Profiling #7
			
				
			
		
		
		
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						 | 
				
			
			@ -1507,6 +1507,20 @@ dependencies = [
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 "slab",
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]
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[[package]]
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name = "fxprof-processed-profile"
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version = "0.8.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "25234f20a3ec0a962a61770cfe39ecf03cb529a6e474ad8cff025ed497eda557"
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dependencies = [
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 "bitflags 2.9.1",
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 "debugid",
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 "rustc-hash 2.1.1",
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 "serde",
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 "serde_derive",
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 "serde_json",
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]
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[[package]]
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name = "gethostname"
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version = "0.4.3"
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			@ -2140,10 +2154,12 @@ dependencies = [
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 "egui_extras",
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 "elf",
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 "fixed",
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 "fxprof-processed-profile",
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 "gilrs",
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 "hex",
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 "image",
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 "itertools 0.14.0",
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 "normpath",
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 "num-derive",
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 "num-traits",
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 "oneshot",
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			@ -2569,6 +2585,15 @@ dependencies = [
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 "minimal-lexical",
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]
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[[package]]
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name = "normpath"
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version = "1.3.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "c8911957c4b1549ac0dc74e30db9c8b0e66ddcd6d7acc33098f4c63a64a6d7ed"
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dependencies = [
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 "windows-sys 0.59.0",
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]
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[[package]]
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name = "nu-ansi-term"
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version = "0.46.0"
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						 | 
				
			
			
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			@ -22,11 +22,13 @@ egui-notify = "0.20"
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egui-winit = "0.32"
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egui-wgpu = { version = "0.32", features = ["winit"] }
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elf = "0.8"
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fxprof-processed-profile = "0.8"
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fixed = { version = "1.28", features = ["num-traits"] }
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gilrs = { version = "0.11", features = ["serde-serialize"] }
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hex = "0.4"
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image = { version = "0.25", default-features = false, features = ["png"] }
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itertools = "0.14"
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normpath = "1"
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num-derive = "0.4"
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num-traits = "0.2"
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oneshot = "0.1"
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						 | 
				
			
			
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		|||
							
								
								
									
										140
									
								
								src/profiler.rs
								
								
								
								
							
							
						
						
									
										140
									
								
								src/profiler.rs
								
								
								
								
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			@ -1,15 +1,19 @@
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use std::{
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    collections::HashMap,
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    path::PathBuf,
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    sync::{Arc, Mutex},
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    thread,
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};
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use anyhow::{Result, bail};
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use anyhow::Result;
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use tokio::{select, sync::mpsc};
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use wholesym::{SymbolManager, SymbolMap};
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use crate::emulator::{EmulatorClient, EmulatorCommand, ProfileEvent, SimEvent, SimId};
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use recording::Recording;
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use state::ProgramState;
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mod recording;
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mod state;
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mod symbols;
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pub struct Profiler {
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    sim_id: SimId,
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			@ -182,14 +186,6 @@ enum RecordingAction {
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    Cancel,
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}
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struct Recording {}
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impl Recording {
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    fn new() -> Self {
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        Self {}
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    }
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}
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struct ProfilerSession {
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    program: Option<ProgramState>,
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    recording: Option<Recording>,
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			@ -210,8 +206,8 @@ impl ProfilerSession {
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    }
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    fn track_elapsed_cycles(&mut self, cycles: u32) -> Result<()> {
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        if let Some(program) = &mut self.program {
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            program.track_elapsed_cycles(cycles)?;
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        if let (Some(state), Some(recording)) = (&self.program, &mut self.recording) {
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            recording.track_elapsed_cycles(state, cycles);
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        }
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        Ok(())
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    }
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			@ -224,126 +220,16 @@ impl ProfilerSession {
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    }
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    fn start_recording(&mut self) {
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        self.recording = Some(Recording::new());
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        if let Some(program) = &self.program {
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            self.recording = Some(Recording::new(program));
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        }
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    }
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    fn finish_recording(&mut self) -> Option<Vec<u8>> {
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        self.recording.take().map(|_| vec![])
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        self.recording.take().map(|r| r.finish())
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    }
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    fn cancel_recording(&mut self) {
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        self.recording.take();
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    }
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}
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struct ProgramState {
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    symbol_map: SymbolMap,
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    call_stacks: HashMap<u16, Vec<StackFrame>>,
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    context_stack: Vec<u16>,
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}
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struct StackFrame {
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    #[expect(dead_code)]
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    address: u32,
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    cycles: u64,
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}
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const RESET_CODE: u16 = 0xfff0;
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impl ProgramState {
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    async fn new(file_path: PathBuf) -> Result<Self> {
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        let symbol_manager = SymbolManager::with_config(Default::default());
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        let symbol_map = symbol_manager
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            .load_symbol_map_for_binary_at_path(&file_path, None)
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            .await?;
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        let mut call_stacks = HashMap::new();
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        call_stacks.insert(
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            RESET_CODE,
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            vec![StackFrame {
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                address: 0xfffffff0,
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                cycles: 0,
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            }],
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        );
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        Ok(Self {
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            symbol_map,
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            call_stacks,
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            context_stack: vec![RESET_CODE],
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        })
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    }
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    fn track_elapsed_cycles(&mut self, cycles: u32) -> Result<()> {
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        let Some(code) = self.context_stack.last() else {
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            return Ok(()); // program is halted, CPU is idle
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        };
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        let Some(stack) = self.call_stacks.get_mut(code) else {
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            bail!("missing stack {code:04x}");
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        };
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        for frame in stack {
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            frame.cycles += cycles as u64;
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        }
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        Ok(())
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    }
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    fn track_event(&mut self, event: SimEvent) -> Result<()> {
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        match event {
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            SimEvent::Call(address) => {
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                let Some(code) = self.context_stack.last() else {
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                    bail!("How did we call anything when we're halted?");
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                };
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                let Some(stack) = self.call_stacks.get_mut(code) else {
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                    bail!("missing stack {code:04x}");
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                };
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                let name = self
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                    .symbol_map
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                    .lookup_sync(wholesym::LookupAddress::Svma(address as u64));
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                println!("depth {}: {:x?}", stack.len(), name);
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                stack.push(StackFrame { address, cycles: 0 });
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            }
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            SimEvent::Return => {
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                let Some(code) = self.context_stack.last() else {
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                    bail!("how did we return when we're halted?");
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                };
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                let Some(stack) = self.call_stacks.get_mut(code) else {
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                    bail!("missing stack {code:04x}");
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                };
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                if stack.pop().is_none() {
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                    bail!("returned from {code:04x} but stack was empty");
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                }
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                if stack.is_empty() {
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                    bail!("returned to oblivion");
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                }
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            }
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            SimEvent::Halt => {
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                let Some(RESET_CODE) = self.context_stack.pop() else {
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                    bail!("halted when not in an interrupt");
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                };
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            }
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            SimEvent::Interrupt(code, address) => {
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                // if the CPU was halted before, wake it up now
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                if self.context_stack.is_empty() {
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                    self.context_stack.push(RESET_CODE);
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                }
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                self.context_stack.push(code);
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                if self
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                    .call_stacks
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                    .insert(code, vec![StackFrame { address, cycles: 0 }])
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                    .is_some()
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                {
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                    bail!("{code:04x} fired twice");
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                }
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            }
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            SimEvent::Reti => {
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                let Some(code) = self.context_stack.pop() else {
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                    bail!("RETI when halted");
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                };
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                if code == RESET_CODE {
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                    bail!("RETI when not in interrupt");
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                }
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                if self.call_stacks.remove(&code).is_none() {
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                    bail!("{code:04x} popped but never called");
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                }
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            }
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        }
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        Ok(())
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    }
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}
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| 
						 | 
				
			
			
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			@ -0,0 +1,114 @@
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use std::collections::HashMap;
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use fxprof_processed_profile::{
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    CategoryHandle, CpuDelta, Frame, FrameFlags, FrameInfo, ProcessHandle, Profile,
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    ReferenceTimestamp, SamplingInterval, StackHandle, ThreadHandle, Timestamp,
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};
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use crate::profiler::state::{ProgramState, RESET_CODE, StackFrame};
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pub struct Recording {
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    profile: Profile,
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    process: ProcessHandle,
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    threads: HashMap<u16, ThreadHandle>,
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    now: u64,
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}
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impl Recording {
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    pub fn new(state: &ProgramState) -> Self {
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        let symbol_file = state.symbol_file();
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        let name = &symbol_file.name();
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        let reference_timestamp = ReferenceTimestamp::from_millis_since_unix_epoch(0.0);
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        let interval = SamplingInterval::from_hz(20_000_000.0);
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        let mut profile = Profile::new(name, reference_timestamp, interval);
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        let process = profile.add_process(name, 1, Timestamp::from_nanos_since_reference(0));
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        let lib = profile.add_lib(symbol_file.library_info().clone());
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        profile.add_lib_mapping(process, lib, 0x00000000, 0xffffffff, 0);
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        let mut me = Self {
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            profile,
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            process,
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            threads: HashMap::new(),
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            now: 0,
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        };
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        me.track_elapsed_cycles(state, 0);
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        me
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    }
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    pub fn track_elapsed_cycles(&mut self, state: &ProgramState, cycles: u32) {
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        self.now += cycles as u64;
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        let timestamp = Timestamp::from_nanos_since_reference(self.now * 50);
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        let weight = 1;
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        let active_code = if let Some((code, frames)) = state.current_stack() {
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            let thread = *self.threads.entry(code).or_insert_with(|| {
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                let process = self.process;
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                let tid = code as u32;
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                let start_time = Timestamp::from_nanos_since_reference(self.now * 50);
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                let is_main = code == RESET_CODE;
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                let thread = self.profile.add_thread(process, tid, start_time, is_main);
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                self.profile
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                    .set_thread_name(thread, &thread_name_for_code(code));
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                thread
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            });
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            let stack = self.handle_for_stack(thread, frames);
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            let cpu_delta = CpuDelta::from_nanos((self.now - cycles as u64) * 50);
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            self.profile
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                .add_sample(thread, timestamp, stack, cpu_delta, weight);
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            Some(code)
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        } else {
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            None
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		||||
        };
 | 
			
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        for (code, thread) in &self.threads {
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		||||
            if active_code == Some(*code) {
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                continue;
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            }
 | 
			
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            self.profile
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                .add_sample_same_stack_zero_cpu(*thread, timestamp, weight);
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        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn finish(self) -> Vec<u8> {
 | 
			
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        serde_json::to_vec(&self.profile).expect("could not serialize profile")
 | 
			
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    }
 | 
			
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 | 
			
		||||
    fn handle_for_stack(
 | 
			
		||||
        &mut self,
 | 
			
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        thread: ThreadHandle,
 | 
			
		||||
        frames: &[StackFrame],
 | 
			
		||||
    ) -> Option<StackHandle> {
 | 
			
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        self.profile.intern_stack_frames(
 | 
			
		||||
            thread,
 | 
			
		||||
            frames.iter().map(|f| FrameInfo {
 | 
			
		||||
                frame: Frame::InstructionPointer(f.address as u64),
 | 
			
		||||
                category_pair: CategoryHandle::OTHER.into(),
 | 
			
		||||
                flags: FrameFlags::empty(),
 | 
			
		||||
            }),
 | 
			
		||||
        )
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn thread_name_for_code(code: u16) -> std::borrow::Cow<'static, str> {
 | 
			
		||||
    match code {
 | 
			
		||||
        RESET_CODE => "Main".into(),
 | 
			
		||||
        0xffd0 => "Duplexed exception".into(),
 | 
			
		||||
        0xfe40 => "VIP interrupt".into(),
 | 
			
		||||
        0xfe30 => "Communication interrupt".into(),
 | 
			
		||||
        0xfe20 => "Game pak interrupt".into(),
 | 
			
		||||
        0xfe10 => "Timer interrupt".into(),
 | 
			
		||||
        0xfe00 => "Game pad interrupt".into(),
 | 
			
		||||
        0xffc0 => "Address trap".into(),
 | 
			
		||||
        0xffa0..0xffc0 => format!("Trap (vector {})", code - 0xffa0).into(),
 | 
			
		||||
        0xff90 => "Illegal opcode exception".into(),
 | 
			
		||||
        0xff80 => "Zero division exception".into(),
 | 
			
		||||
        0xff60 => "Floating-point reserved operand exception".into(),
 | 
			
		||||
        0xff70 => "Floating-point invalid operation exception".into(),
 | 
			
		||||
        0xff68 => "Floating-point zero division exception".into(),
 | 
			
		||||
        0xff64 => "Floating-point overflow exception".into(),
 | 
			
		||||
        other => format!("Unrecognized handler (0x{other:04x})").into(),
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -0,0 +1,104 @@
 | 
			
		|||
use std::{collections::HashMap, path::PathBuf};
 | 
			
		||||
 | 
			
		||||
use anyhow::{Result, bail};
 | 
			
		||||
 | 
			
		||||
use crate::{emulator::SimEvent, profiler::symbols::SymbolFile};
 | 
			
		||||
 | 
			
		||||
pub struct ProgramState {
 | 
			
		||||
    symbol_file: SymbolFile,
 | 
			
		||||
    call_stacks: HashMap<u16, Vec<StackFrame>>,
 | 
			
		||||
    context_stack: Vec<u16>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub struct StackFrame {
 | 
			
		||||
    pub address: u32,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub const RESET_CODE: u16 = 0xfff0;
 | 
			
		||||
impl ProgramState {
 | 
			
		||||
    pub async fn new(file_path: PathBuf) -> Result<Self> {
 | 
			
		||||
        let symbol_file = SymbolFile::load(&file_path).await?;
 | 
			
		||||
        let mut call_stacks = HashMap::new();
 | 
			
		||||
        call_stacks.insert(
 | 
			
		||||
            RESET_CODE,
 | 
			
		||||
            vec![StackFrame {
 | 
			
		||||
                address: 0xfffffff0,
 | 
			
		||||
            }],
 | 
			
		||||
        );
 | 
			
		||||
        Ok(Self {
 | 
			
		||||
            symbol_file,
 | 
			
		||||
            call_stacks,
 | 
			
		||||
            context_stack: vec![RESET_CODE],
 | 
			
		||||
        })
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn symbol_file(&self) -> &SymbolFile {
 | 
			
		||||
        &self.symbol_file
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn current_stack(&self) -> Option<(u16, &[StackFrame])> {
 | 
			
		||||
        let code = self.context_stack.last()?;
 | 
			
		||||
        let call_stack = self.call_stacks.get(code)?;
 | 
			
		||||
        Some((*code, call_stack))
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn track_event(&mut self, event: SimEvent) -> Result<()> {
 | 
			
		||||
        match event {
 | 
			
		||||
            SimEvent::Call(address) => {
 | 
			
		||||
                let Some(code) = self.context_stack.last() else {
 | 
			
		||||
                    bail!("How did we call anything when we're halted?");
 | 
			
		||||
                };
 | 
			
		||||
                let Some(stack) = self.call_stacks.get_mut(code) else {
 | 
			
		||||
                    bail!("missing stack {code:04x}");
 | 
			
		||||
                };
 | 
			
		||||
                stack.push(StackFrame { address });
 | 
			
		||||
            }
 | 
			
		||||
            SimEvent::Return => {
 | 
			
		||||
                let Some(code) = self.context_stack.last() else {
 | 
			
		||||
                    bail!("how did we return when we're halted?");
 | 
			
		||||
                };
 | 
			
		||||
                let Some(stack) = self.call_stacks.get_mut(code) else {
 | 
			
		||||
                    bail!("missing stack {code:04x}");
 | 
			
		||||
                };
 | 
			
		||||
                if stack.pop().is_none() {
 | 
			
		||||
                    bail!("returned from {code:04x} but stack was empty");
 | 
			
		||||
                }
 | 
			
		||||
                if stack.is_empty() {
 | 
			
		||||
                    bail!("returned to oblivion");
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            SimEvent::Halt => {
 | 
			
		||||
                let Some(RESET_CODE) = self.context_stack.pop() else {
 | 
			
		||||
                    bail!("halted when not in an interrupt");
 | 
			
		||||
                };
 | 
			
		||||
            }
 | 
			
		||||
            SimEvent::Interrupt(code, address) => {
 | 
			
		||||
                // if the CPU was halted before, wake it up now
 | 
			
		||||
                if self.context_stack.is_empty() {
 | 
			
		||||
                    self.context_stack.push(RESET_CODE);
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                self.context_stack.push(code);
 | 
			
		||||
                if self
 | 
			
		||||
                    .call_stacks
 | 
			
		||||
                    .insert(code, vec![StackFrame { address }])
 | 
			
		||||
                    .is_some()
 | 
			
		||||
                {
 | 
			
		||||
                    bail!("{code:04x} fired twice");
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            SimEvent::Reti => {
 | 
			
		||||
                let Some(code) = self.context_stack.pop() else {
 | 
			
		||||
                    bail!("RETI when halted");
 | 
			
		||||
                };
 | 
			
		||||
                if code == RESET_CODE {
 | 
			
		||||
                    bail!("RETI when not in interrupt");
 | 
			
		||||
                }
 | 
			
		||||
                if self.call_stacks.remove(&code).is_none() {
 | 
			
		||||
                    bail!("{code:04x} popped but never called");
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        Ok(())
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -0,0 +1,67 @@
 | 
			
		|||
use std::{path::Path, sync::Arc};
 | 
			
		||||
 | 
			
		||||
use anyhow::Result;
 | 
			
		||||
use fxprof_processed_profile::{LibraryInfo, Symbol, SymbolTable};
 | 
			
		||||
use wholesym::{SymbolManager, samply_symbols::demangle_any};
 | 
			
		||||
 | 
			
		||||
pub struct SymbolFile {
 | 
			
		||||
    library_info: LibraryInfo,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl SymbolFile {
 | 
			
		||||
    pub async fn load(file_path: &Path) -> Result<Self> {
 | 
			
		||||
        let normalized = normpath::PathExt::normalize(file_path)?;
 | 
			
		||||
        let library_info =
 | 
			
		||||
            SymbolManager::library_info_for_binary_at_path(normalized.as_path(), None).await?;
 | 
			
		||||
 | 
			
		||||
        let symbol_manager = SymbolManager::with_config(Default::default());
 | 
			
		||||
        let symbol_map = symbol_manager
 | 
			
		||||
            .load_symbol_map_for_binary_at_path(normalized.as_path(), None)
 | 
			
		||||
            .await?;
 | 
			
		||||
 | 
			
		||||
        let name = library_info
 | 
			
		||||
            .name
 | 
			
		||||
            .or_else(|| {
 | 
			
		||||
                normalized
 | 
			
		||||
                    .file_name()
 | 
			
		||||
                    .map(|n| n.to_string_lossy().into_owned())
 | 
			
		||||
            })
 | 
			
		||||
            .unwrap_or("game".to_string());
 | 
			
		||||
        let debug_name = library_info.debug_name.unwrap_or_else(|| name.clone());
 | 
			
		||||
        let path = library_info
 | 
			
		||||
            .path
 | 
			
		||||
            .unwrap_or_else(|| normalized.into_os_string().to_string_lossy().into_owned());
 | 
			
		||||
        let debug_path = library_info.debug_path.unwrap_or_else(|| path.clone());
 | 
			
		||||
        let debug_id = library_info.debug_id.unwrap_or_default();
 | 
			
		||||
        let code_id = library_info.code_id.map(|id| id.to_string());
 | 
			
		||||
        let arch = library_info.arch;
 | 
			
		||||
        let symbols = symbol_map
 | 
			
		||||
            .iter_symbols()
 | 
			
		||||
            .map(|(address, name)| Symbol {
 | 
			
		||||
                address: address + 0x07000000,
 | 
			
		||||
                size: None,
 | 
			
		||||
                name: demangle_any(&name),
 | 
			
		||||
            })
 | 
			
		||||
            .collect();
 | 
			
		||||
        Ok(Self {
 | 
			
		||||
            library_info: LibraryInfo {
 | 
			
		||||
                name,
 | 
			
		||||
                debug_name,
 | 
			
		||||
                path,
 | 
			
		||||
                debug_path,
 | 
			
		||||
                debug_id,
 | 
			
		||||
                code_id,
 | 
			
		||||
                arch,
 | 
			
		||||
                symbol_table: Some(Arc::new(SymbolTable::new(symbols))),
 | 
			
		||||
            },
 | 
			
		||||
        })
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn name(&self) -> &str {
 | 
			
		||||
        &self.library_info.name
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn library_info(&self) -> &LibraryInfo {
 | 
			
		||||
        &self.library_info
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
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		Reference in New Issue