350 lines
9.9 KiB
Rust
350 lines
9.9 KiB
Rust
use std::{
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collections::HashMap,
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path::PathBuf,
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sync::{Arc, Mutex},
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thread,
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};
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use anyhow::{Result, bail};
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use tokio::{select, sync::mpsc};
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use wholesym::{SymbolManager, SymbolMap};
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use crate::emulator::{EmulatorClient, EmulatorCommand, ProfileEvent, SimEvent, SimId};
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pub struct Profiler {
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sim_id: SimId,
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client: EmulatorClient,
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status: Arc<Mutex<ProfilerStatus>>,
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action: Option<mpsc::UnboundedSender<RecordingAction>>,
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killer: Option<oneshot::Sender<()>>,
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}
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impl Profiler {
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pub fn new(sim_id: SimId, client: EmulatorClient) -> Self {
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Self {
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sim_id,
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client,
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status: Arc::new(Mutex::new(ProfilerStatus::Disabled)),
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action: None,
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killer: None,
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}
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}
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pub fn status(&self) -> ProfilerStatus {
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self.status.lock().unwrap().clone()
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}
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pub fn enable(&mut self) {
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let sim_id = self.sim_id;
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let client = self.client.clone();
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let status = self.status.clone();
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let (action_tx, action_rx) = mpsc::unbounded_channel();
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self.action = Some(action_tx);
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let (killer_tx, killer_rx) = oneshot::channel();
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self.killer = Some(killer_tx);
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thread::spawn(move || {
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tokio::runtime::Builder::new_current_thread()
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.enable_all()
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.build()
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.unwrap()
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.block_on(async move {
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select! {
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_ = run_profile(sim_id, client, status.clone(), action_rx) => {}
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_ = killer_rx => {
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*status.lock().unwrap() = ProfilerStatus::Disabled;
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}
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}
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})
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});
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}
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pub fn disable(&mut self) {
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if let Some(killer) = self.killer.take() {
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let _ = killer.send(());
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}
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}
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pub fn start_recording(&mut self) {
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if let Some(action) = &self.action {
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let _ = action.send(RecordingAction::Start);
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}
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}
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pub fn finish_recording(&mut self) -> oneshot::Receiver<Vec<u8>> {
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let (tx, rx) = oneshot::channel();
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if let Some(action) = &self.action {
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let _ = action.send(RecordingAction::Finish(tx));
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}
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rx
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}
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pub fn cancel_recording(&mut self) {
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if let Some(action) = &self.action {
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let _ = action.send(RecordingAction::Cancel);
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}
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}
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}
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impl Drop for Profiler {
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fn drop(&mut self) {
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self.disable();
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}
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}
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async fn run_profile(
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sim_id: SimId,
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client: EmulatorClient,
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status: Arc<Mutex<ProfilerStatus>>,
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mut action_source: mpsc::UnboundedReceiver<RecordingAction>,
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) {
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let (profile_sync, mut profile_source) = mpsc::unbounded_channel();
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client.send_command(EmulatorCommand::StartProfiling(sim_id, profile_sync));
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*status.lock().unwrap() = ProfilerStatus::Enabled;
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let mut session = ProfilerSession::new();
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loop {
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select! {
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maybe_event = profile_source.recv() => {
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let Some(event) = maybe_event else {
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break; // emulator thread disconnected
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};
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if let Err(error) = handle_event(event, &mut session).await {
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*status.lock().unwrap() = ProfilerStatus::Error(error.to_string());
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return;
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}
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}
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maybe_action = action_source.recv() => {
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let Some(action) = maybe_action else {
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break; // ui thread disconnected
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};
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handle_action(action, &mut session, &status);
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}
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}
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}
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*status.lock().unwrap() = ProfilerStatus::Disabled;
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}
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async fn handle_event(event: ProfileEvent, session: &mut ProfilerSession) -> Result<()> {
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match event {
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ProfileEvent::Start { file_path } => session.start_profiling(file_path).await,
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ProfileEvent::Update { cycles, event } => {
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session.track_elapsed_cycles(cycles)?;
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if let Some(event) = event {
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session.track_event(event)?;
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}
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Ok(())
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}
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}
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}
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fn handle_action(
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action: RecordingAction,
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session: &mut ProfilerSession,
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status: &Mutex<ProfilerStatus>,
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) {
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match action {
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RecordingAction::Start => {
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session.start_recording();
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*status.lock().unwrap() = ProfilerStatus::Recording;
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}
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RecordingAction::Finish(rx) => {
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if let Some(bytes) = session.finish_recording() {
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let _ = rx.send(bytes);
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}
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*status.lock().unwrap() = ProfilerStatus::Enabled;
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}
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RecordingAction::Cancel => {
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session.cancel_recording();
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*status.lock().unwrap() = ProfilerStatus::Enabled;
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}
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}
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}
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#[derive(Clone)]
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pub enum ProfilerStatus {
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Disabled,
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Enabled,
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Recording,
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Error(String),
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}
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impl ProfilerStatus {
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pub fn enabled(&self) -> bool {
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matches!(self, Self::Enabled | Self::Recording)
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}
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}
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enum RecordingAction {
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Start,
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Finish(oneshot::Sender<Vec<u8>>),
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Cancel,
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}
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struct Recording {}
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impl Recording {
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fn new() -> Self {
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Self {}
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}
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}
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struct ProfilerSession {
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program: Option<ProgramState>,
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recording: Option<Recording>,
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}
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impl ProfilerSession {
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fn new() -> Self {
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Self {
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program: None,
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recording: None,
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}
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}
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async fn start_profiling(&mut self, file_path: PathBuf) -> Result<()> {
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self.program = Some(ProgramState::new(file_path).await?);
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self.recording = None;
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Ok(())
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}
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fn track_elapsed_cycles(&mut self, cycles: u32) -> Result<()> {
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if let Some(program) = &mut self.program {
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program.track_elapsed_cycles(cycles)?;
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}
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Ok(())
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}
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fn track_event(&mut self, event: SimEvent) -> Result<()> {
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if let Some(program) = &mut self.program {
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program.track_event(event)?;
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}
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Ok(())
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}
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fn start_recording(&mut self) {
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self.recording = Some(Recording::new());
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}
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fn finish_recording(&mut self) -> Option<Vec<u8>> {
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self.recording.take().map(|_| vec![])
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}
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fn cancel_recording(&mut self) {
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self.recording.take();
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}
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}
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struct ProgramState {
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symbol_map: SymbolMap,
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call_stacks: HashMap<u16, Vec<StackFrame>>,
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context_stack: Vec<u16>,
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}
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struct StackFrame {
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#[expect(dead_code)]
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address: u32,
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cycles: u64,
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}
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const RESET_CODE: u16 = 0xfff0;
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impl ProgramState {
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async fn new(file_path: PathBuf) -> Result<Self> {
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let symbol_manager = SymbolManager::with_config(Default::default());
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let symbol_map = symbol_manager
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.load_symbol_map_for_binary_at_path(&file_path, None)
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.await?;
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let mut call_stacks = HashMap::new();
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call_stacks.insert(
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RESET_CODE,
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vec![StackFrame {
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address: 0xfffffff0,
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cycles: 0,
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}],
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);
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Ok(Self {
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symbol_map,
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call_stacks,
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context_stack: vec![RESET_CODE],
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})
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}
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fn track_elapsed_cycles(&mut self, cycles: u32) -> Result<()> {
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let Some(code) = self.context_stack.last() else {
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return Ok(()); // program is halted, CPU is idle
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};
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let Some(stack) = self.call_stacks.get_mut(code) else {
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bail!("missing stack {code:04x}");
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};
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for frame in stack {
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frame.cycles += cycles as u64;
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}
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Ok(())
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}
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fn track_event(&mut self, event: SimEvent) -> Result<()> {
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match event {
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SimEvent::Call(address) => {
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let Some(code) = self.context_stack.last() else {
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bail!("How did we call anything when we're halted?");
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};
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let Some(stack) = self.call_stacks.get_mut(code) else {
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bail!("missing stack {code:04x}");
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};
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let name = self
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.symbol_map
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.lookup_sync(wholesym::LookupAddress::Svma(address as u64));
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println!("depth {}: {:x?}", stack.len(), name);
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stack.push(StackFrame { address, cycles: 0 });
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}
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SimEvent::Return => {
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let Some(code) = self.context_stack.last() else {
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bail!("how did we return when we're halted?");
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};
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let Some(stack) = self.call_stacks.get_mut(code) else {
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bail!("missing stack {code:04x}");
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};
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if stack.pop().is_none() {
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bail!("returned from {code:04x} but stack was empty");
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}
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if stack.is_empty() {
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bail!("returned to oblivion");
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}
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}
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SimEvent::Halt => {
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let Some(RESET_CODE) = self.context_stack.pop() else {
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bail!("halted when not in an interrupt");
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};
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}
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SimEvent::Interrupt(code, address) => {
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// if the CPU was halted before, wake it up now
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if self.context_stack.is_empty() {
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self.context_stack.push(RESET_CODE);
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}
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self.context_stack.push(code);
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if self
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.call_stacks
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.insert(code, vec![StackFrame { address, cycles: 0 }])
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.is_some()
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{
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bail!("{code:04x} fired twice");
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}
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}
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SimEvent::Reti => {
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let Some(code) = self.context_stack.pop() else {
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bail!("RETI when halted");
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};
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if code == RESET_CODE {
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bail!("RETI when not in interrupt");
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}
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if self.call_stacks.remove(&code).is_none() {
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bail!("{code:04x} popped but never called");
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}
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}
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}
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Ok(())
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}
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}
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