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15 Commits
v0.8.0 ... main

19 changed files with 212 additions and 51 deletions

2
Cargo.lock generated
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@ -2165,7 +2165,7 @@ checksum = "bbd2bcb4c963f2ddae06a2efc7e9f3591312473c50c6685e1f298068316e66fe"
[[package]] [[package]]
name = "lemur" name = "lemur"
version = "0.8.0" version = "0.9.2"
dependencies = [ dependencies = [
"anyhow", "anyhow",
"atoi", "atoi",

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@ -4,7 +4,7 @@ description = "An emulator for the Virtual Boy."
repository = "https://git.virtual-boy.com/PVB/lemur" repository = "https://git.virtual-boy.com/PVB/lemur"
publish = false publish = false
license = "MIT" license = "MIT"
version = "0.8.0" version = "0.9.2"
edition = "2024" edition = "2024"
[dependencies] [dependencies]

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@ -41,6 +41,7 @@ ENV PATH="/osxcross/bin:$PATH" \
SHROOMS_CFLAGS_x86_64-unknown-linux-gnu="-flto" \ SHROOMS_CFLAGS_x86_64-unknown-linux-gnu="-flto" \
CARGO_TARGET_X86_64_UNKNOWN_LINUX_GNU_RUSTFLAGS="-Clinker-plugin-lto -Clinker=clang -Clink-arg=-fuse-ld=lld" \ CARGO_TARGET_X86_64_UNKNOWN_LINUX_GNU_RUSTFLAGS="-Clinker-plugin-lto -Clinker=clang -Clink-arg=-fuse-ld=lld" \
SHROOMS_CFLAGS_x86_64-pc-windows-msvc="-flto" \ SHROOMS_CFLAGS_x86_64-pc-windows-msvc="-flto" \
CFLAGS_x86_64-pc-windows-msvc="-I/xwin/crt/include -I/xwin/sdk/include/ucrt -I/xwin/sdk/include/um -I/xwin/sdk/include/shared" \
CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_RUSTFLAGS="-Lnative=/xwin/crt/lib/x86_64 -Lnative=/xwin/sdk/lib/um/x86_64 -Lnative=/xwin/sdk/lib/ucrt/x86_64 -Clinker-plugin-lto -Clink-arg=-fuse-ld=lld" \ CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_RUSTFLAGS="-Lnative=/xwin/crt/lib/x86_64 -Lnative=/xwin/sdk/lib/um/x86_64 -Lnative=/xwin/sdk/lib/ucrt/x86_64 -Clinker-plugin-lto -Clink-arg=-fuse-ld=lld" \
CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_LINKER="lld-link-20" \ CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_LINKER="lld-link-20" \
CARGO_TARGET_X86_64_APPLE_DARWIN_LINKER="o64-clang" \ CARGO_TARGET_X86_64_APPLE_DARWIN_LINKER="o64-clang" \

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@ -18,6 +18,7 @@ fn main() -> Result<(), Box<dyn Error>> {
}; };
builder builder
.include(Path::new("shrooms-vb-core/core")) .include(Path::new("shrooms-vb-core/core"))
.include(Path::new("shrooms-vb-core/util"))
.opt_level(opt_level) .opt_level(opt_level)
.flag_if_supported("-fno-strict-aliasing") .flag_if_supported("-fno-strict-aliasing")
.define("VB_LITTLE_ENDIAN", None) .define("VB_LITTLE_ENDIAN", None)
@ -29,7 +30,10 @@ fn main() -> Result<(), Box<dyn Error>> {
.define("VB_DIRECT_FRAME", "on_frame") .define("VB_DIRECT_FRAME", "on_frame")
.define("VB_DIRECT_READ", "on_read") .define("VB_DIRECT_READ", "on_read")
.define("VB_DIRECT_WRITE", "on_write") .define("VB_DIRECT_WRITE", "on_write")
.define("VBU_REALLOC", "vbu_realloc_shim")
.file(Path::new("shrooms-vb-core/core/vb.c")) .file(Path::new("shrooms-vb-core/core/vb.c"))
.file(Path::new("shrooms-vb-core/util/isx.c"))
.file(Path::new("shrooms-vb-core/util/vbu.c"))
.compile("vb"); .compile("vb");
Ok(()) Ok(())

@ -1 +1 @@
Subproject commit 8598eab087cced12b92a411f6c7f2eb9de51310f Subproject commit 4ed3b7299507b8ea0079a0965f33b0c8a6886572

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@ -24,8 +24,8 @@ use crate::{
persistence::Persistence, persistence::Persistence,
window::{ window::{
AboutWindow, AppWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, GameWindow, AboutWindow, AppWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, GameWindow,
GdbServerWindow, HotkeysWindow, InputWindow, ObjectWindow, ProfileWindow, RegisterWindow, GdbServerWindow, HotkeysWindow, InitArgs, InputWindow, ObjectWindow, ProfileWindow,
TerminalWindow, WorldWindow, RegisterWindow, TerminalWindow, WorldWindow,
}, },
}; };
@ -423,7 +423,13 @@ impl Viewport {
let (window, state) = create_window_and_state(&ctx, event_loop, &builder, &mut painter); let (window, state) = create_window_and_state(&ctx, event_loop, &builder, &mut painter);
egui_winit::update_viewport_info(&mut info, &ctx, &window, true); egui_winit::update_viewport_info(&mut info, &ctx, &window, true);
app.on_init(&ctx, painter.render_state().as_ref().unwrap()); let render_state = painter.render_state();
let args = InitArgs {
ctx: &ctx,
window: &window,
render_state: render_state.as_ref().unwrap(),
};
app.on_init(args);
Self { Self {
painter, painter,
ctx, ctx,

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@ -33,6 +33,7 @@ mod cart;
mod game_info; mod game_info;
mod inline_stack_map; mod inline_stack_map;
mod shrooms_vb_core; mod shrooms_vb_core;
mod shrooms_vb_util;
#[derive(PartialEq, Eq, Hash, Clone, Copy, Debug)] #[derive(PartialEq, Eq, Hash, Clone, Copy, Debug)]
pub enum SimId { pub enum SimId {

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@ -7,7 +7,7 @@ use std::{
sync::Arc, sync::Arc,
}; };
use crate::emulator::{SimId, game_info::GameInfo}; use crate::emulator::{SimId, game_info::GameInfo, shrooms_vb_util::rom_from_isx};
pub struct Cart { pub struct Cart {
pub file_path: PathBuf, pub file_path: PathBuf,
@ -20,8 +20,9 @@ pub struct Cart {
impl Cart { impl Cart {
pub fn load(file_path: &Path, sim_id: SimId) -> Result<Self> { pub fn load(file_path: &Path, sim_id: SimId) -> Result<Self> {
let rom = fs::read(file_path)?; let rom = fs::read(file_path)?;
let (rom, info) = let (rom, info) = try_parse_isx(file_path, &rom)
try_parse_elf(file_path, &rom).unwrap_or_else(|| (rom, GameInfo::empty(file_path))); .or_else(|| try_parse_elf(file_path, &rom))
.unwrap_or_else(|| (rom, GameInfo::empty(file_path)));
let mut sram_file = File::options() let mut sram_file = File::options()
.read(true) .read(true)
@ -60,6 +61,12 @@ impl Cart {
} }
} }
fn try_parse_isx(file_path: &Path, data: &[u8]) -> Option<(Vec<u8>, GameInfo)> {
let rom = rom_from_isx(data)?;
let info = GameInfo::from_isx(file_path, data);
Some((rom, info))
}
fn try_parse_elf(file_path: &Path, data: &[u8]) -> Option<(Vec<u8>, GameInfo)> { fn try_parse_elf(file_path: &Path, data: &[u8]) -> Option<(Vec<u8>, GameInfo)> {
use object::read::elf::FileHeader; use object::read::elf::FileHeader;
let program = match object::FileKind::parse(data).ok()? { let program = match object::FileKind::parse(data).ok()? {
@ -73,7 +80,7 @@ fn try_parse_elf(file_path: &Path, data: &[u8]) -> Option<(Vec<u8>, GameInfo)> {
} }
_ => return None, _ => return None,
}; };
let info = GameInfo::new(file_path, data).unwrap_or_else(|_| GameInfo::empty(file_path)); let info = GameInfo::from_elf(file_path, data).unwrap_or_else(|_| GameInfo::empty(file_path));
Some((program, info)) Some((program, info))
} }
@ -86,12 +93,13 @@ fn parse_elf_program<Elf: object::read::elf::FileHeader<Endian = object::Endiann
let mut bytes = vec![]; let mut bytes = vec![];
let mut pstart = None; let mut pstart = None;
for phdr in header.program_headers(endian, data).ok()? { for phdr in header.program_headers(endian, data).ok()? {
if phdr.p_filesz(endian).into() == 0 { let pma = phdr.p_paddr(endian).into();
if pma < 0x07000000 || phdr.p_filesz(endian).into() == 0 {
continue; continue;
} }
let start = pstart.unwrap_or(phdr.p_paddr(endian).into()); let start = pstart.unwrap_or(pma);
pstart = Some(start); pstart = Some(start);
bytes.resize((phdr.p_paddr(endian).into() - start) as usize, 0); bytes.resize((pma - start) as usize, 0);
let data = phdr.data(endian, data).ok()?; let data = phdr.data(endian, data).ok()?;
bytes.extend_from_slice(data); bytes.extend_from_slice(data);
} }

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@ -14,7 +14,7 @@ pub struct GameInfo {
} }
impl GameInfo { impl GameInfo {
pub fn new(file_path: &Path, input: &[u8]) -> Result<Self> { pub fn from_elf(file_path: &Path, input: &[u8]) -> Result<Self> {
let file = object::File::parse(input)?; let file = object::File::parse(input)?;
let (name, path) = name_and_path(file_path); let (name, path) = name_and_path(file_path);
@ -52,6 +52,26 @@ impl GameInfo {
}) })
} }
pub fn from_isx(file_path: &Path, input: &[u8]) -> Self {
let (name, path) = name_and_path(file_path);
let symbols = extract_isx_symbols(input);
let library_info = LibraryInfo {
name: name.clone(),
debug_name: name,
path: path.clone(),
debug_path: path,
debug_id: DebugId::default(),
code_id: None,
arch: None,
symbol_table: symbols.map(|syms| Arc::new(SymbolTable::new(syms))),
};
let inline_stack_map = InlineStackMap::empty();
Self {
library_info,
inline_stack_map,
}
}
pub fn empty(file_path: &Path) -> Self { pub fn empty(file_path: &Path) -> Self {
let (name, path) = name_and_path(file_path); let (name, path) = name_and_path(file_path);
let library_info = LibraryInfo { let library_info = LibraryInfo {
@ -115,6 +135,66 @@ fn build_inline_stack_map(file: object::File) -> Result<InlineStackMap> {
Ok(frames.build()) Ok(frames.build())
} }
fn extract_isx_symbols(input: &[u8]) -> Option<Vec<Symbol>> {
let mut syms = vec![];
let (_, mut buf) = input.split_at_checked(32)?;
while !buf.is_empty() {
let typ;
(typ, buf) = buf.split_first()?;
match typ {
0x11 => {
// Code (Virtual Boy)
(_, buf) = buf.split_at_checked(4)?;
let len_bytes;
(len_bytes, buf) = buf.split_first_chunk()?;
let len = u32::from_le_bytes(*len_bytes);
(_, buf) = buf.split_at_checked(len as usize)?;
}
0x13 => {
// Range (Virtual Boy)
let count_bytes;
(count_bytes, buf) = buf.split_first_chunk()?;
let count = u16::from_le_bytes(*count_bytes);
(_, buf) = buf.split_at_checked(count as usize * 9)?;
}
0x14 => {
// Symbol (Virtual Boy)
let count_bytes;
(count_bytes, buf) = buf.split_first_chunk()?;
let count = u16::from_le_bytes(*count_bytes);
for _ in 0..count {
let name_len;
(name_len, buf) = buf.split_first()?;
let name_bytes;
(name_bytes, buf) = buf.split_at_checked(*name_len as usize)?;
(_, buf) = buf.split_at_checked(2)?;
let address_bytes;
(address_bytes, buf) = buf.split_first_chunk()?;
let name_str = String::from_utf8_lossy(name_bytes);
let address = u32::from_le_bytes(*address_bytes);
syms.push(Symbol {
address: address & 0x07ffffff,
size: Some(4),
name: demangle_any(&name_str),
});
}
}
0x20..=0x22 => {
// System (undocumented)
let length_bytes;
(length_bytes, buf) = buf.split_first_chunk()?;
let length = u32::from_le_bytes(*length_bytes);
(_, buf) = buf.split_at_checked(length as usize)?;
}
_ => {
return None;
}
}
}
Some(syms)
}
type Reader<'a> = gimli::EndianSlice<'a, gimli::RunTimeEndian>; type Reader<'a> = gimli::EndianSlice<'a, gimli::RunTimeEndian>;
struct ParseContext<'a> { struct ParseContext<'a> {
@ -173,8 +253,8 @@ fn parse_inline(ctx: &mut ParseContext, node: gimli::EntriesTreeNode<Reader>) ->
let name = Arc::new(name); let name = Arc::new(name);
let mut ranges = ctx.dorf.die_ranges(ctx.unit, node.entry())?; let mut ranges = ctx.dorf.die_ranges(ctx.unit, node.entry())?;
while let Some(range) = ranges.next()? { while let Some(range) = ranges.next()? {
let start = range.begin as u32; let start = range.begin as u32 & 0x07ffffff;
let end = range.end as u32; let end = range.end as u32 & 0x07ffffff;
ctx.frames.add(start, end, name.clone()); ctx.frames.add(start, end, name.clone());
} }
} }

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@ -261,7 +261,7 @@ extern "C" fn on_exception(sim: *mut VB, cause: *mut u16) -> c_int {
}; };
data.monitor.event = data.monitor.queued_event.take(); data.monitor.event = data.monitor.queued_event.take();
data.monitor.new_inline_stack = data.monitor.detect_new_inline_stack(pc); data.monitor.new_inline_stack = data.monitor.detect_new_inline_stack(pc);
data.monitor.queued_event = Some(SimEvent::Interrupt(cause, pc)); data.monitor.queued_event = Some(SimEvent::Interrupt(cause, pc & 0x07ffffff));
unsafe { vb_set_exception_callback(sim, None) }; unsafe { vb_set_exception_callback(sim, None) };
if data.monitor.event.is_some() || data.monitor.new_inline_stack.is_some() { if data.monitor.event.is_some() || data.monitor.new_inline_stack.is_some() {
1 1
@ -439,7 +439,9 @@ impl EventMonitor {
// JAL .+4 is how programs get r31 to a known value for indirect calls // JAL .+4 is how programs get r31 to a known value for indirect calls
// (which we detect later.) // (which we detect later.)
// Any other JAL is a function call. // Any other JAL is a function call.
return Some(SimEvent::Call(address.wrapping_add_signed(disp))); return Some(SimEvent::Call(
address.wrapping_add_signed(disp) & 0x07ffffff,
));
} }
} }
@ -453,7 +455,7 @@ impl EventMonitor {
if r31 as u32 == address.wrapping_add(2) { if r31 as u32 == address.wrapping_add(2) {
// JMP anywhere else, if r31 points to after the JMP, is an indirect call // JMP anywhere else, if r31 points to after the JMP, is an indirect call
let target = unsafe { vb_get_program_register(sim, jmp_reg as u32) }; let target = unsafe { vb_get_program_register(sim, jmp_reg as u32) };
return Some(SimEvent::Call(target as u32)); return Some(SimEvent::Call(target as u32 & 0x07ffffff));
} }
} }

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@ -0,0 +1,31 @@
use std::ffi::c_void;
#[unsafe(no_mangle)]
unsafe fn vbu_realloc_shim(ptr: *mut c_void, new_size: usize) -> *mut c_void {
if !ptr.is_null() {
// not supporting proper realloc because it needs bookkeeping and it's unnecessary
return std::ptr::null_mut();
}
let allocation = vec![0u8; new_size].into_boxed_slice();
Box::into_raw(allocation).cast()
}
#[link(name = "vb")]
unsafe extern "C" {
#[link_name = "vbuFromISX"]
fn vbu_from_isx(bytes: *const c_void, length: usize, rom_length: *mut usize) -> *mut c_void;
}
pub fn rom_from_isx(bytes: &[u8]) -> Option<Vec<u8>> {
if !bytes.starts_with(b"ISX") {
return None;
}
let mut rom_length = 0;
let raw_rom = unsafe { vbu_from_isx(bytes.as_ptr().cast(), bytes.len(), &mut rom_length) };
if raw_rom.is_null() {
return None;
}
// SAFETY: the rom was allocated by vbu_realloc_shim, which created it from a Vec<u8>.
let rom = unsafe { Vec::from_raw_parts(raw_rom.cast(), rom_length, rom_length) };
Some(rom)
}

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@ -1,3 +1,5 @@
use std::sync::Arc;
pub use about::AboutWindow; pub use about::AboutWindow;
use egui::{Context, ViewportBuilder, ViewportId}; use egui::{Context, ViewportBuilder, ViewportId};
pub use game::GameWindow; pub use game::GameWindow;
@ -9,7 +11,7 @@ pub use terminal::TerminalWindow;
pub use vip::{ pub use vip::{
BgMapWindow, CharacterDataWindow, FrameBufferWindow, ObjectWindow, RegisterWindow, WorldWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, ObjectWindow, RegisterWindow, WorldWindow,
}; };
use winit::event::KeyEvent; use winit::{event::KeyEvent, window::Window};
use crate::emulator::SimId; use crate::emulator::SimId;
@ -31,9 +33,8 @@ pub trait AppWindow {
} }
fn initial_viewport(&self) -> ViewportBuilder; fn initial_viewport(&self) -> ViewportBuilder;
fn show(&mut self, ctx: &Context); fn show(&mut self, ctx: &Context);
fn on_init(&mut self, ctx: &Context, render_state: &egui_wgpu::RenderState) { fn on_init(&mut self, args: InitArgs) {
let _ = ctx; let _ = args;
let _ = render_state;
} }
fn on_destroy(&mut self) {} fn on_destroy(&mut self) {}
fn handle_key_event(&mut self, event: &KeyEvent) -> bool { fn handle_key_event(&mut self, event: &KeyEvent) -> bool {
@ -45,3 +46,9 @@ pub trait AppWindow {
false false
} }
} }
pub struct InitArgs<'a> {
pub ctx: &'a Context,
pub window: &'a Arc<Window>,
pub render_state: &'a egui_wgpu::RenderState,
}

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@ -1,10 +1,14 @@
use std::{sync::mpsc, time::Duration}; use std::{
sync::{Arc, mpsc},
time::Duration,
};
use crate::{ use crate::{
app::UserEvent, app::UserEvent,
emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId, SimState}, emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId, SimState},
input::{Command, ShortcutProvider}, input::{Command, ShortcutProvider},
persistence::Persistence, persistence::Persistence,
window::InitArgs,
}; };
use anyhow::Context as _; use anyhow::Context as _;
use egui::{ use egui::{
@ -47,6 +51,7 @@ pub struct GameWindow {
screen: Option<GameScreen>, screen: Option<GameScreen>,
messages: Option<mpsc::Receiver<Toast>>, messages: Option<mpsc::Receiver<Toast>>,
color_picker: Option<ColorPickerState>, color_picker: Option<ColorPickerState>,
window: Option<Arc<winit::window::Window>>,
} }
impl GameWindow { impl GameWindow {
@ -73,6 +78,7 @@ impl GameWindow {
screen: None, screen: None,
messages: None, messages: None,
color_picker: None, color_picker: None,
window: None,
} }
} }
@ -87,7 +93,7 @@ impl GameWindow {
match command { match command {
Command::OpenRom => { Command::OpenRom => {
let rom = rfd::FileDialog::new() let rom = rfd::FileDialog::new()
.add_filter("Virtual Boy ROMs", &["vb", "vbrom"]) .add_filter("Virtual Boy ROMs", &["vb", "vbrom", "elf", "isx"])
.pick_file(); .pick_file();
if let Some(path) = rom { if let Some(path) = rom {
self.client self.client
@ -139,7 +145,7 @@ impl GameWindow {
.clicked() .clicked()
{ {
let rom = rfd::FileDialog::new() let rom = rfd::FileDialog::new()
.add_filter("Virtual Boy ROMs", &["vb", "vbrom"]) .add_filter("Virtual Boy ROMs", &["vb", "vbrom", "elf", "isx"])
.pick_file(); .pick_file();
if let Some(path) = rom { if let Some(path) = rom {
self.client self.client
@ -298,10 +304,13 @@ impl GameWindow {
self.client self.client
.send_command(EmulatorCommand::Screenshot(self.sim_id, tx)); .send_command(EmulatorCommand::Screenshot(self.sim_id, tx));
let bytes = rx.await.context("Could not take screenshot")?; let bytes = rx.await.context("Could not take screenshot")?;
let file = rfd::FileDialog::new() let mut file_dialog = rfd::FileDialog::new()
.add_filter("PNG images", &["png"]) .add_filter("PNG images", &["png"])
.set_file_name("screenshot.png") .set_file_name("screenshot.png");
.save_file(); if let Some(window) = self.window.as_ref() {
file_dialog = file_dialog.set_parent(window);
}
let file = file_dialog.save_file();
let Some(path) = file else { let Some(path) = file else {
return Ok(None); return Ok(None);
}; };
@ -545,8 +554,8 @@ impl AppWindow for GameWindow {
self.toasts.show(ctx); self.toasts.show(ctx);
} }
fn on_init(&mut self, _ctx: &Context, render_state: &egui_wgpu::RenderState) { fn on_init(&mut self, args: InitArgs) {
let (screen, sink) = GameScreen::init(render_state); let (screen, sink) = GameScreen::init(args.render_state);
let (message_sink, message_source) = mpsc::channel(); let (message_sink, message_source) = mpsc::channel();
self.client.send_command(EmulatorCommand::ConnectToSim( self.client.send_command(EmulatorCommand::ConnectToSim(
self.sim_id, self.sim_id,
@ -555,6 +564,7 @@ impl AppWindow for GameWindow {
)); ));
self.screen = Some(screen); self.screen = Some(screen);
self.messages = Some(message_source); self.messages = Some(message_source);
self.window = Some(args.window.clone());
} }
fn on_destroy(&mut self) { fn on_destroy(&mut self) {

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@ -1,13 +1,14 @@
use std::{fs, time::Duration}; use std::{fs, sync::Arc, time::Duration};
use anyhow::Result; use anyhow::Result;
use egui::{Button, CentralPanel, Checkbox, Label, ViewportBuilder, ViewportId}; use egui::{Button, CentralPanel, Checkbox, Label, ViewportBuilder, ViewportId};
use egui_notify::{Anchor, Toast, Toasts}; use egui_notify::{Anchor, Toast, Toasts};
use winit::window::Window;
use crate::{ use crate::{
emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId}, emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId},
profiler::{Profiler, ProfilerStatus}, profiler::{Profiler, ProfilerStatus},
window::AppWindow, window::{AppWindow, InitArgs},
}; };
pub struct ProfileWindow { pub struct ProfileWindow {
@ -15,6 +16,7 @@ pub struct ProfileWindow {
client: EmulatorClient, client: EmulatorClient,
profiler: Profiler, profiler: Profiler,
toasts: Toasts, toasts: Toasts,
window: Option<Arc<Window>>,
} }
impl ProfileWindow { impl ProfileWindow {
@ -27,6 +29,7 @@ impl ProfileWindow {
.with_anchor(Anchor::BottomLeft) .with_anchor(Anchor::BottomLeft)
.with_margin((10.0, 10.0).into()) .with_margin((10.0, 10.0).into())
.reverse(true), .reverse(true),
window: None,
} }
} }
@ -59,12 +62,16 @@ impl ProfileWindow {
fn try_finish_recording(&mut self) -> Result<Option<String>> { fn try_finish_recording(&mut self) -> Result<Option<String>> {
let bytes_receiver = self.profiler.finish_recording(); let bytes_receiver = self.profiler.finish_recording();
let file = rfd::FileDialog::new() let mut file_dialog = rfd::FileDialog::new()
.add_filter("Profiler files", &["json"]) .add_filter("Profiler files", &["json"])
.set_file_name("profile.json") .set_file_name("profile.json");
.save_file(); if let Some(window) = self.window.as_ref() {
file_dialog = file_dialog.set_parent(window);
}
let file = file_dialog.save_file();
if let Some(path) = file { if let Some(path) = file {
let bytes = pollster::block_on(bytes_receiver)?; let bytes = pollster::block_on(bytes_receiver)?;
let _ = fs::remove_file(&path);
fs::write(&path, bytes)?; fs::write(&path, bytes)?;
Ok(Some(path.display().to_string())) Ok(Some(path.display().to_string()))
} else { } else {
@ -159,4 +166,8 @@ impl AppWindow for ProfileWindow {
}); });
self.toasts.show(ctx); self.toasts.show(ctx);
} }
fn on_init(&mut self, args: InitArgs) {
self.window = Some(args.window.clone());
}
} }

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@ -11,7 +11,7 @@ use crate::{
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader}, images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView}, memory::{MemoryClient, MemoryView},
window::{ window::{
AppWindow, AppWindow, InitArgs,
utils::{NumberEdit, UiExt}, utils::{NumberEdit, UiExt},
}, },
}; };
@ -187,8 +187,8 @@ impl AppWindow for BgMapWindow {
.with_inner_size((640.0, 480.0)) .with_inner_size((640.0, 480.0))
} }
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) { fn on_init(&mut self, args: InitArgs) {
ctx.add_texture_loader(self.loader.clone()); args.ctx.add_texture_loader(self.loader.clone());
} }
fn show(&mut self, ctx: &Context) { fn show(&mut self, ctx: &Context) {

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@ -12,7 +12,7 @@ use crate::{
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader}, images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView}, memory::{MemoryClient, MemoryView},
window::{ window::{
AppWindow, AppWindow, InitArgs,
utils::{NumberEdit, UiExt as _}, utils::{NumberEdit, UiExt as _},
}, },
}; };
@ -251,8 +251,8 @@ impl AppWindow for CharacterDataWindow {
.with_inner_size((640.0, 480.0)) .with_inner_size((640.0, 480.0))
} }
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) { fn on_init(&mut self, args: InitArgs) {
ctx.add_texture_loader(self.loader.clone()); args.ctx.add_texture_loader(self.loader.clone());
} }
fn show(&mut self, ctx: &Context) { fn show(&mut self, ctx: &Context) {

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@ -11,7 +11,7 @@ use crate::{
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader}, images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView}, memory::{MemoryClient, MemoryView},
window::{ window::{
AppWindow, AppWindow, InitArgs,
utils::{NumberEdit, UiExt as _}, utils::{NumberEdit, UiExt as _},
}, },
}; };
@ -153,8 +153,8 @@ impl AppWindow for FrameBufferWindow {
.with_inner_size((640.0, 480.0)) .with_inner_size((640.0, 480.0))
} }
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) { fn on_init(&mut self, args: InitArgs) {
ctx.add_texture_loader(self.loader.clone()); args.ctx.add_texture_loader(self.loader.clone());
} }
fn show(&mut self, ctx: &Context) { fn show(&mut self, ctx: &Context) {

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@ -11,7 +11,7 @@ use crate::{
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader}, images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView}, memory::{MemoryClient, MemoryView},
window::{ window::{
AppWindow, AppWindow, InitArgs,
utils::{NumberEdit, UiExt as _}, utils::{NumberEdit, UiExt as _},
}, },
}; };
@ -208,8 +208,8 @@ impl AppWindow for ObjectWindow {
.with_inner_size((640.0, 500.0)) .with_inner_size((640.0, 500.0))
} }
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) { fn on_init(&mut self, args: InitArgs) {
ctx.add_texture_loader(self.loader.clone()); args.ctx.add_texture_loader(self.loader.clone());
} }
fn show(&mut self, ctx: &Context) { fn show(&mut self, ctx: &Context) {

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@ -17,7 +17,7 @@ use crate::{
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader}, images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryRef, MemoryView}, memory::{MemoryClient, MemoryRef, MemoryView},
window::{ window::{
AppWindow, AppWindow, InitArgs,
utils::{NumberEdit, UiExt as _}, utils::{NumberEdit, UiExt as _},
}, },
}; };
@ -523,8 +523,8 @@ impl AppWindow for WorldWindow {
.with_inner_size((640.0, 520.0)) .with_inner_size((640.0, 520.0))
} }
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) { fn on_init(&mut self, args: InitArgs) {
ctx.add_texture_loader(self.loader.clone()); args.ctx.add_texture_loader(self.loader.clone());
} }
fn show(&mut self, ctx: &Context) { fn show(&mut self, ctx: &Context) {