lemur/src/profiler/state.rs

130 lines
3.6 KiB
Rust

use std::{collections::HashMap, sync::Arc};
use anyhow::{Result, bail};
use fxprof_processed_profile::LibraryInfo;
use crate::emulator::{GameInfo, InlineStack};
pub struct ProgramState {
info: Arc<GameInfo>,
call_stacks: HashMap<u16, Vec<StackFrame>>,
context_stack: Vec<u16>,
}
pub enum StackFrame {
Address(u32),
Label(Arc<String>),
}
pub const RESET_CODE: u16 = 0xfff0;
impl ProgramState {
pub async fn new(info: Arc<GameInfo>) -> Self {
let mut call_stacks = HashMap::new();
call_stacks.insert(RESET_CODE, vec![StackFrame::Address(0xfffffff0)]);
Self {
info,
call_stacks,
context_stack: vec![RESET_CODE],
}
}
pub fn name(&self) -> &str {
self.info.name()
}
pub fn library_info(&self) -> &LibraryInfo {
self.info.library_info()
}
pub fn current_stack(&self) -> Option<(u16, &[StackFrame])> {
let code = self.context_stack.last()?;
let call_stack = self.call_stacks.get(code)?;
Some((*code, call_stack))
}
pub fn track_call(&mut self, address: u32) -> Result<()> {
let Some(code) = self.context_stack.last() else {
bail!("How did we call anything when we're halted?");
};
let Some(stack) = self.call_stacks.get_mut(code) else {
bail!("missing stack {code:04x}");
};
stack.push(StackFrame::Address(address));
Ok(())
}
pub fn track_return(&mut self) -> Result<()> {
let Some(code) = self.context_stack.last() else {
bail!("how did we return when we're halted?");
};
let Some(stack) = self.call_stacks.get_mut(code) else {
bail!("missing stack {code:04x}");
};
// just popping the inline frames first
while stack
.pop_if(|f| matches!(f, StackFrame::Label(_)))
.is_some()
{}
if stack.pop().is_none() {
bail!("returned from {code:04x} but stack was empty");
}
if stack.is_empty() {
bail!("returned to oblivion");
}
Ok(())
}
pub fn track_halt(&mut self) -> Result<()> {
let Some(RESET_CODE) = self.context_stack.pop() else {
bail!("halted when not in an interrupt");
};
Ok(())
}
pub fn track_interrupt(&mut self, code: u16, address: u32) -> Result<()> {
// if the CPU was halted before, wake it up now
if self.context_stack.is_empty() {
self.context_stack.push(RESET_CODE);
}
self.context_stack.push(code);
if self
.call_stacks
.insert(code, vec![StackFrame::Address(address)])
.is_some()
{
bail!("{code:04x} fired twice");
}
Ok(())
}
pub fn track_reti(&mut self) -> Result<()> {
let Some(code) = self.context_stack.pop() else {
bail!("RETI when halted");
};
if code == RESET_CODE {
bail!("RETI when not in interrupt");
}
if self.call_stacks.remove(&code).is_none() {
bail!("{code:04x} popped but never called");
}
Ok(())
}
pub fn track_inline_stack(&mut self, inline_stack: InlineStack) {
let Some(code) = self.context_stack.last() else {
return;
};
let Some(call_stack) = self.call_stacks.get_mut(code) else {
return;
};
while call_stack
.pop_if(|f| matches!(f, StackFrame::Label(_)))
.is_some()
{}
for label in inline_stack.iter() {
call_stack.push(StackFrame::Label(label.clone()));
}
}
}