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#ifndef SHROOMS_VB_NATIVE_AUDIO_
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#define SHROOMS_VB_NATIVE_AUDIO_
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#include <SDL2/SDL.h>
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#include <stdbool.h>
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typedef struct {
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SDL_AudioDeviceID id;
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bool paused;
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} AudioContext;
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int audioInit(AudioContext *aud);
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int audioUpdate(AudioContext *aud, void *data, uint32_t bytes);
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#endif |