lemur/src/profiler.rs

201 lines
6.2 KiB
Rust

use std::{
collections::HashMap,
path::PathBuf,
sync::{
Arc,
atomic::{AtomicBool, Ordering},
},
thread,
};
use tokio::{select, sync::mpsc};
use wholesym::{SymbolManager, SymbolMap};
use crate::emulator::{EmulatorClient, EmulatorCommand, ProfileEvent, SimEvent, SimId};
pub struct Profiler {
sim_id: SimId,
client: EmulatorClient,
running: Arc<AtomicBool>,
killer: Option<oneshot::Sender<()>>,
}
impl Profiler {
pub fn new(sim_id: SimId, client: EmulatorClient) -> Self {
Self {
sim_id,
client,
running: Arc::new(AtomicBool::new(false)),
killer: None,
}
}
pub fn started(&self) -> bool {
self.running.load(Ordering::Relaxed)
}
pub fn start(&mut self) {
let sim_id = self.sim_id;
let client = self.client.clone();
let running = self.running.clone();
let (tx, rx) = oneshot::channel();
self.killer = Some(tx);
thread::spawn(move || {
tokio::runtime::Builder::new_current_thread()
.enable_all()
.build()
.unwrap()
.block_on(async move {
select! {
_ = run_profile(sim_id, client, running.clone()) => {}
_ = rx => {
running.store(false, Ordering::Relaxed);
}
}
})
});
}
pub fn stop(&mut self) {
if let Some(killer) = self.killer.take() {
let _ = killer.send(());
}
}
}
async fn run_profile(sim_id: SimId, client: EmulatorClient, running: Arc<AtomicBool>) {
let (profile_sync, mut profile_source) = mpsc::unbounded_channel();
client.send_command(EmulatorCommand::StartProfiling(sim_id, profile_sync));
running.store(true, Ordering::Relaxed);
let mut session = None;
while let Some(event) = profile_source.recv().await {
match event {
ProfileEvent::Start { file_path } => {
session = Some(ProfileSession::new(file_path).await);
}
ProfileEvent::Update { cycles, event } => {
if let Some(session) = &mut session {
session.track_elapsed_cycles(cycles);
if let Some(event) = event {
session.track_event(event);
}
}
}
}
}
running.store(false, Ordering::Release);
}
struct ProfileSession {
symbol_map: SymbolMap,
call_stacks: HashMap<u16, Vec<StackFrame>>,
context_stack: Vec<u16>,
}
struct StackFrame {
#[expect(dead_code)]
address: u32,
cycles: u64,
}
const RESET_CODE: u16 = 0xfff0;
impl ProfileSession {
async fn new(file_path: PathBuf) -> Self {
let symbol_manager = SymbolManager::with_config(Default::default());
let symbol_map = symbol_manager
.load_symbol_map_for_binary_at_path(&file_path, None)
.await
.expect("cannae load symbols");
let mut call_stacks = HashMap::new();
call_stacks.insert(
RESET_CODE,
vec![StackFrame {
address: 0xfffffff0,
cycles: 0,
}],
);
Self {
symbol_map,
call_stacks,
context_stack: vec![RESET_CODE],
}
}
fn track_elapsed_cycles(&mut self, cycles: u32) {
let Some(code) = self.context_stack.last() else {
return; // program is halted, CPU is idle
};
let Some(stack) = self.call_stacks.get_mut(code) else {
panic!("missing stack {code:04x}");
};
for frame in stack {
frame.cycles += cycles as u64;
}
}
fn track_event(&mut self, event: SimEvent) {
match event {
SimEvent::Call(address) => {
let Some(code) = self.context_stack.last() else {
panic!("How did we call anything when we're halted?");
};
let Some(stack) = self.call_stacks.get_mut(code) else {
panic!("missing stack {code:04x}");
};
let name = self
.symbol_map
.lookup_sync(wholesym::LookupAddress::Svma(address as u64));
println!("depth {}: {:x?}", stack.len(), name);
stack.push(StackFrame { address, cycles: 0 });
}
SimEvent::Return => {
let Some(code) = self.context_stack.last() else {
panic!("how did we return when we're halted?");
};
let Some(stack) = self.call_stacks.get_mut(code) else {
panic!("missing stack {code:04x}");
};
if stack.pop().is_none() {
panic!("returned from {code:04x} but stack was empty");
}
if stack.is_empty() {
panic!("returned to oblivion");
}
}
SimEvent::Halt => {
let Some(RESET_CODE) = self.context_stack.pop() else {
panic!("halted when not in an interrupt");
};
}
SimEvent::Interrupt(code, address) => {
// if the CPU was halted before, wake it up now
if self.context_stack.is_empty() {
self.context_stack.push(RESET_CODE);
}
self.context_stack.push(code);
if self
.call_stacks
.insert(code, vec![StackFrame { address, cycles: 0 }])
.is_some()
{
panic!("{code:04x} fired twice");
}
}
SimEvent::Reti => {
let Some(code) = self.context_stack.pop() else {
panic!("RETI when halted");
};
if code == RESET_CODE {
panic!("RETI when not in interrupt");
}
if self.call_stacks.remove(&code).is_none() {
panic!("{code:04x} popped but never called");
}
}
}
}
}