#ifndef SHROOMS_VB_NATIVE_AUDIO_ #define SHROOMS_VB_NATIVE_AUDIO_ #include <SDL2/SDL.h> #include <stdbool.h> typedef struct { SDL_AudioDeviceID id; bool paused; FILE *output; } AudioContext; int audioInit(AudioContext *aud); int audioUpdate(AudioContext *aud, void *data, uint32_t bytes); #endif