wgpu::BlendState::REPLACE), blend: Some(wgpu::BlendState::REPLACE),
write_mask: wgpu::ColorWrites::ALL, write_mask: wgpu::ColorWrites::ALL,
})], })],