Compare commits

...
24 Commits
Author SHA1 Message Date
SonicSwordcane 640078e9b9 chore: Release lemur version 0.10.2 2026-02-05 23:18:05 -05:00
SonicSwordcane 4187b6683e Go easy on the GPU 2026-02-05 23:16:26 -05:00
SonicSwordcane ab86c7abd2 Fix underflow when playing with speedup 2026-02-05 23:06:55 -05:00
SonicSwordcane 25b08d26af Upgrade more deps 2026-02-05 22:59:16 -05:00
SonicSwordcane 3068084b5f Upgrade rubato 2026-01-25 18:15:19 -05:00
SonicSwordcane 18dccb8a64 chore: Release lemur version 0.10.1 2026-01-23 00:13:24 -05:00
SonicSwordcane 6325a90b4f Update dependencies 2026-01-23 00:02:30 -05:00
SonicSwordcane be1133adf7 Fix hotkey detection 2026-01-22 23:15:43 -05:00
SonicSwordcane ac9d3c51d6 chore: Release lemur version 0.10.0 2025-11-23 16:48:08 -05:00
SonicSwordcane 8cf546167f Update all deps 2025-11-23 16:47:36 -05:00
SonicSwordcane 2034f7934b Support manual/automatic ROM reloading 2025-11-23 15:45:57 -05:00
SonicSwordcane 2e474df3e8 Add CLI flags to open windows at startup 2025-11-23 13:58:46 -05:00
SonicSwordcane 0c68cffc0e Use newer brighter core 2025-11-23 13:38:48 -05:00
SonicSwordcane e1d08672fb Remember whether game is muted 2025-11-23 13:37:35 -05:00
SonicSwordcane 8dd64598ed Fix inline stacks 2025-10-25 10:03:57 -04:00
SonicSwordcane c00fae79f8 Fix new warnings 2025-10-17 23:52:56 -04:00
SonicSwordcane 0a8da6bff0 chore: Release lemur version 0.9.2 2025-09-06 22:33:36 -04:00
SonicSwordcane 73e8234b5b Use latest shrooms-vb-core 2025-09-06 22:32:25 -04:00
SonicSwordcane 7b590dde14 Use one file picker filter 2025-09-06 22:25:40 -04:00
SonicSwordcane 73ccc4054a Pass window to file picker 2025-09-06 22:19:20 -04:00
SonicSwordcane efcffed848 chore: Release lemur version 0.9.1 2025-09-06 10:32:02 -04:00
SonicSwordcane 58bb34e3cc Add elf/isx to file picker 2025-09-06 10:22:17 -04:00
SonicSwordcane 132d494cc2 Delete profiles before overwriting 2025-09-06 10:13:09 -04:00
SonicSwordcane 30ee8c06f7 Fix off-by-one errors 2025-09-06 09:57:37 -04:00
24 changed files with 1643 additions and 1541 deletions
Generated
+1113 -1309
View File
File diff suppressed because it is too large Load Diff
+15 -13
View File
@@ -4,52 +4,54 @@ description = "An emulator for the Virtual Boy."
repository = "https://git.virtual-boy.com/PVB/lemur" repository = "https://git.virtual-boy.com/PVB/lemur"
publish = false publish = false
license = "MIT" license = "MIT"
version = "0.9.0" version = "0.10.2"
edition = "2024" edition = "2024"
[dependencies] [dependencies]
anyhow = "1" anyhow = "1"
atoi = "2" atoi = "2"
audioadapter-buffers = "2"
atomic = "0.6" atomic = "0.6"
bitflags = { version = "2", features = ["serde"] } bitflags = { version = "2", features = ["serde"] }
bytemuck = { version = "1", features = ["derive"] } bytemuck = { version = "1", features = ["derive"] }
clap = { version = "4", features = ["derive"] } clap = { version = "4", features = ["derive"] }
cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" } cpal = { git = "https://github.com/sidit77/cpal.git", rev = "66ed6be" }
directories = "6" directories = "6"
egui = { version = "0.32", features = ["serde"] } egui = { version = "0.33", features = ["serde"] }
egui_extras = { version = "0.32", features = ["image"] } egui_extras = { version = "0.33", features = ["image"] }
egui-notify = "0.20" egui-notify = "0.21"
egui-winit = "0.32" egui-winit = "0.33"
egui-wgpu = { version = "0.32", features = ["winit"] } egui-wgpu = { version = "0.33", features = ["winit"] }
fxprof-processed-profile = "0.8" fxprof-processed-profile = "0.8"
fixed = { version = "1.28", features = ["num-traits"] } fixed = { version = "1.28", features = ["num-traits"] }
gilrs = { version = "0.11", features = ["serde-serialize"] } gilrs = { version = "0.11", features = ["serde-serialize"] }
gimli = "0.32" gimli = "0.33"
hex = "0.4" hex = "0.4"
image = { version = "0.25", default-features = false, features = ["png"] } image = { version = "0.25", default-features = false, features = ["png"] }
itertools = "0.14" itertools = "0.14"
normpath = "1" normpath = "1"
notify = "8"
num-derive = "0.4" num-derive = "0.4"
num-traits = "0.2" num-traits = "0.2"
object = "0.37" object = "0.38"
oneshot = "0.1" oneshot = "0.1"
pollster = "0.4" pollster = "0.4"
rand = "0.9" rand = "0.9"
rfd = { version = "0.15", default-features = false, features = ["xdg-portal", "async-std"]} rfd = "0.17"
rtrb = "0.3" rtrb = "0.3"
rubato = "0.16" rubato = "1"
serde = { version = "1", features = ["derive"] } serde = { version = "1", features = ["derive"] }
serde_json = "1" serde_json = "1"
thread-priority = "2" thread-priority = "3"
tokio = { version = "1", features = ["io-util", "macros", "net", "rt", "sync", "time"] } tokio = { version = "1", features = ["io-util", "macros", "net", "rt", "sync", "time"] }
tracing = { version = "0.1", features = ["release_max_level_info"] } tracing = { version = "0.1", features = ["release_max_level_info"] }
tracing-subscriber = { version = "0.3", features = ["env-filter"] } tracing-subscriber = { version = "0.3", features = ["env-filter"] }
wgpu = "25" wgpu = "27"
wholesym = "0.8" wholesym = "0.8"
winit = { version = "0.30", features = ["serde"] } winit = { version = "0.30", features = ["serde"] }
[target.'cfg(windows)'.dependencies] [target.'cfg(windows)'.dependencies]
windows = { version = "0.61", features = ["Win32_System_Threading"] } windows = { version = "0.62", features = ["Win32_System_Threading"] }
[build-dependencies] [build-dependencies]
cc = "1" cc = "1"
+13 -13
View File
@@ -10,30 +10,30 @@ RUN apt-get update && \
apt-get install -y ca-certificates apt-get install -y ca-certificates
COPY llvm.sources /etc/apt/sources.list.d/llvm.sources COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
RUN apt-get update && \ RUN apt-get update && \
apt-get install -y bash bzip2 clang-20 git lld-20 llvm-20 make patch xz-utils && \ apt-get install -y bash bzip2 clang-21 git lld-21 llvm-21 make patch xz-utils && \
ln -s $(which clang-20) /usr/bin/clang && \ ln -s $(which clang-21) /usr/bin/clang && \
ln -s $(which clang++-20) /usr/bin/clang++ && \ ln -s $(which clang++-21) /usr/bin/clang++ && \
ln -s $(which ld64.lld-20) /usr/bin/ld64.lld && \ ln -s $(which ld64.lld-21) /usr/bin/ld64.lld && \
SDK_VERSION=14.5 UNATTENDED=1 ENABLE_COMPILER_RT_INSTALL=1 TARGET_DIR=/osxcross ./build.sh SDK_VERSION=14.5 UNATTENDED=1 ENABLE_COMPILER_RT_INSTALL=1 TARGET_DIR=/osxcross ./build.sh
FROM rust:1.89-bookworm FROM rust:1.93-bookworm
ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc ADD --chmod=644 "https://apt.llvm.org/llvm-snapshot.gpg.key" /etc/apt/trusted.gpg.d/apt.llvm.org.asc
COPY llvm.sources /etc/apt/sources.list.d/llvm.sources COPY llvm.sources /etc/apt/sources.list.d/llvm.sources
RUN rustup target add x86_64-pc-windows-msvc && \ RUN rustup target add x86_64-pc-windows-msvc && \
rustup target add x86_64-apple-darwin && \ rustup target add x86_64-apple-darwin && \
rustup target add aarch64-apple-darwin && \ rustup target add aarch64-apple-darwin && \
apt-get update && \ apt-get update && \
apt-get install -y clang-20 lld-20 libc6-dev libasound2-dev libudev-dev genisoimage mingw-w64 && \ apt-get install -y clang-21 lld-21 libc6-dev libasound2-dev libudev-dev genisoimage mingw-w64 && \
cargo install cargo-bundle xwin && \ cargo install cargo-bundle xwin && \
xwin --accept-license splat --output xwin && \ xwin --accept-license splat --output xwin && \
rm -rf .xwin-cache && \ rm -rf .xwin-cache && \
ln -s $(which clang-20) /usr/bin/clang && \ ln -s $(which clang-21) /usr/bin/clang && \
ln -s $(which clang++-20) /usr/bin/clang++ ln -s $(which clang++-21) /usr/bin/clang++
COPY --from=osxcross /osxcross /osxcross COPY --from=osxcross /osxcross /osxcross
ENV PATH="/osxcross/bin:$PATH" \ ENV PATH="/osxcross/bin:$PATH" \
LD_LIBRARY_PATH="/osxcross/lib" \ LD_LIBRARY_PATH="/osxcross/lib" \
CC="clang-20" CXX="clang++-20" AR="llvm-ar-20" \ CC="clang-21" CXX="clang++-21" AR="llvm-ar-21" \
CC_x86_64-apple-darwin="o64-clang" \ CC_x86_64-apple-darwin="o64-clang" \
CXX_x86_64-apple-darwin="o64-clang++" \ CXX_x86_64-apple-darwin="o64-clang++" \
CC_aarch64-apple-darwin="oa64-clang" \ CC_aarch64-apple-darwin="oa64-clang" \
@@ -43,11 +43,11 @@ ENV PATH="/osxcross/bin:$PATH" \
SHROOMS_CFLAGS_x86_64-pc-windows-msvc="-flto" \ SHROOMS_CFLAGS_x86_64-pc-windows-msvc="-flto" \
CFLAGS_x86_64-pc-windows-msvc="-I/xwin/crt/include -I/xwin/sdk/include/ucrt -I/xwin/sdk/include/um -I/xwin/sdk/include/shared" \ CFLAGS_x86_64-pc-windows-msvc="-I/xwin/crt/include -I/xwin/sdk/include/ucrt -I/xwin/sdk/include/um -I/xwin/sdk/include/shared" \
CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_RUSTFLAGS="-Lnative=/xwin/crt/lib/x86_64 -Lnative=/xwin/sdk/lib/um/x86_64 -Lnative=/xwin/sdk/lib/ucrt/x86_64 -Clinker-plugin-lto -Clink-arg=-fuse-ld=lld" \ CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_RUSTFLAGS="-Lnative=/xwin/crt/lib/x86_64 -Lnative=/xwin/sdk/lib/um/x86_64 -Lnative=/xwin/sdk/lib/ucrt/x86_64 -Clinker-plugin-lto -Clink-arg=-fuse-ld=lld" \
CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_LINKER="lld-link-20" \ CARGO_TARGET_X86_64_PC_WINDOWS_MSVC_LINKER="lld-link-21" \
CARGO_TARGET_X86_64_APPLE_DARWIN_LINKER="o64-clang" \ CARGO_TARGET_X86_64_APPLE_DARWIN_LINKER="o64-clang" \
CARGO_TARGET_X86_64_APPLE_DARWIN_AR="llvm-ar-20" \ CARGO_TARGET_X86_64_APPLE_DARWIN_AR="llvm-ar-21" \
CARGO_TARGET_AARCH64_APPLE_DARWIN_LINKER="oa64-clang" \ CARGO_TARGET_AARCH64_APPLE_DARWIN_LINKER="oa64-clang" \
CARGO_TARGET_AARCH64_APPLE_DARWIN_AR="llvm-ar-20" \ CARGO_TARGET_AARCH64_APPLE_DARWIN_AR="llvm-ar-21" \
RC_PATH="llvm-rc-20" \ RC_PATH="llvm-rc-21" \
MACOSX_DEPLOYMENT_TARGET="14.5" MACOSX_DEPLOYMENT_TARGET="14.5"
ENTRYPOINT ["bash"] ENTRYPOINT ["bash"]
+1
View File
@@ -21,6 +21,7 @@ fn main() -> Result<(), Box<dyn Error>> {
.include(Path::new("shrooms-vb-core/util")) .include(Path::new("shrooms-vb-core/util"))
.opt_level(opt_level) .opt_level(opt_level)
.flag_if_supported("-fno-strict-aliasing") .flag_if_supported("-fno-strict-aliasing")
.define("_CRT_SECURE_NO_WARNINGS", None)
.define("VB_LITTLE_ENDIAN", None) .define("VB_LITTLE_ENDIAN", None)
.define("VB_SIGNED_PROPAGATE", None) .define("VB_SIGNED_PROPAGATE", None)
.define("VB_DIV_GENERIC", None) .define("VB_DIV_GENERIC", None)
+1 -1
View File
@@ -1,4 +1,4 @@
Types: deb deb-src Types: deb deb-src
URIs: http://apt.llvm.org/bookworm/ URIs: http://apt.llvm.org/bookworm/
Suites: llvm-toolchain-bookworm-20 Suites: llvm-toolchain-bookworm-21
Components: main Components: main
+66 -17
View File
@@ -16,6 +16,7 @@ use winit::{
}; };
use crate::{ use crate::{
config::CliArgs,
controller::ControllerManager, controller::ControllerManager,
emulator::{EmulatorClient, EmulatorCommand, SimId}, emulator::{EmulatorClient, EmulatorCommand, SimId},
images::ImageProcessor, images::ImageProcessor,
@@ -24,8 +25,8 @@ use crate::{
persistence::Persistence, persistence::Persistence,
window::{ window::{
AboutWindow, AppWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, GameWindow, AboutWindow, AppWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, GameWindow,
GdbServerWindow, HotkeysWindow, InputWindow, ObjectWindow, ProfileWindow, RegisterWindow, GdbServerWindow, HotkeysWindow, InitArgs, InputWindow, ObjectWindow, ProfileWindow,
TerminalWindow, WorldWindow, RegisterWindow, TerminalWindow, WorldWindow,
}, },
}; };
@@ -55,18 +56,24 @@ pub struct Application {
focused: Option<ViewportId>, focused: Option<ViewportId>,
init_debug_port: Option<u16>, init_debug_port: Option<u16>,
init_profiling: bool, init_profiling: bool,
init_bgmap: bool,
init_chardata: bool,
init_objects: bool,
init_worlds: bool,
init_framebuffers: bool,
init_registers: bool,
init_terminal: bool,
} }
impl Application { impl Application {
pub fn new( pub fn new(
client: EmulatorClient, client: EmulatorClient,
proxy: EventLoopProxy<UserEvent>, proxy: EventLoopProxy<UserEvent>,
debug_port: Option<u16>, persistence: Persistence,
profiling: bool, args: CliArgs,
) -> Self { ) -> Self {
let wgpu = WgpuState::new(); let wgpu = WgpuState::new();
let icon = load_icon().ok().map(Arc::new); let icon = load_icon().ok().map(Arc::new);
let persistence = Persistence::new();
let mappings = MappingProvider::new(persistence.clone()); let mappings = MappingProvider::new(persistence.clone());
let shortcuts = ShortcutProvider::new(persistence.clone()); let shortcuts = ShortcutProvider::new(persistence.clone());
let controllers = ControllerManager::new(client.clone(), &mappings); let controllers = ControllerManager::new(client.clone(), &mappings);
@@ -90,8 +97,15 @@ impl Application {
persistence, persistence,
viewports: HashMap::new(), viewports: HashMap::new(),
focused: None, focused: None,
init_debug_port: debug_port, init_debug_port: args.debug_port,
init_profiling: profiling, init_profiling: args.profile,
init_bgmap: args.bgmap_data,
init_chardata: args.character_data,
init_objects: args.object_data,
init_worlds: args.worlds,
init_framebuffers: args.frame_buffers,
init_registers: args.registers,
init_terminal: args.terminal,
} }
} }
@@ -124,11 +138,40 @@ impl ApplicationHandler<UserEvent> for Application {
SimId::Player1, SimId::Player1,
); );
self.open(event_loop, Box::new(app)); self.open(event_loop, Box::new(app));
let sim_id = SimId::Player1;
if self.init_profiling { if self.init_profiling {
let mut profiler = ProfileWindow::new(SimId::Player1, self.client.clone()); let mut profiler = ProfileWindow::new(sim_id, self.client.clone());
profiler.launch(); profiler.launch();
self.open(event_loop, Box::new(profiler)); self.open(event_loop, Box::new(profiler));
} }
if self.init_chardata {
let chardata = CharacterDataWindow::new(sim_id, &self.memory, &mut self.images);
self.open(event_loop, Box::new(chardata));
}
if self.init_bgmap {
let bgmap = BgMapWindow::new(sim_id, &self.memory, &mut self.images);
self.open(event_loop, Box::new(bgmap));
}
if self.init_objects {
let objects = ObjectWindow::new(sim_id, &self.memory, &mut self.images);
self.open(event_loop, Box::new(objects));
}
if self.init_worlds {
let world = WorldWindow::new(sim_id, &self.memory, &mut self.images);
self.open(event_loop, Box::new(world));
}
if self.init_framebuffers {
let fb = FrameBufferWindow::new(sim_id, &self.memory, &mut self.images);
self.open(event_loop, Box::new(fb));
}
if self.init_registers {
let registers = RegisterWindow::new(sim_id, &self.memory);
self.open(event_loop, Box::new(registers));
}
if self.init_terminal {
let terminal = TerminalWindow::new(sim_id, &self.client);
self.open(event_loop, Box::new(terminal));
}
} }
fn window_event( fn window_event(
@@ -244,8 +287,8 @@ impl ApplicationHandler<UserEvent> for Application {
self.open(event_loop, Box::new(world)); self.open(event_loop, Box::new(world));
} }
UserEvent::OpenFrameBuffers(sim_id) => { UserEvent::OpenFrameBuffers(sim_id) => {
let world = FrameBufferWindow::new(sim_id, &self.memory, &mut self.images); let fb = FrameBufferWindow::new(sim_id, &self.memory, &mut self.images);
self.open(event_loop, Box::new(world)); self.open(event_loop, Box::new(fb));
} }
UserEvent::OpenRegisters(sim_id) => { UserEvent::OpenRegisters(sim_id) => {
let registers = RegisterWindow::new(sim_id, &self.memory); let registers = RegisterWindow::new(sim_id, &self.memory);
@@ -339,7 +382,8 @@ impl WgpuState {
}); });
let adapter = pollster::block_on(instance.request_adapter(&wgpu::RequestAdapterOptions { let adapter = pollster::block_on(instance.request_adapter(&wgpu::RequestAdapterOptions {
power_preference: wgpu::PowerPreference::HighPerformance, power_preference:
wgpu::PowerPreference::from_env().unwrap_or(wgpu::PowerPreference::LowPower),
compatible_surface: None, compatible_surface: None,
force_fallback_adapter: false, force_fallback_adapter: false,
})) }))
@@ -396,7 +440,7 @@ impl Viewport {
egui_extras::install_image_loaders(&ctx); egui_extras::install_image_loaders(&ctx);
let wgpu_config = egui_wgpu::WgpuConfiguration { let wgpu_config = egui_wgpu::WgpuConfiguration {
present_mode: wgpu::PresentMode::AutoNoVsync, present_mode: wgpu::PresentMode::AutoVsync,
wgpu_setup: egui_wgpu::WgpuSetup::Existing(egui_wgpu::WgpuSetupExisting { wgpu_setup: egui_wgpu::WgpuSetup::Existing(egui_wgpu::WgpuSetupExisting {
instance: wgpu.instance.clone(), instance: wgpu.instance.clone(),
adapter: wgpu.adapter.clone(), adapter: wgpu.adapter.clone(),
@@ -406,13 +450,12 @@ impl Viewport {
..egui_wgpu::WgpuConfiguration::default() ..egui_wgpu::WgpuConfiguration::default()
}; };
let options = egui_wgpu::RendererOptions::default();
let mut painter = pollster::block_on(egui_wgpu::winit::Painter::new( let mut painter = pollster::block_on(egui_wgpu::winit::Painter::new(
ctx.clone(), ctx.clone(),
wgpu_config, wgpu_config,
1,
None,
false, false,
true, options,
)); ));
let mut info = ViewportInfo::default(); let mut info = ViewportInfo::default();
@@ -423,7 +466,13 @@ impl Viewport {
let (window, state) = create_window_and_state(&ctx, event_loop, &builder, &mut painter); let (window, state) = create_window_and_state(&ctx, event_loop, &builder, &mut painter);
egui_winit::update_viewport_info(&mut info, &ctx, &window, true); egui_winit::update_viewport_info(&mut info, &ctx, &window, true);
app.on_init(&ctx, painter.render_state().as_ref().unwrap()); let render_state = painter.render_state();
let args = InitArgs {
ctx: &ctx,
window: &window,
render_state: render_state.as_ref().unwrap(),
};
app.on_init(args);
Self { Self {
painter, painter,
ctx, ctx,
@@ -505,7 +554,7 @@ impl Viewport {
&mut self.info, &mut self.info,
std::mem::take(&mut self.commands), std::mem::take(&mut self.commands),
&self.window, &self.window,
&mut HashSet::default(), &mut vec![],
); );
if self.info.close_requested() { if self.info.close_requested() {
+38 -33
View File
@@ -1,17 +1,17 @@
use std::time::Duration; use std::time::Duration;
use anyhow::{Result, bail}; use anyhow::{Result, bail};
use audioadapter_buffers::direct::InterleavedSlice;
use cpal::traits::{DeviceTrait, HostTrait, StreamTrait}; use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
use itertools::Itertools; use rubato::Resampler;
use rubato::{FastFixedOut, Resampler};
use tracing::error; use tracing::error;
pub struct Audio { pub struct Audio {
#[allow(unused)] #[allow(unused)]
stream: cpal::Stream, stream: cpal::Stream,
sampler: FastFixedOut<f32>, sampler: rubato::Async<f32>,
input_buffer: Vec<Vec<f32>>, input_buffer: Vec<f32>,
output_buffer: Vec<Vec<f32>>, output_buffer: Vec<f32>,
sample_sink: rtrb::Producer<f32>, sample_sink: rtrb::Producer<f32>,
} }
@@ -32,17 +32,18 @@ impl Audio {
let mut config = config.with_max_sample_rate().config(); let mut config = config.with_max_sample_rate().config();
let resample_ratio = config.sample_rate.0 as f64 / VB_FREQUENCY as f64; let resample_ratio = config.sample_rate.0 as f64 / VB_FREQUENCY as f64;
let chunk_size = (834.0 * resample_ratio) as usize; let chunk_size = (834.0 * resample_ratio) as usize;
let sampler = FastFixedOut::new( let sampler = rubato::Async::new_poly(
resample_ratio, resample_ratio,
64.0, 64.0,
rubato::PolynomialDegree::Cubic, rubato::PolynomialDegree::Cubic,
chunk_size, chunk_size,
2, 2,
rubato::FixedAsync::Output,
)?; )?;
config.buffer_size = cpal::BufferSize::Fixed(sampler.output_frames_max() as u32); config.buffer_size = cpal::BufferSize::Fixed(sampler.output_frames_max() as u32);
let input_buffer = sampler.input_buffer_allocate(true); let input_buffer = Vec::with_capacity(sampler.nbr_channels() * sampler.input_frames_max());
let output_buffer = sampler.output_buffer_allocate(true); let output_buffer = vec![0.0; sampler.nbr_channels() * sampler.output_frames_max()];
let (sample_sink, mut sample_source) = let (sample_sink, mut sample_source) =
rtrb::RingBuffer::new(sampler.output_frames_max() * 4); rtrb::RingBuffer::new(sampler.output_frames_max() * 4);
@@ -78,34 +79,38 @@ impl Audio {
}) })
} }
pub fn update(&mut self, samples: &[f32]) { pub fn update(&mut self, mut samples: &[f32]) {
for sample in samples.chunks_exact(2) { while self.input_buffer.len() + samples.len() >= self.sampler.input_frames_next() * 2 {
for (channel, value) in self.input_buffer.iter_mut().zip(sample) { let samples_needed =
channel.push(*value); (self.sampler.input_frames_next() * 2).saturating_sub(self.input_buffer.len());
} let (current_samples, future_samples) = samples.split_at(samples_needed);
if self.input_buffer[0].len() >= self.sampler.input_frames_next() { self.input_buffer.extend_from_slice(current_samples);
let (_, output_samples) = self samples = future_samples;
.sampler
.process_into_buffer(&self.input_buffer, &mut self.output_buffer, None) let buffer_in =
InterleavedSlice::new(&self.input_buffer, 2, self.sampler.input_frames_next())
.unwrap(); .unwrap();
let mut buffer_out = InterleavedSlice::new_mut(
let chunk = match self.sample_sink.write_chunk_uninit(output_samples * 2) { &mut self.output_buffer,
Ok(c) => c, 2,
Err(rtrb::chunks::ChunkError::TooFewSlots(n)) => { self.sampler.output_frames_next(),
self.sample_sink.write_chunk_uninit(n).unwrap() )
} .unwrap();
}; let (_, output_samples) = self
let interleaved = self.output_buffer[0] .sampler
.iter() .process_into_buffer(&buffer_in, &mut buffer_out, None)
.interleave(self.output_buffer[1].iter()) .unwrap();
.cloned(); let chunk = match self.sample_sink.write_chunk_uninit(output_samples * 2) {
chunk.fill_from_iter(interleaved); Ok(c) => c,
Err(rtrb::chunks::ChunkError::TooFewSlots(n)) => {
for channel in &mut self.input_buffer { self.sample_sink.write_chunk_uninit(n).unwrap()
channel.clear();
} }
} };
chunk.fill_from_iter(self.output_buffer[..output_samples * 2].iter().copied());
self.input_buffer.clear();
} }
self.input_buffer.extend_from_slice(samples);
while self.sample_sink.slots() < self.sampler.output_frames_max() * 2 { while self.sample_sink.slots() < self.sampler.output_frames_max() * 2 {
std::thread::sleep(Duration::from_micros(500)); std::thread::sleep(Duration::from_micros(500));
+96
View File
@@ -0,0 +1,96 @@
use anyhow::Result;
use clap::Parser;
use egui::{Color32, Vec2};
use serde::{Deserialize, Serialize};
use crate::{emulator::SimId, persistence::Persistence, window::DisplayMode};
use std::path::PathBuf;
#[derive(Parser)]
pub struct CliArgs {
/// The path to a virtual boy ROM to run.
pub rom: Option<PathBuf>,
/// Start a GDB/LLDB debug server on this port.
#[arg(short, long)]
pub debug_port: Option<u16>,
/// Enable profiling a game
#[arg(short, long)]
pub profile: bool,
/// Open character data window
#[arg(short, long)]
pub character_data: bool,
/// Open bgmap data window
#[arg(short, long)]
pub bgmap_data: bool,
/// Open object data window
#[arg(short, long)]
pub object_data: bool,
/// Open worlds window
#[arg(long)]
pub worlds: bool,
/// Open frame buffers window
#[arg(short, long)]
pub frame_buffers: bool,
/// Open registers window
#[arg(short, long)]
pub registers: bool,
/// Open terminal
#[arg(short, long)]
pub terminal: bool,
/// Watch ROM files for changes, automatically reload
#[arg(short, long)]
pub watch: bool,
}
pub const COLOR_PRESETS: [[Color32; 2]; 3] = [
[
Color32::from_rgb(0xff, 0x00, 0x00),
Color32::from_rgb(0x00, 0xc6, 0xf0),
],
[
Color32::from_rgb(0x00, 0xb4, 0x00),
Color32::from_rgb(0xc8, 0x00, 0xff),
],
[
Color32::from_rgb(0xb4, 0x9b, 0x00),
Color32::from_rgb(0x00, 0x00, 0xff),
],
];
const fn default_audio_enabled() -> bool {
true
}
#[derive(Serialize, Deserialize, Clone, PartialEq, Eq)]
pub struct SimConfig {
pub display_mode: DisplayMode,
pub colors: [Color32; 2],
pub dimensions: Vec2,
#[serde(default = "default_audio_enabled")]
pub audio_enabled: bool,
}
impl SimConfig {
pub fn load(persistence: &Persistence, sim_id: SimId) -> Self {
if let Ok(config) = persistence.load_config(config_filename(sim_id)) {
return config;
}
Self {
display_mode: DisplayMode::Anaglyph,
colors: COLOR_PRESETS[0],
dimensions: DisplayMode::Anaglyph.proportions() + Vec2::new(0.0, 22.0),
audio_enabled: true,
}
}
pub fn save(&self, persistence: &Persistence, sim_id: SimId) -> Result<()> {
persistence.save_config(config_filename(sim_id), self)
}
}
fn config_filename(sim_id: SimId) -> &'static str {
match sim_id {
SimId::Player1 => "config_p1",
SimId::Player2 => "config_p2",
}
}
+107 -24
View File
@@ -5,7 +5,7 @@ use std::{
sync::{ sync::{
Arc, Weak, Arc, Weak,
atomic::{AtomicBool, Ordering}, atomic::{AtomicBool, Ordering},
mpsc::{self, RecvError, TryRecvError}, mpsc::{self, RecvTimeoutError, TryRecvError},
}, },
time::Duration, time::Duration,
}; };
@@ -75,6 +75,7 @@ pub struct EmulatorBuilder {
audio_on: Arc<[AtomicBool; 2]>, audio_on: Arc<[AtomicBool; 2]>,
linked: Arc<AtomicBool>, linked: Arc<AtomicBool>,
start_paused: bool, start_paused: bool,
watch_rom: Arc<[AtomicBool; 2]>,
} }
impl EmulatorBuilder { impl EmulatorBuilder {
@@ -91,12 +92,13 @@ impl EmulatorBuilder {
audio_on: Arc::new([AtomicBool::new(true), AtomicBool::new(true)]), audio_on: Arc::new([AtomicBool::new(true), AtomicBool::new(true)]),
linked: Arc::new(AtomicBool::new(false)), linked: Arc::new(AtomicBool::new(false)),
start_paused: false, start_paused: false,
watch_rom: Arc::new([AtomicBool::new(false), AtomicBool::new(false)]),
}; };
let client = EmulatorClient { let client = EmulatorClient {
queue, queue,
sim_state: builder.sim_state.clone(), sim_state: builder.sim_state.clone(),
state: builder.state.clone(), state: builder.state.clone(),
audio_on: builder.audio_on.clone(), watch_rom: builder.watch_rom.clone(),
linked: builder.linked.clone(), linked: builder.linked.clone(),
}; };
(builder, client) (builder, client)
@@ -116,12 +118,25 @@ impl EmulatorBuilder {
} }
} }
pub fn with_audio_on(self, p1: bool, p2: bool) -> Self {
self.audio_on[0].store(p1, Ordering::Relaxed);
self.audio_on[1].store(p2, Ordering::Relaxed);
self
}
pub fn with_watch_rom(self, p1: bool, p2: bool) -> Self {
self.watch_rom[0].store(p1, Ordering::Relaxed);
self.watch_rom[1].store(p2, Ordering::Relaxed);
self
}
pub fn build(self) -> Result<Emulator> { pub fn build(self) -> Result<Emulator> {
let mut emulator = Emulator::new( let mut emulator = Emulator::new(
self.commands, self.commands,
self.sim_state, self.sim_state,
self.state, self.state,
self.audio_on, self.audio_on,
self.watch_rom,
self.linked, self.linked,
)?; )?;
if let Some(path) = self.rom { if let Some(path) = self.rom {
@@ -142,6 +157,7 @@ pub struct Emulator {
sim_state: Arc<[Atomic<SimState>; 2]>, sim_state: Arc<[Atomic<SimState>; 2]>,
state: Arc<Atomic<EmulatorState>>, state: Arc<Atomic<EmulatorState>>,
audio_on: Arc<[AtomicBool; 2]>, audio_on: Arc<[AtomicBool; 2]>,
watch_rom: Arc<[AtomicBool; 2]>,
linked: Arc<AtomicBool>, linked: Arc<AtomicBool>,
profilers: [Option<ProfileSender>; 2], profilers: [Option<ProfileSender>; 2],
renderers: HashMap<SimId, TextureSink>, renderers: HashMap<SimId, TextureSink>,
@@ -160,6 +176,7 @@ impl Emulator {
sim_state: Arc<[Atomic<SimState>; 2]>, sim_state: Arc<[Atomic<SimState>; 2]>,
state: Arc<Atomic<EmulatorState>>, state: Arc<Atomic<EmulatorState>>,
audio_on: Arc<[AtomicBool; 2]>, audio_on: Arc<[AtomicBool; 2]>,
watch_rom: Arc<[AtomicBool; 2]>,
linked: Arc<AtomicBool>, linked: Arc<AtomicBool>,
) -> Result<Self> { ) -> Result<Self> {
Ok(Self { Ok(Self {
@@ -170,6 +187,7 @@ impl Emulator {
sim_state, sim_state,
state, state,
audio_on, audio_on,
watch_rom,
linked, linked,
profilers: [None, None], profilers: [None, None],
renderers: HashMap::new(), renderers: HashMap::new(),
@@ -183,9 +201,18 @@ impl Emulator {
}) })
} }
pub fn reload_cart(&mut self, sim_id: SimId) -> Result<()> {
let Some(cart) = &self.carts[sim_id.to_index()] else {
return Ok(());
};
let path = cart.file_path.clone();
self.load_cart(sim_id, &path)
}
pub fn load_cart(&mut self, sim_id: SimId, path: &Path) -> Result<()> { pub fn load_cart(&mut self, sim_id: SimId, path: &Path) -> Result<()> {
let cart = Cart::load(path, sim_id)?; let watch = self.watch_rom[sim_id.to_index()].load(Ordering::Acquire);
self.reset_sim(sim_id, Some(cart))?; let cart = Cart::load(path, sim_id, watch)?;
self.try_reset_sim(sim_id, Some(cart))?;
Ok(()) Ok(())
} }
@@ -195,16 +222,26 @@ impl Emulator {
} else { } else {
self.carts[0].as_ref().map(|c| c.file_path.clone()) self.carts[0].as_ref().map(|c| c.file_path.clone())
}; };
let watch = self.watch_rom[SimId::Player2.to_index()].load(Ordering::Acquire);
let cart = match file_path { let cart = match file_path {
Some(rom_path) => Some(Cart::load(&rom_path, SimId::Player2)?), Some(rom_path) => Some(Cart::load(&rom_path, SimId::Player2, watch)?),
None => None, None => None,
}; };
self.reset_sim(SimId::Player2, cart)?; self.try_reset_sim(SimId::Player2, cart)?;
self.link_sims(); self.link_sims();
Ok(()) Ok(())
} }
fn reset_sim(&mut self, sim_id: SimId, new_cart: Option<Cart>) -> Result<()> { fn reset_sim(&mut self, sim_id: SimId, new_cart: Option<Cart>) -> bool {
if let Err(error) = self.try_reset_sim(sim_id, new_cart) {
self.report_error(sim_id, format!("Error resetting sim: {error}"));
false
} else {
true
}
}
fn try_reset_sim(&mut self, sim_id: SimId, new_cart: Option<Cart>) -> Result<()> {
self.save_sram(sim_id)?; self.save_sram(sim_id)?;
let index = sim_id.to_index(); let index = sim_id.to_index();
@@ -225,6 +262,10 @@ impl Emulator {
sim.load_cart(cart.rom.clone(), cart.sram.clone())?; sim.load_cart(cart.rom.clone(), cart.sram.clone())?;
self.carts[index] = Some(cart); self.carts[index] = Some(cart);
self.sim_state[index].store(SimState::Ready, Ordering::Release); self.sim_state[index].store(SimState::Ready, Ordering::Release);
} else if let Some(cart) = self.carts[index].as_mut()
&& cart.is_watching()
{
cart.restart_watching();
} }
let mut profiling = false; let mut profiling = false;
if let Some(profiler) = self.profilers[sim_id.to_index()].as_ref() if let Some(profiler) = self.profilers[sim_id.to_index()].as_ref()
@@ -341,7 +382,7 @@ impl Emulator {
fn start_profiling(&mut self, sim_id: SimId, sender: ProfileSender) -> Result<()> { fn start_profiling(&mut self, sim_id: SimId, sender: ProfileSender) -> Result<()> {
self.profilers[sim_id.to_index()] = Some(sender); self.profilers[sim_id.to_index()] = Some(sender);
self.reset_sim(sim_id, None) self.try_reset_sim(sim_id, None)
} }
fn start_debugging(&mut self, sim_id: SimId, sender: DebugSender) { fn start_debugging(&mut self, sim_id: SimId, sender: DebugSender) {
@@ -417,11 +458,30 @@ impl Emulator {
let idle = self.tick(); let idle = self.tick();
if idle { if idle {
// The game is paused, and we have output all the video/audio we have. // The game is paused, and we have output all the video/audio we have.
// Block the thread until a new command comes in. // Block the thread until a new command comes in, or a ROM changes.
match self.commands.recv() { loop {
Ok(command) => self.handle_command(command), match self.commands.recv_timeout(Duration::from_millis(250)) {
Err(RecvError) => { Ok(command) => {
return; self.handle_command(command);
break;
}
Err(RecvTimeoutError::Timeout) => {
let mut changed = false;
for sim_id in SimId::values() {
let Some(cart) = self.carts[sim_id.to_index()].as_ref() else {
continue;
};
if cart.changed() {
changed |= self.reset_sim(sim_id, None);
}
}
if changed {
break;
}
}
Err(RecvTimeoutError::Disconnected) => {
return;
}
} }
} }
} }
@@ -436,6 +496,14 @@ impl Emulator {
} }
} }
} }
for sim_id in SimId::values() {
let Some(cart) = self.carts[sim_id.to_index()].as_ref() else {
continue;
};
if cart.changed() {
self.reset_sim(sim_id, None);
}
}
self.watched_regions.retain(|range, region| { self.watched_regions.retain(|range, region| {
let Some(region) = region.upgrade() else { let Some(region) = region.upgrade() else {
return false; return false;
@@ -602,6 +670,22 @@ impl Emulator {
self.report_error(sim_id, format!("Error loading rom: {error}")); self.report_error(sim_id, format!("Error loading rom: {error}"));
} }
} }
EmulatorCommand::ReloadRom(sim_id) => {
if let Err(error) = self.reload_cart(sim_id) {
self.report_error(sim_id, format!("Error loading rom: {error}"));
}
}
EmulatorCommand::WatchRom(sim_id, watch) => {
self.watch_rom[sim_id.to_index()].store(watch, Ordering::Release);
let Some(cart) = self.carts[sim_id.to_index()].as_mut() else {
return;
};
if watch {
cart.restart_watching();
} else {
cart.stop_watching();
}
}
EmulatorCommand::StartSecondSim(path) => { EmulatorCommand::StartSecondSim(path) => {
if let Err(error) = self.start_second_sim(path) { if let Err(error) = self.start_second_sim(path) {
self.report_error( self.report_error(
@@ -715,9 +799,8 @@ impl Emulator {
}; };
sim.watch_stdout(true); sim.watch_stdout(true);
} }
EmulatorCommand::SetAudioEnabled(p1, p2) => { EmulatorCommand::SetAudioEnabled(sim_id, enabled) => {
self.audio_on[SimId::Player1.to_index()].store(p1, Ordering::Release); self.audio_on[sim_id.to_index()].store(enabled, Ordering::Release);
self.audio_on[SimId::Player2.to_index()].store(p2, Ordering::Release);
} }
EmulatorCommand::Link => { EmulatorCommand::Link => {
self.link_sims(); self.link_sims();
@@ -726,9 +809,7 @@ impl Emulator {
self.unlink_sims(); self.unlink_sims();
} }
EmulatorCommand::Reset(sim_id) => { EmulatorCommand::Reset(sim_id) => {
if let Err(error) = self.reset_sim(sim_id, None) { self.reset_sim(sim_id, None);
self.report_error(sim_id, format!("Error resetting sim: {error}"));
}
} }
EmulatorCommand::SetKeys(sim_id, keys) => { EmulatorCommand::SetKeys(sim_id, keys) => {
if let Some(sim) = self.sims.get_mut(sim_id.to_index()) { if let Some(sim) = self.sims.get_mut(sim_id.to_index()) {
@@ -770,6 +851,8 @@ impl Emulator {
pub enum EmulatorCommand { pub enum EmulatorCommand {
ConnectToSim(SimId, TextureSink, mpsc::Sender<Toast>), ConnectToSim(SimId, TextureSink, mpsc::Sender<Toast>),
LoadGame(SimId, PathBuf), LoadGame(SimId, PathBuf),
ReloadRom(SimId),
WatchRom(SimId, bool),
StartSecondSim(Option<PathBuf>), StartSecondSim(Option<PathBuf>),
StopSecondSim, StopSecondSim,
Pause, Pause,
@@ -792,7 +875,7 @@ pub enum EmulatorCommand {
AddWatchpoint(SimId, u32, usize, VBWatchpointType), AddWatchpoint(SimId, u32, usize, VBWatchpointType),
RemoveWatchpoint(SimId, u32, usize, VBWatchpointType), RemoveWatchpoint(SimId, u32, usize, VBWatchpointType),
WatchStdout(SimId, mpsc::Sender<String>), WatchStdout(SimId, mpsc::Sender<String>),
SetAudioEnabled(bool, bool), SetAudioEnabled(SimId, bool),
Link, Link,
Unlink, Unlink,
Reset(SimId), Reset(SimId),
@@ -858,8 +941,8 @@ pub struct EmulatorClient {
queue: mpsc::Sender<EmulatorCommand>, queue: mpsc::Sender<EmulatorCommand>,
sim_state: Arc<[Atomic<SimState>; 2]>, sim_state: Arc<[Atomic<SimState>; 2]>,
state: Arc<Atomic<EmulatorState>>, state: Arc<Atomic<EmulatorState>>,
audio_on: Arc<[AtomicBool; 2]>,
linked: Arc<AtomicBool>, linked: Arc<AtomicBool>,
watch_rom: Arc<[AtomicBool; 2]>,
} }
impl EmulatorClient { impl EmulatorClient {
@@ -869,12 +952,12 @@ impl EmulatorClient {
pub fn emulator_state(&self) -> EmulatorState { pub fn emulator_state(&self) -> EmulatorState {
self.state.load(Ordering::Acquire) self.state.load(Ordering::Acquire)
} }
pub fn is_audio_enabled(&self, sim_id: SimId) -> bool {
self.audio_on[sim_id.to_index()].load(Ordering::Acquire)
}
pub fn are_sims_linked(&self) -> bool { pub fn are_sims_linked(&self) -> bool {
self.linked.load(Ordering::Acquire) self.linked.load(Ordering::Acquire)
} }
pub fn is_rom_watched(&self, sim_id: SimId) -> bool {
self.watch_rom[sim_id.to_index()].load(Ordering::Acquire)
}
pub fn send_command(&self, command: EmulatorCommand) -> bool { pub fn send_command(&self, command: EmulatorCommand) -> bool {
match self.queue.send(command) { match self.queue.send(command) {
Ok(()) => true, Ok(()) => true,
+58 -2
View File
@@ -1,10 +1,11 @@
use anyhow::Result; use anyhow::Result;
use notify::Watcher;
use rand::Rng; use rand::Rng;
use std::{ use std::{
fs::{self, File}, fs::{self, File},
io::{Read, Seek as _, SeekFrom, Write as _}, io::{Read, Seek as _, SeekFrom, Write as _},
path::{Path, PathBuf}, path::{Path, PathBuf},
sync::Arc, sync::{Arc, atomic::AtomicBool},
}; };
use crate::emulator::{SimId, game_info::GameInfo, shrooms_vb_util::rom_from_isx}; use crate::emulator::{SimId, game_info::GameInfo, shrooms_vb_util::rom_from_isx};
@@ -15,10 +16,12 @@ pub struct Cart {
sram_file: File, sram_file: File,
pub sram: Vec<u8>, pub sram: Vec<u8>,
pub info: Arc<GameInfo>, pub info: Arc<GameInfo>,
watcher: Option<notify::RecommendedWatcher>,
changed: Arc<AtomicBool>,
} }
impl Cart { impl Cart {
pub fn load(file_path: &Path, sim_id: SimId) -> Result<Self> { pub fn load(file_path: &Path, sim_id: SimId, watch: bool) -> Result<Self> {
let rom = fs::read(file_path)?; let rom = fs::read(file_path)?;
let (rom, info) = try_parse_isx(file_path, &rom) let (rom, info) = try_parse_isx(file_path, &rom)
.or_else(|| try_parse_elf(file_path, &rom)) .or_else(|| try_parse_elf(file_path, &rom))
@@ -45,12 +48,21 @@ impl Cart {
sram sram
}; };
let changed = Arc::new(AtomicBool::new(false));
let watcher = if watch {
build_watcher(file_path, changed.clone())
} else {
None
};
Ok(Cart { Ok(Cart {
file_path: file_path.to_path_buf(), file_path: file_path.to_path_buf(),
rom, rom,
sram_file, sram_file,
sram, sram,
info: Arc::new(info), info: Arc::new(info),
watcher,
changed,
}) })
} }
@@ -59,6 +71,50 @@ impl Cart {
self.sram_file.write_all(&self.sram)?; self.sram_file.write_all(&self.sram)?;
Ok(()) Ok(())
} }
pub fn changed(&self) -> bool {
self.changed.load(std::sync::atomic::Ordering::Relaxed)
}
pub fn is_watching(&self) -> bool {
self.watcher.is_some()
}
pub fn restart_watching(&mut self) {
self.changed = Arc::new(AtomicBool::new(false));
if let Some(mut watcher) = self.watcher.take() {
let _ = watcher.unwatch(&self.file_path);
};
self.watcher = build_watcher(&self.file_path, self.changed.clone());
}
pub fn stop_watching(&mut self) {
self.changed = Arc::new(AtomicBool::new(false));
self.watcher = None;
}
}
fn build_watcher(file_path: &Path, changed: Arc<AtomicBool>) -> Option<notify::RecommendedWatcher> {
let file_path = file_path.to_path_buf();
let mut watcher =
notify::recommended_watcher(move |event: Result<notify::Event, notify::Error>| {
let Ok(e) = event else {
return;
};
let modified = !matches!(
e.kind,
notify::EventKind::Access(_)
| notify::EventKind::Modify(notify::event::ModifyKind::Metadata(_))
);
if modified {
changed.store(true, std::sync::atomic::Ordering::Relaxed);
}
})
.ok()?;
watcher
.watch(&file_path, notify::RecursiveMode::NonRecursive)
.ok()?;
Some(watcher)
} }
fn try_parse_isx(file_path: &Path, data: &[u8]) -> Option<(Vec<u8>, GameInfo)> { fn try_parse_isx(file_path: &Path, data: &[u8]) -> Option<(Vec<u8>, GameInfo)> {
+7 -4
View File
@@ -154,14 +154,14 @@ fn extract_isx_symbols(input: &[u8]) -> Option<Vec<Symbol>> {
// Range (Virtual Boy) // Range (Virtual Boy)
let count_bytes; let count_bytes;
(count_bytes, buf) = buf.split_first_chunk()?; (count_bytes, buf) = buf.split_first_chunk()?;
let count = u16::from_le_bytes(*count_bytes) + 1; let count = u16::from_le_bytes(*count_bytes);
(_, buf) = buf.split_at_checked(count as usize * 9)?; (_, buf) = buf.split_at_checked(count as usize * 9)?;
} }
0x14 => { 0x14 => {
// Symbol (Virtual Boy) // Symbol (Virtual Boy)
let count_bytes; let count_bytes;
(count_bytes, buf) = buf.split_first_chunk()?; (count_bytes, buf) = buf.split_first_chunk()?;
let count = u16::from_le_bytes(*count_bytes) + 1; let count = u16::from_le_bytes(*count_bytes);
for _ in 0..count { for _ in 0..count {
let name_len; let name_len;
(name_len, buf) = buf.split_first()?; (name_len, buf) = buf.split_first()?;
@@ -245,9 +245,12 @@ impl ParseContext<'_> {
} }
} }
fn parse_inline(ctx: &mut ParseContext, node: gimli::EntriesTreeNode<Reader>) -> Result<()> { fn parse_inline<'a>(
ctx: &mut ParseContext<'a>,
node: gimli::EntriesTreeNode<'a, '_, Reader<'a>>,
) -> Result<()> {
if node.entry().tag() == gimli::DW_TAG_inlined_subroutine if node.entry().tag() == gimli::DW_TAG_inlined_subroutine
&& let Some(attr) = node.entry().attr_value(gimli::DW_AT_abstract_origin)? && let Some(attr) = node.entry().attr_value(gimli::DW_AT_abstract_origin)
&& let Some(name) = ctx.name_attr(attr)? && let Some(name) = ctx.name_attr(attr)?
{ {
let name = Arc::new(name); let name = Arc::new(name);
+9 -8
View File
@@ -457,15 +457,10 @@ struct PersistedGamepadMapping {
default_axes: Vec<(Code, (VBKey, VBKey))>, default_axes: Vec<(Code, (VBKey, VBKey))>,
} }
#[derive(Serialize, Deserialize)]
pub struct Shortcut {
pub shortcut: KeyboardShortcut,
pub command: Command,
}
#[derive(Clone, Copy, Serialize, Deserialize, PartialEq, Eq, Hash)] #[derive(Clone, Copy, Serialize, Deserialize, PartialEq, Eq, Hash)]
pub enum Command { pub enum Command {
OpenRom, OpenRom,
ReloadRom,
Quit, Quit,
FrameAdvance, FrameAdvance,
FastForward(u32), FastForward(u32),
@@ -476,9 +471,10 @@ pub enum Command {
} }
impl Command { impl Command {
pub fn all() -> [Self; 7] { pub fn all() -> [Self; 8] {
[ [
Self::OpenRom, Self::OpenRom,
Self::ReloadRom,
Self::Quit, Self::Quit,
Self::PauseResume, Self::PauseResume,
Self::Reset, Self::Reset,
@@ -491,6 +487,7 @@ impl Command {
pub fn name(self) -> &'static str { pub fn name(self) -> &'static str {
match self { match self {
Self::OpenRom => "Open ROM", Self::OpenRom => "Open ROM",
Self::ReloadRom => "Reload ROM",
Self::Quit => "Exit", Self::Quit => "Exit",
Self::PauseResume => "Pause/Resume", Self::PauseResume => "Pause/Resume",
Self::Reset => "Reset", Self::Reset => "Reset",
@@ -522,6 +519,10 @@ impl Default for Shortcuts {
Command::OpenRom, Command::OpenRom,
KeyboardShortcut::new(Modifiers::COMMAND, Key::O), KeyboardShortcut::new(Modifiers::COMMAND, Key::O),
); );
shortcuts.set(
Command::ReloadRom,
KeyboardShortcut::new(Modifiers::COMMAND | Modifiers::SHIFT, Key::F5),
);
shortcuts.set( shortcuts.set(
Command::Quit, Command::Quit,
KeyboardShortcut::new(Modifiers::COMMAND, Key::Q), KeyboardShortcut::new(Modifiers::COMMAND, Key::Q),
@@ -682,7 +683,7 @@ impl ShortcutProvider {
else { else {
return true; return true;
}; };
if shortcut.logical_key != *key || !shortcut.modifiers.contains(*modifiers) { if *key != shortcut.logical_key || !modifiers.contains(shortcut.modifiers) {
return true; return true;
} }
if matches!(command, Command::FastForward(_)) { if matches!(command, Command::FastForward(_)) {
+20 -20
View File
@@ -1,7 +1,7 @@
// hide console in release mode // hide console in release mode
#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] #![cfg_attr(not(debug_assertions), windows_subsystem = "windows")]
use std::{path::PathBuf, process, time::SystemTime}; use std::{process, time::SystemTime};
use anyhow::{Result, bail}; use anyhow::{Result, bail};
use app::Application; use app::Application;
@@ -12,8 +12,15 @@ use tracing::error;
use tracing_subscriber::{EnvFilter, Layer, layer::SubscriberExt, util::SubscriberInitExt}; use tracing_subscriber::{EnvFilter, Layer, layer::SubscriberExt, util::SubscriberInitExt};
use winit::event_loop::{ControlFlow, EventLoop}; use winit::event_loop::{ControlFlow, EventLoop};
use crate::{
config::{CliArgs, SimConfig},
emulator::SimId,
persistence::Persistence,
};
mod app; mod app;
mod audio; mod audio;
mod config;
mod controller; mod controller;
mod emulator; mod emulator;
mod gdbserver; mod gdbserver;
@@ -25,18 +32,6 @@ mod persistence;
mod profiler; mod profiler;
mod window; mod window;
#[derive(Parser)]
struct Args {
/// The path to a virtual boy ROM to run.
rom: Option<PathBuf>,
/// Start a GDB/LLDB debug server on this port.
#[arg(short, long)]
debug_port: Option<u16>,
/// Enable profiling a game
#[arg(short, long)]
profile: bool,
}
fn init_logger() { fn init_logger() {
let directives = std::env::var("RUST_LOG").unwrap_or("error,lemur=info".into()); let directives = std::env::var("RUST_LOG").unwrap_or("error,lemur=info".into());
let filter = EnvFilter::builder().parse_lossy(directives); let filter = EnvFilter::builder().parse_lossy(directives);
@@ -98,7 +93,9 @@ fn main() -> Result<()> {
#[cfg(windows)] #[cfg(windows)]
set_process_priority_to_high()?; set_process_priority_to_high()?;
let args = Args::parse(); let args = CliArgs::parse();
let persistence = Persistence::new();
let (mut builder, client) = EmulatorBuilder::new(); let (mut builder, client) = EmulatorBuilder::new();
if let Some(path) = &args.rom { if let Some(path) = &args.rom {
@@ -113,6 +110,14 @@ fn main() -> Result<()> {
if args.profile { if args.profile {
builder = builder.start_paused(true) builder = builder.start_paused(true)
} }
let p1 = SimConfig::load(&persistence, SimId::Player1);
let p2 = SimConfig::load(&persistence, SimId::Player2);
let watch = args.watch;
builder = builder
.with_audio_on(p1.audio_enabled, p2.audio_enabled)
.with_watch_rom(watch, watch);
ThreadBuilder::default() ThreadBuilder::default()
.name("Emulator".to_owned()) .name("Emulator".to_owned())
@@ -131,11 +136,6 @@ fn main() -> Result<()> {
let event_loop = EventLoop::with_user_event().build().unwrap(); let event_loop = EventLoop::with_user_event().build().unwrap();
event_loop.set_control_flow(ControlFlow::Poll); event_loop.set_control_flow(ControlFlow::Poll);
let proxy = event_loop.create_proxy(); let proxy = event_loop.create_proxy();
event_loop.run_app(&mut Application::new( event_loop.run_app(&mut Application::new(client, proxy, persistence, args))?;
client,
proxy,
args.debug_port,
args.profile,
))?;
Ok(()) Ok(())
} }
+2 -2
View File
@@ -50,11 +50,11 @@ impl MemoryClient {
} }
fn aligned_memory(start: u32, length: usize) -> BoxBytes { fn aligned_memory(start: u32, length: usize) -> BoxBytes {
if start % 4 == 0 && length % 4 == 0 { if start.is_multiple_of(4) && length.is_multiple_of(4) {
let memory = vec![0u32; length / 4].into_boxed_slice(); let memory = vec![0u32; length / 4].into_boxed_slice();
return bytemuck::box_bytes_of(memory); return bytemuck::box_bytes_of(memory);
} }
if start % 2 == 0 && length % 2 == 0 { if start.is_multiple_of(2) && length.is_multiple_of(2) {
let memory = vec![0u16; length / 2].into_boxed_slice(); let memory = vec![0u16; length / 2].into_boxed_slice();
return bytemuck::box_bytes_of(memory); return bytemuck::box_bytes_of(memory);
} }
+5
View File
@@ -60,6 +60,11 @@ impl ProgramState {
let Some(stack) = self.call_stacks.get_mut(code) else { let Some(stack) = self.call_stacks.get_mut(code) else {
bail!("missing stack {code:04x}"); bail!("missing stack {code:04x}");
}; };
// just popping the inline frames first
while stack
.pop_if(|f| matches!(f, StackFrame::Label(_)))
.is_some()
{}
if stack.pop().is_none() { if stack.pop().is_none() {
bail!("returned from {code:04x} but stack was empty"); bail!("returned from {code:04x} but stack was empty");
} }
+12 -4
View File
@@ -1,6 +1,9 @@
use std::sync::Arc;
pub use about::AboutWindow; pub use about::AboutWindow;
use egui::{Context, ViewportBuilder, ViewportId}; use egui::{Context, ViewportBuilder, ViewportId};
pub use game::GameWindow; pub use game::GameWindow;
pub use game_screen::DisplayMode;
pub use gdb::GdbServerWindow; pub use gdb::GdbServerWindow;
pub use hotkeys::HotkeysWindow; pub use hotkeys::HotkeysWindow;
pub use input::InputWindow; pub use input::InputWindow;
@@ -9,7 +12,7 @@ pub use terminal::TerminalWindow;
pub use vip::{ pub use vip::{
BgMapWindow, CharacterDataWindow, FrameBufferWindow, ObjectWindow, RegisterWindow, WorldWindow, BgMapWindow, CharacterDataWindow, FrameBufferWindow, ObjectWindow, RegisterWindow, WorldWindow,
}; };
use winit::event::KeyEvent; use winit::{event::KeyEvent, window::Window};
use crate::emulator::SimId; use crate::emulator::SimId;
@@ -31,9 +34,8 @@ pub trait AppWindow {
} }
fn initial_viewport(&self) -> ViewportBuilder; fn initial_viewport(&self) -> ViewportBuilder;
fn show(&mut self, ctx: &Context); fn show(&mut self, ctx: &Context);
fn on_init(&mut self, ctx: &Context, render_state: &egui_wgpu::RenderState) { fn on_init(&mut self, args: InitArgs) {
let _ = ctx; let _ = args;
let _ = render_state;
} }
fn on_destroy(&mut self) {} fn on_destroy(&mut self) {}
fn handle_key_event(&mut self, event: &KeyEvent) -> bool { fn handle_key_event(&mut self, event: &KeyEvent) -> bool {
@@ -45,3 +47,9 @@ pub trait AppWindow {
false false
} }
} }
pub struct InitArgs<'a> {
pub ctx: &'a Context,
pub window: &'a Arc<Window>,
pub render_state: &'a egui_wgpu::RenderState,
}
+48 -64
View File
@@ -1,10 +1,15 @@
use std::{sync::mpsc, time::Duration}; use std::{
sync::{Arc, mpsc},
time::Duration,
};
use crate::{ use crate::{
app::UserEvent, app::UserEvent,
config::{COLOR_PRESETS, SimConfig},
emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId, SimState}, emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId, SimState},
input::{Command, ShortcutProvider}, input::{Command, ShortcutProvider},
persistence::Persistence, persistence::Persistence,
window::InitArgs,
}; };
use anyhow::Context as _; use anyhow::Context as _;
use egui::{ use egui::{
@@ -12,7 +17,6 @@ use egui::{
ViewportBuilder, ViewportCommand, ViewportId, Window, ViewportBuilder, ViewportCommand, ViewportId, Window,
}; };
use egui_notify::{Anchor, Toast, Toasts}; use egui_notify::{Anchor, Toast, Toasts};
use serde::{Deserialize, Serialize};
use winit::event_loop::EventLoopProxy; use winit::event_loop::EventLoopProxy;
use super::{ use super::{
@@ -21,32 +25,18 @@ use super::{
utils::UiExt as _, utils::UiExt as _,
}; };
const COLOR_PRESETS: [[Color32; 2]; 3] = [
[
Color32::from_rgb(0xff, 0x00, 0x00),
Color32::from_rgb(0x00, 0xc6, 0xf0),
],
[
Color32::from_rgb(0x00, 0xb4, 0x00),
Color32::from_rgb(0xc8, 0x00, 0xff),
],
[
Color32::from_rgb(0xb4, 0x9b, 0x00),
Color32::from_rgb(0x00, 0x00, 0xff),
],
];
pub struct GameWindow { pub struct GameWindow {
client: EmulatorClient, client: EmulatorClient,
proxy: EventLoopProxy<UserEvent>, proxy: EventLoopProxy<UserEvent>,
persistence: Persistence, persistence: Persistence,
shortcuts: ShortcutProvider, shortcuts: ShortcutProvider,
sim_id: SimId, sim_id: SimId,
config: GameConfig, config: SimConfig,
toasts: Toasts, toasts: Toasts,
screen: Option<GameScreen>, screen: Option<GameScreen>,
messages: Option<mpsc::Receiver<Toast>>, messages: Option<mpsc::Receiver<Toast>>,
color_picker: Option<ColorPickerState>, color_picker: Option<ColorPickerState>,
window: Option<Arc<winit::window::Window>>,
} }
impl GameWindow { impl GameWindow {
@@ -57,7 +47,7 @@ impl GameWindow {
shortcuts: ShortcutProvider, shortcuts: ShortcutProvider,
sim_id: SimId, sim_id: SimId,
) -> Self { ) -> Self {
let config = load_config(&persistence, sim_id); let config = SimConfig::load(&persistence, sim_id);
let toasts = Toasts::new() let toasts = Toasts::new()
.with_anchor(Anchor::BottomLeft) .with_anchor(Anchor::BottomLeft)
.with_margin((10.0, 10.0).into()) .with_margin((10.0, 10.0).into())
@@ -73,6 +63,7 @@ impl GameWindow {
screen: None, screen: None,
messages: None, messages: None,
color_picker: None, color_picker: None,
window: None,
} }
} }
@@ -87,13 +78,17 @@ impl GameWindow {
match command { match command {
Command::OpenRom => { Command::OpenRom => {
let rom = rfd::FileDialog::new() let rom = rfd::FileDialog::new()
.add_filter("Virtual Boy ROMs", &["vb", "vbrom"]) .add_filter("Virtual Boy ROMs", &["vb", "vbrom", "elf", "isx"])
.pick_file(); .pick_file();
if let Some(path) = rom { if let Some(path) = rom {
self.client self.client
.send_command(EmulatorCommand::LoadGame(self.sim_id, path)); .send_command(EmulatorCommand::LoadGame(self.sim_id, path));
} }
} }
Command::ReloadRom => {
self.client
.send_command(EmulatorCommand::ReloadRom(self.sim_id));
}
Command::Quit => { Command::Quit => {
let _ = self.proxy.send_event(UserEvent::Quit(self.sim_id)); let _ = self.proxy.send_event(UserEvent::Quit(self.sim_id));
} }
@@ -139,13 +134,25 @@ impl GameWindow {
.clicked() .clicked()
{ {
let rom = rfd::FileDialog::new() let rom = rfd::FileDialog::new()
.add_filter("Virtual Boy ROMs", &["vb", "vbrom"]) .add_filter("Virtual Boy ROMs", &["vb", "vbrom", "elf", "isx"])
.pick_file(); .pick_file();
if let Some(path) = rom { if let Some(path) = rom {
self.client self.client
.send_command(EmulatorCommand::LoadGame(self.sim_id, path)); .send_command(EmulatorCommand::LoadGame(self.sim_id, path));
} }
} }
if ui
.add(self.button_for(ui.ctx(), "Reload ROM", Command::ReloadRom))
.clicked()
{
self.client
.send_command(EmulatorCommand::ReloadRom(self.sim_id));
}
let watch_rom = self.client.is_rom_watched(self.sim_id);
if ui.selectable_button(watch_rom, "Watch ROM").clicked() {
self.client
.send_command(EmulatorCommand::WatchRom(self.sim_id, !watch_rom));
}
if ui if ui
.add(self.button_for(ui.ctx(), "Quit", Command::Quit)) .add(self.button_for(ui.ctx(), "Quit", Command::Quit))
.clicked() .clicked()
@@ -298,10 +305,13 @@ impl GameWindow {
self.client self.client
.send_command(EmulatorCommand::Screenshot(self.sim_id, tx)); .send_command(EmulatorCommand::Screenshot(self.sim_id, tx));
let bytes = rx.await.context("Could not take screenshot")?; let bytes = rx.await.context("Could not take screenshot")?;
let file = rfd::FileDialog::new() let mut file_dialog = rfd::FileDialog::new()
.add_filter("PNG images", &["png"]) .add_filter("PNG images", &["png"])
.set_file_name("screenshot.png") .set_file_name("screenshot.png");
.save_file(); if let Some(window) = self.window.as_ref() {
file_dialog = file_dialog.set_parent(window);
}
let file = file_dialog.save_file();
let Some(path) = file else { let Some(path) = file else {
return Ok(None); return Ok(None);
}; };
@@ -401,15 +411,15 @@ impl GameWindow {
}); });
}); });
ui.menu_button("Audio", |ui| { ui.menu_button("Audio", |ui| {
let p1_enabled = self.client.is_audio_enabled(SimId::Player1); if ui
let p2_enabled = self.client.is_audio_enabled(SimId::Player2); .selectable_button(self.config.audio_enabled, "Enabled")
if ui.selectable_button(p1_enabled, "Player 1").clicked() { .clicked()
self.client {
.send_command(EmulatorCommand::SetAudioEnabled(!p1_enabled, p2_enabled)); self.update_config(|c| c.audio_enabled = !c.audio_enabled);
} self.client.send_command(EmulatorCommand::SetAudioEnabled(
if ui.selectable_button(p2_enabled, "Player 2").clicked() { self.sim_id,
self.client self.config.audio_enabled,
.send_command(EmulatorCommand::SetAudioEnabled(p1_enabled, !p2_enabled)); ));
} }
}); });
ui.menu_button("Input", |ui| { ui.menu_button("Input", |ui| {
@@ -451,13 +461,11 @@ impl GameWindow {
} }
} }
fn update_config(&mut self, update: impl FnOnce(&mut GameConfig)) { fn update_config(&mut self, update: impl FnOnce(&mut SimConfig)) {
let mut new_config = self.config.clone(); let mut new_config = self.config.clone();
update(&mut new_config); update(&mut new_config);
if self.config != new_config { if self.config != new_config {
let _ = self let _ = new_config.save(&self.persistence, self.sim_id);
.persistence
.save_config(config_filename(self.sim_id), &new_config);
} }
self.config = new_config; self.config = new_config;
} }
@@ -471,24 +479,6 @@ impl GameWindow {
} }
} }
fn config_filename(sim_id: SimId) -> &'static str {
match sim_id {
SimId::Player1 => "config_p1",
SimId::Player2 => "config_p2",
}
}
fn load_config(persistence: &Persistence, sim_id: SimId) -> GameConfig {
if let Ok(config) = persistence.load_config(config_filename(sim_id)) {
return config;
}
GameConfig {
display_mode: DisplayMode::Anaglyph,
colors: COLOR_PRESETS[0],
dimensions: DisplayMode::Anaglyph.proportions() + Vec2::new(0.0, 22.0),
}
}
impl AppWindow for GameWindow { impl AppWindow for GameWindow {
fn viewport_id(&self) -> ViewportId { fn viewport_id(&self) -> ViewportId {
match self.sim_id { match self.sim_id {
@@ -545,8 +535,8 @@ impl AppWindow for GameWindow {
self.toasts.show(ctx); self.toasts.show(ctx);
} }
fn on_init(&mut self, _ctx: &Context, render_state: &egui_wgpu::RenderState) { fn on_init(&mut self, args: InitArgs) {
let (screen, sink) = GameScreen::init(render_state); let (screen, sink) = GameScreen::init(args.render_state);
let (message_sink, message_source) = mpsc::channel(); let (message_sink, message_source) = mpsc::channel();
self.client.send_command(EmulatorCommand::ConnectToSim( self.client.send_command(EmulatorCommand::ConnectToSim(
self.sim_id, self.sim_id,
@@ -555,6 +545,7 @@ impl AppWindow for GameWindow {
)); ));
self.screen = Some(screen); self.screen = Some(screen);
self.messages = Some(message_source); self.messages = Some(message_source);
self.window = Some(args.window.clone());
} }
fn on_destroy(&mut self) { fn on_destroy(&mut self) {
@@ -570,10 +561,3 @@ struct ColorPickerState {
just_opened: bool, just_opened: bool,
unpause_on_close: bool, unpause_on_close: bool,
} }
#[derive(Serialize, Deserialize, Clone, PartialEq, Eq)]
struct GameConfig {
display_mode: DisplayMode,
colors: [Color32; 2],
dimensions: Vec2,
}
+16 -5
View File
@@ -1,13 +1,14 @@
use std::{fs, time::Duration}; use std::{fs, sync::Arc, time::Duration};
use anyhow::Result; use anyhow::Result;
use egui::{Button, CentralPanel, Checkbox, Label, ViewportBuilder, ViewportId}; use egui::{Button, CentralPanel, Checkbox, Label, ViewportBuilder, ViewportId};
use egui_notify::{Anchor, Toast, Toasts}; use egui_notify::{Anchor, Toast, Toasts};
use winit::window::Window;
use crate::{ use crate::{
emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId}, emulator::{EmulatorClient, EmulatorCommand, EmulatorState, SimId},
profiler::{Profiler, ProfilerStatus}, profiler::{Profiler, ProfilerStatus},
window::AppWindow, window::{AppWindow, InitArgs},
}; };
pub struct ProfileWindow { pub struct ProfileWindow {
@@ -15,6 +16,7 @@ pub struct ProfileWindow {
client: EmulatorClient, client: EmulatorClient,
profiler: Profiler, profiler: Profiler,
toasts: Toasts, toasts: Toasts,
window: Option<Arc<Window>>,
} }
impl ProfileWindow { impl ProfileWindow {
@@ -27,6 +29,7 @@ impl ProfileWindow {
.with_anchor(Anchor::BottomLeft) .with_anchor(Anchor::BottomLeft)
.with_margin((10.0, 10.0).into()) .with_margin((10.0, 10.0).into())
.reverse(true), .reverse(true),
window: None,
} }
} }
@@ -59,12 +62,16 @@ impl ProfileWindow {
fn try_finish_recording(&mut self) -> Result<Option<String>> { fn try_finish_recording(&mut self) -> Result<Option<String>> {
let bytes_receiver = self.profiler.finish_recording(); let bytes_receiver = self.profiler.finish_recording();
let file = rfd::FileDialog::new() let mut file_dialog = rfd::FileDialog::new()
.add_filter("Profiler files", &["json"]) .add_filter("Profiler files", &["json"])
.set_file_name("profile.json") .set_file_name("profile.json");
.save_file(); if let Some(window) = self.window.as_ref() {
file_dialog = file_dialog.set_parent(window);
}
let file = file_dialog.save_file();
if let Some(path) = file { if let Some(path) = file {
let bytes = pollster::block_on(bytes_receiver)?; let bytes = pollster::block_on(bytes_receiver)?;
let _ = fs::remove_file(&path);
fs::write(&path, bytes)?; fs::write(&path, bytes)?;
Ok(Some(path.display().to_string())) Ok(Some(path.display().to_string()))
} else { } else {
@@ -159,4 +166,8 @@ impl AppWindow for ProfileWindow {
}); });
self.toasts.show(ctx); self.toasts.show(ctx);
} }
fn on_init(&mut self, args: InitArgs) {
self.window = Some(args.window.clone());
}
} }
+3 -3
View File
@@ -11,7 +11,7 @@ use crate::{
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader}, images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView}, memory::{MemoryClient, MemoryView},
window::{ window::{
AppWindow, AppWindow, InitArgs,
utils::{NumberEdit, UiExt}, utils::{NumberEdit, UiExt},
}, },
}; };
@@ -187,8 +187,8 @@ impl AppWindow for BgMapWindow {
.with_inner_size((640.0, 480.0)) .with_inner_size((640.0, 480.0))
} }
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) { fn on_init(&mut self, args: InitArgs) {
ctx.add_texture_loader(self.loader.clone()); args.ctx.add_texture_loader(self.loader.clone());
} }
fn show(&mut self, ctx: &Context) { fn show(&mut self, ctx: &Context) {
+3 -9
View File
@@ -12,7 +12,7 @@ use crate::{
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader}, images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView}, memory::{MemoryClient, MemoryView},
window::{ window::{
AppWindow, AppWindow, InitArgs,
utils::{NumberEdit, UiExt as _}, utils::{NumberEdit, UiExt as _},
}, },
}; };
@@ -251,8 +251,8 @@ impl AppWindow for CharacterDataWindow {
.with_inner_size((640.0, 480.0)) .with_inner_size((640.0, 480.0))
} }
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) { fn on_init(&mut self, args: InitArgs) {
ctx.add_texture_loader(self.loader.clone()); args.ctx.add_texture_loader(self.loader.clone());
} }
fn show(&mut self, ctx: &Context) { fn show(&mut self, ctx: &Context) {
@@ -274,12 +274,6 @@ impl AppWindow for CharacterDataWindow {
} }
} }
#[derive(Serialize, Deserialize, Clone, PartialEq, Eq, Hash)]
enum CharDataResource {
Character { palette: Palette, index: usize },
CharacterData { palette: Palette },
}
#[derive(Clone, Default, PartialEq, Eq)] #[derive(Clone, Default, PartialEq, Eq)]
struct CharDataParams { struct CharDataParams {
palette: Palette, palette: Palette,
+3 -3
View File
@@ -11,7 +11,7 @@ use crate::{
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader}, images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView}, memory::{MemoryClient, MemoryView},
window::{ window::{
AppWindow, AppWindow, InitArgs,
utils::{NumberEdit, UiExt as _}, utils::{NumberEdit, UiExt as _},
}, },
}; };
@@ -153,8 +153,8 @@ impl AppWindow for FrameBufferWindow {
.with_inner_size((640.0, 480.0)) .with_inner_size((640.0, 480.0))
} }
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) { fn on_init(&mut self, args: InitArgs) {
ctx.add_texture_loader(self.loader.clone()); args.ctx.add_texture_loader(self.loader.clone());
} }
fn show(&mut self, ctx: &Context) { fn show(&mut self, ctx: &Context) {
+3 -3
View File
@@ -11,7 +11,7 @@ use crate::{
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader}, images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryView}, memory::{MemoryClient, MemoryView},
window::{ window::{
AppWindow, AppWindow, InitArgs,
utils::{NumberEdit, UiExt as _}, utils::{NumberEdit, UiExt as _},
}, },
}; };
@@ -208,8 +208,8 @@ impl AppWindow for ObjectWindow {
.with_inner_size((640.0, 500.0)) .with_inner_size((640.0, 500.0))
} }
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) { fn on_init(&mut self, args: InitArgs) {
ctx.add_texture_loader(self.loader.clone()); args.ctx.add_texture_loader(self.loader.clone());
} }
fn show(&mut self, ctx: &Context) { fn show(&mut self, ctx: &Context) {
+3 -3
View File
@@ -17,7 +17,7 @@ use crate::{
images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader}, images::{ImageBuffer, ImageParams, ImageProcessor, ImageRenderer, ImageTextureLoader},
memory::{MemoryClient, MemoryRef, MemoryView}, memory::{MemoryClient, MemoryRef, MemoryView},
window::{ window::{
AppWindow, AppWindow, InitArgs,
utils::{NumberEdit, UiExt as _}, utils::{NumberEdit, UiExt as _},
}, },
}; };
@@ -523,8 +523,8 @@ impl AppWindow for WorldWindow {
.with_inner_size((640.0, 520.0)) .with_inner_size((640.0, 520.0))
} }
fn on_init(&mut self, ctx: &Context, _render_state: &egui_wgpu::RenderState) { fn on_init(&mut self, args: InitArgs) {
ctx.add_texture_loader(self.loader.clone()); args.ctx.add_texture_loader(self.loader.clone());
} }
fn show(&mut self, ctx: &Context) { fn show(&mut self, ctx: &Context) {